Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 16:28:58 Player: ae Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (110) 550 Value Destroyed (4493) 4493 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (2742) 2742 TOTAL SCORE: 17645 Bonus ------- Follower Combat Kills 884 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -242 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Makeshift Transmission Jammer Shock Absorption System Force Field Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Huge Storage Unit Improved Signal Interpreter Experimental Target Analyzer System Purifier > --- WEAPON ----------- Advanced Plasma Cannon Vortex Driver Vortex Driver Makeshift Hammer > --- INVENTORY -------- Fission Core Fission Core Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Wheel Nuclear Pulse Thruster Advanced Heat Sink High-capacity Matter Pod Weight Redist. System Advanced Sensor Array Improved Target Analyzer Core Analyzer Precision Matter Filter Microactuators Hardened Light Armor Plating Shock Absorption System System Mapper Component Analysis Suite Improved Component Analysis Suite Long-range Tractor Beam Recalibrator Field Lobotomy Kit Ripper Makeshift Sword [Rating: 108] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Sensor Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 2 . Utility 5 | . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 6 8 1 . 2 11 3 5 1 5 4 7 4 4 . 10 16 8 . 11 2 3 8 1 3 . Power 16 | 1 1 . . 1 1 . 1 . . . 1 . 1 . 1 1 2 . 2 . . 2 . 1 . Engine 7 | 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Core 5 | . . . . . . . . . . . 1 . 1 . 1 1 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . Propulsion 28 | 2 4 . . . 2 2 1 . . . 3 1 1 . 2 5 . . 3 1 . . . 1 . Treads 7 | 2 . . . . 2 2 1 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Wheel 10 | . 4 . . . . . . . . . 1 . . . . 5 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 2 1 1 . . . . . 3 1 . . . 1 . Utility 40 | 1 1 1 . . 4 1 . . 1 1 2 . . . 6 5 4 . 4 . 2 5 1 1 . Device 29 | . 1 1 . . 4 . . . 1 1 1 . . . 3 3 3 . 3 . 2 4 1 1 . Storage 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . . . . . . . 1 2 . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 . . 1 4 . 3 1 4 3 1 3 2 . 1 5 2 . 2 1 1 1 . . . Energy Gun 6 | . . . . . 3 . . . . . . . . . 1 2 . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . Ballistic Gun 7 | 2 1 . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . Launcher 7 | . 1 . . . 1 . . . 3 1 . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . Slashing Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 1 . . . 3 . . 1 . . 1 . . . 7 . . . . . . Parts Lost 59 | . . . . 2 1 . 5 . . 4 2 2 . . 14 1 2 . 14 . . 3 . 8 1 Power 4 | . . . . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . . Propulsion 19 | . . . . . . . 1 . . 2 1 2 . . 3 . . . 5 . . 2 . 2 1 Utility 13 | . . . . . . . . . . . . . . . 3 . . . 4 . . . . 6 . Weapon 23 | . . . . 1 1 . 3 . . 2 . . . . 8 1 2 . 4 . . 1 . . . Highest Loss Streak 13 | . . . . 2 1 . 2 . . 3 2 1 . . 5 1 1 . 13 . . 3 . 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 7 8 7 8 7 6 7 8 8 7 12 22 24 25 19 23 24 25 24 4 2 4 5 5 5 Power 1 | . 1 1 1 . . . . . . . 4 8 5 4 4 2 1 2 1 . . . 1 1 1 Propulsion 2 | 3 4 4 4 4 3 2 2 2 2 2 . 1 . . . 3 4 5 4 2 1 . . . . Utility 6 | . 1 1 1 1 2 3 4 4 3 3 3 6 9 10 7 13 14 15 14 2 . 2 4 4 4 Weapon 2 | . 1 1 1 1 . . . 1 1 1 2 5 9 10 6 2 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 . . 1 4 1 . 1 2 . . 1 4 . . 2 1 1 14 . . 2 1 . 1 Power 6 | . . . . . . 1 . . . . . 1 3 . . . . . 1 . . . . . . Propulsion 7 | . . . . 1 4 . . . . . . . . . . . . . 1 . . 1 . . . Utility 19 | . . . . . . . . . 1 . . . 1 . . 2 1 . 12 . . . 1 . 1 Weapon 5 | . 1 . . . . . . 1 1 . . . . . . . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 99 88 99 94 99 98 88 98 87 97 100 90 94 93 94 87 38 58 71 47 32 2 Engine 4 | . 14 14 14 13 9 7 4 7 7 7 5 . . . . . . . . . . . . 2 . Core 2 | . . . . . . . . . . . . 6 6 6 6 11 6 5 4 5 5 4 . . . Treads 12 | . 2 . . . 13 29 29 30 29 22 12 2 . . . . . . . . . . . . . Wheel 8 | . 25 28 28 28 3 . . . . . 6 6 6 6 4 21 23 23 22 . . . . . . Flight 3 | . . . . . . . . . . . 5 4 17 20 12 . . . . 17 21 19 10 5 2 Device 15 | . 12 14 14 14 24 21 14 15 15 15 25 26 26 26 16 11 11 11 6 . 11 19 15 12 . Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . . . . . . Processor 7 | . . . . . . 1 7 7 7 7 6 6 6 6 11 11 12 11 11 11 10 13 15 11 . Protection 1 | . . . . . . . . . . . . . . . 4 4 4 5 4 . . . . . . Energy Gun 1 | . . . . . 5 15 4 . . . . . . . 1 1 1 4 3 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 3 5 5 5 7 . . . . . . Ballistic Gun 5 | . 27 28 28 26 9 7 2 . . . . . 7 13 5 . 4 5 3 . 4 4 . . . Ballistic Cannon 4 | . . . . . . . . . . 8 19 21 14 13 11 4 . . . . . . . . . Launcher 1 | . . . . . 3 . . . . 9 . 2 3 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 9 15 8 . . . . . . 8 4 5 4 . . . . . . Slashing Weapon 3 | . . . . 1 9 7 9 7 7 7 6 1 . . . . 4 . . 2 5 4 . . . Piercing Weapon 3 | . . . . . . . . 6 11 . . . . . . . . . . . . . . . . Peak Build Rating 108 | 6 7 14 15 18 31 39 42 45 49 50 68 70 71 70 70 82 83 82 108 63 87 108 75 76 10 Average Rating 52 | 4 6 7 14 15 25 36 39 44 45 48 63 64 68 70 61 76 76 78 76 61 83 97 69 45 6 On Entrance 47 | . 6 7 14 15 18 31 39 41 45 49 49 64 66 70 70 58 82 77 79 60 63 87 69 69 10 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 7 16 5 3 4 2 2 . . 2 . . . . . . Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 172 | 14 15 25 25 27 34 34 39 41 49 55 136 142 141 133 135 141 140 142 172 12 22 43 23 23 . Greatest Support 80 | 40 40 32 32 32 40 80 80 80 80 80 16 16 16 16 35 64 64 64 64 39 43 43 23 23 8 Greatest Overweight (x) 43 | 1 . . . . 1 . . . . 1 8 8 8 8 43 11 2 2 4 . . . . . . Average Overweight (x) 1 | . . . . . . . . . . . 6 8 8 8 5 1 1 2 2 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 15 | 6 8 8 8 8 8 8 8 8 8 8 21 25 25 25 25 25 25 25 24 5 5 5 5 5 5 Most Carried 25 | 7 8 8 8 8 8 8 8 8 8 8 18 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Carried 14 | 5 7 7 7 7 7 6 7 7 7 7 12 23 24 25 19 23 24 24 24 4 3 4 5 4 5 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 7 8 8 8 8 8 8 8 8 8 8 17 23 25 25 16 25 25 25 5 4 5 5 5 5 5 Class Distribution -------------------- 33% | Scavenger-Mutant 22% | Gunner 17% | Mutant 6% | Commander-Gunner 4% | Derelict-Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Matter Collected 3696 | 254 237 20 . 29 175 80 75 10 75 198 21 751 399 . 568 168 313 58 66 49 . 130 20 . . Remotely 1776 | . 237 20 . . 55 . . . . . 21 751 399 . 293 . . . . . . . . . . Salvage Created 4877 | 56 286 . . 102 550 103 739 580 . 150 21 574 546 . 542 177 451 . . . . . . . . Parts 170 | 3 16 . . 6 28 8 26 4 . 5 . 14 14 . 10 19 17 . . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 12 9 4 14 . 14 4 . 7 . 16 3 . . . . . . . Prevented 10 | . . . . . . . . . . . . . 2 . 3 . 1 . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Combat Hostiles Destroyed 95 | . 8 . . 2 9 1 15 . . 5 1 15 12 . 13 3 11 . . . . . . . . Melee 10 | . . . . 1 4 . 2 . . 2 . . . . . . 1 . . . . . . . . Guns 22 | . 4 . . 1 . 1 7 . . . . . 1 . . 1 7 . . . . . . . . Cannons 28 | . . . . . . . . . . 1 1 7 2 . 12 2 3 . . . . . . . . AOE 28 | . 4 . . . 5 . . . . 2 . 8 8 . 1 . . . . . . . . . . Classes Destroyed 14 | 1 3 . . 1 4 . 1 1 . . . . . . 1 2 . . . . . . . . . Worker 5 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 19 | . 3 . . . . . 6 . . 2 . . . . 2 . 6 . . . . . . . . Grunt 46 | . 5 . . 1 6 . 2 . . 3 . 10 5 . 9 . 5 . . . . . . . . Brawler 5 | . . . . . 1 . . . . . . 3 1 . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . Sentry 9 | . . . . . 2 1 1 . . . 1 1 1 . 1 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Savage 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Butcher 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 . . 2 6 1 5 . . 3 1 8 7 . 4 3 6 . . . . . . . . Combat Bots Only 8 | . 3 . . 2 5 1 5 . . 3 1 8 7 . 4 2 6 . . . . . . . . Max Kills in Single Turn 5 | 1 2 . . 1 1 1 1 1 . 1 1 5 3 . 1 1 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 1 . . . . 1 . 5 3 . 1 . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Hostile Shots Fired 1014 | . 31 . . 7 40 36 94 . . 46 45 39 59 . 96 20 81 3 201 8 . 38 . 130 40 Missed 369 | . 9 . . 2 9 20 27 . . 17 16 15 35 . 25 3 11 2 75 5 . 20 . 66 12 Hits 645 | . 22 . . 5 31 16 67 . . 29 29 24 24 . 71 17 70 1 126 3 . 18 . 64 28 Melee 24 | . . . . 2 . . 18 . . . . . . . . . . . 4 . . . . . . Projectile 621 | . 22 . . 3 31 16 49 . . 29 29 24 24 . 71 17 70 1 122 3 . 18 . 64 28 Critical Strikes 22 | . 1 . . . 3 . 6 . . 2 . . . . 2 . . . 5 . . . . 2 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 11147 | . 286 . . 103 481 139 1339 . . 541 228 496 238 . 1216 349 903 17 2730 72 . 347 . 1194 468 Core 2885 | . 56 . . 10 74 . 130 . . 72 33 75 10 . 120 29 95 . 755 47 . 74 . 866 439 Absorbed by Shields 939 | . . . . . . . . . . . . . . . 137 231 325 6 23 . . . . 142 75 Ignored by Resistances 111 | . . . . . . . . . . . . . . . 67 9 . . . . . 35 . . . Regen/Repaired (Parts) 225 | . . . . . . . . . . . . . . . . . . . 225 . . . . . . Core Remaining (%) 71 | 100 . . . 73 86 . . . . 71 . . . . 72 . . . . 7 . . 93 . . Volleys Fired 157 | 2 24 . . 3 8 4 15 . . 8 3 12 14 . 25 16 17 1 5 . . . . . . Largest 4 | 2 2 . . 2 2 3 3 . . 2 3 4 4 . 4 3 4 1 2 . . . . . . Hottest 258 | 40 50 . . 40 53 126 126 . . 88 132 176 166 . 228 232 258 . 200 . . . . . . Shots Fired 395 | 4 48 . . 5 15 12 43 . . 14 9 46 35 . 85 30 41 1 7 . . . . . . Gun 169 | 4 45 . . 5 7 12 43 . . . . . 8 . 23 3 19 . . . . . . . . Cannon 166 | . . . . . . . . . . 8 9 35 14 . 57 25 12 . 6 . . . . . . Launcher 46 | . 3 . . . 8 . . . . 6 . 11 13 . 5 . . . . . . . . . . Special 14 | . . . . . . . . . . . . . . . . 2 10 1 1 . . . . . . Kinetic 238 | 4 45 . . 5 7 4 15 . . 8 9 35 22 . 66 9 9 . . . . . . . . Thermal 74 | . . . . . . 4 15 . . . . . . . 8 19 28 . . . . . . . . Explosive 32 | . 3 . . . 8 . . . . 6 . 9 5 . 1 . . . . . . . . . . Electromagnetic 40 | . . . . . . 4 13 . . . . 2 8 . 10 . 3 . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Robot Hit Streak 9 | 2 9 . . 2 7 8 9 . . 5 6 7 8 . 5 5 6 5 5 . . . . . . Robot Miss Streak 15 | 1 5 . . 1 2 1 4 . . 15 6 8 4 . 14 4 3 . 2 . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 330 | 2 30 . . 4 31 11 45 12 . 12 8 38 28 . 58 18 25 1 5 2 . . . . . Core Hits 284 | 2 16 . . 3 23 5 20 8 . 15 6 64 38 . 60 10 13 . 1 . . . . . . Critical Kills 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . Critical Strikes 23 | . . . . . 2 1 6 1 . . . . . . 1 . 6 . 6 . . . . . . Burn 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Impale 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Melee Attacks 111 | . . . . 1 30 4 27 26 . 3 . . . . . 1 9 . . 3 4 3 . . . Impact 27 | . . . . . . . 20 5 . . . . . . . 1 1 . . . . . . . . Slashing 68 | . . . . 1 30 4 7 5 . 3 . . . . . . 8 . . 3 4 3 . . . Piercing 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 1 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Damage Inflicted 13026 | 23 563 . . 46 1465 220 1218 640 . 950 196 2315 1678 . 1742 609 694 . 588 79 . . . . . Guns 1791 | 23 302 . . 19 33 162 496 . . . . . 148 . 320 61 227 . . . . . . . . Cannons 3695 | . . . . . . . . . . 75 196 676 292 . 1119 548 201 . 588 . . . . . . Explosions 4843 | . 261 . . . 635 . . . . 767 . 1639 1238 . 303 . . . . . . . . . . Melee 2646 | . . . . 27 797 58 722 640 . 108 . . . . . . 215 . . 79 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3304 | 23 302 . . 19 33 26 64 . . 75 196 676 440 . 1194 191 65 . . . . . . . . Thermal 1349 | . . . . . . 60 240 . . . . 21 56 . 201 418 353 . . . . . . . . Explosive 3927 | . 261 . . . 635 . . . . 767 . 1500 764 . . . . . . . . . . . . Electromagnetic 1212 | . . . . . . 76 192 . . . . 118 418 . 347 . 61 . . . . . . . . Impact 672 | . . . . . . . 672 . . . . . . . . . . . . . . . . . . Slashing 1334 | . . . . 27 797 58 50 . . 108 . . . . . . 215 . . 79 . . . . . Piercing 640 | . . . . . . . . 640 . . . . . . . . . . . . . . . . . Entropic 588 | . . . . . . . . . . . . . . . . . . . 588 . . . . . . Highest Corruption 8 | . . . . . 1 . . . 3 3 . . . . 2 8 8 3 4 . . . . . . Average Corruption 3 | . . . . . 1 . . . 3 3 . . . . 1 7 4 3 3 . . . . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . 1 . . . 6 14 . . . . 11 3 21 10 2 . . . . . . Message Errors 22 | . . . . . . . . . 1 5 . . . . . 3 10 1 2 . . . . . . Matter Fused 14 | . . . . . 1 . . . 2 1 . . . . 2 . 4 4 . . . . . . . Heat Flow Errors 12 | . . . . . . . . . 2 4 . . . . 4 . 1 1 . . . . . . . Energy Discharges 8 | . . . . . . . . . . 2 . . . . 1 . 3 2 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . . Data Loss (major) 4 | . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 699 | . . . . . 46 . 299 259 . 51 . . . . 7 18 10 . . 9 . . . . . Projectiles 33 | . . . . . . . . . . . . . . . 5 18 10 . . . . . . . . Explosions 56 | . . . . . 3 . . . . 51 . . . . 2 . . . . . . . . . . Melee 610 | . . . . . 43 . 299 259 . . . . . . . . . . . 9 . . . . . Knockbacks 37 | . . . . . . . 3 . . 1 . 13 3 . 15 2 . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . 1 . 13 3 . 14 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 110 | . 44 . . . . . . . . . . 18 . . 48 . . . . . . . . . . Shots 4 | . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 27 . . . 18 11 56 . 211 244 18 132 39 . 311 386 428 98 17 . . . . . . Average Temperature 103 | . 9 . . . 9 6 24 . 95 84 8 58 13 . 104 119 194 61 12 . . . . . . Received Heat Transfer 2384 | . 123 . . 18 297 54 117 . . 108 72 168 81 . 409 12 234 . 400 30 . 48 . 79 134 Effects 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 7 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 6 . . . . . 1 . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 2 2 . . . . . 1 . . . . . . . . . . . . Heat Transferred 1610 | . . . . . . 185 518 . . . . 50 50 . 50 161 596 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 179 | 5 155 45 . 45 179 35 . . . . 81 . . . . 127 . . . . 170 . . 30 . Initial 150 | . . 45 . . 17 32 . . . . 81 . . . . . . . . . 150 . . . . Average 55 | . 54 8 . 4 136 15 . . . . 27 . . . . 58 . . . . 155 . . 7 . Influence Increases 3551 | 5 261 . . 95 359 52 220 . . 420 45 531 180 . 280 337 314 21 170 . 186 30 . 45 . Destroy 0b10 Robot/C 2140 | . 160 . . 40 180 20 180 . . 240 20 420 160 . 260 100 240 20 100 . . . . . . Destroy 0b10 Robot/NC 90 | 5 10 . . . 30 5 5 . . . . . . . . 35 . . . . . . . . . Destroy Leader 268 | . 30 . . 10 42 10 20 . . 30 10 30 20 . 20 36 10 . . . . . . . . Allied During Kill 266 | . . . . . . . . . . 135 15 81 . . . 5 4 1 25 . . . . . . Successful Hack 112 | . 43 . . . 29 . . . . . . . . . . 12 . . . . 28 . . . . Disable Machine 150 | . . . . . 30 15 . . . . . . . . . 105 . . . . . . . . . Destroy Structure 120 | . 18 . . . 48 2 . . . . . . . . . 44 . . . . 8 . . . . Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 255 | . . . . 45 . . 15 . . 15 . . . . . . 60 . 45 . . 30 . 45 . Influence Decreases 3551 | 5 145 116 . 50 332 114 217 13 . 289 131 385 367 4 280 240 411 21 155 15 30 166 20 45 . Entered New Map 371 | . . 71 . . 28 40 4 4 . . 50 18 38 4 . . 37 . . 15 . 58 4 . . Time Decay 2662 | 5 145 45 . 20 294 74 203 9 . 259 81 327 289 . 178 210 334 1 24 . 30 108 16 10 . Lost Part 298 | . . . . 10 10 . 10 . . 30 . 20 . . 102 10 20 . 51 . . . . 35 . Lost Ally 220 | . . . . 20 . . . . . . . 20 40 . . 20 20 20 80 . . . . . . Squads Dispatched 12 | . 2 . . . 2 . . . . 1 1 . . . . 3 . . . . 1 . . 2 . Investigation 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 6 | . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Distress Signals 8 | . 2 . . . 1 . . . . . . . . . . 1 . . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 11 . . 4 16 2 16 . 1 14 1 21 12 . 13 12 15 1 48 8 1 7 . 15 2 Peak Tracking Total 31 | . 5 . . 3 5 2 4 . 1 7 1 9 4 . 5 3 9 1 31 7 1 7 . 13 2 Tactical Retreats 12 | . . . . 2 . . 1 . . 1 . . . . . . 3 . 2 . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Traps Triggered 8 | . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Machines Disabled 15 | . . . . . 2 1 1 . . 2 . 2 . . . 7 . . . . . . . . . Max in Single Turn 2 | . . . . . 1 1 1 . . . . 2 . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Machines Accessed 46 | . 7 1 1 . 4 . 1 . 1 1 1 . . 4 . 4 1 . 12 . 3 1 1 3 . Terminals 16 | . 6 . . . 4 . . . . 1 . . . . . 2 . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 119 | . 20 1 1 . 11 . 1 . 5 3 1 . . 25 . 7 1 . 29 . 8 1 1 4 . Successful 92 | . 11 1 1 . 7 . 1 . 5 3 . . . 25 . 3 1 . 29 . 2 1 1 1 . Failed 27 | . 9 . . . 4 . . . . . 1 . . . . 4 . . . . 6 . . 3 . Catastrophic 10 | . 2 . . . 1 . . . . . . . . . . 2 . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 14 . 1 . 5 . . . 3 . 2 . . . . 1 . . 1 . 6 . . 1 . Terminals 44 | . 19 . . . 11 . . . . 3 . . . . . 4 . . . . 6 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Terminal Hacks 78 | . 5 1 1 . 4 . 1 . 5 3 . . . 25 . 1 1 . 29 . . 1 1 . . Record 34 | . . . . . . . 1 . . 3 . . . 11 . . . . 19 . . . . . . Part Schematic 13 | . . . . . . . . . 5 . . . . 8 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . . . 1 . . . . . . . . 3 . 1 . . 9 . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 5 . . . 3 . . . . . . . . . . . . . . . 2 . . . . Terminals 10 | . 5 . . . 3 . . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 9 | . 5 . . . 3 . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 3 . . . . 1 1 . . . . 4 . . . . 3 . . 3 . Full Trace Events 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 5 . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . . 2 . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Total Allies 18 | . . . . 2 . . . . 2 . . 2 . . . 2 3 1 6 . . . . . . Largest Group 6 | . . . . 2 . . . . 2 2 2 2 2 . . 1 2 2 6 . . . . . . Highest-Rated Group 319 | . . . . 49 . . . . 192 192 192 192 52 . . 142 64 85 319 . . . . . . Highest-Rated Ally 142 | . . . . 31 . . . . 96 96 96 96 32 . . 142 64 85 85 . . . . . . Total Orders 8 | . . . . . . . . . . . . 1 2 1 1 . . . 3 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 5 | . . . . . . . . . . . . 1 2 1 1 . . . . . . . . . . Ally Attacks 127 | . . . . 8 . . . . . 44 . 17 8 . . 15 2 7 26 . . . . . . Total Damage 4579 | . . . . 107 . . . . . 1324 . 505 252 . . 1207 121 37 1026 . . . . . . Kills 28 | . . . . . . . . . . 7 . 7 . . . 6 1 1 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . 2 1 1 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Active Infowar (turns) 1930 | . . . . . 30 . . . . . . . . . 865 714 153 . . . . 168 . . . Optics 1732 | . . . . . . . . . . . . . . . 865 714 153 . . . . . . . . Sensors 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . Jamming 168 | . . . . . . . . . . . . . . . . . . . . . . 168 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . 2 2 2 . . . . 2 . 2 1 . 1 . 1 . . . Drone Launches 28 | . . . . . . . . . . . . 15 10 . 3 . . . . . . . . . . Drone Recoveries 28 | . . . . . . . . . . . . 13 10 2 3 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Turns Passed 17650 | 79 566 282 410 378 640 193 807 1618 3649 742 277 1085 1361 194 1135 714 889 411 1609 59 69 258 56 94 75 Spaces Moved 11042 | 39 423 280 409 123 314 81 383 912 1764 336 117 457 575 89 420 530 690 331 1233 142 178 773 154 186 103 Core 89 | 7 . . . . . . . . . . . . . . 2 . . . . . . . . 29 51 Treads 3763 | 32 25 . . . 230 81 383 912 1764 336 . . . . . . . . . . . . . . . Legs 96 | . . . . . . . . . . . . . . . 91 5 . . . . . . . . . Wheels 5576 | . 398 280 409 123 84 . . . . . 117 457 575 89 327 525 690 331 1171 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1518 | . . . . . . . . . . . . . . . . . . . 62 142 178 773 154 157 52 Fastest Speed 29 | 50 100 100 100 100 100 170 167 167 167 165 145 220 220 220 175 97 97 112 32 34 29 29 34 34 40 Average Speed 136 | 144 103 100 100 100 152 170 168 167 167 209 201 220 220 220 236 113 109 112 111 34 29 29 34 40 44 Slowest Speed 2200 | 160 160 100 100 100 250 170 170 167 167 250 220 220 220 220 2200 330 112 112 140 42 29 34 34 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . 4 . . . . 10 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 75 59 89 24 26 3 52 92 88 51 3 73 73 75 62 17 84 53 94 26 3 83 15 7 16 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . . . 3 1 . . . 1 2 . . . . . . . . . . Known Exits Taken 20 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . 2 2 1 4 . 2 9 . . . 2 1 . 1 . 5 1 . . Spaces Dug 16 | . . . . . 5 2 1 1 . . . . . . . . . . . . 4 3 . . . Terrain Destroyed 313 | . 15 . . . 58 2 1 1 . 36 . 102 47 . 29 5 6 . 4 . 4 3 . . . Melee 16 | . . . . . 5 2 1 1 . . . . . . . . . . . . 4 3 . . . Projectile 22 | . . . . . . . . . . . . . . . 7 5 6 . 4 . . . . . . AOE 275 | . 15 . . . 53 . . . . 36 . 102 47 . 22 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Total 13160 | 55 503 285 410 372 418 122 481 988 2469 356 150 502 640 88 497 609 770 370 1456 149 189 799 157 194 131 Wait 1374 | 2 39 . . 241 42 26 51 47 686 3 12 3 24 . 32 15 14 33 95 . . . . 9 . Move 10994 | 38 422 279 408 122 313 80 382 911 1763 335 116 456 574 88 419 529 689 330 1226 141 177 772 153 168 103 Hop 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . 7 . Pick Up 87 | 7 2 2 1 2 4 3 3 1 1 1 11 8 9 . . 14 6 2 3 . 3 3 1 . . Fast Attach 76 | 6 3 1 . 1 9 . 5 1 8 2 1 1 1 . 2 8 1 . 12 1 2 8 1 2 . Attach 41 | . . . . 1 1 2 2 . . 1 4 2 . . 9 5 4 . 4 2 3 . . 1 . Detach 14 | . 1 . . . 1 . . . 1 . . 1 . . . 4 2 . 1 1 . 1 . 1 . Swap 62 | . 7 . . . 1 2 . . . 2 3 8 11 . 9 9 7 2 . . . 1 . . . Drop 82 | . 4 3 1 1 9 1 1 1 10 1 . 1 7 . . 8 4 2 12 1 . 11 2 2 . Fire 157 | 2 24 . . 3 8 4 15 . . 8 3 12 14 . 25 16 17 1 5 . . . . . . Melee 93 | . . . . 1 30 4 20 16 . 3 . . . . . 1 8 . . 3 4 3 . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . . . . . . . . 4 28 Rewire 136 | . . . . . . . . 11 . . . 10 . . 1 . 18 . 96 . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Entered Mines 829 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 858 | -10/Mines | Discovered new exit (range 16) 874 | -10/Mines | Discovered new exit (range 11) 889 | -10/Mines | Found the Drone Emporium 894 | -10/Mines | Found Prototype Device 894 | -10/Mines | Identified Sensor Drone Bay 923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 924 | -10/Mines | Discovered new exit (range 5) 928 | -10/Mines | Entered Exiles 951 | -10/Exiles | Met 8R-AWN 970 | -10/Exiles | Met EX-HEX 999 | -10/Exiles | Met EX-BIN 1011 | -10/Exiles | Aligned with FarCom system 1012 | -10/Exiles | Given EX-Vault access code 1039 | -10/Exiles | Opened EX-Vault 1047 | -10/Exiles | Found Field Lobotomy Kit 1069 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1156 | -10/Exiles | Met EX-DEC 1178 | -10/Exiles | Visited The Gauntlet 1326 | -10/Exiles | Discovered new exit (range 14) 1338 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1338 | -10/Exiles | Entered Mines 1704 | -9/Mines | Discovered new exit (range 6) 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2186 | -8/Materials | Discovered new exit (range 16) 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Propulsion x2 2357 | -7/Factory | Identified exit to Storage 2486 | -7/Factory | Discovered new exit (range 8) 2506 | -7/Factory | Identified exit to Lower Caves 2538 | -7/Factory | Build established: Skirmisher 2549 | -7/Factory | Entered Lower Caves 2601 | -7/Lower Caves | Entered a destroyed Warlord outpost 3095 | -7/Lower Caves | Build established: Scavenger-Mutant 3147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3263 | -7/Lower Caves | Discovered new exit (range 5) 3269 | -7/Lower Caves | Identified exit to Lower Caves 3356 | -7/Lower Caves | Entered another Lower Caves area 3357 | -7/Lower Caves | Encountered a Warlord checkpoint 4239 | -7/Lower Caves | Discovered new exit (range 9) 4252 | -7/Lower Caves | Identified exit to Factory 4635 | -7/Lower Caves | Discovered new exit (range 10) 4651 | -7/Lower Caves | Identified exit to Zion 4679 | -7/Lower Caves | Entered a destroyed Warlord outpost 4895 | -7/Lower Caves | Learned Factory terminal intel 4974 | -7/Lower Caves | Entered Zion 5081 | -7/Zion | Discovered new exit (range 9) 5095 | -7/Zion | Identified exit to Proximity Caves 5278 | -7/Zion | Learned location of Quarantine (-3) 5441 | -7/Zion | Given A8's code to call for help 5518 | -7/Zion | Received a hallucinogenic algorithm 5559 | -7/Zion | Learned location of Storage (-7) 6044 | -7/Zion | Found CR-A16's Pointy Stick 6079 | -7/Zion | Found Prototype Device 6079 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6263 | -7/Zion | Rebuked by Imprinter 6816 | -7/Zion | Ran a hallucination algorithm 7541 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7543 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8390 | -7/Zion | Found Prototype Launcher 8390 | -7/Zion | Identified Gui. Missile Launcher 8623 | -7/Zion | Entered Proximity Caves 8623 | -6/Proximity Caves | Accompanied by 2 allies 8808 | -6/Proximity Caves | Learned Factory emergency access door positions 8809 | -6/Proximity Caves | Learned Factory interactive machine intel 8879 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8928 | -6/Proximity Caves | Lost 3 parts (1n2w) 9352 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9365 | -6/Proximity Caves | Entered Factory 9365 | -6/Factory | Accompanied by 2 allies 9365 | -6/Factory | Evolved 2 slots: Utility x2 9366 | -6/Factory | Identified exit to Lower Caves 9368 | -6/Factory | Loaded intel: 54 interactive machine locations 9369 | -6/Factory | Loaded intel: 26 terminal locations 9629 | -6/Factory | Garrison activated, responded to threat 9642 | -6/Factory | Entered Lower Caves 9642 | -6/Lower Caves | Accompanied by 2 allies 9643 | -6/Lower Caves | Identified exit to Lower Caves 9962 | -6/Lower Caves | Build established: Gunner 10174 | -6/Lower Caves | Encountered a Warlord checkpoint 10481 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10522 | -6/Lower Caves | Destroyed 8 combat bots 10727 | -6/Lower Caves | Entered another Lower Caves area 10727 | -6/Lower Caves | Accompanied by 4 allies 10775 | -6/Lower Caves | Ambushed by wild Derelicts 10833 | -6/Lower Caves | Destroyed 7 combat bots 11534 | -6/Lower Caves | Encountered a Warlord checkpoint 11681 | -6/Lower Caves | Discovered new exit (range 7) 11703 | -6/Lower Caves | Identified exit to Data Miner 11946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12088 | -6/Lower Caves | Entered Data Miner 12088 | -6/Data Miner | Accompanied by 2 allies 12088 | -6/Data Miner | Discovered new exit (range 6) 12089 | -6/Data Miner | Identified exit to Proximity Caves 12132 | -6/Data Miner | Met Data Miner 12196 | -6/Data Miner | Learned location of Section 7 (-3) 12196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12236 | -6/Data Miner | Received God Mode back door access code from Data Miner 12282 | -6/Data Miner | Entered Proximity Caves 12580 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 12741 | -5/Proximity Caves | Learned location of Armory (-3) 12801 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12840 | -5/Proximity Caves | Lost 4 parts (1u3w) 13121 | -5/Proximity Caves | Lost 4 parts (2n2w) 13357 | -5/Proximity Caves | Discovered new exit (range 3) 13364 | -5/Proximity Caves | Identified exit to Factory 13375 | -5/Proximity Caves | Build established: Derelict-Mutant 13417 | -5/Proximity Caves | Entered Factory 13417 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13418 | -5/Factory | Identified exit to Upper Caves 13650 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 13875 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 13915 | -5/Factory | Discovered new exit (range 18) 13985 | -5/Factory | Identified exit to Factory 14131 | -5/Factory | Entered Upper Caves 14263 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14265 | -5/Upper Caves | Assimilated Y-72 Warden with FLK Orb 14435 | -5/Upper Caves | Learned 4 Factory zone layouts 14559 | -5/Upper Caves | Build established: Mutant 14856 | -5/Upper Caves | Discovered new exit (range 5) 14860 | -5/Upper Caves | Identified exit to Upper Caves 15020 | -5/Upper Caves | Entered another Upper Caves area 15020 | -5/Upper Caves | Accompanied by 2 allies 15021 | -5/Upper Caves | Identified exit to Warlord 15070 | -5/Upper Caves | Spotted B-75 Beast 15072 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 15215 | -5/Upper Caves | Encountered a Warlord checkpoint 15316 | -5/Upper Caves | Learned Factory terminal intel 15362 | -5/Upper Caves | Build established: Tank 15431 | -5/Upper Caves | Entered Warlord 15431 | -5/Warlord | Accompanied by 1 ally 15464 | -5/Warlord | Discovered new exit (range 8) 15472 | -5/Warlord | Identified exit to Proximity Caves 15606 | -5/Warlord | System corruption cleaned by Quarantine Array 16106 | -5/Warlord | Build established: Commander-Gunner 16412 | -5/Warlord | Warlord's base attacked by MAIN.C 16600 | -5/Warlord | Met Warlord 16685 | -5/Warlord | Found Prototype Energy Cannon 16685 | -5/Warlord | Identified Vortex Driver 16688 | -5/Warlord | Found Vortex Driver 16762 | -5/Warlord | Warlord forces counterattacked 16878 | -5/Warlord | Spotted Striker 16878 | -5/Warlord | Spotted B-86 Titan 16884 | -5/Warlord | P-70 Sage assimilated allied 87-29M(b) 16912 | -5/Warlord | Opened Warlord's prototype stash 16917 | -5/Warlord | Found Prototype Reactor 16917 | -5/Warlord | Identified Vortex Chain Reactor 16927 | -5/Warlord | Lost 11 allies 16938 | -5/Warlord | Found Prototype Processor 16938 | -5/Warlord | Identified Exp. Target Analyzer 16942 | -5/Warlord | Found Prototype Device 16942 | -5/Warlord | Identified System Purifier 16950 | -5/Warlord | Found Prototype Hackware 16986 | -5/Warlord | Spotted Striker 16994 | -5/Warlord | Spotted Executioner 17007 | -5/Warlord | Assimilated Striker with FLK Orb 17014 | -5/Warlord | Core integrity fell below 50% 17033 | -5/Warlord | Spotted Executioner 17038 | -5/Warlord | Spotted Striker 17039 | -5/Warlord | Core integrity fell below 20% 17040 | -5/Warlord | Entered Proximity Caves 17045 | -4/Proximity Caves | Lost 6 allies 17064 | -4/Proximity Caves | Lost 13 parts (1p5n3u4w) 17070 | -4/Proximity Caves | Spotter reported a threat 17082 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17099 | -4/Proximity Caves | Entered Factory 17099 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17101 | -4/Factory | Loaded intel: 27 terminal locations 17120 | -4/Factory | Discovered new exit (range 14) 17133 | -4/Factory | Identified exit to Upper Caves 17168 | -4/Factory | Entered Upper Caves 17263 | -4/Upper Caves | Encountered a Warlord checkpoint 17379 | -4/Upper Caves | Spotted B-86 Titan 17401 | -4/Upper Caves | Learned Research trap positions 17412 | -4/Upper Caves | Discovered new exit (range 15) 17417 | -4/Upper Caves | Lost 3 parts (2n1w) 17419 | -4/Upper Caves | Identified exit to Upper Caves 17426 | -4/Upper Caves | Entered another Upper Caves area 17461 | -4/Upper Caves | Discovered new exit (range 11) 17479 | -4/Upper Caves | Identified exit to Research 17482 | -4/Upper Caves | Entered Research 17482 | -3/Research | Evolved 2 slots: Propulsion x2 17483 | -3/Research | Loaded intel: 101 trap records 17563 | -3/Research | Core integrity fell below 50% 17564 | -3/Research | Incoming investigation squad redirected 17573 | -3/Research | Identified exit to Garrison 17576 | -3/Research | Entered Garrison 17591 | -3/Garrison | Lost 8 parts (2n6u) 17612 | -3/Garrison | Triggered checkpoint 17628 | -3/Garrison | Core integrity fell below 20% 17651 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17613_ Field strength at 29. 17614_ Field strength at 21. 17615_ Q-thruster destroyed. 17615_ Field strength at 5. 17615_ Stasis field depleted. 17624_ Triggered Stasis Trap. 17624_ A bubble of rippling energy engulfs the area. 17624_ Field strength at 94. 17624_ Field strength at 88. 17625_ Field strength at 82. 17626_ Field strength at 76. 17627_ Field strength at 60. 17628_ Field strength at 54. 17629_ Field strength at 48. 17630_ Field strength at 25. 17631_ Field strength at 19. 17632_ Field strength at 13. 17633_ Stasis field depleted. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ?????????????????????????????### #??????????????? | | ?????????????????????????????#"# ###########????? | | ?????????????????????????????#" ##""""""""""???? | | ?????????????????????????????#" ##"!!!!!!"""???? | | ??????????????????????????????" ## ""#??? | | ???????????????????????????????# ## !"#??? | | ???????????????????????????????# ## !"#??? | | ???????????????????????????????# !"#??? | | ???????????????????????????????# !"#??? | | ?????????????????????????????### ## ""#??? | | ?????????????????????????????# ##"!!!!!!"""#??? | | ?????????????????????????????# ##""""""""""???? | | ?????????????????????????????# ############???? | | ???????????h?????????????????### #??????????????? | | ?????????h???????????########### ################ | | ?????????????????????# | | ?????????????????????# ^ g | | ?????????????????????# @ | | ?????????????????????# #######;g################ | | ?????????????????????# #?????# #??????????????? | | ?????????????????????# #?????# #??????????????? | | ?????????????????????# ####### #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# ####### #??????????????? | | ?????????????????????# #?????# #??????????????? | | ?????????????????????# #?????# #??????????????? | | ????????????????????? ####### #??????????????? | | ????????????????????? # #??????????????? | | ???????????????????? # #??????????????? | | ????????????????????## ##########??????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? "C??????????????????????? | | ?????????????????BB?? "???????????????????????? | | ?????????????????BB?? "???????????????????????? | | ????????????????????? "???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 EM Shielding 2 Armor Coverage 250 Resistance: TH 30 Resistance: EX 25 Phase Shifting 5 Evasion (%) 76 Target Analysis 14 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -5/Factory | Hacked Arm. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer All Kinds Of Bad News Back For More Charge!!! Explorer Help From High Places Look Less Dangerous Next Time More Dakka Please Reappropriation The Oracle Challenges ------------ None Game ------ Seed BlanketElectronBarrier Manual? 0 Play Time 02:16:48 Cumulative 71.7 hours Start 2026.01.31 @ 13:56:20 End 2026.01.31 @ 16:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 46 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c4ef70-6b29-4269-809e-23bcdcf3f56d