Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:44:40 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (204) 1020 Value Destroyed (5951) 5951 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 14714 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 637/1000 Matter 300/300 Energy 20/100 System Corruption 0% Temperature Hot (268) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (10) --- Improved Ion Engine Compact Wheel Long-range Tractor Beam High-powered Shock Rifle Advanced Plasma Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Improved Proton Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Modified TNC Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Cooling System Enhanced Optical Array Seismic Detector Armor Integrity Analyzer Particle Charger Launcher Loader Weapon Cycler Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Improved Shield Generator Hacking Suite Component Analysis Suite Shock Rifle High-powered Field Laser Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Shock Maul [Rating: 71] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 290 | 9 15 6 70 3 1 . 13 53 5 4 4 5 45 12 5 14 5 21 Power 21 | 1 3 . 6 . . . 2 3 . . . . 2 1 . . 1 2 Engine 17 | 1 3 . 6 . . . 1 3 . . . . . . . . 1 2 Core 4 | . . . . . . . 1 . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 66 | 2 3 . 17 . 1 . 7 10 1 1 . . 10 4 . 4 1 5 Treads 42 | 2 3 . 9 . 1 . 7 9 1 1 . . 6 2 . 1 . . Leg 7 | . . . . . . . . . . . . . 2 1 . 1 1 2 Wheel 11 | . . . 6 . . . . . . . . . . 1 . 2 . 2 Hover 3 | . . . . . . . . . . . . . 2 . . . . 1 Flight 3 | . . . 2 . . . . 1 . . . . . . . . . . Utility 94 | 2 2 1 16 2 . . 3 17 2 . . 3 23 4 2 6 3 8 Device 45 | 1 1 1 2 2 . . 1 7 1 . . 3 13 2 2 5 1 3 Storage 10 | 1 1 . 4 . . . . 2 . . . . 1 . . . . 1 Processor 13 | . . . . . . . 1 1 . . . . 3 2 . 1 2 3 Hackware 3 | . . . . . . . . 1 . . . . 2 . . . . . Protection 23 | . . . 10 . . . 1 6 1 . . . 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 109 | 4 7 5 31 1 . . 1 23 2 3 4 2 10 3 3 4 . 6 Energy Gun 36 | 1 1 . 4 1 . . 1 11 1 1 3 2 6 . . 2 . 2 Energy Cannon 11 | . 2 . 7 . . . . . . . . . . 1 . . . 1 Ballistic Gun 21 | 3 2 3 13 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 20 | . 2 1 5 . . . . 4 1 . 1 . 3 1 1 . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . 8 . 2 . . 1 . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 1 2 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 1 . . . 3 . . . . . . . . . . Parts Lost 55 | . 1 . 7 . . . . 2 1 . . 1 23 . 3 . 2 15 Power 5 | . . . 2 . . . . . . . . . 1 . . . . 2 Propulsion 14 | . 1 . 1 . . . . . 1 . . . 6 . . . . 5 Utility 22 | . . . 1 . . . . 2 . . . . 9 . 3 . 2 5 Weapon 14 | . . . 3 . . . . . . . . 1 7 . . . . 3 Highest Loss Streak 19 | . 1 . 2 . . . . 1 1 . . 1 19 . 3 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 100 100 99 99 99 100 85 99 92 92 92 87 85 80 Engine 7 | . 13 14 10 11 11 11 6 6 7 7 7 7 5 . . . 2 4 Core 1 | . . . . . . . 2 . . . . . . 6 6 6 3 . Treads 23 | . 27 28 17 33 33 33 36 29 29 30 30 30 22 10 13 7 6 2 Leg 1 | . . . . . . . . . . . . . . 7 6 3 6 5 Wheel 3 | . . . 14 . . . . . . . . . . 5 6 8 6 4 Device 13 | . 14 14 11 11 11 11 9 11 9 7 7 7 11 19 20 26 24 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . . . . 4 Processor 9 | . . . . . . . 8 7 15 15 15 15 16 25 18 16 21 24 Hackware 1 | . . . . . . . . 5 . . . . 3 . . . . . Protection 4 | . . . 10 11 11 11 9 3 4 7 7 7 5 . . . . 2 Energy Gun 10 | . 5 . 4 22 22 22 18 16 21 18 1 19 17 . . 2 . 2 Energy Cannon 1 | . 2 . 7 . . . . . . . . . . 1 6 . . . Ballistic Gun 4 | . 19 22 9 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 5 . 4 6 . . 6 6 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 5 7 13 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 22 22 40 36 36 36 36 111 113 109 115 115 114 33 36 34 31 36 Greatest Support 104 | 40 40 40 60 60 60 60 82 92 88 88 88 88 104 40 16 44 28 28 Greatest Overweight (x) 13 | . . . 13 . . . . 1 1 1 1 1 3 2 2 1 1 4 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 . . 1 . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 25 25 25 25 25 25 5 5 5 5 10 Average Capacity 15 | 7 9 10 14 15 15 15 15 23 25 25 25 25 22 5 5 5 5 9 Most Carried 25 | 5 10 10 15 15 15 15 15 25 25 25 25 25 25 5 5 5 5 10 Average Carried 15 | 2 9 10 14 14 14 14 14 22 24 24 25 24 21 4 4 4 4 9 Final Capacity 25 | 8 10 10 15 15 15 15 15 25 25 25 25 25 5 5 5 5 5 10 Final Carried 25 | 4 10 10 15 15 15 15 15 24 25 25 25 24 3 5 5 5 5 10 Class Distribution -------------------- 42% | Scavenger-Mutant 18% | Mutant 12% | Derelict-Gladiator 8% | Scavenger-Gunner 5% | Derelict-Assassin 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5186 | 278 669 332 1650 40 . 10 130 551 120 63 . 137 388 141 128 167 45 337 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8663 | 102 695 585 1785 77 . . 974 1364 315 47 . 263 1105 55 368 . 60 868 Parts 447 | 9 60 18 117 1 . . 44 70 14 1 . 10 38 . 7 . 7 51 Haulers Intercepted 14 | . 2 . 6 . . . 2 3 . . . . 1 . . . . . Recyclers Shooed 12 | . 2 3 2 . . . 2 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 21 1 . 10 . . 6 1 14 . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 137 | . 14 8 37 . . . 11 25 6 1 . 7 13 . 4 . 1 10 Melee 5 | . . . . . . . . . . . . . . . 1 . 1 3 Guns 91 | . 10 7 22 . . . 11 17 5 1 . 6 9 . . . . 3 Cannons 11 | . 1 . 7 . . . . . . . . . . . . . . 3 AOE 22 | . 3 1 7 . . . . 7 . . . . 3 . . . . 1 Classes Destroyed 17 | 2 6 2 2 . . . 1 1 . . . 1 . . 2 . . . Worker 5 | . . . 1 . . . . 2 . . . . 1 . . . . 1 Builder 10 | . 2 . 1 . . . . 2 . . . . 3 . . . . 2 Tunneler 4 | 2 . . 1 . . . . 1 . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 2 3 . . . . 1 . . . . . Recycler 20 | 1 . 5 2 1 . . 3 3 . . . . 3 . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . Watcher 12 | . 3 . 5 . . . 1 1 . . . . 1 . . . . 1 Swarmer 36 | . 3 . 15 . . . . 11 . . . . 3 . . . . 4 Grunt 58 | . 11 2 11 . . . 6 9 5 . . 4 5 . 3 . . 2 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 21 | . . 2 10 . . . 4 2 . . . 1 . . . . . 2 Hunter 8 | . . . . . . . 1 . 1 1 . . 3 . . . . 2 Programmer 6 | . . . . . . . . 3 . . . . 2 . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 6 2 11 1 . . 5 10 3 1 . 4 6 . 4 . 1 6 Combat Bots Only 7 | . 6 2 6 . . . 2 7 3 1 . 4 4 . 4 . 1 4 Max Kills in Single Turn 3 | 1 3 1 3 1 . . 1 3 1 1 . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 2 . . . . 3 . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 940 | . 74 19 215 . . . 55 144 20 7 . 26 177 . 37 . 26 140 Missed 249 | . 16 4 50 . . . 13 55 3 2 . 6 47 . 12 . 9 32 Damage Taken 11566 | . 698 218 2071 . . . 664 1490 311 67 . 416 2923 . 437 . 274 1997 Core 1629 | . 142 36 284 . . . 93 366 38 23 . . 214 . 70 . . 363 Absorbed by Shields 80 | . . . . . . . . . . . . . 25 . 55 . . . Redirected to Shielding 110 | . . . . . . . . . . . . . . . . . . 110 Regen/Repaired (Parts) 538 | . 61 . 105 . . . . . . . . . 180 . . . . 192 Core Remaining (%) 57 | 100 . 28 . . . 29 83 . . . . 39 . . . . 66 . Volleys Fired 510 | 16 61 41 168 1 . . 53 62 10 4 . 18 46 . 5 . . 25 Largest 3 | 2 2 2 2 2 . . 2 3 3 3 . 3 3 . 2 . . 2 Hottest 220 | 70 80 100 136 122 . . 122 202 202 202 . 202 220 . 128 . . 156 Shots Fired 998 | 21 109 66 296 2 . . 106 160 31 12 . 43 101 1 7 . . 43 Gun 866 | 21 95 58 228 2 . . 106 155 31 12 . 40 94 . . . . 24 Cannon 100 | . 13 . 62 . . . . . . . . . . 1 6 . . 18 Launcher 29 | . 1 5 6 . . . . 5 . . . 3 7 . 1 . . 1 Special 3 | . . 3 . . . . . . . . . . . . . . . . Kinetic 395 | 17 83 58 226 . . . . . . . . . . . . . . 11 Thermal 572 | 4 25 3 64 2 . . 106 155 31 12 . 39 93 1 6 . . 31 Explosive 27 | . 1 5 6 . . . . 5 . . . 3 7 . . . . . Electromagnetic 4 | . . . . . . . . . . . . 1 1 . 1 . . 1 Robot Hit Streak 29 | 5 19 12 24 5 . . 15 29 9 9 . 10 28 . 3 . . 5 Robot Miss Streak 7 | 4 4 2 5 . . . 3 3 3 2 . 7 4 . 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 711 | 10 75 41 194 1 . . 75 107 20 8 . 31 76 2 10 . 9 52 Core Hits 335 | 4 37 23 71 1 . . 30 60 14 2 . 19 43 . 3 . 1 27 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 1 2 . . 1 Critical Strikes 46 | . 2 . . 1 . . 7 11 2 2 . 2 8 1 3 . . 7 Burn 35 | . 2 . . 1 . . 7 11 2 2 . 2 7 . . . . 1 Destroy 2 | . . . . . . . . . . . . . . . . . . 2 Smash 5 | . . . . . . . . . . . . . 1 1 3 . . . Sever 4 | . . . . . . . . . . . . . . . . . . 4 Melee Attacks 170 | . . . . . . . . 63 . 6 . . 8 5 16 2 22 48 Impact 86 | . . . . . . . . 63 . 6 . . 8 1 6 2 . . Slashing 84 | . . . . . . . . . . . . . . 4 10 . 22 48 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 4 . . . . 1 2 2 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . 4 3 Damage Inflicted 18167 | 131 1144 720 3960 20 . . 1560 3183 423 170 . 801 2741 189 583 . 406 2136 Guns 10740 | 131 810 588 2296 20 . . 1560 2174 423 170 . 596 1577 . . . . 395 Cannons 1218 | . 140 . 884 . . . . . . . . . . . 63 . . 131 Explosions 3242 | . 194 129 728 . . . . 784 . . . 205 1013 . 105 . . 84 Melee 2907 | . . . . . . . . 225 . . . . 146 189 415 . 406 1526 Ramming 60 | . . 3 52 . . . . . . . . . 5 . . . . . Kinetic 3696 | 93 652 588 2296 . . . . . . . . . . . . . . 67 Thermal 8363 | 38 298 . 884 20 . . 1560 2174 423 170 . 596 1678 . 63 . . 459 Explosive 2929 | . 194 129 728 . . . . 784 . . . 205 889 . . . . . Electromagnetic 212 | . . . . . . . . . . . . . 23 . 105 . . 84 Impact 778 | . . . . . . . . 225 . . . . 146 124 283 . . . Slashing 2129 | . . . . . . . . . . . . . . 65 132 . 406 1526 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 2 2 2 2 2 11 11 15 15 2 . Average Corruption 3 | . . . . . . . . 1 2 2 2 2 2 11 12 15 2 . Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . 19 11 10 2 5 1 20 18 2 4 . Message Errors 25 | . . . . . . . . 5 4 6 1 . . 2 6 . 1 . Matter Fused 21 | . . . . . . . . 3 3 2 . 1 . 6 6 . . . Heat Flow Errors 10 | . . . . . . . . 3 1 . . 2 . 1 2 . 1 . Energy Discharges 6 | . . . . . . . . 2 . . 1 . . 2 . 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . 2 1 1 . 1 . 6 2 . 1 . Data Loss (major) 6 | . . . . . . . . 1 . 1 . 1 . 2 1 . . . Misfires 4 | . . . . . . . . 1 1 . . . . 1 1 . . . Alerts 4 | . . . . . . . . 1 1 . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 954 | . . . 66 . . . . 129 . . . . 237 175 196 . 19 132 Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . Explosions 180 | . . . 65 . . . . 14 . . . . 101 . . . . . Melee 773 | . . . . . . . . 115 . . . . 136 175 196 . 19 132 Knockbacks 7 | . . . 1 . . . . 1 . . . . . . 2 . . 3 Impact 4 | . . . 1 . . . . 1 . . . . . . 2 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . 31 . 12 . . . . 41 . . . 32 438 . . . . . Shots 12 | . 1 . 1 . . . . 1 . . . 1 8 . . . . . Rammed 8 | . 1 1 5 . . . . . . . . . 1 . . . . . Targets Rammed 9 | . 1 1 6 . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 451 | 36 192 60 99 66 . . 33 322 93 33 . 259 321 189 202 . 72 451 Average Temperature 60 | 19 42 22 17 38 . . 10 68 40 22 . 84 76 81 51 . 42 186 Received Heat Transfer 3046 | . 330 81 696 . . . 234 312 153 . . 183 426 . 229 . 12 390 Effects 3 | . . . . . . . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . Parts Fried 12 | . . . . . . . . 5 . . . . 2 1 4 . . . Impact Corruptions 18 | . . . . . . . . 5 . . . . 5 4 4 . . . Robots Melted 6 | . . . 1 . . . . 1 1 . . 1 2 . . . . . Combat Hostiles 5 | . . . 1 . . . . 1 1 . . 1 1 . . . . . Parts Melted 52 | 1 1 . 4 . . . 12 14 3 1 . 4 10 . . . . 2 Heat Transferred 17979 | 111 851 . 1591 111 . . 3404 4715 991 483 . 1391 3454 . 74 . . 803 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 502 | 15 262 88 454 98 . . 234 320 . . . . 502 . . . . 223 Initial 465 | . 9 39 22 93 . . . 9 . . . . 465 . . . . 14 Average 138 | 6 122 33 289 64 . . 83 90 . . . . 253 . . . . 78 Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . . . 2 . . . . 1 Low Security (%) 73 | 100 80 100 18 100 . 100 95 95 . . . . 39 . . . . 85 Level 1 20 | . 19 . 59 . . . 4 4 . . . . 39 . . . . 14 Level 2 6 | . . . 22 . . . . . . . . . 20 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 3 . . . 3 13 . . . . 5 . . . . 2 Investigation 9 | . 1 . 2 . . . . 4 . . . . 2 . . . . . Extermination 8 | . . . . . . . . 5 . . . . 2 . . . . 1 Reinforcement 10 | . 2 . 1 . . . 3 2 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 12 | . . 1 3 . . . 5 . . . . 1 . . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . 3 . . . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . Times Spotted 201 | . 22 8 48 . . . 24 32 7 1 . 7 22 . 4 . 6 20 Peak Tracking Total 7 | . 6 2 7 . . . 5 5 4 1 . 5 6 . 4 . 2 4 Tactical Retreats 10 | . 1 . 2 . . . 1 . 1 . . . 1 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 75 | . . . 75 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 14 | . 1 . 2 . . . . 1 . . . . 10 . . . . . Max in Single Turn 5 | . 1 . 2 . . . . 1 . . . . 5 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 65 | . 9 1 15 . 2 . 7 17 . . 4 1 5 . . . . 4 Terminals 32 | . 6 1 9 . . . 5 8 . . . 1 1 . . . . 1 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 7 | . 1 . 2 . . . . 2 . . . . 1 . . . . 1 Recycling Units 6 | . 2 . 2 . . . . 1 . . . . 1 . . . . . Scanalyzers 8 | . . . 2 . . . 2 2 . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 Total Hacks 189 | . 23 4 40 . 5 . 23 42 . . 30 1 12 . . . . 9 Successful 120 | . 12 1 24 . 5 . 13 22 . . 30 1 5 . . . . 7 Failed 69 | . 11 3 16 . . . 10 20 . . . . 7 . . . . 2 Catastrophic 19 | . 1 . 1 . . . 6 8 . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 59 | . 11 4 22 . 1 . 10 9 . . . . 1 . . . . 1 Terminals 69 | . 13 4 23 . . . 11 14 . . . 1 2 . . . . 1 Fabricators 6 | . . . . . . . . 3 . . . . 3 . . . . . Repair Stations 22 | . 4 . 5 . . . . 6 . . . . 2 . . . . 5 Recycling Units 15 | . 6 . 4 . . . . 2 . . . . 3 . . . . . Scanalyzers 38 | . . . 8 . . . 12 14 . . . . 2 . . . . 2 Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . 1 Terminal Hacks 51 | . 3 1 7 . 5 . 1 3 . . 30 1 . . . . . . Record 16 | . . . . . 4 . . . . . 11 1 . . . . . . Part Schematic 15 | . 1 1 1 . . . . . . . 12 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 16 | . 4 . 4 . . . . 2 . . . . 2 . . . . 4 Scan Component 9 | . 2 . 2 . . . . 2 . . . . 1 . . . . 2 Repair 7 | . 2 . 2 . . . . . . . . . 1 . . . . 2 Recycling Unit Hacks 5 | . 3 . 1 . . . . . . . . . 1 . . . . . Retrieve Components 5 | . 3 . 1 . . . . . . . . . 1 . . . . . Scanalyzer 34 | . . . 7 . . . 10 14 . . . . 1 . . . . 2 Insert Component 16 | . . . 4 . . . 5 5 . . . . 1 . . . . 1 Analyze 18 | . . . 3 . . . 5 9 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 9 | . 2 . 5 . . . 2 . . . . . . . . . . . Terminals 6 | . 1 . 3 . . . 2 . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . Botnet 4 | . 1 . 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 9 1 12 . . . 7 15 . . . 1 4 . . . . 3 Full Trace Events 7 | . 1 . . . . . . 4 . . . . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 1 4 . . . 5 5 . . 12 . . . . 11 . 1 Parts Built 3 | . . . . . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . 84 . . . . 95 . . . . . Total Part Build Rating 14 | . . . . . . . . 4 . . . . 10 . . . . . Parts Repaired 7 | . 2 . 2 . . . . . . . . . 1 . . . . 2 Time 248 | . 52 . 64 . . . . . . . . . 44 . . . . 88 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 11 . 10 . . . . . . . . . 10 . . . . . Parts Scanalyzed 15 | . . . 3 . . . 5 5 . . . . 1 . . . . 1 Part Schematics Acquired 14 | . . . 3 . . . 5 5 . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 6 | . . . . 1 . . 1 . . . . . . . . 4 . . Largest Group 4 | . . . . 1 . . 1 . . . . . . . . 4 4 . Highest-Rated Group 124 | . . . . 31 . . 10 . . . . . . . . 124 124 . Highest-Rated Ally 31 | . . . . 31 . . 10 . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . . . . . . . 26 . Total Damage 439 | . . . . . . . . . . . . . . . . . 439 . Kills 4 | . . . . . . . . . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . 2 1 . 1 . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 20073 | 123 1477 1374 2666 582 335 450 1435 3686 632 725 235 539 1678 494 552 1454 652 984 Spaces Moved 10429 | 44 716 665 1413 358 208 281 699 1529 240 275 95 193 637 395 419 1299 451 512 Core 126 | 2 . . 1 . . . . . . . . . 123 . . . . . Treads 6510 | 42 716 665 727 358 208 281 699 1529 240 275 95 193 474 8 . . . . Legs 153 | . . . . . . . . . . . . . 35 20 . . 98 . Wheels 3615 | . . . 685 . . . . . . . . . . 367 419 1299 353 492 Hover 25 | . . . . . . . . . . . . . 5 . . . . 20 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 160 160 160 156 150 240 240 242 242 50 115 115 100 100 100 Average Speed 157 | 155 160 160 127 160 160 160 159 205 240 241 242 242 199 116 115 108 128 119 Slowest Speed 700 | 160 160 160 700 160 160 160 160 240 240 242 242 242 243 190 130 115 190 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 54 | 4 96 95 96 56 61 64 47 40 40 43 70 38 14 57 52 80 60 17 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . 1 . 2 . 1 . . . . . 1 . . . . 1 . . Known Exits Taken 11 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . 2 . . . 5 . 1 . 4 . 4 1 . Spaces Dug 97 | . . 1 . . . . . 57 . 6 . . 5 3 10 1 10 4 Terrain Destroyed 307 | . 4 44 23 . . . . 83 . 6 . 46 64 4 11 1 10 11 Melee 74 | . . . . . . . . 37 . 6 . . 5 3 8 1 10 4 Projectile 15 | . . 3 . . . . . 1 . . . . . 1 3 . . 7 AOE 218 | . 4 41 23 . . . . 45 . . . 46 59 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 12875 | 74 947 902 1994 365 210 282 925 1842 270 319 100 223 948 420 457 1337 490 770 Wait 1066 | . 123 188 165 1 . . 135 66 14 23 . 8 168 . 9 7 13 146 Move 10411 | 43 715 664 1412 357 207 280 698 1528 239 274 94 192 636 394 418 1298 450 512 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 136 | 5 15 . 32 . 1 1 8 30 2 3 . . 17 4 2 3 1 12 Fast Attach 94 | 7 4 . 22 2 . . 1 11 . 1 2 . 10 6 . 10 2 16 Attach 35 | . 1 . 4 . . . 2 3 1 . . 1 17 1 2 . . 3 Detach 17 | . 1 . 3 1 . . 1 . . . . . 3 1 2 1 . 4 Swap 162 | 2 10 6 45 1 1 . 10 39 4 3 2 4 18 5 3 4 3 2 Drop 201 | 1 16 2 62 2 1 1 17 38 . 5 2 . 24 4 1 12 4 9 Fire 510 | 16 61 41 168 1 . . 53 62 10 4 . 18 46 . 5 . . 25 Melee 157 | . . . . . . . . 63 . 6 . . 8 5 15 2 17 41 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 1 6 . . . . . . . . . 1 . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 75 | . . . 75 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Core integrity fell below 50% 959 | -10/Materials | Discovered new exit (range 6) 1288 | -10/Materials | Discovered new exit (range 12) 1545 | -10/Materials | Repaired Lgt. Treads 1572 | -10/Materials | Repaired Ion Engine 1601 | -10/Materials | Entered Mines 1602 | -10/Mines | Assembled infested the area 2129 | -10/Mines | Build established: Scavenger-Mutant 2275 | -10/Mines | Discovered new exit (range 4) 2505 | -10/Mines | Discovered new exit (range 15) 2884 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2975 | -10/Mines | Entered Materials 2975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -9/Materials | Repaired Arm. Wheel 3567 | -9/Materials | Discovered new exit (range 7) 3624 | -9/Materials | Discovered new exit (range 13) 3682 | -9/Materials | Repaired Arm. Wheel 3794 | -9/Materials | Discovered new exit (range 8) 4182 | -9/Materials | Build established: Mutant 4252 | -9/Materials | Core integrity fell below 50% 4587 | -9/Materials | Build established: Scavenger-Mutant 4604 | -9/Materials | Discovered new exit (range 11) 4743 | -9/Materials | Discovered new exit (range 10) 5641 | -9/Materials | Entered Mines 5661 | -9/Mines | Learned Materials trap positions 5673 | -9/Mines | Received a Mining Laser from a helpful Derelict 5767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5767 | -9/Mines | Discovered new exit (range 5) 5834 | -9/Mines | Discovered new exit (range 5) 5953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5956 | -9/Mines | Found Prototype Device 5956 | -9/Mines | Identified Exp. Sensor Array 6111 | -9/Mines | Learned location of 1 exit from Materials 6223 | -9/Mines | Entered Exiles 6262 | -9/Exiles | Met 8R-AWN 6289 | -9/Exiles | Met EX-HEX 6335 | -9/Exiles | Met EX-BIN 6355 | -9/Exiles | Aligned with FarCom system 6356 | -9/Exiles | Given EX-Vault access code 6393 | -9/Exiles | Opened EX-Vault 6403 | -9/Exiles | Found Modified TNC 6434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6461 | -9/Exiles | Exiles lab attacked by MAIN.C 6494 | -9/Exiles | Learned location of Zion (-6) 6545 | -9/Exiles | Discovered new exit (range 10) 6558 | -9/Exiles | Left Exiles lab with Modified TNC 6558 | -9/Exiles | Entered Mines 6922 | -8/Mines | Discovered new exit (range 13) 7008 | -8/Mines | Entered Materials 7008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7009 | -8/Materials | Identified exit to Factory 7010 | -8/Materials | Loaded intel: 13 trap records 8443 | -8/Materials | Entered Factory 8443 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8633 | -7/Factory | Identified exit to DSF 9725 | -7/Factory | Garrison activated, responded to threat 9796 | -7/Factory | Destroyed 7 combat bots 10901 | -7/Factory | Build established: Mutant 11022 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 11590 | -7/Factory | Discovered new exit (range 5) 11688 | -7/Factory | Identified exit to Factory 11736 | -7/Factory | Build established: Scavenger-Mutant 12031 | -7/Factory | Core integrity fell below 50% 12078 | -7/Factory | Discovered new exit (range 9) 12097 | -7/Factory | Identified exit to Lower Caves 12129 | -7/Factory | Entered Lower Caves 12493 | -7/Lower Caves | Learned Factory terminal intel 12563 | -7/Lower Caves | Learned 4 Factory zone layouts 12632 | -7/Lower Caves | Build established: Scavenger-Gunner 12740 | -7/Lower Caves | Discovered new exit (range 7) 12741 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12747 | -7/Lower Caves | Identified exit to Zion 12752 | -7/Lower Caves | Identified exit to Lower Caves 12761 | -7/Lower Caves | Entered another Lower Caves area 13161 | -7/Lower Caves | Encountered a Warlord checkpoint 13194 | -7/Lower Caves | Learned 12 Factory zone layouts 13322 | -7/Lower Caves | Build established: Scavenger-Mutant 13445 | -7/Lower Caves | Discovered new exit (range 13) 13474 | -7/Lower Caves | Identified exit to Data Miner 13486 | -7/Lower Caves | Entered Data Miner 13487 | -7/Data Miner | Discovered new exit (range 6) 13500 | -7/Data Miner | Identified exit to Proximity Caves 13533 | -7/Data Miner | Met Data Miner 13587 | -7/Data Miner | Learned location of Section 7 (-3) 13587 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13630 | -7/Data Miner | Received God Mode back door access code from Data Miner 13721 | -7/Data Miner | Entered Proximity Caves 13730 | -6/Proximity Caves | Spotter reported a threat 13896 | -6/Proximity Caves | Spotter reported a threat 14009 | -6/Proximity Caves | Learned Factory interactive machine intel 14109 | -6/Proximity Caves | Spotter reported a threat 14189 | -6/Proximity Caves | Discovered exit to Factory (range 13) 14208 | -6/Proximity Caves | Build established: Scavenger-Gunner 14260 | -6/Proximity Caves | Entered Factory 14260 | -6/Factory | Evolved 2 slots: Utility x2 14261 | -6/Factory | Identified exit to Lower Caves 14262 | -6/Factory | Loaded intel: 51 interactive machine locations 14263 | -6/Factory | Loaded intel: 26 terminal locations 14406 | -6/Factory | Repaired Med. Treads 14610 | -6/Factory | Search patrols dispatched 14772 | -6/Factory | Fabricated Launcher Loader? 14865 | -6/Factory | Discovered new exit (range 15) 15118 | -6/Factory | Build established: Skirmisher 15788 | -6/Factory | Lost 19 parts (1p5n6u7w) 15926 | -6/Factory | Crushed by falling debris 15926 | -6/Factory | System corruption reached 10% 15938 | -6/Factory | Entered Lower Caves 15945 | -6/Lower Caves | Encountered a Warlord checkpoint 15957 | -6/Lower Caves | Lost 4 parts (1n3u) 16171 | -6/Lower Caves | Identified exit to Lower Caves 16254 | -6/Lower Caves | Build established: Derelict-Gladiator 16432 | -6/Lower Caves | Entered another Lower Caves area 16830 | -6/Lower Caves | Lost 3 parts (3u) 16833 | -6/Lower Caves | Discovered exit to Zion (range 14) 16843 | -6/Lower Caves | Encountered a Warlord checkpoint 16984 | -6/Lower Caves | Entered Zion 17041 | -6/Zion | System corruption cleaned by Quarantine Array 17081 | -6/Zion | Build established: Derelict-Assassin 17104 | -6/Zion | Discovered new exit (range 9) 17300 | -6/Zion | Learned Factory stockpile data 17646 | -6/Zion | Given A8's code to call for help 18029 | -6/Zion | Gained Derelict followers 18080 | -6/Zion | Identified exit to Proximity Caves 18199 | -6/Zion | Build established: Derelict-Gladiator 18438 | -6/Zion | Entered Proximity Caves 18438 | -5/Proximity Caves | Accompanied by 4 allies 19034 | -5/Proximity Caves | Spotted B-75 Beast 19080 | -5/Proximity Caves | Discovered new exit (range 11) 19089 | -5/Proximity Caves | Identified exit to Factory 19090 | -5/Proximity Caves | Entered Factory 19090 | -5/Factory | Evolved 2 slots: Utility x2 19091 | -5/Factory | Identified exit to Upper Caves 19188 | -5/Factory | Repaired Arm. Huge Wheel 19234 | -5/Factory | Repaired Greatsword 19692 | -5/Factory | Lost 6 parts (1p1n3u1w) 19866 | -5/Factory | Discovered new exit (range 6) 19872 | -5/Factory | Identified exit to Factory 19961 | -5/Factory | Build established: Scavenger-Assassin 20074 | -5/Factory | Self-destructed Last Messages --------------- 20065_ ALERT: Rogue bot located, Programmers report to Factory Zone 9W. 20066_ K-01 Serf collects debris. 20066_ Penetrated by Slug. 20066_ Imp. Deuterium Engine destroyed. 20069_ K-01 Serf collects debris. 20069_ Penetrated by Slug. 20069_ K-01 Serf suffers critical hit (Destroy). 20069_ Penetrated by Slug. 20069_ Variable Charge Gun destroyed. 20069_ R-10 Processor collects Flexi-carbon Leg. 20071_ Overheating: Energy bleed (-6). 20072_ R-10 Processor collects Lgt. Fission Core. 20072_ R-10 Processor collects Targeting Computer. 20072_ Penetrated by Slug. 20072_ K-01 Serf destroyed. 20073_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##????????????????????? # ?????????????????????? | | ??????????????????????? # ?????????????????????? | | ??????????????????????? # ?????????????????????? | | ??????????????????????? + ?????? # ????????????? | | ??????????????????????? # ?????? # ????????????? | | ??????????????????????? # """""" # ????????????? | | ??????????????????????? # """""" # ????????????? | | ??????????????????????? #^ """""" # ????????????? | | ??????????????????????? #^^"""""" + ????????????? | | ??????????????????????? #^ # ????????????? | | ??????????????????????? / ^ !! # ???????????? | | ???????!???????????????## !! ###???????????? | | ??????????????????????## k !! ##???????????? | | #??????????????????????## ^ ##???????????? | | #??????????????????????## ##???????????? | | #??????????????????????## ##???????????? | | #????#############?????## [ ##???????????? | | #????#################### k ###???????????? | | #????## """" ######### "" "" """##?????????? | | #????## ""S"" # R "F "" G"##?????????? | | #????## "" "" # % R """"" """##?????????? | | #????## +k uu #####?????????? | | ####### # R k R R ###???????????? | | ####### ### #### k ### ###???????????? | | / ###+######k#### ##???????????? | | ####### ## h %@RR # ?? ##???????????? | | ################## R RR # ???Rk ?????????? | | ?????############# """"""""" # ????####?????????? | | ????????????????## # ????####?????????? | | ????????????????## """"""""" ##?????????????????? | | ????????????????##! # ????????p????????? | | ????????????????## """"""""" # ?????????????????? | | ????????????????## # ?????????????????? | | ????????????????##! """"""""" # ?????????????????? | | ????????????????## ???????? # ?????????????????? | | ????????????????##! "????????????????????????????? | | ????????????????## ????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Armor Coverage 450 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free EM Disruption Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Power Sword | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Beamcaster | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free O-24 Administrator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded Launcher Loader | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingCommMace Manual? 0 Play Time 02:51:22 Cumulative 104.0 hours Start 2024.04.05 @ 22:27:58 End 2024.04.07 @ 22:44:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1d66396-d471-460c-9bce-6b2a16d900d4