Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:07:18 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1200) 1200 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6680 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 270/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Walking (186) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Large Storage Unit Structural Scanner Targeting Computer Improved Targeting Computer Core Analyzer Heavy Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Assault Cannon > --- INVENTORY (15) --- Improved Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite Hacking Suite PSU Rigger Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Targeting Computer Core Analyzer Armor Integrity Analyzer PSU Rigger > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer Hacking Suite Hacking Suite Heavy Ion Cannon Missile Launcher Heavy Flail [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 54 | 8 . . 3 2 2 8 12 2 16 1 Power 4 | 1 . . . . . 1 1 . 1 . Engine 3 | 1 . . . . . 1 1 . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 3 . . . . 1 3 3 1 7 . Treads . | . . . . . . . . . . . Leg 7 | . . . . . . . . . 7 . Wheel 11 | 3 . . . . 1 3 3 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 . . 3 1 1 3 4 1 4 1 Device 4 | 1 . . . . . 1 . 1 1 . Storage 2 | 1 . . . . 1 . . . . . Processor 5 | . . . 2 . . . . . 2 1 Hackware . | . . . . . . . . . . . Protection 9 | . . . 1 1 . 2 4 . 1 . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . . 1 . 1 4 . 4 . Energy Gun 3 | 2 . . . . . 1 . . . . Energy Cannon 5 | . . . . . . . 1 . 4 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . . . 1 . 6 1 . 14 . Power 4 | . . . . . . 1 1 . 2 . Propulsion 10 | . . . . . . 3 . . 7 . Utility 4 | . . . . . . 1 . . 3 . Weapon 4 | . . . . 1 . 1 . . 2 . Highest Loss Streak 4 | . . . . 1 . 4 1 . 3 . To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 3 6 6 7 7 7 13 14 9 7 Power . | . . . . . 1 1 1 1 . . Propulsion 1 | . 2 2 2 2 1 1 . . . . Utility 4 | . 1 3 3 4 3 3 5 7 5 5 Weapon 2 | . . . 1 1 1 . 4 6 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . . 1 1 1 . 3 11 . 7 4 Power 15 | . . . . . . 3 5 . 7 . Propulsion 1 | . . . 1 . . . . . . . Utility 9 | . . 1 . 1 . . 4 . . 3 Weapon 3 | . . . . . . . 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 97 98 95 94 85 82 73 Engine 8 | . 14 14 11 11 11 9 8 7 . . Leg 2 | . . . . . . . . . 9 20 Wheel 23 | . 28 28 22 22 22 20 32 30 15 . Device 8 | . 14 14 11 11 11 9 1 1 11 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 Processor 9 | . . . 9 11 11 11 9 7 12 20 Protection 9 | . . . 9 11 11 11 15 15 5 6 Energy Gun 12 | . 28 28 22 19 20 22 2 . . . Energy Cannon 3 | . . . . . . . 6 . 12 6 Ballistic Cannon 2 | . . . . . . . 8 15 1 6 Peak Build Rating 43 | 7 7 8 10 12 12 20 27 33 43 35 Average Rating 16 | 5 7 7 9 10 11 11 19 25 29 35 On Entrance 13 | . 7 7 7 10 10 12 10 25 26 34 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 10 . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 13 13 13 16 20 31 32 55 55 67 49 Greatest Support 60 | 26 20 20 20 20 20 20 40 40 60 48 Greatest Overweight (x) 4 | 1 . . . . 1 2 1 1 4 1 Average Overweight (x) . | . . . . . . 1 . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 15 15 15 15 15 Most Carried 15 | 3 4 8 8 8 8 9 15 15 15 7 Average Carried 8 | . 3 6 6 7 7 7 13 14 9 7 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 3 4 8 7 8 8 3 15 15 8 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1209 | 280 . . 20 20 . 162 406 1 320 . Remotely . | . . . . . . . . . . . Salvage Created 1654 | 132 . 69 80 114 . 346 318 12 583 . Parts 88 | 12 . 8 3 12 . 9 18 3 23 . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 28 | . . 3 1 4 . 5 5 . 10 . Guns 11 | . . 3 . 4 . 4 . . . . Cannons 15 | . . . . . . . 5 . 10 . Classes Destroyed 11 | 2 . 2 1 . . 2 2 . 2 . Worker 4 | . . 1 . 2 . . . 1 . . Builder 2 | . . . . . . 1 1 . . . Tunneler 5 | 3 . . 1 . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 3 | 1 . . . . . 1 1 . . . Operator 1 | . . . . . . . 1 . . . Swarmer 9 | . . 3 . 4 . . . . 2 . Grunt 11 | . . . . . . 5 3 . 3 . Sentry 3 | . . . 1 . . . 2 . . . Specialist 4 | . . . . . . . . . 4 . Hunter 1 | . . . . . . . . . 1 . Best Kill Streak 4 | 3 . 3 1 4 . 3 2 1 3 . Combat Bots Only 4 | . . 3 1 4 . 2 2 . 3 . Max Kills in Single Turn 2 | 1 . 1 1 1 . 1 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 234 | . 2 6 8 33 . 34 43 . 99 9 Missed 62 | . . . 3 13 . 2 8 . 29 7 Hits 172 | . 2 6 5 20 . 32 35 . 70 2 Projectile 172 | . 2 6 5 20 . 32 35 . 70 2 Critical Strikes 8 | . . . . 1 . 2 2 . 3 . Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 2940 | . 25 53 76 331 . 533 526 . 1384 12 Core 473 | . 11 25 17 73 . 65 70 . 212 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . 28 . 93 . Ignored by Resistances 148 | . . . . . . . . . 148 . Core Remaining (%) 80 | 100 . 85 . . . 61 87 . 69 . Volleys Fired 166 | 6 6 4 7 13 . 43 43 1 41 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 130 | 100 100 100 100 100 . 100 97 70 130 102 Shots Fired 297 | 12 12 8 14 22 . 86 59 2 78 4 Gun 150 | 12 12 8 14 18 . 86 . . . . Cannon 143 | . . . . . . . 59 2 78 4 Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 45 | . . . . . . . 41 2 . 2 Thermal 248 | 12 12 8 14 18 . 86 18 . 78 2 Explosive 4 | . . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 4 2 4 7 10 . 20 10 3 13 . Robot Miss Streak 6 | 1 4 2 1 1 . 6 5 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 182 | 7 2 4 11 14 . 61 27 1 55 . Core Hits 63 | 5 . 4 2 8 . 17 12 1 14 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | 1 . 1 3 1 . 6 . . . . Burn 12 | 1 . 1 3 1 . 6 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3484 | 99 24 64 138 190 . 802 599 22 1546 . Guns 1272 | 99 24 62 138 174 . 775 . . . . Cannons 2167 | . . . . . . . 599 22 1546 . Explosions 13 | . . . . 13 . . . . . . Melee . | . . . . . . . . . . . Ramming 32 | . . 2 . 3 . 27 . . . . Kinetic 482 | . . . . . . . 460 22 . . Thermal 2957 | 99 24 62 138 174 . 775 139 . 1546 . Explosive 13 | . . . . 13 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . Average Corruption 2 | . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . Matter Fused 3 | . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 43 | . . . . 2 . . . . 41 . Projectiles 41 | . . . . . . . . . 41 . Explosions 2 | . . . . 2 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . 1 9 . . . Impact 1 | . . . . . . 1 . . . . Kinetic 9 | . . . . . . . 9 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 138 | . . 1 . 124 . 13 . . . . Shots 3 | . . . . 3 . . . . . . Rammed 4 | . . 1 . 1 . 2 . . . . Targets Rammed 4 | . . 1 . 1 . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | 176 78 117 135 180 . 348 248 . 296 9 Average Temperature 84 | 76 44 53 52 61 . 105 104 . 61 6 Received Heat Transfer 1026 | . 15 . 27 84 . 324 306 . 270 . Effects 2 | . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Melted 10 | 1 . 1 3 1 . 4 . . . . Heat Transferred 7067 | 370 74 259 629 592 . 2738 296 . 2109 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 . 100 100 100 77 100 Level 1 3 | . . . . . . . . . 22 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 220 | 15 3 70 30 80 . 66 65 28 220 112 Initial 112 | . 3 . 23 . . . 19 28 3 112 Average 28 | 2 . 3 11 19 . 10 12 14 94 95 Influence Increases 1154 | 20 . 75 35 196 . 195 246 10 360 17 Destroy 0b10 Robot/C 560 | . . 60 20 80 . 100 100 . 200 . Destroy 0b10 Robot/NC 80 | 20 . 5 5 10 . 15 20 5 . . Destroy Leader 122 | . . 10 10 10 . 20 32 . 40 . Successful Hack 45 | . . . . . . . 40 5 . . Disable Machine 45 | . . . . . . . 30 . . 15 Destroy Structure 32 | . . . . 21 . . 9 . . 2 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 255 | . . . . 75 . 60 . . 120 . Influence Decreases 1065 | 15 5 15 95 139 57 145 233 68 150 143 Entered New Map 267 | . 2 . 37 . 57 . 31 35 2 103 Time Decay 570 | 15 3 15 58 129 . 85 192 33 . 40 Lost Part 213 | . . . . 10 . 60 10 . 133 . Lost Ally 15 | . . . . . . . . . 15 . Squads Dispatched 7 | . . . . . . 1 2 . 4 . Investigation 1 | . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . . . . 1 1 . 4 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 64 | . 2 8 2 10 . 9 9 . 23 1 Peak Tracking Total 14 | . 2 14 3 7 . 4 3 . 4 1 Tactical Retreats 14 | . . 2 . 2 . 3 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 21 | . . . . . . 2 7 1 11 . Exploded 19 | . . . . . . 2 4 . 13 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 3 | . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 6 | . . . . . 1 . 4 1 . . Terminals 5 | . . . . . . . 4 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . . . . . 1 . 12 2 . . Successful 7 | . . . . . 1 . 5 1 . . Failed 8 | . . . . . . . 7 1 . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . . . 1 . 12 . . . Terminals 14 | . . . . . . . 12 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . . 1 . 2 1 . . Open DSF 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . Terminals 3 | . . . . . . . 3 . . . Botnet 3 | . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 4 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 16 | . . . . . . . . 16 16 . Highest-Rated Ally 16 | . . . . . . . . 16 16 . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders 1 | . . . . . . . . . 1 . STAY 1 | . . . . . . . . . 1 . Ally Attacks 4 | . . . . . . . . . 4 . Total Damage 28 | . . . . . . . . . 28 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 2139 | 21 107 201 163 403 199 526 . 19 500 . Structural 519 | . . . . . . . . 19 500 . Seismic 1620 | 21 107 201 163 403 199 526 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3251 | 98 107 201 163 403 199 646 717 82 548 87 Spaces Moved 2613 | 80 110 217 143 454 233 486 515 60 272 43 Core 11 | 11 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 145 | . . . . . . . . . 102 43 Wheels 2457 | 69 110 217 143 454 233 486 515 60 170 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 95 80 95 95 186 Average Speed 89 | 83 80 80 80 80 81 95 86 95 112 186 Slowest Speed 360 | 100 80 80 80 80 95 110 95 95 360 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 50 18 87 60 87 27 1 80 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 6 | . . . . . . . 5 . . 1 Terrain Destroyed 39 | . . . . 27 . . 10 . . 2 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . 10 . . 2 AOE 27 | . . . . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 3221 | 95 116 237 177 471 242 584 730 83 440 46 Wait 205 | . . 8 22 . . 30 93 2 50 . Move 2603 | 79 109 216 142 453 232 485 514 59 271 43 Hop . | . . . . . . . . . . . Pick Up 63 | 2 1 6 2 1 3 5 29 1 13 . Fast Attach 33 | 7 . . . . . 3 11 . 12 . Attach 26 | . . . 2 . 3 5 3 2 10 1 Detach 8 | . . . . . . 1 1 1 5 . Swap 14 | 1 . . 1 2 1 . 5 1 3 . Drop 59 | . . 2 1 1 3 8 24 1 19 . Fire 166 | 6 6 4 7 13 . 43 43 1 41 2 Melee . | . . . . . . . . . . . Ram 4 | . . 1 . 1 . 2 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 14 | . . . . . . . . 14 . . Trap 21 | . . . . . . 2 7 1 11 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Entered Mines 238 | -10/Mines | Assembled infested the area 243 | -10/Mines | Assisted by a Guerilla fighting off Assembled 290 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 308 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 8) 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Utility x2 528 | -9/Materials | Discovered new exit (range 8) 570 | -9/Materials | Entered Mines 628 | -9/Mines | Found a hidden stash of uninstalled traps 703 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 752 | -9/Mines | Discovered new exit (range 5) 892 | -9/Mines | Excavation squad dispatched 892 | -9/Mines | A large section of the Mines collapsed 895 | -9/Mines | Discovered new exit (range 10) 969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -9/Mines | Discovered new exit (range 5) 973 | -9/Mines | Entered Exiles 1002 | -9/Exiles | Met 8R-AWN 1015 | -9/Exiles | Met EX-HEX 1038 | -9/Exiles | Met EX-BIN 1048 | -9/Exiles | Aligned with FarCom system 1048 | -9/Exiles | Given EX-Vault access code 1069 | -9/Exiles | Opened EX-Vault 1076 | -9/Exiles | Found PSU Rigger 1092 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -9/Exiles | Met EX-DEC 1161 | -9/Exiles | Discovered new exit (range 14) 1172 | -9/Exiles | Left Exiles lab with PSU Rigger 1172 | -9/Exiles | Entered Mines 1542 | -8/Mines | Discovered new exit (range 10) 1776 | -8/Mines | Lost 4 parts (1p2n1u) 1818 | -8/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Propulsion x2 1978 | -8/Materials | Discovered new exit (range 13) 2100 | -8/Materials | Build established: Scavenger-Mutant 2386 | -8/Materials | Discovered new exit (range 13) 2535 | -8/Materials | Entered Factory 2535 | -7/Factory | Evolved 2 slots: Utility x2 2617 | -7/Factory | Identified exit to DSF 2617 | -7/Factory | Entered DSF 2617 | -7/DSF | Accompanied by 1 ally 2651 | -7/DSF | Additional patrols routed to DSF 2656 | -7/DSF | Build established: Mutant 2817 | -7/DSF | Lost 3 parts (1n2u) 3069 | -7/DSF | Sterilization system engaged 3076 | -7/DSF | Lost 3 parts (2n1w) 3089 | -7/DSF | Ambient heat levels rising (+10) 3104 | -7/DSF | Ambient heat levels rising (+10) 3119 | -7/DSF | Ambient heat levels rising (+10) 3123 | -7/DSF | Discovered new exit (range 16) 3134 | -7/DSF | Ambient heat levels rising (+10) 3149 | -7/DSF | Ambient heat levels rising (+10) 3164 | -7/DSF | Ambient heat levels rising (+10) 3165 | -7/DSF | Entered Factory 3165 | -6/Factory | Evolved 2 slots: Utility x2 3186 | -6/Factory | Build established: Scavenger-Mutant 3252 | -6/Factory | Self-destructed Last Messages --------------- 03161_ S-27 Virus heat damages core (-5). 03161_ S-27 Virus heat damages VTOL Module. 03161_ S-27 Virus overheating. 03163_ S-27 Virus heat spikes uncontrollably. 03163_ S-27 Virus heat damages VTOL Module. 03163_ S-27 Virus overheating. 03164_ S-27 Virus heat damages core (-4). 03164_ S-27 Virus heat damages core (-5). 03164_ ALERT: Ambient heat levels +10. 03164_ S-27 Virus overheating. 03165_ S-27 Virus heat damages VTOL Module, Autogun, VTOL Module. 03165_ S-27 Virus heat damages VTOL Module, Autogun. 03165_ S-27 Virus overheating. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03165_ Receiving FarCom transmissions... 03249_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????????????"" ? | | ????????????????????????????????? ???? ?? "" ? | | ??????????????????????????? ????? "??? ??"" F" # | | ??????????????????????????# ????? "??? ??"" "" # | | ??????????????????????????# ???? "??? ??"" # | | ??????????????????????????# """" "??" "?"" | | ??????????????????????????# """" ""?" 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"???? | | ??????????????????# # #??????? ???? | | ??????????????????# " ##########??????? ???? | | ??????????????????+ ?? #???????????????? ???? | | ???????????????????????? ????????????????? ???? | | ???????????????????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed CorruptionCarbideFilter Manual? 0 Play Time 00:32:42 Cumulative 26.0 hours Start 2025.11.02 @ 11:32:20 End 2025.11.02 @ 12:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01b26f20-7b04-4842-9cf4-da4a4177a9a2