Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 07:59:09 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (458) 2290 Value Destroyed (21636) 21636 Prototype IDs (11) 220 Alien Tech Used (4) 800 Bonus (9837) 9837 TOTAL SCORE: 43783 Bonus ------- High Alert Combat Kills 6553 Follower Combat Kills 377 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Met Imprinter 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -3093 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 400/400 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor (fused) > --- PROPULSION (4) --- Antigrav System Antigrav System Antigrav Array > --- UTILITY (9) ------ Microactuators Microactuators Actuator Array Graphene Brace Force Field Relay Coupler [Heavy] (26) LC Capacitor > --- WEAPON (6) ------- Guided Remote Datajack Plasma Sword Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY (5) ---- Actuator Array Force Field Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav Array > --- UTILITY ---------- Microactuators Microactuators Actuator Array Graphene Brace Force Field Relay Coupler [Heavy] LC Capacitor > --- WEAPON ----------- Micro-nuke Launcher Guided Remote Datajack Plasma Sword Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY -------- Protomatter Advanced Heat Sink Zionite Biocell Actuator Array Force Field [Rating: 157] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Microactuators Device Microactuators Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Relay Coupler [Heavy] Artifact LC Capacitor Weapon Lance Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Special Weapon Guided Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Slots Evolved 15 | 4 . . . . . 3 . 4 1 . . . . . . 2 . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 3 . 2 . . . . . . . 2 . . . 1 . . . . . Weapon 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 69 | 2 2 2 4 . 2 11 . 9 2 1 . 7 . . . 5 4 . 1 6 1 4 6 . . Power 4 | . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . Engine 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 20 | . 2 . . . 1 4 . 2 . . . 6 . . . . . . . . . 1 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 4 . 2 . . . 6 . . . . . . . . . 1 4 . . Flight 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . . 5 . 2 1 . . . . . . 4 4 . . 2 1 1 2 . . Device 13 | . . . . . . 4 . 1 1 . . . . . . 3 1 . . 1 . . 2 . . Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Hackware 5 | . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 23 | 2 . 1 4 . . 1 . 5 1 1 . . . . . 1 . . 1 4 . 2 . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 9 | . . . 4 . . . . . . 1 . . . . . . . . . 4 . . . . . Piercing Weapon 5 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . 1 . 2 . . . 2 . . . 1 . 4 . . . Parts Lost 8 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 . 3 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 1 . 2 . . . . . . . . . . . . . . 2 . 2 . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 2 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . 1 1 . . . 1 2 2 2 1 1 3 3 1 2 3 3 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . 2 2 2 1 1 3 2 1 1 1 2 2 2 Weapon . | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 46 67 85 84 75 91 100 98 99 99 100 99 100 100 100 98 99 94 99 99 98 82 82 80 80 Engine 2 | . . 9 12 12 6 7 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 9 7 6 5 5 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 5 5 5 Hover 17 | . . . . . . 11 18 22 25 23 23 22 23 23 23 22 20 21 21 20 19 11 14 15 15 Flight 1 | . 21 25 25 22 19 2 . . . . . . . . . . . . . . . . . . . Device 27 | . . . . . . 27 36 33 31 29 29 29 29 29 29 25 30 26 30 31 31 28 25 25 25 Storage 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 3 . . . Processor 2 | . . . . . . . . 3 6 5 5 5 5 5 5 5 4 . . . 3 3 . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . 5 5 5 5 5 5 5 5 Launcher 2 | . . . . . . . . 1 6 5 5 5 5 5 5 5 5 5 5 5 4 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 5 4 4 7 5 4 Slashing Weapon 16 | . . . 42 50 50 38 36 6 . 2 5 5 5 5 5 5 5 5 . 16 20 20 20 20 20 Piercing Weapon 11 | . . . . . . . . 21 23 23 23 23 23 23 23 22 21 21 21 3 . . . . . Peak Build Rating 157 | 2 4 6 15 15 15 37 37 63 69 73 73 88 88 87 87 99 103 103 106 114 118 151 157 149 149 Average Rating 75 | 1 3 5 14 14 14 28 36 54 67 71 73 81 87 87 87 89 100 103 105 112 114 112 148 148 148 On Entrance 69 | . 2 4 6 15 14 15 36 37 63 69 73 73 88 87 87 87 99 103 103 106 114 89 151 149 149 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 2 2 6 11 11 11 24 24 37 40 43 43 48 48 48 48 59 59 54 59 63 63 63 73 62 68 Greatest Support 69 | 8 13 13 13 13 13 28 28 46 46 46 46 66 66 66 66 66 66 66 66 66 66 69 69 63 63 Greatest Overweight (x) 4 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . 1 2 4 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . 1 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 Average Capacity 2 | . . . . . . 1 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 Most Carried 5 | . . . . . 1 2 3 3 3 3 1 3 3 2 3 4 4 4 4 4 5 5 5 5 4 Average Carried 2 | . . . . . . . 2 2 2 1 . 1 2 2 2 3 3 4 3 3 2 3 4 3 3 Final Capacity 5 | . . . . . 1 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 Final Carried 5 | . . . . . 1 2 3 3 2 1 1 3 2 2 3 4 4 4 4 4 5 3 5 3 3 Class Distribution -------------------- 35% | Hacker-Gladiator 31% | Wizard-Gladiator 30% | Machinist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Hacker-Gladiator | -9/Materials Hacker-Gladiator | -9/Mines Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Waste Machinist-Gladiator | -7/Factory Machinist-Gladiator | -7/Lower Caves Machinist-Gladiator | -7/Lower Caves Machinist-Gladiator | -7/Zion Machinist-Gladiator | -7/Deep Caves Machinist-Gladiator | -6/Proximity Caves Machinist-Gladiator | -6/Factory Machinist-Gladiator | -6/DSF Hacker-Gladiator | -5/Factory Wizard-Gladiator | -5/Garrison Wizard-Gladiator | -5/Factory Wizard-Gladiator | -5/DSF Wizard-Gladiator | -4/Factory Wizard-Gladiator | -4/Armory Wizard-Gladiator | -4/Lab Wizard-Gladiator | -3/Research Wizard-Gladiator | -3/Testing Wizard-Gladiator | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Matter Collected 3329 | 107 56 116 69 . 20 228 15 293 381 141 50 195 229 . 54 198 299 . 51 85 219 . 246 . 277 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17047 | . 56 81 431 84 174 2245 . 963 604 965 448 711 964 . 637 2023 2057 . 320 944 902 116 1484 45 793 Parts 990 | . 8 9 25 4 22 129 . 70 23 35 34 32 44 . 28 114 148 . 37 49 48 2 76 3 50 Haulers Intercepted 6 | . . . 1 . . 1 . 1 . . . . . . 1 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 15 9 . . 38 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 381 | . 4 6 5 1 8 48 . 20 18 5 6 12 28 . 13 42 58 . 11 12 32 1 29 1 21 Melee 275 | . . . 5 1 8 48 . 14 3 3 6 10 15 . 8 33 39 . 11 12 19 1 24 1 14 Guns 10 | . 4 6 . . . . . . . . . . . . . . . . . . . . . . . AOE 95 | . . . . . . . . 6 15 2 . 2 13 . 5 9 19 . . . 12 . 5 . 7 Classes Destroyed 27 | . 1 1 8 . . 3 . 1 2 1 2 2 . . 1 1 1 . 1 . 1 . . 1 . Worker 10 | . . . 1 . . 1 . 3 . . . . . . . 1 . . . 3 . . . . 1 Builder 11 | . . . 1 . . 3 . 3 . . . . . . . 1 . . . 2 . . . . 1 Tunneler 4 | . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . Hauler 6 | . . . 1 . . 1 . 1 . . . . . . 1 2 . . . . . . . . . Recycler 5 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Operator 5 | . . . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . Watcher 10 | . . . 2 . . 2 . 1 . . . . . . . 4 . . . . . . 1 . . Swarmer 88 | . . 5 . . 2 7 . 5 5 3 . . 9 . 4 10 15 . 4 . 12 . 3 . 4 Cutter 9 | . . . . . . . . . . . . . . . . 2 4 . 3 . . . . . . Grunt 136 | . 4 1 2 . 4 25 . 10 8 1 . . 12 . 5 20 9 . . 4 11 . 12 . 8 Brawler 4 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . Duelist 20 | . . . 1 1 . 1 . . 3 . . . 4 . . . 4 . . . 6 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 29 | . . . 2 . 2 5 . 1 1 . . . 2 . . 3 9 . 1 . . . . . 3 Specialist 6 | . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . Hunter 35 | . . . . . . 3 . . . . . . . . 2 5 13 . . 2 . . 7 . 3 Programmer 23 | . . . . . . 7 . 4 . . . . . . . 2 2 . . 5 . . 2 1 . Heavy 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 4 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 9 | . . . . . . . . . 1 3 5 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | . 2 6 4 1 3 4 . 9 9 3 13 6 11 . 5 10 18 . 4 4 10 1 5 1 9 Combat Bots Only 18 | . 2 6 2 1 3 4 . 4 9 3 4 6 10 . 5 10 18 . 4 4 10 1 5 1 7 Max Kills in Single Turn 6 | . 1 1 1 1 1 1 . 3 2 1 2 2 4 . 3 6 6 . 1 1 2 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 3 2 1 . 2 4 . 3 4 6 . . . 2 . 3 . 1 Melee 2 | . . . 1 1 1 1 . 2 1 1 1 1 1 . 1 1 2 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Imprinter (-7/Zion) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Hostile Shots Fired 1828 | . 30 33 19 4 29 212 . 74 30 11 27 38 62 . 41 110 312 . 39 102 191 24 257 9 174 Missed 576 | . 13 13 2 1 7 74 . 24 12 3 9 10 30 . 16 34 103 . 16 36 59 3 72 4 35 Hits 1252 | . 17 20 17 3 22 138 . 50 18 8 18 28 32 . 25 76 209 . 23 66 132 21 185 5 139 Melee 45 | . . . 4 3 . 9 . . . . 1 . 2 . . . 5 . 3 . 16 . 2 . . Projectile 1207 | . 17 20 13 . 22 129 . 50 18 8 17 28 30 . 25 76 204 . 20 66 116 21 183 5 139 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 64 | . . . 2 . 1 8 . 2 1 . 1 . 2 . 1 1 13 . 3 . 13 . 8 . 8 Actively Blocked 30 | . . . . . . . . . . . . . . . . . 5 . 3 . 13 . 1 . 8 Part Disruptions 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Damage Taken 15166 | . 227 201 278 122 297 1632 . 392 277 215 220 489 474 . 372 748 2362 . 264 603 1509 363 2018 52 2051 Core 12175 | . 194 168 233 105 264 1324 . 311 213 171 177 390 381 . 295 584 1885 . 210 479 1182 288 1606 41 1674 Absorbed by Shields 6641 | . . . . . . 282 . 148 91 75 54 88 141 . 136 581 1607 . 274 595 1088 188 769 54 470 Redirected to Core 9706 | . 108 108 154 76 109 975 . 238 202 155 144 335 314 . 242 472 1541 . 169 389 1036 262 1350 30 1297 Ignored by Resistances 4026 | . . . . . . 207 . 113 78 26 57 155 111 . 126 298 996 . 98 232 416 . 590 4 519 Regen/Repaired (Parts) 46 | . . . . . . 12 . 34 . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 89 . 86 100 . . . . . . . 100 . 77 . . . 96 . . 38 . 93 . Volleys Fired 127 | . 22 16 . . . 1 . 6 13 3 8 1 12 . 3 4 8 . 1 1 14 . 6 . 8 Largest 2 | . 2 2 . . . 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . 1 . 1 Hottest 60 | . 60 60 . . . 5 . 49 49 49 49 49 49 . 49 49 49 . 5 5 49 . 49 . 49 Shots Fired 169 | . 44 32 . . . 1 . 6 15 4 8 1 12 . 3 4 10 . 1 1 13 . 6 . 8 Gun 76 | . 44 32 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 90 | . . . . . . . . 6 15 4 8 1 12 . 3 4 10 . . . 13 . 6 . 8 Special 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Kinetic 38 | . 22 16 . . . . . . . . . . . . . . . . . . . . . . . Thermal 38 | . 22 16 . . . . . . . . . . . . . . . . . . . . . . . Explosive 90 | . . . . . . . . 6 15 4 8 1 12 . 3 4 10 . . . 13 . 6 . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 5 . . . 3 . 4 4 . 2 . 3 . . . 2 . 1 2 5 . 3 . 2 Robot Miss Streak 3 | . 3 2 . . . . . 2 3 . 1 . 1 . 1 3 2 . . . 2 . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1272 | . 32 19 22 6 23 179 . 65 17 24 26 31 51 . 39 121 189 . 48 70 91 16 113 9 81 Core Hits 726 | . 11 8 10 3 9 73 . 44 30 17 28 19 54 . 23 76 111 . 17 21 61 5 58 2 46 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 156 | . . . 2 . 1 24 . 3 1 1 3 3 8 . 3 16 17 . 4 11 10 2 28 2 17 Sever 114 | . . . 2 . 1 24 . . . . 1 1 3 . 1 7 5 . . 10 10 2 28 2 17 Impale 42 | . . . . . . . . 3 1 1 2 2 5 . 2 9 12 . 4 1 . . . . . Melee Attacks 2204 | . . . 33 8 40 338 . 161 27 51 45 75 75 2 60 221 412 . 66 110 136 27 192 17 108 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1130 | . . . 33 8 40 338 . 17 . 2 1 10 10 . 7 33 53 . . 98 136 27 192 17 108 Piercing 1074 | . . . . . . . . 144 27 49 44 65 65 2 53 188 359 . 66 12 . . . . . Sneak Attacks 93 | . . . 4 3 2 12 . 11 5 16 2 . 2 . 2 8 5 . 4 12 1 . . 1 3 Combat Hostiles 26 | . . . . . 2 4 . . . . . . . . . 3 5 . 4 6 . . . . 2 Follow-up Attacks 595 | . . . 4 1 9 76 . 24 4 9 11 22 23 . 24 62 108 . 28 31 45 11 65 4 34 Damage Inflicted 64495 | . 313 190 833 256 828 5906 . 3603 2747 1799 1932 1375 3929 . 1752 5627 8685 . 1529 3429 5999 859 6128 491 6285 Guns 503 | . 313 190 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16320 | . . . . . . . . 962 1983 290 1066 210 2120 . 445 1082 2300 . . . 2359 . 963 . 2540 Melee 47672 | . . . 833 256 828 5906 . 2641 764 1509 866 1165 1809 . 1307 4545 6385 . 1529 3429 3640 859 5165 491 3745 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . 128 57 . . . . . . . . . . . . . . . . . . . . . . . Thermal 318 | . 185 133 . . . . . . . . . . . . . . . . . . . . . . . Explosive 16320 | . . . . . . . . 962 1983 290 1066 210 2120 . 445 1082 2300 . . . 2359 . 963 . 2540 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27474 | . . . 833 256 828 5906 . 421 . . 30 135 183 . 238 704 869 . . 3171 3640 859 5165 491 3745 Piercing 20198 | . . . . . . . . 2220 764 1509 836 1030 1626 . 1069 3841 5516 . 1529 258 . . . . . Highest Corruption 14 | . . . . . . 8 8 12 12 12 12 1 1 . . 3 4 4 4 1 6 14 7 7 5 Average Corruption 5 | . . . . . . 4 8 8 12 12 2 1 1 . . 2 3 4 4 1 3 10 6 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 264 | . . . . . . 46 7 47 30 26 2 5 6 . . 16 41 . 4 1 8 9 11 5 . Message Errors 73 | . . . . . . 10 . 13 6 10 1 2 1 . . 5 13 . 1 1 4 2 3 1 . Matter Fused 56 | . . . . . . 10 2 9 7 4 1 1 1 . . 6 9 . 2 . . 1 3 . . Heat Flow Errors 36 | . . . . . . 4 4 3 4 6 . . 1 . . 2 7 . . . 2 . 2 1 . Energy Discharges 19 | . . . . . . 3 . 4 4 1 . 1 . . . . 3 . . . . 1 2 . . Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . Parts Fused 6 | . . . . . . 2 . 1 . . . . 1 . . 1 . . . . . 1 . . . Data Loss (minor) 41 | . . . . . . 11 . 10 6 3 . 1 1 . . 1 4 . . . . 1 1 2 . Data Loss (major) 18 | . . . . . . 3 . 7 . 1 . . 1 . . 1 1 . . . . 3 . 1 . Misfires 5 | . . . . . . . . . 2 1 . . . . . . 2 . . . . . . . . Alerts 6 | . . . . . . 2 . . 1 . . . . . . . 2 . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3440 | . . . 67 . 77 308 . 245 210 217 5 47 304 . 93 196 161 . 126 402 387 80 168 115 232 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 659 | . . . . . . . . 52 33 . . 6 165 . . 12 12 . . . 194 . 32 . 153 Melee 2781 | . . . 67 . 77 308 . 193 177 217 5 41 139 . 93 184 149 . 126 402 193 80 136 115 79 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 720 | . . . . . . . . . 89 134 . . 145 . 45 109 128 . . . 32 . 38 . . Shots 18 | . . . . . . . . . 6 2 . . 3 . 1 2 2 . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 50 129 9 . 11 264 275 201 279 378 40 77 249 10 . 246 277 . 30 45 294 41 247 195 188 Average Temperature 68 | . 24 41 9 . 11 97 111 62 83 107 11 31 69 7 . 37 75 . 15 12 93 16 55 108 77 Received Heat Transfer 2647 | . 132 51 93 . 162 425 . 126 66 15 39 177 123 . 97 135 327 . 12 85 262 . 186 4 130 Effects 8 | . . . . . . . . . . 2 . . 2 . . 1 . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 725 | . 425 300 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Maximum Alert Level 5 | . . . . . 1 4 2 3 . . . . . 1 2 4 5 5 4 3 4 . 3 2 3 Low Security (%) 22 | 100 100 100 100 100 69 34 . . . . . . . . 21 . . . . . . . 67 . 26 Level 1 20 | . . . . . 30 34 . 52 . . . . . 100 64 11 . . . . . . 1 92 9 Level 2 19 | . . . . . . 7 100 31 . . . . . . 14 60 . . . . 31 . 27 7 56 Level 3 14 | . . . . . . 8 . 15 . . . . . . . 16 2 . . 100 55 . 3 . 7 Level 4 10 | . . . . . . 14 . . . . . . . . . 11 16 . 100 . 13 . . . . Level 5 12 | . . . . . . . . . . . . . . . . . 80 100 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Peak Influence 3230 | . 90 183 180 66 289 1589 555 922 . . . . . 241 585 1404 3230 1695 1473 935 1305 . 706 403 731 Initial 1695 | . . 31 47 66 25 130 555 335 . . . . . 226 154 306 982 1695 1186 772 455 . . 393 216 Average 758 | . 42 132 105 59 148 458 515 494 . . . . . 229 300 695 2255 1695 1315 802 750 . 229 387 417 Influence Increases 13437 | . 130 172 233 30 374 2216 64 1069 395 105 . . 660 15 431 1544 2268 . 287 419 1140 . 1046 73 766 Destroy 0b10 Robot/C 7380 | . 80 140 140 20 160 980 . 400 360 80 . . 560 . 260 840 1240 . 220 240 620 . 580 40 420 Destroy 0b10 Robot/NC 340 | . . . 35 . 5 75 . 75 5 15 . . 15 . 5 50 10 . . 25 5 . 5 . 15 Destroy Leader 1272 | . 20 30 46 10 50 276 . 94 30 10 . . 40 . 40 192 60 . 20 60 62 . 122 10 100 Allied During Kill 24 | . . 2 7 . . . . . . . . . . . . . 15 . . . . . . . . Successful Hack 174 | . . . 5 . 5 23 . 11 . . . . . . . 49 . . . 22 . . 32 . 27 Select Force Hacks 120 | . . . . . 30 30 . 30 . . . . . . . 30 . . . . . . . . . Disable Machine 1200 | . . . . . 30 375 . 330 . . . . . 15 15 60 105 . . 15 180 . 75 . . Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . 350 . . . . . . . . Destroy Structure 1347 | . . . . . 4 22 49 54 . . . . . . 36 218 398 . 2 12 198 . 232 8 114 Partial Spotted 255 | . . . . . 45 75 15 30 . . . . . . . 30 . . . . 30 . . 15 15 Lose Combat Pursuer 975 | . 30 . . . 45 360 . 45 . . . . 45 . 75 75 90 . 45 45 45 . . . 75 Influence Decreases 12709 | . 50 129 186 134 151 917 1173 630 651 437 330 . 300 154 67 725 442 1535 509 963 772 1297 346 387 424 Entered New Map 8299 | . . 49 76 104 41 159 1033 144 341 127 330 . . 134 67 279 422 1535 509 701 474 1297 . 307 170 Time Decay 4260 | . 50 80 90 20 110 718 120 486 310 310 . . 300 20 . 446 . . . 262 278 . 326 80 254 Lost Part 60 | . . . . 10 . 20 . . . . . . . . . . . . . . 20 . 10 . . Lost Ally 90 | . . . 20 . . 20 20 . . . . . . . . . 20 . . . . . 10 . . Squads Dispatched 92 | . . . 2 . 2 32 . 10 . . . . 1 . 1 15 . . 2 6 6 . 11 . 4 Investigation 27 | . . . . . 2 11 . 3 . . . . . . . 5 . . . 2 1 . 2 . 1 Extermination 18 | . . . . . . 7 . 3 . . . . . . . 3 . . . 1 2 . 2 . . Reinforcement 23 | . . . 2 . . 6 . 2 . . . . . . 1 4 . . 2 2 2 . 2 . . Assault 9 | . . . . . . 2 . 2 . . . . 1 . . 2 . . . 1 1 . . . . Garrison 10 | . . . . . . 6 . . . . . . . . . 1 . . . . . . 3 . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Distress Signals 19 | . 1 . 2 . . 7 . 1 . . . . . . . 3 . . . . 2 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 562 | . 7 8 11 2 13 91 7 28 18 7 17 11 26 . 17 51 63 . 17 31 60 1 38 8 30 Peak Tracking Total 21 | . 3 5 4 2 3 6 4 5 7 3 7 5 7 . 7 6 8 . 4 10 21 1 8 8 8 Tactical Retreats 48 | . 1 . . . 2 15 1 2 . . 1 . 3 . 3 3 3 . 3 3 3 . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Traps Triggered 25 | . . . . . 1 7 . 1 . 1 . . . . 3 2 5 . 1 1 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Machines Disabled 98 | . . . 1 . 2 25 . 22 3 2 3 1 . 1 1 4 12 . . 1 12 3 5 . . Max in Single Turn 3 | . . . . . 1 1 . 1 2 1 2 1 . 1 1 3 1 . . 1 2 1 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Machines Accessed 53 | . . . 1 1 2 11 . 8 2 2 . . . 1 . 9 2 1 . 4 1 1 2 1 4 Terminals 21 | . . . 1 . 1 3 . 2 . . . . . 1 . 2 2 1 . 2 1 . 1 1 3 Fabricators 12 | . . . . . . 4 . 2 . . . . . . . 3 . . . 2 . . 1 . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . 2 . . . . . . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . . . . . . 3 . . . . . . . . 1 Total Hacks 133 | . . . 3 1 5 30 . 19 2 8 . . . 1 . 22 5 1 . 15 4 1 6 3 7 Successful 82 | . . . 1 1 2 16 . 16 2 8 . . . 1 . 12 1 1 . 11 . 1 5 2 2 Failed 51 | . . . 2 . 3 14 . 3 . . . . . . . 10 4 . . 4 4 . 1 1 5 Catastrophic 7 | . . . . . . 1 . . . . . . . . . 2 1 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . . . 3 . 5 17 . 6 . . 6 . . . . 9 4 . . 9 4 . 4 1 6 Terminals 55 | . . . 3 . 4 5 . 2 . . . . . 1 . 9 5 1 . 8 4 . 4 3 6 Fabricators 42 | . . . . . . 17 . 8 . . . . . . . 8 . . . 7 . . 2 . . Repair Stations 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 1 . 5 . . . . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . . 5 . 2 . . . . . . . 3 . . . . . . . . 1 Terminal Hacks 34 | . . . 1 1 1 3 . 2 2 8 . . . 1 . 2 1 1 . 5 . 1 2 2 1 Record 8 | . . . . . . . . . 1 7 . . . . . . . . . . . . . . . Part Schematic 6 | . . . 1 . 1 1 . . . . . . . . . 1 . . . 2 . . . . . Open Door 4 | . . . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Repair Station Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 23 | . . . . . . 7 . 5 . . . . . . . 5 . . . 4 . . 2 . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . 3 . 2 . . . . . . . 3 . . . 2 . . 1 . . Build 10 | . . . . . . 3 . 2 . . . . . . . 2 . . . 2 . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 Unauthorized Hacks 14 | . . . . . 1 6 . 2 . . . . . . . 2 . . . 2 . . 1 . . Terminals 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . 1 . . . . . . . 1 . . . 2 . . . . . Prioritize 6 | . . . . . . 2 . 1 . . . . . . . 1 . . . 2 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . Extract 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Used 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 1 . 1 8 . 4 . . . . . 1 . 6 1 . . 2 1 . 2 . 2 Full Trace Events 19 | . . . . . 1 5 . 2 . . . . . . . 4 1 . . 2 1 . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 1 . 8 2 . 13 . . . . . . . 4 . . . 2 . . . 4 . Parts Built 19 | . . . . . . 6 . 4 . . . . . . . 4 . . . 3 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 465 | . . . . . . 109 . 159 . . . . . . . 67 . . . 99 . . 31 . . Total Part Build Rating 78 | . . . . . . 18 . 24 . . . . . . . 16 . . . 10 . . 10 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 86 | . . . . . . . . 86 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 10 | . . . . . . 2 . . . . . . . . . . 8 . . . . . . . . Machine Destruction 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . Programmers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Total Allies 25 | . . 1 . . . 1 19 . . 1 . . . . . . 2 . . . . . 1 . . Largest Group 19 | . . 1 1 . . 1 19 . . 1 . . . . . . 2 . . . . . 1 . . Highest-Rated Group 475 | . . 31 31 . . 54 475 . . 31 . . . . . . 123 . . . . . 26 . . Highest-Rated Ally 85 | . . 31 31 . . 54 35 . . 31 . . . . . . 85 . . . . . 26 . . Initial Warlord ECA Mod 18 | . . . . . . . . . . . . . . . . 9 9 . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 154 | . . 5 10 . . 19 112 . . . . . . . . . 8 . . . . . . . . Total Damage 7326 | . . 40 150 . . 612 6119 . . . . . . . . . 405 . . . . . . . . Kills 36 | . . 1 2 . . 7 22 . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Active Infowar (turns) 7952 | . . . . . . . . 798 692 690 320 491 794 52 313 1106 1741 . . 167 582 206 . . . Sensors 6997 | . . . . . . . . 798 692 690 320 491 794 52 313 1106 1741 . . . . . . . . Terrain 955 | . . . . . . . . . . . . . . . . . . . . 167 582 206 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Turns Passed 15109 | 16 143 168 181 50 236 3342 248 1261 692 690 320 491 794 52 313 1106 1796 15 204 570 600 301 816 162 542 Spaces Moved 15875 | 25 89 146 224 56 236 2209 335 1400 1200 1171 455 775 1138 104 287 1294 1968 32 245 599 538 177 642 203 327 Core 98 | 25 15 . . . . 37 . . . . . . . . . . . . . . . 2 6 . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14695 | . . . . . . 1826 335 1400 1200 1171 455 775 1138 104 287 1294 1968 32 245 599 538 175 636 203 314 Flight 1082 | . 74 146 224 56 236 346 . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 37 37 37 37 37 56 48 48 48 48 48 48 48 48 48 48 48 48 48 48 52 52 52 52 Average Speed 49 | 50 39 37 37 45 38 53 56 50 48 48 48 48 48 48 48 48 48 48 48 48 50 62 63 52 58 Slowest Speed 250 | 50 50 37 37 120 40 100 56 56 48 48 48 115 48 48 48 52 122 48 48 48 126 150 250 52 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 21 35 33 17 19 58 91 45 99 98 57 76 95 3 97 36 92 1 96 17 41 98 21 35 13 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 1 . 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . Scrap Searched 12 | . . . . . . . . . 4 2 1 . 5 . . . . . . . . . . . . Spaces Dug 200 | . . . . . 4 20 . 17 1 8 . 2 3 . . 26 46 . 1 3 21 . 38 4 6 Terrain Destroyed 1460 | . . . . . 4 20 . 76 289 101 15 27 220 . 58 105 244 . 1 3 116 . 120 4 57 Melee 172 | . . . . . 4 20 . 17 1 8 . 2 3 . . 26 46 . 1 3 10 . 21 4 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1288 | . . . . . . . . 59 288 93 15 25 217 . 58 79 198 . . . 106 . 99 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Total 21899 | 26 152 227 284 71 336 4183 395 1883 1294 1276 530 862 1343 104 436 1686 2662 31 303 840 804 306 982 253 630 Wait 3600 | . 31 61 21 4 51 1654 53 329 25 41 37 25 111 . 100 197 243 . 6 123 99 70 128 16 175 Move 15842 | 24 82 141 223 55 235 2209 334 1399 1199 1170 454 774 1137 103 286 1294 1967 31 244 598 537 176 641 202 327 Hop 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | . . . . . 1 6 3 7 6 3 1 2 1 . 1 5 18 . 2 6 4 1 8 . 1 Fast Attach 78 | 2 2 2 5 . 2 12 1 6 4 3 . 5 . . . 6 4 . 1 7 3 8 4 1 . Attach 13 | . . . . . . . . . 1 . . . . . . 1 . . 1 1 2 3 4 . . Detach 10 | . . . . . . . . . . . . . . . . . . . . . 5 1 4 . . Swap 21 | . . . . . . 4 . 5 . . . 2 . . . 1 1 . 1 . 2 . 3 . 2 Drop 109 | . . . 3 . 1 8 2 8 10 5 1 7 2 . . 5 22 . 1 9 6 7 9 2 1 Fire 127 | . 22 16 . . . 1 . 6 13 3 8 1 12 . 3 4 8 . 1 1 14 . 6 . 8 Melee 1245 | . . . 22 6 26 213 . 99 16 29 24 40 39 1 31 122 212 . 35 65 78 14 100 10 63 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . . . 8 . 60 . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Miscellaneous 694 | . 12 5 10 6 20 76 2 24 20 14 5 6 41 . 7 51 124 . 11 30 54 26 75 22 53 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 5 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 160 | -10/Materials | Entered Mines 197 | -10/Mines | Reached level 2 209 | -10/Mines | Escorted by a lone wolf Derelict 229 | -10/Mines | Learned location of Storage (-7) 262 | -10/Mines | Discovered new exit (range 14) 328 | -10/Mines | Entered Materials 328 | -9/Materials | Accompanied by 1 ally 330 | -9/Materials | Reached level 3 394 | -9/Materials | Discovered new exit (range 13) 440 | -9/Materials | Discovered new exit (range 12) 509 | -9/Materials | Entered Mines 511 | -9/Mines | Reached level 4 520 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 555 | -9/Mines | Discovered new exit (range 5) 557 | -9/Mines | Assembled infested the area 559 | -9/Mines | Entered Materials 561 | -8/Materials | Reached level 5 656 | -8/Materials | Build established: Hacker-Gladiator 700 | -8/Materials | Discovered new exit (range 9) 726 | -8/Materials | Reached level 6 795 | -8/Materials | Entered Factory 797 | -7/Factory | Reached level 7 898 | -7/Factory | Garrison activated, responded to threat 996 | -7/Factory | Fabricated Microactuators? 1000 | -7/Factory | Upgraded with Utility slot (x2) 1060 | -7/Factory | Reached level 8 1271 | -7/Factory | Fabricated Shield Generator? 2513 | -7/Factory | Upgraded with Utility slot (x1) 2712 | -7/Factory | Core integrity fell below 50% 2740 | -7/Factory | Reached level 9 3168 | -7/Factory | Garrison activated, responded to threat 3195 | -7/Factory | First assault squad dispatched 3244 | -7/Factory | Fabricated Actuator Array? 3280 | -7/Factory | Reached level 10 3523 | -7/Factory | Reached level 11 3676 | -7/Factory | Discovered new exit (range 15) 3687 | -7/Factory | Identified exit to Storage 3687 | -7/Factory | Identified exit to Lower Caves 3737 | -7/Factory | Reached level 12 3970 | -7/Factory | Discovered new exit (range 6) 4137 | -7/Factory | Sucked down chute 4137 | -7/Factory | Entered Waste 4139 | -7/Waste | Reached level 13 4163 | -7/Waste | Spotted C-40 Crusher 4180 | -7/Waste | Spotted C-40 Crusher 4200 | -7/Waste | Spotted C-40 Crusher 4228 | -7/Waste | Spotted C-40 Crusher 4245 | -7/Waste | Warlord forces began an assault 4261 | -7/Waste | Allies destroyed C-40 Crusher 4263 | -7/Waste | Allies destroyed C-40 Crusher 4269 | -7/Waste | Allies destroyed C-40 Crusher 4284 | -7/Waste | Allies destroyed C-40 Crusher 4309 | -7/Waste | Discovered new exit (range 13) 4313 | -7/Waste | Lost 17 allies 4334 | -7/Waste | Spotted C-40 Crusher 4347 | -7/Waste | Spotted C-40 Crusher 4385 | -7/Waste | Entered Factory 4423 | -7/Factory | Discovered new exit (range 14) 4544 | -7/Factory | Fabricated Lance? 4628 | -7/Factory | Fabricated Lance? 4654 | -7/Factory | Upgraded with Utility slot (x1) 4770 | -7/Factory | Upgraded with Propulsion slot (x1) 4848 | -7/Factory | Upgraded with Utility slot (x1) 4947 | -7/Factory | Build established: Machinist-Gladiator 5003 | -7/Factory | Reached level 14 5006 | -7/Factory | Upgraded with Propulsion slot (x1) 5060 | -7/Factory | Discovered new exit (range 9) 5208 | -7/Factory | Discovered new exit (range 4) 5357 | -7/Factory | Repaired Broken Micro-nuke Launcher? 5466 | -7/Factory | Reached level 15 5480 | -7/Factory | System corruption reached 10% 5585 | -7/Factory | First assault squad dispatched 5646 | -7/Factory | Entered Lower Caves 5812 | -7/Lower Caves | Encountered a Warlord checkpoint 5817 | -7/Lower Caves | Upgraded with Weapon slot (x1) 5872 | -7/Lower Caves | Murdered 3 allies 5925 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5969 | -7/Lower Caves | Destroyed 9 combat bots 5984 | -7/Lower Caves | Entered a destroyed Warlord outpost 5986 | -7/Lower Caves | Discovered new exit (range 11) 6005 | -7/Lower Caves | Identified exit to Lower Caves 6029 | -7/Lower Caves | Learned Factory terminal intel 6134 | -7/Lower Caves | Reached level 16 6338 | -7/Lower Caves | Entered another Lower Caves area 6339 | -7/Lower Caves | Discovered new exit (range 6) 6504 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6570 | -7/Lower Caves | Found Alien Artifact 6570 | -7/Lower Caves | Identified Core Expander 6570 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6615 | -7/Lower Caves | Entered an active Warlord outpost 6621 | -7/Lower Caves | Learned Factory garrison access intel 6626 | -7/Lower Caves | Learned Armory emergency access door positions 6626 | -7/Lower Caves | Learned Factory trap positions 6626 | -7/Lower Caves | Learned 8 Research zone layouts 6644 | -7/Lower Caves | A Commander dispatched an escort 6652 | -7/Lower Caves | Destroyed UJ-Z4V(g) 6681 | -7/Lower Caves | Encountered a Warlord checkpoint 6713 | -7/Lower Caves | Murdered 8 allies 6741 | -7/Lower Caves | Discovered new exit (range 5) 6753 | -7/Lower Caves | Identified exit to Zion 7028 | -7/Lower Caves | Entered Zion 7050 | -7/Zion | Received a hallucinogenic algorithm 7059 | -7/Zion | System corruption cleaned by Quarantine Array 7124 | -7/Zion | Met Imprinter 7133 | -7/Zion | Attacked by Zionites 7134 | -7/Zion | Destroyed Imprinter 7136 | -7/Zion | Extracted access codes from Imprinter's data core 7331 | -7/Zion | Opened final containment barrier to the Deep Caves 7331 | -7/Zion | Ran a hallucination algorithm 7331 | -7/Zion | Ran a hallucination algorithm 7346 | -7/Zion | Discovered new exit (range 3) 7346 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7347 | -7/Zion | Identified exit to Deep Caves 7348 | -7/Zion | Entered Deep Caves 7479 | -7/Deep Caves | Z-Facility disabled 7721 | -7/Deep Caves | Found Surveybot 24 Chip 7836 | -7/Deep Caves | Discovered new exit (range 6) 7838 | -7/Deep Caves | Identified exit to Proximity Caves 7839 | -7/Deep Caves | Entered Proximity Caves 7841 | -6/Proximity Caves | Reached level 17 8003 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8045 | -6/Proximity Caves | Learned 8 Factory zone layouts 8372 | -6/Proximity Caves | Discovered new exit (range 12) 8405 | -6/Proximity Caves | Reached level 18 8412 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8523 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8598 | -6/Proximity Caves | Destroyed 10 combat bots 8632 | -6/Proximity Caves | Identified exit to Factory 8633 | -6/Proximity Caves | Entered Factory 8634 | -6/Factory | Identified exit to Lower Caves 8636 | -6/Factory | Loaded intel: 104 trap records 8637 | -6/Factory | Loaded intel: 25 terminal locations 8638 | -6/Factory | Loaded intel: 3 garrison access locations 8641 | -6/Factory | Reached level 19 8684 | -6/Factory | Identified exit to DSF 8685 | -6/Factory | Entered DSF 8710 | -6/DSF | Additional patrols routed to DSF 8810 | -6/DSF | Discovered new exit (range 16) 8980 | -6/DSF | Sterilization system engaged 8997 | -6/DSF | Identified exit to Factory 8998 | -6/DSF | Entered Factory 9000 | -5/Factory | Reached level 20 9018 | -5/Factory | Discovered new exit (range 7) 9022 | -5/Factory | Identified exit to Factory 9128 | -5/Factory | Reached level 21 9149 | -5/Factory | Destroyed 7 combat bots 9295 | -5/Factory | Discovered new exit (range 14) 9326 | -5/Factory | Identified exit to Upper Caves 9371 | -5/Factory | Fabricated Force Field? 9588 | -5/Factory | Discovered exit to Factory (range 11) 9621 | -5/Factory | Build established: Hacker-Gladiator 9840 | -5/Factory | Reached level 22 9885 | -5/Factory | Destroyed 10 combat bots 9898 | -5/Factory | First assault squad dispatched 9950 | -5/Factory | Fabricated Actuator Array (x2) 9951 | -5/Factory | Upgraded with Utility slot (x2) 9973 | -5/Factory | Spotted B-75 Beast 10070 | -5/Factory | Garrison activated, responded to threat 10104 | -5/Factory | Identified exit to Garrison 10104 | -5/Factory | Entered Garrison 10107 | -5/Garrison | Spotted B-86 Titan 10119 | -5/Garrison | Triggered checkpoint 10153 | -5/Garrison | Garrison Relay disabled 10180 | -5/Garrison | Destroyed B-86 Titan 10256 | -5/Garrison | Triggered checkpoint 10288 | -5/Garrison | Rewired B-75 Beast 10341 | -5/Garrison | Reached level 23 10386 | -5/Garrison | Triggered checkpoint 10443 | -5/Garrison | Discovered new exit (range 10) 10447 | -5/Garrison | Rescued a captive Derelict 10521 | -5/Garrison | Garrison Relay disabled 10526 | -5/Garrison | Triggered checkpoint 10555 | -5/Garrison | Identified exit to Factory 10618 | -5/Garrison | Triggered checkpoint 10657 | -5/Garrison | Discovered exit to Factory (range 9) 10673 | -5/Garrison | Heavy support dispatched to Factory 10686 | -5/Garrison | Triggered checkpoint 10696 | -5/Garrison | Build established: Wizard-Gladiator 10826 | -5/Garrison | Heavy support dispatched to Factory 10896 | -5/Garrison | Core integrity fell below 50% 10955 | -5/Garrison | H-XX Assembler disabled 10992 | -5/Garrison | Triggered checkpoint 11016 | -5/Garrison | Triggered checkpoint 11036 | -5/Garrison | Garrison Relay disabled 11091 | -5/Garrison | Garrison Relay disabled 11177 | -5/Garrison | Destroyed 18 combat bots 11192 | -5/Garrison | Triggered checkpoint 11217 | -5/Garrison | Reached level 24 11248 | -5/Garrison | Discovered exit to Factory (range 14) 11675 | -5/Garrison | Spotted B-75 Beast 11675 | -5/Garrison | Spotted B-75 Beast 11686 | -5/Garrison | Installed Relay Interface Framework 11900 | -5/Garrison | Entered Factory 11906 | -5/Factory | Identified exit to DSF 11915 | -5/Factory | Entered DSF 11941 | -5/DSF | Additional patrols routed to DSF 12025 | -5/DSF | Discovered exit to Factory (range 15) 12080 | -5/DSF | Sterilization system engaged 12100 | -5/DSF | Ambient heat levels rising (+10) 12115 | -5/DSF | Ambient heat levels rising (+10) 12119 | -5/DSF | Entered Factory 12247 | -4/Factory | Fabricated Plasma Sword? 12283 | -4/Factory | Reached level 25 12359 | -4/Factory | Identified exit to Upper Caves 12359 | -4/Factory | Identified exit to Armory 12369 | -4/Factory | First assault squad dispatched 12449 | -4/Factory | Upgraded with Utility slot (x1) 12494 | -4/Factory | Fabricated Plasma Cutter (x2) 12502 | -4/Factory | Spotted B-86 Titan 12689 | -4/Factory | Entered Armory 12986 | -4/Armory | Discovered new exit (range 13) 13052 | -4/Armory | Core integrity fell below 50% 13052 | -4/Armory | Reached level 26 13189 | -4/Armory | First assault squad dispatched 13252 | -4/Armory | Destroyed 10 combat bots 13278 | -4/Armory | Discovered new exit (range 11) 13289 | -4/Armory | Entered Lab 13293 | -4/Lab | Discovered new exit (range 9) 13338 | -4/Lab | Unable to decrypt terminal 13386 | -4/Lab | Gained access to the hidden lab's interior 13386 | -4/Lab | Reached level 27 13393 | -4/Lab | Detected by scanners 13402 | -4/Lab | Confronted by A5 13418 | -4/Lab | System corruption reached 10% 13432 | -4/Lab | Core integrity fell below 20% 13435 | -4/Lab | Destroyed A5 13495 | -4/Lab | Unable to decrypt terminal 13497 | -4/Lab | Found Alien Artifact 13497 | -4/Lab | Identified LC Capacitor 13552 | -4/Lab | Found Alien Artifact 13552 | -4/Lab | Identified Core Regenerator 13552 | -4/Lab | Used Core Regenerator, restored core integrity (+200) 13559 | -4/Lab | Found Alien Artifact 13559 | -4/Lab | Identified Integrated Mediator 13559 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 13576 | -4/Lab | Found Prototype Special Weapon 13577 | -4/Lab | Identified Gui. Remote Datajack 13590 | -4/Lab | Entered Research 13591 | -3/Research | Core integrity fell below 50% 13620 | -3/Research | Garrison activated, responded to threat 13652 | -3/Research | Core integrity fell below 20% 13867 | -3/Research | Reached level 28 13914 | -3/Research | Identified exit to Testing 13916 | -3/Research | Identified exit to Research 14256 | -3/Research | Fabricated Force Field? 14332 | -3/Research | Intercept squad dispatched 14356 | -3/Research | Spotted Tracker 14358 | -3/Research | Spotted Tracker 14365 | -3/Research | Destroyed Tracker 14365 | -3/Research | Destroyed Tracker 14405 | -3/Research | Spotted Combat Programmer 14406 | -3/Research | Entered Testing 14408 | -3/Testing | Reached level 29 14568 | -3/Testing | Entered Research 14570 | -2/Research | Reached level 30 14787 | -2/Research | Destroyed 7 combat bots 14877 | -2/Research | Identified exit to Quarantine 15024 | -2/Research | Intercept squad dispatched 15038 | -2/Research | Spotted Tracker 15039 | -2/Research | Spotted Tracker 15055 | -2/Research | Destroyed Tracker 15058 | -2/Research | Core integrity fell below 50% 15068 | -2/Research | Reached level 31 15068 | -2/Research | Destroyed Tracker 15077 | -2/Research | Spotted Combat Programmer 15085 | -2/Research | Core integrity fell below 20% 15091 | -2/Research | Spotted Combat Programmer 15095 | -2/Research | Destroyed Combat Programmer 15110 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- Molecular Scythe follow-up attack on Combat Programmer. Penetrated by EMDS Slug. U-05 Engineer builds a Wall. Molecular Scythe follow-up attack on Combat Programmer. Penetrated by EMDS Slug. Molecular Scythe follow-up attack on Combat Programmer. Penetrated by EMDS Slug. Molecular Scythe follow-up attack on Combat Programmer. Combat Programmer fries systems beyond repair. Combat Programmer destroyed. U-05 Engineer builds a Wall. Penetrated by EMDS Slug. U-05 Engineer builds a Wall. Penetrated by EMDS Slug. U-05 Engineer builds a Wall. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Penetrated by EMDS Slug. K-01 Serf collects debris. Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????####+#####????????????????????? | | ???????????????????# *#????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????## +????????????????????? | | ??????????????????? !!/ #????????????????????? | | ???????????????????# !!/ #????????????????????? | | ???????????????????# !// #????????????????????? | | ???????????????????# %!* #????????????????????? | | ????????????????????= !!!= #????????????????????? | | ??????????????????????=!%![??????????????????????? | | ???????????????????????#+#???????????????????????? | | ???????????????????????#%#????? ?????????????????? | | ???????????????????????#[#?????/?????????????????? | | ???????????????????????#%#????? ?????????????????? | | ???????????????????????#p###### ?????????????????? | | ???????????????????????#[@!! # ?????????????????? | | ???????????????????????#!%= # ?????????????????? | | ???????????????????????# k# #????????????????? | | ???????????????????????#] = # #??###?????###???? | | ??????????????????????## k #??# """" #???? | | ????????????????????#### # #??# """"" #???? | | ???????????????????##""########*#### """" #???? | | ?????????????????### #==? / """" #???? | | ?????????????????#" #=#??# #???? | | ?????????????????#"" !#=#??# #???? | | ?????????????????#"" # #???? #???? | | ?????????????????#"" # #?????? ?????? | | ?????????????????#"" #*#########+######## | | ?????????????????#"T #=[ | | ?????????????????#"" + = | | ?????????????????#"" #= | | ?????????????????#"" + | | ?????????????????#"" ####+############### | | ?????????????????#" #??????????????????? | | ?????????????????### #??????????????????? | | ???????????????????# #??????????????????# | | ???????????????????# #??????????????????# | | ???????????????????############??????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 37 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 2010 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 40 Evasion (%) 62 Offensive Hacking 45 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Shield Generator | -9/Materials | Hacked Actuator Array | -8/Materials | Hacked Spread Laser | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Microactuators | -7/Factory | Hacked Reaction Control System | -7/Factory | Extracted Micro-nuke Launcher | -7/Factory | Scanalyzed Lance | -7/Factory | Scanalyzed Seismic Detector | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Powered Hammer | -7/Factory | Extracted Force Booster | -7/Factory | Extracted Adv. ECM Suite | -7/Factory | Extracted Lgt. Nuclear Core | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Mining Claw | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Hardlight Generator | -5/Factory | Extracted Imp. Field Recycling Unit | -5/Factory | Extracted Thermal Shield | -5/Factory | Extracted Force Field | -5/Factory | Hacked Plasma Sword | -4/Factory | Hacked Plasma Cutter | -4/Factory | Hacked Stealth Drone Bay | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive Fabricated ------------ Microactuators | x2 | -7/Factory Shield Generator | x2 | -7/Factory Actuator Array | x2 | -7/Factory Lance | x2 | -7/Factory Lance | x2 | -7/Factory Force Field | x2 | -5/Factory Actuator Array | x2 | -5/Factory Plasma Sword | x1 | -4/Factory Plasma Cutter | x2 | -4/Factory Force Field | x2 | -3/Research Repaired ---------- Micro-nuke Launcher | 67% | -7/Factory | Broken Alien Tech Used ----------------- Core Expander LC Capacitor Core Regenerator Integrated Mediator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac DSF Fac Arm Lab Res Tes Res Levels Raised 30 | . . 1 1 1 2 6 1 2 1 . . . 2 1 . 3 2 . . 1 1 1 1 1 2 XP Earned 48135 | 3000 500 1367 2424 650 2850 10158 260 3237 1147 318 220 342 2763 770 947 4263 2499 . 410 1381 1578 1078 2540 571 2862 XP Spent 43865 | 3000 . . 3000 1200 250 7950 750 5000 1400 . . . . . . 7900 4800 . . 2600 2350 1785 160 . 1720 Upgrades 67 | 5 . . 5 1 1 15 1 4 1 . . . . . . 7 3 . . 1 2 11 2 . 8 Propulsion Slot 3 | 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility Slot 8 | . . . . . . 3 . 2 . . . . . . . 2 . . . 1 . . . . . Weapon Slot 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Heat Dissipation 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Energy Generation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Storage 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Mass Support 3 | 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Inventory Capacity 5 | . . . . . 1 1 1 . . . . . . . . 1 . . . . 1 . . . . Melee Accuracy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hack Attack % 9 | . . . 5 1 . . . . . . . . . . . . 3 . . . . . . . . Hack Defense % 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . KI Resistance % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 5811 | . 100 50 28 38 191 711 . 225 147 53 43 45 426 . 143 686 974 . 171 176 509 . 611 49 435 Integrity Restored 13281 | . 227 102 213 114 410 1534 17 406 277 227 81 126 862 . 159 959 2437 . 220 560 1058 . 1678 474 1140 Core 10956 | . 194 102 213 111 344 1311 13 311 213 171 78 120 750 . 159 688 1917 . 188 411 865 . 1616 474 707 Parts 2325 | . 33 . . 3 66 223 4 95 64 56 3 6 112 . . 271 520 . 32 149 193 . 62 . 433 Protomatter Decayed 789 | . . 15 . . 9 233 44 66 49 . . . 53 . . 93 97 . 45 . 85 . . . . Game ------ Seed HeavyInertialTorch Manual? 0 Play Time 03:01:01 Cumulative 299.2 hours Start 2025.06.15 @ 12:40:41 End 2025.06.16 @ 07:59:09 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 292 Rogue 103 Adventurer 177 Explorer 12 Win Type - Total 66 Types 19/1/16/2/12/0/4/6/0/6 Lore% 57 Gallery% 56 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 787671da-6939-4f21-b152-1589db29aa39