Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 12:31:37 Player: Epsilon 11 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (864) 864 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3089 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 181/550 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Battle Rifle > --- INVENTORY (20) --- Light Ion Engine Flight Unit Experimental Sensor Array Terrain Scanner Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Power Bank Subdweller Beam Cannon Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Makeshift Leg Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Experimental Sensor Array Terrain Scanner Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Power Bank Battle Rifle Battle Rifle Barrage Gun Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Battle Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 40 | 6 1 3 8 22 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 . 2 4 9 Treads 5 | . . . 1 4 Leg 5 | . . . . 5 Wheel 7 | 2 . 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 . 5 Device 1 | . . . . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 10 | 2 . . 3 5 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 1 . . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . 1 1 7 23 Power 4 | . . . 1 3 Propulsion 17 | . 1 1 3 12 Utility 4 | . . . . 4 Weapon 7 | . . . 3 4 Highest Loss Streak 9 | . 1 1 6 9 To Critical Strikes . | . . . . . Average Backups 9 | 1 3 7 8 13 Power . | . 1 1 . . Propulsion 2 | . 2 3 3 . Utility 4 | . . 1 3 8 Weapon 1 | . . . 1 2 Tool/Special . | . . . . . Unused Backups 12 | . . 2 . 10 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 9 | . . . . 9 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 84 96 97 87 Engine 10 | . 14 14 13 3 Core 1 | . . . . 3 Treads 6 | . . . 4 16 Leg 3 | . . . . 11 Wheel 19 | . 23 24 23 9 Storage 12 | . 14 14 14 8 Hackware 1 | . . . . 3 Protection 11 | . 4 14 14 9 Energy Gun 6 | . 14 14 2 2 Energy Cannon 5 | . . . 11 3 Ballistic Gun 12 | . 14 14 12 11 Peak Build Rating 27 | 6 6 9 14 27 Average Rating 12 | 4 5 7 11 21 On Entrance 7 | . 6 6 9 14 Naked Turns . | . . . . . Heaviest Build 56 | 14 15 50 54 56 Greatest Support 60 | 26 26 20 40 60 Greatest Overweight (x) 14 | . 1 2 5 14 Average Overweight (x) 1 | . . . 2 . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 12 20 19 Most Carried 20 | 3 3 13 15 20 Average Carried 11 | 1 3 8 12 17 Final Capacity 20 | 8 8 20 20 20 Final Carried 16 | 3 3 13 15 16 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 902 | 260 28 95 91 428 Remotely . | . . . . . Salvage Created 971 | . 92 160 40 679 Parts 62 | . 2 17 . 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 25 | . 2 6 2 15 Guns 23 | . 2 6 1 14 AOE 1 | . . . . 1 Classes Destroyed 7 | . 1 3 1 2 Worker 3 | . . 2 . 1 Builder 1 | . . 1 . . Swarmer 9 | . . 6 . 3 Grunt 8 | . 2 . . 6 Sentry 5 | . . . . 5 Hunter 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 3 | . 1 3 2 3 Combat Bots Only 3 | . 1 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 268 | . 16 22 25 205 Missed 61 | . 4 8 5 44 Hits 207 | . 12 14 20 161 Projectile 207 | . 12 14 20 161 AOE 2 | . . . 2 . Critical Strikes 5 | . . . . 5 Damage Taken 3342 | . 170 119 607 2446 Core 537 | . 60 15 93 369 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . . 2 14 28 Regen/Repaired (Parts) 403 | . . . . 403 Core Remaining (%) 66 | 100 . . 32 . Volleys Fired 123 | . 11 20 21 71 Largest 2 | . 2 2 2 2 Hottest 105 | . 70 70 105 105 Shots Fired 232 | . 22 40 32 138 Gun 218 | . 22 40 20 136 Cannon 14 | . . . 12 2 Launcher . | . . . . . Special . | . . . . . Kinetic 156 | . 11 20 16 109 Thermal 76 | . 11 20 16 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 4 11 17 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 . 6 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 140 | . 11 18 16 95 Core Hits 49 | . 5 9 2 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2297 | . 137 228 206 1726 Guns 1952 | . 137 228 178 1409 Cannons 83 | . . . 28 55 Explosions 245 | . . . . 245 Melee . | . . . . . Ramming 17 | . . . . 17 Kinetic 1471 | . 74 128 140 1129 Thermal 809 | . 63 100 66 580 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . . . 83 Projectiles . | . . . . . Explosions 83 | . . . . 83 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 124 | . . . . 124 Shots 2 | . . . . 2 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 545 | . 117 72 24 545 Average Temperature 87 | . 54 22 18 127 Received Heat Transfer 1209 | . 99 . 147 963 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 1519 | . 185 296 148 890 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 203 | . 30 60 . 203 Initial . | . . . . . Average 36 | . 2 13 . 66 Influence Increases 725 | . 50 155 . 520 Destroy 0b10 Robot/C 460 | . 40 120 . 300 Destroy 0b10 Robot/NC 20 | . . 15 . 5 Destroy Leader 140 | . 10 20 . 110 Successful Hack 8 | . . . . 8 Disable Machine 60 | . . . . 60 Destroy Structure 37 | . . . . 37 Influence Decreases 606 | . 50 155 . 401 Time Decay 396 | . 40 145 . 211 Lost Part 210 | . 10 10 . 190 Squads Dispatched 9 | . 1 . . 8 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 2 6 4 26 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 2 . 2 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 5 . 4 12 Successful 14 | . 1 . 4 9 Failed 7 | . 4 . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 5 . . 7 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 3 | . . . 3 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . . 3 Terminals 4 | . 1 . . 3 Botnet 1 | . . . . 1 Skim 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 108 | . . . . 108 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 15 | . . . 15 . Total Damage 253 | . . . 253 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2888 | 45 301 576 1150 816 Spaces Moved 1975 | 38 287 520 867 263 Core 3 | 1 . . . 2 Treads 80 | . . . . 80 Legs 41 | . . . . 41 Wheels 1851 | 37 287 520 867 140 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 107 110 Average Speed 116 | 88 91 94 124 160 Slowest Speed 750 | 90 95 110 155 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 28 99 43 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . 3 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . 2 45 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2329 | 46 301 564 903 515 Wait 139 | . 3 7 . 129 Move 1971 | 37 286 519 866 263 Hop . | . . . . . Pick Up 46 | 3 . 12 8 23 Fast Attach 25 | 6 1 2 1 15 Attach 14 | . . . 6 8 Detach . | . . . . . Swap 4 | . . 1 1 2 Drop 4 | . . 3 . 1 Fire 123 | . 11 20 21 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 6) 347 | -10/Materials | Entered Mines 349 | -10/Mines | Learned location of Storage (-7) 367 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 521 | -10/Mines | Found Prototype Device 572 | -10/Mines | Escorted by a lone wolf Derelict 587 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Discovered new exit (range 8) 825 | -10/Mines | Found a hidden stash of uninstalled traps 873 | -10/Mines | Discovered new exit (range 7) 909 | -10/Mines | Discovered new exit (range 10) 923 | -10/Mines | Entered Subcaves 923 | -10/Subcaves | Accompanied by 1 ally 944 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 967 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 975 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1048 | -10/Subcaves | Discovered new exit (range 5) 1091 | -10/Subcaves | Core integrity fell below 50% 1137 | -10/Subcaves | Lost 6 parts (1p2n3w) 1157 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1250 | -10/Subcaves | Learned 4 Materials zone layouts 1251 | -10/Subcaves | Visited Clippyterm 1256 | -10/Subcaves | Identified exit to Recycling 1275 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1566 | -10/Subcaves | Learned location of Zion (-7) 1566 | -10/Subcaves | Met a Zionite searching for "candidates" 1734 | -10/Subcaves | Visited 4L-MR0's lab 1748 | -10/Subcaves | Found Power Bank 2073 | -10/Subcaves | Entered Materials 2073 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2183 | -8/Materials | Repaired Hcp. Storage Unit 2263 | -8/Materials | Repaired Barrage Gun 2308 | -8/Materials | Repaired Mak. Leg 2339 | -8/Materials | Garrison activated, responded to threat 2469 | -8/Materials | Lost 4 parts (1p2n1u) 2617 | -8/Materials | Lost 8 parts (1p4n1u2w) 2662 | -8/Materials | Garrison activated, responded to threat 2879 | -8/Materials | Core integrity fell below 50% 2889 | -8/Materials | Self-destructed Last Messages --------------- 02853_ Y-45 Defender destroyed. 02853_ Switching to secondary target: G-50 Soldier. 02856_ Critical hit (Burn: +37). 02861_ Lgt. Nuclear Core destroyed. 02862_ Slug penetrates Wall. 02866_ Aluminum Leg destroyed. 02868_ Slug penetrates Wall. 02869_ Particle Gun destroyed. 02871_ Wall collapses. 02872_ Battle Rifle destroyed. 02874_ Penetrated by Slug. 02875_ G-50 Soldier destroyed. 02875_ Switching to secondary target: H-55 Commando. 02876_ Lgt. Armor Plating destroyed. 02880_ Penetrated by Slug. 02885_ Lgt. Treads destroyed. 02885_ Critical hit (Burn: +37). 02886_ Penetrated by Slug. 02886_ Lgt. Treads destroyed. 02889_ Penetrated by Slug. 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H ?????????? | | ??????????????? ?????????? | | ???????????????########### #########?????????? | | ???????????????#?????????#######???????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 41% | -8/Materials Barrage Gun | 64% | -8/Materials Mak. Leg | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPulseDrive Manual? 0 Play Time 00:25:33 Cumulative 280.9 hours Start 2025.05.21 @ 12:08:26 End 2025.05.21 @ 12:31:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 87 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 77 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78e8b66-4b62-42c7-91cc-7e3fc7c81892