Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 10:58:12 Player: Wall-e Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (3521) 3521 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 7229 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 181 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 38/160 System Corruption 6% Temperature Cool (12) Movement Core (2900) Ox57 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cooling System Huge Storage Unit Huge Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (25) --- Improved Treads Advanced Weight Redist. System Improved Terrain Scan Processor Targeting Computer Armor Integrity Analyzer Microactuators Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Ion Cannon High-powered Shotgun Flak Cannon Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Treads Armored Treads Armored Treads Armored Treads Cooling System Advanced Weight Redist. System Improved Terrain Scan Processor Targeting Computer Armor Integrity Analyzer Microactuators Transmission Jammer Hardened Light Armor Plating Hacking Suite EM Pulse Cannon EM Pulse Cannon Ion Cannon High-powered Shotgun Gauss Rifle Improved Datajack Powered Hammer Powered Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 105 | 7 12 . 27 17 19 23 Power 12 | 1 2 . 2 2 2 3 Engine 8 | 1 2 . 2 2 1 . Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 22 | 2 3 . 5 3 2 7 Treads 14 | 2 3 . 2 . . 7 Leg 5 | . . . . 3 2 . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 . 3 2 5 6 Device 7 | 1 . . 2 1 2 1 Storage 4 | 1 1 . . . . 2 Processor 5 | . . . 1 1 2 1 Hackware 1 | . . . . . . 1 Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 52 | 2 6 . 17 10 10 7 Energy Gun 16 | 1 4 . 9 2 . . Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 4 | 1 . . 1 . 1 1 Ballistic Cannon 3 | . . . 2 . 1 . Launcher 10 | . . . 1 7 2 . Special Weapon 5 | . 2 . 3 . . . Impact Weapon 10 | . . . . 1 6 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 36 | . . . 5 10 5 16 Power 6 | . . . . 1 2 3 Propulsion 11 | . . . . 3 1 7 Utility 5 | . . . 1 1 1 2 Weapon 14 | . . . 4 5 1 4 Highest Loss Streak 15 | . . . 1 6 2 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 86 97 98 Engine 9 | . 14 14 11 10 8 . Core 1 | . . . . . . 6 Treads 20 | . 27 28 22 . . 29 Leg 6 | . . . . 9 34 . Wheel 3 | . . . 10 16 . . Device 11 | . 14 14 13 7 8 6 Storage 12 | . 14 14 11 11 9 14 Processor 7 | . . . 7 11 13 15 Hackware 1 | . . . . . . 6 Energy Gun 13 | . 27 28 18 . . . Impact Weapon 5 | . . . . 1 14 14 Naked Turns . | . . . . . . . Heaviest Build 172 | 13 92 92 95 96 101 172 Greatest Support 80 | 40 40 40 60 51 68 80 Greatest Overweight (x) 7 | . 2 2 7 3 1 4 Average Overweight (x) 1 | . 1 2 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 25 25 Most Carried 25 | 5 13 15 25 25 25 25 Average Carried 17 | 3 10 14 21 21 18 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 13 15 25 16 24 15 Class Distribution -------------------- 77% | Mutant 22% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1304 | 260 130 . 275 87 435 117 Remotely . | . . . . . . . Salvage Created 4200 | 145 728 . 1111 231 1027 958 Parts 230 | 12 47 . 84 15 40 32 Haulers Intercepted 5 | . 1 . 2 . 2 . Recyclers Shooed 4 | 1 . . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 91 | . 16 . 23 9 25 18 Melee 17 | . . . . 1 8 8 Guns 33 | . 15 . 18 . . . Cannons 1 | . . . 1 . . . AOE 19 | . 1 . 3 8 7 . Classes Destroyed 17 | 2 6 . 2 2 3 2 Worker 10 | . . . 1 2 4 3 Builder 5 | . 1 . . 1 2 1 Tunneler 5 | 3 . . . . 2 . Hauler 5 | . 1 . 2 . 2 . Recycler 2 | 1 . . . 1 . . Mechanic 1 | . . . . . 1 . Operator 7 | . 2 . 2 . 1 2 Watcher 8 | . 3 . 4 . 1 . Swarmer 24 | . 6 . 7 4 7 . Grunt 40 | . 10 . 7 . 12 11 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 16 | . . . 9 . 4 3 Demolisher 2 | . . . . 2 . . Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Assembled 3 | . . . . 3 . . Best Kill Streak 7 | 3 4 . 6 7 7 4 Combat Bots Only 6 | . 3 . 6 4 4 4 Max Kills in Single Turn 4 | 1 2 . 2 4 4 1 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . 1 . 2 3 2 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 910 | . 57 . 96 38 102 617 Missed 274 | . 19 . 32 9 33 181 Damage Taken 7404 | . 384 . 961 851 1155 4053 Core 1267 | . 73 . 122 209 158 705 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 256 | . 51 . 30 . 80 95 Core Remaining (%) 64 | 100 . 70 . 17 71 . Volleys Fired 191 | 25 49 . 83 17 8 9 Largest 2 | 1 2 . 2 2 2 1 Hottest 100 | 40 100 . 100 78 62 63 Shots Fired 310 | 25 96 . 146 22 12 9 Gun 267 | 25 94 . 134 3 4 7 Cannon 12 | . . . 6 . 4 2 Launcher 24 | . . . 1 19 4 . Special 7 | . 2 . 5 . . . Kinetic 28 | . . . 13 . 8 7 Thermal 7 | . 2 . 5 . . . Explosive 12 | . . . 1 7 4 . Electromagnetic 263 | 25 94 . 127 15 . 2 Robot Hit Streak 10 | 6 9 . 9 4 3 10 Robot Miss Streak 5 | 4 5 . 5 3 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 323 | 15 53 . 86 12 74 83 Core Hits 131 | 5 26 . 50 18 22 10 Critical Kills 5 | . . . . . 4 1 Critical Parts Destroyed 30 | . . . . . 14 16 Critical Strikes 39 | . 2 . 2 . 18 17 Blast 1 | . . . 1 . . . Corrupt 3 | . 2 . 1 . . . Smash 35 | . . . . . 18 17 Melee Attacks 192 | . . . . 1 90 101 Impact 192 | . . . . 1 90 101 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . . . . 10 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 25 | . . . . . 16 9 Damage Inflicted 11153 | 197 973 . 1714 736 4048 3485 Guns 2579 | 197 908 . 1249 30 41 154 Cannons 170 | . . . 107 . 21 42 Explosions 1818 | . 65 . 358 633 762 . Melee 6586 | . . . . 73 3224 3289 Ramming . | . . . . . . . Kinetic 411 | . . . 195 . 62 154 Thermal 524 | . 65 . 358 101 . . Explosive 942 | . . . . 180 762 . Electromagnetic 2690 | 197 908 . 1161 382 . 42 Impact 6586 | . . . . 73 3224 3289 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 2446 | . . . 14 85 1156 1191 Projectiles . | . . . . . . . Explosions 86 | . . . 14 52 20 . Melee 2360 | . . . . 33 1136 1191 Knockbacks 22 | . . . . . 13 9 Impact 18 | . . . . . 9 9 Kinetic 1 | . . . . . 1 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage 213 | . 9 . 90 114 . . Shots 13 | . 1 . 3 9 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | . 156 . 276 24 9 99 Average Temperature 43 | . 46 . 45 10 6 36 Received Heat Transfer 2285 | . 102 . 312 20 513 1338 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Fried 45 | . 7 . 3 . 19 16 Impact Corruptions 84 | . . . . 1 39 44 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 900 | . 100 . 600 200 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . 2 . 7 5 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 520 | 20 322 33 520 292 516 440 Initial 228 | . 13 33 . 187 42 228 Average 189 | 11 133 9 218 254 251 283 Maximum Alert Level 2 | . 1 . 2 1 2 2 Low Security (%) 56 | 100 80 100 60 21 33 17 Level 1 33 | . 19 . 14 78 52 72 Level 2 10 | . . . 25 . 13 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 4 . 5 1 4 9 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 13 | . 3 . 5 1 2 2 Assault . | . . . . . . . Garrison 5 | . . . . . 2 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 4 . 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 28 . 43 9 40 37 Peak Tracking Total 9 | . 4 . 7 4 6 9 Tactical Retreats 23 | . 2 . . . 13 8 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . 2 . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 32 | . 6 . 9 . 8 9 Terminals 25 | . 5 . 8 . 6 6 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 . 1 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 108 | . 22 . 34 . 23 29 Successful 66 | . 14 . 18 . 15 19 Failed 42 | . 8 . 16 . 8 10 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 50 | . 10 . 22 . 10 8 Terminals 79 | . 19 . 29 . 16 15 Fabricators . | . . . . . . . Repair Stations 17 | . 3 . 5 . 5 4 Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . . . 8 Garrison Access 4 | . . . . . 2 2 Terminal Hacks 19 | . 7 . 5 . 4 3 Robot Analysis 1 | . . . . . . 1 Open DSF 2 | . . . . . . 2 Level Access Points 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . Reprogram Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 5 | . 2 . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 2 . 4 . 4 4 Scan Component 7 | . 1 . 2 . 2 2 Repair 7 | . 1 . 2 . 2 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . . 8 Insert Component 4 | . . . . . . 4 Analyze 4 | . . . . . . 4 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 24 | . 5 . 9 . 6 4 Terminals 24 | . 5 . 9 . 6 4 Track 1 | . . . 1 . . . Botnet 22 | . 5 . 7 . 6 4 Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 . 9 . 7 8 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 1 . 2 . 2 2 Time 287 | . 26 . 64 . 91 106 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 Part Schematics Acquired 4 | . . . . . . 4 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 51 | . . . 51 . . . Total Damage 533 | . . . 533 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 10235 | 229 1921 1352 2612 447 1824 1850 Spaces Moved 3355 | 104 629 389 1076 173 580 404 Core 2 | 2 . . . . . . Treads 2077 | 102 629 389 556 . . 401 Legs 633 | . . . . 50 580 3 Wheels 643 | . . . 520 123 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 120 120 200 200 Average Speed 230 | 157 254 320 182 150 200 328 Slowest Speed 490 | 160 320 320 240 200 200 490 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 97 71 89 27 51 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 19 | . 2 . 5 . 6 6 Terrain Destroyed 165 | . 13 . 42 63 41 6 Melee 12 | . . . . . 6 6 Projectile 7 | . 2 . 5 . . . AOE 146 | . 11 . 37 63 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5235 | 141 845 498 1576 332 1087 756 Wait 1294 | . 139 108 333 124 379 211 Move 3349 | 103 628 388 1075 172 579 404 Hop . | . . . . . . . Pick Up 85 | 6 10 2 33 1 21 12 Fast Attach 22 | 5 4 . 7 . 5 1 Attach 39 | 2 . . 8 9 6 14 Detach 1 | . . . 1 . . . Swap 44 | . 8 . 12 8 8 8 Drop 48 | . 6 . 24 . 11 7 Fire 191 | 25 49 . 83 17 8 9 Melee 161 | . . . . 1 70 90 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Repaired Lgt. Treads 925 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Discovered new exit (range 3) 1531 | -10/Materials | Discovered new exit (range 8) 1677 | -10/Materials | Discovered new exit (range 15) 1910 | -10/Materials | Discovered new exit (range 11) 2151 | -10/Materials | Entered Mines 2380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2380 | -10/Mines | Discovered new exit (range 5) 2584 | -10/Mines | Learned 2 Materials zone layouts 2600 | -10/Mines | Discovered new exit (range 10) 2784 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3219 | -10/Mines | Discovered new exit (range 15) 3394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3503 | -10/Mines | Entered Materials 3503 | -9/Materials | Accompanied by 3 allies 3503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -9/Materials | Identified exit to Mines 3504 | -9/Materials | Identified exit to Materials 3731 | -9/Materials | Repaired Imp. Terrain Scanner 3759 | -9/Materials | Repaired Signal Interpreter 3856 | -9/Materials | Discovered exit to Mines (range 16) 4053 | -9/Materials | Discovered exit to Materials (range 14) 5652 | -9/Materials | Discovered exit to Materials (range 4) 6115 | -9/Materials | Entered Mines 6139 | -9/Mines | Discovered exit to Materials (range 7) 6194 | -9/Mines | Lost 3 parts (1p1n1u) 6389 | -9/Mines | Assembled infested the area 6394 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6417 | -9/Mines | Core integrity fell below 50% 6418 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6456 | -9/Mines | Lost 6 parts (2n4w) 6513 | -9/Mines | Core integrity fell below 20% 6562 | -9/Mines | Entered Materials 6562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6674 | -8/Materials | Garrison activated, responded to threat 7169 | -8/Materials | Discovered new exit (range 15) 7371 | -8/Materials | Garrison activated, responded to threat 7515 | -8/Materials | Repaired Corrupted Arm. Treads 7554 | -8/Materials | Repaired Imp. Sensor Array 7851 | -8/Materials | Identified exit to Factory 8135 | -8/Materials | Build established: Assassin 8386 | -8/Materials | Entered Factory 8386 | -7/Factory | Evolved 2 slots: Utility x2 8558 | -7/Factory | Repaired Corrupted Arm. Treads 8612 | -7/Factory | Repaired Corrupted Arm. Treads 8663 | -7/Factory | Identified exit to DSF 9871 | -7/Factory | Discovered new exit (range 4) 10186 | -7/Factory | Core integrity fell below 50% 10205 | -7/Factory | Core integrity fell below 20% 10236 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- corrupted. 10211_ Imp. Deuterium Engine fried. 10213_ Destroyed Imp. Deuterium Engine. 10213_ Y-54 Guardian system corrupted by crushing effect. 10214_ System corrupted: Matter fused (-7). 10215_ Y-54 Guardian IFF system glitched. 10215_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 10219_ Destroyed Imp. Heat Sink. 10219_ Y-54 Guardian system corrupted by crushing effect. 10220_ Y-54 Guardian system terminally corrupted. 10220_ Arm. Treads destroyed. 10230_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 10235_ Arm. Treads destroyed. 10235_ Critical hit (Burn: +37). 10236_ Arm. Treads destroyed. 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""" #??????????? # | | ???????????????????????? ?? #??????????? # | | ???????????????????????? ???? #??????????? ? | | ???????????????????????##??????### #?????????? ? | | ?????????????????????????????????? #??????????###? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactFlightSaw Manual? 0 Play Time 01:13:15 Cumulative 521.2 hours Start 2024.07.13 @ 09:47:35 End 2024.07.13 @ 10:58:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 76 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fadf4512-4b2b-479f-ae54-da50c0fed935