Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:01:29 Player: Colin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1858 Bonus ------- None Cogmind --------- Core Integrity 462/550 Matter 241/300 Energy 275/275 System Corruption 2% Temperature Hot (279) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser Particle Cannon Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads High-capacity Battery (250) Power Shielding Power Shielding System Shield EM Pulse Gun Pulse Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Field Laser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit High-capacity Battery Power Shielding Power Shielding EM Pulse Gun Pulse Rifle Light Assault Rifle Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 25 | 5 6 1 13 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device . | . . . . Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 4 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 80 85 93 Engine 7 | . . . 18 Leg 4 | . . . 10 Wheel 20 | . 28 28 11 Storage 11 | . 14 14 9 Processor 7 | . . . 16 Protection 6 | . 9 14 2 Energy Gun 1 | . . . 4 Energy Cannon 3 | . . . 8 Ballistic Gun 13 | . 17 14 9 Launcher 7 | . 8 14 4 Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 28 | 8 15 15 28 Greatest Support 30 | 26 26 26 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 4 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 59% | Mutant 36% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 469 | 220 60 50 139 Remotely . | . . . . Salvage Created 234 | . 14 . 220 Parts 20 | . 7 . 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 4 | . . . 4 Guns 2 | . . . 2 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 6 | . 1 . 5 Worker 1 | . . . 1 Recycler 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 1 | . . . 1 Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 5 | . 1 . 5 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 40 | . . 6 34 Missed 13 | . . 2 11 Damage Taken 400 | . 4 82 314 Core 131 | . . 43 88 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 20 | . 7 1 12 Largest 3 | . 2 1 3 Hottest 151 | . 100 30 151 Shots Fired 43 | . 10 1 32 Gun 20 | . 4 . 16 Cannon 12 | . . . 12 Launcher 7 | . 2 1 4 Special 4 | . 4 . . Kinetic 15 | . 4 . 11 Thermal 21 | . 4 . 17 Explosive 7 | . 2 1 4 Electromagnetic . | . . . . Robot Hit Streak 4 | . 1 1 4 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . 1 1 15 Core Hits 17 | . 3 1 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 809 | . 74 241 494 Guns 109 | . . . 109 Cannons 122 | . . . 122 Explosions 550 | . 65 241 244 Melee . | . . . . Ramming 28 | . 9 . 19 Kinetic 57 | . . . 57 Thermal 174 | . . . 174 Explosive 550 | . 65 241 244 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . 4 . 9 Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 409 | . 25 . 409 Average Temperature 157 | . 25 . 166 Received Heat Transfer 135 | . . 18 117 Effects 2 | . . . 2 Shutdowns 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 201 | . 64 . 201 Initial 16 | . . . 16 Average 54 | . 35 . 88 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 . 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 8 9 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 910 | 91 370 90 359 Spaces Moved 832 | 93 359 89 291 Core 24 | 24 . . . Treads . | . . . . Legs 101 | . . . 101 Wheels 707 | 69 359 89 190 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 92 | 79 90 90 100 Slowest Speed 120 | 90 90 90 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 27 7 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 63 | . 21 9 33 Melee . | . . . . Projectile 4 | . 4 . . AOE 59 | . 17 9 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 926 | 109 388 97 332 Wait 11 | . 4 7 . Move 829 | 92 358 88 291 Hop . | . . . . Pick Up 31 | 12 8 . 11 Fast Attach . | . . . . Attach 12 | 5 1 . 6 Detach . | . . . . Swap 13 | . 5 1 7 Drop 8 | . 4 . 4 Fire 20 | . 7 1 12 Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Entered Subcaves 494 | -10/Subcaves | Discovered new exit (range 12) 528 | -10/Subcaves | Ambushed by swarm of Subdwellers 552 | -10/Subcaves | Entered Materials 552 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 578 | -8/Materials | Lost 4 allies 884 | -8/Materials | Build established: Gunner 911 | -8/Materials | Self-destructed Last Messages --------------- 00785_ U-05 Engineer lays Concrete. 00786_ U-05 Engineer builds a Wall. 00787_ R-06 Scavenger collects Particle Gun. 00811_ T-07 Excavator is excavating. 00820_ Acquired Pulse Rifle. 00821_ Dropped Sml. Storage Unit. 00824_ Acquired Imp. Signal Interpreter. 00825_ Discarded Adv. Visual Processing Unit. 00827_ System corrupted: IFF burst signal emitted. 00833_ Acquired System Shield. 00864_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00875_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00883_ K-01 Serf cleans the Atomic Centrifuge. 00894_ System corrupted: Matter fused (-6). 00901_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00902_ S-10 Pest destroyed. 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