Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 10:39:11 Player: Annull999 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1248) 1248 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 3222 Bonus ------- Friendly Fire -51 Cogmind --------- Core Integrity 142/550 Matter 288/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooled Particle Cannon Cooled Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Cooled Particle Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | . 4 3 2 25 Power 6 | . 1 1 . 4 Engine 4 | . 1 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | . 1 . 1 8 Treads 2 | . . . . 2 Leg 4 | . 1 . 1 2 Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 6 | . . 1 . 5 Device 4 | . . 1 . 3 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | . 2 1 1 8 Energy Gun 2 | . 2 . . . Energy Cannon 4 | . . . . 4 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . 1 4 . 19 Power 5 | . . 1 . 4 Propulsion 11 | . . 1 . 10 Utility 3 | . . . . 3 Weapon 5 | . 1 2 . 2 Highest Loss Streak 8 | . 1 2 . 8 To Critical Strikes . | . . . . . Average Backups 6 | . 7 7 5 6 Power 1 | . 1 1 1 1 Propulsion 3 | . 4 4 4 1 Utility . | . . . . . Weapon 1 | . 1 . . 2 Tool/Special . | . . . . . Unused Backups 9 | . . 3 . 6 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 82 80 99 86 Engine 11 | . 14 13 14 7 Treads 3 | . . . . 8 Leg 21 | . 27 25 28 14 Wheel 4 | . . . . 10 Device 11 | . . 12 14 16 Storage 11 | . 14 14 14 8 Energy Gun 4 | . 26 1 . . Energy Cannon 3 | . . . . 9 Ballistic Gun 2 | . . . . 6 Launcher 7 | . . 13 27 1 Peak Build Rating 33 | . 6 8 10 33 Average Rating 12 | . 5 7 9 20 On Entrance 7 | 6 6 6 7 10 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 29 | 14 14 14 18 29 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 6 8 Average Carried 7 | . 7 7 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 6 7 7 6 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 799 | 200 . 97 53 449 Remotely . | . . . . . Salvage Created 1425 | . 154 260 72 939 Parts 71 | . 5 12 6 48 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 35 | . 5 9 2 19 Guns 10 | . 4 . . 6 Cannons 13 | . . . . 13 AOE 10 | . . 8 2 . Classes Destroyed 10 | . 2 . 2 6 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Swarmer 10 | . 3 . . 7 Grunt 21 | . 2 9 . 10 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Subdweller 2 | . . . 2 . Scientist 1 | . . . 1 . Best Kill Streak 8 | . 3 3 2 8 Combat Bots Only 5 | . 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 303 | . 22 39 6 236 Missed 88 | . 7 11 3 67 Hits 215 | . 15 28 3 169 Projectile 215 | . 15 28 3 169 Critical Strikes 9 | . 2 3 1 3 Damage Taken 2980 | . 206 395 75 2304 Core 627 | . 53 111 55 408 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 117 | . 13 28 4 72 Largest 2 | . 2 2 1 2 Hottest 180 | . 80 80 33 180 Shots Fired 175 | . 25 29 4 117 Gun 94 | . 25 16 . 53 Cannon 62 | . . . . 62 Launcher 19 | . . 13 4 2 Special . | . . . . . Kinetic 53 | . . . . 53 Thermal 62 | . . . . 62 Explosive 17 | . . 13 4 . Electromagnetic 43 | . 25 16 . 2 Robot Hit Streak 13 | . 7 7 8 13 Robot Miss Streak 5 | . 3 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | . 18 19 1 72 Core Hits 67 | . 9 17 5 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Meltdown 1 | . . . . 1 Destroy 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3227 | . 274 790 284 1879 Guns 865 | . 243 133 . 489 Cannons 1104 | . . . . 1104 Explosions 1239 | . 31 657 284 267 Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 489 | . . . . 489 Thermal 1135 | . 31 . . 1104 Explosive 941 | . . 657 284 . Electromagnetic 643 | . 243 133 . 267 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 2 | . . . . 2 Overflow Damage 31 | . . 5 . 26 Projectiles 26 | . . . . 26 Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . 31 16 . 9 Shots 3 | . 1 2 . . Rammed 4 | . . . . 4 Targets Rammed 5 | . . 1 . 4 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 251 | . 189 198 251 75 Average Temperature 66 | . 71 112 138 8 Received Heat Transfer 1726 | . 111 267 304 1044 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1741 | . 100 . . 1641 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | . 75 116 . 199 Initial 9 | . . 9 . . Average 68 | . 25 38 . 108 Influence Increases 1055 | . 132 302 . 621 Destroy 0b10 Robot/C 660 | . 100 180 . 380 Destroy 0b10 Robot/NC 30 | . . . . 30 Destroy Leader 130 | . 20 40 . 70 Successful Hack 17 | . 7 . . 10 Disable Machine 30 | . . 15 . 15 Destroy Structure 83 | . 5 67 . 11 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . . . 90 Influence Decreases 887 | . 107 251 76 453 Entered New Map 56 | . . 16 40 . Time Decay 576 | . 97 196 20 263 Lost Part 239 | . 10 39 . 190 Lost Ally 16 | . . . 16 . Squads Dispatched 9 | . 4 . . 5 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 9 8 2 39 Peak Tracking Total 8 | . 4 3 2 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 . . 6 Successful 5 | . 3 . . 2 Failed 10 | . 6 . . 4 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 14 | . 9 . . 5 Terminals 15 | . 9 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 21 | . . . 21 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 236 | . . . . 236 Sensors 236 | . . . . 236 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1735 | . 284 576 158 717 Spaces Moved 1091 | 1 177 383 121 409 Core 48 | . . . . 48 Treads 99 | . . . . 99 Legs 690 | 1 177 383 121 8 Wheels 254 | . . . . 254 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 120 50 Average Speed 118 | 120 120 129 120 107 Slowest Speed 190 | 120 190 190 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 44 80 16 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 132 | . 5 93 24 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 122 | . 5 93 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1369 | . 222 435 130 582 Wait 68 | . 24 14 3 27 Move 1087 | . 176 382 120 409 Hop . | . . . . . Pick Up 39 | . 5 5 1 28 Fast Attach . | . . . . . Attach 28 | . 4 3 2 19 Detach . | . . . . . Swap 8 | . . . . 8 Drop 17 | . . 2 . 15 Fire 117 | . 13 28 4 72 Melee . | . . . . . Ram 4 | . . . . 4 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Entered Mines 306 | -10/Mines | Core integrity fell below 50% 308 | -10/Mines | Build established: Mutant 459 | -10/Mines | Discovered new exit (range 16) 482 | -10/Mines | Identified exit to Materials 523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 760 | -10/Mines | Escorted by a lone wolf Derelict 812 | -10/Mines | Discovered new exit (range 13) 861 | -10/Mines | Entered Subcaves 861 | -10/Subcaves | Accompanied by 1 ally 862 | -10/Subcaves | Approached by a straggling Scientist 914 | -10/Subcaves | Core integrity fell below 20% 1010 | -10/Subcaves | Discovered new exit (range 9) 1019 | -10/Subcaves | Entered Materials 1019 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1434 | -8/Materials | Lost 8 parts (2p3n1u2w) 1711 | -8/Materials | Core integrity fell below 50% 1736 | -8/Materials | Self-destructed Last Messages --------------- 01698_ Imp. Light Armor Plating destroyed. 01699_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01701_ G-47 Trooper IFF system glitched. 01701_ Com. Wheel destroyed. 01703_ G-47 Trooper misfires. 01704_ Wheel destroyed. 01705_ Dropped Sml. Storage Unit. 01705_ Dropped Shock Bomb Launcher. 01706_ Dropped Cld. Particle Cannon. 01706_ Dropped Lgt. Nuclear Core. 01707_ Acquired Lgt. Nuclear Core. 01708_ Y-45 Defender IFF system glitched. 01711_ G-47 Trooper misfires. 01711_ Imp. Heat Sink destroyed. 01711_ G-47 Trooper IFF system glitched. 01713_ U-05 Engineer lays Concrete. 01731_ Slammed into K-01 Serf. 01734_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????? ?????????????? | | ???????????????????? ?????????????? | | ???????????????????? ?????????????? | | ???????????????????# ?????????????? | | ???????????????????# #????????????? | | ???????????????????+ +????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# +????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ?????############### ############## | | ?????# T + | | ?????# ##### | | ?????# = =!r #???##/############## | | ?????# @! #??? ???????????? | | ?????# """ =! k#?# """ ??????????? | | ?????#Y""" #?# """ "?????????? | | ????# """ #?? """ ""????????? | | ????## #?# ???????? | | ?????#####+#####?#######?##????????? | | ?????????H?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixImprovedCloak Manual? 0 Play Time 00:27:20 Cumulative 36.9 hours Start 2026.06.06 @ 07:57:33 End 2026.06.06 @ 10:39:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71671028-36c6-4c3f-bd4c-1bde782dbf52