Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.20 @ 18:43:05 Player: ThesmokingMan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (164) 164 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 323/400 Matter 180/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (770) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Large Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 9 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight 5 | . 2 3 Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 94 | . 94 94 Engine 13 | . 14 11 Leg 24 | . 27 11 Flight 6 | . . 30 Storage 13 | . 14 11 Processor 10 | . 10 11 Energy Gun 9 | . 12 . Ballistic Gun 15 | . 14 20 Naked Turns . | . . . Heaviest Build 23 | 11 23 22 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 10 12 Average Capacity 8 | 5 8 10 Most Carried 10 | 4 10 9 Average Carried 5 | 1 5 5 Final Capacity 12 | 6 10 12 Final Carried 10 | 2 10 6 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 349 | 263 86 . Remotely . | . . . Salvage Created 218 | 30 188 . Parts 20 | 2 18 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 4 | 1 3 . Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 495 | . 146 349 Core 119 | . 42 77 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 23 | 1 17 5 Largest 2 | 2 2 1 Hottest 70 | 70 70 20 Shots Fired 37 | 2 30 5 Gun 37 | 2 30 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | 1 17 5 Thermal 14 | 1 13 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 6 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 27 | 2 20 5 Core Hits 13 | 1 11 1 Critical Hits 2 | . 2 . Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 293 | 28 210 55 Guns 293 | 28 210 55 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 170 | 15 100 55 Thermal 123 | 13 110 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 111 | 9 111 7 Average Temperature 34 | 6 37 7 Received Heat Transfer 246 | . 48 198 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 370 | 37 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 249 | 5 249 52 Initial 17 | . 2 17 Average 67 | 1 86 37 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 12 5 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 628 | 71 438 119 Spaces Moved 395 | 53 268 74 Core 12 | 12 . . Treads . | . . . Legs 309 | 41 268 . Wheels . | . . . Hover . | . . . Flight 74 | . . 74 Fastest Speed 50 | 50 120 124 Average Speed 129 | 104 134 131 Slowest Speed 207 | 120 150 207 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 53 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 472 | 66 316 90 Wait 3 | . 3 . Move 393 | 52 267 74 Hop . | . . . Pick Up 21 | 7 13 1 Fast Attach 1 | 1 . . Attach 13 | 5 4 4 Detach 4 | . 3 1 Swap 8 | . 5 3 Drop 6 | . 4 2 Fire 23 | 1 17 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 17) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x2 629 | -9/Materials | Self-destructed Last Messages --------------- 00475_ R-06 Scavenger collects Lgt. Ion Engine. 00476_ Acquired Lgt. Ion Engine. 00476_ K-01 Serf collects debris. 00477_ Acquired 11 matter. 00479_ K-01 Serf collects debris. 00484_ EXIT=FOUND 00500_ K-01 Serf collects debris. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 00529_ Dropped Aluminum Leg. 00590_ Triggered Alarm Trap. 00590_ An alarm sounds. 00590_ ALERT: Alarm triggered, dispatching investigation squad. 00601_ Flight Unit destroyed. 00608_ K-01 Serf collects debris. 00615_ Lgt. Assault Rifle destroyed. 00617_ Acquired Hcp. Storage Unit. 00618_ Flight Unit destroyed. 00623_ W-16 Scout distress signal alerts nearby ally. 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""""" ####+#############+ | | ?????????????????????????"""""??# #?????????? | | ?????????????????????????#####??# #?????????? | | ????????????????????????????????# ! #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# "T" #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyGrenadePurifier Manual? 0 Play Time 00:15:29 Cumulative 3.9 hours Start 2021.02.20 @ 18:14:24 End 2021.02.20 @ 18:43:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aeeb5b1-e1b8-4786-8853-339d6cf61a93