Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.12 @ 19:35:16

Player: User15V

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (30)      150
Value Destroyed (743)      743
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1493

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     65/100
System Corruption          0%
Temperature                Warning (383)
Movement                   Rolling (120) Ox1
Location                   -9/Recycling

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
          Large Storage Unit
      Makeshift Thermal Plating
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
     Subdweller Beam Cannon
>               --- INVENTORY (15) ---
                Ion Engine
          Light Ion Engine
     Subdweller Power Source
         Spiked Treads
     Subdweller Monowheel
       Improved Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
     Subdweller Optics
      Makeshift Hacking Suite
     Subdweller Laser
     Subdweller Laser
                Battle Rifle
     Subdweller Machine Gun
     Subdweller Machine Gun

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
          Large Storage Unit
      Makeshift Thermal Plating
>               --- WEAPON -----------
     Subdweller Laser
     Subdweller Beam Cannon
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
          Light Ion Engine
     Subdweller Power Source
     Subdweller Monowheel
       Improved Heat Sink
                Disposable Heat Sink
  High-capacity Storage Unit
     Subdweller Optics
      Makeshift Hacking Suite
     Subdweller Beam Cannon
     Subdweller Machine Gun
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Protection               Makeshift Thermal Plating
Weapon                     Light Assault Rifle
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             22   | 3   5   14  .   
  Power                    3    | 1   .   2   .   
    Engine                 3    | 1   .   2   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | .   2   5   .   
    Treads                 .    | .   .   .   .   
    Leg                    3    | .   2   1   .   
    Wheel                  4    | .   .   4   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   2   1   .   
    Device                 .    | .   .   .   .   
    Storage                2    | 1   1   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   8    | 1   1   6   .   
    Energy Gun             1    | .   .   1   .   
    Energy Cannon          3    | .   .   3   .   
    Ballistic Gun          4    | 1   1   2   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   5   1   
  Power                    2    | .   .   1   1   
  Propulsion               3    | .   .   3   .   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      3    | .   .   3   1   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            10   | 2   7   13  15  
  Power                    3    | .   2   3   3   
  Propulsion               1    | 1   1   2   2   
  Utility                  3    | .   1   4   5   
  Weapon                   2    | .   1   2   5   
  Tool/Special             .    | .   .   .   .   
Unused Backups             17   | .   .   3   14  
  Power                    3    | .   .   .   3   
  Propulsion               3    | .   .   1   2   
  Utility                  6    | .   .   1   5   
  Weapon                   5    | .   .   1   4   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     96   | .   96  97  85  
  Engine                   13   | .   14  13  14  
  Leg                      19   | .   27  11  .   
  Wheel                    7    | .   .   13  14  
  Storage                  14   | .   14  14  14  
  Processor                9    | .   10  8   .   
  Protection               2    | .   .   5   14  
  Energy Gun               2    | .   .   5   .   
  Energy Cannon            4    | .   .   8   28  
  Ballistic Gun            20   | .   27  14  .   
Peak Build Rating          16   | 3   9   16  15  
  Average Rating           10   | 2   8   12  14  
  On Entrance              6    | .   3   9   15  
Naked Turns                .    | .   .   .   .   
Heaviest Build             45   | 12  28  45  45  
  Greatest Support         40   | 3   20  40  20  
  Greatest Overweight (x)  3    | 3   1   2   2   
  Average Overweight (x)   1    | 2   .   1   2   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 7   14  15  15  
  Most Carried             15   | 4   11  15  15  
  Average Carried          10   | 3   7   13  15  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 4   11  15  15  

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -9/Recycling

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           643  | 230 260 153 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            874  | .   278 596 .   
  Parts                    61   | .   18  43  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      18   | .   .   18  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  25   | .   8   17  .   
  Guns                     14   | .   8   6   .   
  Cannons                  11   | .   .   11  .   
Classes Destroyed          5    | .   3   2   .   
  Turret                   2    | .   .   2   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  12   | .   5   7   .   
  Grunt                    3    | .   3   .   .   
  Subdweller               10   | .   .   10  .   
Best Kill Streak           6    | .   3   6   .   
  Combat Bots Only         4    | .   3   4   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Sub  Rec  
Hostile Shots Fired        171  | .    47   106  18   
  Missed                   51   | .    10   38   3    
  Hits                     120  | .    37   68   15   
    Projectile             120  | .    37   68   15   
  Part Disruptions         1    | .    1    .    .    
Damage Taken               1223 | .    326  730  167  
  Core                     257  | .    46   180  31   
  Absorbed by Shields      .    | .    .    .    .    
  Ignored by Resistances   407  | .    102  249  56   
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              114  | .    53   55   6    
  Largest                  2    | .    2    2    2    
  Hottest                  160  | .    40   160  160  
Shots Fired                214  | .    104  98   12   
  Gun                      154  | .    104  50   .    
  Cannon                   60   | .    .    48   12   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  136  | .    104  32   .    
  Thermal                  78   | .    .    66   12   
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         30   | .    11   30   21   
  Robot Miss Streak        3    | .    3    1    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           150  | .    69   71   10   
  Core Hits                50   | .    21   28   1    
  Critical Kills           1    | .    .    1    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    .    1    .    
    Meltdown               1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2310 | .    705  1336 269  
  Guns                     1136 | .    705  431  .    
  Cannons                  1174 | .    .    905  269  
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  927  | .    705  222  .    
  Thermal                  1383 | .    .    1114 269  
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            23   | .    .    21   2    
  Projectiles              23   | .    .    21   2    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        383  | .    12   291  383  
  Average Temperature      64   | .    7    54   168  
  Received Heat Transfer   408  | .    126  264  18   
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    1    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             3    | .    .    3    .    
  Heat Transferred         1866 | .    .    1496 370  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             60   | .   60  .   55  
  Initial                  55   | .   .   .   55  
  Average                  7    | .   6   .   47  
Influence Increases        497  | .   260 235 2   
  Destroy 0b10 Robot/C     340  | .   160 180 .   
  Destroy 0b10 Robot/NC    15   | .   15  .   .   
  Destroy Leader           56   | .   46  10  .   
  Successful Hack          24   | .   24  .   .   
  Destroy Structure        2    | .   .   .   2   
  Lose Combat Pursuer      60   | .   15  45  .   
Influence Decreases        470  | .   260 100 110 
  Entered New Map          80   | .   .   .   80  
  Time Decay               340  | .   220 100 20  
  Lost Part                10   | .   .   .   10  
  Purge Threat             40   | .   40  .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              46   | .   22  22  2   
  Peak Tracking Total      6    | .   4   6   2   
  Tactical Retreats        3    | .   1   2   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          2    | .   .   2   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          10   | .   10  .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                15   | .   15  .   .   
  Successful               9    | .   9   .   .   
  Failed                   6    | .   6   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   10   | .   10  .   .   
  Terminals                12   | .   12  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   3   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Unreport Threat          1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   5   .   .   
  Terminals                5    | .   5   .   .   
    Skim                   5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   4   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11  -10  -10  -9   
-------                    Run  | Yrd  Mat  Sub  Rec  
Active Infowar (turns)     2152 | .    1156 996  .    
  Optics                   2152 | .    1156 996  .    
Robot Analysis Total       .    | .    .    .    .    
Derelict Logs Recovered    1    | .    .    1    .    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Sub  Rec  
Turns Passed               3154 | 67   1458 1584 45   
Spaces Moved               1697 | 34   704  937  22   
  Core                     34   | 34   .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1011 | .    704  307  .    
  Wheels                   652  | .    .    630  22   
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  110  130  
  Average Speed            159  | 173  180  143  130  
  Slowest Speed            200  | 200  190  190  130  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       42   | 3    95   61   9    
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             3    | .    .    3    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          6    | .    .    4    2    
  Melee                    .    | .    .    .    .    
  Projectile               6    | .    .    4    2    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      1953 | 43   799  1083 28   
  Wait                     71   | .    25   46   .    
  Move                     1694 | 33   703  936  22   
  Hop                      .    | .    .    .    .    
  Pick Up                  39   | 7    12   20   .    
  Fast Attach              .    | .    .    .    .    
  Attach                   16   | 3    5    8    .    
  Detach                   .    | .    .    .    .    
  Swap                     6    | .    .    6    .    
  Drop                     13   | .    1    12   .    
  Fire                     114  | .    53   55   6    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])
-9/Recycling (discovered 1 exit: Fac)

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   12 | -11/Scrapyard | Discovered new exit (range 16)
   68 | -11/Scrapyard | Entered Materials
  193 | -10/Materials | Discovered new exit (range 13)
  310 | -10/Materials | Build established: Mutant
  695 | -10/Materials | Discovered new exit (range 16)
 1013 | -10/Materials | Discovered new exit (range 8)
 1176 | -10/Materials | Learned 2 Mines zone layouts
 1233 | -10/Materials | Learned Storage stockpile data
 1330 | -10/Materials | Discovered new exit (range 6)
 1337 | -10/Materials | Discovered new exit (range 10)
 1357 | -10/Materials | Learned location of 1 exit from Recycling
 1526 | -10/Materials | Entered Subcaves
 2060 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2234 | -10/Subcaves  | Lost 3 parts (1p2n)
 2241 | -10/Subcaves  | Discovered new exit (range 8)
 2475 | -10/Subcaves  | Core integrity fell below 50%
 2514 | -10/Subcaves  | Build established: Scavenger-Mutant
 2592 | -10/Subcaves  | Learned location of Zion (-7)
 2592 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2635 | -10/Subcaves  | Discovered new exit (range 5)
 2720 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2726 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2858 | -10/Subcaves  | Disturbed a concealed Subdweller
 3058 | -10/Subcaves  | Core integrity fell below 20%
 3091 | -10/Subcaves  | Discovered new exit (range 15)
 3110 | -10/Subcaves  | Entered Recycling
 3111 | -9/Recycling  | Identified exit to Factory
 3155 | -9/Recycling  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
03079_ Autobeam Turret suffers critical hit
  (Meltdown).
03079_ Machine disabled.
03080_ Flight Unit fries itself beyond repair.
  <x2>
03084_ Lgt. Ion Engine fries itself beyond
  repair.
03088_ Destroyed Autobeam.
03088_ Autobeam Turret destroyed.
03088_ Machine disabled.
03091_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
Loading 1 Recycling exit...
03129_ Y-45 Defender springs to life.
03130_ H-55 Commando springs to life.
03132_ Destroyed Lgt. Armor Plating.
03145_ Destroyed Beam Rifle.
03149_ Penetrated by Slug. <x2>
03152_ Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
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| ????????????#   !    #???????????????????????????? |
| ????????????#        #???????????????????????????? |
| ????????????#     !  #???????????????????????????? |
| ????????????#        #???????????????????????????? |
| ????????????#    [   #???????????????????????????? |
| ????????????#  [     #???????????????????????????? |
| ?????????????        #???????????????????????????? |
| ???????????????!    ?????????????????????????????? |
| ???????#"Y"######+##;#############???????????????? |
| ???                Y     @       #???????????????? |
| ???                h             #???????????????? |
| ???                              #???????????????? |
| ????###+#######;##################???????????????? |
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             100
Resistance: KI             20
Resistance: TH             30
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReactiveSurgeDetonator
  Manual?         0
Play Time         00:16:56
  Cumulative      339.2 hours
  Start           2025.05.12 @ 19:15:50
  End             2025.05.12 @ 19:35:16
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          194
  Rogue           104
  Adventurer      90
  Explorer        0
Win Type          -
  Total           21
  Types           13/3/0/4/0/0/0/0/0/1
Lore%             76
Gallery%          82
Achievement%      75
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2427b67d-56be-4410-9511-f33d007c7c23