Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.11 @ 22:14:56 Player: Departed Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3690) 3690 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 11231 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 451/1450 Matter 270/300 Energy 77/100 System Corruption 12% Temperature Cool (18) Movement Core (800) Ox15 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Faulty Centrium Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- Chainsword Chainsword > --- INVENTORY (20) --- Power Amplifier High-capacity Storage Unit Large Matter Pod (150) Advanced ECM Suite Improved Force Field Dispersion Rifle EMP Blaster Great Axe Great Axe Great Axe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Large Battery Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Armor Integrity Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY -------- Light Ion Engine Flexi-carbon Leg Improved VSS Leg Large Matter Pod Dispersion Rifle EMP Blaster Improved Plasma Cutter Chainsword Chainsword Chainsword Great Axe Great Axe Great Axe Great Axe Enhanced Force Lance [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . . . . 1 Utility 10 | . . 1 1 2 2 1 . . . 1 1 1 Weapon 2 | . . . . . . 1 . . . . 1 . Parts Attached 141 | 7 7 13 12 4 21 30 3 3 16 2 5 18 Power 12 | 1 . 1 1 . 2 1 2 . 1 1 1 1 Engine 7 | 1 . 1 1 . 1 . . . 1 . 1 1 Core 2 | . . . . . . . 2 . . . . . Reactor 3 | . . . . . 1 1 . . . 1 . . Propulsion 59 | 3 2 5 4 . 14 16 1 . 6 . . 8 Treads 13 | . . . . . 3 8 . . . . . 2 Leg 43 | 2 2 5 4 . 11 7 . . 6 . . 6 Wheel 3 | 1 . . . . . 1 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 42 | 1 3 2 3 4 5 9 . 1 6 1 3 4 Device 11 | . . . 1 . 1 6 . . . 1 2 . Storage 7 | 1 2 . . 1 1 . . . . . . 2 Processor 12 | . . 1 . 2 3 . . . 4 . 1 1 Hackware 3 | . . . . 1 . 1 . . . . . 1 Protection 9 | . 1 1 2 . . 2 . 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 2 5 4 . . 4 . 2 3 . 1 5 Energy Gun 5 | . 2 2 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 Impact Weapon 5 | . . . . . . 1 . . 3 . 1 . Slashing Weapon 9 | . . . 3 . . 2 . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 . . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 11 | . . . . . . 11 . . . . . . Parts Lost 70 | . . . 3 . 11 20 6 . 5 . . 25 Power 7 | . . . . . 1 . 2 . 1 . . 3 Propulsion 29 | . . . 1 . 9 8 2 . . . . 9 Utility 24 | . . . 2 . 1 9 2 . 4 . . 6 Weapon 10 | . . . . . . 3 . . . . . 7 Highest Loss Streak 19 | . . . 2 . 5 6 6 . 4 . . 19 To Critical Strikes 3 | . . . . . . 1 . . . . . 2 Average Slot Usage (%) 92 | . 97 100 96 100 97 92 53 52 71 87 88 93 Engine 6 | . 14 11 9 7 4 . . . 1 5 4 3 Reactor 1 | . . . . . 1 5 2 . . 5 4 2 Treads 1 | . . . . . . 8 7 . . . . . Leg 22 | . 28 33 35 30 24 11 . . 10 21 16 19 Device 5 | . . . 9 7 5 13 2 . . 3 9 5 Storage 8 | . 14 11 9 7 6 5 5 5 5 5 4 7 Processor 16 | . . 11 9 23 33 18 13 11 12 31 28 31 Hackware 2 | . . . . 7 6 5 5 5 3 . . 3 Protection 5 | . 11 11 5 . . 2 2 5 10 . . . Energy Gun 2 | . 5 9 1 . . . 2 . . . . . Ballistic Gun 6 | . 22 10 4 . . . . . . . . . Impact Weapon 3 | . . . . . . 2 2 . 16 15 19 13 Slashing Weapon 5 | . . . 5 15 13 13 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 13 51 53 59 56 56 75 68 55 62 69 81 78 Greatest Support 125 | 20 20 30 45 40 60 86 66 28 100 100 100 125 Greatest Overweight (x) 17 | 1 2 1 1 1 3 4 15 1 2 . . 17 Average Overweight (x) . | . 1 1 1 1 . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 15 20 20 20 19 20 14 9 20 18 19 20 Average Carried 14 | . 8 17 17 19 16 16 12 7 15 17 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 17 20 20 17 13 10 7 18 18 18 11 Class Distribution -------------------- 32% | Hacker-Mutant 26% | Mutant 25% | Scavenger-Mutant 14% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Matter Collected 2184 | 228 409 181 205 61 291 377 . . 232 . 94 106 Remotely . | . . . . . . . . . . . . . Salvage Created 5046 | 83 557 450 299 61 308 1268 . . 533 . 79 1408 Parts 195 | . 40 28 15 6 17 52 . . 10 . . 27 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Combat Hostiles Destroyed 76 | . 10 10 8 1 5 24 . . 8 . 1 9 Melee 33 | . . . 1 1 5 19 . . 5 . . 2 Guns 22 | . 10 9 2 . . 1 . . . . . . AOE 6 | . . 1 5 . . . . . . . . . Classes Destroyed 16 | 1 5 2 1 1 1 2 . . 2 . . 1 Worker 11 | . . 2 1 . . 6 . . . . 1 1 Builder 8 | . 1 . 2 1 . 3 . . . . . 1 Tunneler 4 | . . . 1 . 1 2 . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 9 | 1 2 1 . . . . . . . . . 5 Mechanic 1 | . . . . . . . . . . . . 1 Watcher 3 | . 1 2 . . . . . . . . . . Swarmer 18 | . 6 3 . . . 9 . . . . . . Cutter 1 | . . . . . . . . . 1 . . . Grunt 41 | . 4 6 6 . 2 10 . . 5 . . 8 Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . 1 2 . 2 . . . . . 1 . Specialist 1 | . . . . . . . . . 1 . . . Hunter 4 | . . . . . 1 1 . . 1 . . 1 Programmer 3 | . . . . 1 . 2 . . . . . . Best Kill Streak 9 | 1 5 4 6 1 1 9 . . 5 . 1 8 Combat Bots Only 7 | . 3 3 3 1 1 7 . . 5 . 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . . Melee 1 | . . . 1 1 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Damage Taken 11051 | . 245 261 915 93 1086 1850 318 . 1410 . 161 4712 Core 2185 | . 72 41 316 12 230 298 . . 201 . 16 999 Absorbed by Shields 184 | . . . . . . 152 21 . 11 . . . Redirected to Shielding 307 | . . . . . . . . . 307 . . . Regen/Repaired (Parts) 53 | . . . . . . . . . . . . 53 Core Remaining (%) 80 | 100 71 89 42 98 72 . . . 50 100 98 . Volleys Fired 142 | 6 39 41 38 . . 7 11 . . . . . Largest 2 | 2 2 2 2 . . 1 1 . . . . . Hottest 81 | 40 60 60 73 . . 81 81 . . . . . Shots Fired 224 | 10 78 75 46 . . 6 9 . . . . . Gun 206 | 10 78 72 31 . . 6 9 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 18 | . . 3 15 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 138 | 10 64 41 23 . . . . . . . . . Thermal 68 | . 14 31 8 . . 6 9 . . . . . Explosive 18 | . . 3 15 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 9 19 19 26 . . 11 20 . . . . . Robot Miss Streak 4 | . 3 4 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 408 | 9 54 52 29 9 33 124 9 . 32 . 7 50 Core Hits 155 | 2 28 26 31 1 12 40 1 . 4 . . 10 Critical Kills 4 | . 1 . . . . . . . 1 . . 2 Critical Parts Destroyed 31 | . 1 1 . . . 14 . . 4 . 2 9 Critical Strikes 62 | . 2 1 1 2 11 26 . . 5 . 3 11 Destroy 3 | . 2 1 . . . . . . . . . . Smash 33 | . . . . . . 14 . . 5 . 3 11 Sever 26 | . . . 1 2 11 12 . . . . . . Melee Attacks 281 | . . . 2 9 36 131 . . 36 . 11 56 Impact 149 | . . . . . . 48 . . 36 . 11 54 Slashing 132 | . . . 2 9 36 83 . . . . . 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 28 | . . . . 1 1 15 . . 5 . 1 5 Combat Hostiles 5 | . . . . . . . . . 5 . . . Follow-up Attacks 53 | . . . . . 4 26 . . 10 . 3 10 Damage Inflicted 12544 | 95 607 544 1261 366 1189 3887 214 . 1543 . 298 2540 Guns 1749 | 95 607 490 194 . . 149 214 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1045 | . . 50 995 . . . . . . . . . Melee 9727 | . . . 72 366 1189 3738 . . 1543 . 298 2521 Ramming 23 | . . 4 . . . . . . . . . 19 Kinetic 990 | 95 505 277 113 . . . . . . . . . Thermal 759 | . 102 213 81 . . 149 214 . . . . . Explosive 1045 | . . 50 995 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 5450 | . . . . . . 1166 . . 1543 . 298 2443 Slashing 4277 | . . . 72 366 1189 2572 . . . . . 78 Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . . . 1 3 . 29 43 43 44 . . 12 Average Corruption 20 | . . . 1 2 . 16 36 43 43 . . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . . . 2 3 . 30 18 1 17 . . 2 Message Errors 8 | . . . . . . 2 2 . 4 . . . Matter Fused 18 | . . . . 1 . 8 2 1 5 . . 1 Heat Flow Errors 12 | . . . . . . 9 3 . . . . . Energy Discharges 13 | . . . . . . 5 4 . 3 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . 2 2 . 2 2 . 2 . . . Data Loss (major) 5 | . . . . . . 2 1 . 2 . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . 1 . 1 . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1977 | . . . 21 77 9 492 . . 448 . 133 797 Projectiles 1 | . . . . . . . . . . . . 1 Explosions 21 | . . . 21 . . . . . . . . . Melee 1955 | . . . . 77 9 492 . . 448 . 133 796 Knockbacks 35 | . . . . . . 9 . . 6 . . 20 Impact 28 | . . . . . . 9 . . 6 . . 13 Kinetic . | . . . . . . . . . . . . . Secondary 7 | . . . . . . . . . . . . 7 Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | . . 2 . . . . . . . . . 3 Kicked 5 | . . 2 . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 268 | . 102 102 27 . 2 245 268 . 1 . . 13 Average Temperature 59 | . 26 37 9 . 2 94 114 . 1 . . 13 Received Heat Transfer 2545 | . 75 135 207 . 483 465 . . 397 . 27 756 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 31 | . . . . . . 5 . . 10 . 1 15 Impact Corruptions 64 | . . . . . . 22 . . 14 . 4 24 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 1455 | . 225 500 175 . . 222 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Peak Influence 417 | 5 126 271 417 129 83 252 24 13 174 78 77 327 Initial 97 | . 2 43 97 94 53 31 24 9 7 78 35 37 Average 110 | 1 55 137 274 122 48 109 16 9 80 78 47 184 Maximum Alert Level 2 | . . 1 2 . . 1 . . . . . 1 Low Security (%) 84 | 100 100 80 24 100 100 89 100 100 100 100 100 57 Level 1 15 | . . 19 70 . . 10 . . . . . 42 Level 2 . | . . . 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 18 | . 1 4 1 . 1 4 . . 2 1 . 4 Investigation 10 | . 1 3 . . 1 2 . . . 1 . 2 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 6 | . . 1 1 . . 1 . . 2 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Distress Signals 12 | . 3 2 5 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 19 21 16 1 6 30 5 . 13 . 2 35 Peak Tracking Total 13 | . 4 4 5 1 3 6 5 . 5 . 1 13 Tactical Retreats 10 | . . . . . . 3 1 . 2 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Traps Triggered 7 | . 1 . . . . 1 . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Machines Disabled 3 | . . 2 1 . . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Machines Accessed 25 | . 5 4 3 . 3 6 . 1 . 1 . 2 Terminals 17 | . 4 2 3 . 2 4 . 1 . . . 1 Fabricators 2 | . . . . . 1 1 . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units 3 | . 1 1 . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 7 14 4 . 7 13 . 4 . 2 . 5 Successful 30 | . 6 10 2 . 2 5 . 1 . . . 4 Failed 26 | . 1 4 2 . 5 8 . 3 . 2 . 1 Catastrophic 3 | . . 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 1 4 4 . . 4 . . . . . 1 Terminals 37 | . 6 6 4 . 6 8 . 4 . . . 3 Fabricators 4 | . . . . . 1 3 . . . . . . Repair Stations 4 | . . . . . . . . . . 2 . 2 Recycling Units 5 | . 1 2 . . . 2 . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 5 3 2 . 1 3 . 1 . . . 2 Open DSF 3 | . . . . . 1 1 . 1 . . . . Level Access Points 5 | . 1 1 2 . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . 2 Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . 3 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 1 . . . 1 . . . . . . Retrieve Components 3 | . 1 1 . . . 1 . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 4 . . 2 5 . 1 . 1 . 1 Full Trace Events 8 | . . 3 . . 1 2 . . . 1 . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 47 | . . . . . . . . . . . . 47 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 9 5 . . . 7 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Turns Passed 6134 | 71 1175 768 608 245 757 1014 288 8 342 80 171 607 Spaces Moved 2699 | 39 409 327 256 113 340 412 172 5 165 64 118 279 Core 5 | 3 . . . . . . 1 . . . . 1 Treads 213 | . . . . . 4 163 46 . . . . . Legs 2256 | 35 409 327 256 113 336 249 . . 71 64 118 278 Wheels 225 | 1 . . . . . . 125 5 94 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 115 115 110 120 120 105 Average Speed 174 | 114 254 190 190 190 164 174 153 115 125 120 120 121 Slowest Speed 900 | 120 260 190 190 190 330 400 800 115 185 120 120 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . 2 . . . . . . . . 1 Exploration Rate (%) 27 | 3 73 26 20 4 9 13 87 . 79 3 4 9 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 1 . 1 . Terrain Destroyed 118 | . . 19 97 . . . . . 1 . 1 . Melee 2 | . . . . . . . . . 1 . 1 . Projectile . | . . . . . . . . . . . . . AOE 116 | . . 19 97 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac DSF Fac Res Res Total 3556 | 53 471 406 331 131 491 588 187 7 241 66 131 453 Wait 231 | . 5 3 7 . 88 19 1 . 4 . . 104 Move 2688 | 38 408 327 254 112 339 412 171 4 164 63 117 279 Hop . | . . . . . . . . . . . . . Pick Up 68 | 1 9 8 9 4 5 11 1 . 11 1 2 6 Fast Attach 50 | 7 4 1 . . 7 11 . . 13 1 4 2 Attach 66 | . . 3 8 3 11 18 3 3 1 1 1 14 Detach 18 | . 2 . 2 . 5 6 . . 2 . . 1 Swap 25 | . 3 9 4 1 3 1 . . 2 . . 2 Drop 39 | 1 1 13 6 2 3 7 . . 4 . 1 1 Fire 142 | 6 39 41 38 . . 7 11 . . . . . Melee 209 | . . . 2 9 30 96 . . 25 . 6 41 Ram . | . . . . . . . . . . . . . Kick 4 | . . 1 . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . 1 . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 397 | -10/Materials | Identified exit to Materials 572 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Identified exit to Mines 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1540 | -9/Materials | Build established: Scavenger-Mutant 1791 | -9/Materials | Discovered new exit (range 11) 2007 | -9/Materials | Discovered new exit (range 5) 2007 | -9/Materials | Identified exit to Materials 2015 | -9/Materials | Entered another Materials area 2015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Identified exit to Factory 2183 | -8/Materials | Crushed by falling debris 2425 | -8/Materials | Crushed by falling debris 2426 | -8/Materials | Core integrity fell below 50% 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Utility x2 2796 | -7/Factory | Discovered new exit (range 7) 2807 | -7/Factory | Identified exit to Lower Caves 2824 | -7/Factory | Discovered new exit (range 4) 2830 | -7/Factory | Identified exit to Factory 2868 | -7/Factory | Entered another Factory area 2868 | -6/Factory | Evolved 2 slots: Utility x2 2928 | -6/Factory | Build established: Scavenger-Assassin 3171 | -6/Factory | Lost 4 parts (4n) 3361 | -6/Factory | Lost 5 parts (1p4n) 3455 | -6/Factory | Fabricated Mic. Antimatter Reactor (x2) 3595 | -6/Factory | Discovered new exit (range 21) 3624 | -6/Factory | Identified exit to Factory 3625 | -6/Factory | Entered another Factory area 3625 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3713 | -5/Factory | Identified exit to Factory 3777 | -5/Factory | System corruption reached 10% 3814 | -5/Factory | Destroyed 7 combat bots 3819 | -5/Factory | Lost 6 parts (2n3u1w) 3966 | -5/Factory | Hacking Suite fried by hacking feedback 4074 | -5/Factory | Build established: Hacker-Mutant 4399 | -5/Factory | Lost 5 parts (2n3u) 4465 | -5/Factory | Lost 3 parts (2n1u) 4582 | -5/Factory | Lost 4 parts (2n1u1w) 4639 | -5/Factory | Sucked down chute 4639 | -5/Factory | Entered Waste 4654 | -5/Waste | EMP discharged 4654 | -5/Waste | System corruption reached 30% 4709 | -5/Waste | Found Broken Enh. Force Lance 4739 | -5/Waste | Spotted C-40 Crusher 4754 | -5/Waste | EMP discharged 4761 | -5/Waste | Spotted C-40 Crusher 4763 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4764 | -5/Waste | Spotted C-40 Crusher 4766 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4769 | -5/Waste | Crushed by Compactor (1 part destroyed) 4772 | -5/Waste | Crushed by Compactor (1 part destroyed) 4776 | -5/Waste | Crushed by Compactor (1 part destroyed) 4787 | -5/Waste | Crushed by Compactor (1 part destroyed) 4805 | -5/Waste | Spotted C-40 Crusher 4813 | -5/Waste | Spotted C-40 Crusher 4818 | -5/Waste | Lost 6 parts (2p2n2u) 4821 | -5/Waste | Spotted C-40 Crusher 4854 | -5/Waste | EMP discharged 4916 | -5/Waste | Discovered new exit (range 10) 4926 | -5/Waste | Identified exit to Factory 4927 | -5/Waste | Entered Factory 4934 | -5/Factory | Identified exit to DSF 4935 | -5/Factory | Entered DSF 4983 | -5/DSF | Additional patrols routed to DSF 5230 | -5/DSF | Lost 4 parts (1p3u) 5236 | -5/DSF | Sterilization system engaged 5256 | -5/DSF | Ambient heat levels rising (+10) 5258 | -5/DSF | Discovered exit to Factory (range 15) 5271 | -5/DSF | Ambient heat levels rising (+10) 5277 | -5/DSF | Entered Factory 5277 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5340 | -4/Factory | Discovered new exit (range 11) 5355 | -4/Factory | Identified exit to Research 5357 | -4/Factory | Entered Research 5357 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5436 | -3/Research | Build established: Mutant 5440 | -3/Research | Discovered new exit (range 22) 5527 | -3/Research | Identified exit to Research 5528 | -3/Research | Entered another Research area 5528 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5819 | -2/Research | Repaired Broken Enh. Force Lance 5820 | -2/Research | Build established: Hacker-Mutant 5876 | -2/Research | Spotted B-90 Cyclops 5990 | -2/Research | Lost 4 parts (1p2n1w) 6104 | -2/Research | Crushed by falling debris 6122 | -2/Research | Core integrity fell below 50% 6122 | -2/Research | System corruption reached 10% 6135 | -2/Research | Self-destructed Last Messages --------------- 06124_ Chainsword destroyed. 06125_ U-05 Engineer builds a Wall. 06126_ Penetrated by Slug. 06126_ Critical hit (Destroy). 06126_ Great Axe destroyed. 06126_ Lrg. Battery destroyed. 06127_ Penetrated by Slug. 06127_ Hacking Suite destroyed. 06128_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06129_ Penetrated by Slug. 06129_ K-01 Serf cleans the Vacuum Chamber. 06130_ Penetrated by Slug. 06131_ U-05 Engineer builds a Wall. 06132_ U-05 Engineer repairs door. 06132_ Penetrated by Slug. 06133_ U-05 Engineer builds a Wall. 06133_ Penetrated by Slug. 06134_ K-01 Serf cleans the Vacuum Chamber. 06135_ System corrupted: Energy discharge (-23). 06135_ P-80 Master resets H-88 Terminator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????# # | | ??????????????????############## | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????????????????????????######+########## | | ?????????????????????????????# #??# | | ?????????????????????????????# #### | | ?????????????????????????????# + | | ?????????????????????????????# #### | | ?????????????????????????????# #??# | | ?????????????????????????????################# | | ????????????????????????????????????# # | | ????????????????????????????????????# === ! # | | ????????????????????????????????????# === # | | ????????????????????????????????????# = # = | | ????????????????????????????????????# # | | ????????????????????????????????????# # % | | ????????????????????????????????????# #%%% | | ????????????????????????????????????# # %% | | ????????????????????????????????????# # % | | ???????+#############+####################+### % | | ??????? % | | ?????? = | | ?????? | | ?????? hh | | ?????????????############@! ####### | | ????????????????????????#%[ #?????? | | ????????????????????##?##gp%[ ||! #?????? | | ???????????#/######## ### %[ |!! ?? | | ???????????# ^ %/u! BB p! | | ???????????# # g RBB p | | ???????????# """S "" # p | | ???????????# """ """ ########R ###+### | | ???????????# #??? # k""" #?????? | | ???????????# #???## """ #?????? | | ???????????# #????### """ #?????? | | ???????????# """ """ #??????# #?????? | | ???????????# """ """ #??????# +?????? | | ???????????# """ """ #??????# #?????? | | ????????????? #??????# #### ###?????? | | ???????????? #??????# #??# #???????? | | ???????????#########+####??????# #??# ????????? | | ??????????????????? ??????????? #???+????????? | | ??????????????????? ??????????? #????????????? | | ???????????????????? ???????????? ??????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatCloakPit Manual? 0 Play Time 01:21:12 Cumulative 52.7 hours Start 2022.04.05 @ 22:28:33 End 2022.04.11 @ 22:14:56 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 52 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0896d297-95a3-463b-a362-ff91a389be18