Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 00:56:57 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (2162) 2162 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3828) 3828 TOTAL SCORE: 14315 Bonus ------- Follower Combat Kills 59 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 1438/1600 Matter 51/300 Energy 30/150 System Corruption 3% Temperature Hot (251) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Compressor Micro Fission Core > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Improved Coolant Injector Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Transmission Jammer Experimental System Shield Improved Recalibrator Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Coolant Injector Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Mini Grenade Launcher Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Advanced ECM Suite Experimental System Shield Improved Recalibrator [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 1 1 . 1 . . 1 Utility 11 | . . . . . 3 1 1 . 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 157 | 7 25 4 3 6 49 6 5 15 9 10 4 . 14 Power 13 | 1 . 2 . 1 3 . 1 2 . . . . 3 Engine 5 | 1 . 1 . 1 2 . . . . . . . . Core 8 | . . 1 . . 1 . 1 2 . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 11 . . 1 11 2 2 7 1 1 . . 1 Treads 12 | . 5 . . 1 6 . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . 1 . . . 5 2 2 7 1 1 . . 1 Utility 60 | 2 3 . 1 . 15 2 1 5 8 9 4 . 10 Device 35 | 1 1 . . . 6 1 1 2 6 7 3 . 7 Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 5 | . . . . . 1 1 . 1 1 1 . . . Hackware 8 | . . . . . 2 . . 1 1 . 1 . 3 Protection 9 | . 1 . . . 6 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 11 2 2 4 20 2 1 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 5 . . . 1 . . . . . . . . Ballistic Cannon 16 | . 3 1 2 2 8 . . . . . . . . Launcher 10 | . 2 1 . 2 2 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 . . . 9 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . 1 . . . . . Parts Lost 3 | . . . . . 1 . . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 71 100 99 100 100 99 98 95 95 95 94 Engine 8 | . 14 14 14 14 8 . . . . . . . . Core 2 | . . . . . . 7 6 11 10 9 8 8 8 Treads 17 | . 12 28 28 28 26 . . . . . . . . Leg 2 | . 15 . . . . . . . . . . . . Flight 8 | . . . . . . 30 33 35 30 28 26 26 27 Device 9 | . 13 . . . 10 14 20 13 9 14 17 17 16 Storage 8 | . 14 14 14 14 8 . . . . . . . . Processor 4 | . . . . . 7 7 6 5 10 9 8 8 8 Hackware 7 | . . . . . 8 15 13 14 21 19 21 21 24 Protection 7 | . . 14 14 14 8 7 6 4 5 4 4 4 4 Ballistic Gun 2 | . 16 . . . . . . . . . . . . Ballistic Cannon 7 | . 11 27 . 27 8 . . . . . . . . Launcher 1 | . . . . . . 7 6 5 5 4 4 4 2 Slashing Weapon 4 | . . . . . 9 7 6 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 15 28 28 56 63 65 14 17 23 22 25 26 24 26 Greatest Support 62 | 20 40 40 40 40 62 17 22 33 37 46 31 46 52 Greatest Overweight (x) 10 | . 1 . 1 1 10 . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 9 10 18 20 19 5 5 5 5 5 5 5 5 Most Carried 20 | 8 10 10 13 15 20 5 5 5 5 5 5 5 5 Average Carried 11 | 4 9 10 11 13 19 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 10 10 20 20 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 10 10 11 15 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 20% | Assassin 16% | Hacker-Ninja 5% | Infiltrator-Ninja 4% | Scavenger-Mutant 3% | Skirmisher 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Hacker-Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/DSF Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Matter Collected 2965 | 300 554 220 . 155 1046 . 210 165 90 120 40 . 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 3465 | 114 380 165 . 130 1039 . 530 625 136 135 98 . 113 Parts 221 | 7 35 18 . 3 77 . 25 30 6 10 4 . 6 Haulers Intercepted 7 | . . . . . 2 . . 2 1 1 1 . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 46 | . 10 10 . 3 22 . . . . . . . 1 Melee 10 | . . . . . 9 . . . . . . . 1 Guns 8 | . 8 . . . . . . . . . . . . Cannons 19 | . . 7 . 1 11 . . . . . . . . AOE 9 | . 2 3 . 2 2 . . . . . . . . Classes Destroyed 14 | 2 5 . . 1 5 . . . . . . . 1 Worker 9 | . 3 2 . . 2 . 1 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . Hauler 7 | . . . . . 2 . . 2 1 1 1 . . Recycler 8 | 1 . . . 1 2 . 2 2 . . . . . Operator 8 | . 1 . . . 2 . 2 . 1 2 . . . Watcher 18 | . 3 . . . 2 . 6 5 1 . . . 1 Swarmer 19 | . 6 8 . . 5 . . . . . . . . Grunt 15 | . 4 2 . 1 8 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 7 | 2 7 3 . 2 4 . 3 3 3 1 1 . 2 Combat Bots Only 7 | . 7 3 . 2 3 . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 2 . 1 2 . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 1 2 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Hostile Shots Fired 217 | . 62 33 . 5 71 . 9 . 1 10 . 1 25 Missed 74 | . 22 10 . 2 19 . 7 . 1 3 . . 10 Damage Taken 2052 | . 374 224 . 92 682 . 15 44 12 182 . 91 336 Core 436 | . 65 31 . 28 120 . . . . 30 . . 162 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 309 | . 63 . . . 216 . . 30 . . . . . Core Remaining (%) 91 | 100 . . . 50 78 100 100 100 100 97 . 100 89 Volleys Fired 194 | 5 71 22 . 6 84 . 2 2 2 . . . . Largest 2 | 2 2 2 . 2 2 . 1 1 1 . . . . Hottest 78 | 40 78 78 . 78 78 . 30 30 30 . . . . Shots Fired 312 | 10 118 41 . 10 127 . 2 2 2 . . . . Gun 113 | 10 103 . . . . . . . . . . . . Cannon 183 | . 12 38 . 7 126 . . . . . . . . Launcher 16 | . 3 3 . 3 1 . 2 2 2 . . . . Special . | . . . . . . . . . . . . . . Kinetic 296 | 10 115 38 . 7 126 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 16 | . 3 3 . 3 1 . 2 2 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 6 6 . 8 10 . . . . . . . . Robot Miss Streak 8 | 2 7 8 . 1 6 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 243 | 6 61 17 . 7 97 . 15 14 7 4 5 . 10 Core Hits 113 | 2 25 12 . 11 41 . 7 7 3 2 1 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . 2 . . 2 . . 1 1 . . . 3 Blast 4 | . . 2 . . 2 . . . . . . . . Sever 5 | . . . . . . . . 1 1 . . . 3 Melee Attacks 190 | . 3 . . . 39 9 23 27 20 22 9 5 33 Impact . | . . . . . . . . . . . . . . Slashing 190 | . 3 . . . 39 9 23 27 20 22 9 5 33 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 4 . 6 6 3 3 1 . 1 Combat Hostiles 3 | . . . . . 1 . . . 2 . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . Damage Inflicted 8658 | 89 987 478 . 256 2716 . 1116 1101 675 378 302 . 560 Guns 814 | 89 725 . . . . . . . . . . . . Cannons 2264 | . 142 358 . 101 1663 . . . . . . . . Explosions 620 | . 120 120 . 155 60 . . . 165 . . . . Melee 4960 | . . . . . 993 . 1116 1101 510 378 302 . 560 Ramming . | . . . . . . . . . . . . . . Kinetic 3078 | 89 867 358 . 101 1663 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 620 | . 120 120 . 155 60 . . . 165 . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4960 | . . . . . 993 . 1116 1101 510 378 302 . 560 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . . 1 . . . . 3 Average Corruption 1 | . 1 1 1 1 . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . 1 6 10 3 . . . 4 . . . . 1 Message Errors 4 | . . 2 1 . . . . 1 . . . . . Matter Fused 5 | . . . 2 2 . . . 1 . . . . . Heat Flow Errors 3 | . . . 2 1 . . . . . . . . . Energy Discharges 8 | . 1 2 3 . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 857 | . 3 7 . 16 60 . 355 224 108 57 . . 27 Projectiles 36 | . . 7 . . 29 . . . . . . . . Explosions 72 | . 3 . . 16 . . . . 53 . . . . Melee 749 | . . . . . 31 . 355 224 55 57 . . 27 Knockbacks 26 | . . 5 . . 21 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . 3 . . 21 . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . Self-Inflicted Damage 120 | . . 17 . 60 9 . . 21 13 . . . . Shots 7 | . . 1 . 3 1 . . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 295 | . 3 108 185 187 189 . . 162 150 240 . 16 295 Average Temperature 70 | . 2 48 84 58 63 . . 77 54 86 . 10 82 Received Heat Transfer 578 | . 117 27 . 32 369 . 6 . . 18 . . 9 Effects 4 | . . . . . . . . . . 4 . . . Interference 4 | . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Peak Influence 377 | 10 320 252 . 100 315 120 234 224 185 184 81 75 377 Initial 114 | . 6 45 . . 39 104 8 114 37 96 47 60 44 Average 154 | 4 161 116 . 70 202 72 115 139 111 101 54 68 205 Maximum Alert Level 1 | . 1 1 . . 1 . 1 1 . . . . 1 Low Security (%) 62 | 100 47 94 . 100 36 100 88 80 100 100 100 100 42 Level 1 37 | . 52 5 . . 63 . 11 19 . . . . 57 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 7 2 1 3 2 2 . 1 1 Investigation 6 | . . . . . 2 2 . 1 1 . . . . Extermination 4 | . . . . . . . 1 2 . 1 . . . Reinforcement 7 | . 1 . . . 2 . . . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Distress Signals 14 | . 3 . . 1 6 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 23 12 . 5 48 1 7 5 3 11 1 1 27 Peak Tracking Total 17 | . 6 3 . 2 4 1 2 3 3 6 5 1 17 Tactical Retreats 18 | . 3 2 . . 1 . 1 . . 4 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Traps Triggered 6 | . 1 . . . . . 1 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Disabled 8 | . 4 . . . 4 . . . . . . . . Max in Single Turn 3 | . 3 . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Accessed 81 | . 8 . 5 . 12 6 11 11 10 10 1 . 7 Terminals 50 | . 6 . . . 8 4 9 6 6 6 1 . 4 Fabricators 5 | . . . . . . 2 1 1 1 . . . . Repair Stations 5 | . 1 . . . 2 . . 2 . . . . . Recycling Units 5 | . 1 . . . . . . 1 1 2 . . . Scanalyzers 5 | . . . . . 1 . 1 . 2 . . . 1 Garrison Access 6 | . . . . . 1 . . 1 . 2 . . 2 Total Hacks 238 | . 24 . 50 . 33 13 25 25 37 19 1 . 11 Successful 152 | . 13 . 50 . 16 11 10 11 25 7 1 . 8 Failed 86 | . 11 . . . 17 2 15 14 12 12 . . 3 Catastrophic 20 | . 2 . . . 1 2 4 4 4 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . 5 . 1 . 16 3 12 9 13 5 . . 2 Terminals 137 | . 20 . . . 25 9 21 16 26 12 1 . 7 Fabricators 12 | . . . . . . 4 2 3 3 . . . . Repair Stations 10 | . 2 . . . 5 . . 3 . . . . . Recycling Units 8 | . 2 . . . . . . 1 1 4 . . . Scanalyzers 13 | . . . . . 2 . 2 . 7 . . . 2 Garrison Access 8 | . . . . . 1 . . 2 . 3 . . 2 Terminal Hacks 109 | . 10 . 50 . 8 7 6 5 14 4 1 . 4 Record 59 | . . . 49 . . 3 . 1 5 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 4 | . 1 . . . 2 . . . 1 . . . . Prototype ID Bank 5 | . 1 . . . 2 . . 1 1 . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . 1 1 . . 1 1 . . Level Access Points 5 | . . . . . . 1 1 . 1 1 . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . 1 . 1 1 . . . . 1 Alert Level 4 | . 2 . . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 8 | . 2 . . . . . 3 1 2 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 1 2 3 . . . . Network Status 4 | . . . . . . 2 1 . 1 . . . . Load Schematic 3 | . . . . . . 1 . 1 1 . . . . Build 3 | . . . . . . 1 . 1 1 . . . . Repair Station Hacks 8 | . 2 . . . 4 . . 2 . . . . . Scan Component 4 | . 1 . . . 2 . . 1 . . . . . Repair 4 | . 1 . . . 2 . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 1 1 . . . Report Inventory 3 | . 1 . . . . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 13 | . . . . . 2 . 2 . 7 . . . 2 Insert Component 6 | . . . . . 1 . 1 . 3 . . . 1 Analyze 7 | . . . . . 1 . 1 . 4 . . . 1 Garrison Access Hacks 5 | . . . . . 1 . . . . 2 . . 2 Seal Access 5 | . . . . . 1 . . . . 2 . . 2 Unauthorized Hacks 3 | . . . . . 1 . 1 1 . . . . . Terminals 3 | . . . . . 1 . 1 1 . . . . . Assimilate 2 | . . . . . 1 . 1 . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . 2 . . 2 . . . Used 4 | . . . . . 1 . 1 . . 2 . . . Hacking Detections 63 | . 8 . . . 10 5 10 11 7 8 . . 4 Full Trace Events 6 | . . . . . 2 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . 1 . 4 . . . 1 Parts Built 2 | . . . . . . 1 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 213 | . . . . . . 99 . 67 47 . . . . Total Part Build Rating 6 | . . . . . . 2 . 4 . . . . . Parts Repaired 4 | . 1 . . . 2 . . 1 . . . . . Time 103 | . 26 . . . 64 . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . Parts Scanalyzed 6 | . . . . . 1 . 1 . 3 . . . 1 Part Schematics Acquired 6 | . . . . . 1 . 1 . 3 . . . 1 Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 6 4 . . . . . . . . Total Damage 105 | . . . . 61 44 . . . . . . . . Kills 3 | . . . . 2 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Robot Analysis Total 4 | . 1 . . . 2 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Turns Passed 10158 | 127 1738 778 1263 322 3216 342 347 515 315 754 61 25 355 Spaces Moved 10746 | 75 1026 436 552 123 1295 943 1009 1593 840 1740 115 67 932 Core 3 | 3 . . . . . . . . . . . . . Treads 2829 | . 431 436 552 123 1287 . . . . . . . . Legs 660 | 72 588 . . . . . . . . . . . . Wheels 7 | . 7 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7247 | . . . . . 8 943 1009 1593 840 1740 115 67 932 Fastest Speed 14 | 50 90 160 160 240 32 30 27 20 23 17 27 17 14 Average Speed 75 | 117 136 160 227 240 198 30 27 24 24 25 27 17 22 Slowest Speed 725 | 120 240 160 240 240 725 32 27 27 27 27 27 17 27 Overloaded Moves 456 | . . . . . . . . . . 150 . 67 239 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . 2 15 7 5 5 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 89 85 91 23 70 25 23 47 15 34 4 75 29 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 103 | . 1 . . . 5 9 7 19 13 18 4 5 22 Terrain Destroyed 236 | . 40 21 . 22 19 9 26 28 22 18 4 5 22 Melee 94 | . 1 . . . 5 9 7 10 13 18 4 5 22 Projectile 8 | . . 2 . . 6 . . . . . . . . AOE 134 | . 39 19 . 22 8 . 19 18 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total 12173 | 102 1240 475 560 138 1761 986 1041 1678 924 2022 135 75 1036 Wait 730 | 2 76 13 . . 224 20 14 23 45 246 5 . 62 Move 10659 | 74 1025 435 551 122 1294 938 980 1578 830 1729 114 66 923 Hop 35 | . . . . . . 2 13 7 4 5 . . 4 Pick Up 92 | 11 17 . 3 3 30 4 3 7 6 4 2 2 . Fast Attach 31 | 6 6 . . . 5 3 3 5 2 . . . 1 Attach 21 | 1 . . 2 . 5 1 2 2 3 2 2 . 1 Detach 4 | . . . . . 1 1 . . 2 . . . . Swap 106 | . 19 4 1 6 40 2 . 8 4 8 2 . 12 Drop 102 | 3 23 1 3 1 42 6 1 10 6 3 1 2 . Fire 194 | 5 71 22 . 6 84 . 2 2 2 . . . . Melee 187 | . 3 . . . 36 9 23 27 20 22 9 5 33 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 9 . 3 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / DSF) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 4) 629 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Destroyed 7 combat bots 783 | -10/Materials | Discovered new exit (range 17) 840 | -10/Materials | Repaired Assault Rifle 991 | -10/Materials | Discovered new exit (range 14) 1866 | -10/Materials | Entered Mines 2286 | -10/Mines | Discovered new exit (range 6) 2395 | -10/Mines | Discovered new exit (range 7) 2484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2484 | -10/Mines | Discovered new exit (range 5) 2644 | -10/Mines | Entered Exiles 2667 | -10/Exiles | Discovered new exit (range 15) 2692 | -10/Exiles | Met 8R-AWN 2717 | -10/Exiles | Met EX-HEX 3069 | -10/Exiles | Met EX-DEC 3135 | -10/Exiles | Visited The Gauntlet 3446 | -10/Exiles | Learned location of Zion (-7) 3501 | -10/Exiles | Met EX-BIN 3539 | -10/Exiles | Aligned with FarCom system 3542 | -10/Exiles | Given EX-Vault access code 3643 | -10/Exiles | Opened EX-Vault 3667 | -10/Exiles | Found Longsword +1 3720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3869 | -10/Exiles | Discovered new exit (range 14) 3907 | -10/Exiles | Left Exiles lab with Longsword +1 3907 | -10/Exiles | Entered Mines 3908 | -9/Mines | Assembled infested the area 3908 | -9/Mines | Met a Derelict testing a Signal Generator 3927 | -9/Mines | Found Signal Generator 4053 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4169 | -9/Mines | Discovered new exit (range 8) 4229 | -9/Mines | Entered Materials 4229 | -8/Materials | Accompanied by 1 ally 4229 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4710 | -8/Materials | Repaired Hrd. Light Armor Plating 4751 | -8/Materials | Garrison activated, responded to threat 5012 | -8/Materials | Build established: Skirmisher 5113 | -8/Materials | Discovered new exit (range 3) 5717 | -8/Materials | Build established: Assassin 6136 | -8/Materials | Repaired Imp. Light Cannon 6654 | -8/Materials | Discovered new exit (range 12) 7445 | -8/Materials | Entered Factory 7445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7455 | -7/Factory | Identified exit to Factory 7486 | -7/Factory | Identified exit to DSF 7652 | -7/Factory | Fabricated Imp. Flight Unit? 7731 | -7/Factory | Build established: Hacker-Ninja 7787 | -7/Factory | Entered another Factory area 7787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7808 | -6/Factory | Identified exit to DSF 7993 | -6/Factory | Identified exit to Factory 8086 | -6/Factory | Build established: Infiltrator-Ninja 8134 | -6/Factory | Entered another Factory area 8134 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8339 | -5/Factory | Repaired Lgt. Armor Plating 8469 | -5/Factory | Discovered new exit (range 3) 8479 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 8500 | -5/Factory | Discovered new exit (range 17) 8649 | -5/Factory | Identified exit to Factory 8649 | -5/Factory | Entered another Factory area 8649 | -4/Factory | Evolved 2 slots: Utility x2 8671 | -4/Factory | Build established: Hacker-Ninja 8684 | -4/Factory | Identified exit to Research 8701 | -4/Factory | Discovered new exit (range 13) 8705 | -4/Factory | Identified exit to Upper Caves 8964 | -4/Factory | Entered Research 8964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8980 | -3/Research | Identified exit to DSF 9559 | -3/Research | Identified exit to Research 9718 | -3/Research | Entered another Research area 9718 | -2/Research | Evolved 2 slots: Utility x2 9752 | -2/Research | Identified exit to DSF 9779 | -2/Research | Entered DSF 9789 | -2/DSF | Found Prototype Hackware 9790 | -2/DSF | Found Prototype Hackware 9795 | -2/DSF | Additional patrols routed to DSF 9798 | -2/DSF | Discovered new exit (range 20) 9804 | -2/DSF | Identified exit to Access 9804 | -2/DSF | Entered Access 9804 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9828 | -1/Access | Spotted B-99 Colossus 9851 | -1/Access | Identified Exp. System Shield (x2) 9902 | -1/Access | Identified exit to Surface 10087 | -1/Access | Build established: Wizard-Ninja 10140 | -1/Access | Spotted B-99 Colossus 10159 | *** | Escaped! Last Messages --------------- Analyzer. 10014_ Acquired 65 matter. 10023_ System corrupted: Energy discharge (-5). 10067_ U-05 Engineer builds a Wall. 10068_ Connecting with Terminal... >>Index(Terminals) Found 21 terminals. Downloaded coordinate data. 10071_ U-05 Engineer builds a Wall. 10132_ Connecting with Terminal... 10145_ Connecting with Garrison Access... >>Seal Access door sealed. 10158_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10159_ The Access Shell folds into the floor. 10159_ Hrd. Light Armor Plating destroyed. [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????## """"" # # # # ?? | | ????????## """""""" # # # / ?? | | ????????## """""""" # # # # ?? | | ????????## """"" # # # # ?? | | ????????##] # # # ##?? | | ????????## # # #* ##?? | | ????????############### #############" ### | | ????????############### ##################"###+ | | ?????????????????????## ##?????????####### | | ??????????????????????? ##??????????????## | | ???????????????????????????????????????????## "" | | ???????????????????????????????????????????## ""T | | ???????????????????????????????????????????## "" | | ???????????????????????????????????????????## | | ?????????????????????BB????BB?????????????### | | ?????????????????????BB????BB??????########## | | ???????????????????????????????????#########"####/ | | ???????????????????????????????????## | | ???????????????????????????????????## | | ??????????????????##"????????"##???## ########### | | ??????????????????##""""""""""##???## ########### | | ??????????????????## ##???## ##????????? | | ??????????????????## ##???## ##????????? | | ??????????????????## ##???## ##????????? | | ??????????????????## "" ##???## ##????????? | | ??????????????????## "@ ##???## ##?######## | | ??????????????????## ##???## ##?######## | | ??????????????????## ##???## # ? ## | | ?????????????????### ###??## # ? ## | | ?????????????????### ###??## # ? ## | | ?????????????????## ##??## g#""" ## | | ?????????????????###"" ###??## # """ ## | | ?????????????????###"" ###??##g # " ## | | ??????????????????##"" ##???##g # ## | | ??????????????????##T s ##???## g+ ## | | ??????????????????##""s ss ##???## # ## | | ??????????????????##"" s ####### ########### | | ??????????????????##"" s ####### # | | ?????????? s # | | ????????? s s + | | ?????????? ########################## # | | ??????????########################### # | | ???????????????????????????????????## # | | ???????????????????????????????????## # !!! | | ??????????????????????????????????? # !!! | | ??????????????????????????????????? # !!! | | ??????????????????????????????????? / | | ?????????????????????????????????? ## | | ?????????????????????????????????"" ## | | ?????????????????????????????????"" #"########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 66 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 54 Defensive Hacking 16 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Enh. Optical Array | -4/Factory | Hacked Adv. ECM Suite | -4/Factory | Scanalyzed Exp. System Shield | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Can't Catch Me Denied? Epsilon Run This Is Interesting... Watch This! Challenges ------------ None Game ------ Seed MobileTitaniumMinigun Manual? 0 Play Time 03:06:07 Cumulative 48.2 hours Start 2024.04.26 @ 21:25:39 End 2024.04.27 @ 00:56:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 31 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37e9f1b0-683d-4eb4-b1d0-0623c3b78b78