Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 10:06:01 Player: FauxMaasks Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4271) 4271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 8104 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 650/850 Matter 77/300 Energy 68/100 System Corruption 12% Temperature Cool (0) Movement Walking (122) Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Recoil Stabilizer Weapon Cycler Hardlight Generator > --- WEAPON (3) ------- Heavy Particle Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (10) --- Light Fission Core Flexi-carbon Leg Armored Leg Armored Leg Weapon Cycler Shock Rifle Plasma Rifle Improved Heavy Machine Gun Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Recoil Stabilizer Weapon Cycler Hardlight Generator > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Armored Leg Weapon Cycler Shock Rifle Plasma Rifle Heavy Particle Cannon Heavy Machine Gun Mini Grenade Launcher [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 171 | 5 3 19 40 49 55 Power 13 | . 1 4 1 3 4 Engine 5 | . 1 3 . 1 . Core 8 | . . 1 1 2 4 Reactor . | . . . . . . Propulsion 39 | 2 . 4 11 14 8 Treads . | . . . . . . Leg 35 | . . 2 11 14 8 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 53 | 1 1 6 9 15 21 Device 38 | . 1 1 2 13 21 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware 3 | . . . 3 . . Protection 9 | . . 4 4 1 . Artifact . | . . . . . . Weapon 66 | 2 1 5 19 17 22 Energy Gun 17 | . 1 4 6 1 5 Energy Cannon 5 | . . . 4 . 1 Ballistic Gun 21 | 2 . 1 2 8 8 Ballistic Cannon 8 | . . . 5 2 1 Launcher 6 | . . . 2 2 2 Special Weapon . | . . . . . . Impact Weapon 9 | . . . . 4 5 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 37 | . . 7 18 5 7 Power 4 | . . 2 1 . 1 Propulsion 12 | . . 3 5 1 3 Utility 12 | . . 2 6 2 2 Weapon 9 | . . . 6 2 1 Highest Loss Streak 4 | . . 3 4 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 96 91 98 99 Engine 3 | . 10 8 3 2 . Core 4 | . . 2 4 4 5 Leg 23 | . . 12 26 30 25 Wheel 3 | . 28 9 . . . Device 17 | . 12 11 11 15 27 Storage 8 | . 14 11 9 7 6 Processor 2 | . . . . 1 6 Hackware 7 | . . . 12 13 4 Protection 5 | . . 19 5 6 . Energy Gun 6 | . . 20 4 5 4 Ballistic Gun 5 | . 27 1 1 2 7 Ballistic Cannon 3 | . . . 9 2 2 Impact Weapon 1 | . . . . 2 3 Naked Turns . | . . . . . . Heaviest Build 52 | 8 15 29 40 52 39 Greatest Support 78 | 26 26 26 30 72 78 Greatest Overweight (x) 4 | . 4 1 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 9 | 3 7 9 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 Class Distribution -------------------- 42% | Mutant 29% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3487 | 254 127 213 961 895 1037 Remotely . | . . . . . . Salvage Created 4399 | 93 245 777 1296 867 1121 Parts 247 | 1 25 44 70 39 68 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 5 | . 1 1 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 103 | . 11 19 34 16 23 Guns 65 | . 11 19 5 14 16 Cannons 29 | . . . 23 2 4 AOE 7 | . . . 5 . 2 Classes Destroyed 14 | 1 3 3 2 3 2 Worker 9 | . 1 1 2 1 4 Builder 2 | . . . . . 2 Hauler 2 | . . . 1 1 . Recycler 3 | 1 . . 1 . 1 Watcher 1 | . . . . 1 . Swarmer 30 | . 9 3 9 . 9 Grunt 34 | . 2 8 16 6 2 Brawler 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 18 | . . 5 8 2 3 Specialist 2 | . . . . . 2 Hunter 6 | . . . . 3 3 Programmer 9 | . . . . 5 4 Heavy 1 | . . . 1 . . Best Kill Streak 6 | 1 3 4 6 3 4 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 4 | 1 1 1 3 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 749 | . 42 80 197 184 246 Missed 222 | . 6 21 52 55 88 Damage Taken 7079 | . 306 874 2459 1466 1974 Core 981 | . 78 153 464 86 200 Absorbed by Shields 124 | . . . . . 124 Redirected to Shielding 152 | . . 18 134 . . Ignored by Resistances 107 | . . . . 107 . Core Remaining (%) 66 | 100 68 61 15 87 . Volleys Fired 359 | 1 29 61 129 78 61 Largest 3 | 2 2 2 2 2 3 Hottest 156 | 40 40 103 113 105 156 Shots Fired 723 | 2 55 119 241 144 162 Gun 501 | 2 55 119 90 104 131 Cannon 212 | . . . 148 37 27 Launcher 10 | . . . 3 3 4 Special . | . . . . . . Kinetic 387 | 2 55 11 145 66 108 Thermal 221 | . . 92 19 60 50 Explosive 10 | . . . 3 3 4 Electromagnetic 105 | . . 16 74 15 . Robot Hit Streak 22 | 1 8 10 22 15 17 Robot Miss Streak 7 | . 4 2 5 7 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 482 | 1 37 86 154 100 104 Core Hits 227 | 1 17 36 79 38 56 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 1 4 1 3 Burn 1 | . . 1 . . . Destroy 2 | . . . . . 2 Blast 5 | . . . 3 1 1 Corrupt 1 | . . . 1 . . Melee Attacks 68 | . . . . 32 36 Impact 68 | . . . . 32 36 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10066 | 15 389 1132 3587 2007 2936 Guns 5383 | 15 389 1132 909 1447 1491 Cannons 2785 | . . . 2069 418 298 Explosions 1532 | . . . 609 . 923 Melee 259 | . . . . 142 117 Ramming 107 | . . . . . 107 Kinetic 4253 | 15 389 75 1698 840 1236 Thermal 2854 | . . 879 464 844 667 Explosive 811 | . . . 315 . 496 Electromagnetic 1782 | . . 178 1110 181 313 Impact 259 | . . . . 142 117 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 8 12 Average Corruption 4 | . . . . 6 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 91 | . . . . 77 14 Message Errors 25 | . . . . 25 . Matter Fused 20 | . . . . 16 4 Heat Flow Errors 12 | . . . . 9 3 Energy Discharges 15 | . . . . 10 5 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . . . . 6 1 Data Loss (major) 1 | . . . . 1 . Misfires 4 | . . . . 3 1 Alerts 4 | . . . . 4 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 251 | . . . 21 137 93 Projectiles 37 | . . . 5 32 . Explosions 100 | . . . 16 . 84 Melee 114 | . . . . 105 9 Knockbacks 21 | . . . 13 5 3 Impact 2 | . . . . 1 1 Kinetic 19 | . . . 13 4 2 Secondary . | . . . . . . Self-Inflicted Damage 320 | . . . 152 17 151 Shots 5 | . . . 2 1 2 Rammed . | . . . . . . Targets Rammed 24 | . . 1 . . 23 Kicked 24 | . . 1 . . 23 Crushed . | . . . . . . Highest Temperature 445 | . 12 445 214 342 266 Average Temperature 92 | . 6 128 47 92 71 Received Heat Transfer 1604 | . 54 258 873 318 101 Effects 7 | . . 3 2 2 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . 3 2 . . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Fried 12 | . . 1 3 4 4 Impact Corruptions 5 | . . . . 4 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 5 . 1 3 Heat Transferred 5525 | . . 2037 721 1517 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 554 | 5 198 202 522 237 554 Initial 166 | . 3 35 44 166 89 Average 185 | 3 72 76 261 99 307 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 65 | 100 100 96 37 87 37 Level 1 17 | . . 3 39 12 16 Level 2 17 | . . . 22 . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 30 | . 2 2 4 9 13 Investigation 6 | . 1 . . 3 2 Extermination 9 | . . . . 4 5 Reinforcement 15 | . 1 2 4 2 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 1 2 5 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 165 | . 21 26 59 26 33 Peak Tracking Total 7 | . 4 5 7 4 5 Tactical Retreats 18 | . 1 1 11 2 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Objects Rigged 5 | . . . . . 5 Exploded 5 | . . . . . 5 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 17 | . . . 2 2 13 Max in Single Turn 2 | . . . 2 1 2 Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 50 | . 6 8 9 14 13 Terminals 39 | . 6 8 9 6 10 Fabricators 5 | . . . . 3 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . 1 1 Garrison Access 3 | . . . . 3 . Total Hacks 131 | . 19 22 27 31 32 Successful 62 | . 8 9 12 17 16 Failed 69 | . 11 13 15 14 16 Catastrophic 12 | . . 2 6 2 2 Database Lockouts . | . . . . . . Manual 72 | . 13 20 20 8 11 Terminals 107 | . 19 22 27 15 24 Fabricators 10 | . . . . 5 5 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers 5 | . . . . 2 3 Garrison Access 7 | . . . . 7 . Terminal Hacks 27 | . 4 5 7 5 6 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 4 | . 1 . 1 1 1 Terminal Index 5 | . 1 2 1 1 . Alert Level 5 | . . 1 1 1 2 Unreport Threat 7 | . 2 2 2 . 1 Maintenance Status 2 | . . . 1 . 1 Surveillance Status 1 | . . . 1 . . Fabricator Hacks 6 | . . . . 3 3 Network Status 1 | . . . . 1 . Load Schematic 3 | . . . . 1 2 Build 2 | . . . . 1 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 4 | . . . . 2 2 Insert Component 2 | . . . . 1 1 Analyze 2 | . . . . 1 1 Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks 21 | . 4 4 5 3 5 Terminals 21 | . 4 4 5 3 5 Assimilate 3 | . 1 . . 1 1 Botnet 17 | . 3 4 5 2 3 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 44 | . 5 8 9 11 11 Full Trace Events 4 | . . . . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 168 | . . . . 84 84 Total Part Build Rating 16 | . . . . 8 8 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . 1 . . 1 . Largest Group 1 | . 1 . . 1 1 Highest-Rated Group 26 | . 10 . . 26 26 Highest-Rated Ally 26 | . 10 . . 26 26 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9599 | 86 789 1040 1927 3030 2727 Spaces Moved 5776 | 77 589 537 967 1852 1754 Core 79 | 1 78 . . . . Treads . | . . . . . . Legs 4818 | . . 245 967 1852 1754 Wheels 879 | 76 511 292 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 112 120 Average Speed 129 | 89 111 138 144 135 121 Slowest Speed 260 | 90 250 190 260 190 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 82 53 88 41 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 108 | . . . 15 34 59 Terrain Destroyed 297 | . . . 75 64 158 Melee 55 | . . . . 26 29 Projectile 29 | . . . 12 5 12 AOE 213 | . . . 63 33 117 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7119 | 90 673 719 1255 2196 2186 Wait 560 | . 49 69 81 144 217 Move 5771 | 76 588 536 966 1851 1754 Hop . | . . . . . . Pick Up 81 | 8 3 16 21 16 17 Fast Attach 31 | 3 2 5 11 4 6 Attach 39 | 2 1 7 14 8 7 Detach 4 | . . 2 2 . . Swap 101 | . . 7 15 37 42 Drop 81 | . 1 15 16 26 23 Fire 359 | 1 29 61 129 78 61 Melee 68 | . . . . 32 36 Ram . | . . . . . . Kick 24 | . . 1 . . 23 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 10) 138 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 470 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Entered another Materials area 876 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Discovered new exit (range 10) 1351 | -9/Materials | Lost 3 parts (2n1u) 1887 | -9/Materials | Discovered new exit (range 14) 1916 | -9/Materials | Entered another Materials area 1916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -8/Materials | Lost 3 parts (1n1u1w) 2104 | -8/Materials | Lost 3 parts (1n1u1w) 2151 | -8/Materials | Lost 3 parts (2n1u) 2238 | -8/Materials | Build established: Scavenger-Mutant 2498 | -8/Materials | Core integrity fell below 50% 2749 | -8/Materials | Discovered new exit (range 3) 2809 | -8/Materials | Lost 4 parts (1p1u2w) 2923 | -8/Materials | Discovered new exit (range 3) 3247 | -8/Materials | Build established: Hacker-Mutant 3489 | -8/Materials | Core integrity fell below 20% 3843 | -8/Materials | Entered Factory 3843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3964 | -7/Factory | Discovered new exit (range 14) 4506 | -7/Factory | Discovered new exit (range 9) 5079 | -7/Factory | Identified exit to Lower Caves 5514 | -7/Factory | Build established: Scavenger-Mutant 5818 | -7/Factory | Build established: Hacker-Mutant 6457 | -7/Factory | Build established: Mutant 6527 | -7/Factory | Discovered new exit (range 14) 6847 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 6867 | -7/Factory | Identified exit to Factory 6873 | -7/Factory | Entered another Factory area 6873 | -6/Factory | Accompanied by 1 ally 6873 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7207 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 8886 | -6/Factory | Build established: Skirmisher 8893 | -6/Factory | Cargo convoy interrupted 9226 | -6/Factory | Identified exit to Lower Caves 9582 | -6/Factory | System corruption reached 10% 9600 | -6/Factory | Self-destructed Last Messages --------------- 09457_ ALERT: Rogue bot located, Programmers report to Factory Zone 2O. 09458_ Dropped Hvy. Machine Gun. 09461_ Acquired Imp. Heavy Machine Gun. 09468_ System corrupted: Energy discharge (-33). 09526_ Subcomponent Replicator disabled. 09526_ Kicked P-60 Hacker out of the way. 09567_ W-25 Informer sends out distress signal. 09568_ Kicked P-60 Hacker. 09569_ Kicked P-60 Hacker out of the way. 09570_ Kicked P-60 Hacker. 09570_ P-60 Hacker knocked back. 09572_ Kicked P-60 Hacker out of the way. 09574_ Kicked P-60 Hacker. 09577_ System corrupted: Matter fused (-6). 09577_ Kicked P-60 Hacker out of the way. 09579_ Kicked P-60 Hacker. 09580_ Kicked P-60 Hacker out of the way. 09588_ Kicked P-60 Hacker. 09589_ Kicked P-60 Hacker out of the way. 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""#?"" ??#!! ####### ########??# "" | | # [ ## #? ??# # ## # #??# | | # !## ###+#### # ## + = #??# "" | | #####+#########+## ## # ## # ! #??# "" | | ###+## ## # #??# "" | | p ## # "T" #??# | | | """ @ # ## # #??#### | | +####+###+# """ == # ## ############?? | | # """ ==### gg ## # ?? | | # #?# # ## # """"""""" # | | [ # """ """ #?# ####+## # # | | # """T""" #?# g + "" ""?? | | """ ##############?############ ""S""?? | | [ """"" #?????????????????????????# """"??? | | """"" #?????????????????????????###########??? | | ###########??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapBombardmentCycler Manual? 0 Play Time 02:28:35 Cumulative 109.5 hours Start 2024.05.16 @ 21:14:45 End 2024.05.17 @ 10:06:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 2 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab77cd4b-b114-483b-a39b-fa2da8f1ca57