Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.25 @ 23:38:44 Player: T-800 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (229) 1145 Value Destroyed (9495) 9495 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 18288 Bonus ------- High Alert Combat Kills 928 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Particle Reactor Phase Gun Ionic Axe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Matter Compressor Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- HERF Cannon Advanced Plasma Cannon Power Sword Ionic Axe > --- INVENTORY -------- Flexi-carbon Leg Hardened Light Armor Plating Hardened Light Armor Plating Thermic Laser Thermic Laser Thermic Laser Phase Gun Advanced Plasma Cannon Autogun Hardcell Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Powered Hammer Ionic Axe Ionic Axe [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Ionic Axe Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 . 2 2 Power 2 | . . . . 1 . . . . . . . 1 . Propulsion 6 | . . 1 . . 1 1 . . . 1 . 1 1 Utility 6 | . . 1 . . 1 . . . 2 1 . . 1 Weapon 2 | . . . . 1 . 1 . . . . . . . Parts Attached 217 | 6 10 6 . 19 30 13 8 7 17 59 . 27 15 Power 29 | 1 2 . . 4 3 3 1 2 4 6 . 3 . Engine 21 | 1 2 . . 4 2 3 1 2 4 2 . . . Core 5 | . . . . . 1 . . . . 4 . . . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 79 | 2 2 1 . 5 11 5 4 1 4 26 . 9 9 Treads 23 | . 2 . . 5 7 1 . . . 5 . 3 . Leg 45 | . . . . . 4 1 4 1 3 20 . 5 7 Wheel 11 | 2 . 1 . . . 3 . . 1 1 . 1 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 2 2 . 3 7 3 1 . 3 12 . 6 . Device 9 | . . . . 1 1 . 1 . 1 4 . 1 . Storage 14 | 1 2 . . 1 1 2 . . 1 4 . 2 . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 16 | . . 2 . 1 5 1 . . 1 3 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 4 3 . 7 9 2 2 4 6 15 . 9 6 Energy Gun 20 | 1 1 1 . 4 . . . 2 3 4 . 3 1 Energy Cannon 9 | . . . . . 1 1 . . 1 3 . 2 1 Ballistic Gun 11 | 1 2 . . 1 1 1 . 1 . 1 . 2 1 Ballistic Cannon 9 | . . 1 . 1 2 . 1 1 1 1 . . 1 Launcher 7 | . . 1 . 1 2 . . . . 1 . . 2 Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 5 | . 1 . . . . . . . 1 2 . 1 . Slashing Weapon 7 | . . . . . 3 . . . . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . . . . 2 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . 8 Parts Lost 108 | . 6 . . 3 20 1 7 4 3 21 8 16 19 Power 16 | . 2 . . 1 2 1 1 . 1 4 1 2 1 Propulsion 40 | . 2 . . . 8 . 3 1 2 7 2 6 9 Utility 21 | . . . . 1 4 . 1 1 . 6 2 3 3 Weapon 31 | . 2 . . 1 6 . 2 2 . 4 3 5 6 Highest Loss Streak 16 | . 3 . . 1 14 1 6 4 1 8 8 9 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 81 | . 85 92 100 91 90 53 67 58 76 84 87 58 63 Engine 7 | . 10 11 11 11 12 7 5 9 10 2 . . . Core 1 | . . . . . 1 . . . . 5 10 . . Treads 13 | . 6 22 22 25 27 3 5 . . 6 10 7 2 Leg 7 | . . . . . . 2 2 15 16 18 15 12 18 Wheel 4 | . 14 6 11 1 . 19 17 6 7 2 . . 2 Device 4 | . . . . 7 6 . 2 . 4 5 9 1 3 Storage 13 | . 27 22 22 16 6 9 13 13 13 13 10 11 11 Protection 5 | . . 8 11 1 9 2 5 . . 5 4 1 6 Energy Gun 5 | . 12 9 11 10 6 . . 6 4 2 . 4 5 Energy Cannon 2 | . . . . . . 2 4 . 3 3 10 6 . Ballistic Gun 3 | . 7 . . 3 6 5 6 . . . . . . Ballistic Cannon 3 | . . 9 11 10 1 . . 4 10 3 . . . Launcher 1 | . . 1 . 2 3 . . . . . . . 2 Slashing Weapon 2 | . . . . . 2 . . . . 6 9 2 2 Naked Turns 44 | . . . . . . 5 . . . . . . 39 Heaviest Build 80 | 10 32 39 38 53 54 51 51 48 77 80 75 78 75 Greatest Support 140 | 32 40 40 40 69 96 52 52 28 66 128 105 140 80 Greatest Overweight (x) 14 | 1 10 . . 2 14 . 1 3 6 3 . 7 7 Average Overweight (x) . | . . . . . . . . 1 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 10 15 15 15 15 15 15 13 Most Carried 15 | 6 13 15 15 15 15 12 15 11 10 15 15 15 15 Average Carried 12 | 3 8 11 15 14 14 7 13 9 8 13 15 13 13 Final Capacity 15 | 8 15 15 15 15 5 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 15 5 12 12 9 10 15 15 15 4 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Scavenger-Tank 19% | Mutant 5% | Scavenger-Gunner 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Matter Collected 5699 | 170 159 218 . 800 928 280 537 50 154 1830 3 434 136 Remotely . | . . . . . . . . . . . . . . Salvage Created 9512 | . 305 522 48 1389 1896 277 598 166 448 2619 . 820 424 Parts 421 | . 10 45 8 51 116 11 24 5 11 84 . 32 24 Haulers Intercepted 7 | . . . . 2 1 1 . . . 3 . . . Recyclers Shooed 9 | . 1 1 . 3 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 22 4 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Combat Hostiles Destroyed 183 | . 9 16 4 27 47 3 13 3 7 35 . 14 5 Melee 6 | . . . . . . . . . . 4 . 2 . Guns 73 | . 6 10 2 5 24 3 8 3 . 6 . 4 2 Cannons 68 | . . 5 2 18 5 . 4 . 6 21 . 7 . AOE 27 | . . 1 . 4 18 . . . 1 2 . . 1 Classes Destroyed 18 | . 2 5 . 3 7 . . . . 1 . . . Worker 15 | . . . . . 8 1 . . 1 . . 2 3 Builder 8 | . . . . 2 3 . . . 1 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 7 | . . . . 2 1 1 . . . 3 . . . Recycler 11 | . . 1 . 3 4 . . . 1 2 . . . Mechanic 2 | . . . . . 1 . . . . 1 . . . Watcher 2 | . . 1 . . . . . . . 1 . . . Swarmer 37 | . 3 9 4 . 8 . 3 . 2 3 . 5 . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 86 | . 6 3 . 16 23 3 8 2 3 16 . 5 1 Brawler 6 | . . 1 . 3 1 . . . . . . 1 . Duelist 7 | . . 1 . 2 . . 1 1 . 2 . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 16 | . . 2 . 5 4 . 1 . . 3 . 1 . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 16 | . . . . 1 3 . . . 2 4 . 2 4 Programmer 10 | . . . . . 4 . . . . 6 . . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 2 4 4 8 11 3 6 3 4 4 . 5 4 Combat Bots Only 9 | . 2 3 4 6 9 3 6 3 3 3 . 5 2 Max Kills in Single Turn 5 | . 1 2 1 3 5 1 1 1 2 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 3 . . . 1 2 . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Hostile Shots Fired 2127 | . 148 56 26 115 488 24 114 49 48 483 54 220 302 Missed 619 | . 44 14 8 30 174 4 30 8 10 148 12 55 82 Damage Taken 21557 | . 764 381 117 1014 3793 306 1182 726 384 5054 1022 2586 4228 Core 3675 | . 208 52 24 125 634 29 104 83 33 526 104 292 1461 Absorbed by Shields 450 | . . . . . . . . . 266 184 . . . Reduced by Siege Mode 21 | . . . . . . . . . . . . 21 . Redirected to Shielding 100 | . . . . . . . . . . 100 . . . Ignored by Resistances 6332 | . 244 119 36 320 1178 80 330 192 177 1493 274 734 1155 Core Remaining (%) 63 | 100 16 . 81 77 9 . . 74 96 . 45 77 . Volleys Fired 621 | . 39 32 6 89 137 19 48 13 20 141 . 38 39 Largest 3 | . 2 2 2 2 3 2 2 2 2 2 . 2 2 Hottest 218 | . 60 80 80 113 135 98 168 104 92 186 . 218 140 Shots Fired 1088 | . 66 57 12 168 224 24 76 26 39 266 1 59 70 Gun 628 | . 66 25 6 75 181 19 45 17 1 108 . 29 56 Cannon 429 | . . 29 6 86 29 5 28 9 38 157 1 30 11 Launcher 28 | . . 3 . 7 14 . . . . 1 . . 3 Special 3 | . . . . . . . 3 . . . . . . Kinetic 585 | . 27 29 6 121 140 19 61 13 38 97 . 9 25 Thermal 434 | . 39 20 . 22 69 5 15 13 1 158 . 50 42 Explosive 14 | . . . . . 14 . . . . . . . . Electromagnetic 55 | . . 8 6 25 1 . . . . 11 1 . 3 Robot Hit Streak 33 | . 31 21 22 28 27 16 18 12 18 27 13 28 33 Robot Miss Streak 3 | . 2 2 2 2 3 1 3 1 3 2 . 1 2 Penetration Max 1 | . . . . 1 1 1 1 . . 1 . 1 1 Secondary Targets 2 | . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 915 | . 63 41 9 136 176 20 63 17 32 234 1 66 57 Core Hits 438 | . 18 29 5 65 116 12 22 8 20 85 . 30 28 Critical Kills 4 | . 1 . . . 1 . 1 . . 1 . . . Critical Parts Destroyed 4 | . 2 . . . 1 . 1 . . . . . . Critical Strikes 49 | . 3 . . 9 8 . 3 1 4 16 . 2 3 Burn 11 | . . . . 1 4 . . . . 2 . 2 2 Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 7 | . 2 . . . 2 . 2 . . . . . 1 Blast 25 | . . . . 8 2 . 1 1 4 9 . . . Smash 1 | . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 4 . . . Melee Attacks 64 | . 6 1 . . 14 . . . 2 27 . 14 . Impact 11 | . 6 1 . . . . . . 2 1 . 1 . Slashing 53 | . . . . . 14 . . . . 26 . 13 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 6 . 1 . Damage Inflicted 26802 | . 743 689 115 3452 7080 499 1265 322 1015 7223 37 2238 2124 Guns 9582 | . 580 270 65 1150 2698 415 830 254 . 1475 . 586 1259 Cannons 9900 | . . 315 50 1923 751 84 403 68 728 4137 37 1013 391 Explosions 5074 | . . 103 . 379 3579 . . . 197 376 . . 440 Melee 2175 | . 159 . . . 52 . . . 90 1235 . 639 . Ramming 39 | . 4 1 . . . . . . . . . . 34 Kinetic 10710 | . 200 315 50 2437 2458 415 1069 155 728 1926 . 173 784 Thermal 9258 | . 380 190 . 388 1427 84 196 167 62 3881 . 1426 1057 Explosive 3118 | . . . . . 3118 . . . . . . . . Electromagnetic 1502 | . . 183 65 627 25 . . . 135 181 37 . 249 Impact 285 | . 159 . . . . . . . 90 . . 36 . Slashing 1890 | . . . . . 52 . . . . 1235 . 603 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 . . . . 4 4 1 11 Average Corruption 2 | . . . . . 2 . . . . 3 4 1 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 56 | . . . . . 31 . . . . 16 3 4 2 Message Errors 8 | . . . . . 6 . . . . . 1 1 . Matter Fused 13 | . . . . . 6 . . . . 4 . 2 1 Heat Flow Errors 11 | . . . . . 4 . . . . 6 . . 1 Energy Discharges 5 | . . . . . 4 . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . 2 . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 6 | . . . . . 4 . . . . 1 1 . . Alerts 4 | . . . . . 4 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 564 | . 64 . . . 202 . . . 60 124 . 114 . Projectiles 69 | . . . . . . . . . 10 47 . 12 . Explosions 240 | . . . . . 202 . . . . 38 . . . Melee 255 | . 64 . . . . . . . 50 39 . 102 . Knockbacks 66 | . 1 4 . 12 5 . 6 3 13 19 . . 3 Impact 2 | . 1 . . . . . . . 1 . . . . Kinetic 61 | . . 4 . 12 4 . 6 3 11 18 . . 3 Secondary 3 | . . . . . 1 . . . 1 1 . . . Self-Inflicted Damage 143 | . 2 . . . 19 . . . . 106 . . 16 Shots 4 | . . . . . 1 . . . . 3 . . . Rammed 10 | . 1 1 . . . . . . . . . . 8 Targets Rammed 10 | . 1 1 . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 709 | . 115 91 90 342 213 238 282 264 80 709 . 610 93 Average Temperature 115 | . 53 32 48 80 52 137 157 120 29 169 . 207 39 Received Heat Transfer 5629 | . 291 108 . 666 1074 180 657 360 95 1031 126 447 594 Effects 32 | . . . . 1 1 1 1 . . 18 . 10 . Shutdowns 4 | . . . . . . . . . . 3 . 1 . Energy Bleed 5 | . . . . 1 . 1 . . . 2 . 1 . Interference 5 | . . . . . 1 . 1 . . 3 . . . Matter Decay 6 | . . . . . . . . . . 4 . 2 . Short Circuit 5 | . . . . . . . . . . 3 . 2 . Damage (minor) 3 | . . . . . . . . . . 3 . . . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . 16 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 7 | . 2 . . . . . . . 3 1 . . 1 Impact Corruptions 7 | . 5 . . . . . . . 2 . . . . Robots Melted 6 | . . . . . . . 1 . . 3 . 1 1 Combat Hostiles 5 | . . . . . . . 1 . . 2 . 1 1 Parts Melted 29 | . . . . . 5 1 1 . . 11 . 7 4 Heat Transferred 15623 | . 850 425 . 864 2681 148 536 333 . 5669 . 2199 1918 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . . . . 1 . . . 3 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Peak Influence 862 | . 210 380 216 717 862 378 . . 281 462 115 224 337 Initial 305 | . . 9 104 70 241 305 . . 102 62 110 20 58 Average 331 | . 78 173 129 428 633 327 . . 151 271 107 85 126 Maximum Alert Level 3 | . 1 1 1 3 3 1 . . 1 2 . 1 1 Low Security (%) 37 | 100 97 59 83 15 . . . . 91 25 100 92 68 Level 1 28 | . 2 40 16 24 14 100 . . 8 55 . 7 31 Level 2 23 | . . . . 59 47 . . . . 18 . . . Level 3 10 | . . . . . 38 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . 2 21 2 . . 1 11 . . 1 Investigation 4 | . . . . . 3 1 . . . . . . . Extermination 9 | . . . . . 4 1 . . . 4 . . . Reinforcement 20 | . . . . 1 11 . . . 1 6 . . 1 Assault 4 | . . . . 1 2 . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . 1 Haulers Reinforced 4 | . . . . . 1 . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Distress Signals 19 | . 2 4 . 4 3 . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 302 | . 17 26 4 45 67 3 13 3 11 57 4 21 31 Peak Tracking Total 15 | . 8 8 4 6 8 3 6 3 3 5 5 5 15 Tactical Retreats 32 | . 1 . . 8 5 . . . 1 9 . 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Traps Triggered 5 | . . . . 1 1 . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 . 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Machines Disabled 33 | . . 5 1 3 5 . . . 8 10 . . 1 Max in Single Turn 6 | . . 2 1 1 5 . . . 6 5 . . 1 Garrison Access 4 | . . . . 1 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Machines Accessed 9 | . . 1 . 1 2 2 . . . 1 1 1 . Terminals 5 | . . 1 . . 1 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . 1 . Total Hacks 20 | . . 1 . 3 8 4 . . . 1 2 1 . Successful 7 | . . . . 1 1 2 . . . 1 1 1 . Failed 13 | . . 1 . 2 7 2 . . . . 1 . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . 2 . . 3 2 . . . . . . 1 Terminals 10 | . . 1 . . 3 3 . . . 1 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 5 1 . . . . . 1 . Terminal Hacks 3 | . . . . . . 1 . . . 1 1 . . Record 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . . 1 . Seal Access 4 | . . . . 1 1 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . 2 1 . . . . 1 . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Turns Passed 9489 | 59 567 493 99 960 2304 369 648 86 604 2016 142 671 471 Spaces Moved 4894 | 45 286 214 48 333 1120 312 522 28 388 931 94 272 301 Core 126 | 6 22 . . . 13 8 . . . . . . 77 Treads 2202 | . 78 214 48 333 1077 . . . . 278 92 82 . Legs 970 | . . . . . 30 . 4 3 85 601 2 154 91 Wheels 1596 | 39 186 . . . . 304 518 25 303 52 . 36 133 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 50 50 93 100 105 120 120 120 50 Average Speed 141 | 98 144 160 160 173 163 91 95 137 128 149 151 161 107 Slowest Speed 750 | 100 550 160 160 320 750 93 120 330 190 190 152 330 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 71 31 19 42 40 6 68 5 13 25 25 11 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug 19 | . . . . . 17 . . . 1 1 . . . Terrain Destroyed 321 | . . . 16 25 159 1 2 1 5 100 . 3 9 Melee 13 | . . . . . 11 . . . 1 1 . . . Projectile 60 | . . . . 20 3 1 2 1 4 26 . 3 . AOE 248 | . . . 16 5 145 . . . . 73 . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Ext Res Res Total 6319 | 56 370 304 58 563 1371 366 592 47 446 1256 93 416 381 Wait 361 | . 17 41 5 99 39 12 11 . 15 59 . 59 4 Move 4881 | 44 285 213 47 332 1119 311 521 27 387 930 93 271 301 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 6 9 7 . 6 10 8 3 . 2 14 . 7 2 Fast Attach 129 | 6 2 3 . 13 15 12 3 4 10 35 . 19 7 Attach 40 | . 5 . . 1 6 1 4 3 2 8 . 7 3 Detach 1 | . . . . . . . . . . 1 . . . Swap 48 | . 3 3 . 5 9 . 1 . 5 16 . 1 5 Drop 97 | . 3 3 . 18 22 3 1 . 3 31 . 1 12 Fire 621 | . 39 32 6 89 137 19 48 13 20 141 . 38 39 Melee 57 | . 6 1 . . 14 . . . 2 21 . 13 . Ram 9 | . 1 . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Lost 3 parts (1p1n1w) 435 | -10/Materials | Core integrity fell below 20% 589 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 13) 978 | -9/Materials | Discovered new exit (range 15) 1120 | -9/Materials | Entered Mines 1121 | -9/Mines | Learned location of Storage (-8) 1180 | -9/Mines | Discovered new exit (range 11) 1219 | -9/Mines | Entered Materials 1219 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1871 | -8/Materials | Discovered new exit (range 14) 2019 | -8/Materials | First assault squad dispatched 2172 | -8/Materials | Discovered new exit (range 3) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -7/Factory | Build established: Scavenger-Tank 3379 | -7/Factory | First assault squad dispatched 3399 | -7/Factory | Garrison activated, responded to threat 3427 | -7/Factory | Destroyed 9 combat bots 3797 | -7/Factory | Build established: Scavenger-Mutant 3911 | -7/Factory | Cargo convoy interrupted 4366 | -7/Factory | Core integrity fell below 50% 4390 | -7/Factory | Lost 14 parts (2p5n3u4w) 4444 | -7/Factory | Discovered new exit (range 11) 4479 | -7/Factory | Core integrity fell below 20% 4483 | -7/Factory | Entered another Factory area 4483 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4508 | -6/Factory | Lost 4 parts (1n1u2w) 4804 | -6/Factory | Discovered new exit (range 6) 4852 | -6/Factory | Entered Lower Caves 4960 | -6/Lower Caves | Encountered a Warlord checkpoint 5210 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5247 | -6/Lower Caves | Learned Factory interactive machine intel 5455 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5493 | -6/Lower Caves | Discovered new exit (range 7) 5500 | -6/Lower Caves | Entered another Lower Caves area 5564 | -6/Lower Caves | Lost 4 parts (1n1u2w) 5570 | -6/Lower Caves | Discovered new exit (range 12) 5574 | -6/Lower Caves | Learned Factory security intel 5586 | -6/Lower Caves | Entered Factory 5586 | -5/Factory | Evolved 2 slots: Utility x2 5588 | -5/Factory | Loaded intel: 52 interactive machine locations 5947 | -5/Factory | Build established: Scavenger-Tank 6134 | -5/Factory | Discovered new exit (range 16) 6190 | -5/Factory | Entered another Factory area 6190 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6457 | -4/Factory | Lost 3 parts (1p1u1w) 7058 | -4/Factory | Lost 8 parts (1p4n1u2w) 7137 | -4/Factory | Build established: Scavenger-Mutant 7690 | -4/Factory | First assault squad dispatched 7955 | -4/Factory | Lost 4 parts (2n2u) 8200 | -4/Factory | Discovered new exit (range 6) 8206 | -4/Factory | Entered Extension 8322 | -4/Extension | Spotted B-86 Titan 8331 | -4/Extension | Spotted B-86 Titan 8337 | -4/Extension | Core integrity fell below 50% 8345 | -4/Extension | Discovered new exit (range 3) 8348 | -4/Extension | Entered Research 8348 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8378 | -3/Research | Lost 8 parts (1p2n2u3w) 8525 | -3/Research | Lost 4 parts (1p1n2w) 8754 | -3/Research | Lost 9 parts (1p3n3u2w) 8908 | -3/Research | Found Enh. Force Lance 9013 | -3/Research | Discovered new exit (range 5) 9019 | -3/Research | Entered another Research area 9019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9187 | -2/Research | Build established: Scavenger-Tank 9368 | -2/Research | System corruption reached 10% 9442 | -2/Research | Core integrity fell below 50% 9463 | -2/Research | Lost 16 parts (1p7n3u5w) 9471 | -2/Research | Core integrity fell below 20% 9490 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09422_ Critical hit (Burn: +37). 09426_ Flexi-carbon Leg destroyed. 09428_ Biometal Leg destroyed. 09430_ Hardcell Cannon destroyed. 09431_ G-73 Enforcer destroyed. 09431_ KE Penetrator destroyed. 09432_ K-01 Serf collects debris. 09432_ Arm. Huge Wheel destroyed. 09435_ K-01 Serf collects debris. 09436_ K-01 Serf destroyed. 09436_ Dropped Lrg. Storage Unit. 09437_ Dropped Adv. Energy Well. 09437_ Dropped Adv. Heat Sink. 09438_ G-73 Enforcer knocked back. 09440_ Knocked back. 09458_ Slammed into S-43 Plague. 09470_ Penetrated by Slug. 09472_ Slammed into K-01 Serf. 09476_ Acquired Com. Wheel. 09485_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##########????????????#############??????????????? | | #????????????# """""" #??????????????? | | #????????????# ""S""" [ #??????????????? | | #????????????# """ #??????????????? | | #????????????# #??????????????? | | #???????###### #??????????????? | | """ """ #??????# " #??????????????? | | """G"""??#???????# # #??????????????? | | ######???###?????# ###+#########??????????????? | | ##########"####### gs #?????????????????????? | | % % % H #s ss#?????????????????????? | | ####### #u #?????????????????????? | | #?????# # #?????????????????????? | | #?????# !! # #?????????????????????? | | # ######/#+####??# ! # @k#?????????????????????? | | # # #?###### k #?????????????????????? | | #%/ #??????# ????????????????????? | | #%# #??????+ ???????????????????? | | #%# #??????# ??????????????????? | | #%# #??????# """ ????????????????? | | #%# #??????## """" ???????????????? | | # # #???????# """" "??????????????? | | + # #???????# ""? "?????????????? | | ### #??????? ???? ????????????? | | ????? ???????? ????? ????????????? | | ??????? ???????? k ?????? ????????????? | | ??????? ! ????????? ????????????????????? | | ????????######????????? u ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 825 Matter Stores 782 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed MakeshiftMeleePropulsion Manual? 0 Play Time 01:53:07 Cumulative 67.6 hours Start 2024.03.24 @ 22:37:47 End 2024.03.25 @ 23:38:44 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 83 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319fc838-f4ce-483d-a779-07bcdde07c9a