Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 17:08:46 Player: TheTravelingGuy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3310) 3310 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 7780 Bonus ------- Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 78/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Armored Leg Advanced Weight Redist. System Transmission Jammer Hardened Heavy Armor Plating System Restoration Module [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Field Lobotomy Kit Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . 3 . 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 131 | 5 17 . 4 . 55 11 33 6 Power 22 | 1 2 . . . 11 1 3 4 Engine 15 | 1 1 . . . 9 . 3 1 Core 6 | . 1 . . . 2 1 . 2 Reactor 1 | . . . . . . . . 1 Propulsion 30 | 2 4 . . . 14 3 6 1 Treads 21 | 2 2 . . . 11 3 3 . Leg 4 | . . . . . . . 3 1 Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 3 . . . Utility 44 | 1 4 . 2 . 18 5 13 1 Device 25 | . 2 . 2 . 10 2 8 1 Storage 5 | 1 2 . . . 1 1 . . Processor 6 | . . . . . 1 1 4 . Hackware . | . . . . . . . . . Protection 8 | . . . . . 6 1 1 . Artifact . | . . . . . . . . . Weapon 35 | 1 7 . 2 . 12 2 11 . Energy Gun 17 | . . . . . 8 2 7 . Energy Cannon 15 | . 7 . 1 . 4 . 3 . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 6 . 1 . Parts Lost 20 | . 2 . . . 6 1 1 10 Power 5 | . . . . . 3 . . 2 Propulsion 4 | . 1 . . . 1 . . 2 Utility 9 | . . . . . 2 1 1 5 Weapon 2 | . 1 . . . . . . 1 Highest Loss Streak 5 | . 1 . . . 4 1 1 5 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 96 | . 95 100 99 100 97 99 95 52 Engine 8 | . 3 . . . 14 7 10 3 Core 5 | . 10 14 14 14 2 7 2 3 Treads 17 | . 12 28 28 28 17 23 16 . Leg 1 | . . . . . . . 3 6 Wheel 2 | . 13 . . . . . . . Device 16 | . 13 14 14 14 26 18 10 8 Storage 8 | . 14 14 14 14 8 7 6 2 Processor 6 | . . . . . 2 3 15 20 Protection 4 | . . . . . 6 7 5 1 Energy Gun 11 | . . . . . 10 23 17 . Energy Cannon 9 | . 25 28 27 28 6 . 3 . Peak Build Rating 63 | 5 11 11 22 12 35 47 63 58 Average Rating 34 | 2 9 11 11 12 25 44 55 40 On Entrance 20 | . 5 11 11 12 12 31 47 58 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 11 52 22 22 22 46 54 80 60 Greatest Support 77 | 40 40 40 40 40 40 77 68 62 Greatest Overweight (x) 7 | . 5 . . . 7 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 15 15 15 Average Capacity 11 | 7 8 10 10 10 9 14 15 8 Most Carried 15 | 5 8 8 10 9 10 15 15 15 Average Carried 10 | 3 6 8 8 9 8 13 12 7 Final Capacity 15 | 8 10 10 10 10 10 15 15 5 Final Carried 15 | 3 8 8 9 9 8 14 15 3 Class Distribution -------------------- 23% | Scavenger-Mutant 22% | Scavenger-Skirmisher 21% | Mutant 15% | Skirmisher 7% | Gladiator 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Gladiator | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Matter Collected 1764 | 216 204 . . 40 525 95 684 . Remotely . | . . . . . . . . . Salvage Created 4436 | . 1000 . . 165 1667 320 1284 . Parts 207 | . 46 . . 11 71 17 62 . Haulers Intercepted 9 | . 2 . . . 5 1 1 . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 69 | . 13 . . 6 27 4 19 . Melee 4 | . . . . . . . 4 . Guns 32 | . . . . . 18 4 10 . Cannons 31 | . 13 . . 6 9 . 3 . Classes Destroyed 14 | . 5 . . 1 2 2 4 . Worker 2 | . . . . . . 1 1 . Builder 2 | . . . . . . . 2 . Hauler 9 | . 2 . . . 5 1 1 . Recycler 8 | . 3 . . . 4 . 1 . Operator 4 | . 2 . . . . 1 1 . Watcher 7 | . 3 . . . 3 . 1 . Swarmer 12 | . . . . 3 6 . 3 . Saboteur 1 | . . . . . . . 1 . Grunt 34 | . 13 . . 3 15 . 3 . Brawler 1 | . . . . . . . 1 . Duelist 4 | . . . . . . . 4 . Sentry 7 | . . . . . 5 2 . . Hunter 3 | . . . . . 1 . 2 . Programmer 8 | . . . . . . 2 6 . Best Kill Streak 7 | . 4 . . 3 5 2 7 . Combat Bots Only 6 | . 2 . . 3 5 1 6 . Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 407 | . 66 . . 40 138 74 76 13 Missed 103 | . 17 . . 10 33 27 16 . Damage Taken 5005 | . 628 . . 257 1539 450 1508 623 Core 1170 | . 66 . . 32 163 29 558 322 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 269 | . 166 . . . 103 . . . Core Remaining (%) 81 | 100 . . . 60 70 95 . . Volleys Fired 253 | . 77 . . 15 109 18 34 . Largest 4 | . 2 . . 2 2 3 4 . Hottest 295 | . 120 . . 120 123 177 295 . Shots Fired 563 | . 133 . . 30 218 56 126 . Gun 289 | . . . . . 132 56 101 . Cannon 274 | . 133 . . 30 86 . 25 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 563 | . 133 . . 30 218 56 126 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 8 . . 7 13 9 9 . Robot Miss Streak 10 | . 5 . . 2 7 2 10 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 350 | . 70 . . 19 138 36 80 7 Core Hits 156 | . 24 . . 6 62 15 48 1 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 1 . . . 5 2 6 . Burn 13 | . . . . . 5 2 6 . Meltdown 1 | . 1 . . . . . . . Melee Attacks 14 | . . . . . . . 7 7 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . 7 7 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7589 | . 1292 . . 332 2666 780 2327 192 Guns 3841 | . . . . . 1678 755 1408 . Cannons 3059 | . 1292 . . 332 988 . 447 . Explosions 25 | . . . . . . 25 . . Melee 664 | . . . . . . . 472 192 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 6900 | . 1292 . . 332 2666 755 1855 . Explosive . | . . . . . . . . . Electromagnetic 25 | . . . . . . 25 . . Impact . | . . . . . . . . . Slashing 664 | . . . . . . . 472 192 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 18 Average Corruption 2 | . . . . . . 1 1 10 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . 9 30 5 Message Errors 10 | . . . . . . . 10 . Matter Fused 10 | . . . . . . 3 5 2 Heat Flow Errors 6 | . . . . . . 1 4 1 Energy Discharges 3 | . . . . . . . 3 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 2 6 2 Data Loss (major) 1 | . . . . . . 1 . . Misfires 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 183 | . 27 . . . 64 . 92 . Projectiles 91 | . 27 . . . 64 . . . Explosions . | . . . . . . . . . Melee 92 | . . . . . . . 92 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 . . Shots 3 | . . . . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1060 | . 396 . . 216 360 215 1060 206 Average Temperature 137 | . 87 . . 97 51 55 270 116 Received Heat Transfer 1260 | . 408 . . 42 666 96 48 . Effects 47 | . 1 . . . . . 46 . Shutdowns 14 | . . . . . . . 14 . Energy Bleed 3 | . . . . . . . 3 . Interference 5 | . . . . . . . 5 . Matter Decay 8 | . . . . . . . 8 . Short Circuit 5 | . . . . . . . 5 . Damage (minor) 2 | . 1 . . . . . 1 . Damage (major) 6 | . . . . . . . 6 . Damage (core) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . 1 . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 36 | . 5 . . 2 11 5 13 . Heat Transferred 14065 | . 2738 . . 703 5624 1480 3520 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Peak Influence 391 | . 240 . . 200 391 131 243 85 Initial 93 | . . . . . 78 93 . 85 Average 79 | . 65 . . 117 107 53 88 31 Maximum Alert Level 1 | . 1 . . 1 1 . 1 . Low Security (%) 88 | 100 98 100 . 83 84 100 79 100 Level 1 11 | . 1 . . 16 15 . 20 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . 3 . . 1 15 7 8 . Investigation 11 | . 2 . . 1 6 2 . . Extermination 8 | . . . . . . 3 5 . Reinforcement 9 | . 1 . . . 3 2 3 . Assault . | . . . . . . . . . Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Distress Signals 4 | . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 21 . . 6 37 5 26 4 Peak Tracking Total 6 | . 5 . . 3 6 1 3 4 Tactical Retreats 3 | . . . . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Traps Triggered 7 | . 2 . . . 3 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Disabled 13 | . 3 . . 3 4 3 . . Max in Single Turn 3 | . 1 . . 1 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Machines Accessed 24 | . 5 . . 1 9 5 4 . Terminals 17 | . 3 . . 1 7 3 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 4 | . 1 . . . 1 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 21 . . 4 31 11 5 . Successful 40 | . 13 . . . 17 6 4 . Failed 32 | . 8 . . 4 14 5 1 . Catastrophic 9 | . 1 . . 1 5 1 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 8 . 1 4 12 3 2 . Terminals 47 | . 11 . . 4 21 8 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations 15 | . 7 . . . 8 . . . Recycling Units 8 | . 3 . . . 2 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 5 . . . 9 4 3 . Record 7 | . . . . . 5 1 1 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . Unreport Threat 4 | . . . . . 3 1 . . Transport Status 1 | . 1 . . . . . . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 . 1 . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 13 | . 6 . . . 7 . . . Scan Component 7 | . 3 . . . 4 . . . Repair 6 | . 3 . . . 3 . . . Recycling Unit Hacks 5 | . 2 . . . 1 2 . . Report Inventory 2 | . . . . . 1 1 . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 . . 1 9 4 2 . Full Trace Events 12 | . 2 . . 1 7 2 . . Feedback Events 2 | . . . . . . 2 . . Corruption 2 | . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 152 | . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 3 . . . 3 . . . Time 180 | . 78 . . . 102 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total Allies 3 | . . . . . . . 2 1 Largest Group 2 | . . . . . . . 2 1 Highest-Rated Group 31 | . . . . . . . 28 31 Highest-Rated Ally 31 | . . . . . . . 14 31 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . 4 6 Total Damage 85 | . . . . . . . . 85 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Turns Passed 10332 | 73 1772 308 438 203 2388 1603 3427 120 Spaces Moved 4422 | 51 900 166 268 92 807 596 1476 66 Core 58 | 19 3 . . . 1 . . 35 Treads 3489 | 32 429 166 268 92 804 596 1102 . Legs 405 | . . . . . . . 374 31 Wheels 468 | . 468 . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Fastest Speed 50 | 50 90 160 160 160 97 166 126 50 Average Speed 155 | 119 124 160 160 160 184 166 156 84 Slowest Speed 400 | 160 300 160 160 160 400 166 246 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 97 42 62 19 68 14 27 47 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . . . 2 . 8 . Melee . | . . . . . . . . . Projectile 10 | . . . . . 2 . 8 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Total 7361 | 63 1422 209 277 118 1491 1169 2495 117 Wait 2354 | . 399 44 . 12 443 527 893 36 Move 4415 | 50 899 165 267 91 806 595 1476 66 Hop . | . . . . . . . . . Pick Up 115 | 8 22 . 4 . 43 12 25 1 Fast Attach 15 | . 1 . . . 11 2 1 . Attach 61 | 5 10 . 1 . 21 3 15 6 Detach 2 | . . . . . 1 . . 1 Swap 55 | . 6 . 3 . 23 6 17 . Drop 77 | . 8 . 2 . 34 6 27 . Fire 253 | . 77 . . 15 109 18 34 . Melee 14 | . . . . . . . 7 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 10) 977 | -10/Materials | Repaired Beam Cannon 1003 | -10/Materials | Repaired Beam Cannon 1033 | -10/Materials | Repaired Beam Cannon 1142 | -10/Materials | Identified exit to Mines 1846 | -10/Materials | Entered Mines 1914 | -10/Mines | Learned Materials interactive machine intel 1918 | -10/Mines | Learned 4 Materials zone layouts 1921 | -10/Mines | Build established: Scavenger-Mutant 1926 | -10/Mines | Discovered new exit (range 12) 2092 | -10/Mines | Found DCF Scrap (14 items) 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -10/Mines | Discovered new exit (range 5) 2154 | -10/Mines | Entered Exiles 2178 | -10/Exiles | Discovered new exit (range 15) 2212 | -10/Exiles | Met 8R-AWN 2234 | -10/Exiles | Met EX-HEX 2281 | -10/Exiles | Met EX-BIN 2303 | -10/Exiles | Aligned with FarCom system 2305 | -10/Exiles | Given EX-Vault access code 2342 | -10/Exiles | Opened EX-Vault 2350 | -10/Exiles | Found Prototype Device 2351 | -10/Exiles | Identified Chronowheel 2351 | -10/Exiles | Activated Chronowheel 2369 | -10/Exiles | Found Prototype Special Weapon 2370 | -10/Exiles | Identified Field Lobotomy Kit 2432 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2480 | -10/Exiles | Met EX-DEC 2573 | -10/Exiles | Discovered new exit (range 14) 2592 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2592 | -10/Exiles | Entered Mines 2679 | -9/Mines | Discovered new exit (range 11) 2795 | -9/Mines | Entered Materials 2795 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2797 | -8/Materials | Loaded intel: 18 interactive machine locations 3059 | -8/Materials | Garrison activated, responded to threat 3094 | -8/Materials | Build established: Scavenger-Skirmisher 3359 | -8/Materials | Lost 4 parts (2p1n1u) 3579 | -8/Materials | Met 7R-MNS 3591 | -8/Materials | Build established: Scavenger-Mutant 3852 | -8/Materials | Discovered new exit (range 10) 3992 | -8/Materials | Repaired Pulse Rifle 4032 | -8/Materials | Repaired Imp. Heat Sink 4060 | -8/Materials | Repaired Heat Sink 4808 | -8/Materials | Garrison activated, responded to threat 4845 | -8/Materials | Build established: Mutant 5168 | -8/Materials | Discovered new exit (range 7) 5183 | -8/Materials | Entered Factory 5183 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5184 | -7/Factory | Caught up to 7R-MNS 5809 | -7/Factory | Build established: Tank 6238 | -7/Factory | Build established: Skirmisher 6747 | -7/Factory | Discovered new exit (range 13) 6786 | -7/Factory | Entered another Factory area 6786 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6787 | -6/Factory | Caught up to 7R-MNS 7307 | -6/Factory | Build established: Scavenger-Skirmisher 7759 | -6/Factory | Cargo convoy interrupted 8709 | -6/Factory | Fabricated E-15 Imp (x2) 8754 | -6/Factory | Build established: Skirmisher 8994 | -6/Factory | Core integrity fell below 50% 9391 | -6/Factory | Build established: Gunner 9836 | -6/Factory | Build established: Gladiator 10213 | -6/Factory | Sucked down chute 10213 | -6/Factory | Entered Waste 10214 | -6/Waste | Met a frightened Derelict 10223 | -6/Waste | Spotted C-40 Crusher 10225 | -6/Waste | Spotted C-40 Crusher 10228 | -6/Waste | EMP discharged 10228 | -6/Waste | System corruption reached 10% 10243 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10246 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10249 | -6/Waste | Crushed by Compactor (1 part destroyed) 10252 | -6/Waste | Crushed by Compactor (1 part destroyed) 10255 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10283 | -6/Waste | Lost 5 parts (2p1n2u) 10285 | -6/Waste | Spotted C-40 Crusher 10305 | -6/Waste | Spotted C-40 Crusher 10318 | -6/Waste | Crushed by Compactor (1 part destroyed) 10321 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10322 | -6/Waste | Core integrity fell below 20% 10328 | -6/Waste | EMP discharged 10330 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10333 | -6/Waste | Crushed by Compactor (1 part destroyed) 10333 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10260_ Titanium Leg crushed. 10260_ Adv. Weight Redist. System crushed. 10262_ Arm. Leg crushed. 10279_ System corrupted: Heat flow error (+236). 10281_ Acquired Broken Rnf. Antimatter Reactor. 10306_ System Restoration Module purges 1% system corruption (11%). 10309_ System corrupted: Component data lost. 10318_ ALERT: Foreign system detected. Charging EMP. 10318_ Arm. Leg crushed. 10321_ System Restoration Module crushed. 10321_ Lgt. Nuclear Core crushed. 10325_ System corrupted: Matter fused (-6). 10327_ Greatsword destroyed. 10328_ System corrupted (+7). 10330_ Adv. Signal Interpreter crushed. 10330_ Gravity Neutralizer crushed. 10330_ Adv. Melee Analysis Suite crushed. 10333_ Core Analyzer crushed. Map ----- +----------------------------------------------------+ | % ????????? | | = ????????? | | != ????????? | | !#### ######## #######?????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ???????????? #??????# #???????????????????? | | ??????????? #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????? ???????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#CC #???????????????????? | | ????????????????????????#CC #???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????#!CC #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy My Command Is Your Wish Challenges ------------ None Game ------ Seed ConstructThiefDisintegrator Manual? 0 Play Time 01:22:07 Cumulative 8.6 hours Start 2024.11.21 @ 20:43:35 End 2024.11.22 @ 17:08:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8165cda-b29c-481a-ab2b-8b5d35014584