Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.04.29 @ 22:57:46 Player: Geo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2417) 2417 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8872 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 32/300 Energy 28/150 System Corruption 11% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (5) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- Matter Neutralizer > --- INVENTORY (5) ---- Matter Neutralizer Matter Neutralizer Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Large Battery Experimental Optical Array Improved System Restoration Module > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Improved Remote Datajack Plasma Lance > --- INVENTORY -------- Advanced Cooling System Heavy Servo Lattice High-powered Shotgun Power Maul Mining Claw [Rating: 116] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Medium Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Utility Medium Storage Unit Device Makeshift System Restoration Module Storage Medium Storage Unit Processor Experimental Optical Array Protection Heavy Armor Plating Weapon Plasma Lance Energy Gun Dispersion Rifle Energy Cannon Matter Neutralizer Ballistic Gun Railgun Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Plasma Lance Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Slots Evolved 15 | . 1 . . 10 . 2 . . 2 Power 4 | . 1 . . 2 . 1 . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 4 | . . . . 3 . . . . 1 Weapon 4 | . . . . 3 . 1 . . . Parts Attached 97 | 12 . 6 3 8 10 13 26 5 14 Power 20 | 1 . 1 2 2 . 3 6 . 5 Engine 5 | 1 . 1 2 . . . 1 . . Core 5 | . . . . 2 . . 3 . . Reactor 10 | . . . . . . 3 2 . 5 Propulsion 24 | 4 . 2 1 2 4 . 5 2 4 Treads 4 | 2 . . . . . . 2 . . Leg 7 | . . . . . . . 3 . 4 Wheel 6 | 2 . 2 . . . . . 2 . Hover 7 | . . . 1 2 4 . . . . Flight . | . . . . . . . . . . Utility 20 | 4 . 1 . . 1 4 8 . 2 Device 15 | 3 . 1 . . 1 2 7 . 1 Storage 2 | 1 . . . . . 1 . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 33 | 3 . 2 . 4 5 6 7 3 3 Energy Gun 4 | . . 1 . . 1 1 1 . . Energy Cannon 8 | . . . . 1 . 1 1 3 2 Ballistic Gun 7 | 3 . 1 . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 1 1 1 . . 1 Special Weapon 3 | . . . . 1 . 2 . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon 4 | . . . . . . 1 3 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . 2 Corrupted Parts 6 | . . . . . . . 6 . . System Corruption 20 | . . . . . . . 20 . . Parts Lost 53 | . . . . . 4 . 32 1 16 Power 12 | . . . . . . . 7 . 5 Propulsion 12 | . . . . . 1 . 7 . 4 Utility 12 | . . . . . . . 6 1 5 Weapon 17 | . . . . . 3 . 12 . 2 Highest Loss Streak 16 | . . . . . 3 . 16 1 11 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 2 1 1 8 5 5 4 3 6 5 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | 2 1 1 . . 1 1 1 . . Weapon 4 | . . . 6 4 2 3 2 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 10 | 2 . . 3 . 1 1 . . 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | 2 . . 3 . . 1 . . . Weapon 4 | . . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 61 | . 87 90 59 55 72 90 61 55 44 Engine 11 | . 12 15 25 11 11 5 2 . . Core 4 | . . . . 3 6 5 5 15 1 Reactor 4 | . . . . . . 13 6 5 15 Wheel 2 | . 25 25 3 . . . . . 2 Hover 5 | . . . 5 10 18 20 4 . . Device 9 | . 12 12 12 5 7 10 11 5 3 Storage 9 | . 12 12 12 5 5 9 8 9 3 Protection 1 | . . . . . . . 1 5 4 Energy Cannon 2 | . . . . 1 1 4 2 6 2 Ballistic Gun 2 | . 25 20 . . 2 . 2 5 . Launcher 1 | . . . . 5 5 9 2 . 1 Piercing Weapon 3 | . . . . . . 3 8 5 . Peak Build Rating 116 | 9 7 16 16 45 70 116 116 84 92 Average Rating 46 | 6 7 8 14 31 55 107 66 65 63 On Entrance 40 | . 7 7 16 15 45 61 115 64 70 Avg Prop Armor Cover (%) 19 | 35 . . . . 4 . . . . Naked Turns 34 | . . . . . . . . . 34 Heaviest Build 132 | 19 18 33 33 58 75 132 117 120 124 Greatest Support 88 | 40 26 40 40 26 44 44 60 20 88 Greatest Overweight (x) 39 | 1 . . 9 6 4 2 30 39 6 Average Overweight (x) 3 | . . . 2 2 1 1 3 28 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 1 5 10 8 9 8 9 7 10 Average Carried 6 | 2 1 1 8 5 5 4 3 6 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 Final Carried 9 | 1 1 3 9 4 5 6 7 4 3 Class Distribution -------------------- 47% | Hacker-Mutant 31% | Scavenger-Mutant 10% | Generator-Executioner 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Hacker-Gunner | -5/DSF Generator-Executioner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Generator-Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Matter Collected 1735 | 340 . 92 20 100 188 196 542 163 94 Remotely . | . . . . . . . . . . Salvage Created 3715 | 125 . 129 . . 1162 904 1065 236 94 Parts 136 | 10 . 6 . . 27 30 52 4 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 40 | . . 3 . . 8 6 19 3 1 Melee 3 | . . . . . . . 3 . . Guns 13 | . . 3 . . 1 1 7 1 . Cannons 5 | . . . . . . 1 1 2 1 AOE 12 | . . . . . 4 1 7 . . Classes Destroyed 13 | 3 . 1 . . 3 4 1 1 . Worker 4 | 1 . . . . . 3 . . . Builder 2 | . . . . . . 2 . . . Tunneler 3 | 2 . . . . . 1 . . . Recycler 3 | 1 . . . . . 2 . . . Watcher 3 | . . . . . . 2 . . 1 Swarmer 16 | . . . . . 4 3 9 . . Grunt 10 | . . . . . 2 . 6 2 . Sentry 4 | . . . . . . 1 3 . . Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . . . . 2 . . . Programmer 3 | . . . . . . . 1 1 1 Subdweller 3 | . . 3 . . . . . . . Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 8 | 2 . 2 . . 4 8 7 2 1 Combat Bots Only 7 | . . 2 . . 4 3 7 2 1 Max Kills in Single Turn 3 | 1 . 1 . . 2 3 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 1 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Hostile Shots Fired 789 | . . 10 . . 40 44 357 30 308 Missed 256 | . . 2 . . 15 22 92 11 114 Hits 533 | . . 8 . . 25 22 265 19 194 Melee 2 | . . . . . . . . . 2 Projectile 531 | . . 8 . . 25 22 265 19 192 AOE 1 | . . . . . . . 1 . . Critical Strikes 25 | . . . . . 3 1 7 1 13 Actively Blocked 2 | . . . . . . . . . 2 Part Disruptions 2 | . . . . . 2 . . . . Damage Taken 7368 | . . 107 . . 467 298 3298 241 2957 Core 2148 | . . 55 . . 41 29 710 11 1302 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . 104 Ignored by Resistances 4376 | . . 62 . . 272 172 1975 142 1753 Regen/Repaired (Parts) 78 | . . . 78 . . . . . . Core Remaining (%) 76 | 100 . . 78 . 95 . . 34 . Volleys Fired 119 | 10 . 8 . . 19 13 48 6 15 Largest 5 | 2 . 2 . . 4 4 4 5 1 Hottest 455 | 40 . 90 . . 136 290 290 455 105 Shots Fired 199 | 20 . 16 . . 30 28 67 23 15 Gun 106 | 20 . 16 . . 12 1 52 5 . Cannon 42 | . . . . . 1 13 3 18 7 Launcher 49 | . . . . . 15 14 12 . 8 Special 2 | . . . . . 2 . . . . Kinetic 64 | 20 . 8 . . 6 . 25 5 . Thermal 62 | . . 8 . . 1 1 27 18 7 Explosive 8 | . . . . . . . . . 8 Electromagnetic 63 | . . . . . 21 27 15 . . Robot Hit Streak 52 | 17 . 31 . . 52 6 17 8 7 Robot Miss Streak 4 | . . . . . 2 4 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . Shots Hit Robots 163 | 17 . 14 . . 25 16 70 13 8 Core Hits 95 | 9 . 3 . . 21 20 35 4 3 Critical Kills 4 | . . 1 . . . 1 . 2 . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 5 | . . 1 . . . 1 1 2 . Meltdown 1 | . . . . . . . . 1 . Destroy 4 | . . 1 . . . 1 1 1 . Melee Attacks 21 | . . . . . . 1 20 . . Impact 1 | . . . . . . . 1 . . Slashing 1 | . . . . . . . 1 . . Piercing 19 | . . . . . . 1 18 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 . . Damage Inflicted 7087 | 136 . 232 . . 1576 1581 2629 446 487 Guns 1835 | 136 . 232 . . 254 27 1105 81 . Cannons 872 | . . . . . 17 258 28 365 204 Explosions 3683 | . . . . . 1305 1296 799 . 283 Melee 697 | . . . . . . . 697 . . Ramming . | . . . . . . . . . . Kinetic 848 | 136 . 86 . . 144 . 401 81 . Thermal 2360 | . . 146 . . 265 637 743 365 204 Explosive 283 | . . . . . . . . . 283 Electromagnetic 2899 | . . . . . 1167 944 788 . . Impact 38 | . . . . . . . 38 . . Slashing 22 | . . . . . . . 22 . . Piercing 637 | . . . . . . . 637 . . Highest Corruption 22 | . . . . . . . 22 22 11 Average Corruption 20 | . . . . . . . 20 22 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 187 | . . . . . . . 98 84 5 Message Errors 48 | . . . . . . . 31 17 . Matter Fused 36 | . . . . . . . 15 20 1 Heat Flow Errors 18 | . . . . . . . 10 8 . Energy Discharges 26 | . . . . . . . 13 12 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 22 | . . . . . . . 10 10 2 Data Loss (major) 14 | . . . . . . . 7 7 . Misfires 11 | . . . . . . . 5 6 . Alerts 3 | . . . . . . . 1 1 1 Misdirections 3 | . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 176 | . . . . . 25 102 15 34 . Projectiles 40 | . . . . . . 6 . 34 . Explosions 136 | . . . . . 25 96 15 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 314 | . . . . . 26 68 78 . 142 Shots 15 | . . . . . 3 2 6 . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1037 | . . . . . 48 506 422 1037 66 Average Temperature 164 | . . . . . 20 172 154 233 18 Received Heat Transfer 1212 | . . 6 . . 9 18 596 75 508 Effects 33 | . . . . . . 13 1 19 . Shutdowns 20 | . . . . . . 9 1 10 . Energy Bleed 1 | . . . . . . . . 1 . Interference 7 | . . . . . . 3 . 4 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 10 | . . . . . 6 3 1 . . Combat Hostiles 7 | . . . . . 3 3 1 . . Parts Fried 26 | . . . . . 10 10 6 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . 1 . Heat Transferred 2592 | . . 175 . . 337 637 888 370 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . . . . 5 5 2 . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 . . 100 82 100 . . 100 Level 1 2 | . . . . . 17 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 278 | 5 . . . . 278 155 . . 146 Initial 108 | . . . . . . 108 . . . Average 47 | 1 . . . . 119 58 . . 25 Influence Increases 1647 | 20 . . . . 288 352 525 80 382 Destroy 0b10 Robot/C 740 | . . . . . 160 120 380 60 20 Destroy 0b10 Robot/NC 100 | 20 . . . . 20 50 5 . 5 Destroy Leader 116 | . . . . . 30 34 20 20 12 Successful Hack 12 | . . . . . . . . . 12 Disable Machine 96 | . . . . . 4 80 . . 12 Destroy Structure 268 | . . . . . 44 68 . . 156 Lose Combat Pursuer 315 | . . . . . 30 . 120 . 165 Influence Decreases 1511 | 20 . . . . 10 540 615 80 246 Entered New Map 217 | . . . . . . 170 47 . . Time Decay 1040 | 20 . . . . . 370 413 70 167 Lost Part 254 | . . . . . 10 . 155 10 79 Squads Dispatched 9 | . . . . . 2 3 . . 4 Investigation 3 | . . . . . . 1 . . 2 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 4 | . . . . . 2 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . . 3 . . 10 10 27 3 25 Peak Tracking Total 20 | . . 2 . . 4 3 10 2 20 Tactical Retreats 11 | . . . . . 2 . 5 . 4 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Traps Triggered 6 | . . . . . 5 . 1 . . Indirectly 5 | . . . . . 5 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Machines Disabled 24 | . . . . . 1 20 . . 3 Max in Single Turn 9 | . . . . . 1 9 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Machines Accessed 13 | . . 1 2 1 . 5 1 . 3 Terminals 5 | . . . . 1 . 2 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . . 3 19 1 . 11 1 . 6 Successful 37 | . . 3 19 1 . 10 1 . 3 Failed 4 | . . . . . . 1 . . 3 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . . 1 2 3 . 2 . . 1 Terminals 10 | . . . . 1 . 4 . . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . 3 19 1 . 4 1 . 3 Record 25 | . . 3 19 . . 3 . . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . Recycle Component 1 | . . . . . . 1 . . . Process 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 2 | . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . . 4 . . 3 Full Trace Events 3 | . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . Recycled Matter 50 | . . . . . . 50 . . . Retrieved Matter 50 | . . . . . . 50 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Active Infowar (turns) 534 | 125 23 269 . . . . . . 117 Terrain 147 | 30 . . . . . . . . 117 Seismic 346 | 54 23 269 . . . . . . . ECM 41 | 41 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 2 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Turns Passed 10252 | 172 23 278 3695 147 296 626 2655 1805 555 Spaces Moved 3863 | 99 26 240 1642 66 151 340 839 121 339 Core 472 | 15 . . 166 . . . 94 112 85 Treads 346 | 37 . . . . . . 309 . . Legs 315 | . . . . . . . 128 . 187 Wheels 1265 | 47 26 240 876 . . . . 9 67 Hover 1465 | . . . 600 66 151 340 308 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 110 112 108 108 116 140 50 Average Speed 249 | 111 90 95 223 204 135 163 292 1471 143 Slowest Speed 2000 | 160 90 110 500 420 300 168 1550 2000 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 7 15 59 1 91 10 80 25 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . Known Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . 1 . . . . . . . Scrap Searched 4 | . . 1 3 . . . . . . Spaces Dug 29 | . . . . . . 1 . . 28 Terrain Destroyed 215 | . . . . . 26 32 27 7 123 Melee 1 | . . . . . . 1 . . . Projectile 13 | . . . . . . . 4 7 2 AOE 201 | . . . . . 26 31 23 . 121 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Res Total 4308 | 147 25 274 1667 78 218 390 979 135 395 Wait 28 | 4 . 7 . . 4 3 6 . 4 Move 3854 | 98 25 239 1641 65 150 339 838 120 339 Hop . | . . . . . . . . . . Pick Up 112 | 14 . 8 12 4 13 12 34 2 13 Fast Attach . | . . . . . . . . . . Attach 95 | 12 . 1 3 9 9 13 32 5 11 Detach 12 | 2 . . 2 . 1 4 1 . 2 Swap 19 | 1 . 6 . . 2 2 4 . 4 Drop 41 | 6 . 5 9 . 6 3 3 2 7 Fire 119 | 10 . 8 . . 19 13 48 6 15 Melee 14 | . . . . . . 1 13 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 173 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Evolved 1 slot: Power x1 174 | -10/Materials | Met a group of wandering Federalists 187 | -10/Materials | Identified exit to Subcaves 187 | -10/Materials | Discovered exit to Subcaves (range 9) 196 | -10/Materials | Entered Subcaves 196 | -10/Subcaves | Accompanied by 3 allies 197 | -10/Subcaves | Continued accompanying wandering Federalists (4) 219 | -10/Subcaves | Visited Clippyterm 222 | -10/Subcaves | Identified exit to Recycling 306 | -10/Subcaves | Build established: Hacker-Mutant 349 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 350 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 456 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 474 | -10/Subcaves | Entered Scraptown 517 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 736 | -7/Scraptown | Identified exit to Factory 736 | -7/Scraptown | Discovered exit to Factory (range 11) 906 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 911 | -7/Scraptown | Learned location of Quarantine (-3) 951 | -7/Scraptown | Visited Fellowship of the Rings 1000 | -7/Scraptown | Visited Shadow of the Wyrm 1036 | -7/Scraptown | Visited UFD Registry 1069 | -7/Scraptown | Visited TADAMA 1090 | -7/Scraptown | Visited IN-MT5's Study 1482 | -7/Scraptown | Visited CR-KLE's Repair Center 1490 | -7/Scraptown | CR-KLE repaired 3 parts 1526 | -7/Scraptown | Visited Cyclists 2639 | -7/Scraptown | Visited Awakened 4169 | -7/Scraptown | Entered Factory 4169 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x3, Weapon x3 4170 | -5/Factory | Identified exit to Extension 4314 | -5/Factory | Identified exit to DSF 4316 | -5/Factory | Entered DSF 4399 | -5/DSF | Additional patrols routed to DSF 4428 | -5/DSF | Lost 3 parts (1n2w) 4493 | -5/DSF | Found Heavy Servo Lattice 4503 | -5/DSF | Attached CPS modules to X-72 Disruptor. 4558 | -5/DSF | Identified exit to Factory 4558 | -5/DSF | Discovered exit to Factory (range 15) 4587 | -5/DSF | Sterilization system engaged 4607 | -5/DSF | Ambient heat levels rising (+10) 4612 | -5/DSF | Entered Factory 4612 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5056 | -4/Factory | Build established: Generator-Executioner 5228 | -4/Factory | Identified exit to Upper Caves 5228 | -4/Factory | Discovered exit to Upper Caves (range 4) 5238 | -4/Factory | Entered Upper Caves 5273 | -4/Upper Caves | Met a Warlord Commander 5275 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5321 | -4/Upper Caves | Found Encrypted Comm Array 5418 | -4/Upper Caves | Encountered a Warlord checkpoint 5631 | -4/Upper Caves | Learned Research trap positions 5693 | -4/Upper Caves | Identified exit to Upper Caves 5693 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 5812 | -4/Upper Caves | Destroyed 7 combat bots 5862 | -4/Upper Caves | Lost 16 parts (5p4n1u6w) 5893 | -4/Upper Caves | System corruption reached 10% 5913 | -4/Upper Caves | Spotted B-86 Titan 6280 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6645 | -4/Upper Caves | Build established: Scavenger-Mutant 7022 | -4/Upper Caves | Attracted the attention of an 0b10 base 7055 | -4/Upper Caves | Core integrity fell below 50% 7110 | -4/Upper Caves | Lost 8 parts (2p1n2u3w) 7893 | -4/Upper Caves | Entered another Upper Caves area 8500 | -4/Upper Caves | Identified exit to Research 8500 | -4/Upper Caves | Discovered exit to Research (range 9) 9698 | -4/Upper Caves | Entered Research 9698 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9699 | -3/Research | Loaded intel: 77 trap records 10109 | -3/Research | Build established: Generator-Mutant 10169 | -3/Research | Core integrity fell below 50% 10190 | -3/Research | Lost 11 parts (4p4n2u1w) 10218 | -3/Research | Core integrity fell below 20% 10218 | -3/Research | System corruption reached 10% 10253 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10182_ Door malfunctions. 10184_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10188_ P-80 Master resets P-80 Master, system corruption cleaned. 10188_ Subatomic Condenser disabled. 10197_ W-44 Eye destroyed. 10205_ System corrupted: Component data lost. 10211_ Acquired 24 matter. 10222_ System corrupted: IFF burst signal emitted. 10233_ P-80 Master resets P-80 Master, system corruption cleaned. 10237_ System corrupted: Matter fused (-9). 10239_ P-80 Master destroyed. 10242_ P-80 Master resets P-80 Master, system corruption cleaned. 10246_ Matter Neutralizer destroyed. 10250_ Acquired Mic. Antimatter Reactor. 10252_ System corrupted: Energy discharge (-4). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# %# | | ????????????????????????????????????????+ [+ | | ?????????^??????????????????????????????# # | | ????^???????????????????????????????????# # | | ???^????????????????????????????????????+ ##### | | ????????????????????????????????????######/#/##### | | ????????????^???????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# !! # | | ??????????????????????^?????????????# ! !! # | | ????????????????????????????????????# !! # | | ????????????????????????????????????# # | | ????????????????####+###????????????# # | | ????????????????# #????????????# "" """ # | | ????????????????# #???????###??# """ """ # | | ????????????????# #########"#### """ """ # | | ????????????????# + / # | | ????????????????# ############## # | | ????????????????# ########?????############ # | | ????????????????##+###/# #?????????????????## | | ?????????????????????# # #??????????????????? | | ??????????????#### ###p#[ #??????????????????? | | ?????????# u!%pp@ #??????????????????? | | ?????????# ###!= #??????????????????? | | ?????????# ???## #??????????????????? | | ?????????## ???###?????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 95 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Evasion (%) 70 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Civilization 2243 DATA ERROR: Steam Global Achievement% Dangerous Findings GoHome() Heavy Suspicion Hot Goods Hydra I Have A Map? I Like You, Cogmind It's Just You More Power To You Organ Harvest Overwhelming Physics Hates This One Trick Power Corrupts Respectable Loadout Strength In Numbers That Tickles There's More Where That Came From Well Done Window Shopping Challenges ------------ None Game ------ Seed ImpulseThermalMace Manual? 0 Play Time 01:29:37 Cumulative 5.8 hours Start 2026.04.29 @ 21:26:58 End 2026.04.29 @ 22:57:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 5 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20137484-5e53-4242-82a5-6fd80ad7e712