Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 10:35:08 Player: W_W Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (145) 725 Value Destroyed (3583) 3583 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 6376 Bonus ------- High Alert Combat Kills 888 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery (300) High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Light Regenerative Plating Improved Medium Laser Improved Medium Laser Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Regenerative Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads High-capacity Storage Unit Large Battery High-capacity Matter Pod Improved Medium Laser Improved Medium Laser Assault Cannon Assault Cannon EMP Blaster Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 71 | 7 7 17 40 Power 7 | 1 2 2 2 Engine 6 | 1 2 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 . 3 12 Treads 17 | 2 . 3 12 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device . | . . . . Storage 6 | 2 2 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 40 | 2 3 12 23 Energy Gun 8 | 1 . 4 3 Energy Cannon . | . . . . Ballistic Gun 12 | 1 1 2 8 Ballistic Cannon 8 | . . 3 5 Launcher 11 | . 2 3 6 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 12 | . 2 2 8 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 6 | . 1 2 3 Highest Loss Streak 2 | . 2 1 2 Average Slot Usage (%) 97 | . 94 98 98 Engine 9 | . 9 10 8 Core 1 | . . . 2 Treads 22 | . 28 21 21 Storage 22 | . 28 22 21 Energy Gun 11 | . 14 18 8 Ballistic Gun 15 | . 10 9 18 Ballistic Cannon 9 | . . 11 11 Launcher 4 | . 3 3 4 Naked Turns . | . . . . Heaviest Build 88 | 14 72 86 88 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 19 Most Carried 20 | 5 20 20 20 Average Carried 18 | 2 16 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 18 20 20 Class Distribution -------------------- 67% | Hauler-Gunner 24% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 2942 | 273 472 501 1696 Remotely . | . . . . Salvage Created 4813 | 292 613 756 3152 Parts 325 | 39 39 59 188 Haulers Intercepted 9 | . . 4 5 Recyclers Shooed 8 | . 1 2 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 96 | . 14 18 64 Guns 40 | . 7 9 24 Cannons 23 | . . 5 18 AOE 33 | . 7 4 22 Classes Destroyed 13 | 3 3 3 4 Worker 10 | 2 2 3 3 Builder 3 | . . 2 1 Tunneler 9 | 9 . . . Hauler 9 | . . 4 5 Recycler 8 | 1 1 . 6 Mechanic 3 | . . . 3 Operator 2 | . . . 2 Watcher 5 | . 2 1 2 Swarmer 19 | . 3 7 9 Grunt 53 | . 11 8 34 Brawler 4 | . . . 4 Duelist 3 | . . . 3 Sentry 17 | . . 3 14 Best Kill Streak 10 | 6 4 6 10 Combat Bots Only 10 | . 4 4 10 Max Kills in Single Turn 4 | 4 2 3 4 Gunslinging . | . . . . Exploded 4 | . 1 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3595 | . 627 740 2228 Core 510 | . 104 129 277 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 229 | 20 39 44 126 Largest 4 | 2 2 4 4 Hottest 223 | 60 70 183 223 Shots Fired 663 | 40 78 144 401 Gun 458 | 40 67 96 255 Cannon 149 | . . 42 107 Launcher 49 | . 11 6 32 Special 7 | . . . 7 Kinetic 402 | 20 28 80 274 Thermal 132 | . . 37 95 Explosive 29 | . 11 6 12 Electromagnetic 100 | 20 39 21 20 Robot Hit Streak 17 | 5 7 17 16 Robot Miss Streak 6 | 2 3 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 376 | 18 47 76 235 Core Hits 217 | 14 38 37 128 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8826 | 327 1147 1587 5765 Guns 4074 | 211 548 700 2615 Cannons 1430 | . . 345 1085 Explosions 3174 | 114 599 527 1934 Melee . | . . . . Ramming 124 | 2 . 15 107 Kinetic 3341 | 50 149 476 2666 Thermal 1962 | 114 116 355 1377 Explosive 1914 | . 483 527 904 Electromagnetic 1485 | 161 399 214 711 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 3 | . . 1 3 Corruption Purged . | . . . . Effects 89 | . . 4 85 Message Errors 24 | . . 2 22 Matter Fused 16 | . . . 16 Heat Flow Errors 8 | . . . 8 Energy Discharges 7 | . . . 7 Data Loss (minor) 8 | . . . 8 Targeting Errors 24 | . . 1 23 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 149 | . 13 80 56 Projectiles 63 | . . 22 41 Explosions 86 | . 13 58 15 Melee . | . . . . Knockbacks 10 | . . 3 7 Impact 2 | . . . 2 Kinetic 7 | . . 2 5 Secondary 1 | . . 1 . Self-Inflicted Damage 578 | . 95 66 417 Shots 21 | . 4 4 13 Rammed 19 | 1 . 2 16 Targets Rammed 20 | 1 . 2 17 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 610 | 40 179 459 610 Average Temperature 116 | 16 54 128 126 Received Heat Transfer 1179 | . 237 216 726 Effects 23 | . . 1 22 Shutdowns 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . 1 3 Damage (major) 9 | . . . 9 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | 1 . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . . 2 Heat Transferred 3834 | 100 150 777 2807 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | 1 1 . 5 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 1426 | 60 185 308 1426 Initial 130 | . 39 20 130 Average 485 | 27 57 112 777 Maximum Alert Level 4 | . . 1 4 Low Security (%) 41 | 100 100 80 6 Level 1 16 | . . 19 22 Level 2 12 | . . . 21 Level 3 8 | . . . 14 Level 4 20 | . . . 35 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 2 1 14 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 8 | . . . 8 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 161 | . 21 40 100 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 11 | . 1 7 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . . . 8 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 23 | . 3 6 14 Terminals 16 | . 2 4 10 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 80 | . 8 20 52 Successful 40 | . 4 9 27 Failed 40 | . 4 11 25 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 54 | . 7 14 33 Fabricators . | . . . . Repair Stations 20 | . . 6 14 Recycling Units 6 | . 1 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 3 5 13 Record 2 | . 1 1 . Part Schematic 1 | . . . 1 Open Door 2 | . . . 2 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Index 1 | . . . 1 Repair Station Index 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Alert Level 3 | . . . 3 Unreport Threat 1 | . 1 . . Locate Traps 2 | . . 1 1 Dispatch Records 1 | . . . 1 Transport Status 2 | . . 1 1 Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 16 | . . 4 12 Scan Component 8 | . . 2 6 Repair 8 | . . 2 6 Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 3 | . 1 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 20 | . 2 6 12 Full Trace Events 5 | . 1 1 3 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . . 2 6 Time 295 | . . 52 243 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 5500 | 279 934 1084 3203 Spaces Moved 2129 | 132 432 416 1149 Core 5 | 5 . . . Treads 2124 | 127 432 416 1149 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 190 | 155 179 196 196 Slowest Speed 240 | 160 180 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 6 62 47 97 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 69 | . . 23 46 Terrain Destroyed 286 | 3 67 59 157 Melee . | . . . . Projectile 50 | . . 14 36 AOE 236 | 3 67 45 121 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 3076 | 167 519 597 1793 Wait 523 | . 27 95 401 Move 2126 | 131 431 415 1149 Hop . | . . . . Pick Up 64 | 8 14 12 30 Fast Attach 20 | 3 . 5 12 Attach 10 | 4 2 2 2 Detach . | . . . . Swap 41 | . 5 10 26 Drop 41 | . 1 12 28 Fire 229 | 20 39 44 126 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 20 | 1 . 2 17 Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 280 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 618 | -10/Materials | Build established: Hauler-Mutant 667 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 12) 1137 | -10/Materials | Identified exit to Materials 1214 | -10/Materials | Entered another Materials area 1214 | -9/Materials | Evolved 2 slots: Weapon x2 1520 | -9/Materials | Build established: Hauler-Gunner 1590 | -9/Materials | Discovered new exit (range 5) 1769 | -9/Materials | Repaired Lgt. Treads 1796 | -9/Materials | Repaired Lgt. Treads 1817 | -9/Materials | Discovered new exit (range 16) 2219 | -9/Materials | Identified exit to Mines 2219 | -9/Materials | Identified exit to Storage 2298 | -9/Materials | Entered Storage 2823 | -9/Storage | Core integrity fell below 50% 3024 | -9/Storage | Discovered new exit (range 16) 3683 | -9/Storage | Garrison activated, responded to threat 3740 | -9/Storage | Repaired Grenade Launcher 3790 | -9/Storage | Repaired Hcp. Storage Unit 3874 | -9/Storage | Repaired Assault Cannon 3898 | -9/Storage | First assault squad dispatched 3983 | -9/Storage | Destroyed 10 combat bots 4321 | -9/Storage | Core integrity fell below 20% 4499 | -9/Storage | Found Prototype Protection 4499 | -9/Storage | Identified Lgt. Regenerative Plating 4969 | -9/Storage | Repaired Broken Imp. Assault Rifle 5021 | -9/Storage | Repaired Imp. Assault Rifle 5061 | -9/Storage | Repaired Assault Cannon 5501 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05403_ Acquired 5 matter. 05424_ Dropped Lgt. Treads. 05425_ N8LBME=F8BFOS0PPS=ZFHON 05455_ Dropped Lgt. Treads. 05455_ Acquired Lgt. Treads. 05459_ System corrupted: Heat flow error (+248). 05476_ Connecting with Garrison Access... 05483_ ZRXXO8S FXUA EVSCNIUUBXZRHSJZRIL 05484_ Connecting with Garrison Access... 05498_ System corrupted: Component data lost. 05498_ ALERT: Significant disruption in Zone 4A, assault forces dispatched. 05498_ C-30 ARC bursts open, deploying its payload. 05498_ G-47 Trooper unfolds itself. 05498_ L-31 Rogue unfolds itself. 05498_ G-34 Mercenary unfolds itself. 05498_ M-13 Machinist unfolds itself. 05498_ EMP Blaster destroyed. 05500_ Assault Cannon severed. 05500_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # """ ####????????????????????????????????????? | | # """ """#?????#####??????????????????????????? | | # """ R"#??####"""##?????????????????????????? | | # =![*"""#?##### Y ####???????????????????????? | | # """ [####?## != **!=#???????????????????????? | | # """![#????## "!####????????????????????? | | ## """= #????## ""g"" #????????????????????? | | ?# ####### ""%@G"#????????????????????? | | ###+####### [* # gg"" #????????????????##### | | # !####????????????????# # | | += m #???????????????????# # | | T##+####### !# #??????????????????# # | | ## ## #############?????????########## # | | ?# # # #????????????# # ^ # | | ?# "" ## + """"" #????????????# """ / + | | ?# "" ##" # """"" #????????????# """ # # | | ?# """## # """"" #????????????# """ # # | | ## # # #????????????# ] # + | | # """## # """"" #????????????# """ # # | | ## """## # """"" #????????????# """ # # | | ?# """## # """"" #????????????# """ # # | | ?# ## + = #????????????# # # | | ?# [% ### ##########?????????????######### # | | ############ =# #????????????????????????????# =# | | ! %# %# #????????????????????????????# %[= | | %!! =# # #????????????????????????????# ==# | | # #=#????????????????????????????# [[# | | # # #??????########?????????????## % # | | #% # #??????# #????????????### | | # ###??????# #????????????# # | | # #????????# """ #????????????### | | #####+##### ##???????# """ #?????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hrd. Heavy Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForcePotentialField Manual? 0 Play Time 00:49:36 Cumulative 64.4 hours Start 2020.10.28 @ 09:43:33 End 2020.10.28 @ 10:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85252042-9ec7-4556-b34e-ac31556c8be4