Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 21:09:58 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (746) 746 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2256 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 21/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (232) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (2) ------ High-capacity Storage Unit Master Drone Bay (1/1) > --- WEAPON (2) ------- Datajack Scythe > --- INVENTORY (20) --- Light Treads VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Advanced Visual Processing Unit Sensor Array Experimental Signal Interpreter Cloaking Device Improved Utility Shielding Light Armor Plating System Shield Improved Grenade Launcher Plasma Cutter CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Master Drone Bay > --- WEAPON ----------- Datajack Scythe > --- INVENTORY -------- Light Treads VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Advanced Visual Processing Unit Sensor Array Experimental Signal Interpreter Cloaking Device Improved Utility Shielding System Shield Improved Grenade Launcher Plasma Cutter CPS Tube Multitool [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Master Drone Bay Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Datajack Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 5 7 . 8 Power 4 | 1 . 1 . 2 Engine 3 | 1 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 5 | 2 . 2 . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 2 . 2 Device 1 | . . . . 1 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 2 . 1 Artifact . | . . . . . Weapon 8 | 2 1 2 . 3 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 4 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 98 100 100 Engine 11 | . 14 14 14 9 Core 2 | . . . . 4 Treads 27 | . 28 27 28 28 Storage 14 | . 14 14 14 14 Protection 13 | . 13 13 14 13 Energy Gun 2 | . 1 9 14 . Energy Cannon 2 | . . 12 14 . Ballistic Gun 4 | . 14 4 . . Ballistic Cannon 3 | . 12 1 . . Impact Weapon 4 | . . . . 8 Slashing Weapon 2 | . . . . 4 Special Melee Weapon 7 | . . . . 13 Peak Build Rating 26 | 6 9 10 10 26 Average Rating 11 | 4 8 9 10 13 On Entrance 7 | . 6 9 10 10 Naked Turns . | . . . . . Heaviest Build 58 | 14 53 58 58 58 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 2 19 20 18 20 Average Carried 15 | 1 13 19 18 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 2 19 18 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 874 | 180 505 119 . 70 Remotely . | . . . . . Salvage Created 955 | . 679 226 50 . Parts 57 | . 47 8 2 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 24 | . 15 8 1 . Guns 5 | . 2 3 . . Cannons 18 | . 13 4 1 . Classes Destroyed 10 | . 7 2 1 . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . 2 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 11 | . 6 5 . . Grunt 9 | . 9 . . . Sentry 1 | . . . 1 . Subdweller 3 | . . 3 . . Best Kill Streak 6 | . 3 6 1 . Combat Bots Only 4 | . 3 4 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 192 | . 56 110 6 20 Missed 56 | . 10 41 1 4 Damage Taken 1689 | . 473 800 72 344 Core 229 | . 39 141 . 49 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | . 55 36 6 . Largest 2 | . 2 2 2 . Hottest 130 | . 70 130 130 . Shots Fired 192 | . 110 70 12 . Gun 96 | . 56 34 6 . Cannon 96 | . 54 36 6 . Launcher . | . . . . . Special . | . . . . . Kinetic 128 | . 109 19 . . Thermal 64 | . 1 51 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 9 14 17 . Robot Miss Streak 4 | . 4 2 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | . 61 46 7 . Core Hits 43 | . 29 13 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 3 . . Burn 2 | . . 2 . . Meltdown 1 | . . 1 . . Blast 2 | . 2 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1998 | . 975 891 132 . Guns 704 | . 372 282 50 . Cannons 1287 | . 596 609 82 . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic 1152 | . 956 196 . . Thermal 839 | . 12 695 132 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . 20 . . Projectiles 20 | . . 20 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 6 3 . . Impact . | . . . . . Kinetic 9 | . 6 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . 10 87 383 19 Average Temperature 63 | . 3 23 188 11 Received Heat Transfer 493 | . 147 174 27 145 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . 1 2 . . Heat Transferred 1665 | . 37 1369 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 271 | . 271 . 23 . Initial . | . . . . . Average 113 | . 133 . 17 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 80 | 100 76 . 100 . Level 1 19 | . 23 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 22 13 1 6 Peak Tracking Total 9 | . 4 4 1 9 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 8 | . 6 . . 2 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 16 . . 2 Successful 12 | . 10 . . 2 Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Record 1 | . . . . 1 Robot Analysis 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 8 | . 8 . . . Botnet 2 | . 2 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches 5 | . . . . 5 Drone Recoveries 5 | . . . . 5 Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6938 | 63 1702 1007 277 3889 Spaces Moved 2614 | 36 498 361 100 1619 Core 4 | 4 . . . . Treads 2610 | 32 498 361 100 1619 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 232 Average Speed 229 | 147 199 240 240 237 Slowest Speed 320 | 160 240 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 73 22 27 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . . . 5 Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 3 2 . Melee . | . . . . . Projectile 5 | . . 3 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 3374 | 43 1097 436 126 1672 Wait 559 | . 514 19 21 5 Move 2610 | 35 497 360 99 1619 Hop . | . . . . . Pick Up 47 | 2 19 7 . 19 Fast Attach 12 | 6 2 1 . 3 Attach 7 | . . 5 . 2 Detach . | . . . . . Swap 7 | . 3 1 . 3 Drop 32 | . 5 7 . 20 Fire 97 | . 55 36 6 . Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Discovered new exit (range 4) 1260 | -10/Materials | Discovered new exit (range 10) 1281 | -10/Materials | Learned location of 2 exits from Subcaves 1359 | -10/Materials | Identified exit to Materials 1427 | -10/Materials | Identified exit to Mines 1485 | -10/Materials | Learned location of Subcaves (-10) 1572 | -10/Materials | Learned 4 Recycling zone layouts 1621 | -10/Materials | Learned location of 2 exits from Mines 1680 | -10/Materials | Learned location of 2 exits from Materials 1751 | -10/Materials | Learned 4 Recycling zone layouts 1766 | -10/Materials | Entered Subcaves 1767 | -10/Subcaves | Identified exit to Materials 1768 | -10/Subcaves | Identified exit to Recycling 2489 | -10/Subcaves | Core integrity fell below 50% 2773 | -10/Subcaves | Entered Recycling 2988 | -8/Recycling | Scanned before Scraplab entrance 3021 | -8/Recycling | Entered Scraplab 3048 | -8/Recycling | Discovered new exit (range 2) 3050 | -8/Recycling | Entered Scraptown 3235 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3240 | -8/Scraptown | Learned location of Zion (-7) 3242 | -8/Scraptown | Learned Research emergency access door positions 3245 | -8/Scraptown | Learned Factory terminal intel 3276 | -8/Scraptown | Discovered new exit (range 11) 4529 | -8/Scraptown | Visited UFD Registry 4529 | -8/Scraptown | Registered with UFD as "Microwalker" 4622 | -8/Scraptown | Visited Scrap Suit Storage 4697 | -8/Scraptown | Visited Supply Room 4800 | -8/Scraptown | Visited LU-1G1's Boring Crew 4892 | -8/Scraptown | Visited Science Guys 5002 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5293 | -8/Scraptown | Visited Infowarlord's Domain 5309 | -8/Scraptown | Found Exp. Signal Interpreter 5447 | -8/Scraptown | Visited Supply Room 5490 | -8/Scraptown | Visited Modified Component R&D 5591 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5601 | -8/Scraptown | Found DCF Scrap (28 items) 5759 | -8/Scraptown | Visited Cartography Club 6019 | -8/Scraptown | Discovered new exit (range 5) 6260 | -8/Scraptown | Visited Comm Corps 6367 | -8/Scraptown | Visited Spacefarers 6485 | -8/Scraptown | Visited Cyclists 6513 | -8/Scraptown | Entered Cyclist Reading Room 6596 | -8/Scraptown | Visited IN-MT5's Study 6647 | -8/Scraptown | Visited Awakened 6682 | -8/Scraptown | Visited Assassins FH 6701 | -8/Scraptown | Visited The Evicted 6896 | -8/Scraptown | Attacked by Scraptown defenders 6903 | -8/Scraptown | Found Master Drone Bay 6924 | -8/Scraptown | Core integrity fell below 20% 6939 | -8/Scraptown | Self-destructed Last Messages --------------- ANNOUNCEMENT: Intruder alert! Defend Scraptown! Dropped Lgt. Armor Plating. Acquired Master Drone Bay. Acquired Lgt. Armor Plating. Penetrated by Slug. Slug penetrates Machine. Machine disabled. Master Drone released from Master Drone Bay. Master Drone retrieved by Master Drone Bay. Master Drone released from Master Drone Bay. Master Drone retrieved by Master Drone Bay. Master Drone released from Master Drone Bay. Master Drone retrieved by Master Drone Bay. Master Drone released from Master Drone Bay. Master Drone retrieved by Master Drone Bay. 8W-61L(j) heat damages Mak. Salvage Targeting Computer. Master Drone released from Master Drone Bay. Critical hit (Burn: +50). Master Drone retrieved by Master Drone Bay. 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