Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.19 @ 06:59:35 Player: Takagiro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1100) 1100 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2895 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Energy Filter Hardlight Generator Hardlight Generator Beam Rifle Beam Rifle EM Pulse Cannon Mini Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Large Matter Pod Improved Terrain Scanner Energy Filter > --- WEAPON ----------- Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Energy Filter Hardlight Generator Hardlight Generator Beam Rifle Beam Rifle Mini Assault Cannon Improved Grenade Launcher Scythe [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 35 | 6 2 12 15 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 2 | 2 . . . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 4 4 Device 6 | . . 2 4 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 10 | 2 . 5 3 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 6 11 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 8 | . 1 3 4 Highest Loss Streak 8 | . 1 6 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 95 93 Engine 13 | . 14 10 14 Treads 8 | . 28 3 . Leg 12 | . . 16 17 Device 11 | . . 8 21 Storage 21 | . 27 22 18 Protection 6 | . . 12 4 Energy Gun 18 | . 26 20 10 Energy Cannon 1 | . . . 3 Ballistic Gun 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 67 | 12 50 54 67 Greatest Support 40 | 40 40 40 25 Greatest Overweight (x) 18 | . 1 2 18 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 6 14 16 20 Average Carried 12 | 3 11 9 17 Final Capacity 20 | 8 20 20 20 Final Carried 16 | 4 14 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 653 | 172 258 90 133 Remotely . | . . . . Salvage Created 1444 | . 451 407 586 Parts 74 | . 23 22 29 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 29 | . 11 8 10 Melee 1 | . . . 1 Guns 23 | . 11 8 4 Cannons 4 | . . . 4 AOE 1 | . . . 1 Classes Destroyed 7 | . 3 1 3 Worker 3 | . . 1 2 Recycler 1 | . . . 1 Watcher 6 | . 2 2 2 Swarmer 6 | . 3 . 3 Grunt 21 | . 8 8 5 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | . 5 4 7 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2662 | . 526 478 1658 Core 753 | . 59 141 553 Absorbed by Shields 16 | . . . 16 Redirected to Shielding 47 | . . 30 17 Core Remaining (%) 80 | 100 76 64 . Volleys Fired 115 | . 42 35 38 Largest 2 | . 2 2 2 Hottest 119 | . 80 115 119 Shots Fired 208 | . 80 60 68 Gun 189 | . 80 60 49 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 2 | . . . 2 Thermal 135 | . 80 21 34 Explosive . | . . . . Electromagnetic 71 | . . 39 32 Robot Hit Streak 20 | . 9 14 20 Robot Miss Streak 5 | . 3 5 1 Penetration Max . | . . . . Secondary Targets 7 | . 5 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 161 | . 59 40 62 Core Hits 70 | . 25 17 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . . 7 Burn 7 | . . . 7 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2947 | . 665 643 1639 Guns 1832 | . 664 570 598 Cannons 470 | . . . 470 Explosions 411 | . . 73 338 Melee 233 | . . . 233 Ramming 1 | . 1 . . Kinetic 14 | . . . 14 Thermal 1722 | . 664 285 773 Explosive . | . . . . Electromagnetic 977 | . . 358 619 Impact . | . . . . Slashing 233 | . . . 233 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 104 | . . . 104 Projectiles 33 | . . . 33 Explosions 25 | . . . 25 Melee 46 | . . . 46 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 71 | . . 26 45 Shots 3 | . . 1 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | . 384 378 227 Average Temperature 127 | . 150 169 60 Received Heat Transfer 1996 | . 375 324 1297 Effects 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 1 5 Heat Transferred 4234 | . 1500 706 2028 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 233 | . 177 171 233 Initial 51 | . . 51 33 Average 80 | . 89 99 67 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 17 17 22 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . . 3 3 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . . 12 8 Successful 17 | . . 11 6 Failed 3 | . . 1 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 7 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 2 3 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . . 6 3 Record 3 | . . 3 . Robot Analysis 2 | . . 2 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 2 3 Recycle Component 2 | . . 1 1 Process 3 | . . 1 2 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 1 1 Recycled Matter 239 | . . 230 9 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2116 | 85 523 680 828 Spaces Moved 647 | 48 168 213 218 Core 8 | 6 . . 2 Treads 245 | 42 168 35 . Legs 394 | . . 178 216 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 260 Average Speed 259 | 146 229 259 306 Slowest Speed 950 | 160 240 320 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 35 16 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 5 14 Melee . | . . . . Projectile . | . . . . AOE 19 | . . 5 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 866 | 62 225 281 298 Wait 7 | . . 6 1 Move 644 | 47 167 212 218 Hop . | . . . . Pick Up 48 | 9 12 14 13 Fast Attach 2 | 1 . . 1 Attach 24 | 5 1 10 8 Detach . | . . . . Swap 9 | . 1 2 6 Drop 9 | . 1 2 6 Fire 115 | . 42 35 38 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Lost 6 parts (1p2n3w) 1271 | -9/Materials | Discovered new exit (range 5) 1289 | -9/Materials | Entered another Materials area 1289 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2086 | -8/Materials | Core integrity fell below 50% 2098 | -8/Materials | Core integrity fell below 20% 2117 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger collects Terrain Scan Processor. K-01 Serf collects debris. Destroyed Lgt. Nuclear Core. R-06 Scavenger collects Com. Wheel. U-05 Engineer builds a Wall. K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf destroyed. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Acquired 6 matter. Acquired 14 matter. U-05 Engineer builds a Wall. U-05 Engineer destroyed. 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