Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:05:32 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3899) 3899 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7105 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 625/700 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (12) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Reactive Plating > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (25) --- Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Titanium Leg Titanium Leg Armored Huge Wheel Improved Heat Sink Improved Signal Interpreter Improved Signal Interpreter Medium Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Improved Grenade Launcher Improved Grenade Launcher Katana Katana Katana Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Melee Analysis Suite Melee Analysis Suite Reactive Plating System Restoration Module > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Titanium Leg Titanium Leg Armored Huge Wheel Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Medium Reactive Plating Hacking Suite Hacking Suite Drone Bay Drone Bay Improved Grenade Launcher Improved Grenade Launcher Katana Katana Katana Chainsword Chainsword [Rating: 47] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 126 | 7 9 33 31 36 10 Power 11 | 1 1 2 1 5 1 Engine 8 | 1 1 1 . 5 . Core 2 | . . 1 . . 1 Reactor 1 | . . . 1 . . Propulsion 56 | 3 3 19 11 20 . Treads 23 | 1 . 6 11 5 . Leg 26 | . 2 9 . 15 . Wheel 7 | 2 1 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 1 2 5 11 11 7 Device 9 | . 1 . 4 . 4 Storage 3 | 1 1 1 . . . Processor 7 | . . 1 2 2 2 Hackware 3 | . . 1 1 1 . Protection 15 | . . 2 4 8 1 Artifact . | . . . . . . Weapon 22 | 2 3 7 8 . 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 15 | . 3 7 5 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 3 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 26 | . 2 6 2 15 1 Power 4 | . 1 . . 3 . Propulsion 12 | . 1 4 . 7 . Utility 7 | . . 1 . 5 1 Weapon 3 | . . 1 2 . . Highest Loss Streak 5 | . 1 2 1 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 93 99 99 99 Engine 3 | . 10 5 . 3 5 Core 1 | . . 5 . . 1 Reactor 4 | . . . 10 5 . Treads 21 | . 9 19 41 15 . Leg 12 | . 9 14 . 20 30 Wheel 2 | . 7 4 2 . . Device 3 | . 13 1 2 . 11 Storage 10 | . 14 11 11 9 7 Processor 6 | . . 4 4 9 14 Hackware 2 | . . 3 . 6 . Protection 4 | . . . 3 10 9 Energy Gun 1 | . 17 . . . . Ballistic Gun 9 | . 10 21 8 . . Slashing Weapon 9 | . . . 12 18 15 Naked Turns . | . . . . . . Heaviest Build 111 | 10 30 111 103 106 109 Greatest Support 85 | 20 26 60 83 85 68 Greatest Overweight (x) 10 | . 2 7 8 10 1 Average Overweight (x) 1 | . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 21 | 6 14 15 25 25 25 Most Carried 25 | 2 10 17 25 25 25 Average Carried 18 | 1 5 14 21 21 23 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 2 10 17 17 18 25 Class Distribution -------------------- 46% | Gladiator 43% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Storage Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2690 | 257 135 1054 812 292 140 Remotely . | . . . . . . Salvage Created 4393 | . 416 1160 1008 1502 307 Parts 290 | . 18 82 77 91 22 Haulers Intercepted 10 | . . 5 3 2 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 92 | . 10 29 22 26 5 Melee 33 | . . . 2 26 5 Guns 58 | . 9 29 20 . . Classes Destroyed 9 | . 3 3 . 2 1 Hauler 10 | . . 5 3 2 . Operator 4 | . 1 1 . 2 . Watcher 13 | . 1 5 2 3 2 Swarmer 18 | . . 10 8 . . Grunt 41 | . 10 9 3 17 2 Brawler 1 | . . . . 1 . Sentry 29 | . . 10 11 7 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 2 6 7 3 3 Combat Bots Only 5 | . 2 4 5 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 655 | . 60 151 127 221 96 Missed 183 | . 21 39 39 48 36 Damage Taken 7007 | . 465 1487 1176 3075 804 Core 1137 | . 135 284 104 539 75 Absorbed by Shields . | . . . . . . Ignored by Resistances 52 | . . . . 34 18 Core Remaining (%) 37 | 100 46 . 3 2 . Volleys Fired 229 | . 49 112 68 . . Largest 2 | . 2 2 2 . . Hottest 80 | . 80 50 46 . . Shots Fired 452 | . 98 220 134 . . Gun 452 | . 98 220 134 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 381 | . 27 220 134 . . Thermal 71 | . 71 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 16 17 . . Robot Miss Streak 5 | . 4 5 1 . . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 426 | . 67 153 103 84 19 Core Hits 174 | . 29 64 39 34 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 14 | . . . 2 9 3 Destroy 1 | . . . 1 . . Sever 13 | . . . 1 9 3 Melee Attacks 190 | . . . 48 116 26 Impact . | . . . . . . Slashing 190 | . . . 48 116 26 Piercing . | . . . . . . Sneak Attacks 11 | . . . 3 8 . Combat Hostiles . | . . . . . . Follow-up Attacks 17 | . . . 2 11 4 Damage Inflicted 9251 | . 743 2741 1952 3106 709 Guns 4747 | . 743 2517 1487 . . Cannons . | . . . . . . Explosions 211 | . . 211 . . . Melee 4280 | . . . 465 3106 709 Ramming 13 | . . 13 . . . Kinetic 4122 | . 118 2517 1487 . . Thermal 836 | . 625 211 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 4280 | . . . 465 3106 709 Piercing . | . . . . . . Highest Corruption 5 | . . 1 2 4 5 Average Corruption 1 | . . 1 1 4 2 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 57 | . . 14 37 3 3 Message Errors 16 | . . 2 12 1 1 Matter Fused 17 | . . 5 12 . . Heat Flow Errors 5 | . . 2 2 . 1 Energy Discharges 6 | . . 2 3 1 . Data Loss (minor) 8 | . . 1 5 1 1 Data Loss (major) 2 | . . . 2 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 327 | . . 137 53 137 . Projectiles . | . . . . . . Explosions 137 | . . 137 . . . Melee 190 | . . . 53 137 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . 88 . . . Shots 1 | . . 1 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | . 156 215 149 18 167 Average Temperature 36 | . 47 27 20 5 97 Received Heat Transfer 2853 | . 261 504 504 1422 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 1550 | . 1400 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 412 | . 227 412 358 338 190 Initial 130 | . . . 20 92 130 Average 121 | . 56 119 143 149 68 Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 77 | 100 94 82 62 73 100 Level 1 21 | . 5 16 37 26 . Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 3 4 5 2 Investigation 7 | . 2 1 1 3 . Extermination 2 | . . . . . 2 Reinforcement 6 | . . 2 2 2 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . 1 3 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 19 53 28 40 15 Peak Tracking Total 10 | . 4 5 5 4 10 Tactical Retreats 8 | . 2 1 3 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 1 1 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 6 | . . 3 3 . . Max in Single Turn 1 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 35 | . 8 11 11 4 1 Terminals 33 | . 8 10 10 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 94 | . 30 26 23 13 2 Successful 53 | . 16 20 10 7 . Failed 40 | . 13 6 13 6 2 Catastrophic 5 | . . 1 3 1 . Database Lockouts 1 | . 1 . . . . Manual 53 | . 24 17 6 6 . Terminals 91 | . 30 25 21 13 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 36 | . 9 14 9 4 . Record 1 | . 1 . . . . Robot Analysis 3 | . 1 2 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 5 | . . . 5 . . Level Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Alert Level 6 | . . 2 2 2 . Unreport Threat 7 | . 1 5 1 . . Locate Traps 5 | . 1 3 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 1 . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 7 5 1 3 . Terminals 16 | . 7 5 1 3 . Botnet 16 | . 7 5 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 28 | . 6 9 8 4 1 Full Trace Events 7 | . 1 1 3 2 . Feedback Events 1 | . . 1 . . . Hackware Fried 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 5 . . EXPLORE 4 | . . . 4 . . RETURN 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches 8 | . . . 8 . . Drone Recoveries 6 | . . . 6 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 12328 | 59 1271 3340 3511 2908 1239 Spaces Moved 4782 | 42 610 1871 740 1060 459 Core 1 | 1 . . . . . Treads 1831 | 9 81 671 700 370 . Legs 2065 | . 274 642 . 690 459 Wheels 885 | 32 255 558 40 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 195 192 200 Average Speed 181 | 96 144 149 238 215 200 Slowest Speed 820 | 160 240 330 240 820 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 57 | 3 80 96 95 57 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 34 | . . . 20 9 5 Terrain Destroyed 56 | . . 22 20 9 5 Melee 34 | . . . 20 9 5 Projectile . | . . . . . . AOE 22 | . . 22 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 7774 | 57 906 2211 2295 1556 749 Wait 2295 | 7 227 139 1389 290 243 Move 4777 | 41 609 1870 739 1059 459 Hop . | . . . . . . Pick Up 77 | 1 5 20 6 34 11 Fast Attach 45 | 7 7 18 3 9 1 Attach 32 | . 1 6 5 15 5 Detach 25 | 1 5 7 4 7 1 Swap 49 | . 1 9 23 12 4 Drop 82 | . 2 29 14 33 4 Fire 229 | . 49 112 68 . . Melee 158 | . . . 40 97 21 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . 4 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 9) 962 | -10/Materials | Identified exit to Materials 1060 | -10/Materials | Central database locked down 1143 | -10/Materials | Core integrity fell below 50% 1240 | -10/Materials | Discovered new exit (range 8) 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Propulsion x2 1589 | -9/Materials | Discovered new exit (range 12) 1640 | -9/Materials | Discovered new exit (range 13) 1734 | -9/Materials | Identified exit to Materials 2309 | -9/Materials | Identified exit to Mines 2420 | -9/Materials | Discovered exit to Materials (range 15) 2458 | -9/Materials | Discovered new exit (range 15) 2585 | -9/Materials | Identified exit to Storage 3225 | -9/Materials | Discovered exit to Mines (range 16) 3616 | -9/Materials | Discovered exit to Materials (range 5) 3956 | -9/Materials | Core integrity fell below 50% 4276 | -9/Materials | Hacking Suite fried by hacking feedback 4671 | -9/Materials | Entered Storage 4990 | -9/Storage | Core integrity fell below 20% 5730 | -9/Storage | Build established: Scavenger-Mutant 5952 | -9/Storage | Discovered exit to Materials (range 15) 6531 | -9/Storage | Build established: Gladiator 7074 | -9/Storage | Build established: Mutant 7413 | -9/Storage | Build established: Gladiator 8182 | -9/Storage | Entered Materials 8182 | -8/Materials | Evolved 2 slots: Utility x2 9129 | -8/Materials | Discovered new exit (range 16) 9441 | -8/Materials | Lost 3 parts (2n1u) 9770 | -8/Materials | Core integrity fell below 50% 10654 | -8/Materials | Discovered new exit (range 10) 10776 | -8/Materials | Core integrity fell below 20% 10811 | -8/Materials | Lost 5 parts (1p3n1u) 10961 | -8/Materials | Crushed by falling debris 10992 | -8/Materials | Lost 3 parts (1n2u) 11090 | -8/Materials | Entered Factory 11090 | -7/Factory | Evolved 2 slots: Utility x2 11455 | -7/Factory | Discovered new exit (range 18) 12316 | -7/Factory | Cargo convoy interrupted 12329 | -7/Factory | Self-destructed Last Messages --------------- 11983_ System Restoration Module purges 1% system corruption (4%). 11988_ System corrupted: Component data lost. 11989_ System Restoration Module purges 1% system corruption (3%). 11998_ System Restoration Module purges 1% system corruption (2%). 12008_ Acquired 20 matter. 12103_ System Restoration Module purges 1% system corruption (1%). 12108_ System Restoration Module purges 1% system corruption (0%). 12108_ System Restoration Module expended. 12113_ Acquired 10 matter. 12134_ ALERT: Cargo convoy en route, clear transfer corridor. 12224_ U-05 Engineer builds a Wall. 12269_ Acquired Med. Armor Plating. 12289_ Connecting with Terminal... 12313_ A-27 Freighter sends out distress signal. 12315_ C-30 ARC bursts open, deploying its payload. 12315_ H-55 Commando unfolds itself. 12315_ P-60 Hacker unfolds itself. 12315_ X-62 Marksman unfolds itself. 12315_ I-36 Angel unfolds itself. 12316_ ALERT: Cargo convoy interrupted, initiating access lockdown. 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"""" ##????????????????????????? | | """" """" #"R """" ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingAntimissileSpecial Manual? 0 Play Time 01:15:11 Cumulative 42.7 hours Start 2024.04.13 @ 17:51:28 End 2024.04.13 @ 19:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 43 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac056679-cae9-405e-8fdf-6e554778ca8f