Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 23:09:26 Player: puppuppit Result: Destroyed by 8N-PTH(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (449) 2245 Value Destroyed (10799) 10799 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5687) 5687 TOTAL SCORE: 24491 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3144 Follower Combat Kills 1386 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -443 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 3/100 System Corruption 0% Temperature Cool (9) Movement Hovering (51) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Airjet Improved Gravmag System Gravmag Array > --- UTILITY (5) ------ Large Storage Unit Experimental Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Gravmag System Gravmag Array Gravmag Array Advanced Heat Sink High-capacity Matter Pod (200) Matter Compressor (250) Surveybot 24 Scanner Surveybot 24 Chip Slug Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Molecular Deconstructor > --- INVENTORY -------- Cooled Airjet Improved Gravmag System Improved Gravmag System Gravmag Array Gravmag Array Advanced Heat Sink High-capacity Matter Pod Matter Compressor Slug Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 2 . . . . . . Utility 3 | . . . . . . . 1 . . . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 200 | 8 5 4 34 1 3 4 35 27 . 12 3 1 55 2 3 2 1 Power 27 | 1 1 1 4 . . . 5 1 . 1 . . 13 . . . . Engine 19 | 1 1 1 4 . . . 5 . . 1 . . 6 . . . . Core 7 | . . . . . . . . . . . . . 7 . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 56 | 2 1 1 7 1 . 2 8 13 . 4 1 . 14 1 . . 1 Treads 34 | 2 1 1 7 1 . 2 8 12 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 1 . 4 1 . 14 1 . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 51 | 2 2 . 7 . 3 2 12 3 . 3 1 . 12 1 2 1 . Device 20 | 1 . . . . 2 2 4 1 . 1 1 . 5 1 1 1 . Storage 6 | 1 1 . 1 . 1 . 1 . . 1 . . . . . . . Processor 12 | . 1 . 1 . . . 2 . . 1 . . 6 . 1 . . Hackware 6 | . . . 1 . . . 2 2 . . . . 1 . . . . Protection 7 | . . . 4 . . . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 66 | 3 1 2 16 . . . 10 10 . 4 1 1 16 . 1 1 . Energy Gun 5 | 2 . . . . . . 2 . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 1 . 2 10 . . . 4 7 . 1 1 . 9 . . . . Ballistic Cannon 15 | . . . 4 . . . 3 . . 3 . 1 4 . . . . Launcher 10 | . 1 . 2 . . . 1 3 . . . . 2 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 1 . 1 4 . . . . 5 . . 1 . Parts Lost 46 | . . . 1 . . . 15 4 . . . . 19 . 1 . 6 Power 8 | . . . . . . . 1 . . . . . 5 . 1 . 1 Propulsion 11 | . . . . . . . 5 . . . . . 4 . . . 2 Utility 7 | . . . . . . . 1 1 . . . . 4 . . . 1 Weapon 20 | . . . 1 . . . 8 3 . . . . 6 . . . 2 Highest Loss Streak 10 | . . . 1 . . . 10 2 . . . . 10 . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | . 10 14 13 13 13 14 13 14 15 14 12 13 11 12 11 12 12 Power . | . . . 1 . . 1 . . . . . . . 1 . . . Propulsion 3 | . . 1 2 3 2 3 3 3 6 4 2 2 4 6 5 5 4 Utility 5 | . 3 6 4 5 5 5 7 8 7 6 6 5 2 2 2 3 4 Weapon 3 | . 5 5 5 5 4 4 1 2 2 3 3 5 5 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 7 11 1 1 2 6 6 . 7 . 2 5 2 . . 8 Power 4 | . . . 2 . . . 1 . . . . 1 . . . . . Propulsion 17 | . . . 3 . . . 2 6 . . . . 3 1 . . 2 Utility 25 | . 1 3 1 1 1 1 2 . . 7 . 1 1 1 . . 5 Weapon 17 | . 4 4 5 . . 1 1 . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 94 100 98 99 100 92 91 89 86 83 80 80 76 Engine 7 | . 14 14 11 11 11 11 8 1 . 4 6 6 2 6 3 . . Reactor 1 | . . . . . . . . 7 9 4 . . . . . . . Treads 18 | . 27 28 22 22 22 22 26 26 27 12 . . . . . . . Hover 6 | . . . . . . . . . . 14 32 33 25 23 20 20 21 Device 6 | . 4 . . . 1 11 12 10 9 9 12 13 8 6 6 6 5 Storage 9 | . 14 14 11 11 10 11 9 9 9 9 6 6 6 6 6 6 6 Processor 5 | . 9 14 2 11 4 . 2 . . . . . 11 20 20 20 20 Hackware 3 | . . . 3 . . . 2 7 9 9 6 6 5 . . . . Energy Gun 1 | . 13 . . . . . 1 . . . . . . . . . . Ballistic Gun 20 | . 13 27 35 . . . 18 35 36 23 13 15 13 6 6 2 . Ballistic Cannon 12 | . . . 7 44 44 44 14 . . 5 13 7 8 13 13 13 11 Peak Build Rating 82 | 9 10 13 25 22 30 25 36 45 45 48 62 72 74 69 74 82 82 Average Rating 36 | 5 9 11 21 21 20 22 30 41 45 41 60 65 66 68 68 75 75 On Entrance 39 | . 9 10 13 21 22 21 25 33 45 45 43 62 66 68 68 70 81 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 29 32 47 44 45 45 50 48 45 45 50 69 55 52 56 50 50 Greatest Support 79 | 40 40 40 46 46 46 46 79 74 60 60 52 52 61 52 52 50 50 Greatest Overweight (x) 3 | 3 1 . 1 . . . . . . 1 . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 14 | . 10 14 14 14 14 14 14 14 15 14 12 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 14 15 Class Distribution -------------------- 48% | Gunner 13% | Tank 12% | Commander-Gunner 10% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Matter Collected 16503 | 395 691 183 1906 1130 166 640 2437 2548 335 161 . 1327 3702 372 445 43 22 Remotely 771 | . . . . . . . 39 . . . . . 732 . . . . Salvage Created 16575 | 226 752 83 3156 1208 . 659 3290 3282 690 . . 511 2357 39 292 . 30 Parts 879 | 13 46 3 205 103 . 20 156 175 35 . . 4 105 3 11 . . Haulers Intercepted 26 | . 2 . 6 . . . 6 6 . . . . 6 . . . . Recyclers Shooed 12 | . 1 1 1 1 . 1 4 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . . 9 22 . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 225 | . 13 . 51 2 . 9 52 52 5 . . 2 31 1 7 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . Guns 132 | . 8 . 34 . . . 23 46 5 . . . 15 . 1 . . Cannons 53 | . . . 2 2 . 9 27 . . . . 2 7 1 3 . . AOE 39 | . 5 . 15 . . . 2 6 . . . . 8 . 3 . . Classes Destroyed 21 | 3 6 . 3 1 . . 2 2 . . . 1 3 . . . . Worker 53 | 2 2 . 8 22 . 2 3 8 . . . . 6 . . . . Builder 50 | . . . 13 21 . 4 2 4 1 . . . 5 . . . . Tunneler 9 | 5 . . 2 . . . 2 . . . . . . . . . . Hauler 26 | . 2 . 6 . . . 6 6 . . . . 6 . . . . Recycler 56 | 1 5 1 6 11 . 6 13 3 6 . . . 4 . . . . Mechanic 4 | . 1 . 2 . . . . . . . . . 1 . . . . Operator 10 | . 1 . 1 . . . 3 3 . . . . 2 . . . . Watcher 17 | . 1 . 5 . . . 5 2 . . . . 4 . . . . Swarmer 43 | . 9 . 14 . . . 2 4 1 . . . 9 . 4 . . Cutter 1 | . . . . . . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 107 | . 4 . 28 1 . 9 33 21 . . . . 8 . 3 . . Brawler 7 | . . . . 1 . . 1 3 . . . . 2 . . . . Duelist 5 | . . . . . . . . 5 . . . . . . . . . Protector 6 | . . . 1 . . . 1 3 1 . . . . . . . . Sentry 35 | . . . 8 . . . 11 11 3 . . . 2 . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . . 3 3 . . . . 2 . . . . Programmer 7 | . . . . . . . . . . . . . 6 1 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 6 4 1 8 15 . 11 10 13 2 . . 1 8 1 3 . . Combat Bots Only 9 | . 3 . 7 2 . 4 7 9 2 . . 1 5 1 3 . . Max Kills in Single Turn 6 | 1 2 1 4 2 . 2 2 3 1 . . 1 6 1 2 . . Gunslinging 1 | . . . 1 . . . . 1 . . . . 1 . . . . Exploded 3 | . 2 . 3 . . . 1 1 . . . . 3 . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Hostile Shots Fired 1003 | . 38 . 94 . . 33 238 110 2 . . . 365 23 37 . 63 Missed 341 | . 12 . 28 . . 10 63 27 2 . . . 143 13 14 . 29 Hits 662 | . 26 . 66 . . 23 175 83 . . . . 222 10 23 . 34 Melee 6 | . . . . . . . 1 4 . . . . 1 . . . . Projectile 656 | . 26 . 66 . . 23 174 79 . . . . 221 10 23 . 34 AOE 11 | . . . . . . . 1 5 . . . . 5 . . . . Critical Strikes 21 | . . . 5 . . 2 10 1 . . . . 3 . . . . Damage Taken 11789 | . 388 88 863 . . 382 3088 1804 15 . . 14 3573 105 395 . 1074 Core 1565 | . 57 20 86 . . 34 283 227 . . . . 591 . 84 . 183 Absorbed by Shields 226 | . . . . . . . 92 52 . . . . 82 . . . . Redirected to Shielding 40 | . . . 30 . . . 10 . . . . . . . . . . Ignored by Resistances 8 | . . . . . . . 8 . . . . . . . . . . Regen/Repaired (Parts) 1067 | . 72 . . . . . 231 216 . . . 41 375 . . 132 . Core Remaining (%) 61 | 100 . 69 . . . 70 . . . 7 . . . . . . . Volleys Fired 836 | 19 54 7 111 68 . 35 165 135 16 . . 28 163 6 20 4 5 Largest 4 | 2 2 2 4 4 . 4 4 4 4 . . 4 4 3 4 1 3 Hottest 190 | 60 60 60 135 132 . 132 190 111 100 . . 136 148 118 162 . 88 Shots Fired 2692 | 38 103 14 425 271 . 140 595 504 62 . . 82 391 16 38 4 9 Gun 1579 | 38 96 14 366 . . . 268 486 62 . . 27 208 5 9 . . Cannon 1055 | . . . 46 271 . 140 321 . . . . 55 179 11 25 . 7 Launcher 52 | . 7 . 13 . . . 6 18 . . . . 4 . 4 . . Special 6 | . . . . . . . . . . . . . . . . 4 2 Kinetic 2527 | 19 49 11 412 271 . 140 552 486 62 . . 82 386 16 34 . 7 Thermal 37 | . . . . . . . 37 . . . . . . . . . . Explosive 11 | . 7 . 1 . . . . 2 . . . . 1 . . . . Electromagnetic 111 | 19 47 3 12 . . . 6 16 . . . . 4 . 4 . . Robot Hit Streak 27 | 7 7 13 27 13 . 6 18 20 23 . . 8 9 5 4 . 6 Robot Miss Streak 7 | 2 4 1 4 6 . 4 5 3 1 . . 3 7 2 3 . 4 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . Secondary Targets 22 | . 1 . 4 . . . 3 9 . . . . 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . 1 . . . . Shots Hit Robots 1508 | 25 61 13 241 117 . 70 371 309 34 . . 50 187 9 16 . 5 Core Hits 698 | 9 39 2 119 54 . 30 160 141 14 . . 7 108 2 12 . 1 Critical Kills 3 | . 1 . 1 . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . 1 . . . . . . 4 1 . . . 1 . . . . Critical Strikes 43 | . 3 . 3 6 . 4 9 4 1 . . . 12 . 1 . . Burn 1 | . . . . . . . 1 . . . . . . . . . . Destroy 10 | . 2 . 1 . . . . 4 1 . . . 2 . . . . Blast 31 | . . . 2 6 . 4 8 . . . . . 10 . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35027 | 315 1443 150 5219 2629 . 1611 6925 6555 702 . . 2109 6404 269 582 . 114 Guns 16985 | 315 870 150 3426 . . . 2885 5282 702 . . 340 2818 68 129 . . Cannons 13249 | . . . 539 2629 . 1611 3758 . . . . 1769 2394 201 234 . 114 Explosions 4773 | . 573 . 1254 . . . 282 1253 . . . . 1192 . 219 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . 20 . . . . . . . . . Kinetic 29085 | 123 419 127 3965 2629 . 1611 6194 5282 702 . . 2109 5178 269 363 . 114 Thermal 1779 | . 210 . 134 . . . 449 359 . . . . 627 . . . . Explosive 1003 | . 363 . 254 . . . . . . . . . 386 . . . . Electromagnetic 3140 | 192 451 23 866 . . . 282 894 . . . . 213 . 219 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 2 2 2 2 . 7 7 . . 20 22 22 22 22 . Average Corruption 9 | . . . 1 2 2 2 . 7 7 . . 12 20 22 22 22 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 307 | . . . 19 18 7 12 . 4 38 . . 12 158 15 23 1 . Message Errors 68 | . . . 6 3 1 4 . 2 15 . . 2 25 4 5 1 . Matter Fused 61 | . . . 1 6 2 4 . 1 8 . . 3 29 3 4 . . Heat Flow Errors 38 | . . . 5 1 2 1 . . 1 . . 1 19 4 4 . . Energy Discharges 34 | . . . 2 3 1 2 . 1 3 . . 2 17 1 2 . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 20 | . . . 1 . 1 1 . . 7 . . . 10 . . . . Data Loss (major) 19 | . . . 2 2 . . . . 1 . . 2 10 1 1 . . Misfires 7 | . . . 1 1 . . . . . . . . 5 . . . . Alerts 3 | . . . . . . . . . 1 . . . 2 . . . . Misdirections 15 | . . . . . . . . . . . . . 11 2 2 . . Weapon Failures 38 | . . . 1 2 . . . . 2 . . 2 27 . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . 1 . 24 69 . 33 71 2 . . . . 97 . 3 . . Projectiles 213 | . . . . 69 . 33 71 . . . . . 40 . . . . Explosions 87 | . 1 . 24 . . . . 2 . . . . 57 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 92 | . . . 10 23 . 11 35 . . . . . 10 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . 8 23 . 10 33 . . . . . 10 . . . 3 Secondary 5 | . . . 2 . . 1 2 . . . . . . . . . . Self-Inflicted Damage 244 | . 124 . 97 . . . . 4 . . . . 1 . 18 . . Shots 10 | . 5 . 1 . . . . 1 . . . . 1 . 2 . . Rammed 2 | . . . . . . . . 2 . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . Highest Temperature 306 | . 60 4 265 188 198 199 306 186 167 . . 196 260 246 259 . 3 Average Temperature 59 | . 25 3 42 60 102 98 67 53 53 . . 48 60 107 78 . 3 Received Heat Transfer 3048 | . 72 . 291 . . 243 1158 438 9 . . 9 477 . 45 . 306 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 20 | . 1 . 12 . . . . 5 . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . 3 . . . . Heat Transferred 2440 | . 350 . 190 . . . 1030 470 . . . . 400 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 5 . 7 . . . . 7 . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Maximum Alert Level 5 | . . . 3 2 . . 3 5 2 . . . 5 . . . . Low Security (%) 27 | 100 100 100 10 48 . 100 8 . . . 100 100 14 . . . . Level 1 21 | . . . 46 45 . . 32 . 20 . . . . . . . . Level 2 24 | . . . 17 5 . . 48 37 79 . . . 4 . . . . Level 3 7 | . . . 25 . . . 10 3 . . . . 1 . . . . Level 4 9 | . . . . . . . . 51 . . . . 21 . . . . Level 5 9 | . . . . . . . . 7 . . . . 54 . . . . High Security . | . . . . . . . . . . . . . 2 . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . . Peak Influence 2741 | 15 120 46 1063 417 . 165 1036 1661 685 . 3 9 2741 . . . . Initial 643 | . . 46 . 411 . . 40 435 643 . . . . . . . . Average 603 | 2 43 4 470 223 . 58 484 1014 491 . . . 1547 . . . . Influence Increases 11979 | 40 548 5 1770 371 . 276 1948 2051 205 . 3 19 4263 20 460 . . Destroy 0b10 Robot/C 5100 | . 260 . 1000 40 . 180 1040 1080 100 . . . 1100 20 280 . . Destroy 0b10 Robot/NC 1270 | 40 60 5 220 270 . 60 175 150 50 . . . 240 . . . . Destroy Leader 1294 | . 66 . 242 10 . 30 312 296 . . . . 298 . 40 . . Allied During Kill 940 | . . . 5 . . . 17 137 33 . . . 728 . 20 . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . 30 . . . . Successful Hack 420 | . 34 . 41 . . . 41 66 22 . 3 . 213 . . . . Select Force Hacks 240 | . 60 . 90 . . . 90 . . . . . . . . . . Disable Machine 660 | . . . 75 30 . . 105 75 . . . . 375 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . Destroy Structure 510 | . 68 . 52 21 . 6 18 67 . . . 19 259 . . . . Partial Spotted 45 | . . . . . . . 15 . . . . . 30 . . . . Lose Combat Pursuer 1320 | . . . 45 . . . 135 30 . . . . 990 . 120 . . Influence Decreases 11979 | 40 428 125 715 1197 229 170 1023 1430 1487 370 3 19 1522 1205 486 1530 . Entered New Map 5829 | . . 74 . 644 229 . 66 596 1009 370 . . . 1015 296 1530 . Time Decay 4749 | 40 428 51 685 553 . 170 717 634 478 . 3 18 622 170 180 . . Lost Part 400 | . . . 10 . . . 150 40 . . . . 190 . 10 . . Lost Ally 551 | . . . 20 . . . 90 160 . . . 1 260 20 . . . Purge Threat 450 | . . . . . . . . . . . . . 450 . . . . Squads Dispatched 95 | . 4 1 12 . . 1 18 13 . . 2 . 43 . 1 . . Investigation 39 | . 4 . 8 . . . 6 3 . . 2 . 16 . . . . Extermination 8 | . . . . . . . . . . . . . 8 . . . . Reinforcement 19 | . . . 2 . . 1 3 3 . . . . 10 . . . . Assault 17 | . . 1 2 . . . 2 5 . . . . 6 . 1 . . Garrison 12 | . . . . . . . 7 2 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . 1 . . . . 2 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Distress Signals 11 | . 1 . 1 . . 1 3 2 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 26 1 61 2 . 9 80 73 2 . . 8 126 4 19 . 6 Peak Tracking Total 13 | . 3 1 5 2 . 4 9 12 2 . . 3 13 3 5 . 7 Tactical Retreats 38 | . . . 1 . . . 5 1 . . . 1 26 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Traps Triggered 17 | . 2 2 3 . . . 1 2 . . 1 . 6 . . . . Indirectly 3 | . . . . . . . 1 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . 2 . . . . Reprogrammed 11 | . . . . . . . . 5 . . . . 6 . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Disabled 47 | . . . 6 2 . . 7 6 . . . . 25 1 . . . Max in Single Turn 7 | . . . 1 1 . . 2 1 . . . . 7 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Accessed 105 | . 10 1 14 1 1 . 16 13 11 . 2 . 36 . . . . Terminals 57 | . 7 . 9 . . . 10 8 6 . . . 17 . . . . Fabricators 6 | . . . . . . . . . . . . . 6 . . . . Repair Stations 9 | . 1 . 1 . . . 2 2 . . . . 3 . . . . Recycling Units 20 | . 2 . 2 . . . 1 2 5 . 2 . 6 . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . . . 3 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . Total Hacks 379 | . 38 1 52 1 1 . 75 45 45 . 10 . 111 . . . . Successful 225 | . 22 1 31 1 1 . 60 25 21 . 6 . 57 . . . . Failed 152 | . 16 . 20 . . . 15 19 24 . 4 . 54 . . . . Catastrophic 18 | . 1 . . . . . 1 4 3 . 1 . 8 . . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . Manual 252 | . 33 . 39 . . . 42 27 40 . 7 . 62 1 . 1 . Terminals 204 | . 33 . 28 . . . 34 26 29 . . . 54 . . . . Fabricators 18 | . . . . . . . . . . . . . 18 . . . . Repair Stations 30 | . 3 . 3 . . . 9 9 . . . . 6 . . . . Recycling Units 62 | . 2 . 8 . . . 2 7 16 . 10 . 17 . . . . Scanalyzers 54 | . . . 13 . . . 27 . . . . . 14 . . . . Garrison Access 8 | . . . . . . . 3 3 . . . . 2 . . . . Terminal Hacks 47 | . 6 1 4 1 1 . 7 12 5 . . . 10 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 3 | . . . 1 . . . . . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . 2 3 . . . . . . . . . Robot Analysis 15 | . 5 . 2 . . . 4 2 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . Open Door 4 | . . 1 . 1 . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 2 . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . 3 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . Reprogram Traps 3 | . . . . . . . . 2 . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 15 | . 2 . 1 . . . 6 4 . . . . 2 . . . . Scan Component 8 | . 1 . 1 . . . 3 2 . . . . 1 . . . . Repair 7 | . 1 . . . . . 3 2 . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 1 . 2 . 1 . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . . 1 1 . . . 1 . . . . Scanalyzer 41 | . . . 9 . . . 24 . . . . . 8 . . . . Insert Component 19 | . . . 4 . . . 11 . . . . . 4 . . . . Analyze 22 | . . . 5 . . . 13 . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 115 | . 14 . 17 . . . 23 8 15 . 4 . 34 . . . . Terminals 60 | . 12 . 11 . . . 14 1 8 . . . 14 . . . . Botnet 32 | . 6 . 6 . . . 8 . 3 . . . 9 . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . Skim 26 | . 5 . 5 . . . 5 1 5 . . . 5 . . . . Fabricators 6 | . . . . . . . . . . . . . 6 . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . Liberate 4 | . . . . . . . . . . . . . 4 . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . . . 2 2 . . . . 2 . . . . Patch 6 | . . . . . . . 2 2 . . . . 2 . . . . Recycling Units 37 | . 2 . 5 . . . 2 5 7 . 4 . 12 . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . Reject 9 | . . . . . . . . 2 3 . 1 . 3 . . . . Recyclers 6 | . . . 1 . . . 1 1 1 . 1 . 1 . . . . Mask 9 | . . . 1 . . . . 2 3 . 1 . 2 . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . Fedlink 7 | . . . . . . . . . . . 1 . 6 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . . . . . Extract 3 | . . . 1 . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . 8 . 13 . . . 15 11 9 . 2 . 32 . . . . Full Trace Events 13 | . 3 . 2 . . . . 2 . . 1 . 5 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 2 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 7 . . . 20 . 2 . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . 2 2 . . . . 1 . . . . Time 328 | . 26 . . . . . 104 98 . . . . 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 30 | . . . . . . . . . . . 30 . . . . . . Retrieved Matter 30 | . . . . . . . . . . . 30 . . . . . . Retrieved Components 10 | . . . . . . . . 2 7 . . . 1 . . . . Parts Scanalyzed 19 | . . . 4 . . . 11 . . . . . 4 . . . . Part Schematics Acquired 18 | . . . 4 . . . 11 . . . . . 3 . . . . Parts Damaged 2 | . . . . . . . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total Allies 47 | . . 1 . 1 . . 2 10 7 1 . 19 5 . 1 . . Largest Group 18 | . . 1 1 1 . . 2 10 8 9 9 18 17 . 1 . . Highest-Rated Group 747 | . . 31 31 31 . . 80 173 158 222 222 656 747 . 180 . . Highest-Rated Ally 180 | . . 31 31 31 . . 40 29 34 64 64 50 50 . 180 . . Total Orders 7 | . . . . . . . 3 . . 1 . . . 3 . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . 1 . . . . . . 2 . . . RETURN 3 | . . . . . . . 2 . . . . . . 1 . . . Ally Attacks 383 | . . . 1 . . . 17 67 7 . . 104 175 . 12 . . Total Damage 9744 | . . . . . . . 337 812 84 . . 2730 5464 . 317 . . Kills 69 | . . . . . . . 1 7 1 . . 8 45 . 7 . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Active Infowar (turns) 640 | 27 346 . . . . . . . . 1 . . 264 . . 2 . Optics 244 | . . . . . . . . . . . . . 244 . . . . Terrain 373 | 27 346 . . . . . . . . . . . . . . . . Structural 20 | . . . . . . . . . . . . . 20 . . . . Traps 3 | . . . . . . . . . . 1 . . . . . 2 . Robot Analysis Total 15 | . 5 . 2 . . . 4 2 2 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . . . 1 3 . Drone Launches 27 | . . . . . . . 24 . . . . . . 3 . . . Drone Recoveries 16 | . . . . . . . 15 . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Turns Passed 20996 | 158 1154 632 3455 1612 424 769 3323 2225 1236 1652 80 305 2619 347 361 484 160 Spaces Moved 15108 | 57 566 372 1816 856 251 398 1611 1058 669 1513 128 198 3488 461 513 894 259 Core 13 | 13 . . . . . . . . . . . . . . . . . Treads 8092 | 44 566 372 1816 856 251 398 1611 1058 669 451 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 7003 | . . . . . . . . . . 1062 128 198 3488 461 513 894 259 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 160 160 160 160 160 160 145 170 66 58 58 45 43 43 48 43 Average Speed 113 | 155 160 160 162 160 160 160 160 160 170 103 58 60 53 57 48 49 51 Slowest Speed 240 | 200 240 160 240 160 160 160 163 170 170 170 58 124 114 95 101 52 56 Overloaded Moves 142 | . . . . . . . . . . . . . 117 20 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 69 | 4 71 62 98 98 55 83 95 95 88 80 3 86 79 65 64 86 45 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 15 | . 3 . 2 . 1 . 4 . 4 . . . 1 . . . . Known Exits Taken 8 | . 1 1 . . . . 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 18 | . . . . 2 . 3 . . . 6 . . . 3 2 2 . Spaces Dug 76 | . 7 . 1 . . . . 25 . . . 1 38 . 4 . . Terrain Destroyed 379 | . 72 . 49 22 . 6 6 55 . . . 3 148 3 12 . 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 138 | . . . 3 22 . 6 6 . . . . 3 80 3 12 . 3 AOE 240 | . 72 . 46 . . . . 55 . . . . 67 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total 17369 | 84 712 401 2073 929 277 445 1959 1416 754 1605 133 322 3935 532 593 922 277 Wait 588 | . 47 . 9 1 2 2 78 112 18 38 . 68 90 52 47 17 7 Move 15090 | 56 565 371 1815 855 250 397 1610 1056 668 1512 128 197 3487 460 511 893 259 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 196 | 1 21 8 32 1 13 2 24 26 1 16 1 6 35 3 2 2 2 Fast Attach 61 | 7 4 1 3 . 2 1 12 4 . 4 . . 23 . . . . Attach 72 | . 1 . 6 . 1 . 15 3 . 3 3 8 22 2 5 1 2 Detach 43 | . 1 . 5 . 1 . 7 . . 2 . 8 13 1 4 . 1 Swap 206 | 1 10 3 47 2 1 3 30 41 . 9 1 2 45 4 4 3 . Drop 207 | . 9 11 45 2 7 5 18 34 1 21 . 5 42 4 . 2 1 Fire 836 | 19 54 7 111 68 . 35 165 135 16 . . 28 163 6 20 4 5 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . 3 . . . . . . . . . Escape Stasis 16 | . . . . . . . . 1 . . . . 15 . . . . Rewire 51 | . . . . . . . . 1 50 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Repaired Lgt. Treads 961 | -10/Materials | Identified exit to Subcaves 961 | -10/Materials | Identified exit to Materials 968 | -10/Materials | Discovered exit to Materials (range 16) 1002 | -10/Materials | Learned Storage stockpile data 1035 | -10/Materials | Loaded intel: 7 trap records 1060 | -10/Materials | Learned location of 2 exits from Subcaves 1074 | -10/Materials | Learned location of Storage (-8) 1078 | -10/Materials | Learned 4 Recycling zone layouts 1093 | -10/Materials | Learned 2 Mines zone layouts 1116 | -10/Materials | Identified exit to Mines 1313 | -10/Materials | Entered Mines 1321 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1430 | -10/Mines | Learned Materials security intel 1515 | -10/Mines | Learned Materials garrison access intel 1629 | -10/Mines | Build established: Scavenger-Mutant 1709 | -10/Mines | Met a Derelict testing a Signal Generator 1717 | -10/Mines | Found Signal Generator 1891 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Accompanied by 1 ally 1945 | -9/Materials | Evolved 2 slots: Weapon x2 2202 | -9/Materials | Build established: Scavenger-Tank 2282 | -9/Materials | Destroyed 7 combat bots 2431 | -9/Materials | Discovered new exit (range 9) 2589 | -9/Materials | Build established: Tank 2703 | -9/Materials | Discovered new exit (range 13) 3063 | -9/Materials | Discovered new exit (range 11) 3434 | -9/Materials | Discovered new exit (range 5) 3474 | -9/Materials | Build established: Gunner 3515 | -9/Materials | Learned Storage trap positions 3598 | -9/Materials | Learned Materials security intel 3605 | -9/Materials | Learned location of 3 exits from Materials 3624 | -9/Materials | Learned Storage security intel 3651 | -9/Materials | Learned Recycling recycling unit intel 3947 | -9/Materials | Central database locked down 4345 | -9/Materials | First assault squad dispatched 5233 | -9/Materials | Sterilization system engaged 5233 | -9/Materials | Non-combat units ordered to evacuate 5333 | -9/Materials | Combat units ordered to evacuate 5400 | -9/Materials | Entered Mines 5527 | -9/Mines | Learned 2 Materials zone layouts 5590 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5649 | -9/Mines | Discovered new exit (range 5) 5664 | -9/Mines | Received a Mining Laser from a helpful Derelict 5723 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5752 | -9/Mines | Learned Materials garrison access intel 5963 | -9/Mines | Discovered new exit (range 13) 5986 | -9/Mines | Found the Drone Emporium 5999 | -9/Mines | Found Prototype Device 7006 | -9/Mines | Discovered new exit (range 5) 7012 | -9/Mines | Entered Exiles 7054 | -9/Exiles | Met 8R-AWN 7081 | -9/Exiles | Met EX-HEX 7161 | -9/Exiles | Met EX-DEC 7187 | -9/Exiles | Learned location of Zion (-6) 7198 | -9/Exiles | Identified Decoy Drone Bay 7357 | -9/Exiles | Discovered new exit (range 11) 7436 | -9/Exiles | Entered Mines 7629 | -8/Mines | Found DCF Scrap (15 items) 7698 | -8/Mines | Discovered new exit (range 11) 7893 | -8/Mines | Discovered new exit (range 14) 8205 | -8/Mines | Entered Materials 8205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8206 | -8/Materials | Identified exit to Factory 8206 | -8/Materials | Identified exit to Storage 8209 | -8/Materials | Loaded intel: 1 garrison access location 8294 | -8/Materials | Garrison activated, responded to threat 8477 | -8/Materials | Discovered exit to Storage (range 9) 9046 | -8/Materials | Learned Factory security intel 9087 | -8/Materials | Learned location of 1 exit from Lower Caves 9171 | -8/Materials | Learned location of Recycling (-8) 9307 | -8/Materials | Garrison activated, responded to threat 9437 | -8/Materials | Lost 10 parts (1p3n1u5w) 9794 | -8/Materials | Build established: Scavenger-Gunner 9805 | -8/Materials | First assault squad dispatched 9939 | -8/Materials | Discovered exit to Factory (range 8) 10394 | -8/Materials | Build established: Tank 10829 | -8/Materials | Repaired Recoil Stabilizer? 10921 | -8/Materials | Repaired Adv. Heat Sink? 11152 | -8/Materials | Garrison activated, responded to threat 11434 | -8/Materials | Core integrity fell below 50% 11457 | -8/Materials | Destroyed 7 combat bots 11502 | -8/Materials | Sterilization system engaged 11502 | -8/Materials | Non-combat units ordered to evacuate 11528 | -8/Materials | Entered Storage 11529 | -8/Storage | Identified exit to Recycling 11530 | -8/Storage | Loaded intel: 16 trap records 12051 | -8/Storage | Build established: Gunner 12162 | -8/Storage | Garrison activated, responded to threat 12328 | -8/Storage | First assault squad dispatched 12348 | -8/Storage | Garrison activated, responded to threat 12372 | -8/Storage | Repaired Hardlight Generator? 12394 | -8/Storage | Destroyed 7 combat bots 12468 | -8/Storage | Destroyed 9 combat bots 12756 | -8/Storage | Used back door to open Recycling access 13144 | -8/Storage | Discovered exit to Factory (range 13) 13191 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13273 | -8/Storage | Repaired Enh. Autogun 13432 | -8/Storage | Central database locked down 13484 | -8/Storage | Build established: Commander-Gunner 13610 | -8/Storage | Lost 9 allies 13619 | -8/Storage | Destroyed 8 combat bots 13623 | -8/Storage | Crushed by falling debris 13624 | -8/Storage | Core integrity fell below 20% 13753 | -8/Storage | Entered Recycling 13753 | -8/Recycling | Accompanied by 1 ally 13754 | -8/Recycling | Identified exit to Factory 13755 | -8/Recycling | Loaded intel: 6 recycling unit locations 13868 | -8/Recycling | Build established: Gunner 14305 | -8/Recycling | Build established: Commander-Gunner 14456 | -8/Recycling | Learned Factory emergency access door positions 14514 | -8/Recycling | Identified exit to Scraptown 14537 | -8/Recycling | Learned Storage stockpile data 14562 | -8/Recycling | Learned Storage trap positions 14923 | -8/Recycling | Scanned before Scraplab entrance 14955 | -8/Recycling | Entered Scraplab 14989 | -8/Recycling | Entered Scraptown 14989 | -8/Scraptown | Accompanied by 8 allies 14989 | -8/Scraptown | System corruption cleaned by C-Scrubber 15108 | -8/Scraptown | Visited UFD Registry 15108 | -8/Scraptown | Registered with UFD as "Smoothmachine" 15132 | -8/Scraptown | Visited Fellowship of the Rings 15168 | -8/Scraptown | Visited Symbiants 15187 | -8/Scraptown | Visited Shadow of the Wyrm 15730 | -8/Scraptown | Visited Botcube Research 15781 | -8/Scraptown | Found Botcube 15826 | -8/Scraptown | Visited Curators Association 15838 | -8/Scraptown | Visited Science Testing Area 15847 | -8/Scraptown | Visited Scrapoid Pod Storage 15853 | -8/Scraptown | Visited DA-N13 Charitable Foundation 15863 | -8/Scraptown | Found DCF Scrap (30 items) 15956 | -8/Scraptown | Visited Junk Repository 16159 | -8/Scraptown | Found Scrap Suit 16235 | -8/Scraptown | Build established: Commander-Mutant 16259 | -8/Scraptown | Botcube activated 16380 | -8/Scraptown | Visited Junk Repository 16398 | -8/Scraptown | Visited Research Penetration Think Tank 16547 | -8/Scraptown | Met Optimus 16547 | -8/Scraptown | Accepted into 0bPrime 16606 | -8/Scraptown | Found Scrapoid Pod 16612 | -8/Scraptown | Build established: Commander-Gunner 16641 | -8/Scraptown | Entered Factory 16641 | -6/Factory | Accompanied by 9 allies 16641 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16642 | -6/Factory | Identified exit to Factory 16642 | -6/Factory | Identified exit to Lower Caves 16670 | -6/Factory | Loaded intel: 8 recycling unit locations 16721 | -6/Factory | Sucked down chute 16721 | -6/Factory | Entered Waste 16722 | -6/Waste | Met a frightened Derelict 16735 | -6/Waste | Spotted C-40 Crusher 16736 | -6/Waste | EMP discharged 16748 | -6/Waste | Spotted C-40 Crusher 16753 | -6/Waste | Spotted C-40 Crusher 16753 | -6/Waste | Destroyed C-40 Crusher 16775 | -6/Waste | Allies destroyed C-40 Crusher 16779 | -6/Waste | Spotted C-40 Crusher 16780 | -6/Waste | Spotted C-40 Crusher 16791 | -6/Waste | 4 allies followed down the chute 16793 | -6/Waste | Destroyed C-40 Crusher 16817 | -6/Waste | Spotted C-40 Crusher 16828 | -6/Waste | Allies destroyed C-40 Crusher 16836 | -6/Waste | EMP discharged 16836 | -6/Waste | System corruption reached 10% 16878 | -6/Waste | Lost 5 allies 16892 | -6/Waste | Discovered new exit (range 13) 16902 | -6/Waste | Met Warlord forces unprepared to attack 16919 | -6/Waste | Allies destroyed C-40 Crusher 16923 | -6/Waste | Allies destroyed C-40 Crusher 16936 | -6/Waste | EMP discharged 16954 | -6/Waste | Lost 6 allies 17020 | -6/Waste | Build established: Scavenger-Gunner 17026 | -6/Waste | Entered Factory 17026 | -6/Factory | Accompanied by 12 allies 17036 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 17463 | -6/Factory | Loaded intel: 8 recycling unit locations 17463 | -6/Factory | Learned location of Protoforge (-2) 17540 | -6/Factory | Lost 4 allies 17640 | -6/Factory | Discovered exit to Factory (range 14) 17656 | -6/Factory | Lost 5 allies 17726 | -6/Factory | First assault squad dispatched 17742 | -6/Factory | Discovered exit to Factory (range 11) 17859 | -6/Factory | Lost 4 allies 18004 | -6/Factory | Repaired Broken Cld. Aerolev Unit 18272 | -6/Factory | Loaded intel: 207 non-interactive machine locations 18272 | -6/Factory | Spotted B-75 Beast 18334 | -6/Factory | Learned Extension garrison access intel 18355 | -6/Factory | Garrison activated, responded to threat 18393 | -6/Factory | Core integrity fell below 50% 18423 | -6/Factory | Lost 10 parts (2p3n1u4w) 18493 | -6/Factory | Learned location of 3 exits from Factory 18542 | -6/Factory | Learned 2 Proximity Caves zone layouts 18602 | -6/Factory | Learned 2 Upper Caves zone layouts 18852 | -6/Factory | Build established: Gunner 19471 | -6/Factory | Found Prototype Processor 19471 | -6/Factory | Identified Exp. Targeting Computer 19587 | -6/Factory | High security lockdown imminent 19645 | -6/Factory | Entered Lower Caves 19646 | -6/Lower Caves | Identified exit to Lower Caves 19766 | -6/Lower Caves | Encountered a Warlord checkpoint 19835 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19843 | -6/Lower Caves | Found Prototype Special Weapon 19907 | -6/Lower Caves | Spotted B-75 Beast 19924 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 19992 | -6/Lower Caves | Entered another Lower Caves area 20026 | -6/Lower Caves | 7V-RTL showed up to help 20028 | -6/Lower Caves | 7V-RTL revealed a hidden path 20112 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20249 | -6/Lower Caves | Encountered a Warlord checkpoint 20253 | -6/Lower Caves | Discovered new exit (range 3) 20353 | -6/Lower Caves | Entered Zion 20376 | -6/Zion | System corruption cleaned by Quarantine Array 20394 | -6/Zion | Received a visual enhancement algorithm 20395 | -6/Zion | Ran a visual enhancement algorithm 20413 | -6/Zion | Discovered new exit (range 15) 20492 | -6/Zion | Learned 8 Factory zone layouts 20561 | -6/Zion | Learned 8 Factory zone layouts 20586 | -6/Zion | Identified Molecular Deconstructor 20628 | -6/Zion | Discovered new exit (range 4) 20630 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20678 | -6/Zion | Turned away by Imprinter 20704 | -6/Zion | Learned Factory emergency access door positions 20837 | -6/Zion | Entered Deep Caves 20876 | -6/Deep Caves | Found Surveybot 24 Chip 20878 | -6/Deep Caves | Found Surveybot 24 Scanner 20942 | -6/Deep Caves | Attacked by Z-Imprinter 20956 | -6/Deep Caves | Core integrity fell below 20% 20967 | -6/Deep Caves | Z-Facility disabled 20997 | -6/Deep Caves | Destroyed by 8N-PTH(z) with Zionite Laser-S Last Messages --------------- 20876_ Acquired Surveybot 24 Chip. 20878_ Dropped Hvy. Machine Gun. 20878_ Acquired Surveybot 24 Scanner. 20879_ Acquired 22 matter. 20933_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 20942_ Z-Imprinter knocked back. 20942_ Entropy package melds with Wall. 20944_ Wall disintegrates. 20949_ Z-Imprinter knocked back. 20952_ Gravmag Array destroyed. 20952_ Mic. Nuclear Core destroyed. 20967_ Z-Facility disabled. 20973_ Magnetic Acceleration Cannon destroyed. 20976_ Imp. Cooling System destroyed. 20979_ Magnetic Acceleration Cannon destroyed. 20988_ Cld. Aerolev Unit destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????????"""" 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I """" " " | | ???????????? | | ???????????? | | ????????????? | | ?????????????# | | ?????????????? | | ??????????????# | | ???????????????? z | | ?????????????????? ### zz"## | | ????????????????????? ##??# #### | | ??????????????????????? ????####???### ## | | ??????????????????????????????????????###########? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Recoil Stabilizer | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Tractor Beam | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Thermal Generator | -8/Materials | Extracted Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Extracted Gravmag System | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Hvy. Linear Accelerator | -6/Factory | Scanalyzed Antigrav System | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked D-53 Grenadier | -8/Storage | Hacked H-55 Commando | -8/Storage | Hacked C-17 Slicer | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 48% | -10/Materials Recoil Stabilizer | 32% | -8/Materials Adv. Heat Sink | 10% | -8/Materials Hardlight Generator | 3% | -8/Storage Enh. Autogun | 27% | -8/Storage Cld. Aerolev Unit | 31% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed FocalLatentField Manual? 0 Play Time 03:48:24 Cumulative 451.8 hours Start 2025.08.01 @ 08:43:02 End 2025.08.01 @ 23:09:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d4532d49-362f-49dd-bc1d-389d023d834f