Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 13:15:03 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (147) 735 Value Destroyed (4568) 4568 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 31/300 System Corruption 5% Temperature Hot (247) Movement Treading (240) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Weapon Shielding Improved Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Improved Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Advanced Weight Redist. System Signal Interpreter Transport Network Coupler Improved Targeting Computer Kinecellerator ECM Suite Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Advanced Weight Redist. System Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Kinecellerator ECM Suite Improved Propulsion Shielding Utility Shielding Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating Hardlight Generator Hacking Suite Hacking Suite Beam Rifle Field Laser Gauss Rifle Plasma Cutter Heavy Hammer [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Salvage Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 106 | 6 14 24 19 6 37 Power 15 | 1 2 2 3 . 7 Engine 12 | 1 2 2 2 . 5 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 42 | 2 3 12 10 . 15 Treads 13 | . . 1 . . 12 Leg 27 | . 3 11 10 . 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 6 . 5 4 8 Device 10 | . 2 . 3 1 4 Storage 3 | 1 2 . . . . Processor 6 | . 1 . 2 3 . Hackware . | . . . . . . Protection 5 | . 1 . . . 4 Artifact . | . . . . . . Weapon 25 | 2 3 10 1 2 7 Energy Gun 9 | 2 . 3 . . 4 Energy Cannon 4 | . . 3 1 . . Ballistic Gun 7 | . . 4 . 2 1 Ballistic Cannon 3 | . 3 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 . . 2 Parts Lost 21 | . 1 6 . . 14 Power 2 | . 1 1 . . . Propulsion 11 | . . 2 . . 9 Utility 2 | . . . . . 2 Weapon 6 | . . 3 . . 3 Highest Loss Streak 5 | . 1 4 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 88 99 100 96 Engine 8 | . 11 9 6 7 6 Treads 4 | . . . . . 19 Leg 25 | . 23 35 35 30 8 Wheel 1 | . 4 . . . . Device 4 | . 3 . 9 7 7 Storage 8 | . 6 11 9 7 7 Processor 19 | . 13 11 18 30 29 Protection 1 | . 4 . . . . Energy Gun 2 | . . 2 . . 6 Energy Cannon 4 | . . 9 8 7 1 Ballistic Gun 4 | . . 4 9 7 5 Ballistic Cannon 7 | . 27 3 . . . Naked Turns . | . . . . . . Heaviest Build 117 | 10 91 94 97 98 117 Greatest Support 80 | 26 26 40 55 55 80 Greatest Overweight (x) 28 | . 4 28 2 1 9 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 6 12 25 25 25 25 Most Carried 25 | 5 8 25 25 25 25 Average Carried 16 | 1 5 12 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | . 6 25 25 25 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2448 | 161 396 570 389 149 783 Remotely . | . . . . . . Salvage Created 6182 | . 193 1765 1351 435 2438 Parts 320 | . 20 94 81 24 101 Haulers Intercepted 9 | . 1 4 2 . 2 Recyclers Shooed 4 | . . 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 92 | . 7 29 21 6 29 Guns 41 | . . 5 8 3 25 Cannons 49 | . 7 24 12 3 3 Classes Destroyed 14 | . 4 6 1 2 1 Worker 12 | . . 3 6 1 2 Builder 6 | . . 1 2 . 3 Tunneler 1 | . . . 1 . . Hauler 9 | . 1 4 2 . 2 Recycler 12 | . . 3 . 2 7 Operator 5 | . . 2 1 . 2 Watcher 10 | . 3 4 2 . 1 Swarmer 6 | . 3 . 3 . . Grunt 56 | . 4 23 11 3 15 Brawler 5 | . . 1 1 . 3 Sentry 19 | . . 5 6 1 7 Demolisher 1 | . . . . 1 . Hunter 2 | . . . . . 2 Programmer 3 | . . . . 1 2 Best Kill Streak 10 | . 5 8 10 3 7 Combat Bots Only 7 | . 2 5 5 2 7 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 746 | . 38 175 79 66 388 Missed 239 | . 8 48 21 20 142 Damage Taken 5267 | . 301 1273 677 556 2460 Core 1068 | . 35 232 93 98 610 Absorbed by Shields 60 | . . . . . 60 Redirected to Shielding 9 | . . . . . 9 Ignored by Resistances 1499 | . 90 371 196 161 681 Regen/Repaired (Parts) 268 | . . . 227 . 41 Core Remaining (%) 77 | 100 86 42 83 . . Volleys Fired 352 | . 25 107 67 23 130 Largest 2 | . 2 2 2 2 2 Hottest 143 | . 78 124 91 96 143 Shots Fired 655 | . 50 184 134 46 241 Gun 352 | . . 48 67 23 214 Cannon 303 | . 50 136 67 23 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 304 | . 50 87 67 23 77 Thermal 351 | . . 97 67 23 164 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 49 | . 10 18 31 14 49 Robot Miss Streak 3 | . 2 2 1 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 508 | . 34 142 93 37 202 Core Hits 233 | . 13 55 49 17 99 Critical Kills 5 | . . . 4 . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 21 | . 4 5 4 1 7 Burn 7 | . . 1 . . 6 Meltdown 3 | . . . 3 . . Destroy 3 | . . . 1 1 1 Blast 8 | . 4 4 . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10130 | . 764 2658 1749 738 4221 Guns 5117 | . . 522 642 338 3615 Cannons 4912 | . 764 2136 1102 392 518 Explosions . | . . . . . . Melee 48 | . . . . . 48 Ramming 53 | . . . 5 8 40 Kinetic 4269 | . 764 1274 642 338 1251 Thermal 5760 | . . 1384 1102 392 2882 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 48 | . . . . . 48 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 1 5 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 1 . . . 23 Message Errors 6 | . 1 . . . 5 Matter Fused 10 | . . . . . 10 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 45 | . 8 21 2 6 8 Projectiles 39 | . 8 21 2 6 2 Explosions . | . . . . . . Melee 6 | . . . . . 6 Knockbacks 21 | . 5 15 . . 1 Impact 1 | . . . . . 1 Kinetic 16 | . 5 11 . . . Secondary 4 | . . 4 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 6 | . . . 1 1 4 Kicked 2 | . . . 1 1 . Crushed 1 | . . . . . 1 Highest Temperature 805 | . 303 329 27 17 805 Average Temperature 152 | . 115 115 8 11 259 Received Heat Transfer 3167 | . 216 885 414 285 1367 Effects 36 | . . 1 . . 35 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 7 | . . 1 . . 6 Matter Decay 5 | . . . . . 5 Short Circuit 7 | . . . . . 7 Damage (minor) 3 | . . . . . 3 Damage (major) 6 | . . . . . 6 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 4 | . . . 3 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 21 | . . . 5 . 16 Heat Transferred 11881 | . . 2803 1913 666 6499 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 601 | . 146 395 503 209 601 Initial 123 | . . . 75 123 81 Average 143 | . 33 198 232 137 146 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 76 | 100 100 51 53 97 82 Level 1 17 | . . 48 23 2 8 Level 2 6 | . . . 22 . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 3 3 3 8 Investigation 3 | . 1 . . . 2 Extermination 3 | . . . . 1 2 Reinforcement 8 | . . 3 2 1 2 Assault 2 | . . . 1 . 1 Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . . 6 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 10 48 27 8 42 Peak Tracking Total 9 | . 3 8 7 5 9 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 1 . 1 1 4 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 25 | . 6 4 4 3 8 Terminals 20 | . 6 4 3 1 6 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 78 | . 22 15 17 7 17 Successful 57 | . 14 12 14 5 12 Failed 20 | . 7 3 3 2 5 Catastrophic 2 | . . 1 1 . . Database Lockouts 1 | . 1 . . . . Manual 65 | . 27 15 12 2 9 Terminals 64 | . 22 15 13 2 12 Fabricators 2 | . . . . 2 . Repair Stations 6 | . . . 4 . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 3 | . . . . . 3 Terminal Hacks 13 | . 5 2 2 . 4 Robot Schematic 1 | . . . . . 1 Robot Analysis 6 | . 3 2 1 . . Prototype ID Bank 1 | . . . . . 1 Open Door 2 | . . . . . 2 Terminal Index 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . . 4 . 2 Scan Component 3 | . . . 2 . 1 Repair 3 | . . . 2 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 34 | . 9 10 8 1 6 Terminals 34 | . 9 10 8 1 6 Track 10 | . 4 3 3 . . Assimilate 7 | . . 3 2 . 2 Botnet 17 | . 5 4 3 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 Used . | . . . . . . Hacking Detections 19 | . 6 4 2 2 5 Full Trace Events 3 | . 1 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Robot Build Rating 9 | . . . . 9 . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 . 1 Time 127 | . . . 89 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 2 . 1 Machine Destruction 3 | . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 48 | . . . . 48 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 256 | . . . . 256 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 6 | . 3 2 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 6682 | 39 1675 1461 1255 624 1628 Spaces Moved 2232 | 41 739 355 379 266 452 Core 24 | 22 . 2 . . . Treads 322 | . . 1 . . 321 Legs 1674 | . 546 352 379 266 131 Wheels 212 | 19 193 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 260 192 192 192 Average Speed 213 | 68 154 301 240 192 244 Slowest Speed 1450 | 90 400 1450 262 192 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 91 27 26 8 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . 1 1 . . 2 Melee . | . . . . . . Projectile 4 | . 1 1 . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3511 | 51 1228 566 600 336 730 Wait 628 | . 418 27 93 30 60 Move 2227 | 40 738 354 378 265 452 Hop . | . . . . . . Pick Up 92 | 5 17 34 17 5 14 Fast Attach 22 | 1 5 6 3 . 7 Attach 29 | 5 1 6 2 2 13 Detach . | . . . . . . Swap 55 | . 8 12 14 4 17 Drop 96 | . 16 20 25 6 29 Fire 352 | . 25 107 67 23 130 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush 4 | . . . . . 4 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 7) 273 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 5) 1080 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Central database locked down 1591 | -10/Materials | Discovered new exit (range 15) 1715 | -10/Materials | Entered another Materials area 1715 | -9/Materials | Evolved 2 slots: Propulsion x2 2034 | -9/Materials | Lost 4 parts (1n3w) 2392 | -9/Materials | Build established: Scavenger-Mutant 2463 | -9/Materials | Core integrity fell below 50% 3059 | -9/Materials | Discovered new exit (range 16) 3176 | -9/Materials | Entered another Materials area 3176 | -8/Materials | Evolved 2 slots: Utility x2 4201 | -8/Materials | Repaired Titanium Leg 4253 | -8/Materials | Repaired Adv. Beam Cannon 4310 | -8/Materials | Discovered new exit (range 16) 4431 | -8/Materials | Entered Factory 4431 | -7/Factory | Evolved 2 slots: Utility x2 4559 | -7/Factory | Fabricated G-47 Trooper? 4693 | -7/Factory | Build established: Mutant 4981 | -7/Factory | Garrison activated, responded to threat 5031 | -7/Factory | Discovered new exit (range 9) 5055 | -7/Factory | Entered Storage 5273 | -7/Storage | Lost 3 parts (2n1w) 5538 | -7/Storage | Lost 3 parts (3n) 5872 | -7/Storage | Build established: Scavenger-Mutant 6031 | -7/Storage | Repaired Field Laser 6403 | -7/Storage | Garrison activated, responded to threat 6621 | -7/Storage | Destroyed 7 combat bots 6648 | -7/Storage | Core integrity fell below 50% 6662 | -7/Storage | Core integrity fell below 20% 6683 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06668_ Hvy. Hammer temporarily disabled. 06668_ Imp. Targeting Computer temporarily disabled. 06669_ Slammed into G-47 Trooper. 06670_ Gatling Laser broken. 06670_ Overheating: Short circuit. 06671_ Broken Lgt. Treads destroyed. 06671_ K-01 Serf collects debris. 06672_ Slammed into G-47 Trooper. 06673_ Lgt. Treads broken. 06673_ Overheating: Short circuit. 06673_ Broken Lgt. Treads destroyed. 06674_ K-01 Serf collects debris. 06675_ Critical hit (Burn: +37). 06675_ Dropped Broken Gatling Laser. 06676_ Discarded Imp. Targeting Computer. 06676_ Dropped Broken Rnf. Deuterium Engine. 06678_ K-01 Serf collects debris. 06680_ M-13 Machinist repairs Aluminum Leg. 06682_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#! ! ?"""???### | | ???"""?????????????????????????????# ! ?"""???+ | | ????Y"?????????????????????????????# #??????### | | ???"""?????????????????????###+###?# ##+##????# | | ????????????????????????#### #?# ! # % ###### | | ??????????????????????? ^ #?# # %% ! | | ???????????????????????? ^ ??# # ###### | | ?????????????????????????? % ???! ! ## ##????# | | ???????????????????????????# ???? ## #?????? | | ????????????????????????????# #######+## #?????? | | ??????????????????# ????????#% % #?????? | | ??????????????????# ???????# = ! % %####?????? | | ??????????????????# ?????# "" ""% ""#??????? | | ??????????????????# ????# " " Y"#??????? | | ??????????????????# ???# % ""#?"""??? | | ??????????????????+ ??# ###?"""??? | | ??????????????????# ## % #?"""??? | | ??????????????????# / % % + ???? | | ????????????????????###+#####=%! # """??? | | ?????????????????????????#####+######+#####?"""??? | | ?????????????????????????# */%%% #? ?????"""??? | | ?????????????????????????# *[! #?? ?????????? | | ?????????????????????????# ! = #?? ????????? | | ?????????????"""?????????#!% #??? ????????? | | ?????????????"R???????# ##[ #???###???????? | | ?????????????"""??????# *@[m k #?????????????? | | ?????????????"""??????####g #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Storage | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireStorageArmor Manual? 0 Play Time 00:45:00 Cumulative 58.1 hours Start 2024.07.22 @ 12:21:43 End 2024.07.22 @ 13:15:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 88 Rogue 0 Adventurer 88 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b11400a6-277d-45f7-99c9-e05efc59c3b2