Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 19:22:01 Player: beans Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (84) 420 Value Destroyed (2175) 2175 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1579) 1579 TOTAL SCORE: 9994 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Friendly Fire -50 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 350/350 System Corruption 21% Temperature Cool (0) Movement Hovering (54) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Backup Power III Cooled Fission Core > --- PROPULSION (4) --- Backup Propulsion III Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (8) ------ Advanced Heat Sink Experimental Optical Array Improved Target Analyzer Experimental Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/Combat] > --- WEAPON (3) ------- Helical Railgun Helical Railgun Advanced Remote Datajack > --- INVENTORY (5) ---- Heavy Phase Cannon Plasma Flamer Plasma Flamer Peak State ------------ > --- POWER ------------ Backup Power III Cooled Fission Core > --- PROPULSION ------- Backup Propulsion III Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Optical Array Improved Target Analyzer Experimental Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Helical Railgun Helical Railgun Advanced Remote Datajack > --- INVENTORY -------- Heavy Phase Cannon Plasma Flamer Plasma Flamer [Rating: 111] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Makeshift Hacking Suite Device Improved Sensor Array Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Backup Plating III Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 6 | . . . . 2 . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 104 | 5 6 15 . 9 20 1 . 5 3 10 7 1 22 . Power 11 | 1 . 2 . 1 3 . . . 1 1 1 . 1 . Engine 5 | 1 . 1 . 1 2 . . . . . . . . . Core 5 | . . 1 . . 1 . . . 1 1 . . 1 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 33 | 2 2 7 . 3 7 . . 5 . 4 . . 3 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 5 | . . . . 1 . . . . . 4 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . 1 . . . . . . . 3 . Flight 22 | . 2 7 . 2 6 . . 5 . . . . . . Utility 29 | . 2 2 . 2 4 . . . . 2 5 1 11 . Device 12 | . 1 1 . 1 . . . . . 1 3 1 4 . Storage . | . . . . . . . . . . . . . . . Processor 9 | . 1 1 . 1 1 . . . . 1 1 . 3 . Hackware 7 | . . . . . 2 . . . . . 1 . 4 . Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 4 . 3 6 1 . . 2 3 1 . 7 . Energy Gun 14 | 2 . 4 . 3 1 1 . . 2 . 1 . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . Ballistic Gun 8 | . 2 . . . . . . . . . . . 6 . Ballistic Cannon 4 | . . . . . 4 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 . . 5 . . . 1 . . . 2 . Corrupted Parts 3 | . . . . . . . . . . . . . 3 . System Corruption 20 | . . . . . . . . . . . . . 20 . Parts Lost 50 | . . 7 2 11 1 2 . 10 2 . 1 11 3 . Power 6 | . . 1 1 1 . . . . 1 . . 2 . . Propulsion 22 | . . 4 1 5 1 1 . 7 . . . 2 1 . Utility 13 | . . 2 . 1 . . . 2 1 . 1 5 1 . Weapon 9 | . . . . 4 . 1 . 1 . . . 2 1 . Highest Loss Streak 10 | . . 5 2 6 1 2 . 10 2 . 1 9 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . 1 3 4 2 2 5 5 4 4 4 5 3 4 3 Power . | . . . . . . 1 1 . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . Utility 1 | . . 2 3 2 1 1 1 1 2 1 1 1 . . Weapon 2 | . . 1 1 . 1 2 2 2 2 3 3 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 59 | . 82 60 100 71 59 65 61 50 16 25 80 30 58 99 Engine 4 | . 14 6 . 5 1 . . 1 . . . . 9 5 Core 1 | . . 2 11 . 1 . . . 1 3 5 . . 4 Leg 4 | . . . . 1 . . . . . 6 23 5 . . Hover 3 | . . . . . 2 . . . . . . . 10 23 Flight 5 | . 15 10 44 20 15 21 15 14 . . . . . . Device 5 | . 2 9 . 5 . . . . . 3 11 5 4 5 Processor 9 | . 11 11 22 24 18 15 15 15 10 3 8 5 3 17 Hackware 6 | . . . . . 9 15 15 8 . . 2 5 14 23 Protection 1 | . . . . . . . . . . 1 5 . 4 . Energy Gun 5 | . 22 19 22 14 1 . 7 3 2 . 3 . . . Energy Cannon 1 | . . . . . . . . . . 5 6 . . . Ballistic Gun 2 | . 5 . . . . . . . . . . . 7 10 Peak Build Rating 111 | 5 7 24 24 23 43 37 33 40 23 53 77 77 107 111 Average Rating 34 | 3 5 12 22 17 27 34 33 25 10 23 66 24 45 110 On Entrance 27 | . 5 7 24 19 5 41 33 33 6 2 53 77 6 95 Naked Turns 28 | . . . . . . . . . 24 4 . . . . Heaviest Build 51 | 8 8 14 11 14 19 9 9 15 15 42 51 51 41 34 Greatest Support 60 | 40 40 16 16 17 19 15 10 18 3 60 60 60 50 42 Greatest Overweight (x) 8 | . 2 4 . 3 1 . . 2 4 8 1 5 2 . Average Overweight (x) . | . . 1 . . . . . . . 2 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 3 4 2 2 5 5 4 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 4 4 5 5 5 5 5 5 4 5 3 Class Distribution -------------------- 71% | Mutant 11% | Hacker-Mutant 4% | Sprinter 3% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Matter Collected 2246 | 250 96 107 23 163 390 . . 130 70 . 284 100 511 122 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3218 | . 339 1251 3 709 396 . . . 70 . 145 152 84 69 Parts 174 | . 20 75 . 32 23 . . . 3 . 5 5 6 5 Haulers Intercepted 13 | . 2 4 . 3 4 . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 1 5 . 5 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 52 | . 8 16 . 13 4 . . . 1 . 2 5 1 2 Melee 3 | . . . . . . . . . . . 2 1 . . Guns 41 | . 8 16 . 13 . . . . 1 . . . 1 2 Cannons 5 | . . . . . 4 . . . . . . 1 . . AOE 3 | . . . . . . . . . . . . 3 . . Classes Destroyed 17 | . 4 5 . 1 2 . . . . . 1 . 2 2 Worker 4 | . . 1 1 2 . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . Hauler 13 | . 2 4 . 3 4 . . . . . . . . . Recycler 4 | . . 3 . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 2 | . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 7 | . 1 4 . 1 1 . . . . . . . . . Swarmer 14 | . 5 3 . 4 1 . . . . . . 1 . . Grunt 20 | . 3 6 . 7 . . . . 1 . . 3 . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 3 | . . 1 . . 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 9 | . . 6 . 1 1 . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 5 8 3 10 9 . . . 1 . 1 4 1 2 Combat Bots Only 6 | . 5 3 . 6 2 . . . 1 . 1 4 1 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 536 | . 38 58 12 96 76 1 . 48 34 2 25 113 15 18 Missed 194 | . 14 18 3 36 42 . . 20 7 2 7 38 3 4 Hits 342 | . 24 40 9 60 34 1 . 28 27 . 18 75 12 14 Melee 20 | . . . . 1 2 1 . 4 7 . . 5 . . Projectile 322 | . 24 40 9 59 32 . . 24 20 . 18 70 12 14 AOE 7 | . . . 4 1 . . . 2 . . . . . . Critical Strikes 18 | . . 3 . 5 . . . 3 3 . . 2 1 1 Damage Taken 6161 | . 234 512 193 1009 321 56 . 833 567 . 382 1488 320 246 Core 2603 | . 37 129 61 374 82 . . 525 384 . 70 797 58 86 Absorbed by Shields 31 | . . . . . . . . . . . . . 31 . Ignored by Resistances 26 | . . . . . . . . . . . 18 8 . . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . 32 . Core Remaining (%) 56 | 100 85 . 52 32 . . . 13 54 . . . . . Volleys Fired 288 | . 58 75 1 51 36 2 . . 6 1 5 10 28 15 Largest 3 | . 2 2 2 2 2 2 . . 2 1 1 2 3 2 Hottest 162 | . 90 110 110 126 80 80 . . 160 90 81 162 99 76 Shots Fired 502 | . 114 131 2 88 64 4 . . 10 1 5 12 45 26 Gun 405 | . 114 131 2 88 7 . . . 10 . . 2 27 24 Cannon 72 | . . . . . 57 4 . . . 1 5 5 . . Launcher 5 | . . . . . . . . . . . . 5 . . Special 20 | . . . . . . . . . . . . . 18 2 Kinetic 150 | . 36 2 . . 57 4 . . . . . . 27 24 Thermal 295 | . 78 121 2 78 . . . . 10 1 . 5 . . Explosive 5 | . . . . . . . . . . . . 5 . . Electromagnetic 32 | . . 8 . 10 7 . . . . . 5 2 . . Robot Hit Streak 16 | . 5 8 5 16 9 5 . . 9 . . 2 12 5 Robot Miss Streak 5 | . 5 3 . 4 4 . . . 1 . . 4 4 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . Secondary Targets 8 | . 2 2 . 3 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . . . . Shots Hit Robots 317 | . 61 79 2 66 38 4 . . 9 . 11 7 30 10 Core Hits 143 | . 19 37 1 33 16 . . . 4 . 5 11 11 6 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 2 Critical Strikes 13 | . 1 1 . 3 1 . . . . . 1 1 3 2 Burn 5 | . 1 1 . 3 . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . 3 2 Corrupt 1 | . . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 1 . . Melee Attacks 18 | . . . . . . . . . . . 15 3 . . Impact . | . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . 15 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6547 | . 662 1582 38 1115 1039 103 . . 212 . 429 561 550 256 Guns 4523 | . 662 1582 38 1115 108 . . . 212 . . . 550 256 Cannons 1068 | . . . . . 931 103 . . . . . 34 . . Explosions 436 | . . . . . . . . . . . . 436 . . Melee 520 | . . . . . . . . . . . 429 91 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1990 | . 144 6 . . 931 103 . . . . . . 550 256 Thermal 3255 | . 518 1475 38 978 . . . . 212 . . 34 . . Explosive 436 | . . . . . . . . . . . . 436 . . Electromagnetic 346 | . . 101 . 137 108 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 520 | . . . . . . . . . . . 429 91 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 1 9 9 9 5 . . . 20 21 Average Corruption 9 | . . . . . 1 5 9 9 5 . . . 19 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . 3 2 . 3 2 . . . 3 15 Message Errors 8 | . . . . . . . . 1 1 . . . . 6 Matter Fused 9 | . . . . . 2 1 . 1 1 . . . 3 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . 1 . . . . . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 8 | . . . . . 8 . . . . . . . . . Projectiles 8 | . . . . . 8 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 569 | . 384 235 62 569 79 . . . 304 26 60 208 . 204 Average Temperature 114 | . 140 62 27 184 23 . . . 138 19 34 78 . 97 Received Heat Transfer 1401 | . 78 192 33 351 90 . . 12 165 . 54 387 39 . Effects 10 | . 3 . . 7 . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 4 | . 3 . . 1 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 1 1 . 4 . . . . . . . . . . Heat Transferred 7111 | . 1450 2886 74 2331 . . . . 333 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 99 100 99 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 202 | . 100 202 70 202 84 25 15 25 55 67 . . . . Initial 70 | . . 9 70 21 66 25 . 10 . 7 . . . . Average 54 | . 37 110 65 81 36 15 1 7 15 9 . . . . Influence Increases 1967 | . 201 531 5 414 175 . 15 15 65 90 35 335 51 35 Destroy 0b10 Robot/C 1000 | . 160 320 . 260 80 . . . 20 . 20 100 20 20 Destroy 0b10 Robot/NC 175 | . 15 65 5 30 40 . . . . . . . 15 5 Destroy Leader 230 | . 26 116 . 48 20 . . . . . . 10 . 10 Allied During Kill 1 | . . . . . . . . . . . . . 1 . Disable Machine 30 | . . . . . 15 . . . . 15 . . . . Destroy Structure 6 | . . . . 1 5 . . . . . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . Lose Combat Pursuer 510 | . . 30 . 75 15 . . 15 45 75 15 225 15 . Influence Decreases 1962 | . 178 372 132 322 248 74 . 30 50 70 70 248 138 30 Entered New Map 404 | . . 14 112 34 81 49 . 5 . 8 14 . 87 . Time Decay 1237 | . 178 288 . 188 157 10 . . 30 62 56 218 20 30 Lost Part 290 | . . 70 20 100 10 15 . 25 20 . . 30 . . Lost Ally 31 | . . . . . . . . . . . . . 31 . Squads Dispatched 11 | . 2 3 . 2 2 . . 1 . . . 1 . . Investigation 1 | . . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 9 | . 2 2 . 2 2 . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Distress Signals 10 | . 1 1 . 7 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 206 | . 17 24 21 28 8 6 . 8 13 5 3 26 39 8 Peak Tracking Total 24 | . 4 4 24 7 4 6 . 7 13 5 1 6 15 3 Tactical Retreats 18 | . . 1 . 4 1 . . 1 1 1 1 7 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 3 | . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 4 | . . 1 . . 1 . . . . 1 1 . . . Max in Single Turn 1 | . . 1 . . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 3 | . . 1 . . . . 1 . . 1 . . . . Terminals 3 | . . 1 . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 9 | . . 4 . . . . 2 . . 3 . . . . Successful 4 | . . 3 . . . . 1 . . . . . . . Failed 5 | . . 1 . . . . 1 . . 3 . . . . Catastrophic 2 | . . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . 3 . . . . . . . . . . . . Terminals 9 | . . 4 . . . . 2 . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . . 3 . . . . 1 . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . . 1 . . . . . . . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 4 1 Non-combat 3 | . . . . . . . . . . . . . 2 1 Combat 2 | . . . . . . . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . . . . . . . . 4 1 parse_system 5 | . . . . . . . . . . . . . 4 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total Allies 7 | . . . . . . . . . . . . 1 6 . Largest Group 5 | . . . . . . . . . . . . 1 5 . Highest-Rated Group 261 | . . . . . . . . . . . . 127 261 . Highest-Rated Ally 127 | . . . . . . . . . . . . 127 64 . Total Orders 3 | . . . . . . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . . 2 . Ally Attacks 10 | . . . . . . . . . . . . . 10 . Total Damage 444 | . . . . . . . . . . . . . 444 . Kills 3 | . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Active Infowar (turns) 3490 | . 337 679 7 493 386 35 9 80 85 324 754 36 35 230 Optics 265 | . . . . . . . . . . . . . 35 230 Sensors 1114 | . . . . . . . . . . 324 754 36 . . T.N.C. 2111 | . 337 679 7 493 386 35 9 80 85 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 1 . 1 Drone Launches 58 | . . . . . . . . . . . . . 58 . Drone Recoveries 58 | . . . . . . . . . . . . . 58 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Turns Passed 5923 | 87 410 679 7 493 386 35 9 80 115 525 754 618 1495 230 Spaces Moved 5174 | 72 240 410 15 466 504 80 28 110 123 263 647 707 1179 330 Core 1277 | 34 19 169 . 84 4 . . 3 123 118 . 588 135 . Treads 95 | 38 57 . . . . . . . . . . . . . Legs 957 | . . . . 46 . . . . . 145 647 119 . . Wheels . | . . . . . . . . . . . . . . . Hover 1577 | . . . . . 203 . . . . . . . 1044 330 Flight 1268 | . 164 241 15 336 297 80 28 107 . . . . . . Fastest Speed 26 | 50 37 26 26 28 26 26 32 26 50 50 90 50 50 54 Average Speed 83 | 108 75 100 26 66 44 29 32 37 70 192 90 73 96 54 Slowest Speed 450 | 160 160 250 29 280 100 35 32 200 250 450 180 300 240 54 Overloaded Moves 38 | . . . . . . 8 . 30 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . 1 1 1 1 . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 41 45 6 43 14 79 1 66 5 6 77 71 85 54 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . 3 1 . . Spaces Dug 4 | . . . . . . . . . . . 3 1 . . Terrain Destroyed 42 | . . . . . 3 . . . . . 3 20 1 15 Melee 3 | . . . . . . . . . . . 3 . . . Projectile 21 | . . . . . 3 . . . . . . 2 1 15 AOE 18 | . . . . . . . . . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total 6293 | 81 364 543 14 563 606 86 27 146 140 275 785 797 1509 357 Wait 574 | . 48 23 . 22 16 2 . 22 4 . 107 62 260 8 Move 5153 | 71 239 407 12 463 502 79 27 109 122 262 646 706 1178 330 Hop 4 | . . 1 1 1 1 . . . . . . . . . Pick Up 65 | 5 9 12 . 10 18 . . 2 . 1 1 1 5 1 Fast Attach 54 | . . 5 . . . 2 . 7 4 10 7 . 19 . Attach 67 | 5 6 8 . 11 20 . . 2 1 1 1 5 4 3 Detach 16 | . . 1 . 1 3 1 . 1 1 . . 4 4 . Swap 6 | . . 4 . . 1 . . . . . 1 . . . Drop 48 | . 4 7 . 4 9 . . 3 2 . 2 6 11 . Fire 288 | . 58 75 1 51 36 2 . . 6 1 5 10 28 15 Melee 18 | . . . . . . . . . . . 15 3 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 11) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x2 681 | -9/Materials | Lost 5 parts (1p4n) 718 | -9/Materials | Discovered new exit (range 15) 1154 | -9/Materials | Discovered new exit (range 11) 1177 | -9/Materials | Entered Mines 1178 | -9/Mines | Assembled infested the area 1180 | -9/Mines | Discovered new exit (range 5) 1184 | -9/Mines | Entered Materials 1184 | -8/Materials | Evolved 2 slots: Utility x2 1283 | -8/Materials | Discovered new exit (range 15) 1592 | -8/Materials | Lost 6 parts (1p3n2w) 1604 | -8/Materials | Core integrity fell below 50% 1665 | -8/Materials | Discovered new exit (range 6) 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2063 | -7/Factory | Sucked down chute 2063 | -7/Factory | Entered Waste 2070 | -7/Waste | Spotted C-40 Crusher 2071 | -7/Waste | Spotted C-40 Crusher 2076 | -7/Waste | Spotted C-40 Crusher 2078 | -7/Waste | EMP discharged 2078 | -7/Waste | Spotted C-40 Crusher 2082 | -7/Waste | Spotted C-40 Crusher 2084 | -7/Waste | Spotted C-40 Crusher 2087 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2096 | -7/Waste | Discovered new exit (range 10) 2098 | -7/Waste | Entered Factory 2107 | -7/Factory | Identified exit to DSF 2107 | -7/Factory | Entered DSF 2112 | -7/DSF | Discovered new exit (range 16) 2134 | -7/DSF | Additional patrols routed to DSF 2165 | -7/DSF | Core integrity fell below 50% 2187 | -7/DSF | Core integrity fell below 20% 2187 | -7/DSF | Entered Factory 2187 | -6/Factory | Evolved 2 slots: Utility x2 2216 | -6/Factory | Lost 10 parts (7n2u1w) 2295 | -6/Factory | Discovered new exit (range 16) 2302 | -6/Factory | Entered another Factory area 2302 | -5/Factory | Evolved 2 slots: Utility x2 2404 | -5/Factory | Discovered new exit (range 4) 2768 | -5/Factory | Discovered new exit (range 8) 2791 | -5/Factory | Identified exit to Upper Caves 2827 | -5/Factory | Entered Upper Caves 2829 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3336 | -5/Upper Caves | Identified exit to Upper Caves 3498 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 3581 | -5/Upper Caves | Entered another Upper Caves area 3653 | -5/Upper Caves | Lost 9 parts (2p2n3u2w) 3839 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3994 | -5/Upper Caves | Core integrity fell below 50% 4012 | -5/Upper Caves | Discovered new exit (range 6) 4146 | -5/Upper Caves | Spotted B-75 Beast 4175 | -5/Upper Caves | Core integrity fell below 20% 4193 | -5/Upper Caves | Discovered new exit (range 8) 4199 | -5/Upper Caves | Entered Warlord 4474 | -5/Warlord | Found Prototype Device 4474 | -5/Warlord | Identified Minesniffer Drone Bay 4477 | -5/Warlord | Found Minesniffer Drone Bay 4480 | -5/Warlord | Found Minesniffer Drone Bay 4666 | -5/Warlord | Met Warlord 4691 | -5/Warlord | Warlord's base attacked by MAIN.C 5041 | -5/Warlord | Warlord forces counterattacked 5053 | -5/Warlord | Spotted Striker 5074 | -5/Warlord | Lost 3 parts (1n1u1w) 5111 | -5/Warlord | Lost 8 allies 5352 | -5/Warlord | Build established: Hacker-Mutant 5366 | -5/Warlord | Warlord base infiltrated, sounded retreat 5367 | -5/Warlord | Enhanced Grunt warped into view 5367 | -5/Warlord | Enhanced Grunt warped into view 5367 | -5/Warlord | Enhanced Grunt warped into view 5367 | -5/Warlord | Enhanced Demolisher warped into view 5367 | -5/Warlord | Enhanced Demolisher warped into view 5367 | -5/Warlord | Enhanced Demolisher warped into view 5598 | -5/Warlord | Spotted Striker 5599 | -5/Warlord | Spotted Executioner 5641 | -5/Warlord | System corruption reached 10% 5642 | -5/Warlord | Found Corrupted Exp. Core Analyzer 5670 | -5/Warlord | Lost 21 allies 5679 | -5/Warlord | Discovered new exit (range 9) 5694 | -5/Warlord | Entered Proximity Caves 5699 | -4/Proximity Caves | Spotter reported a threat 5699 | -4/Proximity Caves | Spotter reported a threat 5777 | -4/Proximity Caves | Learned Research terminal intel 5844 | -4/Proximity Caves | Spotted B-86 Titan 5863 | -4/Proximity Caves | Spotter reported a threat 5916 | -4/Proximity Caves | Spotter reported a threat 5924 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Acquired 57 matter. Slug penetrates N-01 Spotter. N-01 Spotter destroyed. Slug penetrates Wall. Acquired 12 matter. VG%ACGS%E1,Q KZ KQD7IV52LOFG9Y/JV|N Imp. Heat Sink fries itself beyond repair. Acquired 51 matter. FOSJM,GWG28LAKJELVIM3S System corrupted: Helical Railgun jammed. Slug penetrates Wall. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Slug penetrates H-77 Assassin. Slug penetrates Wall. Penetrated by Slug. RT9621,Q/ITYSGT5SJWM>Y=A>0EXK1A|YAZ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????##????# ??????????????????????? | | ?????#####??????# ###? ?? ???????????????? | | ????## ####??## ## ???????????????? | | ???## ####; """""" ???????????????? | | ??## %$ ##?????????????????????????? | | ??# % =% #?????????????????????????? | | ?## ###% #### #?????????????????????????? | | ?# #### #?# #?????????????????????????? | | ## #####;;## ##??????##????????????????? | | ####?? ###??????????????? | | = * ## ##?????????????? | | ### ### ""## #?????????????? | | ??# #?# #### #?????????????? | | ### #?#" ##?# ##### ##?????????????? | | #?##"#??# #??????????????? | | ##?# #??##### ## @ #??????????????? | | #####??????## ;; #######??????????????? | | #????###???#### ! #????????????????????? | | ##??## ##?????# = #????????????????????? | | " #???# ##????# ! ##????????????????????? | | " #???# #????#### ;#?????????????????????? | | " #?### #????????# ;#?????????????????????? | | " ### #????????## ##????????????????????? | | " ## #?????????# #????????????????????? | | #??????????# #????????????????????? | | " ##?????????# #????????????????????? | | #### ##???????## #????????????????????? | | " #??# #???????# ##???????????????????? | | " #### ##??????# #???????????????????? | | " ## #??????# #???????????????????? | | " ## ##??????## #???????????????????? | | ## ##????????# #???????????????????? | | ### ###???????# h #???????????????????? | | #?# ##??????##h #???????????????????? | | ####### #???????" #???????????????????? | | ?##### ##?????? #???????????????????? | | ## #????? ;#???????????????????? | | #????? #????????????????????? | | #####???? ????????????????????? | | ##???????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreThunderCyclogen Manual? 0 Play Time 00:57:28 Cumulative 171.1 hours Start 2025.10.03 @ 16:01:41 End 2025.10.03 @ 19:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 530 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 090048ba-4d8b-4da9-884a-7c23df1eee40