Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.21 @ 17:44:40 Player: Omewes Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (221) 1105 Value Destroyed (15789) 15789 Prototype IDs (51) 1020 Alien Tech Used (4) 800 Bonus (18068) 18068 TOTAL SCORE: 46882 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1726 Follower Combat Kills 8538 Entered Garrisons 2400 Used RIF Installer 6000 Friendly Fire -1596 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 599/940 System Corruption 10% Temperature Cool (91) Movement Core (4150) Ox82 Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Targeting Computer Quantum Capacitor Relay Coupler [NC] (26) > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (52) --- Light Antimatter Reactor Wheel Wheel High-density Centrium Wheel Xenon Bombardment Thruster Advanced Heat Sink Matter Compressor (134) Improved Stasis Canceller Phase Armor Antimissile System Relay Coupler [NC] (38) Relay Coupler [NC] (38) Relay Coupler [NC] (36) Relay Coupler [C] (61) Relay Coupler [Sentry] (35) Relay Coupler [Specialist] (34) Relay Coupler [Specialist] (26) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Targeting Computer Advanced Phase Shifter Improved Heavy Armor Plating Centrium Light Armor Plating Improved Remote Force Field Antimissile System Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Armored Wheel Armored Wheel High-density Centrium Wheel Xenon Bombardment Thruster Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well Matter Compressor Improved Stasis Canceller Phase Armor Improved Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Stasis Generator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Heavy Rocket Launcher Sigix Terminator Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Force Lance [Rating: 174] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion High-density Centrium Wheel Wheel High-density Centrium Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Heavy Armor Plating Artifact Stasis Generator Weapon Advanced Remote Datajack Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Slots Evolved 18 | . . 2 . 2 . . . 2 . 2 . 2 . 2 . 2 . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 2 . 2 . . . 2 . 2 . 2 . 2 . 1 . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 397 | 7 4 7 5 26 16 . 5 3 8 16 14 14 12 9 9 3 31 25 36 37 31 4 7 16 4 1 6 41 Power 29 | 2 . 1 . 1 . . . . . 1 . 2 . . 1 1 5 . 2 4 1 1 . 3 . . . 4 Engine 6 | 2 . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . 1 1 5 . 2 4 1 1 . 3 . . . 4 Propulsion 30 | 2 . 1 . 2 1 . . . 2 . 2 3 . . . . 3 3 3 2 . . 1 . 1 . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 30 | 2 . 1 . 2 1 . . . 2 . 2 3 . . . . 3 3 3 2 . . 1 . 1 . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | 1 2 1 1 13 5 . 3 2 3 4 7 6 4 5 6 2 10 7 12 17 13 1 3 11 1 1 6 21 Device 53 | . . . . 3 2 . 1 . . . . . . . 1 2 3 6 3 6 9 . . 4 . . 1 12 Storage 24 | 1 2 . 1 2 1 . . . . 1 . . . . . . 1 1 2 6 1 . 1 1 . . . 3 Processor 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Hackware 43 | . . . . 1 . . . 2 3 1 3 2 2 1 2 . 5 . 4 4 2 1 1 2 1 . 4 2 Protection 44 | . . 1 . 7 2 . 2 . . 2 4 3 2 3 3 . . . 3 1 1 . 1 4 . 1 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 170 | 2 2 4 4 10 10 . 2 1 3 11 5 3 8 4 2 . 13 15 19 14 17 2 3 2 2 . . 12 Energy Gun 26 | . . . . 6 3 . . . . 2 . . . . . . 7 2 6 . . . . . . . . . Energy Cannon 35 | . . . . 3 . . . . . . 2 2 3 . 1 . . 1 1 5 8 . 1 1 2 . . 5 Ballistic Gun 19 | 2 1 2 2 . 3 . 1 . 1 4 . . . 1 . . . 2 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Launcher 27 | . 1 2 2 1 3 . . . . 1 1 . 3 . . . 4 . 4 2 . . 1 . . . . 2 Special Weapon 40 | . . . . . . . . 1 . 3 2 1 2 1 . . 2 3 6 4 6 2 1 1 . . . 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 1 . . 2 1 3 3 . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Parts Lost 86 | . . . . 4 . . . . . 2 5 5 4 . . . 13 13 6 2 1 . . 1 . . 1 29 Power 10 | . . . . . . . . . . . . 1 . . . . 4 1 . . . . . . . . . 4 Propulsion 19 | . . . . 1 . . . . . . 3 1 . . . . 2 5 1 . . . . . . . . 6 Utility 40 | . . . . 1 . . . . . 1 2 3 1 . . . 4 5 2 2 1 . . 1 . . 1 16 Weapon 17 | . . . . 2 . . . . . 1 . . 3 . . . 3 2 3 . . . . . . . . 3 Highest Loss Streak 18 | . . . . 3 . . . . . 2 4 3 2 . . . 7 7 4 1 1 . . 1 . . 1 18 Average Slot Usage (%) 95 | . 95 78 88 95 100 100 99 100 100 99 93 98 92 94 93 95 95 96 96 97 96 94 94 94 95 92 93 93 Engine 2 | . 14 11 11 9 9 9 9 7 7 6 6 . 5 5 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 4 9 8 8 9 8 8 8 8 7 8 8 8 7 Wheel 9 | . 28 22 22 18 18 18 18 15 15 13 7 10 5 5 5 4 7 8 7 8 8 8 7 7 8 8 8 7 Device 7 | . . . . 9 6 . 8 7 . . . . . . . 9 12 13 10 13 12 13 11 4 4 4 6 10 Storage 25 | . 23 22 22 18 22 27 27 23 23 26 26 23 23 21 21 19 22 26 25 25 25 26 27 30 30 28 28 28 Processor 3 | . . . . . . . . . . . . 1 5 5 5 4 7 5 4 4 4 4 4 4 4 4 4 4 Hackware 21 | . . . . 2 . . . 15 21 26 27 34 34 36 35 28 22 21 21 21 24 21 17 20 21 20 21 21 Protection 7 | . . 1 11 19 25 27 18 15 15 12 11 8 5 9 9 9 1 . 3 4 3 4 8 7 8 12 8 5 Energy Gun 1 | . . . . 8 12 . . . . . . . . . . . 4 2 1 . . . . . . . . . Energy Cannon 3 | . . . . 8 . . . . . . 5 5 4 5 3 4 . . . 3 4 4 4 3 4 4 4 4 Ballistic Gun 1 | . 21 19 22 . 4 18 17 9 2 1 . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . 4 7 5 3 4 2 1 5 4 2 1 3 3 2 3 4 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 307 | 12 58 61 77 99 146 146 146 123 120 160 163 167 161 165 167 201 201 236 248 261 246 239 273 292 292 307 307 304 Greatest Support 40 | 26 26 26 22 22 22 22 22 22 22 20 20 28 28 28 28 28 28 26 32 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 82 | . 2 2 3 4 6 6 6 5 5 7 16 15 5 5 5 7 18 21 14 7 6 5 12 14 7 7 7 82 Average Overweight (x) 6 | . 1 2 2 3 4 6 5 5 5 7 13 6 5 5 5 7 9 8 9 5 5 5 6 6 7 7 7 7 Largest Inventory Capacity 52 | 6 18 18 26 26 28 28 28 28 28 36 36 36 36 36 36 36 36 44 44 44 44 44 52 52 52 52 52 52 Average Capacity 39 | 5 12 18 18 20 24 28 28 28 28 35 36 36 36 36 36 36 36 42 44 44 44 44 46 52 52 52 52 52 Most Carried 52 | 2 5 8 9 20 28 28 28 28 28 36 36 36 36 36 36 35 36 44 44 44 44 44 52 52 52 50 52 50 Average Carried 36 | . 3 6 8 16 22 28 27 27 27 29 34 34 33 34 35 33 33 37 41 42 42 42 44 49 49 49 48 44 Final Capacity 52 | 6 18 18 20 20 28 28 28 28 28 36 36 36 36 36 36 36 36 44 44 44 44 44 52 52 52 52 52 52 Final Carried 52 | 2 5 8 8 20 28 28 28 28 28 34 36 35 36 35 36 33 35 42 44 44 44 43 52 47 52 49 48 26 Class Distribution -------------------- 73% | Botlord-Mutant 11% | Hauler-Mutant 9% | Bothacker-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Hauler-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Section 7 Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Matter Collected 9096 | 240 12 97 62 518 255 . 350 . 175 327 184 215 296 126 212 . 515 434 846 808 632 303 411 619 233 10 270 946 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10234 | . 26 119 36 1112 521 . 430 . 106 381 344 554 582 306 314 . 459 1140 1518 667 946 73 195 69 . . . 336 Parts 519 | . 3 13 9 78 25 . 24 . 8 25 21 14 18 22 10 . 15 35 58 51 47 3 10 2 . . . 28 Haulers Intercepted 5 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 . . . . . . . 2 . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Combat Hostiles Destroyed 169 | . 3 5 7 26 13 . 7 . 3 9 9 3 12 3 4 . 7 6 17 9 9 . 3 . . . . 14 Melee 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Guns 39 | . . 3 1 7 3 . 7 . 3 3 . . . 2 . . 4 2 4 . . . . . . . . . Cannons 60 | . . . . 12 . . . . . . 6 2 6 . 2 . . 4 3 9 7 . 3 . . . . 6 AOE 58 | . 3 2 6 7 10 . . . . 4 3 . 5 . . . 2 . 7 . 1 . . . . . . 8 Classes Destroyed 19 | . 2 3 . 4 . . . . . 2 . 1 . 2 . . . . . . . 1 1 . . . . 3 Worker 13 | . . 1 . 5 . . . . . . . . . 1 . . . 2 . 2 . . . . . . . 2 Builder 12 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 9 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 5 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycler 8 | . . . . 1 . . . . . . . 1 . . . . . 6 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Swarmer 53 | . 3 3 7 15 7 . . . 2 4 6 . 5 . . . . . . . 1 . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Grunt 50 | . . 1 . 5 6 . 3 . 1 3 1 . 6 . 3 . 4 . 13 2 1 . 1 . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 17 | . . . . 6 . . 4 . . 1 1 1 . . 1 . . . 2 . 1 . . . . . . . Hunter 16 | . . . . . . . . . . . . 2 1 1 . . 3 . 1 1 4 . 2 . . . . 1 Programmer 28 | . . . . . . . . . . 1 1 . . 2 . . . 6 2 6 3 . . . . . . 7 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | . 3 4 4 10 4 . 3 . 2 4 5 3 5 2 2 . 6 5 5 3 2 1 2 1 . . . 22 Combat Bots Only 9 | . 3 3 4 8 4 . 3 . 2 4 5 1 5 2 2 . 6 2 5 2 2 . 2 . . . . 9 Max Kills in Single Turn 21 | . 2 2 3 5 3 . 2 . 1 4 2 1 4 1 1 . 1 1 3 1 1 1 1 1 . . . 21 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . 2 1 3 4 3 . . . . 4 2 . 4 . . . 1 . 3 . 1 . . . . . . 8 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Damage Taken 19110 | . 19 141 168 893 439 . 538 . 176 559 657 637 791 360 652 . 1337 1248 1008 590 810 123 150 214 170 110 191 7129 Core 3170 | . . 29 16 176 67 . 28 . . 129 66 78 182 22 97 . 101 240 97 47 74 35 48 20 14 . 20 1584 Absorbed by Shields 3722 | . . . . . 10 . . . . . . . 5 . . . 126 494 625 614 450 38 48 152 164 109 10 877 Core Remaining (%) 82 | 100 100 . 88 . . . 50 . 100 . 77 . 74 . 89 . . . 66 . . . . . 83 . . . Volleys Fired 1010 | . 8 17 9 78 22 . 32 2 13 34 39 48 54 18 25 . 52 50 53 92 64 46 29 47 22 10 15 131 Largest 2 | . 2 2 2 2 2 . 2 1 1 2 1 1 1 2 1 . 2 2 2 1 2 1 1 1 1 1 1 2 Hottest 300 | . 40 40 40 136 90 . 66 30 33 120 90 98 81 114 81 . 188 136 188 120 240 94 94 120 120 50 120 300 Shots Fired 1230 | . 11 30 14 152 36 . 60 2 13 44 39 48 54 27 25 . 55 73 64 92 74 47 32 47 25 10 15 141 Gun 314 | . 6 26 10 60 28 . 60 . 5 21 . . . 9 . . 24 40 25 . . . . . . . . . Cannon 436 | . . . . 88 . . . . . . 22 32 24 17 8 . 3 23 9 39 53 17 14 11 12 . 3 61 Launcher 59 | . 5 4 4 4 8 . . . . 1 3 . 6 . . . 5 . 15 3 . . . . . . . 1 Special 421 | . . . . . . . . 2 8 22 14 16 24 1 17 . 23 10 15 50 21 30 18 36 13 10 12 79 Kinetic 166 | . 6 26 10 . 8 . 60 . 5 11 . . . 9 . . . 27 4 . . . . . . . . . Thermal 344 | . . . . 88 . . . . . . 22 2 . . . . 13 36 25 39 35 . . 7 12 . 3 62 Explosive 30 | . 5 4 4 4 3 . . . . 1 . . . . . . . . 6 3 . . . . . . . . Electromagnetic 269 | . . . . 60 25 . . . . 10 3 30 30 17 8 . 19 . 14 . 18 17 14 4 . . . . Robot Hit Streak 47 | . 1 8 3 15 19 . 12 7 12 7 10 9 8 12 36 . 47 14 17 18 14 19 6 37 6 7 10 26 Robot Miss Streak 9 | . 1 4 3 9 2 . 4 . 3 5 1 2 1 2 . . 1 2 2 1 2 1 2 1 1 1 1 2 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 944 | . 1 16 8 106 22 . 39 2 10 31 29 37 40 27 29 . 42 67 54 76 57 40 15 41 16 8 11 120 Core Hits 361 | . 6 8 7 51 31 . 16 . 3 13 12 8 16 10 7 . 17 26 55 13 16 2 6 2 2 . 4 30 Critical Hits 35 | . . . . . . . 17 . 4 4 . 1 . . . . 1 2 1 . 1 . 1 . 1 . . 2 Critical Kills 13 | . . . . . . . 6 . 3 2 . . . . . . . 1 1 . . . . . . . . . Critical Parts Destroyed 21 | . . . . . . . 11 . 1 2 . 1 . . . . 1 1 . . 1 . 1 . . . . 2 Melee Attacks 62 | . . . . . 1 . 1 . 4 7 . . . 4 8 . . 10 14 9 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 1 . 1 . 4 7 . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . 2 8 . . 8 14 9 4 . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 3 . . . 4 1 . . 7 3 . 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46143 | . 173 313 394 2249 1298 . 258 . 34 1040 729 893 1238 797 447 . 943 2149 3680 1742 2051 346 370 390 292 . 241 24076 Guns 3897 | . . 154 61 527 353 . 258 . 34 318 . . . 232 . . 491 844 625 . . . . . . . . . Cannons 12109 | . . . . 1213 . . . . . . 552 865 686 358 247 . 51 726 197 1607 1670 346 213 390 292 . . 2696 Explosions 27242 | . 173 159 333 509 945 . . . . 257 177 28 552 . . . 401 . 1835 135 . . 157 . . . 241 21340 Melee 2855 | . . . . . . . . . . 465 . . . 207 200 . . 579 1023 . 381 . . . . . . . Ramming 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Kinetic 1749 | . . 154 61 . . . 258 . 34 75 . . . 232 . . . 810 125 . . . . . . . . . Thermal 31663 | . . . . 1281 239 . . . . . 552 28 76 . . . 337 760 885 1607 1297 . . 273 292 . . 24036 Explosive 3250 | . 173 159 333 441 408 . . . . 257 . . . . . . . . 946 135 . . 157 . . . 241 . Electromagnetic 6586 | . . . . 527 651 . . . . 243 177 865 1162 358 247 . 606 . 701 . 373 346 213 117 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 465 | . . . . . . . . . . 465 . . . . . . . . . . . . . . . . . . Piercing 2390 | . . . . . . . . . . . . . . 207 200 . . 579 1023 . 381 . . . . . . . Highest Corruption 10 | . 2 . . . . . . . . 1 2 1 1 1 1 . . 3 5 2 6 7 7 7 7 . . 10 Average Corruption 4 | . 2 . . . . . . . . 1 1 1 1 1 1 . . 2 3 1 4 6 7 7 7 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . 1 . . . . . . . . 1 10 . 1 . 3 . . 12 22 1 26 22 43 23 35 . . 10 Message Errors 51 | . 1 . . . . . . . . 1 3 . . . 3 . . 2 6 . 6 2 15 4 7 . . 1 Matter Fused 51 | . . . . . . . . . . . . . . . . . . 5 7 . 10 1 9 9 8 . . 2 Heat Flow Errors 24 | . . . . . . . . . . . 2 . . . . . . . 2 1 3 5 5 1 3 . . 2 Energy Discharges 20 | . . . . . . . . . . . . . . . . . . 1 3 . 2 2 3 2 6 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Data Loss (minor) 24 | . . . . . . . . . . . 2 . . . . . . 2 2 . 2 5 3 3 4 . . 1 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 1 3 . . . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 . . 1 Targeting Errors 18 | . . . . . . . . . . . 3 . 1 . . . . 2 . . 2 5 2 1 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3944 | . . 40 10 14 26 . . . . 97 . 56 22 105 15 . 6 107 14 104 102 55 . . . . . 3171 Projectiles 516 | . . . . 12 . . . . . . . 56 22 17 15 . . 24 . 104 102 55 . . . . . 109 Explosions 3160 | . . 40 10 2 26 . . . . . . . . . . . 6 . 14 . . . . . . . . 3062 Melee 268 | . . . . . . . . . . 97 . . . 88 . . . 83 . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 1535 | . . 7 18 . 103 . . . . . 14 . 52 . . . . . 118 11 . . 109 . . . 94 1009 Shots 18 | . . 1 1 . 3 . . . . . 1 . 3 . . . . . 5 1 . . 1 . . . 1 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 616 | . . 6 2 384 114 . 291 . 28 303 258 156 174 189 80 . 48 90 343 314 372 195 238 254 292 134 132 616 Average Temperature 78 | . . 3 1 91 41 . 144 . 13 82 77 32 48 69 24 . 13 18 107 136 88 94 52 67 92 56 56 132 Received Heat Transfer 2138 | . . 57 . 288 144 . 207 . 18 207 96 45 222 . 87 . 120 172 169 28 28 . 13 44 16 4 9 164 Effects 15 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 13 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Matter Decay 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 1 . . . . 1 . 4 1 1 . . 1 . 3 . 1 1 . . . . . . Combat Hostiles 9 | . . . . . . . . . . 1 . 1 1 1 . . 1 . 3 . 1 . . . . . . . Parts Fried 50 | . . . . 3 3 . . . . 4 . 15 7 3 2 . 3 . 4 . 3 1 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . 2 . . . . . . 1 . 2 . . . 1 1 10 3 2 . . . . . . . Heat Transferred 10747 | . . . . 2283 350 . . . . . 800 50 50 . . . 407 1450 816 1184 961 . . 222 203 . . 1971 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 2 . . . . . . 1 2 . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Peak Influence 2569 | . 108 217 244 825 1063 518 536 281 473 413 417 339 691 538 750 421 440 336 526 371 750 543 1139 743 1268 960 2295 2569 Initial 1376 | . . 45 84 94 536 518 336 281 196 247 203 218 154 362 376 421 315 247 26 284 249 421 372 640 297 760 692 1376 Average 531 | . 50 148 194 352 888 518 448 281 372 291 343 219 424 449 539 421 267 210 351 173 508 299 824 520 936 874 1758 1737 Maximum Alert Level 5 | . . 1 1 3 3 2 2 1 2 2 2 1 2 2 3 2 2 1 2 1 3 2 4 3 4 3 5 5 Low Security (%) 16 | 100 100 72 35 24 . . . . 14 . 7 27 11 . . . 26 41 23 56 . 39 . . . . . . Level 1 35 | . . 27 64 41 . . 37 100 46 87 77 72 24 34 11 . 68 58 27 43 35 20 3 26 8 . . . Level 2 27 | . . . . 26 7 100 62 . 38 12 15 . 63 65 70 100 4 . 48 . 58 40 32 68 12 . 1 . Level 3 9 | . . . . 6 92 . . . . . . . . . 18 . . . . . 5 . 31 4 47 100 25 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 31 . 4 49 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 44 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 1 . 2 . . . . . 1 . 4 . 2 . . . 3 . 3 . 5 . 7 . 2 . 21 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . 1 . . . . Reinforcement 25 | . 1 1 . 2 . . . . . 1 . 4 . 2 . . . 1 . 1 . 3 . 5 . 1 . 3 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 17 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Distress Signals 15 | . . . . 3 . . . . . . . . . . . . . 2 . 2 . 2 . 5 . . . 1 Communications Jammed 282 | . . . . . . . . . . 38 . . . 9 . . . 42 . 17 . 13 . 11 . 28 . 124 Distress Signals 280 | . . . . . . . . . . 38 . . . 9 . . . 42 . 17 . 13 . 11 . 28 . 122 Times Spotted 594 | . 6 8 8 43 13 . 12 . 13 12 16 11 37 8 17 . 29 24 28 38 25 20 16 26 18 9 37 120 Peak Tracking Total 15 | . 3 3 4 8 4 . 5 . 6 3 6 2 5 2 5 . 8 8 8 5 3 4 2 4 4 2 14 15 Tactical Retreats 19 | . . . . 3 . . 4 . 2 . . . 2 . . . 2 . 2 1 . 1 . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Traps Triggered 72 | . 1 . . . 2 . 4 . 2 1 3 . 10 . 6 . 7 . 9 . 9 . 6 . 8 . 4 . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Machines Disabled 55 | . . 1 . . 3 . 1 . 2 . 2 . 3 1 2 . 4 1 3 . 4 7 5 3 6 1 4 2 Max in Single Turn 2 | . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 2 1 2 . 2 2 Garrison Relay 31 | . . . . . 2 . 1 . 2 . 2 . 3 . 2 . 4 . 3 . 4 . 3 . 3 . 2 . Phase Generator 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Machines Accessed 35 | . 1 2 . 8 . 1 . 2 . 3 . 1 . 2 . 1 . 2 . 5 . 3 . 3 . 1 . . Terminals 20 | . 1 2 . 6 . . . 1 . 1 . . . 1 . . . . . 4 . 2 . 2 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 73 | . 11 5 . 19 . 1 . 2 . 8 . 1 . 3 . 1 . 2 . 9 . 7 . 3 . 1 . . Successful 41 | . 6 3 . 10 . 1 . 1 . 6 . 1 . 1 . 1 . 1 . 5 . 3 . 1 . 1 . . Failed 32 | . 5 2 . 9 . . . 1 . 2 . . . 2 . . . 1 . 4 . 4 . 2 . . . . Catastrophic 7 | . . . . 2 . . . 1 . . . . . 1 . . . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 5 3 . 11 . . . . . 2 . . . 2 . . . . . 1 . . . 1 . . . . Terminals 54 | . 11 5 . 15 . . . 1 . 4 . . . 2 . . . . . 8 . 6 . 2 . . . . Fabricators 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 14 | . 2 1 . 4 . . . . . 2 . . . . . . . . . 3 . 2 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 12 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 11 | . 4 2 . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Terminals 11 | . 4 2 . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Track 5 | . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 . 7 . 1 . 1 . 2 . . . 1 . 1 . 2 . 4 . 2 . 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Used RIF Installer 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 314 | . . . . . . . . 1 5 8 8 11 16 3 14 . 21 7 16 28 19 14 13 24 16 7 23 60 Non-combat 53 | . . . . . . . . 1 . 5 . 6 . 2 . . . 6 . 15 . 3 . 7 . 2 . 6 Combat 261 | . . . . . . . . . 5 3 8 5 16 1 14 . 21 1 16 13 19 11 13 17 16 5 23 54 Autooverrided 60 | . . . . . . . . . . . . . . 1 . . 4 . 4 1 4 3 2 3 5 . 12 21 Robot Hacks Applied 313 | . . . . . . . . 2 7 10 9 12 17 3 15 . 22 9 12 35 17 25 12 30 11 9 11 45 parse_system 17 | . . . . . . . . . . . . . . . . . 4 . 1 3 . . 2 2 . . . 5 no_distress 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . generate_echo 6 | . . . . . . . . 1 . 1 . . . 1 . . . 1 . 2 . . . . . . . . map_walls 11 | . . . . . . . . 1 . 1 . 2 . 1 . . . 1 . 2 . . . . . . . 3 drop_inventory 9 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 . 2 . . . 2 purge_threat 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 3 . 1 . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . block_reporting 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . summon_haulers 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . map_route 10 | . . . . . . . . . . 2 . 1 . . . . . 1 . 2 . 1 . 2 . 1 . . mark_security 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . relay_feed 8 | . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . 1 . 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . report_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . report_analyses 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . find_garrison 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . link_fov 5 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 . 1 . . . . . . scatter_targeting 5 | . . . . . . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . . link_complan 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . broadcast_data 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . disrupt_area 11 | . . . . . . . . . . . . . 4 . 2 . 2 . . 1 2 . . . . . . . spike_heat 8 | . . . . . . . . . . . 1 2 . . 1 . 2 . 2 . . . . . . . . . overload_power 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 17 | . . . . . . . . . 1 . 3 . 2 . 1 . 7 . 2 . . . . . . 1 . . streamctrl_high 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . formatsys_low 13 | . . . . . . . . . . . . . . . . . . . . 5 . 3 . 4 . . . 1 formatsys_high 148 | . . . . . . . . . . 1 4 3 9 . 8 . 6 1 7 10 14 4 10 11 11 4 11 34 Relay Couplers Released 130 | . . . . . 9 . 5 . 8 . 8 . 13 . 10 . 16 . 12 . 17 . 13 . 11 . 8 . Machine Destruction 130 | . . . . . 9 . 5 . 8 . 8 . 13 . 10 . 16 . 12 . 17 . 13 . 11 . 8 . Attached 42 | . . . . . . . . 2 3 1 3 2 2 1 2 . 5 . 4 4 2 1 1 2 1 . 4 2 Crosswired 23 | . . . . . . . . . . . . . . . . . . . . . 9 . 9 . 4 . 1 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 15 | . . . . . . . . . . . . . . . . . . 3 2 4 . 1 . . . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Total Allies 258 | . . . 3 . . . . . 4 1 7 3 11 1 9 . 17 1 13 15 18 10 12 18 17 5 28 65 Largest Group 25 | . . . 3 2 . . . . 2 1 2 4 4 2 6 3 5 3 5 6 7 11 9 13 15 16 24 25 Highest-Rated Group 1532 | . . . 80 62 . . . . 32 29 40 110 226 105 315 147 241 130 213 308 428 650 532 757 889 1009 1527 1532 Highest-Rated Ally 222 | . . . 31 31 . . . . 16 29 32 41 81 56 58 56 64 64 64 64 69 69 69 69 69 69 222 69 Total Orders 7 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . 1 STAY 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . AID 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Ally Attacks 1377 | . . . . 13 . . . . 11 . 9 10 76 9 46 . 46 34 31 65 37 119 63 159 97 42 190 320 Total Damage 45564 | . . . . 125 . . . . 111 . 139 334 1495 278 1590 . 1307 1770 953 2025 846 3936 2163 5215 3180 2107 7162 10828 Kills 215 | . . . . 3 . . . . 2 . 1 2 13 1 7 . 6 8 2 8 5 23 8 19 18 8 39 42 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Turns Passed 20443 | 44 241 153 350 1199 399 32 378 190 505 727 970 701 1110 380 884 25 1249 1252 1295 1329 1393 583 1276 845 1118 154 520 1141 Spaces Moved 10740 | 37 190 79 295 676 212 22 167 132 311 386 387 376 598 203 455 12 600 544 509 676 773 353 757 462 617 82 283 546 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10738 | 36 190 79 295 676 212 22 167 132 311 386 387 376 598 203 455 12 600 544 509 676 773 353 757 462 617 82 283 545 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 125 145 135 135 130 150 150 150 150 150 150 170 160 160 160 140 140 140 150 150 160 160 160 150 Average Speed 152 | 88 102 109 105 116 132 145 141 135 131 150 216 151 150 150 150 170 174 172 191 146 142 140 150 154 160 160 160 168 Slowest Speed 4150 | 90 110 110 115 125 145 145 145 135 135 150 240 230 150 150 150 170 260 290 240 170 150 140 210 230 160 160 160 4150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 38 12 75 70 48 5 43 5 49 13 64 12 79 6 66 1 77 13 72 24 74 31 93 32 86 5 56 20 Regions Visited 28 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 37 | . . 5 . . . . . . . 2 . . . . . . . 3 1 25 1 . . . . . . . Terrain Destroyed 897 | . 12 20 28 28 9 . . . . 7 2 5 2 . . . . 14 69 52 5 . 77 . 57 . 77 433 Melee 15 | . . . . . . . . . . 2 . . . . . . . 3 1 8 1 . . . . . . . Projectile 31 | . . . . . . . . . . . 2 2 . . . . . 11 2 6 4 . . . 1 . . 3 AOE 851 | . 12 20 28 28 9 . . . . 5 . 3 2 . . . . . 66 38 . . 77 . 56 . 77 430 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Qua Gar Sec Gar Acc Gar Acc Total 13945 | 44 225 115 319 941 288 22 248 143 390 485 487 473 770 249 636 16 765 775 759 952 1002 427 890 578 743 104 348 751 Wait 743 | . 18 10 9 112 1 . 4 . 32 13 8 7 3 6 76 1 10 126 48 99 33 12 14 34 29 11 13 14 Move 10722 | 36 189 78 294 676 211 22 166 132 310 386 386 375 597 202 454 12 599 544 508 676 772 353 756 462 616 82 282 546 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 269 | 1 3 2 . 24 13 . 3 4 4 15 10 13 16 5 10 . 17 16 21 15 23 6 17 4 14 . 6 7 Fast Attach 58 | 6 2 1 1 10 . . 2 . . 1 2 3 . 1 5 . 5 . 2 4 2 . 1 5 1 . . 4 Attach 142 | . . . . 6 2 . . 2 . 4 6 8 6 3 . 3 20 8 18 6 7 2 4 6 2 1 5 23 Detach 62 | . 1 . 1 7 1 . . . . 1 2 4 1 1 5 . 8 2 7 2 3 . 4 5 1 . 1 5 Swap 201 | 1 2 6 4 10 14 . 3 1 8 11 6 4 6 5 4 . 6 17 16 27 22 2 2 8 1 . 1 14 Drop 151 | . 2 1 1 18 6 . 5 2 3 5 4 11 7 4 9 . 1 2 8 21 17 6 4 4 5 . 1 4 Fire 1010 | . 8 17 9 78 22 . 32 2 13 34 39 48 54 18 25 . 52 50 53 92 64 46 29 47 22 10 15 131 Melee 62 | . . . . . 1 . 1 . 4 7 . . . 4 8 . . 10 14 9 4 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 505 | . . . . . 16 . 32 . 16 8 24 . 80 . 40 . 47 . 59 . 55 . 59 . 48 . 21 . Rewire 18 | . . . . . 1 . . . . . . . . . . . . . 5 1 . . . 3 4 . 3 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [Tes] / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Qua x3) -2/Quarantine (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Sec x3) -2/Section 7 -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 432 | -9/Materials | Discovered new exit (range 7) 439 | -9/Materials | Entered Mines 508 | -9/Mines | Learned location of Storage (-9) 645 | -9/Mines | Found a hidden stash of uninstalled traps 771 | -9/Mines | Discovered new exit (range 9) 773 | -9/Mines | Received a Mining Laser from a helpful Derelict 789 | -9/Mines | Entered Materials 789 | -8/Materials | Accompanied by 2 allies 789 | -8/Materials | Evolved 2 slots: Utility x2 794 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1069 | -8/Materials | Build established: Hauler-Mutant 1312 | -8/Materials | Lost 3 parts (1n1u1w) 1369 | -8/Materials | Discovered new exit (range 9) 1602 | -8/Materials | Discovered new exit (range 14) 1673 | -8/Materials | Build established: Scavenger-Mutant 1691 | -8/Materials | Destroyed 8 combat bots 1728 | -8/Materials | Discovered new exit (range 9) 1988 | -8/Materials | Identified exit to Garrison 1988 | -8/Materials | Entered Garrison 2010 | -8/Garrison | Build established: Hauler-Mutant 2056 | -8/Garrison | Triggered checkpoint 2139 | -8/Garrison | Triggered checkpoint 2177 | -8/Garrison | Garrison Relay disabled 2214 | -8/Garrison | Triggered checkpoint 2301 | -8/Garrison | Garrison Relay disabled 2359 | -8/Garrison | Discovered new exit (range 10) 2366 | -8/Garrison | Triggered checkpoint 2381 | -8/Garrison | Installed Relay Interface Framework 2387 | -8/Garrison | Entered Materials 2419 | -8/Materials | Identified exit to Garrison 2419 | -8/Materials | Entered Garrison 2522 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Garrison Relay disabled 2664 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Discovered new exit (range 14) 2792 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 2797 | -8/Garrison | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Utility x2 2987 | -7/Factory | Identified exit to Garrison 2987 | -7/Factory | Entered Garrison 2994 | -7/Garrison | Expanded RIF knowledge: Hotswap 3062 | -7/Garrison | Triggered checkpoint 3100 | -7/Garrison | Garrison Relay disabled 3168 | -7/Garrison | Triggered checkpoint 3174 | -7/Garrison | Build established: Bothacker-Mutant 3296 | -7/Garrison | Triggered checkpoint 3347 | -7/Garrison | Garrison Relay disabled 3386 | -7/Garrison | Discovered new exit (range 9) 3492 | -7/Garrison | Entered Factory 3492 | -6/Factory | Evolved 2 slots: Utility x2 4219 | -6/Factory | Identified exit to Garrison 4219 | -6/Factory | Entered Garrison 4312 | -6/Garrison | Lost 4 parts (2n2u) 4331 | -6/Garrison | Garrison Relay disabled 4384 | -6/Garrison | Triggered checkpoint 4393 | -6/Garrison | Triggered checkpoint 4541 | -6/Garrison | Discovered new exit (range 10) 4850 | -6/Garrison | Discovered new exit (range 12) 4889 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 4964 | -6/Garrison | Triggered checkpoint 5039 | -6/Garrison | Garrison Relay disabled 5187 | -6/Garrison | Build established: Botlord-Mutant 5189 | -6/Garrison | Entered Factory 5189 | -5/Factory | Accompanied by 2 allies 5189 | -5/Factory | Evolved 2 slots: Utility x2 5234 | -5/Factory | Discovered new exit (range 69) 5683 | -5/Factory | Found Prototype Processor 5683 | -5/Factory | Identified Exp. Targeting Computer 5685 | -5/Factory | Found Exp. Targeting Computer 5828 | -5/Factory | Lost 3 parts (1p1n1u) 5868 | -5/Factory | Identified exit to Garrison 5890 | -5/Factory | Entered Garrison 5890 | -5/Garrison | Accompanied by 2 allies 5922 | -5/Garrison | Triggered checkpoint 5952 | -5/Garrison | Garrison Relay disabled 6044 | -5/Garrison | Spotted B-75 Beast 6046 | -5/Garrison | Triggered checkpoint 6064 | -5/Garrison | Triggered checkpoint 6067 | -5/Garrison | Assimilated Beast 6a with formatsys_high 6069 | -5/Garrison | Triggered checkpoint 6100 | -5/Garrison | Triggered checkpoint 6217 | -5/Garrison | Discovered new exit (range 14) 6298 | -5/Garrison | Triggered checkpoint 6346 | -5/Garrison | Garrison Relay disabled 6547 | -5/Garrison | Discovered new exit (range 14) 6742 | -5/Garrison | Triggered checkpoint 6758 | -5/Garrison | Discovered new exit (range 12) 6798 | -5/Garrison | Expanded RIF knowledge: Autooverride 6892 | -5/Garrison | Triggered checkpoint 6914 | -5/Garrison | Garrison Relay disabled 7000 | -5/Garrison | Entered Factory 7000 | -4/Factory | Accompanied by 1 ally 7000 | -4/Factory | Evolved 2 slots: Utility x2 7047 | -4/Factory | Build established: Hauler-Mutant 7373 | -4/Factory | Identified exit to Garrison 7380 | -4/Factory | Entered Garrison 7470 | -4/Garrison | Triggered checkpoint 7494 | -4/Garrison | Garrison Relay disabled 7523 | -4/Garrison | Build established: Botlord-Mutant 7554 | -4/Garrison | Triggered checkpoint 7566 | -4/Garrison | Triggered checkpoint 7699 | -4/Garrison | Found Antimissile System 7732 | -4/Garrison | Triggered checkpoint 7847 | -4/Garrison | Discovered new exit (range 9) 7935 | -4/Garrison | Spotted B-86 Titan 8046 | -4/Garrison | Triggered checkpoint 8094 | -4/Garrison | Triggered checkpoint 8124 | -4/Garrison | Garrison Relay disabled 8196 | -4/Garrison | Discovered new exit (range 10) 8219 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 8264 | -4/Garrison | Entered Research 8264 | -3/Research | Accompanied by 3 allies 8264 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8289 | -3/Research | Identified exit to Garrison 8289 | -3/Research | Entered Garrison 8289 | -3/Garrison | Accompanied by 3 allies 8326 | -3/Garrison | Triggered checkpoint 8356 | -3/Garrison | Garrison Relay disabled 8410 | -3/Garrison | Spotted B-86 Titan 8414 | -3/Garrison | Triggered checkpoint 8417 | -3/Garrison | Triggered checkpoint 8430 | -3/Garrison | Triggered checkpoint 8501 | -3/Garrison | Lost 7 parts (2p1n2u2w) 8559 | -3/Garrison | Lost 5 parts (2p1n1u1w) 8784 | -3/Garrison | Garrison Relay disabled 8810 | -3/Garrison | Triggered checkpoint 8856 | -3/Garrison | Discovered new exit (range 10) 9006 | -3/Garrison | Discovered new exit (range 14) 9176 | -3/Garrison | Discovered new exit (range 8) 9198 | -3/Garrison | Expanded RIF knowledge: Autooverride 9256 | -3/Garrison | Triggered checkpoint 9286 | -3/Garrison | Garrison Relay disabled 9444 | -3/Garrison | Triggered checkpoint 9482 | -3/Garrison | Garrison Relay disabled 9538 | -3/Garrison | Entered Research 9538 | -3/Research | Accompanied by 3 allies 9644 | -3/Research | Lost 3 parts (1n1u1w) 9836 | -3/Research | Found Antimissile System 10630 | -3/Research | Discovered new exit (range 62) 10744 | -3/Research | Spotted B-86 Titan 10790 | -3/Research | Identified exit to Garrison 10790 | -3/Research | Entered Garrison 10802 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 10820 | -3/Garrison | Lost 7 parts (1p3n2u1w) 11072 | -3/Garrison | Triggered checkpoint 11099 | -3/Garrison | Garrison Relay disabled 11283 | -3/Garrison | Triggered checkpoint 11291 | -3/Garrison | Triggered checkpoint 11406 | -3/Garrison | Triggered checkpoint 11452 | -3/Garrison | Garrison Relay disabled 11507 | -3/Garrison | Discovered new exit (range 10) 11605 | -3/Garrison | Triggered checkpoint 11667 | -3/Garrison | Lost 4 parts (1n1u2w) 11684 | -3/Garrison | Triggered checkpoint 11746 | -3/Garrison | Discovered new exit (range 12) 11856 | -3/Garrison | Triggered checkpoint 11890 | -3/Garrison | Garrison Relay disabled 12085 | -3/Garrison | Entered Research 12085 | -2/Research | Accompanied by 1 ally 12085 | -2/Research | Evolved 2 slots: Utility x2 12684 | -2/Research | Discovered new exit (range 15) 12935 | -2/Research | P-80 Master assimilated allied Administrator 9a 12971 | -2/Research | P-80 Master assimilated allied Warden 9b 13347 | -2/Research | Spotted B-90 Cyclops 13353 | -2/Research | Spotted B-90 Cyclops 13414 | -2/Research | Identified exit to Garrison 13414 | -2/Research | Entered Garrison 13442 | -2/Garrison | Triggered checkpoint 13531 | -2/Garrison | Garrison Relay disabled 13852 | -2/Garrison | Triggered checkpoint 14006 | -2/Garrison | Triggered checkpoint 14047 | -2/Garrison | Garrison Relay disabled 14159 | -2/Garrison | Discovered new exit (range 14) 14216 | -2/Garrison | Expanded RIF knowledge: Crosswire 14296 | -2/Garrison | Triggered checkpoint 14342 | -2/Garrison | Triggered checkpoint 14409 | -2/Garrison | Discovered new exit (range 13) 14436 | -2/Garrison | Triggered checkpoint 14477 | -2/Garrison | Garrison Relay disabled 14673 | -2/Garrison | Discovered new exit (range 13) 14712 | -2/Garrison | Triggered checkpoint 14724 | -2/Garrison | Garrison Relay disabled 14807 | -2/Garrison | Entered Quarantine 14807 | -2/Quarantine | Accompanied by 6 allies 15021 | -2/Quarantine | Found Stasis Generator 15132 | -2/Quarantine | Spotted Alpha 7 15142 | -2/Quarantine | Discovered new exit (range 11) 15179 | -2/Quarantine | Found Sigix Terminator 15209 | -2/Quarantine | Allies destroyed Alpha 7 15256 | -2/Quarantine | P-80 Master assimilated allied Terminator 9d 15277 | -2/Quarantine | Found Phase Armor 15307 | -2/Quarantine | First assault squad dispatched 15366 | -2/Quarantine | Found Core Cannon 15390 | -2/Quarantine | Identified exit to Garrison 15390 | -2/Quarantine | Entered Garrison 15414 | -2/Garrison | Triggered checkpoint 15435 | -2/Garrison | Garrison Relay disabled 15516 | -2/Garrison | Triggered checkpoint 15518 | -2/Garrison | Triggered checkpoint 15530 | -2/Garrison | Triggered checkpoint 15544 | -2/Garrison | Triggered checkpoint 15615 | -2/Garrison | Discovered new exit (range 15) 15850 | -2/Garrison | Triggered checkpoint 15864 | -2/Garrison | Garrison Relay disabled 16077 | -2/Garrison | Phase Generator disabled 16208 | -2/Garrison | Triggered checkpoint 16253 | -2/Garrison | Garrison Relay disabled 16338 | -2/Garrison | Discovered new exit (range 15) 16369 | -2/Garrison | Expanded RIF knowledge: Command Fork 16609 | -2/Garrison | Discovered new exit (range 11) 16666 | -2/Garrison | Entered Section 7 16666 | -2/Section 7 | Accompanied by 5 allies 16967 | -2/Section 7 | Found Integrated Reactor 16967 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17012 | -2/Section 7 | Found Integrated Reactor 17012 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17042 | -2/Section 7 | P-80 Master assimilated allied Expert 9c 17183 | -2/Section 7 | Spotted B-90 Cyclops 17204 | -2/Section 7 | Allies destroyed B-90 Cyclops 17249 | -2/Section 7 | Found Integrated Reactor 17249 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17423 | -2/Section 7 | Garrison activated, responded to threat 17446 | -2/Section 7 | Spotted Alpha 7 17448 | -2/Section 7 | Spotted Alpha 7 17454 | -2/Section 7 | Allies destroyed Alpha 7 17475 | -2/Section 7 | Allies destroyed Alpha 7 17509 | -2/Section 7 | Identified exit to Garrison 17511 | -2/Section 7 | Entered Garrison 17511 | -2/Garrison | Accompanied by 7 allies 17542 | -2/Garrison | Triggered checkpoint 17607 | -2/Garrison | Garrison Relay disabled 17700 | -2/Garrison | Spotted B-90 Cyclops 17708 | -2/Garrison | Triggered checkpoint 17714 | -2/Garrison | Allies destroyed B-90 Cyclops 17714 | -2/Garrison | Triggered checkpoint 17728 | -2/Garrison | Triggered checkpoint 17769 | -2/Garrison | Triggered checkpoint 17840 | -2/Garrison | Discovered new exit (range 9) 17854 | -2/Garrison | Triggered checkpoint 17878 | -2/Garrison | Garrison Relay disabled 18080 | -2/Garrison | Triggered checkpoint 18146 | -2/Garrison | Discovered new exit (range 9) 18276 | -2/Garrison | Phase Generator disabled 18278 | -2/Garrison | Spotted B-90 Cyclops 18462 | -2/Garrison | Discovered new exit (range 5) 18479 | -2/Garrison | Expanded RIF knowledge: Command Fork 18512 | -2/Garrison | Triggered checkpoint 18549 | -2/Garrison | Garrison Relay disabled 18629 | -2/Garrison | Entered Access 18629 | -1/Access | Accompanied by 13 allies 18629 | -1/Access | Evolved 2 slots: Utility x2 18772 | -1/Access | Identified exit to Garrison 18783 | -1/Access | Entered Garrison 18783 | -1/Garrison | Accompanied by 14 allies 18816 | -1/Garrison | Triggered checkpoint 18860 | -1/Garrison | Garrison Relay disabled 18918 | -1/Garrison | Spotted B-99 Colossus 18920 | -1/Garrison | Assimilated Colossus 10a with formatsys_high 18924 | -1/Garrison | Triggered checkpoint 18928 | -1/Garrison | Triggered checkpoint 18930 | -1/Garrison | Triggered checkpoint 18958 | -1/Garrison | Triggered checkpoint 19040 | -1/Garrison | Phase Generator disabled 19055 | -1/Garrison | Discovered new exit (range 7) 19104 | -1/Garrison | Triggered checkpoint 19121 | -1/Garrison | Garrison Relay disabled 19259 | -1/Garrison | Discovered new exit (range 15) 19262 | -1/Garrison | High security lockdown imminent 19290 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 19303 | -1/Garrison | Entered Access 19303 | -1/Access | Accompanied by 18 allies 19506 | -1/Access | Garrison activated, responded to threat 19553 | -1/Access | First assault squad dispatched 19933 | -1/Access | High security lockdown imminent 20013 | -1/Access | High security lockdown engaged 20082 | -1/Access | Spotted Striker 20096 | -1/Access | Found Quantum Capacitor 20097 | -1/Access | Spotted Executioner 20098 | -1/Access | Spotted Executioner 20105 | -1/Access | Allies destroyed Striker 20107 | -1/Access | Allies destroyed Executioner 20146 | -1/Access | P-80 Master assimilated allied Enforcer 10r 20160 | -1/Access | Allies destroyed Executioner 20190 | -1/Access | Spotted B-99 Colossus 20191 | -1/Access | Spotted Executioner 20196 | -1/Access | Spotted Striker 20201 | -1/Access | Fired Sigix Terminator 20201 | -1/Access | Destroyed Executioner 20215 | -1/Access | Destroyed Striker 20236 | -1/Access | Destroyed 9 combat bots 20249 | -1/Access | Allies destroyed B-99 Colossus 20258 | -1/Access | Core integrity fell below 50% 20272 | -1/Access | Lost 10 parts (2p1n6u1w) 20274 | -1/Access | Spotted Investigator 20285 | -1/Access | Destroyed Investigator 20390 | -1/Access | P-80 Master assimilated allied Serf 10a 20397 | -1/Access | Spotted Executioner 20402 | -1/Access | Spotted Executioner 20406 | -1/Access | P-80 Master assimilated allied H-88 Terminator 20418 | -1/Access | Spotted Executioner 20427 | -1/Access | Spotted Executioner 20428 | -1/Access | Spotted Executioner 20429 | -1/Access | Spotted Executioner 20431 | -1/Access | P-80 Master assimilated allied Enforcer 10am 20438 | -1/Access | Core integrity fell below 20% 20443 | -1/Access | System corruption reached 10% 20444 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20440_ R-10 Processor collects Phase Gun. 20440_ K-01 Serf collects debris. 20441_ Penetrated by Slug. 20441_ Slug penetrates Executioner. 20441_ Penetrated by Slug. 20441_ Com. Wheel destroyed. 20441_ Slug penetrates Wall. 20441_ Hdn. Centrium Wheel destroyed. 20442_ Relay Coupler [Specialist] destroyed. 20442_ Penetrated by Slug. 20442_ Slug penetrates M-36 Artificer. 20442_ A-15 Conveyor destroyed. 20442_ K-01 Serf collects debris. 20443_ Penetrated by Slug. 20443_ Slug penetrates P-80 Master. 20443_ K-01 Serf collects debris. 20443_ R-10 Processor collects Com. Battery. 20443_ H-88 Terminator misfires. 20443_ K-01 Serf collects debris. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# ??????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????????###??????????????# #?????? | | ??????????????????# ?# ?????????????# #?????? | | ?????????????????#;!!## ?????######### #?????? | | ????????????????##!%%## ?????# = ## #?????? | | ???????????????## ;!k!# ???# ## #?????? | | ??????????????#? ; p;# ! ???# ## #?????? | | ??????? ???### # * ;; ????# ## #?????? | | ?????? ??# # !%p ; ?????# ## ####### | | ??????? ?# E ??????# # | | ?????? ? =;# ??????# # | | ######+""#"";;;;;;! E ;;##+##### # | | % % %= ## + | | = * em ## # | | %= !%*% ## # w | | ! /!!g/ ! ;# % # | | =%! [ @ ;#= ######## | | = !*!%! =#% #??????# k | | %%kE%=/=;#########?????# | | #####?############;;;R;%!%[!!!% " ####??# | | ??????????????## [[%*=%=h*=E % #### | | ????????????## =%*=%=*% %k # ## | | ? ???????????# ![k%]*=!!*= # # | | ??????????????# ; ==/%%!%[ # #### | | ????????????? # ; !*%=E%!%[ # " ### | | ????????????## k ; m%[!%!|=% # | | ?????????????# ;;;==[!%%!= # | | ???????######%; % *!E! # | | ???????# "";;;" ;! # | | ???????# =%= ; %#[ ;% [ # | | ???????# "!"" " #%* " |!* # | | ???????# ! # "! ! " !% | | ???????# " """"""!""""""" | | #####??# " " # | | ?#######"""" " " | | ?# # """"" " | | #=! + " [ " "" """"" | | ! #= # """"" | | # ## #" " | | # ## # "![ " | | #######=# " = " ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 75 Energy Capacity 1600 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 3 Armor Coverage 1425 Resistance: KI 20 Resistance: EM 20 Power Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 18 Particle Charging 20 Stasis Canceling 2 Offensive Hacking 10 Relay Coupler Types 196 Relay Coupler Value 9 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Terminator Integrated Reactor Stasis Generator Core Cannon Achievements -------------- Hard Hitter Pwned Torch Challenges ------------ None Game ------ Seed AdvancedReactionScanner Manual? 0 Play Time 04:23:26 Cumulative 227.0 hours Start 2020.09.21 @ 09:33:17 End 2020.09.21 @ 17:44:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1/0/0 Lore% 74 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 308c0100-aeac-48e6-99ec-cca20cb9edfd