Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 23:35:17 Player: Godsword Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (77) 385 Value Destroyed (2067) 2067 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3506) 3506 TOTAL SCORE: 14018 Bonus ------- Follower Combat Kills 206 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 255/300 Energy 584/590 System Corruption 2% Temperature Cool (12) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Light Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Field Propulsion Array > --- UTILITY (14) ----- Power Amplifier Power Amplifier Medium Storage Unit Improved Energy Well Advanced Weight Redist. System Enhanced Optical Array Nanoactuators ECM Suite Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Improved Plasma Cutter Makeshift Hammer Ionic Axe > --- INVENTORY (10) --- Particle Reactor Quantum Reactor Nuclear Pulse Array Advanced Transmission Jammer Improved Reaction Control System Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Power Amplifier Power Amplifier Medium Storage Unit Improved Energy Well Advanced Weight Redist. System Enhanced Optical Array Microactuators Nanoactuators ECM Suite Improved Reaction Control System Utility Shielding Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Makeshift Hammer Ionic Axe > --- INVENTORY -------- Particle Reactor Quantum Reactor Nuclear Pulse Array Advanced Transmission Jammer Advanced Thermal Shield Hacking Suite Improved Plasma Cutter [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Power Amplifier Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . 1 . . . 1 . . Utility 12 | . . . 2 . . . 1 1 2 . . . . 2 1 2 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 108 | 8 . 1 8 . 4 1 8 9 7 14 23 . 5 5 6 5 4 Power 16 | 1 . . 1 . . . 3 . 2 3 3 . . 1 . 2 . Engine 10 | 1 . . 1 . . . 2 . 2 1 3 . . . . . . Core 3 | . . . . . . . 1 . . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 . Propulsion 23 | 3 . . . . . 1 4 2 1 2 6 . 1 1 1 1 . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 12 | 3 . . . . . 1 4 2 1 1 . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . . Flight 8 | . . . . . . . . . . 1 3 . 1 1 1 1 . Utility 51 | 2 . 1 2 . 2 . 1 3 4 8 11 . 3 3 5 2 4 Device 20 | 1 . 1 . . 1 . . . 2 3 2 . 2 2 2 2 2 Storage 6 | 1 . . . . 1 . 1 . . . . . 1 . 2 . . Processor 15 | . . . 2 . . . . 2 2 1 6 . . 1 . . 1 Hackware 4 | . . . . . . . . . . . 2 . . . 1 . 1 Protection 6 | . . . . . . . . 1 . 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . . 5 . 2 . . 4 . 1 3 . 1 . . . . Energy Gun 3 | 2 . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 2 . . . . 2 . . 1 . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 1 1 1 2 . . . 1 . 1 Parts Lost 26 | . . . 3 . . 1 5 3 . 8 2 . . . . 3 1 Power 5 | . . . 1 . . . 2 . . 1 1 . . . . . . Propulsion 8 | . . . . . . 1 1 1 . 2 1 . . . . 2 . Utility 8 | . . . 1 . . . 1 1 . 4 . . . . . . 1 Weapon 5 | . . . 1 . . . 1 1 . 1 . . . . . 1 . Highest Loss Streak 8 | . . . 3 . . 1 4 2 . 8 2 . . . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 6 8 5 8 9 12 14 13 14 14 8 5 4 4 6 7 6 Power 1 | 1 2 2 1 1 1 1 . 1 1 . . . . . 1 1 2 Propulsion 1 | . 2 1 1 2 2 2 3 . 1 1 . . . 2 1 2 1 Utility 5 | . 1 3 2 2 2 5 5 6 8 8 5 5 3 . 3 3 2 Weapon 2 | . 1 . 1 3 3 3 3 4 3 3 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . 3 1 . . 1 5 4 4 5 6 . 1 3 2 . 5 Power 6 | . . . 1 . . . . 1 3 . . . . . . . 1 Propulsion 10 | . . 1 . . . . 3 1 . . . . . 3 . . 2 Utility 18 | . . 1 . . . 1 1 1 1 5 3 . 1 . 2 . 2 Weapon 6 | . . 1 . . . . 1 1 . . 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 90 88 88 89 98 99 87 82 68 100 99 97 99 92 91 Engine 5 | . 14 14 9 11 11 11 8 . 4 4 4 5 5 3 . . . Core 1 | . . . . . . . . 7 1 1 . . . . . . 3 Wheel 15 | . 28 28 22 22 22 21 26 29 20 16 2 . . . . . . Flight 5 | . . . . . . . . . . . 8 23 25 26 28 25 20 Device 10 | . 14 14 10 . 3 11 9 7 10 5 7 11 16 28 22 20 23 Storage 8 | . 14 14 11 11 16 11 17 10 6 6 3 . 1 5 8 8 8 Processor 16 | . . . 16 22 22 22 17 22 22 20 19 17 11 1 4 4 4 Hackware 2 | . . . . . . . . . . . 3 11 11 10 9 13 15 Protection 7 | . . . . . . . . 3 6 18 3 5 4 5 4 4 4 Energy Gun 1 | . 28 28 9 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 22 5 . 5 10 . . 3 . . . . . . Slashing Weapon 6 | . . . . . 8 11 9 2 5 6 4 11 11 10 9 6 4 Peak Build Rating 125 | 9 9 10 13 13 20 22 27 37 48 48 83 83 87 95 106 114 125 Average Rating 44 | 6 9 9 11 13 13 20 25 34 45 40 51 83 82 91 103 105 122 On Entrance 45 | . 9 9 10 13 13 20 22 24 35 48 48 83 83 87 92 102 112 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 9 4 4 . . . . Naked Turns 1 | . . . . . . . . . . . 1 . . . . . . Heaviest Build 54 | 15 15 15 18 18 30 30 34 40 46 48 54 22 30 39 49 49 50 Greatest Support 60 | 32 32 32 32 32 32 32 44 60 54 56 28 26 34 42 51 51 51 Greatest Overweight (x) 3 | 1 . . . . . 1 1 . . 3 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 10 10 10 Average Capacity 12 | 7 8 8 8 8 13 15 15 15 15 15 9 5 5 5 9 10 10 Most Carried 15 | 6 8 8 8 8 12 15 15 15 15 15 15 5 5 5 10 10 8 Average Carried 11 | 2 6 7 5 8 9 12 14 13 14 14 9 5 4 4 8 9 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 5 5 10 10 10 Final Carried 15 | 6 8 8 8 8 12 13 12 15 15 13 5 5 5 5 10 9 7 Class Distribution -------------------- 69% | Mutant 18% | Hacker-Sprinter 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Extension Skirmisher | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Matter Collected 2253 | 280 . 10 96 40 70 . 173 145 262 414 493 20 . 100 90 60 . Remotely 128 | . . . . . . . . . . . 128 . . . . . . Salvage Created 2908 | 148 85 137 137 8 . 233 315 272 262 651 186 21 . 143 204 106 . Parts 122 | 11 4 9 6 . . 15 14 25 7 14 10 . . 1 5 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . 2 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 42 | . 2 3 3 1 . 7 3 13 . 5 5 . . . . . . Melee 5 | . . . . . . . 3 . . 2 . . . . . . . Guns 8 | . 2 3 3 . . . . . . . . . . . . . . Cannons 4 | . . . . 1 . . . 2 . . 1 . . . . . . AOE 25 | . . . . . . 7 . 11 . 3 4 . . . . . . Classes Destroyed 11 | 3 1 . . 1 . . 1 2 . 1 2 . . . . . . Worker 10 | 2 . . 1 . . 1 2 1 . . 1 . . . . 2 . Builder 3 | . . . . . . . . 2 . . 1 . . . . . . Tunneler 4 | 2 . 1 . . . 1 . . . . . . . . . . . Recycler 11 | 1 . . . . . 1 1 1 2 3 . . . 1 1 . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . . . . . . . 2 . . 1 1 2 . Swarmer 16 | . . . . 1 . 4 . 11 . . . . . . . . . Grunt 21 | . 2 3 3 . . 3 2 . . 3 5 . . . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 3 2 2 3 1 . 7 3 10 1 3 7 . . 2 1 3 . Combat Bots Only 7 | . 2 2 2 1 . 7 3 7 . 3 5 . . . . . . Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 1 4 1 1 2 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . 1 2 . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 255 | . 11 14 29 1 . 11 33 29 . 102 23 . . . . 2 . Missed 78 | . 3 6 5 1 . 5 6 10 . 31 10 . . . . 1 . Hits 177 | . 8 8 24 . . 6 27 19 . 71 13 . . . . 1 . Melee 2 | . . . . . . . 2 . . . . . . . . . . Projectile 175 | . 8 8 24 . . 6 25 19 . 71 13 . . . . 1 . Critical Strikes 6 | . . . . . . 1 . . . 3 2 . . . . . . Damage Taken 3238 | . 84 110 297 . . 85 489 455 . 1138 250 . . . . 91 239 Core 644 | . 20 29 98 . . . 125 141 . 208 23 . . . . . . Absorbed by Shields 252 | . . . . . . . . . . 252 . . . . . . . Redirected to Shielding 92 | . . . . . . . . . . 55 . . . . . . 37 Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . 59 . . . Core Remaining (%) 89 | 100 . 80 . . . 75 77 79 . 75 . . 97 100 100 100 100 Volleys Fired 107 | 19 5 13 15 2 . 7 . 27 . 7 12 . . . . . . Largest 3 | 2 2 2 2 2 . 1 . 2 . 1 3 . . . . . . Hottest 120 | 100 100 100 100 74 . 33 . 80 . 36 120 . . . . . . Shots Fired 186 | 38 10 26 25 4 . 7 . 40 . 7 29 . . . . . . Gun 96 | 38 10 26 22 . . . . . . . . . . . . . . Cannon 57 | . . . . 4 . . . 30 . . 23 . . . . . . Launcher 33 | . . . 3 . . 7 . 10 . 7 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . 2 4 . . . 30 . . 23 . . . . . . Thermal 94 | 38 10 26 20 . . . . . . . . . . . . . . Explosive 33 | . . . 3 . . 7 . 10 . 7 6 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 5 6 9 2 . 5 . 7 . 6 4 . . . . . . Robot Miss Streak 3 | 3 1 2 2 2 . 1 . 3 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 164 | 22 7 18 17 1 . 9 11 17 4 22 21 1 . 3 2 8 1 Core Hits 112 | 6 4 8 9 1 . 9 6 25 2 17 21 1 . 1 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 1 2 1 . . . 1 1 . 2 1 . . . . . . Burn 5 | 1 1 2 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . . 1 . . . . . . Sever 3 | . . . . . . . 1 . . 2 . . . . . . . Melee Attacks 246 | . . . . . . 14 30 . 6 51 19 2 . 15 29 38 42 Impact 80 | . . . . . . . . . . . . . . 6 12 27 35 Slashing 166 | . . . . . . 14 30 . 6 51 19 2 . 9 17 11 7 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 3 3 . 3 5 2 . . 1 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 2 . . . . . 1 . Damage Inflicted 7459 | 290 88 223 313 27 . 747 447 1452 224 1211 1270 99 . 263 190 559 56 Guns 783 | 290 88 223 182 . . . . . . . . . . . . . . Cannons 846 | . . . . 27 . . . 388 . . 431 . . . . . . Explosions 2806 | . . . 131 . . 563 . 1064 . 455 593 . . . . . . Melee 3024 | . . . . . . 184 447 . 224 756 246 99 . 263 190 559 56 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 867 | . . . 21 27 . . . 388 . . 431 . . . . . . Thermal 762 | 290 88 223 161 . . . . . . . . . . . . . . Explosive 2806 | . . . 131 . . 563 . 1064 . 455 593 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 241 | . . . . . . . . . . . . . . 125 . 116 . Slashing 2783 | . . . . . . 184 447 . 224 756 246 99 . 138 190 443 56 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 . 3 3 4 . 4 . . . 2 Average Corruption 2 | . . . . . . . 3 . 3 3 4 . 4 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . 10 . 6 50 . . . . . . 1 Message Errors 23 | . . . . . . . 6 . 3 13 . . . . . . 1 Matter Fused 14 | . . . . . . . 1 . 2 11 . . . . . . . Heat Flow Errors 9 | . . . . . . . . . 1 8 . . . . . . . Energy Discharges 6 | . . . . . . . . . . 6 . . . . . . . Parts Rejected 4 | . . . . . . . 1 . . 3 . . . . . . . Data Loss (minor) 9 | . . . . . . . 1 . . 8 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 741 | . . . . . . 56 . 122 61 73 123 . . 76 56 174 . Projectiles 7 | . . . . . . . . . . . 7 . . . . . . Explosions 155 | . . . . . . . . 122 . . 33 . . . . . . Melee 579 | . . . . . . 56 . . 61 73 83 . . 76 56 174 . Knockbacks 13 | . . . . . . . . 6 . . 5 . . 1 . 1 . Impact 2 | . . . . . . . . . . . . . . 1 . 1 . Kinetic 10 | . . . . . . . . 6 . . 4 . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 140 | . . . . . . . . 122 . 18 . . . . . . . Shots 4 | . . . . . . . . 3 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 351 243 232 12 3 . 20 . 63 105 255 96 . . . . . . Average Temperature 109 | 174 127 118 4 2 . 7 . 25 64 104 54 . . . . . . Received Heat Transfer 1162 | . 48 60 162 . . 63 126 72 . 505 126 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 4 . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . 2 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | 3 . 4 5 . . . . . . . . . . . . . . Heat Transferred 2627 | 925 333 814 555 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 98 100 99 100 . . 100 100 100 100 Level 1 . | . . . . . . . . 1 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 258 | 10 70 80 83 21 . 172 60 258 126 216 154 . . 21 20 31 22 Initial 126 | . . 27 27 1 . . 60 13 126 . 65 . . . . 4 . Average 41 | 2 20 34 34 2 . 9 12 117 57 58 66 . . 2 3 11 4 Influence Increases 2576 | 25 80 115 135 21 . 214 153 506 16 691 236 5 . 62 81 133 103 Destroy 0b10 Robot/C 1060 | . 40 60 60 20 . 140 60 260 . 320 100 . . . . . . Destroy 0b10 Robot/NC 185 | 25 . 5 5 . . 15 15 20 10 20 25 5 . 10 10 20 . Destroy Leader 172 | . 10 20 10 . . 20 10 30 . 50 14 . . 2 2 4 . Allied During Kill 30 | . . . . . . . . . . 30 . . . . . . . Trap Triggered on 0b10 50 | . . . . . . . 20 . . 30 . . . . . . . Successful Hack 167 | . . . 2 . . . 2 18 4 35 . . . 23 24 31 28 Disable Machine 210 | . . . 30 . . . . 60 . 75 15 . . . . . 30 Destroy Structure 432 | . . . 13 1 . 39 16 58 2 71 82 . . 12 30 63 45 Partial Spotted 60 | . . . . . . . 15 . . . . . . 15 15 15 . Lose Combat Pursuer 210 | . 30 30 15 . . . 15 60 . 60 . . . . . . . Influence Decreases 2556 | 25 10 115 200 26 . 58 279 278 274 558 323 51 . 62 72 142 83 Entered New Map 426 | . . 43 43 4 . . 96 17 132 . 68 18 . . . 5 . Time Decay 1636 | 25 10 72 127 22 . 48 143 231 142 238 245 33 . 62 72 93 73 Lost Part 238 | . . . 30 . . 10 40 30 . 80 10 . . . . 28 10 Lost Ally 250 | . . . . . . . . . . 240 . . . . . 10 . Purge Threat 6 | . . . . . . . . . . . . . . . . 6 . Squads Dispatched 19 | . 1 1 3 . . . 2 2 . 2 2 . . 2 1 2 1 Investigation 9 | . 1 1 2 . . . 2 . . 2 . . . 1 . . . Extermination 6 | . . . . . . . . 1 . . 1 . . 1 1 1 1 Reinforcement 3 | . . . 1 . . . . 1 . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Distress Signals 11 | . . . 2 . . . 1 3 . 1 2 . . 1 . . 1 Communications Jammed 4 | . . . . . . . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . . . . . . . 4 . . . Times Spotted 88 | . 2 5 9 5 . 7 8 16 . 14 10 . . 3 . 6 3 Peak Tracking Total 7 | . 4 2 3 3 . 5 4 7 . 3 6 . . 4 1 2 3 Tactical Retreats 16 | . 1 2 1 . . . 1 3 . 3 2 . . 1 . 1 1 ECM-based Alert Blocks 6 | . . . . . . . . . . . 2 . . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Traps Triggered 8 | . 1 . . . . . 1 1 . 4 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 2 . . 3 . . . . . . . Traps Reconfigurated 11 | . . . . . . . 4 1 . 6 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Disabled 14 | . . . 2 . . . . 4 . 5 1 . . . . . 2 Max in Single Turn 2 | . . . 2 . . . . 2 . 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Machines Accessed 51 | . . 1 1 . 4 . 7 4 1 9 4 1 1 8 3 4 3 Terminals 30 | . . 1 . . . . 4 2 . 8 2 1 . 5 2 4 1 Fabricators 3 | . . . . . . . . 2 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . 1 Recycling Units 5 | . . . . . . . 2 . . 1 1 . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . . . 1 . . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 150 | . . 2 5 . 49 . 18 4 1 20 7 1 1 20 5 9 8 Successful 90 | . . . 4 . 49 . 5 1 1 5 2 1 1 10 4 4 3 Failed 58 | . . 2 . . . . 13 3 . 15 4 . . 10 1 5 5 Catastrophic 12 | . . 1 . . . . 3 1 . 1 3 . . 2 . 1 . Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . . . Manual 23 | . . . . . 1 . 3 . . . 3 3 . 9 1 3 . Terminals 61 | . . 2 . . . . 7 2 . 18 3 1 . 15 2 9 2 Fabricators 3 | . . . . . . . . 2 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . . 1 Recycling Units 13 | . . . . . . . 7 . . 2 2 . . 2 . . . Scanalyzers 15 | . . . 5 . . . 4 . . . 2 . . 1 3 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 5 Terminal Hacks 70 | . . . . . 49 . 1 1 . 5 . 1 1 7 1 3 1 Record 52 | . . . . . 49 . . . . . . 1 . 2 . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . . . . . . . . 5 . . 1 . . . . Level Access Points 4 | . . . . . . . . 1 . . . . . . 1 1 1 Unreport Threat 2 | . . . . . . . . . . . . . . 1 . 1 . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 2 . . 1 Scan Component 1 | . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . 2 . . . 1 . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 . . . 1 . . 1 . . . Scanalyzer 10 | . . . 4 . . . 2 . . . 1 . . . 3 . . Retrieve Study 10 | . . . 4 . . . 2 . . . 1 . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . 1 . . . . 6 3 . 5 3 1 . 7 2 3 3 Full Trace Events 7 | . . 1 . . . . 3 . . 2 . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . Part Studies Acquired 10 | . . . 4 . . . 2 . . . 1 . . . 3 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 3 . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total Allies 13 | . . . . . . . . . . 12 . . . . . 1 . Largest Group 7 | . . . . . . . . . . 7 . . . . . . . Highest-Rated Group 222 | . . . . . . . . . . 222 . . . . . . . Highest-Rated Ally 39 | . . . . . . . . . . 39 . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . GUARD 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks 87 | . . . . . . . . . . 87 . . . . . . . Total Damage 1345 | . . . . . . . . . . 1345 . . . . . . . Kills 12 | . . . . . . . . . . 12 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 2666 | 67 74 139 106 . . . . . 228 57 502 121 52 366 367 303 284 Optics 1040 | . . . . . . . . . . . . . . 86 367 303 284 Sensors 340 | . . . . . . . . . . 47 293 . . . . . . Terrain 624 | 67 74 139 106 . . . . . 228 10 . . . . . . . Jamming 303 | . . . . . . . . . . . . . 19 283 1 . . ECM 1489 | . . . . . . . . . . . 209 121 38 167 367 303 284 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Turns Passed 8242 | 142 74 190 285 134 497 764 562 515 325 2594 667 121 52 366 367 303 284 Spaces Moved 7234 | 73 58 109 218 128 538 585 408 442 314 1353 738 334 123 429 445 503 436 Core 6 | 4 . . . . . . . . . . 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 4303 | 69 58 109 218 128 538 585 408 442 314 1353 81 . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . Flight 2924 | . . . . . . . . . . . 654 334 123 429 445 503 436 Fastest Speed 25 | 50 100 100 90 90 90 90 83 82 82 83 31 31 31 28 25 25 28 Average Speed 66 | 92 100 100 93 90 90 90 86 82 82 96 43 31 31 30 25 25 28 Slowest Speed 125 | 100 100 100 100 90 90 105 100 87 90 125 120 31 31 31 25 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . 2 . . . . . . . . 3 2 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 4 18 25 28 41 93 81 38 18 7 74 23 54 18 13 17 20 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . 1 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . . . . 1 . . . Scrap Searched 2 | . . . . . . 1 . . . . . 1 . . . . . Spaces Dug 155 | . . . . . . 11 17 7 2 22 13 . . 6 19 24 34 Terrain Destroyed 366 | . . . 11 1 . 69 17 55 2 75 53 . . 6 19 24 34 Melee 148 | . . . . . . 11 17 . 2 22 13 . . 6 19 24 34 Projectile 17 | . . . . 1 . . . 9 . . 7 . . . . . . AOE 201 | . . . 11 . . 58 . 46 . 53 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp Fac Res Res Acc Total 10202 | 105 64 164 274 142 551 794 575 552 371 2561 1022 347 134 647 671 663 565 Wait 2207 | . . 36 23 13 . 182 107 56 24 1011 192 11 . 192 183 115 62 Move 7215 | 72 57 108 217 127 537 584 407 441 313 1352 737 333 122 428 444 502 434 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 92 | 6 2 3 4 . 3 4 12 10 10 9 10 . 3 3 9 3 1 Fast Attach 56 | 7 . . 4 . 2 . 1 3 2 6 20 . 2 5 3 . 1 Attach 47 | . . . 5 . 2 2 5 5 4 7 9 . . 1 1 4 2 Detach 18 | . . . 2 . 3 . . 2 . 3 6 . 1 . . 1 . Swap 40 | 1 . 1 . . . . 4 3 3 7 9 . 4 1 3 2 2 Drop 69 | . . 3 4 . 1 1 9 5 9 9 10 . 2 6 7 1 2 Fire 107 | 19 5 13 15 2 . 7 . 27 . 7 12 . . . . . . Melee 222 | . . . . . . 14 30 . 6 49 17 1 . 11 21 35 38 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . 32 . . . . . . 1 Rewire 72 | . . . . . 3 . . . . 69 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . 2 . . . . 22 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 217 | -10/Materials | Entered Mines 228 | -10/Mines | Learned 2 Materials zone layouts 254 | -10/Mines | Met a Derelict bent on vengeance 261 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 4) 400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Utility x2 556 | -9/Materials | Lost 3 parts (1p1u1w) 562 | -9/Materials | Central database locked down 627 | -9/Materials | Met 8R-AWN 673 | -9/Materials | Discovered new exit (range 12) 692 | -9/Materials | Entered Mines 693 | -9/Mines | Followed 8R-AWN into the Mines 820 | -9/Mines | Discovered new exit (range 5) 826 | -9/Mines | Entered Exiles 841 | -9/Exiles | Discovered new exit (range 15) 865 | -9/Exiles | Welcomed by 8R-AWN 880 | -9/Exiles | Met EX-HEX 966 | -9/Exiles | Met EX-DEC 989 | -9/Exiles | Visited The Gauntlet 1105 | -9/Exiles | Learned location of Zion (-6) 1133 | -9/Exiles | Met EX-BIN 1150 | -9/Exiles | Aligned with FarCom system 1151 | -9/Exiles | Given EX-Vault access code 1178 | -9/Exiles | Opened EX-Vault 1184 | -9/Exiles | Found Prototype Device 1184 | -9/Exiles | Identified Trap Reconfigurator 1216 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1314 | -9/Exiles | Discovered new exit (range 11) 1323 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1323 | -9/Exiles | Entered Mines 2062 | -8/Mines | Discovered new exit (range 14) 2075 | -8/Mines | Destroyed 7 combat bots 2087 | -8/Mines | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -8/Materials | Discovered new exit (range 3) 2649 | -8/Materials | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -7/Factory | Lost 4 parts (1p1n1u1w) 2731 | -7/Factory | Destroyed 7 combat bots 2765 | -7/Factory | Identified exit to Factory 3164 | -7/Factory | Entered another Factory area 3164 | -6/Factory | Evolved 2 slots: Utility x2 3383 | -6/Factory | Discovered new exit (range 16) 3472 | -6/Factory | Fabricated Drone Bay (x1) 3489 | -6/Factory | Entered Extension 3511 | -6/Extension | Disrupted transfer network 3548 | -6/Extension | Rescued a captive Derelict 5117 | -6/Extension | Rescued a captive Derelict 5207 | -6/Extension | Rescued a captive Derelict 5310 | -6/Extension | Lost 3 allies 5482 | -6/Extension | Rescued a captive Derelict 5620 | -6/Extension | Rescued a captive Derelict 5674 | -6/Extension | Lost 3 allies 5897 | -6/Extension | Spotted B-75 Beast 5902 | -6/Extension | Spotted B-75 Beast 5954 | -6/Extension | Lost 8 parts (1p2n4u1w) 6003 | -6/Extension | Discovered new exit (range 16) 6005 | -6/Extension | Discovered new exit (range 15) 6034 | -6/Extension | Identified exit to Cetus 6035 | -6/Extension | Identified exit to Factory 6083 | -6/Extension | Entered Factory 6083 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6375 | -5/Factory | Released all parts (11) 6597 | -5/Factory | Central database locked down 6734 | -5/Factory | Discovered new exit (range 16) 6743 | -5/Factory | Identified exit to Upper Caves 6750 | -5/Factory | Entered Upper Caves 6795 | -5/Upper Caves | Spotted B-75 Beast 6835 | -5/Upper Caves | Learned location of Armory (-4) 6836 | -5/Upper Caves | Learned Factory terminal intel 6870 | -5/Upper Caves | Discovered new exit (range 5) 6871 | -5/Upper Caves | Identified exit to Upper Caves 6871 | -5/Upper Caves | Entered another Upper Caves area 6894 | -5/Upper Caves | Discovered new exit (range 9) 6896 | -5/Upper Caves | Identified exit to Factory 6923 | -5/Upper Caves | Entered Factory 6923 | -4/Factory | Evolved 2 slots: Utility x2 6924 | -4/Factory | Loaded intel: 26 terminal locations 6981 | -4/Factory | Repaired Lgt. Angular Momentum Engine 7021 | -4/Factory | Build established: Hacker-Sprinter 7253 | -4/Factory | Discovered new exit (range 14) 7289 | -4/Factory | Entered Research 7289 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7332 | -3/Research | Identified exit to Research 7656 | -3/Research | Entered another Research area 7656 | -2/Research | Evolved 2 slots: Utility x2 7819 | -2/Research | Identified exit to Access 7911 | -2/Research | Garrison activated, responded to threat 7959 | -2/Research | Entered Access 7959 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7966 | -1/Access | Lost 3 parts (2n1w) 8120 | -1/Access | Identified exit to Surface 8141 | -1/Access | Crushed by falling debris 8243 | *** | Escaped! Last Messages --------------- 08112_ W-44 Eye sends out distress signal. 08120_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (91,175) Map updated. 08127_ U-05 Engineer builds a Wall. 08141_ The unstable cave ceiling collapses. 08141_ Crushed by falling debris. 08141_ Microactuators destroyed. 08141_ System corrupted by crushing effect (+2). 08178_ The unstable cave ceiling collapses. 08187_ HYI V2ZMG :0O9,6O C1 08193_ The unstable cave ceiling collapses. 08198_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 08228_ Sealed Barrier dismantled. 08231_ Dismantling Main Access Shell with Imp. Plasma Cutter. 08241_ Main Access Shell dismantled. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###+##### ??????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##+#####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #????????????##############???????????????? | | """" +??????g????? ???????????????? | | """ #???????????? ????????????????? | | " #????????????# ""#?????????????????? | | #????????????# ""#?????????????????? | | #????????????# ""#?????????????????? | | #????????????# T#?????????????????? | | ##???????????# ""#?????????????????? | | #"#####"##??????????# "???????????????????? | | ###???#####????????## ???????????????????????? | | ???????## ##??????## """"""""""?????????????????? | | ????????## ##?????#"# #?????????????????? | | ?????????## ####### # #?????????????????? | | ??????????## # # # """" #?????????????????? | | ???????????## ####### "????????????????????? | | ????????????###?????# " @" "????????????????????? | | ????????????????????# " "" "????????????????????? | | ????????????????????# " "????????????????????? | | ????????????????????# """"""????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????#"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 49 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 33 Melee Speed Boost 50 Evasion (%) 74 Targeting Accuracy 15 Melee Accuracy 15 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Impulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Angular Momentum Engine | 1% | -4/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Particle Reactor | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Use The Force Challenges ------------ None Game ------ Seed HypervelocityCargoHammer Manual? 0 Play Time 01:57:27 Cumulative 40.3 hours Start 2026.06.15 @ 14:52:21 End 2026.06.16 @ 23:35:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 67d3cf6b-1991-4626-b14a-b9b9754363a3