Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.26 @ 08:06:31 Player: Stryker Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (196) 980 Value Destroyed (8199) 8199 Prototype IDs (85) 1700 Alien Tech Used (9) 1800 Bonus (27627) 27627 TOTAL SCORE: 51606 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 101 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 30 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 1089/1600 Matter 300/300 Energy 481/490 System Corruption 2% Temperature Cool (18) Movement Flying (22) Location 0b11 Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Improved Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Reaction Control System Light Regenerative Plating Advanced Focal Shield Experimental Hacking Suite Ghost Barrier System Purifier > --- WEAPON (4) ------- Greatsword Plasma Lance Plasma Lance > --- INVENTORY (10) --- Zero-point Reactor Impulse Thruster Cooled Q-thruster Cooled Q-thruster Experimental Energy Well (600) Experimental Thermal Shield Advanced Dynamic Insulation System Graviton Cannon Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Light Regenerative Plating Advanced Focal Shield Experimental Thermal Shield Advanced Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Particle Cleaver Plasma Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Long-range Sensor Array Advanced Actuator Array Advanced Transmission Jammer Point Defense Array Advanced Dynamic Insulation System Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Enhanced Force Lance [Rating: 213] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Plasma Lance Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . Utility 10 | . . . 1 . 2 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 402 | . 18 3 39 5 49 61 . 1 1 2 6 6 4 . 1 13 6 3 7 1 12 1 10 . 5 5 2 9 7 19 32 9 24 41 Power 28 | . 2 . 3 . 3 6 . . . 2 . 1 . . 1 . 1 . . . . . 1 . . 2 . . . . 1 . . 5 Engine 10 | . 2 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 10 | . . . . . 1 4 . . . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . 4 Propulsion 80 | . 5 1 11 3 15 17 . 1 . . . . . . . 4 2 . 1 . 4 . 3 . . . . . . . 8 1 1 3 Treads 37 | . 3 . 9 2 11 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 1 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 5 . 1 . . . . . . . 4 2 . 1 . 4 . 3 . . . . . . . 8 1 1 3 Utility 176 | . 3 1 4 1 13 27 . . . . 5 5 2 . . 9 1 1 5 1 5 1 5 . 3 3 1 6 5 12 16 8 6 27 Device 117 | . . . 1 . 10 13 . . . . 3 4 2 . . 3 . 1 4 1 3 1 4 . 3 1 1 6 4 11 11 7 5 18 Storage 12 | . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . 2 Processor 11 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 1 4 Hackware 17 | . . . . . 1 7 . . . . 2 . . . . 4 . . 1 . 1 . . . . . . . 1 . . . . . Protection 18 | . 1 1 3 1 1 4 . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 118 | . 8 1 21 1 18 11 . . 1 . 1 . 2 . . . 2 2 1 . 3 . 1 . 2 . 1 3 2 7 7 . 17 6 Energy Gun 30 | . 6 1 7 1 8 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . Energy Cannon 24 | . 1 . 1 . . 1 . . . . . . . . . . . 2 1 . 1 . . . . . 1 1 1 3 3 . 7 1 Ballistic Gun 19 | . . . 8 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 12 | . 1 . 3 . 2 2 . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 2 Piercing Weapon 21 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 2 1 1 1 . 9 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 . 4 1 . . . . . 1 . . . 2 . . 5 . 1 . 1 . . 4 . . . 6 7 2 . 5 Parts Lost 47 | . 3 . 5 1 4 20 . 2 . 1 . . . . . . 3 . . . . . . . . . . . 1 1 . . . 6 Power 9 | . 1 . 1 . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 Propulsion 9 | . . . 1 . 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 18 | . . . 2 . 2 10 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 Weapon 11 | . 2 . 1 1 . 4 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 . 2 1 1 8 . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . 4 Average Slot Usage (%) 93 | . 98 100 99 100 98 91 92 88 86 91 92 92 93 93 93 88 86 94 94 94 90 90 90 90 90 87 90 89 89 89 86 87 88 87 Engine 3 | . 14 14 11 11 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 2 7 7 7 6 6 5 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 3 2 Treads 7 | . 13 14 22 22 18 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 14 11 11 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 5 23 23 23 23 20 19 18 18 18 16 16 16 16 16 20 20 20 20 20 20 20 18 18 18 19 20 19 21 Device 10 | . . . . . 15 19 7 7 7 7 16 15 18 18 18 12 6 5 10 11 10 10 10 10 10 7 10 17 12 12 12 12 15 18 Storage 8 | . 19 14 11 11 17 11 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 12 Hackware 17 | . . . . . 2 11 30 30 30 30 28 32 31 31 31 31 33 33 33 33 30 30 30 30 30 30 30 27 30 31 29 28 19 9 Protection 7 | . 7 14 20 22 7 3 7 7 7 7 6 6 6 6 6 5 8 10 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 Energy Gun 4 | . 25 14 9 11 9 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Energy Cannon 1 | . . . 1 . . 2 . . . . . . . . . . . 3 5 5 3 5 5 5 5 . 1 . . . 1 4 . . Ballistic Gun 2 | . . . 8 11 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 14 . . . . . . 2 7 . . . . . . . 5 5 5 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . 5 6 5 6 6 5 4 . . . . . . . . . . . . . 2 . 3 2 Piercing Weapon 2 | . . . . . . 1 7 4 . . . . . . . . . 1 . . 4 5 5 5 5 10 8 9 9 6 4 4 10 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 10 34 32 38 42 49 56 15 15 14 14 19 22 22 19 21 25 26 29 29 29 34 32 43 43 43 38 43 41 39 47 58 58 63 64 Greatest Support 70 | 20 20 16 12 10 60 70 16 16 15 15 24 24 24 24 24 32 35 32 35 35 41 41 43 43 43 43 43 43 43 43 61 60 61 62 Greatest Overweight (x) 4 | . 2 3 3 4 4 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 Average Overweight (x) . | . . 2 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 8 12 15 15 15 15 13 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 11 Most Carried 15 | 8 15 15 15 15 15 15 7 7 6 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 11 | 6 11 14 14 14 14 12 7 6 5 6 7 7 7 8 7 8 8 8 9 10 9 10 9 10 9 9 10 9 9 9 13 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 Final Carried 15 | 8 15 15 15 15 15 7 7 6 5 8 8 8 8 8 8 10 6 10 10 10 10 10 10 10 10 10 10 10 9 10 15 15 15 10 Class Distribution -------------------- 41% | Wizard-Sprinter 23% | Mutant 17% | Hacker-Sprinter 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 6086 | 200 402 98 595 129 799 1161 26 . . 156 48 90 20 27 13 130 40 40 140 50 76 . 157 27 20 97 24 70 80 202 363 140 199 467 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10070 | 98 651 134 1234 150 1256 1739 . . . 52 . 48 . 45 . 226 14 . 2 19 37 . 321 . . 317 . 208 120 202 480 40 464 2213 Parts 454 | 6 38 5 67 7 70 73 . . . 7 . . . 4 . 11 . . 2 1 2 . 20 . . 4 . 12 8 12 20 3 23 59 Haulers Intercepted 9 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed 8 | . . 2 2 . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 1 . . . 3 . . 1 . 24 1 . . . . 5 4 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 124 | . 10 4 23 5 24 30 . . . 3 . 1 . . . . . . 1 1 . . 1 . . . . 1 . 1 . . 2 17 Melee 23 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 2 17 Guns 62 | . 7 . 12 5 22 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . 7 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . 3 4 4 . 2 6 . . . 3 . . . . . . . . 1 1 . . . . . . . . . . . . . . Classes Destroyed 15 | 2 4 . 4 1 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Worker 11 | . 3 . 3 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . Builder 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycler 11 | 1 1 . 3 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 2 Operator 14 | . . . 2 . 2 3 . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . Watcher 26 | . 2 . 2 . 1 . . . . . . . . . . 2 . . . . 1 . 3 . . . . 2 2 3 3 . 3 2 Swarmer 11 | . . . 3 . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 57 | . 10 4 13 . 12 16 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Brawler 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 7 2 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 13 | . . . . . . 4 . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . 5 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 2 6 2 3 10 . . . 3 . 1 . . . 2 . . 1 1 1 . 2 . . . . 2 2 2 2 1 2 4 Combat Bots Only 7 | . 2 2 3 2 3 7 . . . 3 . 1 . . . . . . 1 1 . . 1 . . . . 1 . 1 . . 1 4 Max Kills in Single Turn 3 | 1 2 2 3 1 1 3 . . . 2 . 1 . . . 1 1 . 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 2 . 1 3 . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 9864 | . 432 24 1366 316 1520 2774 . . . 204 . 102 37 . . . 365 59 89 59 84 . 14 . 16 . . 27 78 122 34 27 . 2115 Core 1241 | . 66 . 95 43 200 268 . . . 20 . . 19 . . . 49 . . 23 37 . 14 . . . . . . 18 . . . 389 Absorbed by Shields 218 | . . . . . 26 192 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 73 . 65 63 . . . . 58 . . . . 97 . . . . 92 . . . . . . 95 . . 98 . 100 . 68 Volleys Fired 488 | 4 51 12 89 21 96 124 . . . 7 . . 1 . . . . . 7 4 11 . 15 2 . . 2 2 2 5 8 . 23 2 Largest 2 | 2 2 1 2 2 2 2 . . . 1 . . 1 . . . . . 1 1 1 . 1 1 . . 1 1 1 1 1 . 1 1 Hottest 120 | 80 115 65 112 81 88 93 . . . 30 . . 30 . . . . . 90 30 98 . 98 98 . . 98 98 98 113 120 . 120 120 Shots Fired 814 | 8 97 12 169 42 181 213 . . . 8 . . 1 . . . . . 7 4 11 . 15 2 . . 2 2 2 5 8 . 23 2 Gun 624 | 8 92 7 129 42 177 168 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cannon 146 | . . . 32 . . 42 . . . . . . . . . . . . 1 . 10 . 15 2 . . 2 2 2 5 8 . 23 2 Launcher 44 | . 5 5 8 . 4 3 . . . 8 . . 1 . . . . . 6 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 327 | . . . 69 21 92 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 376 | 8 92 7 65 6 78 48 . . . . . . . . . . . . 1 . 10 . 15 2 . . 2 2 2 5 8 . 23 2 Explosive 41 | . 5 5 8 . 4 . . . . 8 . . 1 . . . . . 6 4 . . . . . . . . . . . . . . Electromagnetic 69 | . . . 27 15 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 26 | 3 7 8 19 9 26 17 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Robot Miss Streak 7 | 2 4 1 6 2 5 7 . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 698 | 4 58 9 107 30 143 160 . . . 1 . 7 . 2 . 15 1 . . . 5 . 12 . . 4 . 7 7 12 14 1 12 87 Core Hits 366 | 3 32 8 54 11 62 82 . . . 4 . 1 . 2 . 4 1 . 16 2 2 . 8 . . 3 . 4 4 5 9 1 7 41 Critical Hits 16 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . 1 6 Critical Kills 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . 1 Critical Parts Destroyed 9 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 3 Melee Attacks 445 | . . . 8 . 8 13 . . . . . 10 . 2 2 26 5 . . . 15 . 58 1 . 4 3 13 23 56 25 5 50 118 Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . 8 . . . . . . . . 10 . 2 2 26 5 . . . . . . . . . . . . . 1 . 23 23 Piercing 337 | . . . . . . 13 . . . . . . . . . . . . . . 15 . 58 1 . 4 3 13 23 56 24 5 27 95 Sneak Attacks 34 | . . . . . 1 3 . . . . . . . . . 6 1 . . . 1 . 5 . . . . 1 2 . 4 1 5 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Follow-up Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 5 1 . 3 23 Damage Inflicted 26509 | 44 849 278 2322 362 2663 4002 . . . 303 . 346 . 325 . 1454 179 . 198 142 241 . 1099 . . 601 . 557 516 616 1230 124 1528 6530 Guns 6930 | 44 649 60 1152 362 2247 2383 . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Cannons 1060 | . . . 321 . . 655 . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Explosions 2795 | . 200 218 798 . 302 634 . . . 303 . . . . . . . . 198 142 . . . . . . . . . . . . . . Melee 15724 | . . . 51 . 114 330 . . . . . 346 . 325 . 1454 179 . . . 208 . 1099 . . 601 . 557 516 616 1146 124 1528 6530 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3590 | . . . 384 158 1039 2009 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3896 | 44 649 60 929 80 1129 921 . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Explosive 2024 | . 200 218 661 . 302 . . . . 303 . . . . . . . . 198 142 . . . . . . . . . . . . . . Electromagnetic 1242 | . . . 297 124 79 742 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 114 | . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4327 | . . . 51 . . . . . . . . 346 . 325 . 1454 179 . . . . . . . . . . . . . 58 . 738 1176 Piercing 11283 | . . . . . . 330 . . . . . . . . . . . . . . 208 . 1099 . . 601 . 557 516 616 1088 124 790 5354 Entropic 33 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 18 18 18 18 18 . . . . . . . . . 2 1 4 4 4 4 4 4 . . 1 5 6 1 4 Average Corruption 5 | . . . . . . 10 18 18 18 18 . . . . . . . . . 1 1 2 4 4 4 4 4 . . 1 4 5 1 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Effects 204 | . . . . . . 82 16 7 2 34 . . . . . . . . . . 1 1 21 4 1 1 8 . . 6 4 4 . 12 Message Errors 34 | . . . . . . 10 1 2 . 3 . . . . . . . . . . . . 6 1 1 . 2 . . 3 2 2 . 1 Matter Fused 36 | . . . . . . 17 2 . 1 5 . . . . . . . . . . . . 3 1 . 1 2 . . . 1 . . 3 Heat Flow Errors 22 | . . . . . . 11 . . . . . . . . . . . . . . . 1 3 1 . . 1 . . . 1 1 . 3 Energy Discharges 19 | . . . . . . 6 . 1 . 2 . . . . . . . . . . . . 5 . . . 2 . . 1 . . . 2 Parts Rejected 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 5 1 . . 3 . . . . . . . . . . 1 . 4 1 . . 1 . . 2 . 1 . 3 Data Loss (major) 7 | . . . . . . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 53 | . . . . . . 20 9 4 1 19 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2070 | . 4 . 17 . 106 65 . . . . . 40 . . . 490 . . . . . . 164 . . 121 . 85 86 87 76 . 318 411 Projectiles 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22 | . 4 . 16 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2033 | . . . 1 . 104 50 . . . . . 40 . . . 490 . . . . . . 164 . . 121 . 85 86 87 76 . 318 411 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . 3 . 22 . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | 72 253 24 294 236 207 240 . . . 5 . . . . . 262 . . 36 . 189 254 275 135 . . 228 104 . 132 160 51 . 55 Average Temperature 71 | 38 79 11 71 78 57 57 . . . 5 . . . . . 125 . . 20 . 86 200 65 40 . . 102 57 . 64 82 51 . 38 Received Heat Transfer 2311 | . 237 15 573 63 477 745 . . . 12 . . 18 . . . 36 27 27 . . . . . . . . 9 9 9 . 9 . 45 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7889 | 100 1626 137 1902 185 2442 1423 . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 694 | 10 212 134 455 55 275 694 . . . . 83 . . . . 71 . . . . 261 70 628 . . . . 173 215 365 212 420 396 181 Initial 252 | . 6 34 . 40 . 42 . . . . 63 . . . . . . . . . 18 55 49 . . . . . 96 8 6 40 252 . Average 139 | 7 78 39 239 28 86 284 . . . . 75 . . . . 26 . . . . 86 63 231 . . . . 62 104 126 78 51 227 80 Maximum Alert Level 2 | . 1 . 2 . 1 2 . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 1 2 1 2 Low Security (%) 73 | 100 93 100 39 100 84 44 . . . . 100 . . . . 100 . . . . 89 100 58 . . . . 100 98 68 95 96 36 68 Level 1 17 | . 6 . 41 . 15 24 . . . . . . . . . . . . . . 10 . 12 . . . . . 1 31 4 . 63 20 Level 2 8 | . . . 19 . . 30 . . . . . . . . . . . . . . . . 28 . . . . . . . . 3 . 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . 2 14 . . . . . . . . . 1 . . . . . . 5 . . . . 2 1 2 1 3 1 . Investigation 6 | . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 11 | . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . Reinforcement 15 | . . . 1 . 2 5 . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 47 | . . . 4 . 2 3 . . . . . . . . . . . . . . 1 . 4 . . . . . . 2 2 . 2 27 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 2 1 1 6 . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 2 1 1 6 . Times Spotted 368 | . 20 4 42 5 34 60 3 . . 2 3 2 3 . . 3 24 7 11 1 14 4 22 3 7 . . 10 9 11 18 3 8 35 Peak Tracking Total 19 | . 4 2 5 2 5 8 4 . . 1 2 1 3 . . 2 16 6 11 1 5 4 10 3 7 . . 4 3 4 8 2 6 19 Tactical Retreats 49 | . 2 . 2 . 2 7 . . . 1 1 . 2 . . . 5 1 . . 3 . 8 . 2 . . . 1 3 2 1 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 7 | . 1 . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 2 . 1 . . . . . . . . . . 10 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 29 | . . . 6 . 2 2 . . . . . . . . . 2 . . . . 4 . . . . . . . 1 8 1 2 . 1 Max in Single Turn 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . 4 . . . . . . . 1 1 1 1 . 1 Garrison Access 15 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 3 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 137 | . 7 . 8 . 10 12 . . 4 . 8 . 1 1 . 6 . . 2 . 9 . 9 . . 6 . 4 11 13 4 6 12 4 Terminals 83 | . 7 . 4 . 8 6 . . . . 6 . 1 . . 3 . . . . 2 . 8 . . . . 2 9 11 . 3 9 4 Fabricators 10 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . 2 . . Repair Stations 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 8 | . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . 1 . Garrison Access 15 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 3 1 2 . Total Hacks 456 | . 28 . 24 . 34 30 . . 28 . 26 . 1 2 . 25 . . 2 . 28 . 53 . . 19 . 10 31 46 5 26 27 11 Successful 376 | . 12 . 17 . 19 22 . . 28 . 19 . 1 2 . 20 . . 2 . 27 . 47 . . 19 . 7 30 42 5 26 22 9 Failed 78 | . 15 . 7 . 14 8 . . . . 7 . . . . 5 . . . . 1 . 6 . . . . 3 1 4 . . 5 2 Catastrophic 9 | . 2 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 219 | . 22 . 10 . 19 12 . . . . 20 . . . . 9 . . 1 . 8 . 31 . . . . 6 24 23 1 10 16 7 Terminals 315 | . 28 . 14 . 31 19 . . . . 22 . 1 . . 18 . . . . 10 . 46 . . . . 6 29 43 . 15 22 11 Fabricators 37 | . . . . . . 7 . . . . 3 . . . . 4 . . . . 6 . 7 . . . . . . . . 10 . . Repair Stations 8 | . . . 2 . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Scanalyzers 23 | . . . 6 . 2 . . . . . . . . . . . . . . . 7 . . . . . . 3 1 2 . . 2 . Garrison Access 16 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 3 1 3 . Terminal Hacks 220 | . 9 . 6 . 14 9 . . 28 . 9 . 1 2 . 9 . . 2 . 6 . 29 . . 19 . 1 18 30 . 9 15 4 Record 25 | . . . . . 1 . . . 11 . . . 1 . . . . . . . . . 1 . . 7 . . 2 1 . . 1 . Part Schematic 39 | . 2 . . . 1 2 . . 9 . 5 . . 2 . . . . . . 3 . 3 . . 4 . . 4 4 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . . . 5 . 1 2 . Prototype ID Bank 20 | . 2 . 1 . 3 . . . 3 . . . . . . . . . . . . . 3 . . 4 . . 1 3 . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 8 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . Unreport Threat 22 | . . . 2 . 3 1 . . . . . . . . . 1 . . . . . . 5 . . . . . 1 2 . 2 4 1 Locate Traps 16 | . 2 . . . 2 2 . . . . 1 . . . . 3 . . . . . . 2 . . . . . . 2 . . 2 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Zone Layout 17 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 3 . . . . . 5 3 . 1 2 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 34 | . . . . . . 6 . . . . 3 . . . . 4 . . . . 6 . 5 . . . . . . . . 10 . . Load Schematic 15 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 3 . 2 . . . . . . . . 5 . . Build 19 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 3 . 3 . . . . . . . . 5 . . Repair Station Hacks 8 | . . . 2 . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 5 . 2 . . . . . . . . . . . . . . . 6 . . . . . . 3 1 2 . . 2 . Insert Component 12 | . . . 2 . 1 . . . . . . . . . . . . . . . 3 . . . . . . 2 1 2 . . 1 . Analyze 9 | . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . Garrison Access Hacks 15 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 3 1 2 . Seal Access 15 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 1 3 1 2 . Unauthorized Hacks 74 | . 3 . 3 . 2 3 . . . . 6 . . . . 4 . . . . 4 . 13 . . . . 2 10 9 1 6 3 5 Terminals 70 | . 3 . 2 . 2 3 . . . . 6 . . . . 4 . . . . 4 . 11 . . . . 2 10 9 . 6 3 5 Track 31 | . 1 . 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . 6 . . . . . 6 5 . 3 1 2 Assimilate 9 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 . 1 . 1 Botnet 27 | . 2 . 1 . 2 1 . . . . 2 . . . . 3 . . . . 2 . 3 . . . . 1 3 2 . 2 2 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 86 | . 7 . 8 . 9 10 . . . . 7 . . . . 4 . . . . 4 . 7 . . . . 3 7 7 . 4 7 2 Full Trace Events 5 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 2 . 1 . 2 2 . . 9 . 5 . . 2 . . . . . . 6 . 3 . . 4 . 1 4 4 . . 1 . Parts Built 19 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 4 . 3 . . . . . . . . 4 . . Matter 4232 | . . . . . . 438 . . . . 424 . . . . 636 . . . . 709 . 789 . . . . . . . . 1236 . . Time 912 | . . . . . . 84 . . . . 106 . . . . 159 . . . . 181 . 168 . . . . . . . . 214 . . Total Part Build Rating 114 | . . . . . . 9 . . . . 12 . . . . 18 . . . . 24 . 21 . . . . . . . . 30 . . Parts Repaired 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Time 125 | . . . 32 . . 38 . . . . . . . . . 16 . . . . 39 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . Part Schematics Acquired 7 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 12 | . . . . . . 1 . . . 1 1 . . . . . . . . . 4 . 1 . . . . 1 1 1 . . . 1 Largest Group 3 | . . . . . . 1 . . . 1 1 1 1 . . . . . . . 3 1 2 . . . . 1 2 1 . . . 1 Highest-Rated Group 138 | . . . . . . 26 . . . 95 10 10 10 . . . . . . . 138 10 20 . . . . 44 54 26 . . . 44 Highest-Rated Ally 95 | . . . . . . 26 . . . 95 10 10 10 . . . . . . . 46 10 10 . . . . 44 44 26 . . . 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 9 . . . . . . . . . . 17 . . . . . . . . . . . . . Total Damage 597 | . . . . . . . . . . 305 . . . . . . . . . . 292 . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 17 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . . . 5 . 1 2 . Derelict Logs Recovered 17 | . . 3 . 2 . . . . . . . 1 3 1 1 . 1 2 . 2 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 18098 | 33 895 871 1628 920 1713 1674 115 103 27 327 258 293 447 273 185 455 189 151 314 119 572 33 1296 173 124 80 280 364 404 1013 932 206 756 875 Spaces Moved 27800 | 16 600 683 944 470 962 1548 360 301 85 729 660 513 881 882 551 981 551 426 853 258 1213 77 2016 516 379 207 587 900 957 1552 2514 527 1247 1854 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 380 | . . . . . 6 374 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 35 | 16 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3853 | . 581 683 944 470 956 219 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23532 | . . . . . . 955 360 301 85 729 660 513 881 882 551 981 551 426 853 258 1213 77 2016 516 379 207 587 900 957 1552 2514 527 1247 1854 Fastest Speed 20 | 120 100 110 120 125 105 32 32 30 30 30 30 30 30 30 30 27 30 30 30 30 27 28 28 28 28 28 28 28 28 28 25 25 25 20 Average Speed 43 | 120 114 120 123 131 124 74 32 31 30 30 30 30 30 30 30 29 30 30 30 30 27 28 28 28 28 28 28 28 28 28 25 25 26 23 Slowest Speed 260 | 120 130 125 125 140 260 160 32 32 30 30 30 30 30 30 30 34 37 30 30 30 28 28 105 28 28 28 28 28 28 99 26 25 97 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . . . 1 . . . . . . . . . 5 4 . . . 8 . 18 . 2 . 1 13 9 9 19 . 7 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 81 99 73 88 85 34 52 53 69 80 15 69 71 85 66 19 70 53 93 51 21 69 34 58 61 62 77 22 81 63 65 45 34 47 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 9 | . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 1 . . . . 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . 1 . 3 . 2 3 1 3 . 1 3 . 1 . . . 1 2 . 1 . . . . . . . Spaces Dug 247 | . . . 2 . 6 10 . . . 36 . 1 . . 2 6 4 . . . 17 . 59 3 . . 5 2 10 14 11 . 47 12 Terrain Destroyed 512 | . 34 36 56 . 30 19 . . . 70 . 1 7 . 2 6 4 . 7 10 64 . 59 3 . . 5 2 10 14 14 . 47 12 Melee 149 | . . . 2 . 6 8 . . . . . 1 . . 2 6 4 . . . 9 . 44 1 . . 3 . 9 11 9 . 24 10 Projectile 70 | . . . . . . 4 . . . . . . . . . . . . . . 11 . 15 2 . . 2 2 1 3 5 . 23 2 AOE 293 | . 34 36 54 . 24 7 . . . 70 . . 7 . . . . . 7 10 44 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 32602 | 21 713 717 1240 735 1308 1877 359 309 85 831 719 629 1063 887 566 1084 559 448 906 295 1405 87 2626 540 392 224 693 980 1049 2031 2757 594 1621 2252 Wait 3187 | . 16 13 107 229 136 80 . 8 . 85 47 97 173 2 10 53 . 14 24 31 149 10 534 22 9 1 101 67 52 393 156 42 293 233 Move 27562 | 15 599 682 943 469 961 1545 359 300 84 728 659 512 880 881 550 970 542 425 852 257 1197 76 1983 515 374 206 584 875 938 1533 2478 526 1233 1831 Hop 96 | . . . . . . 1 . . . . . . . . . 5 4 . . . 8 . 14 . 2 . 1 11 9 9 16 . 6 10 Pick Up 169 | 2 15 3 20 4 15 19 . . . 6 2 2 1 1 1 6 . 4 5 1 5 . 2 . 1 1 . 4 1 6 12 3 4 23 Fast Attach 125 | . 3 1 6 . 15 20 . . . . 3 2 1 . 1 6 2 1 5 . 3 . 7 . . 6 . 1 . 13 16 5 1 7 Attach 101 | . 6 2 7 1 6 22 . 1 1 1 1 2 2 . . 1 4 1 2 . 5 . . . 1 . . 3 1 2 6 3 3 17 Detach 43 | . 1 . 2 . 1 4 . . . . 2 . 1 . . 1 . 1 2 . 3 . 1 . . 1 . . . 1 8 2 1 11 Swap 189 | . 9 . 26 4 28 19 . . . 1 2 3 1 . . 6 . 1 . 1 4 1 3 . 4 . 2 5 6 12 10 1 20 20 Drop 253 | . 13 4 32 7 42 30 . . . 3 3 1 3 1 2 10 2 1 9 1 5 . 9 . 1 6 . 3 2 11 23 7 2 20 Fire 488 | 4 51 12 89 21 96 124 . . . 7 . . 1 . . . . . 7 4 11 . 15 2 . . 2 2 2 5 8 . 23 2 Melee 371 | . . . 8 . 8 13 . . . . . 10 . 2 2 26 5 . . . 15 . 58 1 . 3 3 9 20 46 24 5 35 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 5) 803 | -10/Materials | Discovered new exit (range 13) 861 | -10/Materials | Central database locked down 862 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Entered Mines 952 | -10/Mines | Met a Derelict bent on vengeance 1013 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1066 | -10/Mines | Discovered new exit (range 8) 1144 | -10/Mines | Discovered new exit (range 16) 1225 | -10/Mines | Learned location of Zion (-6) 1267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1268 | -10/Mines | Discovered new exit (range 5) 1373 | -10/Mines | Learned Materials trap positions 1800 | -10/Mines | Entered Materials 1800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -9/Materials | Identified exit to Mines 1802 | -9/Materials | Loaded intel: 14 trap records 2444 | -9/Materials | Repaired Arm. Wheel 2496 | -9/Materials | Build established: Scavenger-Mutant 2639 | -9/Materials | Discovered new exit (range 5) 3029 | -9/Materials | Discovered new exit (range 16) 3036 | -9/Materials | Build established: Mutant 3428 | -9/Materials | Entered Mines 3441 | -9/Mines | Assembled infested the area 3446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3806 | -9/Mines | Discovered new exit (range 6) 3957 | -9/Mines | Learned 2 Materials zone layouts 4302 | -9/Mines | Discovered new exit (range 5) 4348 | -9/Mines | Entered Materials 4348 | -8/Materials | Evolved 2 slots: Utility x2 4349 | -8/Materials | Identified exit to Factory 4707 | -8/Materials | Build established: Scavenger-Mutant 4851 | -8/Materials | Discovered new exit (range 9) 5080 | -8/Materials | Discovered exit to Factory (range 13) 5608 | -8/Materials | Identified exit to Storage 5742 | -8/Materials | Found Prototype Launcher 5742 | -8/Materials | Identified Rocket Array 5989 | -8/Materials | Discovered exit to Factory (range 16) 6055 | -8/Materials | Central database locked down 6061 | -8/Materials | Entered Factory 6061 | -7/Factory | Evolved 2 slots: Utility x2 6093 | -7/Factory | Discovered new exit (range 7) 6096 | -7/Factory | Build established: Mutant 6497 | -7/Factory | Build established: Scavenger-Mutant 6519 | -7/Factory | Repaired Adv. Weight Redist. System? 6910 | -7/Factory | Garrison activated, responded to threat 6968 | -7/Factory | Destroyed 7 combat bots 7094 | -7/Factory | System corruption reached 10% 7210 | -7/Factory | Lost 8 parts (3n3u2w) 7381 | -7/Factory | Discovered new exit (range 12) 7427 | -7/Factory | Fabricated Hacking Suite? 7460 | -7/Factory | Fabricated Hacking Suite? 7491 | -7/Factory | Fabricated Hacking Suite (x1) 7572 | -7/Factory | Identified exit to Lower Caves 7728 | -7/Factory | Build established: Hacker-Sprinter 7735 | -7/Factory | Entered Lower Caves 7847 | -7/Lower Caves | Discovered new exit (range 7) 7850 | -7/Lower Caves | Entered another Lower Caves area 7851 | -7/Lower Caves | Discovered new exit (range 7) 7952 | -7/Lower Caves | Discovered new exit (range 5) 7953 | -7/Lower Caves | Entered Data Miner 7953 | -7/Data Miner | Discovered new exit (range 6) 7959 | -7/Data Miner | Met Data Miner 7965 | -7/Data Miner | Learned location of Section 7 (-3) 7965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7971 | -7/Data Miner | Received God Mode back door access code from Data Miner 7980 | -7/Data Miner | Entered Proximity Caves 8117 | -6/Proximity Caves | Escorted by Enhanced Grunt 8149 | -6/Proximity Caves | Spotted B-75 Beast 8306 | -6/Proximity Caves | Discovered new exit (range 5) 8307 | -6/Proximity Caves | Entered Factory 8307 | -6/Factory | Evolved 2 slots: Utility x2 8347 | -6/Factory | Identified exit to Lower Caves 8436 | -6/Factory | Fabricated Adv. Hacking Suite? 8470 | -6/Factory | Spotted B-75 Beast 8514 | -6/Factory | Fabricated Adv. Hacking Suite? 8565 | -6/Factory | Entered Lower Caves 8565 | -6/Lower Caves | Accompanied by 1 ally 8572 | -6/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 8713 | -6/Lower Caves | Found Alien Artifact 8713 | -6/Lower Caves | Identified Core Expander 8713 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8765 | -6/Lower Caves | Encountered a Warlord checkpoint 8789 | -6/Lower Caves | Learned 4 Factory zone layouts 8845 | -6/Lower Caves | Discovered new exit (range 12) 8858 | -6/Lower Caves | Entered another Lower Caves area 8858 | -6/Lower Caves | Accompanied by 1 ally 8874 | -6/Lower Caves | Learned 4 Factory zone layouts 8897 | -6/Lower Caves | Identified exit to Factory 9017 | -6/Lower Caves | Learned 12 Factory zone layouts 9302 | -6/Lower Caves | Discovered new exit (range 5) 9305 | -6/Lower Caves | Entered Zion 9312 | -6/Zion | Given the Hacking Drone Bay 9345 | -6/Zion | Discovered new exit (range 11) 9442 | -6/Zion | Learned location of Quarantine (-3) 9578 | -6/Zion | Entered Proximity Caves 9611 | -5/Proximity Caves | Learned location of 1 exit from Factory 9758 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9763 | -5/Proximity Caves | Entered Factory 9763 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9764 | -5/Factory | Identified exit to Factory 9765 | -5/Factory | Identified exit to Extension 9935 | -5/Factory | Identified exit to Upper Caves 10044 | -5/Factory | Repaired Mni. Grenade Launcher? 10073 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10128 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10149 | -5/Factory | Build established: Wizard-Sprinter 10183 | -5/Factory | Fabricated Adv. Hacking Suite? 10218 | -5/Factory | Entered Upper Caves 10219 | -5/Upper Caves | Encountered a Warlord checkpoint 10220 | -5/Upper Caves | Identified exit to Upper Caves 10307 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10333 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10407 | -5/Upper Caves | Entered another Upper Caves area 10416 | -5/Upper Caves | Spotted B-75 Beast 10553 | -5/Upper Caves | Ambushed by wild Derelicts 10555 | -5/Upper Caves | Identified exit to Warlord 10558 | -5/Upper Caves | Entered Warlord 10575 | -5/Warlord | Discovered new exit (range 15) 10674 | -5/Warlord | Visited the Vortex Lab 10676 | -5/Warlord | Found Prototype Energy Gun 10695 | -5/Warlord | Warlord's base attacked by MAIN.C 10719 | -5/Warlord | Met Warlord 10723 | -5/Warlord | Opened Warlord's prototype stash 10731 | -5/Warlord | Found Prototype Device 10731 | -5/Warlord | Identified Exp. Phase Shifter 10737 | -5/Warlord | Found Prototype Hackware 10737 | -5/Warlord | Identified Ghost Barrier 10761 | -5/Warlord | Found Signal Generator 10775 | -5/Warlord | Opened side exit 10872 | -5/Warlord | Identified exit to Proximity Caves 10872 | -5/Warlord | Entered Proximity Caves 10948 | -4/Proximity Caves | Spotted B-86 Titan 10982 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10986 | -4/Proximity Caves | Learned Research terminal intel 10991 | -4/Proximity Caves | Entered Factory 10991 | -4/Factory | Evolved 2 slots: Propulsion x2 11088 | -4/Factory | Repaired Broken Nuclear Pulse Array 11118 | -4/Factory | Fabricated Adv. Sensor Array (x1) 11197 | -4/Factory | Fabricated Lgt. Regenerative Plating? 11237 | -4/Factory | Identified Vortex Rail 11294 | -4/Factory | Allied Derelicts emerged from ambush trap array 11432 | -4/Factory | Identified exit to Upper Caves 11432 | -4/Factory | Identified exit to Armory 11489 | -4/Factory | Found Prototype Hackware 11497 | -4/Factory | Identified Exp. Hacking Suite 11554 | -4/Factory | Fabricated Field Propulsion Array (x2) 11563 | -4/Factory | Sucked down chute 11563 | -4/Factory | Entered Waste 11565 | -4/Waste | 1 allies followed down the chute 11566 | -4/Waste | Spotted C-40 Crusher 11568 | -4/Waste | Spotted C-40 Crusher 11577 | -4/Waste | Spotted C-40 Crusher 11578 | -4/Waste | EMP discharged 11582 | -4/Waste | Discovered new exit (range 16) 11582 | -4/Waste | Spotted C-40 Crusher 11582 | -4/Waste | Spotted C-40 Crusher 11582 | -4/Waste | Spotted C-40 Crusher 11586 | -4/Waste | Identified exit to Factory 11596 | -4/Waste | Entered Factory 11596 | -4/Factory | Accompanied by 1 ally 11716 | -4/Factory | Discovered new exit (range 16) 11947 | -4/Factory | Fabricated Plasma Lance (x1) 11995 | -4/Factory | Fabricated Plasma Lance (x1) 12003 | -4/Factory | Local fabrication network quarantined 12025 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 12862 | -4/Factory | Discovered new exit (range 16) 12872 | -4/Factory | Identified exit to Research 12892 | -4/Factory | Entered Upper Caves 13064 | -4/Upper Caves | Discovered new exit (range 5) 13065 | -4/Upper Caves | Identified exit to Upper Caves 13065 | -4/Upper Caves | Entered another Upper Caves area 13084 | -4/Upper Caves | Encountered a Warlord checkpoint 13176 | -4/Upper Caves | Discovered new exit (range 13) 13189 | -4/Upper Caves | Identified exit to Zhirov 13189 | -4/Upper Caves | Entered Zhirov 13189 | -4/Zhirov | Discovered new exit (range 3) 13190 | -4/Zhirov | Identified exit to Proximity Caves 13195 | -4/Zhirov | Met Zhirov 13200 | -4/Zhirov | Learned location of Testing (-2) 13200 | -4/Zhirov | Learned location of Command (-1) 13206 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13211 | -4/Zhirov | Found Alien Artifact 13211 | -4/Zhirov | Identified Integrated Reactor 13211 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13247 | -4/Zhirov | Found Alien Artifact 13269 | -4/Zhirov | Entered Proximity Caves 13545 | -3/Proximity Caves | Discovered exit to Research (range 12) 13549 | -3/Proximity Caves | Entered Research 13549 | -3/Research | Evolved 2 slots: Utility x2 13550 | -3/Research | Identified exit to Quarantine 13551 | -3/Research | Loaded intel: 19 terminal locations 13711 | -3/Research | Identified Transdimensional Reconstructor 13910 | -3/Research | Found Prototype Hackware 13913 | -3/Research | Entered Quarantine 13913 | -3/Quarantine | Accompanied by 1 ally 13924 | -3/Quarantine | Identified Exp. System Shield 13938 | -3/Quarantine | Found Alien Artifact 13950 | -3/Quarantine | Spotted Alpha 7 13955 | -3/Quarantine | Identified exit to Research 14031 | -3/Quarantine | Identified Subatomic Replicator 14278 | -3/Quarantine | Spotted Fortress 14298 | -3/Quarantine | Discovered new exit (range 6) 14317 | -3/Quarantine | Identified exit to Section 7 14317 | -3/Quarantine | Entered Section 7 14381 | -3/Section 7 | P-80 Master assimilated allied Administrator 8a 14489 | -3/Section 7 | Found Integrated Reactor 14489 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14522 | -3/Section 7 | Found Alien Artifact 14581 | -3/Section 7 | Spotted B-99 Colossus 14611 | -3/Section 7 | Found Alien Artifact 14611 | -3/Section 7 | Identified Integrated Dissipator 14611 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14613 | -3/Section 7 | Found Integrated Dissipator 14613 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14615 | -3/Section 7 | Found Integrated Dissipator 14615 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14628 | -3/Section 7 | Found Alien Artifact 14628 | -3/Section 7 | Identified LRC Insulator 14628 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14630 | -3/Section 7 | Found Alien Artifact 14630 | -3/Section 7 | Identified LRC Energy Well 14630 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14722 | -3/Section 7 | Found Alien Energy Gun 14722 | -3/Section 7 | Identified Sigix Quantum Sheargun 14930 | -3/Section 7 | Identified Spacefold Activator 14948 | -3/Section 7 | Found Integrated Dissipator 14948 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15274 | -3/Section 7 | Found Alien Artifact 15292 | -3/Section 7 | Identified Integrity Redistributor 15330 | -3/Section 7 | Entered Research 15330 | -2/Research | Warlord forces began assault on 0b10 15330 | -2/Research | Evolved 2 slots: Propulsion x2 15378 | -2/Research | Discovered new exit (range 14) 15440 | -2/Research | Research machine network offline 15450 | -2/Research | Found Prototype Slashing Weapon 15450 | -2/Research | Identified Particle Cleaver 15696 | -2/Research | Found Enh. Force Lance 15768 | -2/Research | Borebot progress halted 15854 | -2/Research | Found Prototype Processor 15854 | -2/Research | Identified Exp. Core Analyzer 16232 | -2/Research | Discovered new exit (range 15) 16262 | -2/Research | Identified exit to Testing 16262 | -2/Research | Entered Testing 16288 | -2/Testing | Spotted PL-B8ON2XOIN4 16294 | -2/Testing | Found Exp. Thermal Shield 16339 | -2/Testing | Garrison activated, responded to threat 16350 | -2/Testing | Discovered new exit (range 9) 16369 | -2/Testing | Fabricated Exp. Signal Interpreter? 16377 | -2/Testing | Fabricated Femtoactuators? 16441 | -2/Testing | Fabricated Adv. Armor Integrity Analyzer? 16445 | -2/Testing | Fabricated Adv. Actuator Array (x1) 16461 | -2/Testing | Local fabrication network quarantined 16468 | -2/Testing | Identified exit to Access 16468 | -2/Testing | Entered Access 16468 | -1/Access | Evolved 2 slots: Weapon x2 16553 | -1/Access | Identified exit to Command 16574 | -1/Access | Found Exp. Melee Analysis Suite 16576 | -1/Access | Found Exp. Melee Analysis Suite 16616 | -1/Access | Spotted B-99 Colossus 16707 | -1/Access | Spotted B-99 Colossus 17224 | -1/Access | Entered Command 17248 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 17344 | -1/Command | Disengaged cave seal 17362 | -1/Command | Welcomed Warlord to Command 17415 | -1/Command | Spotted Combat Programmer 17500 | -1/Command | Spotted M Guard 17501 | -1/Command | Spotted M Guard 17503 | -1/Command | Spotted Combat Programmer 17515 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-63) 17519 | -1/Command | Destroyed Combat Programmer 17520 | -1/Command | Warlord commented on Warlord statues 17533 | -1/Command | Destroyed Combat Programmer 17542 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-59) 17545 | -1/Command | Destroyed M Guard 17548 | -1/Command | Destroyed M Guard 17548 | -1/Command | All MAIN.C guards destroyed 17566 | -1/Command | Lost 4 parts (1p1n1u1w) 17615 | -1/Command | Met MAIN.C 17625 | -1/Command | Destroyed MAIN.C Shell 17625 | -1/Command | 0b10 Conduit disabled 17626 | -1/Command | MAIN.C activated Command garrisons 17642 | -1/Command | Destroyed MAIN.C 17679 | -1/Command | Phase Generator disabled 17689 | -1/Command | Build established: Hacker-Sprinter 17764 | -1/Command | P-80 Master assimilated allied 3L-JF9(g) 17764 | -1/Command | Spotted B-99 Colossus 18048 | -1/Command | Found Prototype Reactor 18048 | -1/Command | Identified Zero-point Reactor 18050 | -1/Command | Found Zero-point Reactor 18055 | -1/Command | Found Prototype Processor 18055 | -1/Command | Identified Spectral Analyzer 18057 | -1/Command | Found Prototype Device 18057 | -1/Command | Identified System Purifier 18098 | -1/Command | Discovered new exit (range 6) 18099 | *** | Establishing 0b11! Last Messages --------------- 18050_ Dropped Lgt. Antimatter Reactor. 18050_ Acquired Zero-point Reactor. 18050_ Dropped Quantum Reactor. 18052_ Acquired Prototype Ballistic Cannon. 18052_ Identified Graviton Cannon. 18054_ Dropped Adv. Dynamic Insulation System. 18055_ Acquired Prototype Processor. 18055_ Identified Spectral Analyzer. 18056_ Discarded Spectral Analyzer. 18057_ Acquired Prototype Device. 18057_ Identified System Purifier. 18059_ Dropped Lgt. Quantum Reactor. 18059_ Acquired Adv. Dynamic Insulation System. 18062_ Dropped Lance. 18063_ Acquired Greatsword. 18067_ 0SCBQMEYH|S=J G%VYCN99T=C%ZEWFDH%JZZ1 18072_ Acquired 60 matter. 18094_ System Purifier purges 1% of system corruption (3%). 18098_ EXIT=FOUND 18099_ System Purifier purges 1% of system corruption (2%). Map ----- +----------------------------------------------------+ | ## #### # #?????????????????? | | ## + ####+#############?????????????????? | | ##! "" # #??# #?????????????????????????????? | | ## """" # #??# #?????????????????????????????? | | ??# """" + #??# #?????????????????????????????? | | ### "" # #??# ##########????????????????????? | | + # #??# # #????????????????????? | | ### # #??# # #????????????????????? | | ??# ! # #??# # * #????????????????????? | | ############ #### # #????????????????????? | | ] | #?# # !! #????????????????????? | | ] #?# # !! #????????????????????? | | ??# # #????????????????????? | | ? ????# %!# #????????????????????? | | ###+####### # #???###??###+###?????? | | #"###+########"#### ####### | | ### % % | | ??# % | | ###% % ! ^ | | = "" *!! % #"###+### ####### | | " T"" !*% ! # ## ###?????? | | "" "" != + ## #???????? | | ]]] %######## ## #???????? | | ]]] ######?# ## #???????? | | ]] !## #?#=/ ## #???????? | | ## @ #?#%! ## #???????? | | #?#=! ## #???????? | | ! #?# ##%=#???????? | | ## ############?# ]]! ## #???????? | | ## ####?????????# ]]! ## #???????? | | ######"########### ]!! ## #???????? | | #??## ! ## ##% #######?? | | ##### #??#" ## ! =*## # #?? | | ????# ##### ## =%## ^# ! #?? | | ???# T"#?# ########+## # #?? | | ?# ""#?# + ! # #?? | | ## ###?# ""T"" # [ # #?? | | ## #???# """"" # [%= # #?? | | #####^ ^ "#####+#######+### ! # #?? | | #??# *[ # #??##!### [% # #?? | | #??# %! # #### %%%% * # #?? | | #??# |= # !+! =[= + #?? | | #??# # ! ####"#########+#+## # #?? | | #??# # #!%! ## ## #= #?? | | #??# # #*= ## ## #######?? | | #??# [% #*! ! # |![ ## # ######## | | #??# [ #%| ! # |! ## ==] # "" | | #??# [ +! // # ![ # =]] # "T | | #??# %##### # ## =]] # ######## | | #??#* #???# # ##########+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 53 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Reclamation Efficiency 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 80 Melee Accuracy 30 Armor Integrity Analysis 45 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 72 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mic. Fission Core | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Signal Interpreter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Exp. Phase Shifter | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Reaction Control System | -4/Factory | Scanalyzed Force Lance | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Core Analyzer | -3/Research | Scanalyzed Exp. Signal Interpreter | -3/Quarantine | Hacked EM Disruption Field | -3/Quarantine | Hacked Exp. Sensor Array | -3/Quarantine | Hacked Femtoactuators | -3/Quarantine | Hacked Adv. Armor Integrity Analyzer | -3/Section 7 | Hacked Exp. Thermal Shield | -3/Section 7 | Hacked Adv. Actuator Array | -3/Section 7 | Hacked Exp. Utility Shielding | -3/Section 7 | Hacked Imp. Q-thruster | -1/Access | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Field Propulsion Array | x2 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -2/Testing Femtoactuators | x1 | -2/Testing Adv. Armor Integrity Analyzer | x1 | -2/Testing Adv. Actuator Array | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Dissipator LRC Insulator LRC Energy Well Sigix Quantum Sheargun Spacefold Activator Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanNetworkManipulator Manual? 0 Play Time 11:05:53 Cumulative 999.1 hours Start 2021.03.14 @ 08:14:06 End 2021.03.26 @ 08:06:31 Sessions 75 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type 1 Total 36 Types 24/4/5/3/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 122e26eb-305c-4c9d-b892-b537f514345a