Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:24:11 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (423) 423 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1423 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 100/100 System Corruption 64% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink (fused) Large Storage Unit > --- WEAPON (2) ------- Beam Cannon (fused) Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Heat Sink Large Matter Pod (150) Hacking Suite High-powered Tractor Beam Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Heat Sink Large Matter Pod Hacking Suite High-powered Tractor Beam Beam Cannon Assault Rifle Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | 1 . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 77 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 12 | . 13 11 Storage 13 | . 14 11 Energy Gun 1 | . 2 . Energy Cannon 10 | . 10 11 Ballistic Gun 12 | . 12 11 Ballistic Cannon 1 | . 2 . Naked Turns . | . . . Heaviest Build 51 | 14 51 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 14 | 6 14 15 Most Carried 12 | 3 12 11 Average Carried 8 | 1 8 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 586 | 230 356 . Remotely . | . . . Salvage Created 592 | . 592 . Parts 47 | . 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 5 | . 5 . Cannons 6 | . 6 . Classes Destroyed 7 | . 7 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 7 | . 7 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 38 | . 38 . Missed 13 | . 13 . Damage Taken 767 | . 290 477 Core 436 | . 33 403 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 45 | . 45 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 90 | . 90 . Gun 51 | . 51 . Cannon 39 | . 39 . Launcher . | . . . Special . | . . . Kinetic 49 | . 49 . Thermal 41 | . 41 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 61 . Core Hits 28 | . 28 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 999 | . 914 85 Guns 426 | . 426 . Cannons 462 | . 462 . Explosions . | . . . Melee . | . . . Ramming 111 | . 26 85 Kinetic 387 | . 387 . Thermal 501 | . 501 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 64 | . . 64 Average Corruption 36 | . . 36 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 17 | . . 17 Message Errors 3 | . . 3 Matter Fused 8 | . . 8 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Fused 2 | . . 2 Data Loss (minor) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 85 | . . 85 Shots . | . . . Rammed 7 | 1 6 . Targets Rammed 9 | 1 8 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 91 | . 28 91 Average Temperature 14 | . 8 49 Received Heat Transfer 159 | . 159 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1221 | . 1221 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 188 | . 188 46 Initial 46 | . . 46 Average 79 | . 93 44 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 20 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 6 | . 6 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1903 | 77 1412 414 Spaces Moved 687 | 42 644 1 Core 3 | 3 . . Treads 684 | 39 644 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 180 | 152 182 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 98 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed 77 | . . 77 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 913 | 52 784 77 Wait 51 | . 51 . Move 685 | 41 643 1 Hop . | . . . Pick Up 20 | 4 16 . Fast Attach 6 | 5 1 . Attach 1 | 1 . . Detach . | . . . Swap 9 | . 9 . Drop 11 | . 11 . Fire 45 | . 45 . Melee . | . . . Ram 76 | . . 76 Kick . | . . . Crush 9 | 1 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 11) 968 | -10/Materials | Discovered new exit (range 10) 1350 | -10/Materials | Discovered new exit (range 8) 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Propulsion x2 1558 | -9/Materials | System corruption reached 10% 1652 | -9/Materials | System corruption reached 30% 1756 | -9/Materials | Core integrity fell below 50% 1844 | -9/Materials | Core integrity fell below 20% 1904 | -9/Materials | Core destroyed Last Messages --------------- Destabilizing: Core damaged (-12). UC883PAF34UASOLSFNWVLD9I0 Slammed into Wall. Destabilizing: Core damaged (-8). Slammed into Wall. V:3MDRGI|I=OQKIRCRY6J3 Y &TP> Slammed into Wall. Destabilizing: Core damaged (-20). Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: Core damaged (-20). Slammed into Wall. Destabilizing: Core damaged (-16). Slammed into Wall. Destabilizing: System corrupted (+2). System corrupted: Broken Heat Sink fused. Slammed into Wall. Destabilizing: System corrupted (+1). Slammed into Wall. Destabilizing: Core damaged (-16). 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