Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 19:25:27 Player: archydragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1655) 1655 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3820 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 155/160 System Corruption 4% Temperature Cool (21) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Terrain Scan Processor Improved Targeting Computer Utility Shielding > --- WEAPON (2) ------- Improved Assault Rifle Heavy Hammer > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Sensor Array Terrain Scanner Improved Targeting Computer Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Sensor Array Terrain Scanner Improved Targeting Computer Improved Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 72 | 6 11 25 5 25 Power 12 | 1 2 3 1 5 Engine 10 | 1 2 3 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 2 2 5 2 8 Treads 5 | 2 . . . 3 Leg 9 | . . 5 . 4 Wheel 5 | . 2 . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 6 . 1 Device 4 | . 1 3 . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 31 | 2 5 11 2 11 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 22 | 2 3 10 1 6 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 6 | . 2 1 1 2 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . 2 13 1 13 Power 3 | . . 1 . 2 Propulsion 13 | . 1 5 1 6 Utility 4 | . . 3 . 1 Weapon 9 | . 1 4 . 4 Highest Loss Streak 5 | . 2 5 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 92 98 87 Engine 10 | . 14 11 11 5 Treads 7 | . 24 . . 4 Leg 9 | . . 14 19 9 Wheel 3 | . 2 5 1 3 Device 10 | . 12 12 11 7 Storage 11 | . 14 11 11 9 Processor 12 | . . 16 22 18 Protection 2 | . . 1 . 9 Ballistic Gun 18 | . 21 18 22 13 Special Weapon 2 | . 6 1 . . Peak Build Rating 23 | 6 8 17 17 23 Average Rating 12 | 4 7 11 16 17 On Entrance 9 | . 6 8 17 16 Naked Turns . | . . . . . Heaviest Build 35 | 10 29 34 34 35 Greatest Support 60 | 40 40 20 26 60 Greatest Overweight (x) 11 | . 2 9 3 11 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 14 | 3 8 12 12 14 Average Carried 6 | 1 5 6 10 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 2 8 11 11 6 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1597 | 211 120 543 229 494 Remotely 314 | . . 314 . . Salvage Created 2450 | . 471 839 302 838 Parts 158 | . 46 55 18 39 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 51 | . 13 16 6 16 Melee 5 | . . . . 5 Guns 43 | . 13 16 6 8 Classes Destroyed 11 | . 4 4 . 3 Worker 6 | . . 2 1 3 Builder 2 | . 1 1 . . Tunneler 4 | . 3 . 1 . Recycler 4 | . . 2 1 1 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 18 | . 5 5 4 4 Grunt 26 | . 8 7 2 9 Brawler 1 | . . . . 1 Sentry 5 | . . 4 . 1 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 7 4 5 6 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 461 | . 83 169 38 171 Missed 130 | . 20 53 11 46 Damage Taken 4471 | . 719 1425 248 2079 Core 1047 | . 132 295 59 561 Absorbed by Shields . | . . . . . Redirected to Shielding 28 | . . . . 28 Core Remaining (%) 52 | 100 47 . 11 . Volleys Fired 264 | . 70 116 19 59 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 100 100 100 Shots Fired 426 | . 95 190 37 104 Gun 403 | . 88 177 36 102 Cannon . | . . . . . Launcher . | . . . . . Special 23 | . 7 13 1 2 Kinetic 397 | . 88 177 36 96 Thermal 23 | . 7 13 1 2 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 67 | . 10 22 7 67 Robot Miss Streak 7 | . 4 7 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 327 | . 65 132 23 107 Core Hits 122 | . 28 49 11 34 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . . 4 Destroy 1 | . . . . 1 Smash 3 | . . . . 3 Melee Attacks 24 | . . . . 24 Impact 24 | . . . . 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4029 | . 662 1109 330 1928 Guns 3432 | . 659 1109 330 1334 Cannons . | . . . . . Explosions . | . . . . . Melee 594 | . . . . 594 Ramming 3 | . 3 . . . Kinetic 3340 | . 659 1109 330 1242 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 92 | . . . . 92 Impact 594 | . . . . 594 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 1 4 Average Corruption 2 | . . 1 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 1 1 14 Message Errors 1 | . . . . 1 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 53 | . . . . 53 Projectiles . | . . . . . Explosions . | . . . . . Melee 53 | . . . . 53 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 42 27 20 239 Average Temperature 25 | . 11 6 8 66 Received Heat Transfer 1458 | . 357 465 69 567 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 6 | . . . . 6 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 325 | . 192 324 224 325 Initial 87 | . . 63 58 87 Average 155 | . 70 209 114 205 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 65 | 100 100 44 86 46 Level 1 34 | . . 55 13 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 23 29 6 29 Peak Tracking Total 5 | . 5 5 4 5 Tactical Retreats 10 | . 3 2 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 4 1 . Terminals 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 12 14 2 . Successful 16 | . 8 7 1 . Failed 12 | . 4 7 1 . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 12 14 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 7 1 . Record 7 | . 1 6 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Patrol Status 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2819 | 65 779 1019 290 666 Spaces Moved 1165 | 40 376 400 120 229 Core 20 | 11 . 6 . 3 Treads 377 | 29 307 . . 41 Legs 500 | . . 254 108 138 Wheels 268 | . 69 140 12 47 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 105 93 Average Speed 161 | 129 150 163 185 167 Slowest Speed 600 | 160 240 500 330 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 65 36 36 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 22 | . 6 13 1 2 Terrain Destroyed 22 | . 6 13 1 2 Melee . | . . . . . Projectile 22 | . 6 13 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1642 | 53 493 584 148 364 Wait 2 | . . 2 . . Move 1161 | 39 375 399 119 229 Hop . | . . . . . Pick Up 81 | 8 22 30 3 18 Fast Attach . | . . . . . Attach 46 | 6 4 19 2 15 Detach . | . . . . . Swap 26 | . 7 6 3 10 Drop 36 | . 13 12 2 9 Fire 264 | . 70 116 19 59 Melee 24 | . . . . 24 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x2 1172 | -9/Materials | Lost 5 parts (1p2n2w) 1333 | -9/Materials | Core integrity fell below 50% 1525 | -9/Materials | Build established: Scavenger-Mutant 1725 | -9/Materials | Discovered new exit (range 12) 1864 | -9/Materials | Entered Mines 1948 | -9/Mines | Core integrity fell below 20% 1965 | -9/Mines | Learned location of 1 exit from Materials 2052 | -9/Mines | Learned location of 1 exit from Proximity Caves 2068 | -9/Mines | Discovered new exit (range 14) 2154 | -9/Mines | Entered Materials 2154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2155 | -8/Materials | Identified exit to Factory 2422 | -8/Materials | Core integrity fell below 50% 2444 | -8/Materials | Lost 5 parts (1p1n3w) 2705 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Lost 3 parts (1p1n1u) 2820 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02752_ Destroyed Wheel. 02752_ K-01 Serf system corrupted by crushing effect. 02752_ K-01 Serf knocked back. 02753_ K-01 Serf system terminally corrupted. 02753_ Lgt. Ion Engine fried. 02753_ Wheel fried. 02755_ Acquired 14 matter. 02759_ Acquired Lgt. Nuclear Core. 02761_ Acquired 16 matter. 02766_ K-01 Serf collects debris. 02766_ Acquired Imp. Ion Engine. 02767_ K-01 Serf destroyed. 02775_ N/MM1CD5ON|B:= ZP7NMYOQ54TYUC=1>|P 02777_ Acquired Lgt. Ion Engine. 02785_ Acquired 10 matter. 02803_ Acquired 47 matter. 02812_ System corrupted: Heat flow error (+151). 02819_ Critical hit (Burn: +37). 02820_ G-47 Trooper suffers critical hit (Smash). 02820_ G-47 Trooper destroyed. 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"?? ?#????? | | # ""S =+% /= | !%!#!=## ? ? ?#????? | | # "" %#! ## =*#=%#####+###?????? | | # # ## %%+![% #??#??? | | # ######## !] *!#%% #?????? | | # ###?#### !] ###+####+####????? | | # *=#?###### [/| [ #?? # ?? ?????? | | # """ ###?##############? ? ? ???????? | | # """ ########## ######??? ?? ? ???????? | | # """ ######### ##?###???? #?????????? | | # #?#####? ????####? ?? ? ????????? | | ############?###########? ? ? ? ????????? | | #?##############?#?#####?#?####?##???????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMultinovaThruster Manual? 0 Play Time 00:39:19 Cumulative 15.1 hours Start 2024.11.29 @ 18:48:13 End 2024.11.29 @ 19:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b7f183-1c21-4b8c-a600-cd108ee0be09