Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 07:44:01 Player: Wyvric Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (497) 2485 Value Destroyed (26583) 26583 Prototype IDs (57) 1140 Alien Tech Used (11) 2200 Bonus (18004) 18004 TOTAL SCORE: 62312 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11280 Follower Combat Kills 31 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -707 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Signal Interpreter Assembled Combat Suite Advanced Transmission Jammer Heavy Regenerative Plating SHELL Armor Graphene Brace Advanced Force Field System Purifier > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Improved Heavy Siege Treads Improved Heavy Siege Treads Zionite Biocell Advanced Sensor Array Quantum Capacitor Zionite Weapon Casing Zionite Weapon Casing Phase Armor Advanced Component Analysis Suite Hacking Drone Bay High-powered Transdimensional Reconstructor Core Reset Matrix Vortex Rail Vortex Rail Vortex Rail Vortex Rail Enhanced Nova Cannon Core Cannon Core Stripper [Rating: 260] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 2 . . . . . 1 . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . 1 . 1 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 923 | 6 5 9 12 12 1 9 48 42 36 12 20 19 2 2 59 63 29 19 7 72 13 28 28 15 6 9 32 9 8 6 11 26 33 12 46 88 69 Power 40 | 1 . 2 1 1 . 2 4 5 2 2 1 . . . 2 1 . . . 4 1 . . . 1 . . . . . 1 . 1 . 2 1 5 Engine 11 | 1 . . 1 1 . 1 2 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . 2 . . . 1 2 2 2 . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 2 . . . . . . . . . 2 1 . . . 1 . . . . . 1 . 1 . 2 1 5 Propulsion 134 | 2 2 2 4 1 . 2 20 11 6 2 1 2 . . 11 8 2 2 2 12 3 1 2 . 1 1 7 1 4 2 . 1 1 4 1 8 5 Treads 42 | . 2 2 2 1 . . . . 2 . 1 2 . . 2 3 1 . 1 5 . 1 2 . 1 . 3 1 1 . . . 1 . . 3 5 Leg 49 | 2 . . . . . . 11 4 . . . . . . 1 . 1 . . 6 3 . . . . 1 4 . 3 2 . 1 . 4 1 5 . Wheel 43 | . . . 2 . . 2 9 7 4 2 . . . . 8 5 . 2 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 545 | 1 1 . 2 2 1 3 16 9 8 7 10 12 . 2 28 42 19 12 4 40 8 27 23 14 4 5 25 7 3 4 9 25 24 8 41 64 35 Device 419 | . 1 . . . . 2 9 2 4 2 3 11 . 2 24 30 15 7 4 19 7 25 22 13 2 3 19 5 3 4 7 24 19 7 40 62 22 Storage 22 | 1 . . . . 1 . 1 1 2 2 3 . . . . . 1 . . 3 1 1 . . 1 . 1 1 . . 1 . . . . . 1 Processor 14 | . . . 1 . . 1 . . . . 1 . . . 2 3 1 . . . . . . . . . 3 . . . . . . . . 1 1 Hackware 6 | . . . . . . . . . 1 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Protection 82 | . . . 1 2 . . 6 6 1 3 2 1 . . 2 5 2 5 . 18 . 1 1 1 1 2 2 1 . . 1 1 5 1 . 1 10 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 204 | 2 2 5 5 8 . 2 8 17 20 1 8 5 2 . 18 12 8 5 1 16 1 . 3 1 . 3 . 1 1 . 1 . 7 . 2 15 24 Energy Gun 27 | . . . . . . . 1 2 9 . . . . . . . . . . 4 . . . . . . . . 1 . 1 . 4 . 1 1 3 Energy Cannon 18 | . . . . . . . 4 . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . 6 4 Ballistic Gun 21 | 2 . . . . . . . . . . 4 2 . . 1 3 2 4 . 2 . . . . . . . . . . . . 1 . . . . Ballistic Cannon 34 | . 2 3 2 5 . . . . . . . 1 . . 8 2 1 . . 1 . . . . . . . . . . . . . . . 4 5 Launcher 69 | . . 2 2 3 . 1 2 9 5 . 2 1 2 . 6 2 4 . . 6 1 . 3 1 . 2 . 1 . . . . . . . 3 11 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . 2 1 . 1 2 . . . . . . . . . . . . . . . 1 1 Slashing Weapon 24 | . . . 1 . . 1 1 6 6 1 2 1 . . 3 1 . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . . . . . . . 1 . . . . . . 1 10 . . . . 3 1 . . . 5 2 . 3 1 2 3 3 Corrupted Parts 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Parts Lost 77 | . . . 4 1 . 7 4 5 7 . . . . . 8 2 . . . 10 . 1 . 1 . 1 . 1 . . . . . . . 2 23 Power 9 | . . . 1 . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 19 | . . . 1 . . 2 2 1 3 . . . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . 4 Utility 35 | . . . 1 1 . 3 . 1 3 . . . . . 2 1 . . . 5 . 1 . 1 . 1 . 1 . . . . . . . 1 13 Weapon 14 | . . . 1 . . 1 1 2 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 11 | . . . 4 1 . 4 1 2 2 . . . . . 1 1 . . . 4 . 1 . 1 . 1 . 1 . . . . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 97 99 100 94 95 99 96 69 69 91 92 92 87 92 89 81 81 93 91 88 87 87 87 87 89 89 85 85 85 90 83 74 82 69 64 Core 2 | . . 11 5 . . 1 7 4 6 . 5 7 7 7 5 2 6 6 6 5 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 6 1 . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 4 Treads 6 | . 19 28 19 22 22 19 . . 1 . 6 7 14 14 6 3 16 6 6 7 . 4 5 5 5 5 4 5 4 3 . . 3 3 . 6 10 Leg 14 | . 8 . . . . . 22 20 . . . . . . . . 4 . . 20 30 22 22 21 22 22 20 20 20 21 25 22 13 15 25 9 . Wheel 4 | . . . 2 . . 1 13 15 28 23 15 14 14 14 17 20 3 11 12 1 . . . . . . . . . . . . . . . . . Device 12 | . 6 14 11 7 . 3 16 6 11 1 . 14 14 14 11 6 8 10 12 6 10 15 15 15 15 15 19 16 15 15 12 22 22 12 15 16 11 Storage 8 | . 14 14 11 11 11 11 9 9 8 7 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 4 Processor 7 | . . . 10 11 11 8 2 . . . . 7 7 7 10 8 18 18 18 6 6 5 5 5 5 . 6 10 10 10 10 9 9 8 8 7 8 Protection 7 | . . . 10 14 22 16 5 19 15 6 6 6 7 7 5 1 6 1 . 19 6 5 5 5 5 10 8 7 5 5 8 8 6 7 8 6 10 Energy Gun 1 | . . . . . . . 2 1 10 . . . . . . . . . . 8 . . . . . . . . . . . . 1 . 1 . . Energy Cannon 7 | . . . . . . . 8 . . . . . . . . 3 . 1 . 1 11 16 15 15 16 15 14 14 14 15 14 13 10 12 9 1 1 Ballistic Gun 2 | . 25 . . . . . . . . . 14 6 10 . . 9 8 12 15 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 27 19 21 22 16 . . . . . 4 . . 8 3 . . . 2 . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . 2 1 13 6 16 4 10 3 14 8 . 7 4 . 1 5 . . . . . . . . . . . . . . 1 2 Slashing Weapon 1 | . . . 1 . . 2 4 3 4 5 3 1 7 7 3 1 . . . . . . . . . . . . . . . . . . . 3 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 375 | 12 17 17 20 22 27 27 73 77 115 158 158 115 108 108 116 150 241 244 229 337 332 180 182 177 180 184 193 372 293 304 375 187 210 236 247 224 262 Greatest Support 235 | 20 40 40 40 40 40 40 62 60 48 52 52 70 24 92 68 70 110 110 40 133 132 124 100 100 100 108 134 110 110 140 139 163 143 180 180 225 235 Greatest Overweight (x) 11 | 1 . . 1 . . 1 4 5 4 3 6 4 4 4 4 5 4 6 7 11 2 1 1 1 1 1 1 3 2 2 2 1 2 2 1 1 1 Average Overweight (x) 1 | . . . . . . . . 1 1 2 5 3 4 3 1 1 1 5 5 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 . . Largest Inventory Capacity 35 | 8 8 8 8 8 10 10 20 20 25 25 25 25 25 25 25 25 35 35 35 35 35 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 Average Capacity 25 | 7 8 8 8 8 9 10 17 20 23 22 25 25 25 25 25 25 30 35 35 26 26 25 25 25 25 25 25 25 35 35 33 25 25 25 25 25 24 Most Carried 35 | 6 8 8 8 8 10 10 20 20 23 25 25 25 25 25 25 25 35 35 35 35 34 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 Average Carried 24 | 3 7 7 7 7 8 9 16 18 20 22 24 24 24 25 24 24 30 34 34 24 24 24 24 24 24 24 24 25 34 33 32 24 24 24 24 24 22 Final Capacity 35 | 8 8 8 8 8 10 10 20 20 25 25 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 25 35 35 35 25 25 25 25 25 25 5 Final Carried 35 | 6 8 8 7 7 10 10 19 18 20 25 25 25 25 25 25 25 35 35 35 35 25 25 25 25 25 25 25 35 35 34 25 25 25 25 25 23 2 Class Distribution -------------------- 26% | Golem 12% | Mutant 10% | Skirmisher 9% | Hauler-Golem 8% | Scavenger-Mutant 6% | Hauler-Gunner 4% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Zion Tank | -6/Deep Caves Skirmisher | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Warlord Hauler-Golem | -3/Proximity Caves Golem | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -2/Quarantine Assassin | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 19238 | 260 46 286 44 286 . 198 637 1170 384 423 426 312 391 . 1563 986 546 350 70 1178 388 250 391 210 . 223 284 164 60 . 230 210 280 265 320 3005 3402 Remotely 4452 | . . . . . . . 85 . . 66 128 193 . . 183 456 107 62 . 317 . . . . . . . . . . . . . . . . 2855 Salvage Created 28584 | . 104 184 129 80 . 268 1428 1392 351 654 344 241 425 . 1401 489 163 132 26 892 618 437 734 864 . 372 513 188 282 . 543 376 452 79 1304 5100 8019 Parts 1159 | . 3 18 16 5 . 11 89 45 10 . 29 11 8 . 46 24 10 6 . 27 20 31 29 33 . 14 27 9 6 . 11 29 31 6 82 197 276 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Parts Field Recycled 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 121 | . . . . . . . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . . . . 2 6 . 16 . 5 6 . . 11 . 23 20 . 17 . 7 6 . 10 . . . . . . Prevented 49 | . . . . . . . . . . . . . . . 23 . . 3 . . 11 . 4 8 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 446 | . 3 11 9 7 . 6 35 20 7 1 8 13 4 . 18 9 5 2 . 18 12 6 17 14 . 9 8 7 4 . 4 5 3 1 15 64 101 Melee 38 | . . . 1 . . 1 12 4 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 9 6 Guns 42 | . 3 . . . . . . 2 2 . 6 2 . . . 7 . 2 . 10 . . . . . . . . . . . . 2 . 4 . 2 Cannons 161 | . . 4 5 1 . 1 11 . . . . . . . 6 2 . . . 3 5 6 11 6 . 5 8 2 4 . 4 5 1 1 11 31 28 AOE 168 | . . 7 3 6 . 4 12 12 3 1 . 11 4 . 8 . 5 . . 2 7 . 4 7 . 4 . 5 . . . . . . . 23 40 Classes Destroyed 32 | . 1 3 . 1 . 3 5 1 . 1 . . . . 2 1 . . . 3 1 . . . . . . . . . . . . 1 . 3 6 Worker 16 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 4 7 Builder 11 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 6 . Tunneler 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 12 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . . . . . . . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 1 . 3 2 2 Swarmer 100 | . . 6 7 5 . . 9 6 . . 4 10 4 . 5 . 4 . . . 4 . 9 3 . 3 . 5 . . 3 . . . . 9 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 144 | . 3 4 1 1 . 6 18 11 2 . 1 . . . 5 5 . 1 . . 7 1 6 2 . 6 . . 3 . . . 1 . 4 22 34 Brawler 19 | . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 2 . . . . . . . . . . . 4 8 Duelist 21 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 3 15 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 20 | . . 1 1 . . . 5 . 3 . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . 4 1 Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 26 | . . . . . . . 1 1 . . . . . . . 1 1 1 . . . 1 . . . . 4 2 . . . . . . 2 4 8 Programmer 61 | . . . . . . . . 2 2 . 3 . . . 1 2 . . . . . 4 . 4 . . 4 . 1 . . 5 2 1 9 15 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 3 Golem 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 3 3 7 2 . 5 9 7 3 1 4 4 4 . 4 4 4 2 . 6 5 3 4 9 . 6 2 5 3 . 3 3 3 1 5 16 40 Combat Bots Only 37 | . 3 3 7 2 . 3 8 7 2 1 4 4 4 . 4 4 4 2 . 6 5 2 4 9 . 6 2 5 3 . 3 3 2 1 4 12 37 Max Kills in Single Turn 5 | . 1 2 2 2 . 2 2 3 2 1 2 3 4 . 4 1 3 1 . 2 3 2 4 3 . 2 1 3 1 . 1 1 1 1 3 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 . 2 2 3 2 1 . 3 4 . 4 . 3 . . 2 3 . 4 3 . 2 . 3 . . . . . . . 3 4 Melee 1 | . . . 1 . . 1 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2880 | . 17 30 65 19 . 40 161 87 147 1 32 43 2 . 138 73 23 6 . 128 27 14 49 54 . 49 119 35 20 . 9 10 67 . 114 456 845 Missed 872 | . 4 8 18 6 . 11 44 21 51 . 7 10 . . 44 19 6 2 . 24 11 5 24 14 . 13 39 13 7 . 4 5 26 . 42 176 218 Damage Taken 37233 | . 141 322 548 129 . 527 1636 1287 706 55 272 645 35 . 1270 871 251 75 . 3164 356 185 274 792 . 628 818 175 167 . 73 95 359 . 1251 5720 14406 Core 2747 | . 21 25 117 10 . 33 195 112 61 . 16 28 . . 108 97 43 . . 160 18 . 32 29 . 90 . 6 8 . . . 41 . 105 78 1314 Absorbed by Shields 7200 | . . . . . . . 128 64 187 . . . . . . . . . . . . 12 161 222 . 157 390 150 96 . 44 . 243 . 374 2349 2623 Reduced by Siege Mode 991 | . . . . . . . . . . . 7 34 . . 16 78 5 . . 87 . . . . . . . . . . . . . . . 32 732 Redirected to Core 501 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . 453 Redirected to Shielding 836 | . . . . 7 . 43 . . . . . . . . 56 52 . . . 230 . . . . . . . . . . . . 44 . . . 404 Ignored by Resistances 690 | . . . . . . . . . . . 203 . . . . 91 18 . . . . . . . . . 245 71 . . . 20 42 . . . . Regen/Repaired (Parts) 9023 | . . . . . . . . . . . . . . . . 376 39 22 . 538 137 20 49 57 . 99 183 51 8 . 14 . 110 20 563 3866 2871 Core Remaining (%) 78 | 100 . 81 . . . 60 . 44 . . . . . . 69 . . . . . 62 . . . . 84 . . . . 92 . 96 . 92 . . Volleys Fired 1022 | . 13 19 11 11 . 17 46 25 15 7 11 17 1 . 95 44 10 10 . 68 26 31 24 19 . 18 52 6 7 . 17 23 53 13 56 149 108 Largest 3 | . 2 2 2 2 . 2 2 2 3 2 3 3 2 . 3 3 2 3 . 3 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 1 2 Hottest 300 | . 40 70 70 70 . 70 123 100 195 78 84 104 78 . 144 141 80 89 . 180 80 75 80 80 . 75 75 75 75 . 75 75 145 75 130 300 300 Shots Fired 1625 | . 26 31 18 16 . 26 85 43 39 14 33 36 2 . 117 79 14 16 . 125 37 55 53 43 . 33 91 14 19 . 35 35 77 19 120 149 125 Gun 384 | . 26 . . . . . 12 6 31 . 33 18 . . 11 56 6 9 . 89 . . . . . . . . . . . . 26 . 32 12 17 Cannon 888 | . . 24 14 10 . 18 48 . . . . 4 . . 19 23 . 7 . 27 22 55 45 39 . 25 91 12 19 . 35 35 42 19 88 108 59 Launcher 343 | . . 7 4 6 . 8 25 37 8 14 . 14 2 . 87 . 8 . . 9 15 . 8 4 . 7 . 2 . . . . . . . 29 49 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 . . . . Kinetic 390 | . 26 24 14 10 . 18 . . . . 33 22 . . 30 63 6 9 . 48 . . . . . . . . . . . . . . . 40 47 Thermal 811 | . . . . . . . 60 . 31 . . . . . . 16 . 7 . 46 22 55 45 39 . 25 91 12 19 . 35 35 42 19 120 80 12 Explosive 170 | . . 7 4 6 . 8 25 4 6 14 . 12 2 . 10 . 2 . . 4 7 . 4 . . 7 . 2 . . . . . . . 29 17 Electromagnetic 179 | . . . . . . . . 39 2 . . 2 . . 77 . 6 . . 5 8 . 4 4 . . . . . . . . . . . . 32 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Phasic 48 | . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . 26 . . . . Robot Hit Streak 38 | . 7 10 7 8 . 4 15 6 14 13 20 12 . . 7 27 6 2 . 15 9 7 6 14 . 16 14 7 10 . 9 15 8 4 38 14 38 Robot Miss Streak 8 | . 3 2 1 2 . 2 2 4 5 1 2 2 . . 6 2 2 1 . 5 2 1 2 2 . 2 2 1 2 . 1 1 4 1 3 8 5 Penetration Max 3 | . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 3 Secondary Targets 6 | . . . . . . . . . . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Capacitor 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 11 Shots Hit Robots 1063 | . 19 12 10 7 . 16 82 63 37 19 30 21 10 . 58 64 8 4 1 58 15 16 27 31 . 20 41 11 11 . 18 11 31 5 70 134 103 Core Hits 1263 | . 6 14 11 7 . 13 57 45 17 5 13 20 9 . 61 25 11 5 . 37 31 12 23 29 . 18 12 11 7 . 8 8 13 2 31 211 491 Critical Kills 67 | . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . 28 35 Critical Parts Destroyed 134 | . . . . . . . . . . . . 1 . . . 2 1 . . 1 . . . . . . . . . . . . . . . 41 88 Critical Strikes 242 | . . . 1 . . . 3 11 2 1 1 1 . . 6 2 1 2 . 2 . . . . . . . . . . . . 2 . . 72 135 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 213 | . . . . . . . . . . . 1 1 . . 1 2 1 2 . 1 . . . . . . . . . . . . . . . 69 135 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . 3 11 1 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 337 | . . . 5 . . 3 51 62 18 6 26 1 14 . 36 13 . . 16 9 . . . . . . . . . . . . . . . 58 19 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Impact 32 | . . . . . . . . . . . . . . . . 7 . . 16 9 . . . . . . . . . . . . . . . . . Slashing 301 | . . . 5 . . 3 51 62 18 6 26 1 14 . 36 6 . . . . . . . . . . . . . . . . . . . 55 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 2 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 10 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72376 | . 160 886 380 412 . 642 3657 3880 1133 1925 825 1575 928 . 3703 1517 462 58 91 2493 1513 932 1710 2167 . 1507 1977 698 561 . 870 594 1410 237 3717 12265 17491 Guns 5892 | . 160 . . . . . 160 92 489 . 434 342 . . 63 1034 78 58 . 752 . . . . . . . . . . . . 495 . 881 192 662 Cannons 20917 | . . 189 173 57 . 152 850 . . . . 154 . . 357 296 . . . 457 631 932 1045 1397 . 804 1977 469 561 . 870 594 900 237 2802 3773 1240 Explosions 33505 | . . 695 170 355 . 340 1373 1522 366 1688 . 1079 287 . 1553 . 384 . . 773 882 . 665 770 . 703 . 229 . . . . . . . 5100 14571 Melee 12008 | . . . 36 . . 148 1274 2266 278 237 391 . 641 . 1730 187 . . 91 511 . . . . . . . . . . . . . . . 3200 1018 Ramming 54 | . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 34 . . Kinetic 5898 | . 160 189 173 57 . 152 . . . . 434 496 . . 420 1137 78 58 . 657 . . . . . . . . . . . . . . . 777 1110 Thermal 22880 | . . 300 . 96 . . 1010 55 489 . . . . . 92 193 123 . . 387 631 932 1045 1582 . 804 1977 469 561 . 870 594 900 237 3683 3375 2475 Explosive 18852 | . . 395 170 259 . 340 1373 413 326 1688 . 973 287 . 255 . 71 . . 617 392 . 319 . . 703 . 229 . . . . . . . 5100 4942 Electromagnetic 11549 | . . . . . . . . 1146 40 . . 106 . . 1206 . 190 . . 156 490 . 346 585 . . . . . . . . . . . . 7284 Impact 750 | . . . . . . . . . . . . . . . . 148 . . 91 511 . . . . . . . . . . . . . . . . . Slashing 11071 | . . . 36 . . 148 1274 2266 278 237 391 . 641 . 1730 39 . . . . . . . . . . . . . . . . . . . 3013 1018 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 662 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662 Phasic 660 | . . . . . . . . . . . . . . . . . . . . 165 . . . . . . . . . . . . 495 . . . . Highest Corruption 26 | . . . . . . . . 6 . . . . . . 1 3 2 . . 1 . . 1 3 . . . . . . . . 2 . 6 9 26 Average Corruption 3 | . . . . . . . . 3 . . . . . . 1 2 1 . . 1 . . 1 1 . . . . . . . . 1 . 4 3 8 Corruption Purged 27 | . . . . . . . . . . . . . . . 1 1 2 . . 1 . . 1 6 . . . . . . . . 2 . 3 10 . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 1 20 . . Effects 103 | . . . . . . . . 24 . . . . . . 1 17 . . . 1 . . 2 6 . . . . . . . . . . 4 18 30 Message Errors 19 | . . . . . . . . 8 . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 3 4 Matter Fused 29 | . . . . . . . . 6 . . . . . . 1 6 . . . . . . . 2 . . . . . . . . . . 2 4 8 Heat Flow Errors 18 | . . . . . . . . 3 . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . 3 8 Energy Discharges 10 | . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3012 | . . 42 . 8 . 30 76 147 9 3 82 21 203 . 88 25 4 . 83 326 37 12 94 53 . 37 102 . 8 . 45 . 42 5 292 877 261 Projectiles 1073 | . . . . . . . . . . . . 2 . . . . . . . 39 36 12 69 53 . 37 102 . 8 . 45 . 42 5 292 331 . Explosions 410 | . . 42 . 8 . 2 28 12 9 3 . 19 . . 14 . 4 . . 16 1 . 25 . . . . . . . . . . . . 50 177 Melee 1529 | . . . . . . 28 48 135 . . 82 . 203 . 74 25 . . 83 271 . . . . . . . . . . . . . . . 496 84 Knockbacks 124 | . . 2 . 2 . 7 . . . . . . . . 5 3 . . . 4 . . . . . . . . . . . . . . . 34 67 Impact 5 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Kinetic 115 | . . 2 . 2 . 7 . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 32 66 Secondary 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 2268 | . . 83 17 16 . 24 35 213 30 . . 51 . . 108 . 36 . . 107 88 . 23 163 . 25 . 41 . . . . . . . 274 934 Shots 135 | . . 2 1 2 . 1 2 19 2 . . 1 . . 9 . 3 . . 8 8 . 4 11 . 1 . 1 . . . . . . . 7 53 Rammed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 12 87 54 60 . 240 195 338 404 182 228 271 28 . 177 130 105 60 . 313 56 . 79 142 . . . . . . . . 224 . . 390 315 Average Temperature 84 | . 7 37 24 29 . 139 68 65 137 72 77 109 15 . 38 43 53 28 . 116 18 . 18 50 . . . . . . . . 113 . . 118 94 Received Heat Transfer 4942 | . 78 78 237 6 . 261 737 299 235 . 27 189 . . 174 195 . 9 . 734 63 . 84 51 . 204 9 . 71 . . . 21 . 35 284 861 Effects 16 | . . . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 9 2 Energy Bleed 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Interference 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 34 | . . . . . . . . . . . 3 2 . . 6 5 3 2 . 4 . . . . . . . . . . . . . . . 5 4 Total Turns 779 | . . . . . . . . . . . 32 29 . . 84 139 36 8 . 211 . . . . . . . . . . . . . . . 31 209 Longest Duration 97 | . . . . . . . . . . . 17 25 . . 38 47 14 5 . 86 . . . . . . . . . . . . . . . 8 97 Robots Corrupted 34 | . . . . . . . . 2 . . . . . . 4 . . . . 1 . . 2 1 . . . . . . . . . . . . 24 Combat Hostiles 34 | . . . . . . . . 2 . . . . . . 4 . . . . 1 . . 2 1 . . . . . . . . . . . . 24 Parts Fried 59 | . . . . . . . . 6 . . . . . . 2 . . . . . 3 . 2 2 . . . . . . . . . . . . 44 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 37 | . . 1 . . . . 7 . 4 . . . . . 1 . . . . 3 3 . . 2 . . 2 . 3 . . 1 . 2 2 6 . Heat Transferred 15851 | . . 350 . 100 . . 1665 50 1110 . . . . . 100 222 150 . . 481 375 475 550 950 . 450 1050 250 275 . 450 275 450 125 2177 1998 1773 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Power Chain Reactions 14 | . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . 2 . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 5020 | . 164 250 352 265 . 149 713 1358 735 258 133 . . . . 400 . . . . . 132 . . . . 158 . . . . 153 111 65 320 2930 5020 Initial 1864 | . . . 39 129 . . 57 456 707 218 40 . . . . 288 . . . . . 75 . . . . . . . . . . 11 33 28 192 1864 Average 458 | . 112 120 259 159 . 29 229 889 677 170 48 . . . . 263 . . . . . 77 . . . . 57 . . . . 36 41 38 133 1153 3008 Maximum Alert Level 5 | . . 1 1 1 . . 3 4 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 5 5 Low Security (%) 56 | 100 100 74 19 65 . 100 42 . . 38 100 . . . . 31 . . . . . 100 . . . . 100 . . . . 100 100 100 71 2 . Level 1 17 | . . 25 80 34 . . 52 . . 61 . . . . . 68 . . . . . . . . . . . . . . . . . . 28 13 . Level 2 5 | . . . . . . . 2 30 39 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 3 10 | . . . . . . . 2 43 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Level 4 2 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 23 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 1 . 2 . . . 8 . 6 . 3 . . . . 5 . . . . . 7 . 1 . . 3 . . . . 3 2 . 6 21 32 Investigation 9 | . 1 . . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . 1 . Extermination 21 | . . . . . . . . . 1 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 1 1 . 4 6 . Reinforcement 20 | . . . 2 . . . 6 . 3 . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 2 3 . Assault 43 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 32 Garrison 7 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 63 | . . . 4 . . . 3 . . . . . . . 43 . . . . . . . . . . . 1 . . 1 . . 1 7 1 1 1 Communications Jammed 153 | . . . . . . . . . . . . . . . . 86 . . . . . . . . . . 13 . . . . . 15 . 12 27 . Distress Signals 141 | . . . . . . . . . . . . . . . . 86 . . . . . . . . . . 13 . . . . . 15 . 12 15 . Times Spotted 666 | . 6 12 26 10 . 6 49 27 13 1 12 13 3 . 39 15 7 2 . 18 25 9 17 14 . 10 10 7 3 . 4 6 10 2 21 98 171 Peak Tracking Total 30 | . 3 3 15 3 . 3 5 4 5 1 4 4 4 . 5 5 4 1 . 5 5 2 5 14 . 4 3 5 3 . 2 2 3 1 4 7 30 Tactical Retreats 67 | . . . 1 1 . . 2 4 . . . 2 . . 28 5 . . . 1 8 . 3 3 . . 1 . . . . . . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 34 | . . . . . . . 5 15 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 3 5 1 Indirectly 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . . . . . . 12 . . . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 56 | . . 4 . 1 . 3 2 6 1 . 1 . . . . . 1 . . 1 . 1 1 . . 1 1 . 1 . . 1 6 . 8 9 7 Max in Single Turn 4 | . . 4 . 1 . 1 1 1 1 . 1 . . . . . 1 . . 1 . 1 1 . . 1 1 . 1 . . 1 1 . 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 64 | . 5 . 5 1 . . 7 2 5 . 6 1 . 4 . 8 1 2 1 . . . . 1 9 . 1 1 2 1 . . . . 1 . . Terminals 29 | . 4 . 5 1 . . 6 2 2 . 4 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 191 | . 10 . 15 2 . . 25 2 7 . 15 1 . 29 . 18 1 3 5 . . . . 1 48 . 2 1 2 1 . . . . 2 1 . Successful 133 | . 5 . 5 1 . . 11 . 1 . 3 1 . 29 . 12 1 3 5 . . . . 1 48 . 2 1 2 1 . . . . 1 . . Failed 58 | . 5 . 10 1 . . 14 2 6 . 12 . . . . 6 . . . . . . . . . . . . . . . . . . 1 1 . Catastrophic 18 | . 1 . 4 . . . 3 1 1 . 6 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 9 . 12 1 . . 13 . . . 5 . . . . 5 . . 1 . . . . . . 1 . . . 1 . . . . . . . Terminals 77 | . 9 . 15 2 . . 24 2 3 . 11 . . . . 8 . 2 . . . . . . . . . . . . . . . . . 1 . Fabricators 10 | . . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 114 | . 3 . 4 1 . . 9 . 1 . 1 1 . 29 . 3 1 3 5 . . . . 1 48 . . 1 2 1 . . . . . . . Record 50 | . . . . . . . . . . . . . . 11 . . . 2 . . . . . . 36 . . . 1 . . . . . . . . Part Schematic 22 | . 1 . 1 . . . 1 . . . . . . 10 . . . . 5 . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 1 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 1 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 5 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 5 1 . . 6 2 4 . 6 . . . . 8 . 1 . . . . . . . . 1 . . . . . . . 1 . . Full Trace Events 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . 1 . . . . . . . . . . 10 . . . . 19 . . . . . 4 . . . . . . . . . 2 . . Parts Built 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 555 | . . . . . . . . . . . . . . . . 368 . . . . . . . . . . 187 . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . 7 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 18 . . 4 . . . . . . . . . . 2 . . . . . . . . . . . 2 . 4 . Machine Destruction 20 | . . . . . . . . 15 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 . Programmers 10 | . . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 12 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 7 Largest Group 7 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 . . . . . . . . . . 7 Highest-Rated Group 100 | . . 50 . . . . . . . . . . . . . . . . . . . 26 . 59 59 59 . . . . . . . . . . 100 Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . . 26 . 30 30 30 . . . . . . . . . . 15 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 184 | . . . . . . . . . . . . . . . . 13 10 8 2 45 . 4 . 3 . . 3 . . 6 . 24 19 10 14 18 5 STAY 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . 2 . 3 . 2 . . . 1 . . . . . . . . . . . . . EXPLORE 77 | . . . . . . . . . . . . . . . . 5 4 4 . 20 . . . . . . . . . 3 . 11 8 6 5 7 4 RETURN 95 | . . . . . . . . . . . . . . . . 6 6 1 2 22 . 3 . . . . 3 . . 3 . 13 11 4 9 11 1 Ally Attacks 30 | . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . . . . . . . 17 Total Damage 520 | . . 21 . . . . . . . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . 310 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 2 . . . . . . . 1 1 . 3 . 2 2 2 . 2 . 3 . . 2 . 2 . . . . . . . . . Drone Launches 104 | . . . . . . . . . . . . . . . . 6 5 3 2 23 . 3 . . . . 3 . . 2 . 15 12 6 10 10 4 Drone Recoveries 91 | . . . . . . . . . . . . . . . . 6 5 1 2 20 . 3 . . . . 3 . . 2 . 12 10 5 9 10 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 65949 | 80 400 1051 375 885 806 729 1558 1364 868 651 1341 2197 1875 131 3416 1281 2671 1862 2225 5715 4749 1210 3226 4052 369 2496 1042 3184 2719 633 2944 1022 1140 784 1440 2414 1044 Spaces Moved 29471 | 53 242 602 199 523 501 425 802 670 584 437 684 1274 1198 86 1990 714 848 806 1293 1920 2058 442 1339 1406 164 1013 381 1380 1096 260 906 461 441 372 580 983 338 Core 10 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 4288 | . 145 602 177 523 501 366 . . . . . 175 . 1 . 19 736 42 . 70 . . . . . . . . . . . . . . . 595 336 Legs 15128 | 45 97 . . . . . 374 258 . . . . . . . . . . . 1667 2058 442 1339 1406 164 1013 381 1380 1096 260 906 461 441 372 580 388 . Wheels 10045 | . . . 22 . . 59 428 412 584 437 684 1099 1198 85 1990 695 112 764 1293 183 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 100 160 160 90 85 105 105 105 138 150 150 150 107 107 150 165 165 128 189 189 189 189 189 189 185 185 235 235 186 180 176 180 186 168 50 Average Speed 177 | 114 143 160 153 160 160 150 129 140 114 130 168 162 150 150 123 117 273 180 166 204 199 189 189 189 189 189 190 189 235 235 243 182 204 190 186 176 166 Slowest Speed 326 | 120 160 160 160 160 160 160 192 190 150 138 180 240 150 232 160 240 326 326 205 270 260 194 189 189 189 195 195 285 235 246 246 186 219 219 188 247 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 66 | 4 43 99 31 96 92 90 75 72 18 96 13 99 89 71 77 19 83 96 88 91 93 13 94 96 62 91 10 96 89 93 81 29 65 38 69 40 23 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 11 | . 1 1 . 1 . . . . . . . 1 . 1 . . . . 1 . 1 . . . 3 . . 1 . . . . . . . . . Known Exits Taken 29 | . 1 . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 2 . 1 . . . . . 2 . . 4 . 2 4 3 . 4 . 5 3 . . . 3 1 . . . . . . . . Spaces Dug 336 | . . 4 11 . . . 11 6 11 . 17 1 27 . 2 16 . 7 3 24 15 25 18 3 . 9 33 . . . 6 17 15 12 15 19 9 Terrain Destroyed 2083 | . . 71 27 44 . 44 203 48 58 63 17 80 27 . 50 20 20 7 3 77 114 34 76 18 . 80 46 26 7 . 15 20 25 12 31 474 246 Melee 77 | . . . 3 . . . 11 . 11 . 17 1 . . 2 7 . . 3 2 . . . . . . . . . . . . . . . 18 2 Projectile 356 | . . . . . . . 7 . . . . . . . 5 13 . 7 . 43 6 34 22 9 . 6 46 2 7 . 15 20 25 12 31 30 16 AOE 1567 | . . 71 24 44 . 44 185 48 47 63 . 79 27 . 42 . 20 . . 32 108 . 54 9 . 74 . 24 . . . . . . . 387 185 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 41078 | 69 275 658 238 552 506 483 1160 950 724 502 813 1370 1253 87 2786 1059 1186 1204 1340 3652 2686 761 1983 2765 223 1562 614 1951 1230 281 1622 617 622 433 834 1409 618 Wait 7785 | 5 2 20 7 . 1 21 127 45 38 . 43 38 34 . 555 147 268 337 6 1260 459 249 578 1269 45 505 120 524 88 . 661 77 55 14 107 62 18 Move 29435 | 52 241 601 198 522 500 424 801 669 584 436 683 1273 1197 85 1989 713 847 805 1292 1919 2057 441 1338 1405 163 1012 380 1379 1095 259 905 460 440 371 579 982 338 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 655 | 6 7 2 3 5 3 5 47 24 20 15 13 12 3 . 28 39 20 16 9 157 54 5 5 4 1 2 10 14 15 7 6 11 7 11 21 30 18 Fast Attach 109 | 6 3 1 . 1 . 5 10 9 1 3 3 2 . . 2 1 1 1 1 13 3 1 1 . 5 2 3 3 1 1 . 4 5 2 . 6 9 Attach 199 | . . . 3 3 . 3 8 8 7 5 7 4 . . 16 21 5 3 . 21 1 1 . 1 . . 2 1 . . 4 3 6 4 6 24 32 Detach 57 | . . . . . . . 1 . . 5 1 . . . 1 6 2 . . 2 1 1 3 1 . 3 . 1 . . 2 . 8 1 . 3 15 Swap 621 | . 2 8 9 8 1 1 30 25 28 4 10 14 2 2 41 41 23 15 6 38 9 26 27 14 2 7 27 5 7 7 7 19 22 6 40 59 29 Drop 737 | . 7 6 1 2 1 3 39 27 13 21 16 9 2 . 23 34 10 17 10 165 70 6 7 14 7 13 20 18 17 7 20 20 22 11 23 37 19 Fire 1022 | . 13 19 11 11 . 17 46 25 15 7 11 17 1 . 95 44 10 10 . 68 26 31 24 19 . 18 52 6 7 . 17 23 53 13 56 149 108 Melee 336 | . . . 5 . . 3 51 62 18 6 26 1 14 . 36 13 . . 16 9 . . . . . . . . . . . . . . . 57 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Crush 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 13 Rewire 38 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Mines 496 | -10/Mines | Met a Derelict bent on vengeance 544 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 701 | -10/Mines | Discovered new exit (range 14) 715 | -10/Mines | Learned location of Zion (-6) 1053 | -10/Mines | Discovered new exit (range 6) 1224 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Utility x2 1629 | -9/Materials | Destroyed 7 combat bots 1833 | -9/Materials | Build established: Scavenger-Mutant 1856 | -9/Materials | Identified exit to Mines 1856 | -9/Materials | Identified exit to Storage 1907 | -9/Materials | Entered Mines 1927 | -9/Mines | Lost 4 parts (1p1n1u1w) 2144 | -9/Mines | Build established: Mutant 2146 | -9/Mines | Discovered new exit (range 7) 2258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2260 | -9/Mines | Discovered new exit (range 5) 2319 | -9/Mines | Learned location of 2 exits from Materials 2447 | -9/Mines | Discovered new exit (range 6) 2792 | -9/Mines | Entered Exiles 2813 | -9/Exiles | Discovered new exit (range 17) 2862 | -9/Exiles | Met 8R-AWN 2888 | -9/Exiles | Met EX-HEX 2974 | -9/Exiles | Met EX-DEC 3002 | -9/Exiles | Visited The Gauntlet 3297 | -9/Exiles | Discovered new exit (range 14) 3410 | -9/Exiles | Met EX-BIN 3598 | -9/Exiles | Entered Mines 3996 | -8/Mines | Discovered new exit (range 16) 4093 | -8/Mines | Discovered new exit (range 9) 4172 | -8/Mines | Lost 4 parts (3u1w) 4286 | -8/Mines | Lost 3 parts (1p2n) 4327 | -8/Mines | Entered Materials 4327 | -8/Materials | Evolved 2 slots: Propulsion x2 4328 | -8/Materials | Identified exit to Factory 4442 | -8/Materials | Build established: Scavenger-Mutant 5799 | -8/Materials | Garrison activated, responded to threat 5872 | -8/Materials | Destroyed 8 combat bots 5881 | -8/Materials | Identified exit to Garrison 5885 | -8/Materials | Entered Garrison 5971 | -8/Garrison | Build established: Mutant 5981 | -8/Garrison | Triggered checkpoint 6137 | -8/Garrison | Garrison Relay disabled 6199 | -8/Garrison | Garrison Relay disabled 6305 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Destroyed 7 combat bots 6457 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Discovered exit to Factory (range 13) 6710 | -8/Garrison | Triggered checkpoint 6867 | -8/Garrison | Triggered checkpoint 7014 | -8/Garrison | Triggered checkpoint 7064 | -8/Garrison | Discovered exit to Factory (range 12) 7121 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Core integrity fell below 50% 7249 | -8/Garrison | Entered Factory 7249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8049 | -7/Factory | First assault squad dispatched 8117 | -7/Factory | Sucked down chute 8117 | -7/Factory | Entered Waste 8117 | -7/Waste | The area was eerily silent 8151 | -7/Waste | Found Damper Plating 8217 | -7/Waste | A Compactor rumbled back to life 8217 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8218 | -7/Waste | Spotted C-40 Crusher 8243 | -7/Waste | Destroyed C-40 Crusher 8345 | -7/Waste | Discovered new exit (range 15) 8682 | -7/Waste | Found Damper Plating 8768 | -7/Waste | Entered Factory 8848 | -7/Factory | Discovered new exit (range 5) 9070 | -7/Factory | Build established: Scavenger-Mutant 9727 | -7/Factory | Build established: Scavenger-Tank 10068 | -7/Factory | Build established: Scavenger-Mutant 10083 | -7/Factory | Identified exit to Lower Caves 10109 | -7/Factory | Entered Lower Caves 10115 | -7/Lower Caves | Met a Warlord Commander 10116 | -7/Lower Caves | Learned location of Warlord (-4) 10117 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10119 | -7/Lower Caves | Found Encrypted Comm Array 10177 | -7/Lower Caves | Learned Factory terminal intel 10366 | -7/Lower Caves | Encountered a Warlord checkpoint 10375 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11404 | -7/Lower Caves | Ambushed by wild Derelicts 11438 | -7/Lower Caves | Discovered new exit (range 14) 12124 | -7/Lower Caves | Found Alien Artifact 12125 | -7/Lower Caves | Identified Core Expander 12125 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 12170 | -7/Lower Caves | Build established: Scavenger-Mutant 12248 | -7/Lower Caves | Identified exit to Lower Caves 12306 | -7/Lower Caves | Entered another Lower Caves area 12324 | -7/Lower Caves | Learned location of 2 exits from Factory 12354 | -7/Lower Caves | Discovered new exit (range 7) 12457 | -7/Lower Caves | Encountered a Warlord checkpoint 13850 | -7/Lower Caves | Discovered new exit (range 12) 14164 | -7/Lower Caves | Identified exit to Data Miner 14181 | -7/Lower Caves | Entered Data Miner 14181 | -7/Data Miner | Discovered new exit (range 6) 14210 | -7/Data Miner | Met Data Miner 14247 | -7/Data Miner | Learned location of Section 7 (-2) 14247 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14273 | -7/Data Miner | Received God Mode back door access code from Data Miner 14306 | -7/Data Miner | Identified exit to Proximity Caves 14312 | -7/Data Miner | Entered Proximity Caves 14598 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15005 | -6/Proximity Caves | Learned Factory emergency access door positions 15023 | -6/Proximity Caves | Spotted B-75 Beast 15403 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15680 | -6/Proximity Caves | Build established: Scavenger-Mutant 15947 | -6/Proximity Caves | Learned 4 Factory zone layouts 15966 | -6/Proximity Caves | Identified exit to Factory 16323 | -6/Proximity Caves | Build established: Derelict-Mutant 17085 | -6/Proximity Caves | Build established: Derelict-Skirmisher 17119 | -6/Proximity Caves | Destroyed B-75 Beast 17728 | -6/Proximity Caves | Entered Factory 17728 | -6/Factory | Evolved 2 slots: Utility x2 17729 | -6/Factory | Identified exit to Factory 17729 | -6/Factory | Identified exit to Lower Caves 17732 | -6/Factory | Loaded intel: 26 terminal locations 17803 | -6/Factory | Joined by Warlord Chimera squad 17806 | -6/Factory | Fabricated Gamma Bomb Array? 17983 | -6/Factory | Repaired Hvy. Treads 18013 | -6/Factory | Build established: Hacker-Mutant 18758 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 18952 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 19009 | -6/Factory | Entered Lower Caves 19103 | -6/Lower Caves | Identified exit to Lower Caves 19311 | -6/Lower Caves | Build established: Assassin 19409 | -6/Lower Caves | Learned Factory stockpile data 20117 | -6/Lower Caves | Build established: Skirmisher 20564 | -6/Lower Caves | Build established: Hauler-Gunner 20720 | -6/Lower Caves | Encountered a Warlord checkpoint 21680 | -6/Lower Caves | Entered another Lower Caves area 21681 | -6/Lower Caves | Encountered a Warlord checkpoint 21716 | -6/Lower Caves | Discovered exit to Factory (range 11) 21768 | -6/Lower Caves | Learned Factory stockpile data 22456 | -6/Lower Caves | Learned Factory emergency access door positions 22696 | -6/Lower Caves | Build established: Hauler-Skirmisher 23061 | -6/Lower Caves | Discovered new exit (range 13) 23469 | -6/Lower Caves | Build established: Hauler-Gunner 23535 | -6/Lower Caves | Identified exit to Zion 23542 | -6/Lower Caves | Entered Zion 23672 | -6/Zion | Found GAL Module 23714 | -6/Zion | Discovered new exit (range 11) 23722 | -6/Zion | Given A8's code to call for help 23846 | -6/Zion | Build established: Hauler-Skirmisher 24135 | -6/Zion | Learned location of Quarantine (-2) 24212 | -6/Zion | Given the Hacking Drone Bay 24212 | -6/Zion | Found Prototype Device 24218 | -6/Zion | Identified Hacking Drone Bay 24243 | -6/Zion | Learned Factory recycling unit intel 24296 | -6/Zion | Received a hallucinogenic algorithm 24494 | -6/Zion | Identified exit to Deep Caves 24524 | -6/Zion | Build established: Hauler-Gunner 25278 | -6/Zion | Build established: Hauler-Mutant 25762 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25767 | -6/Zion | Entered Deep Caves 26004 | -6/Deep Caves | Z-Facility disabled 26122 | -6/Deep Caves | Attacked by Z-Imprinter 26145 | -6/Deep Caves | Destroyed Z-Imprinter 26172 | -6/Deep Caves | Found Prototype Device 26179 | -6/Deep Caves | Lost 3 parts (1u2w) 26188 | -6/Deep Caves | Identified Zio. Metafield Generator 26470 | -6/Deep Caves | Build established: Hauler-Tank 26539 | -6/Deep Caves | Found Prototype Protection 26540 | -6/Deep Caves | Identified Zio. Weapon Casing 26655 | -6/Deep Caves | Lost 4 parts (1n2u1w) 26766 | -6/Deep Caves | Found Zio. Weapon Casing 26771 | -6/Deep Caves | Found Zio. Weapon Casing 26837 | -6/Deep Caves | Found Prototype Protection 26837 | -6/Deep Caves | Identified Zio. Heavy Carapace 26988 | -6/Deep Caves | Build established: Derelict-Tank 27120 | -6/Deep Caves | Found Zio. Heavy Carapace 27170 | -6/Deep Caves | Found Zio. Heavy Carapace 27177 | -6/Deep Caves | Found Zio. Weapon Casing 28429 | -6/Deep Caves | Discovered new exit (range 22) 28476 | -6/Deep Caves | Build established: Tank 29013 | -6/Deep Caves | Identified exit to Proximity Caves 29760 | -6/Deep Caves | Spotted AG-21216 29972 | -6/Deep Caves | Destroyed AG-21216 30000 | -6/Deep Caves | Found GOLEM Unit 30024 | -6/Deep Caves | Build established: Derelict-Mutant 31079 | -6/Deep Caves | Build established: Mutant 31482 | -6/Deep Caves | Entered Proximity Caves 31814 | -5/Proximity Caves | Build established: Skirmisher 33981 | -5/Proximity Caves | Learned Factory interactive machine intel 34663 | -5/Proximity Caves | Discovered exit to Factory (range 12) 35402 | -5/Proximity Caves | Build established: Hauler-Gunner 36231 | -5/Proximity Caves | Entered Factory 36231 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 36232 | -5/Factory | Identified exit to Upper Caves 36235 | -5/Factory | Loaded intel: 52 interactive machine locations 36236 | -5/Factory | Loaded intel: 6 recycling unit locations 36307 | -5/Factory | Build established: Golem 37071 | -5/Factory | Cargo convoy interrupted 37097 | -5/Factory | Garrison activated, responded to threat 37167 | -5/Factory | Joined by Warlord Geek squad 37441 | -5/Factory | Entered Upper Caves 37640 | -5/Upper Caves | Identified exit to Upper Caves 39212 | -5/Upper Caves | Learned Factory machine intel 40420 | -5/Upper Caves | Learned Factory emergency access door positions 40667 | -5/Upper Caves | Entered another Upper Caves area 40705 | -5/Upper Caves | Discovered new exit (range 12) 40724 | -5/Upper Caves | Identified exit to Factory 41749 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 41801 | -5/Upper Caves | Destroyed 9 combat bots 42838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42962 | -5/Upper Caves | Discovered new exit (range 14) 42988 | -5/Upper Caves | Identified exit to Zhirov 44719 | -5/Upper Caves | Entered Zhirov 44719 | -5/Zhirov | Accompanied by 2 allies 44719 | -5/Zhirov | Discovered new exit (range 3) 44757 | -5/Zhirov | Met Zhirov 44793 | -5/Zhirov | Learned location of Testing (-3) 44793 | -5/Zhirov | Learned location of Command (-1) 44829 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44869 | -5/Zhirov | Found Alien Artifact 44869 | -5/Zhirov | Identified Integrated Dissipator 44869 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 44901 | -5/Zhirov | Found Alien Artifact 45080 | -5/Zhirov | Identified exit to Proximity Caves 45088 | -5/Zhirov | Entered Proximity Caves 45088 | -4/Proximity Caves | Accompanied by 2 allies 46546 | -4/Proximity Caves | Spotted B-86 Titan 47262 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 47300 | -4/Proximity Caves | Learned location of 1 exit from Research 47311 | -4/Proximity Caves | Found Prototype Special Weapon 47311 | -4/Proximity Caves | Identified Molecular Deconstructor 47438 | -4/Proximity Caves | Discovered exit to Factory (range 15) 47528 | -4/Proximity Caves | Learned location of 1 exit from Research 47584 | -4/Proximity Caves | Entered Factory 47584 | -4/Factory | Evolved 2 slots: Utility x2 47587 | -4/Factory | Loaded intel: 257 machine locations 47702 | -4/Factory | Identified exit to Research 48170 | -4/Factory | Fabricated Exp. Optical Array (x1) 48448 | -4/Factory | Found Quantum Capacitor 48576 | -4/Factory | Discovered new exit (range 5) 48586 | -4/Factory | Identified exit to Upper Caves 48626 | -4/Factory | Entered Upper Caves 48650 | -4/Upper Caves | Identified exit to Upper Caves 51810 | -4/Upper Caves | Entered another Upper Caves area 51859 | -4/Upper Caves | Discovered exit to Research (range 13) 51888 | -4/Upper Caves | Build established: Hauler-Golem 53737 | -4/Upper Caves | Spotted B-86 Titan 54138 | -4/Upper Caves | Found Alien Artifact 54510 | -4/Upper Caves | Discovered new exit (range 7) 54526 | -4/Upper Caves | Identified exit to Warlord 54529 | -4/Upper Caves | Entered Warlord 54597 | -4/Warlord | Discovered new exit (range 9) 54613 | -4/Warlord | Identified Dimensional Node Initializer 54613 | -4/Warlord | Initialized slip node 54847 | -4/Warlord | Met Warlord 54872 | -4/Warlord | Warlord's base attacked by MAIN.C 54894 | -4/Warlord | Opened Warlord's prototype stash 54902 | -4/Warlord | Found Prototype Reactor 54908 | -4/Warlord | Found Prototype Device 54909 | -4/Warlord | Identified Exp. Phase Shifter 54927 | -4/Warlord | Found Prototype Device 54928 | -4/Warlord | Identified System Purifier 55141 | -4/Warlord | Found Prototype Energy Gun 55144 | -4/Warlord | Found Prototype Energy Gun 55153 | -4/Warlord | Found Prototype Energy Gun 55156 | -4/Warlord | Found Prototype Energy Gun 55158 | -4/Warlord | Identified Transdimensional Reconstructor 55158 | -4/Warlord | Warped through subspace to slip node 55160 | -4/Warlord | Identified exit to Proximity Caves 55162 | -4/Warlord | Entered Proximity Caves 55275 | -3/Proximity Caves | Identified Vortex Chain Reactor 55277 | -3/Proximity Caves | Identified Vortex Rail (x4) 56755 | -3/Proximity Caves | Spotted B-86 Titan 57285 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 57307 | -3/Proximity Caves | Discovered exit to Research (range 12) 57975 | -3/Proximity Caves | Build established: Golem 58106 | -3/Proximity Caves | Entered Research 58106 | -3/Research | Evolved 2 slots: Utility x2 58107 | -3/Research | Identified exit to Research 58288 | -3/Research | Discovered exit to Research (range 18) 58401 | -3/Research | Found Gamma Bomb Array 58832 | -3/Research | Found Gamma Bomb Array 59023 | -3/Research | Identified exit to Armory 59023 | -3/Research | Identified exit to Testing 59128 | -3/Research | Entered Testing 59182 | -3/Testing | Found Prototype Ballistic Cannon 59472 | -3/Testing | Build established: Skirmisher 59593 | -3/Testing | Found Prototype Ballistic Gun 59593 | -3/Testing | Identified Hyp. Multirail 59945 | -3/Testing | Found Portable AFG 59999 | -3/Testing | Found Prototype Protection 59999 | -3/Testing | Identified SHELL Armor 60005 | -3/Testing | Found Prototype Protection 60268 | -3/Testing | Entered Research 60268 | -2/Research | Warlord forces began assault on 0b10 60268 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 60273 | -2/Research | Identified Hvy. Regenerative Plating 60378 | -2/Research | Research machine network offline 60714 | -2/Research | Discovered new exit (range 41) 60816 | -2/Research | Identified exit to Access 60846 | -2/Research | Borebot progress halted 60859 | -2/Research | Spotted Striker 60883 | -2/Research | Discovered new exit (range 22) 60891 | -2/Research | Build established: Gunner 60903 | -2/Research | Borebot progress halted 60935 | -2/Research | Identified exit to Quarantine 61008 | -2/Research | Spotted B-90 Cyclops 61052 | -2/Research | Entered Quarantine 61072 | -2/Quarantine | Found Alien Artifact 61077 | -2/Quarantine | Found Alien Artifact 61080 | -2/Quarantine | Found Transdimensional Reconstructor 61312 | -2/Quarantine | Build established: Skirmisher 61496 | -2/Quarantine | Identified Perforator 61505 | -2/Quarantine | Found Alien Artifact 61585 | -2/Quarantine | Found Alien Impact Weapon 61707 | -2/Quarantine | Found Alien Artifact 61859 | -2/Quarantine | Found Alien Slashing Weapon 62146 | -2/Quarantine | Found Alien Reactor 62155 | -2/Quarantine | Identified Matter Drive 62180 | -2/Quarantine | Identified Phase Armor 62222 | -2/Quarantine | Found Alien Energy Cannon 62433 | -2/Quarantine | Identified Sigix Broadsword 62479 | -2/Quarantine | Discovered exit to Access (range 8) 62492 | -2/Quarantine | Entered Access 62492 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 62714 | -1/Access | Build established: Assassin 63036 | -1/Access | Found Quantum Capacitor 63175 | -1/Access | Spotted B-99 Colossus 63404 | -1/Access | Identified Core Cannon 63475 | -1/Access | Identified Core Stripper 63923 | -1/Access | Spotted B-99 Colossus 64242 | -1/Access | First assault squad dispatched 64276 | -1/Access | Destroyed 7 combat bots 64477 | -1/Access | Destroyed 12 combat bots 64752 | -1/Access | Found Gamma Bomb Array 64764 | -1/Access | Identified Hpw. Transdimensional Reconstructor 64764 | -1/Access | Warped through subspace 64895 | -1/Access | Discovered new exit (range 8) 64905 | -1/Access | Identified exit to Command 64906 | -1/Access | Entered Command 65147 | -1/Command | High security lockdown imminent 65227 | -1/Command | High security lockdown engaged 65383 | -1/Command | System corruption reached 10% 65411 | -1/Command | Build established: Mutant 65441 | -1/Command | Spotted Investigator 65441 | -1/Command | Spotted Executioner 65441 | -1/Command | Spotted Striker 65442 | -1/Command | Destroyed Investigator 65464 | -1/Command | Destroyed Striker 65468 | -1/Command | Core integrity fell below 50% 65470 | -1/Command | Spotted Executioner 65481 | -1/Command | Destroyed Executioner 65495 | -1/Command | Lost 3 parts (1p2u) 65502 | -1/Command | Destroyed 31 combat bots 65502 | -1/Command | Destroyed Executioner 65505 | -1/Command | Identified Core Reset Matrix 65505 | -1/Command | Used Core Reset Matrix 65509 | -1/Command | Emitted hypermatrix ping 65514 | -1/Command | Assembled emerged from beneath the floor 65559 | -1/Command | Spotted Executioner 65561 | -1/Command | Spotted Striker 65562 | -1/Command | Destroyed Executioner 65563 | -1/Command | Spotted Executioner 65569 | -1/Command | Spotted Striker 65573 | -1/Command | Destroyed Striker 65582 | -1/Command | Destroyed Executioner 65589 | -1/Command | Destroyed Striker 65600 | -1/Command | Spotted Striker 65601 | -1/Command | Spotted Executioner 65601 | -1/Command | Spotted Investigator 65601 | -1/Command | Scanned by Researcher 65604 | -1/Command | Destroyed Investigator 65607 | -1/Command | Destroyed Striker 65609 | -1/Command | Lost 7 allies 65610 | -1/Command | Destroyed Executioner 65676 | -1/Command | Destroyed 22 combat bots 65717 | -1/Command | Build established: Alien-Mutant 65723 | -1/Command | Phase Generator disabled 65755 | -1/Command | Spotted Striker 65755 | -1/Command | Spotted Striker 65759 | -1/Command | Spotted Executioner 65759 | -1/Command | Spotted Striker 65770 | -1/Command | Destroyed Striker 65770 | -1/Command | Destroyed Striker 65774 | -1/Command | Spotted Striker 65779 | -1/Command | Destroyed Striker 65788 | -1/Command | Spotted Investigator 65789 | -1/Command | Destroyed Executioner 65791 | -1/Command | Destroyed Striker 65799 | -1/Command | Destroyed Investigator 65841 | -1/Command | Destroyed 37 combat bots 65843 | -1/Command | Lost 7 parts (1n4u2w) 65846 | -1/Command | Found Corrupted Prototype Launcher 65847 | -1/Command | Identified Containment Facilitator 65859 | -1/Command | Spotted B-99 Colossus 65894 | -1/Command | Destroyed B-99 Colossus 65930 | -1/Command | Spotted Alpha 7 65930 | -1/Command | Spotted Striker 65930 | -1/Command | Spotted Executioner 65930 | -1/Command | Spotted Executioner 65930 | -1/Command | Spotted Alpha 7 65930 | -1/Command | Spotted Striker 65930 | -1/Command | Spotted Executioner 65930 | -1/Command | Spotted Executioner 65931 | -1/Command | Spotted B-99 Colossus 65933 | -1/Command | Discovered new exit (range 18) 65933 | -1/Command | Spotted B-99 Colossus 65939 | -1/Command | Core integrity fell below 20% 65949 | -1/Command | Released all parts (7) 65950 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- (Destroy). 65948_ Executioner destroyed. 65948_ Penetrated by Slug. 65948_ Slug penetrates Reinforced Barrier. 65948_ Slug penetrates Door. 65949_ Released Adv. Signal Interpreter. 65949_ Released Exp. Optical Array. 65949_ Released Lrn. Tractor Beam. 65949_ Released Graphene Brace. 65949_ Released Biometal Heavy Treads. 65949_ Released Arm. Heavy Treads. 65949_ Released Core Cannon. 65950_ Triggered Stasis Trap. 65950_ A bubble of rippling energy engulfs the area. 65950_ Field strength at 94. 65950_ Penetrated by Slug. 65950_ Slug penetrates Access Shell. 65950_ Field strength at 67. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ???????????????????#+## | | ???????????????????# | | ???????????????????# | | ???????????????????# """ | | ???????????????????# "T"" | | ????????????????#### " "" | | ????????????????+ !!! | | ????????????????# ]! ! % | | ???????#+######## !**!!% % | | ??????# ##! !["% """"T"""" #### | | ??????# ##]!####"""""""""""#??? | | ??????# #########"T### #####??#############??? | | ?????????????????#????# " #???????????????????? | | ??????????????????????# [="#???????????????????## | | ?????????????????????## ][["#???????????????????# | | ?????????????????????#"[]!!##???????????????????# | | ?????????????????????##+;++%#???????????????????# | | ???????????????????### !!%#???????????????????# | | ???????????????????#;# 7! 7##??????????????????# | | ????????????????????# =%* ^%#??????????????????# | | ????????????????????## ^= ^##??????????????????# | | ????????????????????# %![%#??????????????????## | | ????????????????????## !K%E##???????????????????? | | ????????????????????# EE!=^! #???????????????????# | | ????????????????????## =!BB##???????????????????" | | ????????????????????# @BB%#?????????????????? # | | ????????????????????## ^ ##????????????????? ?? | | ??????????????????? BB ???????????????? ??? | | ??????????????????# BB #?????????????#???? | | ??????????????????# ^ ^ #?????????????????? | | ??????????????????# """ "" #?????????????????? | | ??????????????????# ^?? ? #?????????????????? | | ??????????????????# ??"" ? #?????????????????? | | ??????????????????# ??"< ? #?????????????????? | | ??????????????????# ??? ?^ #?????????????????? | | ??????????????????# ???" "? #?????????????????? | | ??????????????????# ??? ?? #?????????????????? | | ??????????????????# ??? ?? #?????????????????? | | ??????????????????#????? ??? #?????????????????? | | ????????????????????????##???###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 55 Energy Capacity 2300 Matter Stores 384 Matter Capacity 650 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 3600 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 31 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Matter Drive Phase Armor Sigix Broadsword Core Cannon Core Stripper High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Equal Opportunity Bot Rambo Sniper Challenges ------------ None Game ------ Seed CloakGunSegregator Manual? 0 Play Time 13:30:02 Cumulative 207.9 hours Start 2024.04.25 @ 00:25:36 End 2024.04.26 @ 07:44:01 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/2/2/1/1/0/0/0/0 Lore% 49 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c707aab-8dd1-4cb3-91a3-b3f9f1195e14