Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 02:14:14 Player: fran Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1830) 1830 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6315 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scan Processor Transmission Jammer Reaction Control System > --- WEAPON ----------- Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . 2 Utility 5 | . . 1 2 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 92 | 6 9 12 16 8 6 1 26 8 Power 19 | 1 2 2 3 1 1 . 6 3 Engine 7 | 1 2 2 2 . . . . . Core 12 | . . . 1 1 1 . 6 3 Reactor . | . . . . . . . . . Propulsion 22 | 2 3 2 2 1 . . 10 2 Treads . | . . . . . . . . . Leg 5 | . 3 2 . . . . . . Wheel 6 | 2 . . 2 1 . . 1 . Hover 11 | . . . . . . . 9 2 Flight . | . . . . . . . . . Utility 32 | 1 4 3 7 4 3 . 9 1 Device 18 | . 2 1 6 2 2 . 5 . Storage 4 | 1 1 . 1 1 . . . . Processor 3 | . . . . 1 . . 1 1 Hackware 1 | . . . . . . . 1 . Protection 6 | . 1 2 . . 1 . 2 . Artifact . | . . . . . . . . . Weapon 19 | 2 . 5 4 2 2 1 1 2 Energy Gun 5 | 2 . . 1 2 . . . . Energy Cannon 7 | . . 3 2 . . . 1 1 Ballistic Gun 2 | . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 . 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . . . 1 Parts Lost 33 | . 3 . . 2 2 . 9 17 Power 7 | . . . . 1 1 . 2 3 Propulsion 13 | . 2 . . . . . 4 7 Utility 10 | . 1 . . 1 1 . 1 6 Weapon 3 | . . . . . . . 2 1 Highest Loss Streak 15 | . 3 . . 1 2 . 4 15 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 7 | 3 7 7 7 9 11 13 5 1 Power . | . 1 1 1 . . . . . Propulsion 1 | 2 3 1 1 1 1 1 2 . Utility 3 | . 2 3 2 4 5 6 1 . Weapon 2 | . . . 1 3 4 5 1 . Tool/Special . | . . . . . . . . . Unused Backups 22 | . 2 7 7 . . . 5 1 Power 5 | . . 2 3 . . . . . Propulsion 7 | . 2 2 1 . . . 1 1 Utility 7 | . . 3 1 . . . 3 . Weapon 3 | . . . 2 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 93 97 91 83 75 84 82 47 Engine 3 | . 14 11 4 . . . . . Core 5 | . . . 3 7 6 7 10 6 Leg 6 | . 6 31 6 . . . . . Wheel 8 | . 21 . 13 14 15 15 2 . Hover 3 | . . . . . . . 11 14 Device 19 | . 2 11 26 23 21 23 25 17 Storage 6 | . 14 11 9 7 7 7 1 . Processor 2 | . . . . 6 7 7 . 2 Hackware 1 | . . . . . . . 4 . Protection 8 | . 7 11 9 6 . 7 12 1 Energy Gun 4 | . 28 4 . 4 1 . 1 . Energy Cannon 9 | . . 12 18 10 13 13 6 2 Peak Build Rating 64 | 6 9 17 33 44 47 49 63 64 Average Rating 36 | 3 7 14 27 41 41 48 55 38 On Entrance 27 | . 6 8 17 32 44 47 49 45 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 32 | . . . . . . . . 32 Heaviest Build 95 | 13 95 28 38 47 44 45 51 28 Greatest Support 68 | 20 26 30 40 56 56 56 56 68 Greatest Overweight (x) 8 | 1 8 . 1 . . . 3 . Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 8 10 15 15 15 15 5 Average Capacity 10 | 7 16 8 8 14 15 15 6 5 Most Carried 15 | 5 10 8 10 12 12 15 14 3 Average Carried 7 | 3 7 7 7 9 11 13 6 1 Final Capacity 15 | 8 8 8 10 15 15 15 5 5 Final Carried 15 | 5 8 8 8 11 11 15 3 1 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1439 | 260 142 210 180 88 120 76 363 . Remotely . | . . . . . . . . . Salvage Created 1815 | 67 218 561 53 167 149 133 467 . Parts 109 | 2 21 37 6 7 8 3 25 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 8 2 . . Prevented 3 | . . . . . 3 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 46 | . 9 14 1 3 3 3 13 . Guns 19 | . 9 7 . . . . 3 . Cannons 22 | . . 7 1 3 2 2 7 . AOE 5 | . . . . . 1 1 3 . Classes Destroyed 11 | 1 3 3 . 1 . 1 2 . Worker 1 | . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 3 | . . 1 . 1 . . 1 . Swarmer 16 | . 6 4 . . . . 6 . Grunt 16 | . 3 8 . 1 1 . 3 . Brawler 1 | . . 1 . . . . . . Duelist 2 | . . . . . . 2 . . Sentry 4 | . . 1 1 1 . 1 . . Hunter 4 | . . . . 1 2 . 1 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 7 | 1 3 7 1 1 1 3 5 . Combat Bots Only 7 | . 3 7 1 1 1 3 4 . Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 642 | . 53 54 2 72 60 19 203 179 Missed 240 | . 14 15 . 27 21 5 75 83 Hits 402 | . 39 39 2 45 39 14 128 96 Melee 7 | . . . . . 6 1 . . Projectile 395 | . 39 39 2 45 33 13 128 96 Critical Strikes 15 | . 1 1 . 1 . . 7 5 Actively Blocked 3 | . . . . . . . 3 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6144 | . 457 432 26 474 491 161 2150 1953 Core 1789 | . 63 75 . 58 71 27 485 1010 Absorbed by Shields 79 | . . . . . 23 . 56 . Redirected to Shielding 120 | . . . . . . . 100 20 Ignored by Resistances 8 | . . . . . . 8 . . Regen/Repaired (Parts) 387 | . . . . . . . 387 . Core Remaining (%) 79 | 100 74 81 100 . . 77 42 . Volleys Fired 165 | 5 23 41 6 15 21 8 45 1 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 155 | 90 90 136 136 155 155 99 150 90 Shots Fired 304 | 10 46 82 12 30 41 12 70 1 Gun 137 | 10 46 54 . 9 7 . 11 . Cannon 149 | . . 28 12 21 31 8 48 1 Launcher 18 | . . . . . 3 4 11 . Special . | . . . . . . . . . Kinetic 22 | . . 22 . . . . . . Thermal 264 | 10 46 60 12 30 38 8 59 1 Explosive 8 | . . . . . . 4 4 . Electromagnetic 10 | . . . . . 3 . 7 . Robot Hit Streak 13 | 5 6 9 4 13 5 5 10 . Robot Miss Streak 6 | 3 3 5 3 3 5 1 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 173 | 7 24 45 6 23 25 5 38 . Core Hits 93 | 2 15 22 1 11 9 6 27 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . Burn 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4623 | 82 293 754 124 607 768 325 1658 12 Guns 1216 | 82 288 383 . 239 103 . 121 . Cannons 2088 | . . 347 124 368 428 137 684 . Explosions 1093 | . . . . . 237 188 668 . Melee . | . . . . . . . . . Ramming 226 | . 5 24 . . . . 185 12 Kinetic 165 | . . 165 . . . . . . Thermal 3171 | 82 288 565 124 607 531 137 837 . Explosive 585 | . . . . . . 188 397 . Electromagnetic 476 | . . . . . 237 . 239 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 1 1 1 20 1 Average Corruption 3 | . . . . 1 1 1 7 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . 2 7 . 33 . Message Errors 9 | . . . . 1 3 . 5 . Matter Fused 10 | . . . . 1 1 . 8 . Heat Flow Errors 6 | . . . . . . . 6 . Energy Discharges 4 | . . . . . . . 4 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 2 . 4 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . . . . 3 . Misdirections 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . 10 . 11 24 135 . Projectiles 94 | . . . 10 . 11 19 54 . Explosions 19 | . . . . . . 5 14 . Melee 67 | . . . . . . . 67 . Knockbacks 2 | . . . . . . . 2 . Impact 2 | . . . . . . . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 322 | . . . . . . 21 296 5 Shots 8 | . . . . . . 1 7 . Rammed 12 | . . . . . . . 9 3 Targets Rammed 19 | . 2 5 . . . . 9 3 Kicked 7 | . 2 5 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 306 | 120 200 196 9 . . . 306 52 Average Temperature 79 | 54 82 78 6 . . . 98 23 Received Heat Transfer 1002 | . 81 177 9 132 54 36 72 441 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 1 . 4 1 . 1 . Heat Transferred 5979 | 211 842 1298 222 1080 891 222 1213 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 . . 88 100 Level 1 3 | . . . . . . . 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 290 | 5 135 184 45 30 . . 290 118 Initial 118 | . . 44 45 . . . . 118 Average 54 | . 44 85 7 3 . . 87 62 Influence Increases 1810 | 5 250 407 46 87 125 60 693 137 Destroy 0b10 Robot/C 920 | . 180 280 20 60 60 60 260 . Destroy 0b10 Robot/NC 35 | 5 5 10 . 5 . . 10 . Destroy Leader 196 | . 20 62 10 22 20 . 62 . Successful Hack 7 | . . 7 . . . . . . Disable Machine 150 | . . 15 15 . . . 120 . Destroy Structure 82 | . . 3 1 . . . 76 2 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 405 | . 45 30 . . 45 . 165 120 Influence Decreases 1720 | 5 143 405 155 87 125 60 451 289 Entered New Map 251 | . . 63 64 . . . . 124 Time Decay 1267 | 5 113 342 91 80 125 60 361 90 Lost Part 202 | . 30 . . 7 . . 90 75 Squads Dispatched 16 | . 1 3 3 1 . . 6 2 Investigation 4 | . . 1 1 1 . . 1 . Extermination 4 | . . . . . . . 3 1 Reinforcement 8 | . 1 2 2 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 8 | . 1 1 3 . . . 3 . Communications Jammed 3 | . . . . . . . . 3 Distress Signals 3 | . . . . . . . . 3 Times Spotted 118 | . 16 25 9 6 8 3 31 20 Peak Tracking Total 12 | . 5 6 3 2 4 3 6 12 Tactical Retreats 14 | . 3 1 . . 1 . 8 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 10 | . . 1 1 . . . 8 . Max in Single Turn 3 | . . 1 1 . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 10 | . 1 2 3 . . . 3 1 Terminals 5 | . 1 1 3 . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 1 5 3 . . . 20 2 Successful 19 | . 1 3 1 . . . 12 2 Failed 11 | . . 1 2 . . . 8 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 1 2 3 . . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 19 | . . . . . . . 19 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 11 | . . . . . . . 11 . Scan Component 7 | . . . . . . . 7 . Repair 4 | . . . . . . . 4 . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 1 . . . 2 1 Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 4 | . . . . . . . 4 . Time 184 | . . . . . . . 184 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 2468 | . . . . 679 462 . 1194 133 Sensors 1141 | . . . . 679 462 . . . Jamming 1327 | . . . . . . . 1194 133 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 4841 | 76 412 765 524 681 599 260 1268 256 Spaces Moved 4151 | 51 265 469 416 588 506 231 1237 388 Core 145 | 9 . . . . . . . 136 Treads . | . . . . . . . . . Legs 607 | . 49 469 89 . . . . . Wheels 2056 | 42 216 . 327 588 506 231 146 . Hover 1343 | . . . . . . . 1091 252 Flight . | . . . . . . . . . Fastest Speed 48 | 50 80 105 95 100 100 100 48 48 Average Speed 87 | 81 107 117 100 100 100 100 66 49 Slowest Speed 400 | 95 400 120 175 100 100 100 250 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 47 30 33 13 58 25 26 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 135 | . . . . . . 41 93 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 134 | . . . . . . 41 93 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5057 | 75 346 608 515 649 554 245 1614 451 Wait 429 | 3 29 46 32 25 14 . 243 37 Move 4143 | 50 264 468 415 587 505 230 1236 388 Hop . | . . . . . . . . . Pick Up 98 | 11 12 15 20 9 4 4 15 8 Fast Attach 21 | . . 4 2 . . . 15 . Attach 52 | 6 5 3 5 6 3 . 13 11 Detach 4 | . . . . 2 . . 1 1 Swap 47 | . 5 7 11 3 6 3 12 . Drop 79 | . 6 19 24 2 1 . 25 2 Fire 165 | 5 23 41 6 15 21 8 45 1 Melee . | . . . . . . . . . Ram 12 | . . . . . . . 9 3 Kick 7 | . 2 5 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Lost 3 parts (2n1u) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Destroyed 7 combat bots 808 | -9/Materials | Discovered new exit (range 15) 1126 | -9/Materials | Discovered new exit (range 14) 1179 | -9/Materials | Central database locked down 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Utility x2 1652 | -8/Materials | Met 7R-MNS 1729 | -8/Materials | Discovered new exit (range 9) 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -7/Factory | Caught up to 7R-MNS 1939 | -7/Factory | Discovered new exit (range 8) 2458 | -7/Factory | Identified exit to Lower Caves 2459 | -7/Factory | Entered Lower Caves 2517 | -7/Lower Caves | Encountered a Warlord checkpoint 2627 | -7/Lower Caves | Identified exit to Lower Caves 2630 | -7/Lower Caves | Spotted B-75 Beast 3058 | -7/Lower Caves | Entered another Lower Caves area 3074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3090 | -7/Lower Caves | Learned location of Zion (-6) 3112 | -7/Lower Caves | Discovered new exit (range 8) 3318 | -7/Lower Caves | Entered Factory 3318 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3371 | -6/Factory | Repaired Lgt. Nuclear Core 3782 | -6/Factory | Repaired Imp. Utility Shielding 3821 | -6/Factory | Repaired Hrd. Medium Armor Plating 3893 | -6/Factory | Repaired Broken Lgt. Fission Core 4457 | -6/Factory | System corruption reached 10% 4577 | -6/Factory | Core integrity fell below 50% 4577 | -6/Factory | Discovered new exit (range 15) 4586 | -6/Factory | Entered another Factory area 4586 | -5/Factory | Evolved 2 slots: Propulsion x2 4600 | -5/Factory | Lost 4 parts (1p1n1u1w) 4772 | -5/Factory | Core integrity fell below 50% 4790 | -5/Factory | Core integrity fell below 20% 4798 | -5/Factory | Lost 15 parts (3p6n5u1w) 4842 | -5/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 04811_ U-05 Engineer lays Concrete. 04812_ U-05 Engineer builds a Wall. 04830_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (45,36) - Loaded: Exp. Q-thruster (35,90) - Idle (185,18) - Loaded: B-60 Warrior (88,142) - Loaded: Adv. Drone Bay (151,86) - Loaded: Cmb. Linear Gravjet (133,125) - Idle >>Build Building Adv. Drone Bay... ETC: 106 04842_ Fusion Modulator explodes. 04842_ P-70 Sage destroyed. 04842_ Fabricator disabled. 04842_ P-70 Sage destroyed. 04842_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##+##??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????? ????????? ###?????????????? | | ???????????? ?????????# #?????????????? | | ???? ####/####+#???# " #?????????????? | | ??# ? #???# " #?????????????? | | ??# ? #???# #?????????????? | | ??# #???#u #?????????????? | | ??# !!! #???# u = #?????????????? | | ?## !!! """ """ #???# |%[ #?????????????? | | ?#" !! """ """ #???# @ = #?????????????? | | ?#" """ """ #???# ; [% #?????????????? | | ?#" #???# ;;;;;;;;;#?????????????? | | ?#T ##### u ??????????? | | ?#" ?????????? | | ?#" ^ k ??????????? | | ?#" ??????????? | | ??# ??????????? | | ??# """ """ """ """ """ """ "???????????? | | ??# !* """^""" """ """ """ """ "???????????? | | ??# !! """ """ """ """ """ ""??????????????? | | ??# ! ?????????????????? | | ??# ?????????????????? | | ??# ? ?????????????????? | | ??# ###############???????????????????? | | ### #?????????????????????????????????? | | #?????????????????????????????????? | | #######???????????????????????????? | | +???????????????????????????? | | #???????????????????????????? | | +???????????????????????????? | | ###+##"#######"######???????????????????????????? | | # #????????????????????????????????? | | # % ##???????????????????????????????? | | # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: EX 25 Utility Shielding 66 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 54% | -6/Factory Imp. Utility Shielding | 3% | -6/Factory Hrd. Medium Armor Plating | 6% | -6/Factory Lgt. Fission Core | 30% | -6/Factory | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% DIY Cooler For Emergencies Only Item+ Organ Harvest Resistances Are Futile That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed ReactionTargetingAmplifier Manual? 0 Play Time 01:54:58 Cumulative 17.8 hours Start 2026.07.26 @ 23:41:15 End 2026.07.27 @ 02:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6150acf-1cd9-44bf-a5b6-eb2123437e41