Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 19:52:14 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (197) 985 Value Destroyed (7731) 7731 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1620) 1620 TOTAL SCORE: 14916 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 192 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield Makeshift System Shield > --- WEAPON (3) ------- Mace > --- INVENTORY (25) --- Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Improved Signal Interpreter Encrypted Comm Array Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] System Restoration Module System Restoration Module Gauss Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite Weapon Cycler > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Cooling System High-capacity Battery High-capacity Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] System Restoration Module Improved Assault Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher Grenade Launcher Datajack Plasma Cutter Mace [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 97 | 7 3 . 25 . . 1 14 17 4 15 4 5 . 2 Power 10 | 2 . . 3 . . . 1 2 . 2 . . . . Engine 10 | 2 . . 3 . . . 1 2 . 2 . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 6 . . . 5 6 2 2 1 2 . 2 Treads 24 | 2 . . 6 . . . 5 6 2 2 1 . . . Leg 2 | . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 21 | 1 2 . 3 . . . 3 1 . 9 1 1 . . Device 6 | . . . . . . . 1 . . 4 1 . . . Storage 4 | 1 2 . 1 . . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . . 2 . . . . Hackware 7 | . . . 1 . . . 1 1 . 3 . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 13 . . 1 5 8 2 2 2 2 . . Energy Gun 6 | . . . 6 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 1 . 4 . . 1 5 5 1 2 . 2 . . Ballistic Cannon 3 | . . . 2 . . . . . 1 . . . . . Launcher 3 | . . . 1 . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . . . . 1 Parts Lost 39 | . . . 6 . . 1 2 5 4 4 2 7 . 8 Power 3 | . . . . . . . . 1 . 1 . 1 . . Propulsion 13 | . . . 1 . . . 1 1 2 2 2 3 . 1 Utility 4 | . . . . . . . 1 1 . 1 . 1 . . Weapon 19 | . . . 5 . . 1 . 2 2 . . 2 . 7 Highest Loss Streak 7 | . . . 2 . . 1 1 1 3 1 2 5 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 19 | . 9 13 17 19 20 19 19 22 22 22 23 20 20 16 Power 1 | . 1 2 3 2 2 2 1 . . . . . . . Propulsion 2 | . 1 3 3 3 4 4 4 5 4 3 1 . . . Utility 7 | . 2 3 3 4 4 4 3 7 9 11 11 11 11 11 Weapon 6 | . 2 4 4 8 8 7 6 7 7 6 8 6 6 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . 1 . 1 . . . . 1 . . . . . 12 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 12 | . 1 . . . . . . . . . . . . 11 Weapon . | . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 88 85 86 100 100 100 99 90 89 91 92 62 69 59 Engine 6 | . 14 14 11 11 11 11 9 9 9 6 7 . . . Treads 16 | . 28 28 21 22 22 22 26 27 26 21 19 . . . Device 1 | . . . . . . . 5 . . 6 . . . . Storage 9 | . 17 14 11 11 11 11 9 9 9 7 7 7 7 7 Processor 11 | . . . 8 11 11 11 12 18 18 21 18 7 7 7 Hackware 9 | . . . 2 11 11 11 8 . . 3 15 22 23 23 Energy Gun 1 | . . . 9 . . . . . . . . . . . Ballistic Gun 20 | . 28 28 17 33 33 33 27 24 22 18 20 15 15 6 Ballistic Cannon 3 | . . . 5 . . . . . 3 2 . 6 7 1 Peak Build Rating 41 | 6 8 7 23 24 24 24 28 35 34 41 39 38 31 37 Average Rating 26 | 4 7 7 17 23 24 23 26 28 32 36 35 30 31 31 On Entrance 22 | . 6 7 7 23 24 24 23 28 34 32 38 33 31 31 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . 14 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 12 93 48 58 58 58 58 63 99 102 105 100 99 94 94 Greatest Support 73 | 40 40 40 40 40 40 40 60 73 73 70 60 40 10 56 Greatest Overweight (x) 31 | . 2 1 2 1 1 1 1 1 1 2 2 31 9 27 Average Overweight (x) 2 | . . 1 1 1 1 1 . . 1 1 1 22 9 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 6 18 20 20 20 20 20 20 23 25 25 25 25 25 25 Most Carried 25 | 2 13 13 20 20 20 20 20 25 24 25 25 23 20 20 Average Carried 19 | . 9 13 17 19 20 19 19 22 22 22 23 20 20 16 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 24 | 1 13 13 19 20 20 19 20 24 20 24 23 20 20 15 Class Distribution -------------------- 27% | Hacker-Skirmisher 24% | Scavenger-Gunner 9% | Mutant 8% | Skirmisher 8% | Scavenger-Skirmisher 6% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Matter Collected 5335 | 201 276 82 988 96 . 27 641 1186 335 636 290 343 . 234 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7340 | . 434 . 2022 168 . 41 1126 1467 506 769 376 139 . 292 Parts 443 | . 30 . 133 14 . 4 58 88 33 43 23 5 . 12 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . . . . . . Recyclers Shooed 5 | . . . 3 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 20 5 . 9 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 164 | . 6 . 41 7 . 3 20 32 16 14 11 7 . 7 Melee 1 | . . . . . . . . . . . . . . 1 Guns 137 | . 6 . 27 7 . 3 20 32 14 14 7 4 . 3 Cannons 9 | . . . 6 . . . . . 2 . . . . 1 AOE 17 | . . . 8 . . . . . . . 4 3 . 2 Classes Destroyed 16 | . 5 . 6 . . . . 4 . . . 1 . . Worker 3 | . . . 2 . . . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . 1 . . . . . . . Recycler 10 | . 1 . 5 . . . 1 . . 3 . . . . Operator 5 | . 1 . 3 . . . . . . 1 . . . . Watcher 4 | . . . 1 . . . 2 . 1 . . . . . Swarmer 49 | . . . 13 4 . 3 4 3 7 7 4 2 . 2 Grunt 71 | . 6 . 18 3 . . 9 14 8 1 6 4 . 2 Brawler 4 | . . . 1 . . . . 1 . . . . . 2 Protector 1 | . . . . . . . . 1 . . . . . . Sentry 28 | . . . 9 . . . 7 7 1 2 1 . . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 7 | . . . . . . . . 3 . 4 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 3 . 6 3 . 3 4 3 6 4 5 5 . 6 Combat Bots Only 6 | . 2 . 5 3 . 3 4 3 6 4 5 5 . 6 Max Kills in Single Turn 2 | . 1 . 2 2 . 2 2 2 2 1 2 1 . 1 Gunslinging 1 | . . . 1 1 . 1 1 1 1 . . . . . Exploded 2 | . . . 2 . . . . . . . 2 1 . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 792 | . 24 . 177 25 . 13 67 147 52 91 55 101 . 40 Missed 222 | . 5 . 60 5 . 5 12 34 11 33 13 35 . 9 Hits 570 | . 19 . 117 20 . 8 55 113 41 58 42 66 . 31 Melee 1 | . . . . . . . . 1 . . . . . . Projectile 569 | . 19 . 117 20 . 8 55 112 41 58 42 66 . 31 AOE 5 | . . . . . . . . 5 . . . . . . Critical Strikes 18 | . 1 . 2 1 . . 1 8 1 3 1 . . . Part Disruptions 2 | . . . . . . . . . . 2 . . . . Damage Taken 8554 | . 331 . 1785 213 . 63 837 1794 547 684 634 1033 . 633 Core 1525 | . 58 . 276 11 . . 179 257 28 107 88 339 . 182 Absorbed by Shields 188 | . . . . . . . 188 . . . . . . . Regen/Repaired (Parts) 300 | . . . 63 . . . 89 . . 148 . . . . Core Remaining (%) 54 | 100 . 76 . . . 28 . . 15 . . . . . Volleys Fired 395 | . 27 . 90 9 . 4 52 87 25 42 17 23 . 19 Largest 3 | . 2 . 3 3 . 3 3 3 3 3 3 3 . 3 Hottest 135 | . 40 . 135 69 . 69 71 76 88 88 83 93 . 93 Shots Fired 1066 | . 54 . 248 28 . 12 155 240 74 119 48 49 . 39 Gun 947 | . 54 . 189 28 . 12 155 240 60 115 40 30 . 24 Cannon 88 | . . . 50 . . . . . 14 4 . 11 . 9 Launcher 31 | . . . 9 . . . . . . . 8 8 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 947 | . 54 . 151 28 . 12 155 240 74 119 40 41 . 33 Thermal 24 | . . . 24 . . . . . . . . . . . Explosive 31 | . . . 9 . . . . . . . 8 8 . 6 Electromagnetic 64 | . . . 64 . . . . . . . . . . . Robot Hit Streak 28 | . 27 . 28 5 . 2 21 21 13 10 7 5 . 5 Robot Miss Streak 27 | . 2 . 6 2 . 1 3 3 2 3 2 27 . 13 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 25 | . . . 5 2 . 2 3 7 2 3 1 . . . Max Gunslinging Chain 2 | . . . 1 2 . 2 1 1 1 1 1 . . . Shots Hit Robots 744 | . 42 . 154 16 . 6 117 190 52 81 26 32 . 28 Core Hits 403 | . 23 . 84 9 . 3 46 73 41 34 30 40 . 20 Critical Kills 5 | . . . 1 . . . . 1 . . 1 . . 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . Critical Strikes 11 | . . . 6 . . . 1 1 . . 1 . . 2 Burn 1 | . . . 1 . . . . . . . . . . . Destroy 6 | . . . 2 . . . 1 1 . . 1 . . 1 Blast 2 | . . . 2 . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . . . 28 . 4 . . . 4 Impact 28 | . . . . . . . . 20 . 4 . . . 4 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13863 | . 410 9 3080 260 . 88 1949 3106 998 1427 825 1044 . 667 Guns 10356 | . 393 . 1779 260 . 86 1894 2887 746 1312 375 342 . 282 Cannons 1017 | . . . 433 . . . . . 247 90 . 185 . 62 Explosions 2031 | . . . 831 . . . . . . . 450 517 . 233 Melee 333 | . . . . . . . . 219 . 24 . . . 90 Ramming 126 | . 17 9 37 . . 2 55 . 5 1 . . . . Kinetic 10383 | . 393 . 1222 260 . 86 1894 2887 993 1402 375 527 . 344 Thermal 305 | . . . 305 . . . . . . . . . . . Explosive 2031 | . . . 831 . . . . . . . 450 517 . 233 Electromagnetic 685 | . . . 685 . . . . . . . . . . . Impact 333 | . . . . . . . . 219 . 24 . . . 90 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 2 2 2 1 . . . Average Corruption 2 | . . . 4 4 4 4 . 1 2 1 1 . . . Corruption Purged 3 | . . . . . . . . . . 2 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 157 | . . . 67 10 14 7 . 34 14 10 1 . . . Message Errors 29 | . . . 14 3 4 1 . 4 1 2 . . . . Matter Fused 34 | . . . 14 2 2 3 . 11 . 2 . . . . Heat Flow Errors 16 | . . . 7 1 2 1 . 4 1 . . . . . Energy Discharges 24 | . . . 6 . 3 . . 7 5 3 . . . . Parts Rejected 3 | . . . 1 . . . . . 2 . . . . . Parts Fused 3 | . . . 1 1 . . . . . . 1 . . . Data Loss (minor) 21 | . . . 11 . 2 2 . 2 2 2 . . . . Data Loss (major) 13 | . . . 6 2 1 . . 2 1 1 . . . . Misfires 10 | . . . 6 1 . . . 3 . . . . . . Alerts 3 | . . . 1 . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 153 | . . . 32 . . . . 88 . . . . . 33 Projectiles . | . . . . . . . . . . . . . . . Explosions 65 | . . . 32 . . . . . . . . . . 33 Melee 88 | . . . . . . . . 88 . . . . . . Knockbacks 16 | . 1 . 5 . . . 1 1 2 3 . 1 . 2 Impact 5 | . 1 . 1 . . . 1 1 . . . . . 1 Kinetic 10 | . . . 3 . . . . . 2 3 . 1 . 1 Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 163 | . . . 71 . . . . . . . . . . 92 Shots 8 | . . . 3 . . . . . . . . . . 5 Rammed 22 | . 4 1 7 . . 1 7 . 1 1 . . . . Targets Rammed 24 | . 5 1 8 . . 1 7 . 1 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . Highest Temperature 469 | . 27 . 469 244 228 239 24 269 253 68 20 60 . 4 Average Temperature 60 | . 11 . 83 55 136 66 7 46 51 20 7 27 . 2 Received Heat Transfer 2509 | . 159 . 483 90 . . 310 666 252 60 165 162 . 162 Effects 2 | . . . 1 . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 777 | . . . 777 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Maximum Alert Level 5 | . . . 1 1 . . . 5 3 2 . . . . Low Security (%) 49 | 100 100 100 31 80 . 100 100 11 . 47 . . . . Level 1 27 | . . . 68 19 . . . 10 . 47 . . . . Level 2 6 | . . . . . . . . 24 . 4 . . . . Level 3 10 | . . . . . . . . 22 100 . . . . . Level 4 4 | . . . . . . . . 19 . . . . . . Level 5 2 | . . . . . . . . 12 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1968 | . 70 . 382 214 . 70 171 1968 1021 457 . . . . Initial 959 | . . . . 144 . . . . 959 457 . . . . Average 345 | . 13 . 237 172 . 14 76 857 930 217 . . . . Influence Increases 6218 | . 208 . 1284 200 . 70 629 2078 428 580 265 190 . 286 Destroy 0b10 Robot/C 3380 | . 120 . 840 140 . 60 400 660 320 320 220 140 . 160 Destroy 0b10 Robot/NC 180 | . 25 . 90 . . . 20 10 5 25 . . . 5 Destroy Leader 616 | . 34 . 224 20 . 10 106 20 62 80 30 20 . 10 Allied During Kill 39 | . . . 4 . . . . 12 . 17 . . . 6 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . Successful Hack 123 | . 14 . 16 10 . . 26 30 . 27 . . . . Disable Machine 105 | . . . . . . . . 30 . 75 . . . . Anti-Garrison Action 1250 | . . . . . . . . 1250 . . . . . . Destroy Structure 140 | . . . 65 . . . 2 66 1 6 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 360 | . . . 45 30 . . 75 . 30 30 15 30 . 105 Influence Decreases 6171 | . 208 . 912 388 184 70 629 110 1391 1286 445 239 70 239 Entered New Map 2173 | . . . . 228 184 . . . 1009 548 111 23 70 . Time Decay 3235 | . 208 . 682 160 . 70 477 . 342 658 294 166 . 178 Lost Part 308 | . . . 60 . . . 17 40 40 40 20 50 . 41 Lost Ally 170 | . . . 20 . . . . 70 . 40 20 . . 20 Purge Threat 285 | . . . 150 . . . 135 . . . . . . . Squads Dispatched 14 | . 1 . 5 1 . . . . 2 5 . . . . Investigation 4 | . . . 2 1 . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . 4 . . . . Reinforcement 5 | . 1 . 3 . . . . . 1 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Distress Signals 12 | . 1 . 5 . . . 4 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 253 | . 20 . 62 11 . 3 39 34 21 22 12 9 . 20 Peak Tracking Total 8 | . 5 . 8 4 . 3 6 4 6 5 4 5 . 7 Tactical Retreats 15 | . . . 3 1 . . 4 . 2 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 8 | . 3 . 2 . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . 3 36 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . 2 . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 14 | . . . . . . . . 9 . 5 . . . . Max in Single Turn 3 | . . . . . . . . 1 . 3 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Garrison Relay 6 | . . . . . . . . 6 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 40 | . 3 . 9 1 . . 11 3 2 7 . . 4 . Terminals 26 | . 3 . 7 1 . . 8 3 1 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . . 1 . . 2 . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Total Hacks 106 | . 6 . 19 5 . . 18 7 5 17 . . 29 . Successful 76 | . 3 . 11 2 . . 17 2 3 9 . . 29 . Failed 28 | . 3 . 7 2 . . 1 5 2 8 . . . . Catastrophic 4 | . 1 . . . . . 1 1 . 1 . . . . Database Lockouts 2 | . . . 1 1 . . . . . . . . . . Manual 49 | . 6 . 13 5 . . 12 . 2 11 . . . . Terminals 58 | . 6 . 15 5 . . 13 7 3 9 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 8 | . . . 2 . . . 2 . . 4 . . . . Recycling Units 4 | . . . . . . . 2 . . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . Terminal Hacks 40 | . . . 2 1 . . 4 2 1 1 . . 29 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . . . 9 . Robot Schematic 9 | . . . . 1 . . 1 . . 1 . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 2 . . . 2 . . 4 . . . . Scan Component 4 | . . . 1 . . . 1 . . 2 . . . . Repair 4 | . . . 1 . . . 1 . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 22 | . 3 . 6 1 . . 9 . 1 2 . . . . Terminals 21 | . 3 . 6 1 . . 8 . 1 2 . . . . Assimilate 3 | . . . 1 . . . 2 . . . . . . . Botnet 15 | . 2 . 4 1 . . 5 . 1 2 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 5 1 . . 5 3 2 5 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 1 . . 1 . . 1 . . 6 . Robots Built 3 | . . . . . . . . . . 3 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . Time 81 | . . . . . . . . . . 81 . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 1 . . 2 . . . . Time 106 | . . . 26 . . . 26 . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 22 . . . . . . Machine Destruction 22 | . . . . . . . . 22 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . 2 Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total Allies 11 | . . 1 . . . . 1 3 . 3 . . . 3 Largest Group 3 | . . 1 1 . . . 1 3 . 3 1 . . 2 Highest-Rated Group 96 | . . 31 31 . . . 10 76 . 24 8 . . 96 Highest-Rated Ally 96 | . . 31 31 . . . 10 31 . 8 8 . . 96 Initial Warlord ECA Mod 11 | . . . . . . . . . 11 10 10 10 10 9 Total Orders 7 | . . . . . . . . 7 . . . . . . STAY 3 | . . . . . . . . 3 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . . Ally Attacks 63 | . . . 11 . . . . 11 . 25 1 . . 15 Total Damage 984 | . . . 165 . . . . 259 . 194 10 . . 356 Kills 7 | . . . 1 . . . . 2 . 2 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Active Infowar (turns) 19792 | . . . 2704 327 671 336 1821 3085 775 2467 643 6290 170 503 Optics 19792 | . . . 2704 327 671 336 1821 3085 775 2467 643 6290 170 503 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Turns Passed 22577 | 93 1254 708 3434 327 671 336 1821 3085 775 2467 643 6290 170 503 Spaces Moved 6672 | 55 443 295 1206 124 280 134 737 1274 262 849 207 567 80 159 Core 371 | 8 . . . . . . . . . . . 358 . 5 Treads 5899 | 47 443 295 1206 124 280 134 737 1274 262 849 207 41 . . Legs 131 | . . . . . . . . . . . . . . 131 Wheels 271 | . . . . . . . . . . . . 168 80 23 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 240 240 240 175 215 190 Average Speed 302 | 144 232 240 241 240 240 240 193 205 240 255 269 1094 215 232 Slowest Speed 1600 | 160 320 240 320 240 240 240 240 240 240 320 320 1600 215 1400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 50 | 4 71 66 85 31 63 38 61 94 35 23 37 64 73 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 . 1 . 1 . Scrap Searched 8 | . . 1 . 2 . . . . . . 2 2 . 1 Spaces Dug 2 | . . . . . . . . 1 . 1 . . . . Terrain Destroyed 132 | . . . 58 . . . . 1 . 1 20 29 . 23 Melee 2 | . . . . . . . . 1 . 1 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 130 | . . . 58 . . . . . . . 20 29 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Total 8140 | 68 614 295 1529 134 280 139 1008 1482 349 1049 251 609 79 254 Wait 686 | . 122 . 148 1 1 . 182 13 50 81 17 11 . 60 Move 6658 | 54 442 294 1205 123 279 133 736 1273 261 848 206 566 79 159 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 7 12 . 25 1 . . 8 13 . 12 1 . . . Fast Attach 32 | . 2 . 11 . . . 2 3 2 8 . 2 . 2 Attach 45 | 6 . . 10 . . 1 5 4 4 6 1 3 . 5 Detach 2 | . . . 2 . . . . . . . . . . . Swap 68 | 1 1 . 10 . . . 8 26 3 5 9 4 . 1 Drop 50 | . 3 . 20 . . . 8 13 . 6 . . . . Fire 395 | . 27 . 90 9 . 4 52 87 25 42 17 23 . 19 Melee 36 | . . . . . . . . 28 . 4 . . . 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 24 | . 5 1 8 . . 1 7 . 1 1 . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . Rewire 5 | . . . . . . . . 1 . . . . . 4 Trap 39 | . . . . . . . . . 3 36 . . . . Miscellaneous 17 | . . . . . . . . 17 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 3) 773 | -10/Materials | Discovered new exit (range 8) 1168 | -10/Materials | Discovered new exit (range 13) 1348 | -10/Materials | Entered Mines 1358 | -10/Mines | Met a Derelict bent on vengeance 1900 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1996 | -10/Mines | Discovered new exit (range 8) 2009 | -10/Mines | Received a Mining Laser from a helpful Derelict 2056 | -10/Mines | Entered Materials 2056 | -9/Materials | Accompanied by 1 ally 2056 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2203 | -9/Materials | Crushed by falling debris 2355 | -9/Materials | Build established: Gunner 2835 | -9/Materials | Discovered new exit (range 13) 3186 | -9/Materials | Core integrity fell below 50% 3304 | -9/Materials | Build established: Skirmisher 3653 | -9/Materials | Identified exit to Mines 3899 | -9/Materials | Discovered new exit (range 9) 3942 | -9/Materials | Repaired Lgt. Treads 4419 | -9/Materials | Central database locked down 5156 | -9/Materials | Build established: Scavenger-Skirmisher 5490 | -9/Materials | Entered Mines 5590 | -9/Mines | Central database locked down 5803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5805 | -9/Mines | Discovered new exit (range 5) 5817 | -9/Mines | Entered Exiles 5850 | -9/Exiles | Discovered new exit (range 16) 5883 | -9/Exiles | Met 8R-AWN 5917 | -9/Exiles | Met EX-HEX 6027 | -9/Exiles | Met EX-DEC 6095 | -9/Exiles | Visited The Gauntlet 6488 | -9/Exiles | Entered Mines 6637 | -8/Mines | Discovered new exit (range 5) 6824 | -8/Mines | Entered Materials 6824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6825 | -8/Materials | Identified exit to Storage 6926 | -8/Materials | Repaired Lgt. Treads 7405 | -8/Materials | Build established: Scavenger-Tank 7975 | -8/Materials | Discovered new exit (range 20) 8187 | -8/Materials | Build established: Scavenger-Gunner 8559 | -8/Materials | Discovered new exit (range 20) 8643 | -8/Materials | Identified exit to Garrison 8645 | -8/Materials | Entered Garrison 8645 | -8/Garrison | Accompanied by 1 ally 8783 | -8/Garrison | Triggered checkpoint 8795 | -8/Garrison | Triggered checkpoint 8802 | -8/Garrison | Core integrity fell below 50% 8889 | -8/Garrison | Triggered checkpoint 9031 | -8/Garrison | Triggered checkpoint 9050 | -8/Garrison | Garrison Relay disabled 9084 | -8/Garrison | Discovered new exit (range 3) 9247 | -8/Garrison | Triggered checkpoint 9309 | -8/Garrison | Learned Materials security intel 9323 | -8/Garrison | Garrison Relay disabled 9523 | -8/Garrison | Discovered new exit (range 11) 9925 | -8/Garrison | Discovered new exit (range 13) 9969 | -8/Garrison | Triggered checkpoint 10066 | -8/Garrison | Garrison Relay disabled 10217 | -8/Garrison | Triggered checkpoint 10516 | -8/Garrison | Garrison Relay disabled 10615 | -8/Garrison | Garrison Relay disabled 11009 | -8/Garrison | Phase Generator disabled 11467 | -8/Garrison | Triggered checkpoint 11509 | -8/Garrison | Garrison Relay disabled 11730 | -8/Garrison | Entered Materials 11854 | -8/Materials | Core integrity fell below 20% 12130 | -8/Materials | First assault squad dispatched 12207 | -8/Materials | Lost 3 parts (1n2w) 12464 | -8/Materials | Discovered new exit (range 18) 12505 | -8/Materials | Entered Factory 12505 | -7/Factory | Evolved 2 slots: Utility x2 12834 | -7/Factory | Discovered new exit (range 10) 12905 | -7/Factory | Identified exit to Factory 13536 | -7/Factory | Build established: Gunner 13860 | -7/Factory | Repaired Hvy. Assault Rifle 13900 | -7/Factory | Build established: Scavenger-Gunner 14153 | -7/Factory | Repaired Flak Cannon 14250 | -7/Factory | Build established: Scavenger-Mutant 14462 | -7/Factory | Fabricated G-34 Mercenary (x3) 14622 | -7/Factory | Build established: Scavenger-Gunner 14888 | -7/Factory | Discovered new exit (range 8) 14903 | -7/Factory | Identified exit to Lower Caves 14972 | -7/Factory | Entered Lower Caves 14972 | -7/Lower Caves | Accompanied by 1 ally 14978 | -7/Lower Caves | Met a Warlord Commander 14979 | -7/Lower Caves | Learned location of Warlord (-4) 14980 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14982 | -7/Lower Caves | Found Encrypted Comm Array 15169 | -7/Lower Caves | Encountered a Warlord checkpoint 15303 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15602 | -7/Lower Caves | Discovered new exit (range 5) 15604 | -7/Lower Caves | Build established: Hacker-Gunner 15615 | -7/Lower Caves | Entered another Lower Caves area 15657 | -7/Lower Caves | Discovered exit to Factory (range 7) 15732 | -7/Lower Caves | Spotted B-75 Beast 15802 | -7/Lower Caves | Identified exit to Data Miner 15875 | -7/Lower Caves | Core integrity fell below 50% 15886 | -7/Lower Caves | Destroyed B-75 Beast 15915 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 16156 | -7/Lower Caves | Build established: Hacker-Skirmisher 17830 | -7/Lower Caves | Encountered a Warlord checkpoint 21890 | -7/Lower Caves | Learned 4 Factory zone layouts 21905 | -7/Lower Caves | Entered Data Miner 21905 | -7/Data Miner | Discovered new exit (range 6) 21938 | -7/Data Miner | Met Data Miner 21989 | -7/Data Miner | Learned location of Section 7 (-3) 21989 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22017 | -7/Data Miner | Received God Mode back door access code from Data Miner 22075 | -7/Data Miner | Entered Proximity Caves 22081 | -6/Proximity Caves | Spotter reported a threat 22081 | -6/Proximity Caves | Spotter reported a threat 22115 | -6/Proximity Caves | Escorted by Enhanced Grunt 22136 | -6/Proximity Caves | Spotter reported a threat 22141 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22165 | -6/Proximity Caves | Core integrity fell below 20% 22204 | -6/Proximity Caves | Lost 7 parts (1n6w) 22242 | -6/Proximity Caves | Spotter reported a threat 22260 | -6/Proximity Caves | Learned Factory stockpile data 22448 | -6/Proximity Caves | Build established: Hacker-Mutant 22578 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22256_ Acquired Enh. Flexi-carbon Leg. 22260_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 22267_ Attempting to rewire G-50 Soldier. 22267_ G-50 Soldier rewired. 22268_ Attempting to rewire G-50 Soldier. 22270_ G-50 Soldier rewired. 22284_ Acquired 62 matter. 22288_ Acquired 29 matter. 22365_ Grenade Launcher destroyed. 22405_ Searching scrap... 22405_ Found Force Booster. 22405_ Found 62 Matter. 22406_ Acquired 62 matter. 22572_ G-67 Veteran suffers critical hit (Smash). 22572_ G-67 Veteran destroyed. 22576_ G-50 Soldier destroyed. 22577_ G-50 Soldier knocked back. 22578_ Field Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ???????##???###??????????## ##?????????????????? | | ??????? #### #?????????## #?????????????????? | | ??????? #?????????# #?????????????????? | | ??????? #????####### ###?????????????????? | | ??????? #????# @[%!#???????????????????? | | ??????# ?##### ######% g########## #??? | | ????## ???# #####!g[ #??? | | #??## ????# %!% #??? | | #### #????## ! ##### ##########???????????? | | ?# #?????# ###???# #????????????????????? | | ?# #?????# ######## #????????????????????? | | ## ##?????# #?# #????????????????????? | | ##????# ##?# #######????????????????????? | | #????## #??# #??????????????????????????? | | # ##?????# #?## ##?????????????????????????? | | # ##?????# ### ###???????????????????????? | | #?????# ##??????????????????????? | | ! #????## ##?????????????????????? | | #! #????# #?????????????????????? | | ]# #????# ##?????????????????????? | | ##??## ##??????????????????????? | | #### ####????????????????????? | | #????????????????????? | | #% ### #????????????????????? | | # # "" ##?### ##????????????????????? | | ## ### ####?????##?????????????????????? | | #?# ##???????????????????????????????? | | ### ## ####????????????????????????????????? | | ??## ######???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 21 Authchip Count 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -9/Mines | Hacked M-28 Smith | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ G-34 Mercenary | x3 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 55% | -9/Materials Lgt. Treads | 36% | -8/Materials Hvy. Assault Rifle | 27% | -7/Factory Flak Cannon | 56% | -7/Factory Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach Challenges ------------ None Game ------ Seed SiegeSpectralSpoofer Manual? 0 Play Time 01:13:23 Cumulative 302.5 hours Start 2026.09.20 @ 18:32:39 End 2026.09.20 @ 19:52:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e78576-3bd6-4e7e-8b5d-9a2f5a6e3387