Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 19:27:49 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (890) 890 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4085 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 496/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Improved Treads Armored Treads Aerolev Unit Heat Sink Small Storage Unit Signal Interpreter Reactive Plating Reflective Plating Beam Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Assault Rifle AWS/Gauss Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon AWS/Gauss > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Aerolev Unit Heat Sink Small Storage Unit Signal Interpreter Reactive Plating Reflective Plating Beam Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Assault Cannon [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Parts Attached 29 | 6 4 13 1 1 . 4 Power 4 | 1 1 . 1 . . 1 Engine 3 | 1 . . 1 . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 7 . . . 1 Treads 2 | 2 . . . . . . Leg 4 | . . 4 . . . . Wheel 3 | . . 3 . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 6 | 1 1 3 . . . 1 Device 3 | . . 2 . . . 1 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 9 | 2 2 3 . 1 . 1 Energy Gun 3 | 1 2 . . . . . Energy Cannon 4 | . . 3 . . . 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 5 | . 4 . 1 . . . Power 2 | . 1 . 1 . . . Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon 2 | . 2 . . . . . Highest Loss Streak 2 | . 2 . 1 . . . To Critical Strikes . | . . . . . . . Average Backups 8 | . 1 6 10 10 12 16 Power . | . . 1 . . . . Propulsion . | . . . 1 1 1 3 Utility 2 | . . 1 3 3 3 4 Weapon 4 | . . 2 6 6 8 8 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . . . 12 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . . . . . 3 Weapon 6 | . . . . . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 82 87 99 94 88 82 Engine 6 | . 4 . 10 11 11 9 Core 3 | . 5 11 . . . . Treads 5 | . 28 4 . . . . Leg 4 | . . 16 . . . . Wheel 19 | . . 4 33 33 33 27 Device 8 | . . 5 11 11 11 15 Storage 11 | . 14 11 11 11 11 9 Protection 1 | . 2 5 . . . . Energy Gun 5 | . 18 9 . . . . Energy Cannon 19 | . . 18 33 23 11 17 Ballistic Gun 3 | . 8 . . 4 11 4 Peak Build Rating 32 | 6 9 17 15 26 26 32 Average Rating 14 | 4 6 12 13 18 26 25 On Entrance 13 | . 6 8 15 13 26 26 Avg Prop Armor Cover (%) 12 | . . 12 . . . . Naked Turns . | . . . . . . . Heaviest Build 61 | 13 15 58 58 58 58 61 Greatest Support 40 | 40 40 36 36 36 36 36 Greatest Overweight (x) 5 | . . 5 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 16 | 6 8 14 20 20 20 20 Most Carried 20 | . 2 15 11 12 12 20 Average Carried 8 | . 1 6 10 10 12 17 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 19 | . 2 11 10 12 12 19 Class Distribution -------------------- 36% | Gunner 29% | Mutant 13% | Scavenger-Gunner 8% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 537 | 172 135 150 10 . 10 60 Remotely . | . . . . . . . Salvage Created 1227 | . 195 507 88 . 29 408 Parts 54 | . 8 19 6 . 3 18 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 4 7 3 . 3 7 Guns 12 | . 4 3 . . 1 4 Cannons 10 | . . 4 3 . . 3 AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 2 5 2 . . 2 Worker 2 | . 1 1 . . . . Tunneler 2 | . . . 2 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . . . . . . 4 Swarmer 9 | . . . 3 . 3 3 Grunt 10 | . 4 4 . . . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . 1 . . . . Sentry 3 | . . 2 . . . 1 Best Kill Streak 6 | . 2 2 3 . 3 6 Combat Bots Only 3 | . 2 2 3 . 3 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 157 | . 75 26 21 . 4 31 Missed 45 | . 20 8 4 . . 13 Hits 112 | . 55 18 17 . 4 18 Melee 1 | . . 1 . . . . Projectile 111 | . 55 17 17 . 4 18 Critical Strikes 1 | . 1 . . . . . Damage Taken 1297 | . 713 238 124 . 32 190 Core 275 | . 119 58 28 . 16 54 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 52 . . . 74 . Volleys Fired 81 | . 34 29 11 . . 7 Largest 3 | . 2 3 3 . . 3 Hottest 204 | . 70 204 204 . . 204 Shots Fired 190 | . 57 71 25 . 5 32 Gun 117 | . 57 32 . . 5 23 Cannon 73 | . . 39 25 . . 9 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 52 | . 24 . . . 5 23 Thermal 138 | . 33 71 25 . . 9 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 8 6 . 2 8 Robot Miss Streak 3 | . 3 3 2 . 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 29 | . . . . . 5 24 Shots Hit Robots 122 | . 39 41 14 . 3 25 Core Hits 51 | . 14 17 5 . 3 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2354 | . 432 690 323 . 201 708 Guns 1325 | . 421 214 . . 93 597 Cannons 895 | . . 461 323 . . 111 Explosions 108 | . . . . . 108 . Melee . | . . . . . . . Ramming 26 | . 11 15 . . . . Kinetic 791 | . 101 . . . 93 597 Thermal 1537 | . 320 675 323 . 108 111 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . 1 . 1 3 Projectiles 4 | . . . 1 . . 3 Explosions 1 | . . . . . 1 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . 7 . . . . Shots . | . . . . . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 333 | . 255 333 269 . . 57 Average Temperature 103 | . 91 108 117 . . 30 Received Heat Transfer 549 | . 414 99 . . . 36 Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 2 . . 1 1 Heat Transferred 3119 | . 940 1289 555 . 150 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 167 | . 35 50 105 . 101 167 Initial 19 | . . . 9 . . 19 Average 30 | . 9 17 19 . 74 106 Influence Increases 812 | . 152 216 125 . 101 218 Destroy 0b10 Robot/C 480 | . 80 140 60 . 60 140 Destroy 0b10 Robot/NC 55 | . 5 20 10 . . 20 Destroy Leader 130 | . 20 52 10 . 10 38 Successful Hack 17 | . 17 . . . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 75 | . . . 45 . 15 15 Destroy Structure 25 | . . 4 . . 16 5 Influence Decreases 715 | . 152 191 150 . 50 172 Entered New Map 48 | . . . 16 . . 32 Time Decay 637 | . 122 191 134 . 50 140 Lost Part 30 | . 30 . . . . . Squads Dispatched 9 | . 4 2 . . . 3 Investigation 7 | . 4 . . . . 3 Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 10 14 3 . 3 16 Peak Tracking Total 6 | . 5 4 3 . 3 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . . . 3 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 9 | . 4 2 . 1 . 2 Terminals 7 | . 3 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 10 3 . 1 . 5 Successful 7 | . 6 . . 1 . . Failed 12 | . 4 3 . . . 5 Catastrophic 5 | . 1 2 . . . 2 Database Lockouts . | . . . . . . . Manual 19 | . 10 3 . 1 . 5 Terminals 17 | . 9 3 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . . 1 . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 2 . . . 2 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 52 | . . . 52 52 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2343 | 94 394 564 666 220 115 290 Spaces Moved 1496 | 58 181 275 403 216 112 251 Core 6 | 6 . . . . . . Treads 327 | 52 181 94 . . . . Legs 74 | . . 74 . . . . Wheels 1089 | . . 107 403 216 112 251 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 101 101 101 101 101 Average Speed 119 | 148 160 151 101 101 101 101 Slowest Speed 190 | 160 160 190 101 101 101 101 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 46 22 88 62 46 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . . . . . 19 5 Melee . | . . . . . . . Projectile 9 | . . . . . 4 5 AOE 15 | . . . . . 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1899 | 63 231 357 639 218 113 278 Wait 268 | . 9 25 225 . 2 7 Move 1490 | 57 180 274 402 215 111 251 Hop . | . . . . . . . Pick Up 16 | . 3 8 . . . 5 Fast Attach 15 | 6 3 3 . 1 . 2 Attach 6 | . 1 2 1 . . 2 Detach 6 | . . 2 . 2 . 2 Swap 12 | . . 10 . . . 2 Drop 3 | . . 3 . . . . Fire 81 | . 34 29 11 . . 7 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1005 | -9/Materials | Discovered new exit (range 15) 1053 | -9/Materials | Entered Mines 1070 | -9/Mines | Build established: Scavenger-Gunner 1199 | -9/Mines | Assembled infested the area 1383 | -9/Mines | Build established: Gunner 1519 | -9/Mines | Discovered new exit (range 5) 1677 | -9/Mines | Discovered new exit (range 14) 1684 | -9/Mines | Discovered new exit (range 5) 1719 | -9/Mines | Entered Exiles 1719 | -9/Exiles | Accompanied by 2 allies 1745 | -9/Exiles | Met 8R-AWN 1749 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1761 | -9/Exiles | Met EX-HEX 1791 | -9/Exiles | Met EX-BIN 1802 | -9/Exiles | Aligned with FarCom system 1803 | -9/Exiles | Given EX-Vault access code 1827 | -9/Exiles | Opened EX-Vault 1843 | -9/Exiles | Found AWS/Gauss 1865 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -9/Exiles | Met EX-DEC 1931 | -9/Exiles | Discovered new exit (range 10) 1939 | -9/Exiles | Left Exiles lab with AWS/Gauss 1939 | -9/Exiles | Entered Mines 2042 | -8/Mines | Discovered new exit (range 13) 2054 | -8/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Utility x2 2196 | -8/Materials | AWS/Gauss suddenly broke down 2344 | -8/Materials | Self-destructed Last Messages --------------- 02272_ K-01 Serf cleans the Terminal. 02281_ Connecting with Terminal... 02281_ Current location identified: Materials 02281_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 02315_ K-01 Serf collects debris. 02325_ K-01 Serf cleans the Terminal. 02328_ Triggered Alarm Trap. 02328_ An alarm sounds. 02328_ ALERT: Alarm triggered, dispatching investigation squad. 02329_ K-01 Serf cleans the Terminal. 02335_ C-30 ARC bursts open, deploying its payload. 02335_ S-10 Pest unfolds itself. 02340_ Connecting with Terminal... 02340_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 02343_ K-01 Serf collects debris. 02344_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????###???????? | | ????????????????????????????? #???????? | | ????????????????????????????# #???????? | | ????????????????????????????+ +???????? | | ????????????????????????????# #???????? | | ????????????? ???????????## ##??????? | | ????????????# ######## #??????? | | ???????g?? a [ @ #??????? | | ????????????# ! s s! T #??????? | | ?????????????#####+#### ### s #??????? | | ???????????????? # ####/######???? | | ????????????????"""?"%k ## #???? | | ????????????????"""?" # ## #???? | | ????????????????""""" # / !#???? | | ???????????????? ?# ## """ #???? | | ????????????????#+##??#h ## """ #???? | | ??????########### #???# ## """ #???? | | ??????# # #???# ## """ #???? | | ??????# # #??## ## #???? | | ??????# # ####g # #???? | | ??????# + g ##########???? | | ??????# # T #????????????? | | ??????# ###### #????????????? | | ??????# #????## ##????????????? | | ??????# #?????# #?????????????? | | ??????########+##?????# +?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ?????????????# #??????# #?????????????? | | ??????#####??# #??????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerHardlightShotgun Manual? 0 Play Time 00:13:15 Cumulative 383.8 hours Start 2026.10.31 @ 19:16:28 End 2026.10.31 @ 19:27:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4af1c952-0d0b-409f-95e5-d81f412c27a2