Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 11:07:23 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3174) 3174 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (948) 948 TOTAL SCORE: 8802 Bonus ------- Follower Combat Kills 148 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 765/850 Matter 300/300 Energy 54/100 System Corruption 7% Temperature Cool (0) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Scrap Suit Cooling System Huge Storage Unit Experimental Signal Interpreter Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Angular Momentum Engine Wheel Overtuned Scrapsphere Power Amplifier Improved Cooling System Compact Battery (200) Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Shield Generator Force Field Hacking Suite Improved EM Shotgun Proton Cannon Improved Grenade Launcher Remote Datajack Improved Plasma Cutter CPS Tube (2) Katana DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Cooling System Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Heavy EM Shotgun Proton Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Angular Momentum Engine Wheel Overtuned Scrapsphere Power Amplifier Improved Cooling System Compact Battery Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Shield Generator Force Field Hacking Suite Improved EM Shotgun Heavy EM Shotgun Proton Cannon Proton Cannon Improved Grenade Launcher Remote Datajack Improved Plasma Cutter CPS Tube Katana DRS Beacon [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor A0-MCA's Component Scanner Protection Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . 2 . . . 4 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . 1 . 2 . . . 3 Weapon . | . . . . . . . . . Parts Attached 61 | 8 5 9 2 9 13 . 4 11 Power 10 | 1 1 2 2 2 1 . . 1 Engine 9 | 1 1 2 2 2 1 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 10 | 3 . 1 . 1 4 . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 3 . 1 . 1 2 . . 1 Hover 1 | . . . . . 1 . . . Flight 1 | . . . . . 1 . . . Utility 21 | 2 1 4 . 2 3 . 3 6 Device 10 | 1 . 2 . . 1 . 3 3 Storage 6 | 1 1 2 . . 1 . . 1 Processor 2 | . . . . . . . . 2 Hackware . | . . . . . . . . . Protection 3 | . . . . 2 1 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 3 2 . 4 5 . 1 3 Energy Gun 8 | 1 . 1 . 3 2 . . 1 Energy Cannon 6 | . 2 1 . . 1 . 1 1 Ballistic Gun 3 | 1 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 6 . . . Parts Lost 21 | . . 5 . 4 4 . . 8 Power 3 | . . 1 . . . . . 2 Propulsion 6 | . . 1 . 2 2 . . 1 Utility 5 | . . 1 . 1 1 . . 2 Weapon 7 | . . 2 . 1 1 . . 3 Highest Loss Streak 7 | . . 2 . 2 2 . . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 19 | 1 10 15 16 17 18 22 22 22 Power 2 | . 1 1 2 2 2 2 2 2 Propulsion 1 | . 1 1 2 . . . 1 2 Utility 9 | . 2 6 8 8 8 12 12 9 Weapon 5 | 1 4 5 4 5 5 7 5 6 Tool/Special . | . . . . . . . . . Unused Backups 73 | . 6 11 2 12 4 2 13 23 Power 12 | . 1 1 1 6 . . . 3 Propulsion 4 | . . . . . . . 2 2 Utility 28 | . . 4 . 1 3 . 11 9 Weapon 25 | . 5 6 1 5 1 2 . 5 Tool/Special 4 | . . . . . . . . 4 Average Slot Usage (%) 90 | . 99 99 100 89 89 87 87 85 Engine 17 | . 14 22 22 17 18 18 18 12 Wheel 18 | . 28 22 22 17 17 18 18 12 Device 19 | . 14 21 22 18 17 18 17 22 Storage 9 | . 14 11 11 9 9 9 9 6 Processor 1 | . . . . . . . . 12 Protection 6 | . . . . 9 8 9 9 3 Energy Gun 7 | . 10 2 11 8 8 7 7 6 Energy Cannon 9 | . 5 19 11 7 7 7 7 5 Peak Build Rating 69 | 7 11 16 18 29 31 32 34 69 Average Rating 30 | 5 8 14 17 26 28 30 32 64 On Entrance 19 | . 7 11 16 18 28 31 26 34 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 126 | 12 34 61 67 82 122 122 122 126 Greatest Support 40 | 32 26 26 26 26 26 22 22 40 Greatest Overweight (x) 8 | 1 1 2 2 8 8 5 5 3 Average Overweight (x) 3 | . . 1 2 3 3 5 5 2 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 Average Capacity 21 | 7 12 17 20 20 20 25 25 25 Most Carried 25 | 4 15 20 20 20 20 25 25 25 Average Carried 20 | 1 10 16 19 19 19 23 24 24 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 Final Carried 25 | 4 15 19 20 20 20 25 25 23 Scrap Suit Usage (%) 1 | . . . . . . . . 6 Parts Cannibalized 2 | . . . . . . . . 2 Class Distribution -------------------- 63% | Mutant 36% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Matter Collected 1203 | 254 64 129 20 127 269 10 87 243 Remotely . | . . . . . . . . . Salvage Created 4812 | 21 166 960 . 1722 1093 60 . 790 Parts 281 | 3 10 74 . 84 68 . . 42 Haulers Intercepted 14 | . . 2 . 3 6 . . 3 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 78 | . 5 23 . 23 16 1 . 10 Melee 1 | . . . . . . . . 1 Guns 27 | . 2 3 . 7 11 1 . 3 Cannons 35 | . . 17 . 10 3 . . 5 AOE 9 | . 3 2 . 2 2 . . . Classes Destroyed 15 | 1 3 4 . 3 1 . . 3 Worker 1 | . . . . . 1 . . . Builder 3 | . . 1 . 1 1 . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 14 | . . 2 . 3 6 . . 3 Recycler 1 | . . . . 1 . . . . Operator 3 | . 1 1 . . 1 . . . Watcher 10 | . . 3 . 4 2 . . 1 Swarmer 28 | . 3 13 . . 7 . . 5 Grunt 20 | . 2 4 . 12 2 . . . Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . 1 . . . 1 Sentry 22 | . . 6 . 8 7 1 . . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 5 4 . 6 5 1 . 5 Combat Bots Only 5 | . 5 4 . 3 4 1 . 5 Max Kills in Single Turn 4 | 1 2 2 . 4 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . 1 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 354 | . 12 70 . 115 48 . . 109 Missed 116 | . 5 24 . 47 9 . . 31 Hits 238 | . 7 46 . 68 39 . . 78 Melee 7 | . . . . 1 . . . 6 Projectile 231 | . 7 46 . 67 39 . . 72 AOE 1 | . . . . . 1 . . . Critical Strikes 10 | . 1 3 . 2 . . . 4 Damage Taken 3425 | . 115 524 . 1014 570 . . 1202 Core 401 | . 36 124 . 95 61 . . 85 Absorbed by Shields 243 | . . . . . . . . 243 Regen/Repaired (Parts) 284 | . . . . . 269 . . 15 Core Remaining (%) 81 | 100 85 . 69 . . . 71 . Volleys Fired 221 | 1 11 57 . 72 37 3 . 40 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 125 | 60 60 112 . 101 106 106 . 125 Shots Fired 383 | 2 22 92 . 127 68 7 . 65 Gun 167 | 2 22 7 . 61 37 4 . 34 Cannon 213 | . . 85 . 66 31 3 . 28 Launcher . | . . . . . . . . . Special 3 | . . . . . . . . 3 Kinetic 12 | 1 11 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 368 | 1 11 92 . 127 68 7 . 62 Robot Hit Streak 33 | 2 7 11 . 33 13 9 . 8 Robot Miss Streak 4 | . 1 3 . 3 4 1 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 309 | 2 16 64 . 107 54 6 . 60 Core Hits 166 | 1 8 32 . 60 36 2 . 27 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 2 . . . 1 Corrupt 2 | . . . . 2 . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 24 | . . . . 7 9 . . 8 Impact . | . . . . . . . . . Slashing 24 | . . . . 7 9 . . 8 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7186 | 22 344 1552 . 2466 1293 102 . 1407 Guns 2276 | 22 177 56 . 868 530 58 . 565 Cannons 3453 | . . 1334 . 1137 429 44 . 509 Explosions 1136 | . 167 162 . 372 271 . . 164 Melee 321 | . . . . 89 63 . . 169 Ramming . | . . . . . . . . . Kinetic 54 | 10 44 . . . . . . . Thermal 1136 | . 167 162 . 372 271 . . 164 Explosive . | . . . . . . . . . Electromagnetic 5675 | 12 133 1390 . 2005 959 102 . 1074 Impact . | . . . . . . . . . Slashing 321 | . . . . 89 63 . . 169 Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 . . 1 1 2 2 7 Average Corruption 1 | . 2 . . 1 1 1 1 2 Corruption Purged 2 | . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . Effects 48 | . 1 . . 9 9 4 4 21 Message Errors 6 | . . . . 1 2 . . 3 Matter Fused 10 | . . . . 3 3 1 1 2 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 8 | . 1 . . 1 2 1 1 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 2 5 Data Loss (major) 4 | . . . . 1 . . . 3 Misfires 2 | . . . . . . 1 . 1 Alerts 6 | . . . . 3 2 . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . 24 . 1 . . . 44 Projectiles 26 | . . 6 . 1 . . . 19 Explosions 18 | . . 18 . . . . . . Melee 25 | . . . . . . . . 25 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . 31 10 . . . . . 28 Shots 3 | . 1 1 . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 150 | 20 48 30 . 30 42 106 . 150 Average Temperature 19 | 15 29 16 . 7 6 65 . 97 Received Heat Transfer 783 | . 36 180 . 396 171 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . 1 Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 10 | . . 2 . 6 . . . 2 Combat Hostiles 6 | . . 1 . 4 . . . 1 Parts Fried 29 | . 1 6 . 13 6 . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1500 | . 150 300 . 450 400 . . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 21 | . 3 3 . 6 6 . . 3 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 . 1 1 . . . Low Security (%) 92 | 100 100 98 100 70 97 100 . 100 Level 1 7 | . . 1 . 29 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 252 | 5 118 207 18 252 215 33 . 58 Initial 61 | . . 5 18 . 61 33 . . Average 82 | . 33 137 2 135 100 6 . 7 Influence Increases 3073 | 5 177 741 . 862 864 61 . 363 Destroy 0b10 Robot/C 1740 | . 100 460 . 460 460 40 . 220 Destroy 0b10 Robot/NC 180 | 5 5 35 . 50 55 . . 30 Destroy Leader 470 | . 20 130 . 144 126 . . 50 Allied During Kill 79 | . . . . . 51 16 . 12 Successful Hack 194 | . 44 29 . 56 46 5 . 14 Disable Machine 150 | . . 45 . 30 60 . . 15 Destroy Structure 80 | . 8 12 . 32 21 . . 7 Lose Combat Pursuer 180 | . . 30 . 90 45 . . 15 Influence Decreases 3027 | 5 162 708 48 717 922 148 . 317 Entered New Map 178 | . . 10 30 . 84 54 . . Time Decay 2014 | 5 162 498 18 517 539 94 . 181 Lost Part 206 | . . 50 . 40 40 . . 76 Lost Ally 179 | . . . . 10 109 . . 60 Purge Threat 450 | . . 150 . 150 150 . . . Squads Dispatched 11 | . . 1 . 4 2 . . 4 Investigation 2 | . . . . 2 . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . 1 . 2 . . . 1 Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Distress Signals 8 | . . 2 . 4 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 6 31 . 33 23 2 . 22 Peak Tracking Total 6 | . 5 5 . 6 4 1 . 6 Tactical Retreats 11 | . . 2 . 6 2 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Traps Triggered 6 | . 1 . . 1 . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Disabled 10 | . . 3 . 2 4 . . 1 Max in Single Turn 1 | . . 1 . 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Accessed 62 | . 9 11 . 11 15 7 6 3 Terminals 43 | . 8 9 . 10 12 3 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 6 | . 1 . . . 1 4 . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 188 | . 29 31 . 35 46 18 25 4 Successful 119 | . 18 16 . 20 28 11 25 1 Failed 67 | . 11 14 . 14 18 7 . 3 Catastrophic 3 | . 2 1 . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . Manual 88 | . 13 23 . 19 24 9 . . Terminals 134 | . 26 28 . 33 38 7 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . . . . . 4 . . 1 Recycling Units 16 | . 3 . . . 2 11 . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 4 | . . . . 2 2 . . . Terminal Hacks 73 | . 12 4 . 14 17 1 25 . Record 25 | . . . . . . . 25 . Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 7 | . 2 . . 1 3 1 . . Prototype ID Bank 9 | . 4 . . 3 2 . . . Open Door 3 | . . . . . 3 . . . Branch Access Points 3 | . . 1 . 1 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . . 1 . 1 1 . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 3 | . . 1 . 1 1 . . . Locate Traps 5 | . 2 1 . 1 1 . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . 1 . . 1 . . . . Zone Layout 3 | . 1 . . 1 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 8 | . 1 . . . 1 6 . . Report Inventory 7 | . 1 . . . 1 5 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 30 | . 5 10 . 5 6 4 . . Terminals 25 | . 4 10 . 5 5 1 . . Assimilate 4 | . . . . 2 2 . . . Botnet 9 | . 2 2 . 2 2 1 . . Disrupt 1 | . . 1 . . . . . . Operators 5 | . 1 2 . 1 1 . . . Skim 6 | . 1 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . 1 3 . . Reject 5 | . 1 . . . 1 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used 1 | . 1 . . . . . . . Hacking Detections 48 | . 8 10 . 11 11 6 . 2 Full Trace Events 3 | . . . . 2 . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 53 | . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . 12 Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 70 | . . . . . 70 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total Allies 17 | . . . 2 1 13 . . 1 Largest Group 10 | . . . 2 2 10 6 6 6 Highest-Rated Group 173 | . . . 41 41 173 96 96 96 Highest-Rated Ally 31 | . . . 31 31 31 16 16 24 Total Orders 14 | . . . . 10 1 . . 3 STAY 6 | . . . . 5 1 . . . FOLLOW 5 | . . . . 5 . . . . DROP 2 | . . . . . . . . 2 COLLECT 1 | . . . . . . . . 1 Ally Attacks 92 | . . . . . 68 9 . 15 Total Damage 1170 | . . . . . 948 88 . 134 Kills 13 | . . . . . 8 1 . 4 Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 9418 | 6 518 1365 196 1617 1540 450 2353 1373 Sensors 1366 | . . . . . . . . 1366 Seismic 8052 | 6 518 1365 196 1617 1540 450 2353 7 Robot Analysis Total 7 | . 2 . . 1 3 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Turns Passed 9515 | 69 518 1372 196 1617 1540 450 2357 1396 Spaces Moved 5581 | 50 455 912 151 872 696 249 1447 749 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5574 | 43 455 912 151 872 696 249 1447 749 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 130 160 160 125 Average Speed 135 | 95 97 112 120 135 136 160 160 133 Slowest Speed 200 | 100 105 120 120 200 200 160 160 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 66 69 61 79 91 59 91 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . . 3 1 . . . 3 . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 5 | . . . 1 . . . 4 . Spaces Dug 7 | . . . . 5 2 . . . Terrain Destroyed 81 | . 6 10 . 38 21 . . 6 Melee 7 | . . . . 5 2 . . . Projectile . | . . . . . . . . . AOE 74 | . 6 10 . 33 19 . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total 7177 | 65 515 1174 167 1182 1203 297 1498 1076 Wait 1046 | 3 10 165 6 182 408 35 14 223 Move 5573 | 49 454 911 150 871 695 248 1446 749 Hop . | . . . . . . . . . Pick Up 114 | 3 21 19 5 21 10 6 14 15 Fast Attach 31 | 8 1 . . 2 10 . 4 6 Attach 34 | . 2 7 . 5 7 . 3 10 Detach 10 | 1 1 . . . 2 2 1 3 Swap 29 | . 2 2 2 5 10 . . 8 Drop 95 | . 13 13 4 17 15 3 16 14 Fire 221 | 1 11 57 . 72 37 3 . 40 Melee 24 | . . . . 7 9 . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Derelicts attacked the area 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1149 | -9/Materials | Central database locked down 1198 | -9/Materials | Discovered new exit (range 15) 1330 | -9/Materials | Identified exit to Mines 1616 | -9/Materials | Discovered new exit (range 16) 1809 | -9/Materials | Learned location of 1 exit from Storage 1845 | -9/Materials | Learned Storage stockpile data 1873 | -9/Materials | Learned location of 1 exit from Recycling 1908 | -9/Materials | Learned location of Zion (-6) 1909 | -9/Materials | Learned Storage trap positions 1954 | -9/Materials | Identified exit to Materials 1960 | -9/Materials | Entered Mines 1962 | -9/Mines | Found DCF Scrap (12 items) 1965 | -9/Mines | Met a Derelict bent on vengeance 2138 | -9/Mines | Discovered exit to Materials (range 10) 2156 | -9/Mines | Entered Materials 2156 | -8/Materials | Accompanied by 2 allies 2156 | -8/Materials | Evolved 2 slots: Utility x2 2157 | -8/Materials | Identified exit to Storage 2161 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3053 | -8/Materials | Discovered new exit (range 15) 3269 | -8/Materials | Central database locked down 3412 | -8/Materials | Discovered new exit (range 9) 3773 | -8/Materials | Entered Storage 3774 | -8/Storage | Identified exit to Recycling 3775 | -8/Storage | Loaded intel: 21 trap records 4671 | -8/Storage | Discovered new exit (range 5) 4874 | -8/Storage | Repaired Hvy. Armor Plating 4908 | -8/Storage | Repaired Arm. Wheel 5013 | -8/Storage | Met a pair of Derelict thieves 5100 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5211 | -8/Storage | Used back door to open Recycling access 5313 | -8/Storage | Entered Recycling 5313 | -8/Recycling | Accompanied by 6 allies 5314 | -8/Recycling | Met a Zionite searching for Scraptown 5314 | -8/Recycling | Identified exit to Scraptown 5392 | -8/Recycling | Build established: Commander-Mutant 5696 | -8/Recycling | Scanned before Scraplab entrance 5720 | -8/Recycling | Entered Scraplab 5763 | -8/Recycling | Entered Scraptown 5763 | -8/Scraptown | Accompanied by 6 allies 5874 | -8/Scraptown | Learned location of Extension (-6) 6182 | -8/Scraptown | Discovered new exit (range 3) 6319 | -8/Scraptown | Visited Cave Peace 6374 | -8/Scraptown | Visited Cyclists 6638 | -8/Scraptown | Visited Shadow of the Wyrm 6688 | -8/Scraptown | Visited Fellowship of the Rings 6707 | -8/Scraptown | Visited Symbiants 6753 | -8/Scraptown | Visited UFD Registry 6753 | -8/Scraptown | Registered with UFD as "Fissionmind" 6817 | -8/Scraptown | Entered Cyclist Reading Room 6869 | -8/Scraptown | Visited Comm Corps 7051 | -8/Scraptown | Visited Abandonware Association 7075 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 7075 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7112 | -8/Scraptown | Visited Scrap Suit Storage 7157 | -8/Scraptown | Visited A0-MCA Data Center 7166 | -8/Scraptown | Given an A- rating by A0-MCA 7172 | -8/Scraptown | Found A0-MCA's Component Scanner 7405 | -8/Scraptown | Visited Junk Cannon Lab 7425 | -8/Scraptown | Visited Infowarlord's Domain 7437 | -8/Scraptown | Found Exp. Signal Interpreter 7482 | -8/Scraptown | Visited Modified Component R&D 7581 | -8/Scraptown | Found Scrap Suit 7678 | -8/Scraptown | Visited Chapter 10 7736 | -8/Scraptown | Visited Derelict Rescue Squad 7746 | -8/Scraptown | Found DRS Beacon 7779 | -8/Scraptown | Visited Cartography Club 7998 | -8/Scraptown | Met Optimus 7998 | -8/Scraptown | Accepted into 0bPrime 8101 | -8/Scraptown | Discovered new exit (range 5) 8120 | -8/Scraptown | Entered Factory 8120 | -6/Factory | Accompanied by 6 allies 8120 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8417 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 8525 | -6/Factory | Discovered new exit (range 10) 8642 | -6/Factory | Lost 3 allies 8898 | -6/Factory | Build established: Mutant 9485 | -6/Factory | Garrison activated, responded to threat 9516 | -6/Factory | Self-destructed Last Messages --------------- 09496_ U-05 Engineer lays Concrete. 09497_ Microactuators fried. 09497_ L-41 Fighter destroyed. 09497_ U-05 Engineer lays Concrete. 09501_ U-05 Engineer repairs door. 09501_ Proton Cannon destroyed. 09502_ System corrupted: Matter fused (-6). 09504_ S-27 Virus destroyed. 09504_ Cld. Ion Engine destroyed. 09506_ Arm. Wheel destroyed. 09508_ Imp. Sensor Array destroyed. 09510_ S-27 Virus destroyed. 09510_ Door malfunctions. 09511_ U-05 Engineer lays Concrete. 09512_ Cld. Ion Engine destroyed. 09513_ U-05 Engineer lays Concrete. 09514_ S-27 Virus destroyed. 09515_ ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????# #???????# # """ # | | ?????????????## ##???????# """ """ + "" # | | ??????######### #????????## """ """ # "" # | | ??????? ! # ########### """ """ # = # | | ??????? # # # "" "" # ] # | | ???????" "" # # # "" "" # # | | ??????"" "" # # " # # # | | ???????"" """ # # """" + ######### | | ???????"" """ + + # | | ???????"" """ # # # ######### | | ????? + # ###+####### ##??????? | | ?????###########+############ #??# #??????? | | ???????????# #??????# """ #??# #??????? | | ???????????# ! #??????# """ #??# #?????? | | ???????????# ! #??????# """ ####+####??? | | ???????????# !#??????# ## #?? | | ???????????# #??????#! ] ## """ #??#### | | ???????????# """ ! #??????######### """ #?????? | | ???????????# """ #??########????# """ #?????? | | ???????????# """ | #??# #??# [#?????? | | ???????????###########??# "u """ #??# #?????? | | ????????????????????????#!"" 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[/! s""" #??# "" #?????? | | ??????????????????????###==R=A #??# #?????? | | ????????????????????????####/##########/#########+ | | ???????????????????????#### !!! ^ | | ???????????????? =!%!= ^ | | ??????????????????######### !!! ^ | | ??????????????????????????#######################+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Armor Plating | 20% | -8/Storage Arm. Wheel | 69% | -8/Storage Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed MetamassResetModule Manual? 0 Play Time 02:39:54 Cumulative 21.5 hours Start 2025.12.28 @ 04:21:52 End 2025.12.28 @ 11:07:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e47fa36-bf5b-4b36-ae14-8190765d3163