Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 21:05:20 Player: darki Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2476) 2476 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 4786 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 280/280 System Corruption 1% Temperature Cool (9) Movement Rolling (208) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheeled Armored-Compact Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Energy Construct/G > --- INVENTORY (25) --- Faulty Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Scrap Engine Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 48 | . 9 4 23 11 1 Power 5 | . 1 1 2 1 . Engine 4 | . 1 . 2 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 10 | . 4 . 5 1 . Treads 6 | . 2 . 3 1 . Leg 4 | . 2 . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 2 1 8 3 1 Device 6 | . 2 1 . 2 1 Storage 2 | . . . 2 . . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 18 | . 2 2 8 6 . Energy Gun 13 | . 1 1 7 4 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 2 . Corrupted Parts 1 | . 1 . . . . System Corruption 3 | . 3 . . . . Parts Lost 12 | . 5 1 4 2 . Power 2 | . 1 . 1 . . Propulsion 3 | . 1 . 1 1 . Utility 2 | . . . 1 1 . Weapon 5 | . 3 1 1 . . Highest Loss Streak 4 | . 4 1 2 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 80 92 97 97 83 Engine 10 | . 10 7 9 11 11 Treads 20 | . 17 28 21 20 16 Leg 1 | . 10 . . . . Device 13 | . 11 14 11 11 21 Storage 11 | . 14 14 11 11 11 Processor 7 | . . . 10 11 . Protection 6 | . . . 9 9 . Energy Gun 14 | . 6 6 17 18 10 Ballistic Gun 4 | . . 9 4 . 9 Launcher 1 | . 9 4 . . . Naked Turns . | . . . . . . Heaviest Build 101 | 14 14 16 97 101 100 Greatest Support 42 | 20 40 40 40 40 42 Greatest Overweight (x) 31 | . . . 4 4 31 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 25 | . 8 8 25 25 25 Average Capacity 17 | . 8 8 14 25 25 Most Carried 25 | . 8 8 23 25 24 Average Carried 11 | . 4 6 11 23 5 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 24 | 6 4 8 23 24 5 Scrap Engine Consumption 34 | . . . . . 34 Constructs Created 2 | . . . . . 2 Constructs Modified 1 | . . . . . 1 Class Distribution -------------------- 88% | Mutant 7% | Scavenger-Mutant 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1294 | 200 102 180 578 168 66 Remotely . | . . . . . . Salvage Created 3888 | . 406 72 1809 1232 369 Parts 223 | . 26 7 113 62 15 Haulers Intercepted 11 | . 1 . 6 4 . Recyclers Shooed 6 | . . . . 6 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 75 | . 14 7 38 15 1 Melee 1 | . 1 . . . . Guns 59 | . 7 3 38 10 1 Cannons 5 | . . . . 5 . AOE 10 | . 6 4 . . . Classes Destroyed 11 | . 6 . 5 . . Worker 3 | . 1 . 1 1 . Builder 3 | . 2 . . . 1 Hauler 11 | . 1 . 6 4 . Recycler 7 | . . . 2 3 2 Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . . . 2 . . Swarmer 22 | . 6 5 8 3 . Grunt 39 | . 8 2 21 8 . Duelist 1 | . . . 1 . . Sentry 13 | . . . 8 4 1 Best Kill Streak 8 | . 6 3 6 8 2 Combat Bots Only 7 | . 5 3 5 7 1 Max Kills in Single Turn 3 | . 3 2 2 1 1 Gunslinging 1 | . 1 . 1 . . Exploded 3 | . 3 2 . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 375 | . 96 31 158 72 18 Missed 83 | . 15 10 34 18 6 Damage Taken 3433 | . 847 273 1459 671 183 Core 633 | . 201 25 223 108 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 9 . . . Volleys Fired 282 | . 44 22 127 61 28 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 100 85 130 112 101 Shots Fired 508 | . 65 28 249 122 44 Gun 473 | . 57 23 249 100 44 Cannon 22 | . . . . 22 . Launcher 13 | . 8 5 . . . Special . | . . . . . . Kinetic 119 | . . 17 80 22 . Thermal 373 | . 54 6 169 100 44 Explosive 13 | . 8 5 . . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 17 | . 10 6 17 11 11 Robot Miss Streak 6 | . 3 4 6 4 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 . 5 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 346 | . 43 13 187 73 30 Core Hits 240 | . 37 13 153 30 7 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 2 . 2 2 2 Burn 7 | . 2 . 1 2 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6337 | . 1247 518 2721 1346 505 Guns 4851 | . 494 126 2664 1062 505 Cannons 273 | . . . . 273 . Explosions 1117 | . 725 392 . . . Melee . | . . . . . . Ramming 96 | . 28 . 57 11 . Kinetic 1140 | . . 94 773 273 . Thermal 4027 | . 449 120 1891 1062 505 Explosive 863 | . 559 304 . . . Electromagnetic 211 | . 211 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 1 1 1 Average Corruption 1 | . 3 3 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 6 9 5 13 12 Message Errors 11 | . 2 1 1 5 2 Matter Fused 7 | . 2 3 . 1 1 Heat Flow Errors 10 | . 1 2 2 2 3 Energy Discharges 6 | . 1 1 . 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . 1 1 1 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . 1 1 . Weapon Failures 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 6 | . . 3 3 . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee 3 | . . . 3 . . Knockbacks 3 | . . . 2 1 . Impact 2 | . . . 2 . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 72 . . . Shots 3 | . . 3 . . . Rammed 12 | . . . 11 1 . Targets Rammed 27 | . 15 . 11 1 . Kicked 15 | . 15 . . . . Crushed . | . . . . . . Highest Temperature 570 | . 570 255 420 240 222 Average Temperature 108 | . 263 109 62 69 81 Received Heat Transfer 1416 | . 372 42 642 279 81 Effects 17 | . 14 . 2 1 . Shutdowns 3 | . 3 . . . . Energy Bleed 5 | . 3 . 1 1 . Interference 2 | . 2 . . . . Matter Decay 2 | . 1 . 1 . . Short Circuit 1 | . 1 . . . . Damage (minor) 2 | . 2 . . . . Damage (major) 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 . 2 . 2 Heat Transferred 8470 | . 1480 174 3116 2442 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 561 | . 344 375 561 456 171 Initial 236 | . . 113 68 236 136 Average 268 | . 204 276 342 314 61 Maximum Alert Level 2 | . 1 1 2 2 . Low Security (%) 33 | . 41 30 20 2 100 Level 1 43 | . 58 69 34 82 . Level 2 23 | . . . 45 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 6 1 . Investigation 4 | . 1 . 3 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 6 | . . . 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 19 10 57 27 2 Peak Tracking Total 6 | . 5 3 5 6 1 Tactical Retreats 4 | . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 9 | . 4 1 2 2 . Max in Single Turn 2 | . 2 1 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 14 | . 1 . 5 4 4 Terminals 12 | . 1 . 5 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 2 . 11 10 6 Successful 9 | . 2 . 2 3 2 Failed 20 | . . . 9 7 4 Catastrophic 5 | . . . 3 1 1 Database Lockouts . | . . . . . . Manual 14 | . 2 . 9 1 2 Terminals 23 | . 2 . 11 5 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 6 | . 2 . 1 2 1 Robot Analysis 2 | . 2 . . . . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 5 2 2 Full Trace Events 3 | . . . 3 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 38 | . . 38 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 83 | . . 83 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 6139 | . 631 406 2713 1296 1093 Spaces Moved 2086 | 1 304 205 967 300 309 Core 1 | . . . . . 1 Treads 1878 | . 207 205 932 300 234 Legs 133 | 1 97 . 35 . . Wheels 74 | . . . . . 74 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 120 330 208 Average Speed 229 | 120 147 160 209 343 310 Slowest Speed 1600 | 120 160 160 490 490 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 2 57 56 77 56 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 106 | . 69 36 . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 105 | . 69 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2941 | . 420 253 1407 450 411 Wait 395 | . 41 20 229 56 49 Move 2081 | . 303 204 966 299 309 Hop . | . . . . . . Pick Up 41 | . 3 3 25 10 . Fast Attach 24 | . 3 1 14 5 1 Attach 10 | . 4 1 1 4 . Detach 1 | . . . 1 . . Swap 14 | . 2 2 8 2 . Drop 66 | . 5 . 25 12 24 Fire 282 | . 44 22 127 61 28 Melee . | . . . . . . Ram . | . . . . . . Kick 15 | . 15 . . . . Crush 12 | . . . 11 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Core integrity fell below 50% 141 | -10/Materials | Lost 4 parts (1p1n2w) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 475 | -10/Materials | Core integrity fell below 20% 538 | -10/Materials | Discovered new exit (range 5) 559 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered Mines 882 | -10/Mines | Learned location of Zion (-6) 986 | -10/Mines | Discovered new exit (range 13) 1015 | -10/Mines | Learned location of Storage (-9) 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1725 | -9/Materials | Discovered new exit (range 11) 1761 | -9/Materials | Discovered new exit (range 16) 1781 | -9/Materials | Discovered new exit (range 16) 1925 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Discovered new exit (range 16) 2390 | -9/Materials | Build established: Mutant 2471 | -9/Materials | Discovered new exit (range 8) 3329 | -9/Materials | Identified exit to Mines 3329 | -9/Materials | Identified exit to Storage 3464 | -9/Materials | Core integrity fell below 50% 3751 | -9/Materials | Entered Storage 4633 | -9/Storage | Destroyed 7 combat bots 4758 | -9/Storage | Core integrity fell below 20% 4941 | -9/Storage | Used back door to open Recycling access 4941 | -9/Storage | Discovered new exit (range 4) 5047 | -9/Storage | Entered Recycling 5075 | -9/Recycling | Found Scrap Engine 6140 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05757_ R-06 Scavenger collects Sml. Storage Unit. 05760_ R-06 Scavenger destroyed. 05771_ Arm. Scrap Engine consumes Com. Wheel. 05809_ Acquired 1 matter. 05816_ System corrupted: Matter fused (-5). 05839_ Dropped Arm. Treads. 05840_ Arm. Scrap Engine consumes Arm. Treads. 05840_ Dropped Arm. Treads. 05841_ Arm. Scrap Engine consumes Arm. Treads. 05871_ Arm. Scrap Engine constructs Treaded Armored-Compact Exoskeleton. 05966_ Scrap Engine modifies Treaded Armored-Compact Exoskeleton: Time/Move -10, Support +3, Penalty -24 Expanded to 2 slots (? T160 S42) Renamed Wheeled Armored-Compact Exoskeleton. 05977_ System corrupted: Energy discharge (-70). 06039_ System corrupted: Imp. Medium Laser rejected. 06039_ R-06 Scavenger collects Imp. Medium Laser. 06059_ /NBV57DP:63EJ E781:%EKYOPW>DHI>U 06116_ Y-45 Defender springs to life. 06121_ Critical hit (Burn: +37). 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