Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 21:09:00 Player: GiggleBox Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3378) 3378 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 6739 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Airjet High-powered Shotgun Gauss Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Transmission Jammer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Airjet Medium Storage Unit Compact Matter Pod Particle Charger Transmission Jammer Reaction Control System High-powered Shotgun High-powered Shotgun Gauss Rifle Flak Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Heavy Hammer [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 65 | 2 5 25 24 7 2 Power 5 | . . 2 3 . . Engine 4 | . . 2 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | . 2 9 9 3 . Treads 22 | . 2 8 9 3 . Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 2 7 7 3 . Device 6 | 1 . 1 3 1 . Storage 4 | . 2 1 1 . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 7 | . . 5 2 . . Artifact . | . . . . . . Weapon 17 | 1 1 7 5 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 6 | 1 . 5 . . . Ballistic Cannon 2 | . . 1 1 . . Launcher 4 | . 1 . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 4 6 1 7 Power 2 | . . . 1 . 1 Propulsion 7 | . . 2 1 1 3 Utility 7 | . . 1 3 . 3 Weapon 2 | . . 1 1 . . Highest Loss Streak 7 | . . 2 2 1 7 To Critical Strikes . | . . . . . . Average Backups 16 | 6 11 17 19 19 13 Power . | 1 1 1 1 1 . Propulsion 4 | 4 4 4 4 4 3 Utility 4 | . 3 5 4 5 3 Weapon 6 | 1 3 6 7 8 5 Tool/Special . | . . . . . . Unused Backups 28 | 5 . 7 4 . 12 Power 3 | 1 . 1 . . 1 Propulsion 6 | 2 . 2 . . 2 Utility 7 | 1 . . 2 . 4 Weapon 11 | 1 . 4 2 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 100 98 98 98 65 Engine 9 | . 14 10 6 7 3 Treads 32 | . 26 32 35 36 24 Device 13 | . 14 10 16 14 4 Storage 10 | . 14 11 9 7 4 Processor 2 | . . . 1 14 16 Protection 6 | . . 10 7 . . Energy Gun 1 | . . 4 . . . Energy Cannon 3 | . . . 7 15 6 Ballistic Gun 14 | . 27 16 7 . . Peak Build Rating 42 | 7 8 18 33 42 41 Average Rating 19 | 6 7 14 26 40 25 On Entrance 18 | 6 7 8 18 33 41 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 18 | . . . . . 18 Heaviest Build 78 | 13 29 61 78 68 65 Greatest Support 113 | 20 40 60 82 113 111 Greatest Overweight (x) 2 | . . 2 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 8 13 18 20 20 15 Most Carried 20 | 7 13 20 20 20 19 Average Carried 16 | 6 11 17 19 19 14 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 7 13 20 20 19 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2687 | 274 519 871 948 75 . Remotely . | . . . . . . Salvage Created 3937 | 128 581 1469 1353 406 . Parts 230 | 11 41 83 75 20 . Haulers Intercepted 11 | . 2 4 5 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 81 | . 12 35 24 10 . Melee 2 | . . 1 . 1 . Guns 58 | . 10 33 15 . . Cannons 18 | . . 1 8 9 . AOE 2 | . 2 . . . . Classes Destroyed 15 | 2 7 3 1 2 . Worker 6 | . 2 1 3 . . Builder 3 | . 1 2 . . . Tunneler 4 | 3 . . 1 . . Hauler 11 | . 2 4 5 . . Recycler 1 | 1 . . . . . Mechanic 2 | . . 1 1 . . Operator 3 | . 1 . 1 1 . Watcher 9 | . 3 3 2 1 . Swarmer 16 | . 6 6 . 4 . Grunt 37 | . 6 18 9 4 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 20 | . . 10 10 . . Hunter 5 | . . . 5 . . Programmer 1 | . . . . 1 . Best Kill Streak 8 | 2 6 8 3 4 . Combat Bots Only 6 | . 3 6 3 4 . Max Kills in Single Turn 3 | 1 3 2 2 1 . Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 385 | . 40 138 151 41 15 Missed 92 | . 7 38 38 8 1 Hits 293 | . 33 100 113 33 14 Melee 16 | . . . . 2 14 Projectile 277 | . 33 100 113 31 . AOE 1 | . . . 1 . . Critical Strikes 16 | . 2 2 3 2 7 Damage Taken 4885 | . 360 1352 1713 533 927 Core 1158 | . 78 146 211 60 663 Absorbed by Shields . | . . . . . . Ignored by Resistances 57 | . . . 57 . . Regen/Repaired (Parts) 17 | . . 17 . . . Core Remaining (%) 73 | 100 68 63 61 . . Volleys Fired 275 | 9 44 104 93 18 7 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 40 40 88 130 145 60 Shots Fired 526 | 18 87 205 167 36 13 Gun 411 | 18 86 199 108 . . Cannon 100 | . . 6 58 36 . Launcher 15 | . 1 . 1 . 13 Special . | . . . . . . Kinetic 366 | 18 86 145 117 . . Thermal 145 | . . 60 49 36 . Explosive 15 | . 1 . 1 . 13 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 4 10 24 13 6 11 Robot Miss Streak 9 | 2 4 9 5 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 386 | 11 55 155 132 21 12 Core Hits 248 | 5 33 118 75 15 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 5 | . 1 4 . . . Destroy 4 | . 1 3 . . . Blast 1 | . . 1 . . . Melee Attacks 12 | . . . 12 . . Impact 12 | . . . 12 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8233 | 133 887 2453 3010 706 1044 Guns 4719 | 133 739 2326 1521 . . Cannons 1687 | . . 86 935 666 . Explosions 1197 | . 127 . 26 . 1044 Melee 438 | . . . 438 . . Ramming 192 | . 21 41 90 40 . Kinetic 4150 | 133 739 1596 1682 . . Thermal 2256 | . . 816 774 666 . Explosive 1197 | . 127 . 26 . 1044 Electromagnetic . | . . . . . . Impact 438 | . . . 438 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . 1 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 2 . . 2 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . . 28 127 7 4 Projectiles . | . . . . . . Explosions 32 | . . 28 . . 4 Melee 134 | . . . 127 7 . Knockbacks 10 | . . . 9 1 . Impact 1 | . . . . 1 . Kinetic 9 | . . . 9 . . Secondary . | . . . . . . Self-Inflicted Damage 485 | . . 129 . . 356 Shots 11 | . . 2 . . 9 Rammed 19 | . 5 7 5 2 . Targets Rammed 26 | . 6 9 7 4 . Kicked 1 | . 1 . . . . Crushed 6 | . . 2 2 2 . Highest Temperature 264 | . 20 264 126 191 . Average Temperature 53 | . 7 60 33 76 . Received Heat Transfer 1506 | . 129 546 624 207 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 3 1 . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . . . 5 3 . Impact Corruptions 5 | . . . 4 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2981 | . . 1005 1036 940 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 70 | 100 100 30 86 100 100 Level 1 24 | . . 55 13 . . Level 2 4 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 548 | 10 102 548 282 97 21 Initial 152 | . . . 152 7 16 Average 141 | 1 33 244 135 37 7 Influence Increases 2679 | 20 365 1190 811 269 24 Destroy 0b10 Robot/C 1620 | . 240 700 480 200 . Destroy 0b10 Robot/NC 195 | 20 45 55 65 10 . Destroy Leader 500 | . 60 204 194 42 . Successful Hack 59 | . 11 7 41 . . Disable Machine 45 | . . 30 . 15 . Destroy Structure 110 | . 9 44 31 2 24 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 135 | . . 135 . . . Influence Decreases 2679 | 20 365 830 1154 238 72 Entered New Map 250 | . . . 208 10 32 Time Decay 1733 | 20 365 490 623 218 17 Lost Part 133 | . . 40 60 10 23 Purge Threat 563 | . . 300 263 . . Squads Dispatched 15 | . 2 4 6 3 . Investigation 3 | . . . 2 1 . Extermination 1 | . . . . 1 . Reinforcement 8 | . 2 4 1 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 11 | . 1 6 4 . . Communications Jammed 10 | . . . 9 1 . Distress Signals 10 | . . . 9 1 . Times Spotted 134 | . 19 60 41 11 3 Peak Tracking Total 7 | . 7 6 5 4 3 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 9 | . 2 2 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 3 | . . 2 . 1 . Max in Single Turn 2 | . . 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 30 | . 7 8 13 2 . Terminals 25 | . 6 7 10 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 94 | . 30 22 39 3 . Successful 51 | . 14 13 24 . . Failed 41 | . 16 8 14 3 . Catastrophic 2 | . . . . 2 . Database Lockouts 2 | . . 1 1 . . Manual 59 | . 24 13 22 . . Terminals 81 | . 27 18 33 3 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 24 | . 5 7 12 . . Part Schematic 1 | . . 1 . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 3 | . 1 1 1 . . Prototype ID Bank 5 | . 2 1 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Alert Level 5 | . . 1 4 . . Unreport Threat 4 | . . 2 2 . . Hauler Manifests 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 8 4 9 . . Terminals 21 | . 8 4 9 . . Botnet 8 | . 2 3 3 . . Operators 3 | . 1 1 1 . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 7 7 12 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 6729 | 21 1539 2395 1960 763 51 Optics 1128 | . . . 314 763 51 Seismic 4633 | 21 1539 2395 678 . . Jamming 2027 | . . . 1282 745 . Robot Analysis Total 3 | . 1 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 7359 | 86 1539 2703 2196 763 72 Spaces Moved 3141 | 44 549 1027 1096 409 16 Core . | . . . . . . Treads 3043 | . 495 1027 1096 409 16 Legs 98 | 44 54 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 156 158 162 Average Speed 166 | 120 156 184 158 159 162 Slowest Speed 320 | 120 160 320 240 162 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 83 95 84 13 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 135 | . 8 51 29 1 46 Melee 3 | . . . 3 . . Projectile 20 | . . . 19 1 . AOE 112 | . 8 51 7 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4739 | 58 1140 1644 1369 480 48 Wait 1118 | 3 527 429 99 37 23 Move 3137 | 43 548 1026 1095 409 16 Hop . | . . . . . . Pick Up 39 | 1 7 18 12 1 . Fast Attach 11 | 1 . 7 2 1 . Attach 13 | . . 4 7 2 . Detach . | . . . . . . Swap 64 | 1 6 25 25 5 2 Drop 44 | . 2 22 17 3 . Fire 275 | 9 44 104 93 18 7 Melee 12 | . . . 12 . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 25 | . 5 9 7 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 9) 680 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Learned Storage emergency access door positions 1175 | -10/Materials | Learned Storage garrison access intel 1242 | -10/Materials | Learned Storage terminal intel 1348 | -10/Materials | Learned 4 Recycling zone layouts 1386 | -10/Materials | Learned location of 2 exits from Mines 1412 | -10/Materials | Identified exit to Materials 1449 | -10/Materials | Learned 4 Recycling zone layouts 1494 | -10/Materials | Identified exit to Mines 1494 | -10/Materials | Identified exit to Subcaves 1615 | -10/Materials | Loaded intel: 12 trap records 1626 | -10/Materials | Entered another Materials area 1626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -9/Materials | Repaired Seismic Detector 2111 | -9/Materials | Discovered new exit (range 16) 2180 | -9/Materials | Discovered new exit (range 7) 2290 | -9/Materials | Discovered new exit (range 15) 2587 | -9/Materials | Discovered new exit (range 13) 2820 | -9/Materials | Build established: Scavenger-Mutant 3086 | -9/Materials | Discovered new exit (range 8) 3307 | -9/Materials | Build established: Mutant 3521 | -9/Materials | Discovered new exit (range 5) 3716 | -9/Materials | Discovered new exit (range 13) 3895 | -9/Materials | Central database locked down 4329 | -9/Materials | Entered another Materials area 4329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4862 | -8/Materials | Build established: Scavenger-Mutant 5014 | -8/Materials | Garrison activated, responded to threat 5210 | -8/Materials | Discovered new exit (range 16) 5293 | -8/Materials | Build established: Mutant 5786 | -8/Materials | Discovered new exit (range 15) 5938 | -8/Materials | Central database locked down 6350 | -8/Materials | Identified exit to Factory 6402 | -8/Materials | Learned location of 1 exit from Extension 6421 | -8/Materials | Learned Factory stockpile data 6448 | -8/Materials | Learned Storage emergency access door positions 6525 | -8/Materials | Entered Factory 6525 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6526 | -7/Factory | Identified exit to Lower Caves 7288 | -7/Factory | Sucked down chute 7288 | -7/Factory | Entered Waste 7311 | -7/Waste | Spotted C-40 Crusher 7311 | -7/Waste | Spotted C-40 Crusher 7324 | -7/Waste | Spotted C-40 Crusher 7330 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7333 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7336 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7339 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7342 | -7/Waste | Crushed by Compactor (1 part destroyed) 7346 | -7/Waste | Core integrity fell below 50% 7352 | -7/Waste | Core integrity fell below 20% 7360 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07336_ Adv. Targeting Computer crushed. 07339_ Plasma Cannon crushed. 07339_ Lgt. Treads crushed. 07339_ Flak Cannon crushed. 07339_ Coolant Injector crushed. 07339_ Adv. Visual Processing Unit crushed. 07342_ The unstable cave ceiling collapses. 07342_ Core Analyzer crushed. 07343_ The unstable cave ceiling collapses. 07346_ Particle Charger crushed. 07349_ The unstable cave ceiling collapses. 07350_ C-40 Crusher crushed by falling debris. 07350_ C-40 Crusher system corrupted by crushing effect. 07350_ C-40 Crusher destroyed. 07353_ The unstable cave ceiling collapses. 07353_ 279 Matter crushed. 07357_ Imp. EM Pulse Cannon crushed. 07359_ Hvy. Ion Cannon crushed. 07359_ Reaction Control System crushed. 07359_ Com. Matter Pod crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #??????????????#????????? | | ??????????????????# #????????????? ???????? | | ??????????????????# #???????????? ????????? | | ??????????????????? ! #??????????? ?????????? | | ???????????????????? #?????????? ??????????? | | ????????????????????# #????????? #???????????? | | ??????############??# #???####? #???????????? | | ??????# #??# #??# # # #???????????? | | ??????# #??# ### ###?????????? | | ??????# #### # ## ######????? | | ??????# ????? | | ??????# CC ???? | | ??????# =CCCC ???? | | ??????# /!@CC ???? | | ??????# #### [*## # ###????????? | | ??????# #??# ]! ##??????????? | | ??????# #??# # #???????????? | | ??????############??# ####?? #???????????? | | ????????????????????# #####???????#???????????? | | ???????????????????? ???????????????????????? | | ???????????????????] ??????????????????????? | | ??????????????????# = ?????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????### #####???????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? *????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMyomerMatterbank Manual? 0 Play Time 00:42:58 Cumulative 264.6 hours Start 2025.12.30 @ 20:26:39 End 2025.12.30 @ 21:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b31106-3eb0-4935-b909-e4d474a0f28f