Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.17 @ 02:49:39 Player: Roadie Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (6705) 6705 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1567) 1567 TOTAL SCORE: 12987 Bonus ------- High Alert Combat Kills 867 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 40/350 Energy 94/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Matter Pod Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit System Restoration Module Improved Spread Laser Tiamat Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Gauss Cannon Tiamat Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Weapon Cycler Layered Light Armor Plating Relay Coupler [NC] System Restoration Module Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Tiamat Missile Launcher Improved Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Autogun Energy Gun Heavy Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . 1 . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . . 1 2 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 228 | 6 11 17 58 30 39 11 49 7 Power 46 | 1 3 4 13 7 6 2 8 2 Engine 23 | 1 2 4 9 1 . . 4 2 Core 20 | . 1 . 4 3 6 2 4 . Reactor 3 | . . . . 3 . . . . Propulsion 58 | 2 . 10 14 7 14 2 8 1 Treads 19 | 2 . 4 6 7 . . . . Leg 36 | . . 6 8 . 11 2 8 1 Wheel . | . . . . . . . . . Hover 3 | . . . . . 3 . . . Flight . | . . . . . . . . . Utility 40 | 1 2 1 9 4 9 4 10 . Device 24 | . 1 . 6 2 4 4 7 . Storage 5 | 1 1 . 1 . . . 2 . Processor 3 | . . . 1 2 . . . . Hackware 1 | . . . . . 1 . . . Protection 7 | . . 1 1 . 4 . 1 . Artifact . | . . . . . . . . . Weapon 84 | 2 6 2 22 12 10 3 23 4 Energy Gun 11 | 1 . . 4 2 1 1 1 1 Energy Cannon 11 | . . . 3 4 2 . 1 1 Ballistic Gun 21 | 1 5 2 9 1 . . 3 . Ballistic Cannon 25 | . . . 4 4 4 1 11 1 Launcher 13 | . . . 2 1 3 . 6 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . 1 1 . Unidentified Prototypes 12 | . . . 2 9 . . 1 . Parts Lost 74 | . 1 3 19 2 14 1 23 11 Power 18 | . 1 1 5 . 2 . 6 3 Propulsion 26 | . . 1 9 1 7 . 5 3 Utility 15 | . . 1 3 1 2 . 7 1 Weapon 15 | . . . 2 . 3 1 5 4 Highest Loss Streak 11 | . 1 3 5 1 5 1 10 11 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 92 | . 99 97 87 96 95 99 83 66 Engine 4 | . 12 20 6 . . . 1 8 Core 8 | . . . 11 8 12 15 7 . Reactor 1 | . . . . 5 2 . . . Treads 13 | . 28 7 14 27 1 . . . Leg 13 | . . 24 12 . 24 30 22 14 Device 11 | . 13 2 16 10 13 7 11 11 Storage 8 | . 14 11 9 7 7 7 6 13 Processor 7 | . . . . 19 9 7 2 . Protection 2 | . . 8 . . 5 7 5 . Energy Gun 3 | . 3 . 1 2 5 7 5 4 Energy Cannon 2 | . . . 1 7 2 . . 3 Ballistic Gun 6 | . 24 22 10 . . . 2 . Ballistic Cannon 3 | . . . 2 3 4 6 8 4 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 33 45 47 62 62 52 62 50 Greatest Support 117 | 40 40 60 80 117 89 53 74 51 Greatest Overweight (x) 14 | . . 2 14 2 3 1 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 10 Average Carried 13 | 3 9 14 13 14 12 13 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 14 15 14 14 10 5 Class Distribution -------------------- 52% | Scavenger-Mutant 38% | Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Matter Collected 5616 | 110 343 539 1391 629 814 378 1387 25 Remotely 65 | . . . . . . . 65 . Salvage Created 6070 | . 343 452 1589 1280 863 366 1152 25 Parts 352 | . 27 39 97 66 43 15 63 2 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Combat Hostiles Destroyed 130 | . 9 14 31 22 22 9 23 . Guns 57 | . 9 14 20 . 4 4 6 . Cannons 55 | . . . 7 20 14 5 9 . AOE 17 | . . . 4 1 4 . 8 . Classes Destroyed 15 | . 3 2 5 2 2 . 1 . Worker 12 | . . 1 3 2 . . 6 . Builder 8 | . . . 1 . . . 7 . Hauler 1 | . . . . 1 . . . . Recycler 7 | . . . 2 4 . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . . 1 . Watcher 15 | . 2 1 3 4 . 1 3 1 Swarmer 25 | . 3 9 6 3 3 1 . . Grunt 65 | . 6 2 13 12 12 6 14 . Brawler 4 | . . . . . 2 1 1 . Duelist 2 | . . . . . 1 1 . . Sentry 17 | . . 3 9 . 3 . 2 . Hunter 7 | . . . 2 2 . . 3 . Programmer 9 | . . . . 5 1 . 3 . Heavy 1 | . . . 1 . . . . . Best Kill Streak 8 | . 3 8 5 4 5 3 8 1 Combat Bots Only 7 | . 3 7 4 3 5 3 4 . Max Kills in Single Turn 4 | . 2 2 3 2 3 1 4 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . . 2 1 2 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Damage Taken 13503 | . 598 734 3633 1013 2136 382 4083 924 Core 1907 | . 62 39 402 175 325 52 577 275 Absorbed by Shields 93 | . . . . . . 31 62 . Core Remaining (%) 62 | 100 75 90 26 . . 21 . . Volleys Fired 457 | . 35 43 146 59 60 26 85 3 Largest 3 | . 2 2 2 2 2 2 3 3 Hottest 214 | . 60 46 130 130 180 168 214 186 Shots Fired 901 | . 70 86 273 119 106 44 198 5 Gun 492 | . 70 86 197 21 34 24 59 1 Cannon 379 | . . . 73 98 62 20 124 2 Launcher 30 | . . . 3 . 10 . 15 2 Special . | . . . . . . . . . Kinetic 581 | . 62 86 191 42 31 20 148 1 Thermal 258 | . . . 79 56 65 24 33 1 Explosive 30 | . . . 3 . 10 . 15 2 Electromagnetic 32 | . 8 . . 21 . . 2 1 Robot Hit Streak 25 | . 6 13 25 15 11 11 10 2 Robot Miss Streak 10 | . 4 8 10 3 3 3 8 3 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 7 | . 2 2 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Shots Hit Robots 554 | . 42 50 188 81 63 26 102 2 Core Hits 302 | . 17 20 72 42 42 17 90 2 Critical Kills 5 | . . 1 . . . . 4 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 24 | . . 1 2 4 2 2 13 . Burn 1 | . . . 1 . . . . . Destroy 7 | . . 1 . . . . 6 . Blast 16 | . . . 1 4 2 2 7 . Melee Attacks 3 | . 3 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16928 | . 543 797 4192 2804 2736 881 4835 140 Guns 5784 | . 543 797 2364 259 595 463 763 . Cannons 7348 | . . . 1270 2335 1518 418 1807 . Explosions 3787 | . . . 558 210 623 . 2256 140 Melee . | . . . . . . . . . Ramming 9 | . . . . . . . 9 . Kinetic 7801 | . 465 797 2324 1120 758 418 1919 . Thermal 5270 | . . . 1411 1425 1355 463 616 . Explosive 3440 | . . . 421 . 623 . 2256 140 Electromagnetic 408 | . 78 . 36 259 . . 35 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 . . Average Corruption 3 | . . . . 2 4 3 . . Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 17 27 10 . . Message Errors 11 | . . . . 3 5 3 . . Matter Fused 17 | . . . . 4 11 2 . . Heat Flow Errors 4 | . . . . 2 1 1 . . Energy Discharges 4 | . . . . 1 2 1 . . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . 3 5 1 . . Data Loss (major) 2 | . . . . 1 1 . . . Misfires 3 | . . . . 1 1 1 . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 556 | . . . 38 142 36 . 340 . Projectiles 237 | . . . 38 142 5 . 52 . Explosions 319 | . . . . . 31 . 288 . Melee . | . . . . . . . . . Knockbacks 45 | . . . 3 7 7 2 26 . Impact . | . . . . . . . . . Kinetic 39 | . . . 3 5 6 2 23 . Secondary 6 | . . . . 2 1 . 3 . Self-Inflicted Damage 500 | . . . 136 25 90 . 249 . Shots 11 | . . . 3 1 2 . 5 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 532 | . 78 159 218 190 501 515 532 122 Average Temperature 95 | . 25 44 57 33 135 231 112 49 Received Heat Transfer 4142 | . 177 189 1512 273 837 117 694 343 Effects 24 | . . . . . 7 11 6 . Shutdowns 12 | . . . . . 2 7 3 . Interference 4 | . . . . . . 2 2 . Matter Decay 3 | . . . . . 1 2 . . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . . 4 . . 3 . Impact Corruptions 4 | . . . . 3 . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 1 . . 1 . Heat Transferred 5837 | . . . 2529 1063 777 681 787 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Peak Influence 1146 | . 194 335 470 542 1146 694 809 440 Initial 601 | . . 35 12 178 379 601 319 396 Average 329 | . 54 120 229 126 816 633 538 413 Maximum Alert Level 4 | . . 1 2 2 4 2 3 2 Low Security (%) 47 | 100 100 80 44 85 . . . . Level 1 20 | . . 19 48 7 5 . 36 37 Level 2 19 | . . . 7 7 29 100 37 62 Level 3 12 | . . . . . 60 . 25 . Level 4 . | . . . . . 4 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 3 1 9 7 . 3 9 . Investigation 7 | . 2 . 2 1 . 1 1 . Extermination 7 | . . . . 4 . 1 2 . Reinforcement 11 | . 1 1 2 2 . . 5 . Assault 4 | . . . 2 . . 1 1 . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 2 . . 2 . Haulers Reinforced 3 | . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Distress Signals 9 | . . 2 3 1 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 227 | . 26 19 55 40 23 13 45 6 Peak Tracking Total 8 | . 4 6 6 4 6 4 8 5 Tactical Retreats 21 | . 2 2 9 4 . 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Traps Triggered 13 | . 2 . 2 4 3 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Machines Disabled 28 | . 1 2 3 5 6 1 9 1 Max in Single Turn 3 | . 1 1 2 1 3 1 3 1 Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Machines Accessed 36 | . 2 5 5 14 2 5 1 2 Terminals 25 | . 2 4 3 9 2 3 . 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 6 | . . 1 1 3 . 1 . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 101 | . 4 16 14 44 3 10 2 8 Successful 48 | . 2 11 8 24 . 3 . . Failed 53 | . 2 5 6 20 3 7 2 8 Catastrophic 13 | . . . 2 5 . 3 2 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 61 | . 4 8 5 26 3 7 . 8 Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . . . 2 2 . . . . Scanalyzers 32 | . . 8 7 15 . 2 . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 20 | . 2 3 2 11 . 2 . . Record 3 | . 1 . . 1 . 1 . . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 3 | . . . . 3 . . . . Surveillance Status 1 | . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 26 | . . 8 6 11 . 1 . . Insert Component 14 | . . 4 3 6 . 1 . . Analyze 12 | . . 4 3 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 30 | . 2 4 4 10 2 5 1 2 Full Trace Events 3 | . . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 4 3 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . Parts Scanalyzed 12 | . . 4 3 5 . . . . Part Schematics Acquired 10 | . . 4 3 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 1 | . 1 . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . . Machine Destruction 9 | . . . . . 9 . . . Attached 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Turns Passed 10702 | 69 897 848 2443 2691 1524 571 1432 227 Spaces Moved 5435 | 35 431 372 1020 1465 978 378 628 128 Core 29 | 2 . . 13 . 13 . . 1 Treads 2725 | 33 431 98 662 1465 36 . . . Legs 2599 | . . 274 345 . 847 378 628 127 Wheels . | . . . . . . . . . Hover 82 | . . . . . 82 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 155 112 120 120 120 Average Speed 155 | 153 160 183 178 158 126 124 152 158 Slowest Speed 750 | 160 160 260 750 330 232 190 195 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 63 42 63 25 78 11 12 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 517 | . . . 67 32 121 11 243 43 Melee . | . . . . . . . . . Projectile 101 | . . . 21 20 12 11 37 . AOE 416 | . . . 46 12 109 . 206 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Ext Total 6899 | 50 574 470 1416 1716 1149 437 940 147 Wait 469 | . 62 17 100 104 34 10 134 8 Move 5426 | 34 430 371 1019 1464 976 377 627 128 Hop . | . . . . . . . . . Pick Up 188 | 10 23 12 50 32 27 7 27 . Fast Attach 9 | . . 1 3 3 . . 2 . Attach 82 | 6 2 5 21 9 15 1 19 4 Detach 2 | . . . 2 . . . . . Swap 137 | . 9 11 34 18 24 10 28 3 Drop 125 | . 10 10 41 27 13 6 17 1 Fire 457 | . 35 43 146 59 60 26 85 3 Melee 3 | . 3 . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 42 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1175 | -9/Materials | Lost 3 parts (1p1n1u) 1180 | -9/Materials | Destroyed 7 combat bots 1381 | -9/Materials | Discovered new exit (range 12) 1742 | -9/Materials | Discovered new exit (range 16) 1815 | -9/Materials | Entered another Materials area 1815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1913 | -8/Materials | Build established: Scavenger-Mutant 2100 | -8/Materials | Lost 5 parts (1p3n1u) 2335 | -8/Materials | Garrison activated, responded to threat 2870 | -8/Materials | Core integrity fell below 50% 2924 | -8/Materials | Discovered new exit (range 6) 3797 | -8/Materials | Discovered new exit (range 15) 4215 | -8/Materials | First assault squad dispatched 4231 | -8/Materials | Discovered new exit (range 7) 4258 | -8/Materials | Entered Factory 4258 | -7/Factory | Evolved 2 slots: Utility x2 4285 | -7/Factory | Lost 3 parts (1p2n) 4384 | -7/Factory | Identified exit to DSF 4564 | -7/Factory | Build established: Mutant 4929 | -7/Factory | Build established: Scavenger-Mutant 5072 | -7/Factory | Identified exit to Garrison 5657 | -7/Factory | Build established: Mutant 5704 | -7/Factory | Cargo convoy interrupted 6949 | -7/Factory | Entered Garrison 6998 | -7/Garrison | Triggered checkpoint 7060 | -7/Garrison | Lost 4 parts (3n1u) 7150 | -7/Garrison | Core integrity fell below 50% 7224 | -7/Garrison | Lost 5 parts (1p3n1w) 7312 | -7/Garrison | Triggered checkpoint 7348 | -7/Garrison | Discovered new exit (range 8) 7380 | -7/Garrison | Triggered checkpoint 7476 | -7/Garrison | Triggered checkpoint 7493 | -7/Garrison | Build established: Scavenger-Mutant 7540 | -7/Garrison | Triggered checkpoint 7720 | -7/Garrison | Discovered new exit (range 12) 7760 | -7/Garrison | Triggered checkpoint 7810 | -7/Garrison | Garrison Relay disabled 8096 | -7/Garrison | Discovered new exit (range 12) 8120 | -7/Garrison | Triggered checkpoint 8355 | -7/Garrison | Installed Relay Interface Framework 8399 | -7/Garrison | Garrison Relay disabled 8473 | -7/Garrison | Entered Factory 8873 | -7/Factory | First assault squad dispatched 8945 | -7/Factory | Discovered new exit (range 9) 9044 | -7/Factory | Entered another Factory area 9044 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9343 | -6/Factory | Build established: Scavenger-Gunner 9952 | -6/Factory | Lost 10 parts (3p2n3u2w) 10289 | -6/Factory | Core integrity fell below 50% 10335 | -6/Factory | Lost 8 parts (2p2n1u3w) 10444 | -6/Factory | First assault squad dispatched 10457 | -6/Factory | Discovered new exit (range 11) 10476 | -6/Factory | Entered Extension 10536 | -6/Extension | Disrupted transfer network 10698 | -6/Extension | Core integrity fell below 20% 10703 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10646_ Connecting with Door Terminal... 10656_ Y-54 Guardian springs to life. 10656_ Phase Shifter destroyed. 10669_ Flexi-carbon Leg destroyed. 10670_ C-30 ARC bursts open, deploying its payload. 10670_ G-67 Veteran unfolds itself. 10670_ G-50 Soldier unfolds itself. 10672_ Lgt. Ion Engine destroyed. 10676_ Arm. Leg destroyed. 10677_ The unstable cave ceiling collapses. 10677_ Tiamat Missile Launcher destroyed. 10684_ Gauss Cannon destroyed. 10696_ Carbon-fiber Leg destroyed. 10697_ Critical hit (Burn: +50). 10697_ Lgt. Ion Engine destroyed. 10697_ Pulse Rifle destroyed. 10697_ Proton Cannon destroyed. 10702_ Critical hit (Burn: +37). 10702_ Dropped Lrg. Storage Unit. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????#####??? | | ????????###############???? ###? | | ????????# ????* "/%?? | | ????????# #????? #??? | | ?????#### #???? ! ##?? | | ?????# #####" # ##? | | ?????# #? | | ?????# gg #? | | ?????# Y g #? | | ?????# Y #? | | ?????# ###### # ### | | ?????# @! #???#T ??# / | | ?????# ######## ####???##""##?# +[ | | ?????# #??????# T#????????????### | | ?????# #??????#"##??????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? = | | ?????# #???????????????????????????# | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?##### #####????#########??????????? | | ?# "" "" #????# # #??????????? | | ?# " " ###### ##########??? | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 18 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Hvy. Wave Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Significant Disruption Challenges ------------ None Game ------ Seed ThermoelectricReinforcedPod Manual? 0 Play Time 02:07:38 Cumulative 18.0 hours Start 2023.09.17 @ 00:42:21 End 2023.09.17 @ 02:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf432bd-370a-4107-a5c6-02a66c96087e