Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 18:27:21 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (195) 975 Value Destroyed (7285) 7285 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2361) 2361 TOTAL SCORE: 16801 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 121 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 671/1000 Matter 143/300 Energy 13/100 System Corruption 14% Temperature Hot (253) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (7) ------ Advanced Weight Redist. System 0b10 Decoder Chip [Looter] Improved Targeting Computer Core Analyzer Core Analyzer Relay Coupler [Duelist] (8) > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (5) ---- Heavy Plasma Cannon Cooled Plasma Cannon Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Antigrav System Antigrav System > --- UTILITY ---------- Advanced Weight Redist. System 0b10 Decoder Chip [Looter] Core Analyzer Core Analyzer Force Field Improved Hacking Suite Relay Coupler [Duelist] > --- WEAPON ----------- High-powered Shock Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Heavy Plasma Cannon Cooled Plasma Cannon Heavy Missile Launcher Remote Datajack [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Cooled Airjet Treads Advanced Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . . . 1 . . . . . Utility 5 | . . 1 . . 2 . . . . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 192 | . 10 19 22 7 23 45 5 3 3 5 7 10 5 3 5 20 Power 17 | . 1 . 5 1 2 2 1 . . . 1 . . . 1 3 Engine 7 | . . . 3 1 . 1 . . . . 1 . . . . 1 Core 10 | . 1 . 2 . 2 1 1 . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | . 3 10 3 . 6 15 . 1 . 1 . 2 . 1 . 6 Treads 1 | . . . . . 1 . . . . . . . . . . . Leg 5 | . . . . . 1 2 . . . . . . . . . 2 Wheel 4 | . . . . . 1 1 . . . . . . . . . 2 Hover 27 | . 3 7 . . . 11 . 1 . 1 . 1 . 1 . 2 Flight 11 | . . 3 3 . 3 1 . . . . . 1 . . . . Utility 52 | . 2 5 3 3 5 16 1 . . 1 4 3 1 2 . 6 Device 16 | . . 1 2 . 2 7 . . . . . 1 1 . . 2 Storage 3 | . . 1 1 . . 1 . . . . . . . . . . Processor 14 | . 2 3 . 1 . 1 . . . 1 . 1 . 2 . 3 Hackware 14 | . . . . 2 3 6 . . . . 1 1 . . . 1 Protection 5 | . . . . . . 1 1 . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | . 4 4 11 3 10 12 3 2 3 3 2 5 4 . 4 5 Energy Gun 14 | . . 1 . . 3 4 . . 1 . 1 1 . . . 3 Energy Cannon 15 | . . . 4 1 2 2 . . . 1 . 1 3 . 1 . Ballistic Gun 27 | . 4 3 7 2 5 1 . 1 1 . 1 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 9 | . . . . . . 2 1 . 1 1 . 1 . . 2 1 Special Weapon 7 | . . . . . . 2 1 1 . 1 . 1 . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 5 . 1 3 . . . . . . . . . . Corrupted Parts 3 | . . . . . 1 . . . . . . . . 1 . 1 System Corruption 14 | . . . . . 4 . . . . . . . . 2 . 8 Parts Lost 51 | . 4 1 2 3 11 4 2 1 . 3 1 1 4 . 7 7 Power 6 | . 1 . . . 1 1 1 . . . . . . . . 2 Propulsion 22 | . 1 1 2 1 5 1 . 1 . 1 1 . 2 . 4 2 Utility 6 | . . . . . 2 . 1 . . . . . . . 2 1 Weapon 17 | . 2 . . 2 3 2 . . . 2 . 1 2 . 1 2 Highest Loss Streak 7 | . 4 1 2 3 5 2 1 1 . 2 1 1 3 . 7 4 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . . . Average Slot Usage (%) 86 | . 86 94 96 92 73 89 89 100 82 93 86 96 78 76 71 58 Engine 3 | . 8 . 6 11 4 . . . . . 2 6 6 6 . 2 Core 4 | . . 11 4 . 3 5 7 7 7 7 3 . . . 4 2 Leg 1 | . 7 . . . . 1 . . . . . . . . . . Hover 16 | . 18 23 . . . 22 30 30 30 28 24 24 16 16 15 3 Flight 6 | . . 7 31 29 11 2 . . . . . 5 6 6 4 . Device 5 | . . 3 10 11 11 6 3 . . . . 5 6 6 6 6 Storage 5 | . 4 7 9 11 9 6 7 7 7 7 3 . . . . . Processor 9 | . 19 20 12 9 . 6 7 7 7 9 10 6 6 12 17 18 Hackware 10 | . . . . 1 20 13 15 15 15 15 19 13 13 10 6 10 Protection 2 | . . . . . . . . 7 7 4 4 13 13 10 4 . Energy Gun 3 | . . . . . 4 6 7 7 1 4 4 7 1 . . 2 Energy Cannon 1 | . . . . . . 1 . . . 2 4 3 3 6 4 . Ballistic Gun 6 | . 25 22 20 17 5 . . 2 1 7 6 . . . . . Launcher 1 | . . . . . . 2 6 7 1 3 . 1 2 . . . Special Weapon 1 | . . . . . . 4 . 1 . . . 4 . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 16 17 19 19 19 57 29 30 30 30 30 29 29 22 29 45 Greatest Support 49 | 20 20 21 20 20 22 49 48 32 32 32 30 37 31 39 35 33 Greatest Overweight (x) 7 | . 1 1 1 . 1 7 . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | . 5 7 7 8 8 7 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | . 5 6 7 7 7 7 7 7 8 7 6 5 5 5 4 4 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 4 5 8 8 6 8 7 8 8 8 5 5 5 5 5 4 Class Distribution -------------------- 49% | Mutant 10% | Bothacker-Gunner 8% | Derelict-Mutant 8% | Sprinter 7% | Gunner 6% | Derelict-Tank 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Bothacker-Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4910 | 179 249 442 1233 339 289 766 184 102 . 186 52 156 202 35 93 403 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7128 | . 382 442 1118 462 887 1396 360 646 . 284 140 57 171 59 205 519 Parts 412 | . 30 32 79 28 63 70 9 24 . 21 8 2 4 6 6 30 Haulers Intercepted 7 | . . 1 4 . 2 . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . 10 13 . 20 . 2 1 . 6 . Prevented 22 | . . . . . . . 4 12 . 2 . . 3 . 1 . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 153 | . 15 9 20 11 18 28 8 12 . 9 2 2 5 . 6 8 Melee 3 | . . . . . . 3 . . . . . . . . . . Guns 79 | . 15 9 20 9 10 5 2 3 . 2 2 . . . . 2 Cannons 11 | . . . . 2 1 . . . . 2 . . . . 2 4 AOE 55 | . . . . . 6 20 5 7 . 5 . 2 4 . 4 2 Classes Destroyed 21 | . 3 3 1 1 3 4 1 . . 1 . 1 . 2 . 1 Worker 6 | . . . . . 1 4 . . . . . . . . . 1 Builder 5 | . 1 1 1 . . 2 . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . Hauler 7 | . . 1 4 . 2 . . . . . . . . . . . Recycler 7 | . . . . . 1 6 . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 . Operator 4 | . . 1 1 . 1 1 . . . . . . . . . . Drone 3 | . . . . . . . . . . 2 . . . . 1 . Watcher 6 | . . . 1 . 1 2 . . . . . . . . . 2 Swarmer 35 | . 6 . 3 . 7 8 5 3 . 3 . . . . . . Grunt 75 | . 9 8 9 8 6 13 2 9 . 2 . 1 3 . 4 1 Brawler 3 | . . . . . . 1 1 . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 18 | . . 1 8 1 4 1 . . . . . . 1 . 1 1 Hunter 10 | . . . . . 1 2 . . . 2 2 . . . . 3 Programmer 7 | . . . . 2 . 2 . . . . . . . . . 3 Zionite 2 | . . . . . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 7 4 5 5 9 13 4 4 . 3 1 2 3 2 3 5 Combat Bots Only 9 | . 7 3 5 5 6 9 4 4 . 3 1 2 3 . 3 2 Max Kills in Single Turn 5 | . 2 1 2 2 4 5 2 2 . 2 1 1 1 1 2 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . 4 4 2 2 . 2 . 1 1 . 1 1 Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 849 | . 86 16 97 37 111 177 35 33 . 37 15 14 55 24 43 69 Missed 330 | . 37 3 37 15 41 67 20 12 . 17 6 5 27 14 13 16 Damage Taken 7051 | . 566 150 765 253 1047 1223 201 297 . 325 155 169 282 . 569 1049 Core 1763 | . 98 63 157 27 272 339 72 38 . 62 20 39 65 . 182 329 Absorbed by Shields 347 | . . . . 24 . 266 36 . . . . . . . . 21 Redirected to Shielding 28 | . . . . . . . . . . . . 14 14 . . . Regen/Repaired (Parts) 265 | . . . 118 . . 147 . . . . . . . . . . Core Remaining (%) 56 | 100 60 . . 38 50 . . . . 27 . . . . 64 . Volleys Fired 497 | . 36 28 87 42 73 75 23 15 . 17 9 6 17 5 11 53 Largest 3 | . 2 2 2 2 2 2 2 3 . 3 3 2 2 1 1 2 Hottest 141 | . 46 50 105 50 105 115 94 122 . 122 118 130 108 75 75 141 Shots Fired 769 | . 69 56 173 68 94 99 25 21 . 33 25 7 21 5 11 62 Gun 587 | . 69 56 171 64 87 46 19 12 . 20 16 1 4 . . 22 Cannon 89 | . . . 2 4 7 6 . . . 8 9 1 7 5 3 37 Launcher 55 | . . . . . . 14 5 8 . 4 . 4 10 . 7 3 Special 38 | . . . . . . 33 1 1 . 1 . 1 . . 1 . Kinetic 482 | . 69 56 171 64 54 5 . 3 . 14 9 . . . . 37 Thermal 48 | . . . 2 4 7 6 . . . 8 9 1 4 . . 7 Explosive 41 | . . . . . . 14 . . . 3 . 4 10 . 7 3 Electromagnetic 161 | . . . . . 33 41 24 17 . 7 7 2 7 5 3 15 Robot Hit Streak 20 | . 9 4 13 13 16 12 15 20 . 9 4 5 11 4 7 16 Robot Miss Streak 7 | . 6 7 4 2 5 2 1 1 . 4 3 2 2 1 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . 3 . 5 2 2 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . 1 Shots Hit Robots 518 | . 50 30 101 36 69 85 22 17 . 19 15 5 15 4 8 42 Core Hits 319 | . 27 12 36 13 42 67 14 18 . 18 5 5 13 3 19 27 Critical Kills 6 | . . . 1 . 1 . . . . . . . . . . 4 Critical Parts Destroyed 10 | . . 1 3 1 1 . . . . . . . . . . 4 Critical Strikes 18 | . . 1 4 1 2 1 . . . . . . . . . 9 Burn 1 | . . . . . . . . . . . . . . . . 1 Destroy 16 | . . 1 4 1 2 . . . . . . . . . . 8 Sever 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 18 | . . . . . . 18 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . 18 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16648 | . 710 542 1832 774 1752 4619 704 860 . 823 308 464 922 171 1069 1098 Guns 6690 | . 710 542 1832 636 1075 678 287 185 . 170 150 . 58 . . 367 Cannons 1625 | . . . . 138 324 138 . . . 157 158 . 137 121 83 369 Explosions 7680 | . . . . . 345 3170 417 675 . 496 . 452 727 50 986 362 Melee 611 | . . . . . . 611 . . . . . . . . . . Ramming 30 | . . . . . 8 22 . . . . . . . . . . Kinetic 4989 | . 710 542 1832 636 636 57 . 36 . 74 97 . . . . 369 Thermal 1980 | . . . . 138 420 734 . 56 . 235 158 12 58 50 . 119 Explosive 5445 | . . . . . . 2539 . . . 379 . 452 727 . 986 362 Electromagnetic 3593 | . . . . . 688 656 704 768 . 135 53 . 137 121 83 248 Impact . | . . . . . . . . . . . . . . . . . Slashing 611 | . . . . . . 611 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . 1 5 4 2 2 2 2 . 1 1 2 2 14 Average Corruption 2 | . 1 . . 1 2 3 2 2 2 2 . 1 1 1 2 6 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 36 | . . . . 2 3 9 2 . 1 5 . 3 1 . 3 7 Message Errors 9 | . . . . 1 1 2 . . . 1 . 1 . . 2 1 Matter Fused 6 | . . . . . 1 . 1 . 1 2 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . . 1 Energy Discharges 6 | . . . . . . 3 . . . 1 . . 1 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 2 1 . . . . 1 . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . 1 . 1 . . . . . . . . . 1 Overload Shots 6 | . . . 1 . 5 . . . . . . . . . . . Overflow Damage 349 | . . . . . 48 243 8 . . . . 1 45 . . 4 Projectiles 73 | . . . . . 28 . . . . . . . 45 . . . Explosions 178 | . . . . . 20 145 8 . . . . 1 . . . 4 Melee 98 | . . . . . . 98 . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . . 59 12 7 . . . . . . 28 107 Shots 10 | . . . . . . 3 1 2 . . . . . . 2 2 Rammed 13 | . . . . . 10 3 . . . . . . . . . . Targets Rammed 13 | . . . . . 10 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 24 57 64 51 183 126 21 72 . 63 91 154 187 56 56 275 Average Temperature 32 | . 9 20 22 15 27 34 9 35 . 31 39 42 74 27 19 82 Received Heat Transfer 1969 | . 225 75 216 77 603 266 36 126 . 9 . 27 99 . 117 93 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 2 2 2 . . . . 1 . . . Combat Hostiles 5 | . . . . . 1 . 1 2 . . . . 1 . . . Parts Fried 19 | . . . . . 3 7 5 2 . . 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 . . . . 1 . . . . . . Heat Transferred 2424 | . . . . 200 600 574 . 50 . 250 250 80 111 50 . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 1 . 3 . 1 . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1316 | . 385 464 826 909 1113 1316 . . . . 555 . . . . 538 Initial 475 | . . 162 195 475 442 422 . . . . 430 . . . . 181 Average 563 | . 175 292 575 725 875 656 . . . . 501 . . . . 301 Maximum Alert Level 4 | . 1 2 3 3 4 4 . . . . 2 . . . . 2 Low Security (%) 8 | . 54 23 1 . . . . . . . . . . . . 13 Level 1 20 | . 45 64 20 . . 4 . . . . . . . . . 71 Level 2 45 | . . 12 43 38 26 72 . . . . 100 . . . . 15 Level 3 22 | . . . 34 61 71 13 . . . . . . . . . . Level 4 3 | . . . . . 2 9 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 3 5 . 7 19 . . . . 1 . . . 1 2 Investigation 16 | . 3 1 1 . 3 7 . . . . 1 . . . . . Extermination 3 | . . . . . . 2 . . . . . . . . . 1 Reinforcement 15 | . 1 2 3 . 4 4 . . . . . . . . . 1 Assault 4 | . . . . . . 3 . . . . . . . . 1 . Garrison 4 | . . . 1 . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 1 . . 3 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 18 13 27 11 25 66 14 14 . 12 4 4 5 4 15 18 Peak Tracking Total 9 | . 8 2 4 3 5 9 9 4 . 4 2 3 3 3 6 7 Tactical Retreats 15 | . 1 . . . 3 7 2 1 . 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . 3 1 1 1 2 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . . . . . . . . Objects Rigged 13 | . . . . . 8 5 . . . . . . . . . . Exploded 3 | . . . . . 2 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 28 | . . . 4 3 2 14 1 . . . . . . 1 1 2 Max in Single Turn 4 | . . . 1 1 1 4 . . . . . . . 1 1 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 35 | . 2 1 8 1 4 11 . . 4 . 3 . . . . 1 Terminals 19 | . 2 1 5 1 4 4 . . . . 1 . . . . 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 3 . . . . . . . . . . Total Hacks 129 | . 9 4 25 3 10 34 . . 30 . 11 . . . . 3 Successful 71 | . 1 2 8 1 7 15 . . 30 . 4 . . . . 3 Failed 58 | . 8 2 17 2 3 19 . . . . 7 . . . . . Catastrophic 5 | . . . 1 . 1 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 3 . 9 . 6 16 . . . . 3 . . . . 1 Terminals 68 | . 9 4 19 3 10 14 . . . . 6 . . . . 3 Fabricators 8 | . . . . . . 8 . . . . . . . . . . Repair Stations 6 | . . . 3 . . 3 . . . . . . . . . . Recycling Units 7 | . . . 2 . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . 9 . . . . . . . . . . Terminal Hacks 47 | . 1 2 3 1 5 3 . . 30 . . . . . . 2 Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . 1 . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 5 | . . 1 . . . 1 . . 3 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . 1 Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 . . . . . . . . . 1 Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . . . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . 2 . . . . . Retrieve Components 3 | . . . 1 . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 3 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Coupler Status 2 | . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 12 | . . . 1 . 2 6 . . . . 2 . . . . 1 Terminals 8 | . . . 1 . 2 2 . . . . 2 . . . . 1 Track 1 | . . . . . . . . . . . 1 . . . . . Botnet 5 | . . . 1 . 1 1 . . . . 1 . . . . 1 Detonate 2 | . . . . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 1 6 1 4 10 . . . . 2 . . . . 1 Full Trace Events 12 | . 2 1 1 1 1 5 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . . Time 51 | . . . 38 . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . Robots Hacked 20 | . . . . . . 16 1 1 . 1 . . . . 1 . Non-combat 4 | . . . . . . 4 . . . . . . . . . . Combat 16 | . . . . . . 12 1 1 . 1 . . . . 1 . Robot Hacks Applied 26 | . . . . . . 22 1 1 . 1 . . . . 1 . parse_system 1 | . . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . . . . map_earth 1 | . . . . . . 1 . . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . purge_threat 1 | . . . . . . 1 . . . . . . . . . . block_reporting 1 | . . . . . . 1 . . . . . . . . . . scatter_targeting 1 | . . . . . . 1 . . . . . . . . . . spike_heat 3 | . . . . . . 3 . . . . . . . . . . amplify_resonance 6 | . . . . . . 4 . . . 1 . . . . 1 . reboot_system 4 | . . . . . . 3 . 1 . . . . . . . . overwrite_iff 3 | . . . . . . 2 1 . . . . . . . . . formatsys_low 1 | . . . . . . 1 . . . . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released 19 | . . . . 12 . 7 . . . . . . . . . . Ejected 3 | . . . . . . 3 . . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . Attached 10 | . . . . 2 2 6 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 8 | . . . . . . 6 1 . . 1 . . . . . . Largest Group 2 | . . . . . . 2 1 . . 1 1 1 1 1 . . Highest-Rated Group 96 | . . . . . . 64 49 . . 96 96 96 96 96 . . Highest-Rated Ally 96 | . . . . . . 32 49 . . 96 96 96 96 96 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . 17 2 . . 5 1 2 . 2 . . Total Damage 819 | . . . . . . 413 47 . . 154 48 116 . 41 . . Kills 6 | . . . . . . 2 1 . . 1 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 26 Items 26 | . . . . . . . . . . . . . . . . 26 Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 5437 | . 341 225 472 228 449 1380 352 183 41 283 198 339 321 72 147 406 Spaces Moved 7004 | 1 315 226 426 255 473 1888 640 328 93 420 325 500 442 113 230 329 Core 275 | . 46 . . . 21 1 . . . . . . . . 49 158 Treads 27 | . . . . . 27 . . . . . . . . . . . Legs 105 | 1 59 . . . 2 31 . . . . . . . . . 12 Wheels 143 | . . . . . 7 30 . . . . . . . . . 106 Hover 5051 | . 210 152 . . . 1594 640 328 93 420 325 500 442 113 181 53 Flight 1403 | . . 74 426 255 416 232 . . . . . . . . . . Fastest Speed 22 | 120 50 29 29 34 32 35 22 38 38 38 40 43 43 43 48 50 Average Speed 45 | 120 67 48 36 34 49 43 37 38 38 38 40 43 47 49 48 78 Slowest Speed 400 | 120 120 116 112 37 145 400 38 38 38 42 45 45 51 51 111 200 Overloaded Moves 6 | . . . . . . . 1 . . . . . . 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . 1 8 . 4 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 49 25 77 39 44 49 70 56 69 67 10 53 73 13 52 8 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 19 | . . . . . . . 1 3 . 1 . 8 4 . 2 . Spaces Dug 15 | . . . . . . . . . . 15 . . . . . . Terrain Destroyed 440 | . . . . . 9 113 . 4 . 44 3 49 81 5 69 63 Melee . | . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . 1 1 . . . 4 3 . . . . . AOE 431 | . . . . . 8 112 . 4 . 40 . 49 81 5 69 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 8519 | . 377 297 594 342 596 2321 722 363 98 509 372 610 530 122 252 414 Wait 609 | . . . 49 6 4 249 51 16 . 64 19 86 63 . 2 . Move 6960 | . 314 223 410 253 464 1885 639 327 92 419 324 499 441 112 229 329 Hop 14 | . . 1 8 . 4 1 . . . . . . . . . . Pick Up 55 | . 4 10 4 8 4 14 1 2 . 1 2 2 . . 1 2 Fast Attach 114 | . 7 9 13 4 11 27 3 . 3 2 5 9 3 3 . 15 Attach 41 | . 1 5 2 2 9 10 2 1 . 2 1 . . . 1 5 Detach 40 | . 3 2 3 4 8 7 1 . . 2 2 3 . 1 . 4 Swap 37 | . 2 5 7 1 3 8 . 2 . 1 1 1 2 . 4 . Drop 106 | . 10 14 11 8 6 23 2 . 3 1 9 4 4 1 4 6 Fire 497 | . 36 28 87 42 73 75 23 15 . 17 9 6 17 5 11 53 Melee 18 | . . . . . . 18 . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 10 | . . . . . 10 . . . . . . . . . . . Escape Stasis 14 | . . . . 14 . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Destroyed 7 combat bots 251 | -10/Materials | Lost 4 parts (1p1n2w) 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 4) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Discovered new exit (range 15) 539 | -9/Materials | Discovered new exit (range 4) 567 | -9/Materials | Entered Storage 721 | -9/Storage | Used back door to open Recycling access 721 | -9/Storage | Discovered new exit (range 3) 819 | -9/Storage | Build established: Sprinter 887 | -9/Storage | Repaired Minigun 914 | -9/Storage | Discovered new exit (range 16) 916 | -9/Storage | Core integrity fell below 50% 1002 | -9/Storage | Garrison activated, responded to threat 1039 | -9/Storage | Identified exit to Garrison 1039 | -9/Storage | Entered Garrison 1047 | -9/Garrison | Triggered checkpoint 1078 | -9/Garrison | Discovered new exit (range 68) 1078 | -9/Garrison | Discovered new exit (range 22) 1078 | -9/Garrison | Discovered new exit (range 58) 1081 | -9/Garrison | Garrison Relay disabled 1167 | -9/Garrison | Installed Relay Interface Framework 1214 | -9/Garrison | Garrison Relay disabled 1229 | -9/Garrison | Lost 3 parts (1n2w) 1239 | -9/Garrison | Garrison Relay disabled 1267 | -9/Garrison | Entered Materials 1267 | -8/Materials | Evolved 2 slots: Utility x2 1269 | -8/Materials | Build established: Mutant 1546 | -8/Materials | Lost 5 parts (4n1u) 1711 | -8/Materials | Discovered new exit (range 13) 1716 | -8/Materials | Entered Factory 1716 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1733 | -7/Factory | Repaired Sml. Storage Unit 1780 | -7/Factory | Discovered new exit (range 14) 2277 | -7/Factory | Garrison activated, responded to threat 2515 | -7/Factory | Build established: Bothacker-Gunner 2516 | -7/Factory | First assault squad dispatched 2991 | -7/Factory | Destroyed 9 combat bots 3082 | -7/Factory | Cargo convoy interrupted 3096 | -7/Factory | Entered Lower Caves 3103 | -7/Lower Caves | Learned Factory emergency access door positions 3175 | -7/Lower Caves | Core integrity fell below 50% 3335 | -7/Lower Caves | Build established: Mutant 3400 | -7/Lower Caves | Learned location of 1 exit from Factory 3444 | -7/Lower Caves | Discovered new exit (range 10) 3448 | -7/Lower Caves | Entered another Lower Caves area 3627 | -7/Lower Caves | Discovered new exit (range 12) 3631 | -7/Lower Caves | Entered Data Miner 3633 | -7/Data Miner | Discovered new exit (range 6) 3640 | -7/Data Miner | Met Data Miner 3651 | -7/Data Miner | Learned location of Section 7 (-3) 3651 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3654 | -7/Data Miner | Received God Mode back door access code from Data Miner 3672 | -7/Data Miner | Entered Proximity Caves 3703 | -6/Proximity Caves | Spotted B-75 Beast 3738 | -6/Proximity Caves | Escorted by Enhanced Grunt 3747 | -6/Proximity Caves | Spotter reported a threat 3749 | -6/Proximity Caves | Learned location of Zion (-6) 3834 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3885 | -6/Proximity Caves | Spotter reported a threat 3901 | -6/Proximity Caves | Discovered new exit (range 8) 3955 | -6/Proximity Caves | Entered Factory 3955 | -6/Factory | Accompanied by 1 ally 3955 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3956 | -6/Factory | Identified exit to Factory 4117 | -6/Factory | Discovered new exit (range 8) 4153 | -6/Factory | Entered Lower Caves 4153 | -6/Lower Caves | Accompanied by 1 ally 4154 | -6/Lower Caves | Encountered a Warlord checkpoint 4198 | -6/Lower Caves | Learned 12 Factory zone layouts 4414 | -6/Lower Caves | Discovered new exit (range 7) 4448 | -6/Lower Caves | Build established: Derelict-Tank 4492 | -6/Lower Caves | Entered another Lower Caves area 4492 | -6/Lower Caves | Accompanied by 1 ally 4493 | -6/Lower Caves | Encountered a Warlord checkpoint 4556 | -6/Lower Caves | Lost 3 parts (1n2w) 4638 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4753 | -6/Lower Caves | Discovered new exit (range 10) 4813 | -6/Lower Caves | Entered Zion 4813 | -6/Zion | Accompanied by 1 ally 4819 | -6/Zion | Build established: Derelict-Mutant 4827 | -6/Zion | System corruption cleaned by Quarantine Array 4831 | -6/Zion | RIF detected upon attempting to enter Zion 4831 | -6/Zion | Attacked by Zionites 4831 | -6/Zion | Spotted H4-ACY(B) 4831 | -6/Zion | Spotted Q6-PW9(B) 4880 | -6/Zion | Discovered new exit (range 10) 4885 | -6/Zion | Entered Proximity Caves 4888 | -5/Proximity Caves | Spotter reported a threat 4955 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5028 | -5/Proximity Caves | Discovered exit to Factory (range 7) 5032 | -5/Proximity Caves | Entered Factory 5032 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5033 | -5/Factory | Identified exit to Upper Caves 5041 | -5/Factory | Lost 7 parts (4n2u1w) 5367 | -5/Factory | System corruption reached 10% 5402 | -5/Factory | Lost 4 parts (1p2n1w) 5438 | -5/Factory | Self-destructed Last Messages --------------- 05412_ A-15 Conveyor system corruption misinterpreted. 05412_ A-15 Conveyor triggered Blade Trap. 05412_ Massive razor-sharp blades shoot up from within the floor. 05412_ Med. Treads severed. 05412_ Adv. Weight Redist. System severed. 05416_ W-25 Informer sends out distress signal. 05417_ Acquired Wave Gun. 05420_ System corrupted: Matter fused (-10). 05424_ >> DECODED: Remote Datajack location. 05425_ Penetrated by Slug. 05425_ Imp. Hacking Suite destroyed. 05426_ H-66 Slayer destroyed. 05426_ Switching to secondary target: G-50 Soldier. 05429_ Hpw. Shock Rifle destroyed. 05429_ Slug penetrates Wall. 05431_ Lgt. Fission Core destroyed. 05432_ ALERT: Cargo convoy en route, clear transfer corridor. 05432_ Slug penetrates Wall. 05436_ G-50 Soldier suffers critical hit (Burn). 05437_ G-50 Soldier heat short circuits Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????//???????????????? | | ????????????????????????????????/?!??????????????? | | ????????????????????????????????/?!??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????"""""" #??????????????????? | | ?????????????????????"""""""" #?##########???????? | | ?????????????????# """"""""" #?# #???????? | | ?????????????????# """"""""" #?# #???????? | | ?????????????????# """"""""" #?# #???????? | | ?????????????????# """"""""" #?# #???????? | | ?????????????????# g #?# #???????? | | ?????????????????# = @ #?# #???????? | | ?????????????????# #?# ######### | | ?????????????H???# [w[ #?# + | | ?????????????????#g########g###?# # ##### | | ????????????????????????# %= #?#####+#### # | | ?????????????????# ###### h###### # | | ??????????????? *==! + | | ?????????????? ###### ###### T / # | | ??????????!!????????????# #?#""" # ""T | | ???????????????????########+#####"F" # """ | | ????!??????? + ##" ##### | | ???????????????????###### # ##""" ##### | | ????????????????????##### # ##"" """ | | ????????????????????# # # # ##### """ ##### | | ????????????????????# # ## """ # | | ????????????????????# | ## # """ | | ???????????????????### | ## # """ | | ?????????????????#### ## ###+###### # """ | | ?????????????????# # # # # ### # #?# # | | ?????????????????# #?# # ###+##### | | ?????????????????# % ### # # | | ?????????????????## + # | | ?????????????????## ####### # | | ?????????????????# #????????????# | | ?????????????????# # #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Power Shielding 90 Evasion (%) 64 Targeting Accuracy 18 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 86 Item Schematics ----------------- Datajack | -8/Materials | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxScatterSlayer Manual? 0 Play Time 00:59:37 Cumulative 760.3 hours Start 2024.06.10 @ 17:45:55 End 2024.06.11 @ 18:27:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 849 Rogue 573 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: f823d817-704d-4e70-9273-686d20e85f7f