Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 03:56:53 Player: Beef Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (143) 715 Value Destroyed (4793) 4793 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 12771 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Follower Combat Kills 259 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 8/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Long-range Terrain Scanner Dispersion Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Compact Wheel Linear Gravjet Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Triangulator Experimental Optical Array Improved Target Analyzer Improved Target Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite System Shield System Guard > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Hardcell Cannon > --- INVENTORY -------- Medium Storage Unit Tesla Rifle Force Lance [Rating: 106] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Surge Thruster Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Spear Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 Utility 8 | . . . 2 . 1 . 1 . . 2 1 . . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . 1 Parts Attached 301 | 6 . . 21 3 14 24 7 . 11 60 58 6 15 44 32 Power 36 | 1 . . 3 . 3 3 1 . 1 7 5 1 2 6 3 Engine 19 | 1 . . 3 . 3 . 1 . . 5 3 . 1 2 . Core 14 | . . . . . . 3 . . 1 2 2 . . 4 2 Reactor 3 | . . . . . . . . . . . . 1 1 . 1 Propulsion 98 | 2 . . 5 1 5 9 1 . . 17 18 2 5 21 12 Treads 10 | . . . . . . . . . . 2 7 . . . 1 Leg 30 | 2 . . 5 1 . 4 . . . 7 5 1 . 3 2 Wheel 16 | . . . . . 3 . . . . 6 4 1 1 1 . Hover 26 | . . . . . 2 5 1 . . 2 . . 4 10 2 Flight 16 | . . . . . . . . . . . 2 . . 7 7 Utility 86 | 1 . . 6 1 3 5 4 . 6 23 14 1 7 9 6 Device 37 | . . . 2 . . 2 1 . 4 8 11 1 2 4 2 Storage 6 | 1 . . 1 . . . . . . 3 . . . . 1 Processor 18 | . . . 2 1 . 1 1 . 1 3 1 . 2 3 3 Hackware 9 | . . . . . . . . . . 5 . . 2 2 . Protection 16 | . . . 1 . 3 2 2 . 1 4 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 81 | 2 . . 7 1 3 7 1 . 4 13 21 2 1 8 11 Energy Gun 24 | . . . 2 1 2 2 1 . 1 4 5 . . 3 3 Energy Cannon 5 | . . . . . . . . . . . 1 . 1 3 . Ballistic Gun 26 | 2 . . 5 . . 5 . . . 2 9 2 . . 1 Ballistic Cannon 7 | . . . . . . . . . . 3 1 . . 1 2 Launcher 1 | . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 . . . 1 2 . . . . 1 Piercing Weapon 11 | . . . . . . . . . 2 2 4 . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . 1 . . . 3 2 1 . 1 2 Corrupted Parts 4 | . . . . . . . . . . . 3 . . 1 . System Corruption 27 | . . . . . . . . . . . 22 . . 5 . Parts Lost 158 | . . . 10 . 10 3 . . . 34 37 . . 38 26 Power 19 | . . . 2 . 2 1 . . . 3 3 . . 5 3 Propulsion 60 | . . . 2 . 5 1 . . . 13 12 . . 16 11 Utility 44 | . . . 2 . 1 1 . . . 12 12 . . 9 7 Weapon 35 | . . . 4 . 2 . . . . 6 10 . . 8 5 Highest Loss Streak 15 | . . . 6 . 4 3 . . . 15 13 . . 13 15 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 82 | . 85 85 85 83 86 93 100 84 99 86 88 36 88 68 52 Engine 3 | . 14 14 10 . 7 4 1 7 4 2 4 . . . . Core 2 | . . . . . . 4 5 . 2 3 . . . 3 3 Treads 2 | . . . . . . . . . . 1 11 . . . . Leg 6 | . 28 28 21 22 1 10 . . . 8 3 . 2 2 3 Wheel 3 | . . . . . 10 5 . . . 6 5 1 2 . . Hover 6 | . . . . . 8 7 30 30 30 4 . . 12 9 . Flight 1 | . . . . . . . . . . . . . . 2 10 Device 9 | . . . 6 . . 3 7 7 14 8 18 15 13 3 2 Storage 6 | . 14 14 11 11 9 9 7 7 7 10 5 . . . 2 Processor 13 | . . . 12 31 23 14 15 15 15 12 7 11 16 19 17 Hackware 7 | . . . . . . . . . . 9 10 5 12 14 7 Protection 4 | . . . 3 . 11 18 15 15 7 4 . . 4 1 . Energy Gun 3 | . . . 5 7 11 3 1 . 5 2 5 . . 2 . Ballistic Gun 5 | . 28 28 13 11 2 13 13 . . 1 6 . 11 3 . Slashing Weapon 1 | . . . . . 1 . . . 5 3 . . . . . Piercing Weapon 1 | . . . . . . . . . 2 4 1 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 12 12 12 17 11 25 27 38 31 35 54 52 28 46 42 47 Greatest Support 114 | 20 20 20 20 20 26 35 32 32 32 65 114 20 36 60 40 Greatest Overweight (x) 9 | . . . 1 . 8 2 1 . 1 9 2 1 2 6 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 5 5 5 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 9 9 5 5 5 7 Most Carried 10 | 3 2 2 8 8 8 8 8 8 8 10 10 5 5 5 10 Average Carried 6 | 1 2 2 5 7 5 7 7 7 7 7 7 4 4 3 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 5 5 5 5 5 Final Carried 10 | 2 2 2 7 8 8 8 8 8 8 10 2 1 5 4 4 Class Distribution -------------------- 41% | Scavenger-Mutant 15% | Mutant 12% | Scavenger-Gunner 12% | Hacker-Mutant 5% | Commander-Mutant 4% | Hacker-Sprinter 4% | Hacker-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Hacker-Gunner | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Matter Collected 4865 | 198 . 62 326 . 184 197 94 . 268 1132 1295 . . 704 405 Remotely 290 | . . . . . . . . . . 290 . . . . . Salvage Created 7765 | . . . 509 . 426 256 100 . 244 2289 2972 . . 527 442 Parts 331 | . . . 33 . 19 16 7 . 11 73 121 . . 26 25 Haulers Intercepted 2 | . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 17 | . . . 4 . 2 . . . . 3 6 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 89 | . . . 8 . 6 4 1 . 3 22 32 . . 7 6 Melee 14 | . . . . . 1 . . . . 10 . . . . 3 Guns 56 | . . . 8 . 5 4 1 . 3 5 28 . . 1 1 Cannons 17 | . . . . . . . . . . 7 2 . . 6 2 AOE 1 | . . . . . . . . . . . 1 . . . . Classes Destroyed 17 | . . . 5 . 1 2 . . 2 3 3 . . . 1 Worker 7 | . . . 1 . . . . . 1 1 4 . . . . Builder 8 | . . . . . . . . . . 1 6 . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . 1 . . . . 1 . . . . Recycler 27 | . . . 1 . 2 . . . 2 10 10 . . 1 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . 1 1 . . . . . Watcher 6 | . . . 1 . . 1 1 . . . 2 . . . 1 Swarmer 20 | . . . . . . . . . 3 2 15 . . . . Cutter 4 | . . . . . . . . . . . . . . . 4 Grunt 38 | . . . 6 . 3 2 . . . 11 12 . . 4 . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 10 | . . . 2 . 2 1 1 . . 3 1 . . . . Hunter 3 | . . . . . . 1 . . . 2 . . . . . Programmer 11 | . . . . . . . . . . 4 2 . . 3 2 Heavy 1 | . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . . . 3 . 4 3 1 . 4 8 7 . . 3 3 Combat Bots Only 7 | . . . 2 . 3 3 1 . 3 7 5 . . 3 3 Max Kills in Single Turn 3 | . . . 2 . 1 1 1 . 1 1 3 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Hostile Shots Fired 1892 | . . . 166 . 93 28 117 . 57 453 379 1 2 313 283 Missed 618 | . . . 44 . 25 8 55 . 24 137 100 1 1 124 99 Damage Taken 20735 | . . . 1695 . 914 303 508 . 268 4295 5136 . 24 3955 3637 Core 4659 | . . . 360 . 187 27 63 . 11 751 955 . . 987 1318 Absorbed by Shields 96 | . . . . . . . . . 24 20 52 . . . . Redirected to Shielding 19 | . . . . . . 19 . . . . . . . . . Ignored by Resistances 550 | . . . . . . . . . . 44 506 . . . . Regen/Repaired (Parts) 120 | . . . . . . 120 . . . . . . . . . Core Remaining (%) 48 | 100 . 100 . 10 . 61 . . 89 11 . . 4 14 . Volleys Fired 377 | . . . 55 . 31 12 17 . 7 68 157 . . 22 8 Largest 3 | . . . 2 . 2 2 2 . 1 2 3 . . 3 3 Hottest 234 | . . . 96 . 130 46 46 . 80 138 219 . . 234 228 Shots Fired 771 | . . . 97 . 46 24 34 . 7 135 359 . 3 51 15 Gun 650 | . . . 97 . 46 24 34 . 7 78 329 . 2 26 7 Cannon 117 | . . . . . . . . . . 57 26 . 1 25 8 Launcher 4 | . . . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 447 | . . . 71 . 7 24 34 . . 77 203 . 2 21 8 Thermal 293 | . . . 20 . 39 . . . 7 58 152 . . 11 6 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . 6 . . . . . . . 4 . 1 19 1 Robot Hit Streak 31 | . . . 8 . 8 11 22 . 31 11 27 . 1 9 4 Robot Miss Streak 12 | . . . 7 . 5 1 3 . 1 6 12 . 1 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . 1 . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . 1 . . . . Shots Hit Robots 602 | . . . 58 . 33 18 24 . 13 160 239 . 1 32 24 Core Hits 334 | . . . 22 . 28 13 8 . 8 69 159 . . 16 11 Critical Kills 4 | . . . . . . . . . . . 3 . . 1 . Critical Parts Destroyed 9 | . . . . . . . . . . . 8 . . 1 . Critical Strikes 51 | . . . 7 . . . . . . 17 17 . . 4 6 Burn 13 | . . . 6 . . . . . . 2 5 . . . . Destroy 14 | . . . . . . . . . . . 12 . . 2 . Blast 5 | . . . . . . . . . . 3 . . . 2 . Corrupt 1 | . . . 1 . . . . . . . . . . . . Sever 12 | . . . . . . . . . . 10 . . . . 2 Impale 6 | . . . . . . . . . . 2 . . . . 4 Melee Attacks 174 | . . . . . 2 . . . 30 106 4 . . . 32 Impact . | . . . . . . . . . . . . . . . . Slashing 93 | . . . . . 2 . . . 18 66 . . . . 7 Piercing 81 | . . . . . . . . . 12 40 4 . . . 25 Sneak Attacks 19 | . . . . . . . . . 3 12 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . 12 . . . . . Damage Inflicted 15458 | . . . 885 5 522 266 351 . 521 5027 5635 . 19 1109 1118 Guns 8134 | . . . 859 . 480 266 351 . 124 1061 4395 . 19 513 66 Cannons 2533 | . . . . . . . . . . 1182 543 . . 576 232 Explosions 502 | . . . . . . . . . . . 502 . . . . Melee 4201 | . . . . . 38 . . . 397 2781 183 . . . 802 Ramming 88 | . . . 26 5 4 . . . . 3 12 . . 20 18 Kinetic 6079 | . . . 615 . 49 266 351 . . 1411 2555 . 19 581 232 Thermal 4339 | . . . 204 . 431 . . . 124 832 2473 . . 209 66 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 751 | . . . 40 . . . . . . . 412 . . 299 . Impact . | . . . . . . . . . . . . . . . . Slashing 2694 | . . . . . 38 . . . 397 2152 . . . . 107 Piercing 1507 | . . . . . . . . . . 629 183 . . . 695 Highest Corruption 23 | . 2 2 1 1 . 1 . 6 6 2 22 22 22 23 22 Average Corruption 7 | . 2 2 1 1 . 1 . 6 1 1 13 22 17 11 11 Corruption Purged 8 | . . . . . . . . . 5 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 88 | . 1 . 3 . . 1 . 2 5 1 17 7 13 18 20 Message Errors 15 | . . . 1 . . . . 1 1 . 3 1 2 5 1 Matter Fused 15 | . . . . . . 1 . . . . 2 2 3 1 6 Heat Flow Errors 9 | . . . . . . . . 1 . . 1 . 2 3 2 Energy Discharges 14 | . 1 . . . . . . . 2 1 4 2 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 1 . . . . 3 . Data Loss (minor) 11 | . . . 1 . . . . . 1 . 2 . 2 2 3 Data Loss (major) 4 | . . . 1 . . . . . . . 2 . . . 1 Misfires 5 | . . . . . . . . . . . 1 . 3 1 . Misdirections 7 | . . . . . . . . . . . . 2 . 1 4 Weapon Failures 3 | . . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 718 | . . . . . . . . . 94 434 44 . . . 146 Projectiles 77 | . . . . . . . . . . 71 . . . . 6 Explosions 44 | . . . . . . . . . . . 44 . . . . Melee 597 | . . . . . . . . . 94 363 . . . . 140 Knockbacks 38 | . . . . . . . . . . 24 3 . . 8 3 Impact 2 | . . . . . . . . . . . 1 . . 1 . Kinetic 33 | . . . . . . . . . . 21 2 . . 7 3 Secondary 3 | . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 370 | . . . . . 2 . . . . . 353 . . 7 8 Shots 6 | . . . . . . . . . . . 6 . . . . Rammed 12 | . . . . . 2 . . . . . 4 . . 1 5 Targets Rammed 26 | . . . 9 1 2 . . . . 1 5 . . 3 5 Kicked 14 | . . . 9 1 . . . . . 1 1 . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 632 | . . . 354 . 348 12 141 126 152 345 632 . 432 506 186 Average Temperature 132 | . . . 65 . 180 7 65 110 55 96 113 . 228 130 86 Received Heat Transfer 5691 | . . . 738 . 423 117 186 . 48 1134 2227 . 27 791 . Effects 27 | . . . . . 5 . . . . . 6 . 13 3 . Shutdowns 6 | . . . . . 1 . . . . . . . 4 1 . Energy Bleed 5 | . . . . . 1 . . . . . 1 . 2 1 . Interference 6 | . . . . . 2 . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . . . 1 . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 7 | . . . . . 1 . . . . . 3 . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 14 | . . . . . . . . . 1 1 12 . . . . Heat Transferred 8793 | . . . 888 . 805 . . . 275 1739 4753 . . 259 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Peak Influence 433 | . 15 5 228 . 200 182 362 141 255 274 433 145 182 187 179 Initial 130 | . . 5 1 . . 76 68 126 84 46 44 130 101 88 18 Average 146 | . 8 5 92 . 104 100 228 132 137 135 273 142 131 98 77 Maximum Alert Level 2 | . . . 1 . 1 . 1 . 1 1 2 . . . . Low Security (%) 77 | 100 100 100 88 100 73 100 44 100 81 87 25 100 100 100 100 Level 1 22 | . . . 11 . 26 . 55 . 18 12 74 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 1 . 1 1 5 . 3 15 10 . 3 5 3 Investigation 11 | . . . 1 . 1 1 2 . 1 3 1 . 1 . . Extermination 6 | . . . . . . . . . . 2 1 . . 2 1 Reinforcement 17 | . 1 . . . . . . . 2 3 4 . 2 3 2 Assault . | . . . . . . . . . . . . . . . . Garrison 14 | . . . . . . . 3 . . 7 4 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . 2 3 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Distress Signals 14 | . . . 1 . 3 1 . . 1 3 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 238 | . . . 18 . 17 10 4 6 10 36 59 6 2 36 34 Peak Tracking Total 15 | . 1 . 7 . 6 4 2 6 5 8 8 6 2 7 15 Tactical Retreats 31 | . . . . . 2 . . . 2 6 6 . 1 12 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Traps Triggered 12 | . 1 . 3 . . 2 2 . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Machines Disabled 6 | . . . . . . . . . . 2 4 . . . . Max in Single Turn 3 | . . . . . . . . . . 1 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Machines Accessed 46 | . . . 2 . 1 6 2 . 10 11 2 . 4 6 2 Terminals 26 | . . . 2 . 1 4 . . 7 8 . . 2 1 1 Fabricators 4 | . . . . . . . 1 . . . . . 2 1 . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . Recycling Units 8 | . . . . . . 1 . . 1 2 1 . . 3 . Scanalyzers 3 | . . . . . . . . . 1 . . . . 1 1 Garrison Access 3 | . . . . . . . 1 . . 1 1 . . . . Total Hacks 149 | . . . 9 . 2 17 7 . 23 45 4 . 10 13 19 Successful 77 | . . . 5 . 1 9 1 . 9 22 1 . 7 8 14 Failed 72 | . . . 4 . 1 8 6 . 14 23 3 . 3 5 5 Catastrophic 18 | . . . . . 1 2 2 . 5 3 1 . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . . . 7 . 2 4 . . 6 13 . . 2 . 3 Terminals 80 | . . . 9 . 2 8 . . 18 32 . . 6 2 3 Fabricators 10 | . . . . . . . 5 . . . . . 4 1 . Repair Stations 7 | . . . . . . 6 . . 1 . . . . . . Recycling Units 23 | . . . . . . 3 . . 2 7 3 . . 8 . Scanalyzers 20 | . . . . . . . . . 2 . . . . 2 16 Garrison Access 9 | . . . . . . . 2 . . 6 1 . . . . Terminal Hacks 31 | . . . 5 . 1 2 . . 6 14 . . 3 . . Record 3 | . . . . . . . . . . 3 . . . . . Part Schematic 5 | . . . 1 . . . . . 2 2 . . . . . Robot Analysis 3 | . . . . . . . . . 1 1 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . Terminal Index 3 | . . . 1 . 1 . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . 1 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . 4 1 . Network Status 3 | . . . . . . . 1 . . . . . 1 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . 2 . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 13 | . . . . . . 2 . . 1 4 1 . . 5 . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 6 | . . . . . . 1 . . 1 3 . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . Retrieve Components 4 | . . . . . . . . . . 1 1 . . 2 . Scanalyzer 18 | . . . . . . . . . 2 . . . . 2 14 Insert Component 9 | . . . . . . . . . 1 . . . . 1 7 Analyze 9 | . . . . . . . . . 1 . . . . 1 7 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . . . . . 3 . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 2 . 1 5 2 . 10 8 2 . 3 5 1 Full Trace Events 10 | . . . 1 . 1 1 2 . 1 2 1 . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . 3 2 . . . 1 7 Parts Built 3 | . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . . . . . . 131 . . Total Part Build Rating 17 | . . . . . . . . . . . . . 17 . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 64 | . . . . . . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . 44 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . . . . . 10 10 . . 9 . Parts Scanalyzed 9 | . . . . . . . . . 1 . . . . 1 7 Part Schematics Acquired 9 | . . . . . . . . . 1 . . . . 1 7 Parts Damaged 1 | . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Total Allies 12 | . . . . . . 10 . . . 2 . . . . . Largest Group 10 | . . . . . . 10 10 2 6 2 . . . . . Highest-Rated Group 173 | . . . . . . 173 173 32 109 58 . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 16 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . 14 36 10 20 7 . . . . . Total Damage 1164 | . . . . . . 191 479 154 246 94 . . . . . Kills 10 | . . . . . . 3 5 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Robot Analysis Total 3 | . . . . . . . . . 1 1 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Turns Passed 7770 | 76 58 26 603 72 307 538 167 61 514 1773 1624 150 341 832 628 Spaces Moved 6453 | 54 49 22 326 54 172 318 177 146 774 1157 740 205 484 927 848 Core 312 | 1 . . . . 2 . . . . 28 2 180 . 58 41 Treads 273 | . . . . . . . . . . . 273 . . . . Legs 1217 | 53 49 22 326 54 4 151 . . . 364 123 . . 54 17 Wheels 1106 | . . . . . 78 121 . . . 398 342 25 120 22 . Hover 2445 | . . . . . 88 46 177 146 774 367 . . 364 455 28 Flight 1100 | . . . . . . . . . . . . . . 338 762 Fastest Speed 24 | 50 120 120 120 120 61 42 38 38 38 38 100 50 28 28 24 Average Speed 77 | 118 120 120 121 120 102 117 51 38 47 100 130 54 57 56 35 Slowest Speed 500 | 120 120 120 190 120 450 190 98 38 98 500 250 110 201 350 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . 16 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 4 13 12 38 15 17 44 5 93 27 20 15 70 12 22 18 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . 14 16 . . . . 2 Terrain Destroyed 81 | . . . . . . . . . 14 26 27 . 1 9 4 Melee 32 | . . . . . . . . . 14 16 . . . . 2 Projectile 26 | . . . . . . . . . . 10 4 . 1 9 2 AOE 23 | . . . . . . . . . . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Fac Fac Was Fac Fac Res Total 8174 | 63 48 21 429 60 251 461 219 153 862 1456 1110 244 550 1168 1079 Wait 591 | 1 . . 4 . 17 71 1 1 24 44 99 25 21 148 135 Move 6395 | 53 48 21 325 53 171 317 177 145 773 1156 740 204 483 897 832 Hop 21 | . . . . . . . . . . . . . . 13 8 Pick Up 140 | 3 . . 8 3 9 12 2 2 8 24 19 1 11 24 14 Fast Attach 151 | 5 . . 11 1 6 17 1 . 4 27 27 2 12 20 18 Attach 102 | 1 . . 5 2 7 2 2 . 3 20 19 4 1 22 14 Detach 40 | . . . 2 . 2 1 . 1 1 8 3 4 6 5 7 Swap 48 | . . . 5 . 1 5 4 . 4 13 12 . 2 2 . Drop 114 | . . . 5 . 3 22 2 4 9 13 21 3 14 12 6 Fire 377 | . . . 55 . 31 12 17 . 7 68 157 . . 22 8 Melee 149 | . . . . . 2 . . . 29 82 4 . . . 32 Ram 9 | . . . . . 2 . . . . . . 1 . 1 5 Kick 14 | . . . 9 1 . . . . . 1 1 . . 2 . Crush 4 | . . . . . . . . . . . 4 . . . . Escape Stasis 17 | . . . . . . . 13 . . . 4 . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac / *Upp x2 / DSF) -4/Factory -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 135 | -10/Materials | Entered Mines 147 | -10/Mines | Discovered new exit (range 11) 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 518 | -9/Materials | Lost 6 parts (1p1n1u3w) 706 | -9/Materials | Discovered new exit (range 7) 721 | -9/Materials | Core integrity fell below 50% 748 | -9/Materials | Core integrity fell below 20% 764 | -9/Materials | Entered Mines 787 | -9/Mines | Lost 4 parts (1p1n1u1w) 803 | -9/Mines | Build established: Scavenger-Mutant 823 | -9/Mines | Discovered new exit (range 11) 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -8/Materials | Lost 4 parts (1p2n1w) 1005 | -8/Materials | Lost 3 parts (1n1u1w) 1097 | -8/Materials | Discovered new exit (range 11) 1143 | -8/Materials | Entered Storage 1190 | -8/Storage | Repaired Spread Laser 1224 | -8/Storage | Repaired Spread Laser 1475 | -8/Storage | Lost 3 parts (1p1n1u) 1558 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1618 | -8/Storage | Discovered new exit (range 16) 1681 | -8/Storage | Entered Factory 1681 | -7/Factory | Accompanied by 10 allies 1681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1848 | -7/Factory | Sucked down chute 1848 | -7/Factory | Entered Waste 1863 | -7/Waste | EMP discharged 1867 | -7/Waste | Spotted C-40 Crusher 1877 | -7/Waste | Spotted C-40 Crusher 1877 | -7/Waste | Spotted C-40 Crusher 1887 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | Spotted C-40 Crusher 1890 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Discovered new exit (range 12) 1909 | -7/Waste | Identified exit to Factory 1909 | -7/Waste | Entered Factory 1942 | -7/Factory | Identified exit to Factory 2009 | -7/Factory | 9 allies followed down the chute 2423 | -7/Factory | Entered another Factory area 2423 | -6/Factory | Evolved 2 slots: Utility x2 2429 | -6/Factory | Identified exit to DSF 2432 | -6/Factory | Identified exit to Lower Caves 2432 | -6/Factory | Identified exit to Extension 2656 | -6/Factory | Garrison activated, responded to threat 2721 | -6/Factory | Build established: Hacker-Mutant 2778 | -6/Factory | Destroyed 7 combat bots 2786 | -6/Factory | Lost 15 parts (6n9u) 3115 | -6/Factory | Build established: Scavenger-Mutant 3161 | -6/Factory | Garrison activated, responded to threat 3258 | -6/Factory | Lost 3 parts (1p2n) 3464 | -6/Factory | Core integrity fell below 50% 3536 | -6/Factory | Build established: Mutant 3543 | -6/Factory | Lost 10 parts (2p3n2u3w) 3839 | -6/Factory | Garrison activated, responded to threat 3909 | -6/Factory | Core integrity fell below 20% 3974 | -6/Factory | Lost 4 parts (2n1u1w) 3982 | -6/Factory | Build established: Scavenger-Mutant 4134 | -6/Factory | Identified exit to Factory 4196 | -6/Factory | Entered another Factory area 4196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4254 | -5/Factory | Garrison activated, responded to threat 4571 | -5/Factory | Build established: Scavenger-Gunner 4586 | -5/Factory | Garrison activated, responded to threat 4602 | -5/Factory | Discovered new exit (range 16) 5353 | -5/Factory | Spotted B-75 Beast 5419 | -5/Factory | Core integrity fell below 50% 5473 | -5/Factory | System corruption reached 10% 5498 | -5/Factory | Lost 9 parts (1p4n1u3w) 5591 | -5/Factory | Lost 4 parts (1p1n1u1w) 5609 | -5/Factory | Destroyed B-75 Beast 5758 | -5/Factory | Core integrity fell below 20% 5796 | -5/Factory | Lost 13 parts (1p5n5u2w) 5820 | -5/Factory | Sucked down chute 5820 | -5/Factory | Entered Waste 5838 | -5/Waste | Spotted C-40 Crusher 5861 | -5/Waste | Spotted C-40 Crusher 5861 | -5/Waste | Spotted C-40 Crusher 5863 | -5/Waste | Spotted C-40 Crusher 5922 | -5/Waste | Spotted C-40 Crusher 5952 | -5/Waste | Spotted C-40 Crusher 5958 | -5/Waste | Discovered new exit (range 10) 5970 | -5/Waste | Entered Factory 6135 | -5/Factory | Fabricated Hvy. Gauss Cannon? 6140 | -5/Factory | Fabricated Hacking Suite? 6208 | -5/Factory | Identified exit to DSF 6215 | -5/Factory | Spotted B-75 Beast 6220 | -5/Factory | Discovered new exit (range 13) 6285 | -5/Factory | Discovered new exit (range 8) 6299 | -5/Factory | Identified exit to Upper Caves 6311 | -5/Factory | Entered another Factory area 6311 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6522 | -4/Factory | Spotted B-86 Titan 6572 | -4/Factory | Lost 6 parts (1p1n3u1w) 6703 | -4/Factory | Discovered new exit (range 10) 6712 | -4/Factory | Lost 13 parts (1p7n3u2w) 6739 | -4/Factory | Core integrity fell below 50% 6762 | -4/Factory | Lost 3 parts (3n) 6833 | -4/Factory | System corruption reached 10% 6881 | -4/Factory | Lost 4 parts (1p2n1w) 7065 | -4/Factory | Core integrity fell below 20% 7088 | -4/Factory | Lost 8 parts (2p2n2u2w) 7143 | -4/Factory | Entered Research 7143 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7161 | -3/Research | Lost 3 parts (1u2w) 7365 | -3/Research | Discovered new exit (range 22) 7372 | -3/Research | Found Prototype Processor 7372 | -3/Research | Identified Exp. Signal Interpreter 7505 | -3/Research | Crushed by falling debris 7505 | -3/Research | System corruption reached 10% 7536 | -3/Research | Lost 3 parts (2u1w) 7612 | -3/Research | Core integrity fell below 50% 7646 | -3/Research | Lost 15 parts (3p7n2u3w) 7653 | -3/Research | Spotted B-86 Titan 7764 | -3/Research | Core integrity fell below 20% 7771 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07733_ Destabilizing: System interference. 07733_ Exp. Optical Array temporarily disabled. 07739_ H Q8VS8IA6W|,R92W,SGBEVU K1EFON 07740_ W-44 Eye sends out distress signal. 07743_ Slammed into W-44 Eye. 07745_ Slug penetrates Wall. 07746_ Slammed into W-44 Eye. 07749_ Slug penetrates Wall. 07752_ Penetrated by Slug. 07752_ Slug penetrates Wall. 07753_ Acquired Hvy. Flail. 07755_ Door malfunctions. 07756_ System corrupted: Adv. Sensor Array rejected. 07756_ Acquired Adv. Sensor Array. 07756_ Slug penetrates Particle Synthesizer. 07759_ Linear Gravjet destroyed. 07768_ Hvy. Flail destroyed. 07769_ Adv. Sensor Array destroyed. 07769_ Gyrokinetic Inverter destroyed. 07770_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###############???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# ! #????????????############ | | ???????????? ?????????????# | | ?????????????? ?????????????###+########## | | ???????????????? ???????????????# #??? | | ####+#############+###########?###### ! #??? | | @ #?# + "" #??? | | #?# # ""S #??? | | ### # "" #??? | | pp # ! #??? | | ?########### ############ # #??? | | ???????????# #??????????# ^ # #??? | | ???????????# #??????????# ###+########## | | ?????????###/############ s | | ?????????# + s | | ?????????+ ### w s | | ?????????# #?# s | | ?????????# #?######### ############+### | | ?????????# ! #?????????# #?######?# ? | | ?????????# """ !#?????????# #? #?# | | ?????????# """ [[! #?????????# # #?# | | ?????????# """ [[! ########### # #?# ! | | ?????????# """ [[ / + #?# | | ?????????# """ ########### # #?# | | | ?????????#! #?????????# # ! #?# """ | | ?????????# #?????????# #?######?# """ | | ################+###########????# #????????# """ | | #??###+################ | | #### + | | + ####### | | ##### #### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 505 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 EM Shielding 3 Corruption Containment 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 20 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 5 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 10 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Hacked Aerolev Unit | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Imp. Arc Projector | -6/Factory | Hacked Hvy. Phase Cannon | -6/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Scanalyzed Q-thruster | -3/Research | Scanalyzed Hardcell Cannon | -3/Research | Scanalyzed Carbide Saw | -3/Research | Scanalyzed Flexi-carbon Leg | -3/Research | Scanalyzed Matter Compressor | -3/Research | Scanalyzed Melee Analysis Suite | -3/Research | Scanalyzed Imp. Surge Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -5/Factory | Preloaded Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed DeuteriumUtilityRecalibrator Manual? 0 Play Time 01:33:28 Cumulative 55.7 hours Start 2024.07.15 @ 02:28:18 End 2024.07.15 @ 03:56:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3356d3b1-6687-450b-9522-b0a849f6a18a