Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.04 @ 22:03:29 Player: ptdel Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1414) 1414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 5577 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Heat Sink Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Scythe Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Heat Sink Improved Heat Sink [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Makeshift Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 2 | . . . . . 1 . 1 . Propulsion 5 | . . . . . 2 2 1 . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 61 | 6 8 . 1 . 21 6 4 15 Power 13 | 1 . . . . 5 . 2 5 Engine 6 | 1 . . . . 4 . . 1 Core 7 | . . . . . 1 . 2 4 Reactor . | . . . . . . . . . Propulsion 22 | 2 1 . 1 . 10 3 1 4 Treads 4 | 2 1 . 1 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . . 10 3 1 4 Utility 13 | 1 2 . . . 5 2 1 2 Device 7 | . . . . . 4 . 1 2 Storage 3 | 1 2 . . . . . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 5 . . . 1 1 . 4 Energy Gun 4 | 2 2 . . . . . . . Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 23 | . 2 . . . . . 1 20 Power 7 | . . . . . . . 1 6 Propulsion 6 | . . . . . . . . 6 Utility 3 | . . . . . . . . 3 Weapon 7 | . 2 . . . . . . 5 Highest Loss Streak 10 | . 1 . . . . . 1 10 Average Slot Usage (%) 86 | . 98 100 100 100 83 70 79 59 Engine 10 | . 14 14 14 14 12 7 4 3 Core 4 | . . . . . 5 7 14 12 Treads 14 | . 27 28 28 28 . . . . Flight 10 | . . . . . 33 23 26 16 Device 3 | . . . . . 7 9 6 6 Storage 14 | . 26 28 28 28 1 . . . Processor 4 | . . . . . 4 12 13 9 Energy Gun 5 | . 16 . . . . . . . Energy Cannon 7 | . 4 28 28 28 9 1 . . Ballistic Gun 2 | . 6 . . . . . . . Slashing Weapon 3 | . . . . . 9 7 13 4 Naked Turns 18 | . . . . . . . . 18 Heaviest Build 73 | 10 73 73 73 73 22 16 25 29 Greatest Support 98 | 40 40 40 40 40 72 98 87 91 Greatest Overweight (x) 2 | 2 1 1 1 1 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 4 4 4 Average Capacity 11 | 5 16 20 20 20 4 4 4 4 Most Carried 20 | 6 18 19 20 20 20 4 4 4 Average Carried 8 | 3 11 18 19 20 4 1 2 2 Final Capacity 20 | 6 20 20 20 20 4 4 4 4 Final Carried 20 | 4 18 19 20 20 4 4 4 2 Class Distribution -------------------- 40% | Mutant 34% | Hauler-Mutant 18% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 972 | 207 297 . . . 200 70 35 163 Remotely . | . . . . . . . . . Salvage Created 1779 | . 903 . . . 174 30 43 629 Parts 97 | . 60 . . . 6 2 3 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented 3 | . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 34 | . 18 . . . 1 . 1 14 Melee 14 | . . . . . 1 . 1 12 Guns 15 | . 15 . . . . . . . AOE 3 | . 3 . . . . . . . Classes Destroyed 10 | . 7 . . . 1 . 1 1 Worker 2 | . 1 . . . 1 . . . Builder 4 | . 4 . . . . . . . Recycler 2 | . 1 . . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 4 | . 3 . . . . 1 . . Swarmer 9 | . 3 . . . . . . 6 Grunt 18 | . 15 . . . . . . 3 Sentry 2 | . . . . . 1 . . 1 Programmer 1 | . . . . . . . 1 . Thug 1 | . . . . . . . . 1 Savage 3 | . . . . . . . . 3 Best Kill Streak 10 | . 10 . . . 2 1 1 4 Combat Bots Only 7 | . 7 . . . 1 . 1 4 Max Kills in Single Turn 4 | . 4 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 3194 | . 670 . . . 15 5 84 2420 Core 1029 | . 167 . . . . . . 862 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . . . 33 100 100 . . Volleys Fired 59 | . 59 . . . . . . . Largest 2 | . 2 . . . . . . . Hottest 120 | . 120 . . . . . . . Shots Fired 112 | . 112 . . . . . . . Gun 108 | . 108 . . . . . . . Cannon 4 | . 4 . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 34 | . 34 . . . . . . . Thermal 46 | . 46 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 32 | . 32 . . . . . . . Robot Hit Streak 32 | . 32 . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 154 | . 87 . . . 5 2 4 56 Core Hits 67 | . 42 . . . 3 1 1 20 Critical Hits 1 | . 1 . . . . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 91 | . . . . . 6 4 10 71 Impact 32 | . . . . . . . . 32 Slashing 58 | . . . . . 6 4 10 38 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 1 4 Damage Inflicted 3673 | . 1382 . . . 400 88 155 1648 Guns 1076 | . 1076 . . . . . . . Cannons 52 | . 52 . . . . . . . Explosions 252 | . 252 . . . . . . . Melee 2291 | . . . . . 400 88 155 1648 Ramming 2 | . 2 . . . . . . . Kinetic 250 | . 250 . . . . . . . Thermal 702 | . 702 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 428 | . 428 . . . . . . . Impact 768 | . . . . . . . . 768 Slashing 1523 | . . . . . 400 88 155 880 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 8 | . . . . . . . . 8 Corruption Purged . | . . . . . . . . . Effects 22 | . . . . . . . . 22 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . 3 Targeting Errors 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 257 | . 5 . . . 157 11 22 62 Projectiles 5 | . 5 . . . . . . . Explosions . | . . . . . . . . . Melee 252 | . . . . . 157 11 22 62 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . 49 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 381 | . 381 . . . . . . 278 Average Temperature 102 | . 103 . . . . . . 96 Received Heat Transfer 663 | . 285 . . . 9 . . 369 Effects 2 | . 2 . . . . . . . Interference 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 1 . . . . . . 3 Impact Corruptions 4 | . . . . . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1572 | . 1572 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 424 | . 424 130 . . 73 72 80 . Initial 130 | . . 130 . . . 21 23 . Average 106 | . 180 130 . . 32 29 31 . Maximum Alert Level 2 | . 2 . . . . . . . Low Security (%) 78 | 100 51 100 . 100 100 100 100 . Level 1 20 | . 46 . . . . . . . Level 2 . | . 1 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 5 . . . 2 . 2 . Investigation 3 | . 2 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 3 . . . 1 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 6 | . 4 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 33 . . . 3 3 5 31 Peak Tracking Total 17 | . 6 . . . 3 3 4 17 Tactical Retreats 12 | . 2 . . . 1 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . 2 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 6 | . 3 . . . . . 3 . Max in Single Turn 1 | . 1 . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 19 | . 5 . . . 3 7 4 . Terminals 13 | . 4 . . . 1 4 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 34 | . 8 . . . 6 13 7 . Successful 12 | . 2 . . . 4 4 2 . Failed 22 | . 6 . . . 2 9 5 . Catastrophic 8 | . 2 . . . . 4 2 . Database Lockouts . | . . . . . . . . . Manual 13 | . 4 . 1 . . 4 4 . Terminals 24 | . 6 . . . 3 8 7 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . Garrison Access 4 | . . . . . 1 3 . . Terminal Hacks 5 | . . . . . 1 2 2 . Record 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . Insert Component 3 | . . . . . 2 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . . . 1 6 4 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 2 . . . Highest-Rated Group 40 | . . 40 40 40 24 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . Total Damage 76 | . . . . . 76 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 4358 | 83 1470 353 409 38 290 641 453 621 Spaces Moved 3976 | 47 644 196 226 22 248 1218 685 690 Core 17 | 17 . . . . . . . . Treads 1118 | 30 644 196 226 22 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2841 | . . . . . 248 1218 685 690 Fastest Speed 31 | 50 160 180 180 180 31 37 33 33 Average Speed 76 | 145 177 180 180 180 32 37 33 37 Slowest Speed 180 | 160 180 180 180 180 111 37 33 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 83 46 61 9 21 32 19 43 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 5 | . 4 . . . . . . 1 Melee 1 | . . . . . . . . 1 Projectile . | . . . . . . . . . AOE 4 | . 4 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 5094 | 62 858 197 230 21 463 1405 901 957 Wait 788 | . 123 1 . . 138 162 202 162 Move 3968 | 46 643 195 225 21 247 1217 684 690 Hop . | . . . . . . . . . Pick Up 79 | 10 21 1 1 . 19 9 3 15 Fast Attach . | . . . . . . . . . Attach 42 | 6 4 . . . 16 2 3 11 Detach 1 | . . . . . 1 . . . Swap 19 | . 4 . 1 . 5 4 1 4 Drop 53 | . 3 . 3 . 31 7 . 9 Fire 59 | . 59 . . . . . . . Melee 84 | . . . . . 6 4 8 66 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Repaired Lgt. Treads 1079 | -10/Materials | Core integrity fell below 50% 1167 | -10/Materials | Build established: Hauler-Mutant 1281 | -10/Materials | Destroyed 7 combat bots 1328 | -10/Materials | Discovered new exit (range 6) 1505 | -10/Materials | Discovered new exit (range 16) 1554 | -10/Materials | Entered Mines 1574 | -10/Mines | Discovered new exit (range 11) 1580 | -10/Mines | Learned Materials interactive machine intel 1621 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1762 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1898 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1900 | -10/Mines | Discovered new exit (range 5) 1907 | -10/Mines | Entered Exiles 1907 | -10/Exiles | Accompanied by 3 allies 1949 | -10/Exiles | Met 8R-AWN 1983 | -10/Exiles | Met EX-HEX 2042 | -10/Exiles | Met EX-BIN 2064 | -10/Exiles | Aligned with FarCom system 2066 | -10/Exiles | Given EX-Vault access code 2111 | -10/Exiles | Opened EX-Vault 2137 | -10/Exiles | Found Prototype Flight Unit 2176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2188 | -10/Exiles | Exiles lab attacked by MAIN.C 2297 | -10/Exiles | Discovered new exit (range 11) 2316 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2316 | -10/Exiles | Entered Mines 2316 | -9/Mines | Accompanied by 3 allies 2334 | -9/Mines | Discovered new exit (range 11) 2354 | -9/Mines | Entered Materials 2354 | -8/Materials | Accompanied by 2 allies 2354 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2355 | -8/Materials | Loaded intel: 18 interactive machine locations 2360 | -8/Materials | Identified Flying Fortress v7 2425 | -8/Materials | Garrison activated, responded to threat 2643 | -8/Materials | Discovered new exit (range 3) 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Propulsion x2 2929 | -7/Factory | Build established: Mutant 3255 | -7/Factory | Identified exit to Factory 3285 | -7/Factory | Entered another Factory area 3285 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3573 | -6/Factory | Build established: Sprinter 3737 | -6/Factory | Discovered new exit (range 5) 3738 | -6/Factory | Entered Lower Caves 3757 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3809 | -6/Lower Caves | Spotted B-75 Beast 3877 | -6/Lower Caves | Ambushed by wild Derelicts 3938 | -6/Lower Caves | Lost 5 parts (2p2n1w) 4099 | -6/Lower Caves | Identified exit to Lower Caves 4168 | -6/Lower Caves | Attracted the attention of an 0b10 base 4311 | -6/Lower Caves | Core integrity fell below 50% 4335 | -6/Lower Caves | Lost 10 parts (3p2n3u2w) 4336 | -6/Lower Caves | Core integrity fell below 20% 4359 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04283_ Penetrated by Slug. 04286_ Acquired Dirty Datajack. 04288_ Slug penetrates Wall. 04289_ System corrupted: Dirty Datajack targeting data glitched. 04289_ Jacked Y-64 Sentinel... 04289_ Command string: shutdown 04289_ No effect. 04290_ Penetrated by Slug. 04293_ Slug penetrates Wall. 04299_ Penetrated by Slug. 04299_ Dirty Datajack destroyed. 04304_ Flying Fortress v7 destroyed. 04304_ Penetrated by Slug. 04304_ Imp. Melee Analysis Suite destroyed. 04306_ System corrupted: Matter fused (-9). 04310_ Penetrated by Slug. 04327_ Slug penetrates Wall. 04335_ Penetrated by Slug. 04341_ Broken Dirty Datajack destroyed. 04347_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????####??####### ###??????????? | | ?????????????????????#//#### ## ##?????????? | | ?????????????????????#//##%## ##????????? | | ?????????????????????#/ ;Y# # #????????? | | ?????????????????????# %=@# # / ####????????? | | ?????????????????????## #### #######????????#### | | ?????????????????????#"##??# #??????????????# | | ????????????????????# #????## #??????????????# | | ???????????????????# #??????# ##??###????????# | | ???????????????????##???????# #### ########## | | ????????????????????????????# ## | | ???????????????????????????## | | ???????????????????????????# | | ???????????????????????????#### ## ## ### | | ??????????????????????????????###### ######?## | | ???????????????????????????????????# #???????# # | | ???????????????????????????????????# #?#####?# # | | ???????????????????????????????????# ### ## # | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ### ### | | ???????????????????????????????????# ####### #"" | | ???????????????????????????????????# #"" | | ???????????????????????????????????# ! #" | | ???????????????????????????????????##% #### #" | | ???????????????????????????????????# = ### #" | | ??????????????????????????????????## % ### #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 34 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 Heat Shielding 100 Evasion (%) 63 Melee Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFlakManipulator Manual? 0 Play Time 00:53:00 Cumulative 52.1 hours Start 2021.05.04 @ 21:15:29 End 2021.05.04 @ 22:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 52 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 439c6cff-db04-4ed8-b3d5-829c45f6bca1