Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:01:24 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3978) 3978 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 7952 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 2% Temperature Critical (514) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Gatling Laser Mini Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Sensor Array Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (22) Relay Coupler [Duelist] (21) Relay Coupler [Sentry] (21) Improved Recalibrator Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Gatling Laser Heavy Particle Cannon Gauss Rifle Precision Assault Rifle Improved Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Recoil Nullifier Improved Weapon Cycler > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Improved Coolant Injector High-capacity Storage Unit Energy Filter Improved Kinecellerator Relay Coupler [Grunt] Relay Coupler [Duelist] Improved Recalibrator Improved Medium Laser Improved Medium Laser Precision Beam Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Mini Grenade Launcher Improved Plasma Cutter [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Precision Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 162 | 10 13 57 17 41 24 Power 30 | 1 1 10 6 9 3 Engine 23 | 1 1 9 4 6 2 Core 7 | . . 1 2 3 1 Reactor . | . . . . . . Propulsion 57 | 4 3 17 8 19 6 Treads 17 | . . 3 1 9 4 Leg 29 | 2 3 5 7 10 2 Wheel 11 | 2 . 9 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 3 2 11 1 3 3 Device 10 | 2 1 2 . 2 3 Storage 4 | 1 1 2 . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 6 | . . 5 1 . . Artifact . | . . . . . . Weapon 52 | 2 7 19 2 10 12 Energy Gun 23 | 2 3 9 . 2 7 Energy Cannon 5 | . 1 3 . . 1 Ballistic Gun 16 | . 2 6 2 6 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 1 1 3 Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 29 | . 2 4 1 10 12 Power 8 | . 1 1 1 3 2 Propulsion 15 | . 1 3 . 5 6 Utility 5 | . . . . 2 3 Weapon 1 | . . . . . 1 Highest Loss Streak 9 | . 2 1 1 5 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 99 97 96 96 Engine 6 | . 13 6 10 5 1 Core 8 | . . 3 5 11 16 Treads 15 | . . 10 4 15 33 Leg 15 | . 20 13 30 20 . Wheel 3 | . 5 8 . . . Device 9 | . 14 7 3 8 17 Storage 10 | . 14 11 9 9 9 Processor 5 | . . 6 9 6 . Protection 4 | . . 7 5 2 . Energy Gun 8 | . 19 11 11 1 9 Energy Cannon 3 | . 4 7 . . 4 Ballistic Gun 7 | . 4 1 6 15 3 Naked Turns . | . . . . . . Heaviest Build 74 | 11 20 53 63 74 70 Greatest Support 114 | 20 20 66 66 114 114 Greatest Overweight (x) 6 | . 1 3 1 2 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 17 | 7 9 15 20 20 20 Most Carried 20 | 6 10 20 20 20 20 Average Carried 17 | 2 9 14 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 6 10 20 20 20 19 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2749 | 275 135 692 151 1183 313 Remotely 133 | 133 . . . . . Salvage Created 4296 | 78 157 1496 196 1539 830 Parts 235 | 9 8 92 12 68 46 Haulers Intercepted 7 | . . 3 . . 4 Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 4 27 4 27 15 Melee 4 | . . 2 . 2 . Guns 57 | . 4 13 4 24 12 Cannons 14 | . . 11 . . 3 AOE 1 | . . . . 1 . Classes Destroyed 14 | 2 1 7 1 3 . Worker 6 | . . 6 . . . Builder 2 | . . 1 . . 1 Tunneler 1 | 1 . . . . . Hauler 7 | . . 3 . . 4 Recycler 4 | 1 . 2 . . 1 Mechanic 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 12 | . . 7 . . 5 Grunt 41 | . 4 15 3 13 6 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 15 | . . 5 . 7 3 Hunter 5 | . . . . 4 1 Behemoth 1 | . . . . 1 . Best Kill Streak 6 | 2 4 6 2 5 6 Combat Bots Only 6 | . 4 4 2 5 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 495 | . 34 131 23 173 134 Missed 114 | . 7 27 7 46 27 Damage Taken 5811 | . 368 1128 279 2241 1795 Core 829 | . 69 194 14 183 369 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . 14 . . . Regen/Repaired (Parts) 80 | . . 80 . . . Core Remaining (%) 74 | 100 72 51 . . . Volleys Fired 295 | 4 22 96 11 101 61 Largest 2 | 2 2 2 2 2 2 Hottest 141 | 80 105 122 56 84 141 Shots Fired 560 | 8 43 179 22 190 118 Gun 459 | 8 32 109 22 190 98 Cannon 98 | . 11 70 . . 17 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 239 | . 10 8 22 163 36 Thermal 293 | 8 25 165 . 16 79 Explosive 3 | . . . . . 3 Electromagnetic 25 | . 8 6 . 11 . Robot Hit Streak 43 | 6 6 18 18 43 11 Robot Miss Streak 4 | . 2 4 1 3 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 385 | 6 16 129 20 137 77 Core Hits 166 | 3 10 51 7 54 41 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 7 | . . 4 . 3 . Critical Strikes 17 | . . 9 . 6 2 Burn 8 | . . 5 . 1 2 Destroy 4 | . . . . 4 . Smash 4 | . . 4 . . . Sever 1 | . . . . 1 . Melee Attacks 24 | . 1 11 . 12 . Impact 12 | . 1 11 . . . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7439 | 66 243 2245 388 2696 1801 Guns 5575 | 66 243 1183 388 2339 1356 Cannons 1083 | . . 783 . . 300 Explosions 184 | . . . . 39 145 Melee 597 | . . 279 . 318 . Ramming . | . . . . . . Kinetic 3156 | . 173 83 388 2067 445 Thermal 3355 | 66 70 1827 . 181 1211 Explosive 145 | . . . . . 145 Electromagnetic 186 | . . 56 . 130 . Impact 279 | . . 279 . . . Slashing 318 | . . . . 318 . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 2 2 Average Corruption 1 | . . 1 . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 15 . 17 10 Message Errors 10 | . . 2 . 6 2 Matter Fused 13 | . . 6 . 5 2 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 4 | . . 2 . 1 1 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . 2 . . 1 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 156 | . . 144 . 10 2 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee 154 | . . 144 . 10 . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . . 36 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 678 | 54 55 327 294 287 678 Average Temperature 92 | 28 23 88 132 71 135 Received Heat Transfer 1917 | . 204 369 180 435 729 Effects 24 | . . 2 . . 22 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . 1 . . 2 Interference 8 | . . . . . 8 Matter Decay 3 | . . 1 . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions 5 | . . 5 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . 8 . . 4 Heat Transferred 7660 | 150 150 4528 . 420 2412 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1179 | 10 96 474 294 1179 881 Initial 574 | . 6 40 200 191 574 Average 426 | 2 75 189 215 639 746 Maximum Alert Level 4 | . . 2 1 4 3 Low Security (%) 32 | 100 100 69 . 1 . Level 1 18 | . . 14 100 20 . Level 2 24 | . . 15 . 40 33 Level 3 22 | . . . . 34 66 Level 4 . | . . . . 2 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 2 1 . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 . . 3 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 7 | . 2 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 6 41 4 25 26 Peak Tracking Total 8 | . 7 5 3 5 8 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 1 2 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 11 | . . 5 . 5 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 9 | . 1 3 2 3 . Terminals 5 | . 1 1 . 3 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 16 | . 1 7 3 5 . Successful 10 | . 1 5 2 2 . Failed 6 | . . 2 1 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 3 . . . Terminals 9 | . 1 3 . 5 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 4 | . 1 1 . 2 . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . . 20 . Total Damage 416 | . . . . 416 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5396 | 89 288 1953 346 1851 869 Spaces Moved 2442 | 56 165 988 145 770 318 Core 5 | 5 . . . . . Treads 925 | . . 257 7 347 314 Legs 1107 | 35 131 376 138 423 4 Wheels 405 | 16 34 355 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 145 120 156 Average Speed 150 | 102 113 133 187 173 161 Slowest Speed 540 | 120 190 225 190 320 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 23 62 12 66 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 27 | . 1 . . . 26 Terrain Destroyed 48 | . 1 . . 7 40 Melee 1 | . 1 . . . . Projectile 4 | . . . . . 4 AOE 43 | . . . . 7 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3645 | 75 221 1435 212 1110 592 Wait 500 | . 5 207 2 124 162 Move 2435 | 55 164 987 144 767 318 Hop . | . . . . . . Pick Up 61 | 3 5 21 13 12 7 Fast Attach 93 | 10 9 33 8 19 14 Attach 21 | . 1 5 4 10 1 Detach 19 | 3 2 7 2 5 . Swap 48 | . 3 19 5 12 9 Drop 128 | . 9 49 23 27 20 Fire 295 | 4 22 96 11 101 61 Melee 24 | . 1 11 . 12 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 20 | . . . . 20 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 7) 244 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Discovered new exit (range 6) 1191 | -9/Materials | Build established: Scavenger-Mutant 1258 | -9/Materials | Repaired Wheel 1366 | -9/Materials | Discovered new exit (range 7) 1798 | -9/Materials | Repaired Beam Cannon 1949 | -9/Materials | Build established: Mutant 2199 | -9/Materials | Discovered new exit (range 9) 2331 | -9/Materials | Entered another Materials area 2331 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2614 | -8/Materials | Garrison activated, responded to threat 2676 | -8/Materials | Identified exit to Garrison 2677 | -8/Materials | Entered Garrison 2710 | -8/Garrison | Triggered checkpoint 2791 | -8/Garrison | Garrison Relay disabled 3050 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | Garrison Relay disabled 3385 | -8/Garrison | Build established: Scavenger-Mutant 3465 | -8/Garrison | Spotted B-75 Beast 3516 | -8/Garrison | Destroyed B-75 Beast 3532 | -8/Garrison | Lost 5 parts (2p3n) 3672 | -8/Garrison | Discovered new exit (range 11) 3686 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Triggered checkpoint 3769 | -8/Garrison | Build established: Mutant 3833 | -8/Garrison | Garrison Relay disabled 3868 | -8/Garrison | Rescued a captive Derelict 3869 | -8/Garrison | Rescued a captive Derelict 3934 | -8/Garrison | Installed Relay Interface Framework 4232 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Discovered new exit (range 10) 4372 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Garrison Relay disabled 4528 | -8/Garrison | Entered Materials 4807 | -8/Materials | Core integrity fell below 50% 5381 | -8/Materials | Core integrity fell below 20% 5397 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05385_ Dropped Mni. Grenade Launcher. 05386_ Heat Sink destroyed. 05386_ Acquired Mni. Grenade Launcher. 05386_ Imp. Weapon Cycler destroyed. 05386_ Critical hit (Burn: +37). 05387_ K-01 Serf destroyed. 05388_ Overheating: System interference. 05388_ Gatling Laser temporarily disabled. 05389_ Overheating: Core damaged (-93). 05389_ U-05 Engineer builds a Wall. 05391_ Gatling Laser destroyed. 05391_ U-05 Engineer lays Concrete. 05392_ Power failure, Hvy. Ion Engine shutdown. 05392_ U-05 Engineer lays Concrete. 05392_ U-05 Engineer builds a Wall. 05393_ Overheating: Energy bleed (-52). 05393_ Hvy. Ion Engine destroyed. 05394_ U-05 Engineer builds a Wall. 05395_ Overheating: Matter decay (-45). 05396_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ??????/??????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?########????????????????????????????????? | | ?????# #?# !#????????????????????????????????? | | ?????# #?# #????????????????????????????????? | | ?????# #?#* """ #????????????????????????????????? | | ?????# #?# """ #??????????????????#?????????????? | | ####?# #?# """ #?????????????????? ??????????? | | "" ### ###! % #?????????????????? ???????????? | | "" # ###+########## #???????? ???????????? | | "" # ! #??????? #???????????? | | + #??????? #???????????? | | # #??????? #???????????? | | *# ##################??????? #???????????? | | #### ##???????????????????????? #???????????? | | #??#%#????????????????????????? #???????????? | | ####??#%#################???????# ##????? #???? | | ??????# ## #################### #### #???? | | #######% u % !uu !* gw #???? | | **%*!g%g #???? | | % =@**! [Y #???? | | % [ ################ ##????????? | | ####### % # ##########???????#######??????????? | | #????##% ############??????????????????????????? | | #?????# # ##??????????????????????????? | | #????##%% # #??????????????????????????? | | ##???## + % ###?????????????????????????? | | ######## # [! # #?????????????????????????? | | = # # [! ###?????????????????????????? | | = # # ! # #?????????????????????????? | | * #% # # #?????????????????????????? | | ! +% # ! ###?????????????????????????? | | "" ""%%# ############??????????????????????????? | | "" """ # ##### ####??????????????????????????? | | "" """ # #???#####?????????????????????????????? | | # #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# ##########????????????????????????????? | | ???????# # #????????????????????????????? | | ???????# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicDimensionalStripper Manual? 0 Play Time 00:38:05 Cumulative 64.1 hours Start 2024.04.07 @ 18:23:37 End 2024.04.07 @ 19:01:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87df3ab2-306e-4a86-a2ff-aad109f097bb