Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 18:25:58 Player: UnderDoug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2669) 2669 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 7763 Bonus ------- Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 56/500 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod Makeshift Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core High-capacity Matter Pod (0) Salvage Targeting Computer Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit ECM Suite Hardened Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Powered Hammer > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg VSS Leg High-capacity Matter Pod High-powered Shotgun Improved Heavy Machine Gun Assault Cannon Flak Cannon Gauss Cannon Mining Laser Great Maul [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 3 | . . . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 89 | 9 11 5 2 6 30 7 5 7 7 Power 20 | 2 4 . . 3 4 3 1 1 2 Engine 17 | 2 4 . . 2 2 3 1 1 2 Core 3 | . . . . 1 2 . . . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 3 4 . 2 13 . 1 3 2 Treads 3 | . . . . . . . . 2 1 Leg 26 | 2 3 4 . 2 13 . 1 1 . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 2 2 . 1 1 4 2 1 . 2 Device 7 | 1 2 . . . 3 1 . . . Storage 5 | 1 . . 1 1 1 . 1 . . Processor 2 | . . . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 24 | 3 2 1 1 . 9 2 2 3 1 Energy Gun 5 | 2 1 1 . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 1 . . 1 . 5 1 2 2 . Ballistic Cannon 4 | . . . . . 2 . . 1 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 47 | . 2 . . 1 12 . 3 16 13 Power 11 | . 1 . . 1 3 . . 3 3 Propulsion 20 | . . . . . 6 . 2 8 4 Utility 6 | . 1 . . . 1 . 1 3 . Weapon 10 | . . . . . 2 . . 2 6 Highest Loss Streak 8 | . 2 . . 1 8 . 2 7 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 12 | 5 7 8 8 7 14 19 19 11 9 Power 3 | 1 1 1 1 . 4 6 7 5 4 Propulsion 3 | 3 3 3 2 2 4 6 4 . . Utility 1 | . 1 2 4 4 2 1 . . 1 Weapon 3 | . 1 1 1 1 2 4 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 3 5 1 . 4 2 1 . 5 Power 5 | . . 1 . . 1 . . . 3 Propulsion 7 | . 2 3 . . 1 1 . . . Utility 5 | . 1 1 1 . . . . . 2 Weapon 4 | . . . . . 2 1 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 97 84 96 99 99 58 42 Engine 10 | . 13 14 14 4 6 15 13 12 4 Core 1 | . . . . 9 2 . . . . Leg 25 | . 28 28 28 28 35 30 32 7 . Device 13 | . 13 14 14 14 18 15 18 3 . Storage 11 | . 14 14 14 14 9 7 7 13 13 Protection 1 | . . . . . . 6 6 . . Energy Gun 4 | . 13 14 11 . . . . . . Ballistic Gun 11 | . 13 14 14 14 13 15 13 3 . Ballistic Cannon 2 | . . . . . 2 . . 9 8 Impact Weapon 4 | . . . . . 7 7 6 6 5 Peak Build Rating 54 | 7 7 8 22 24 35 40 54 50 27 Average Rating 25 | 5 6 7 10 22 29 39 52 27 20 On Entrance 21 | . 7 7 8 22 22 32 40 50 23 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 93 | 14 13 11 19 21 63 88 93 93 70 Greatest Support 75 | 20 20 20 20 20 60 60 75 70 43 Greatest Overweight (x) 25 | 4 . . . 1 1 1 1 25 17 Average Overweight (x) . | . . . . . . 1 1 7 3 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 15 20 20 20 20 Most Carried 20 | 8 8 8 8 8 20 20 20 17 11 Average Carried 12 | 5 7 8 8 7 14 19 19 11 9 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 Final Carried 20 | 8 8 8 8 8 20 20 17 11 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 2538 | 297 394 110 38 138 622 65 332 303 239 Remotely . | . . . . . . . . . . Salvage Created 2386 | 154 400 118 . 308 552 65 309 256 224 Parts 127 | 14 20 11 . 11 32 3 14 13 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled 12 | . . . . . . 11 . 1 . Retrieved Matter 55 | . . . . . . 54 . 1 . Parts Self-Destructed 23 | . . . . . . . . 13 10 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 76 | . 11 6 . 16 16 2 5 11 9 Melee 2 | . . . . . 1 . . 1 . Guns 53 | . 11 6 . 16 7 2 3 7 1 Cannons 16 | . . . . . 7 . . 2 7 Classes Destroyed 12 | 2 3 . . 3 1 1 2 . . Worker 2 | . . . . . . . 2 . . Builder 1 | . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 . . . . . . 1 . . Watcher 4 | . 3 . . . 1 . . . . Swarmer 24 | . 3 5 . . 3 . . 10 3 Grunt 26 | . 8 1 . 3 8 . . . 6 Sentry 8 | . . . . . 5 1 1 1 . Demolisher 2 | . . . . 2 . . . . . Specialist 1 | . . . . . . . 1 . . Programmer 4 | . . . . . . 1 3 . . Assembled 11 | . . . . 11 . . . . . Best Kill Streak 7 | 4 4 3 . 7 3 1 5 4 3 Combat Bots Only 7 | . 4 3 . 7 3 1 2 4 3 Max Kills in Single Turn 3 | 1 1 2 . 2 1 1 3 2 1 Gunslinging 1 | . . 1 . . . . . 1 . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 838 | . 57 11 . 37 149 83 121 228 152 Missed 258 | . 20 6 . 9 49 26 39 63 46 Hits 580 | . 37 5 . 28 100 57 82 165 106 Melee 3 | . . . . 3 . . . . . Projectile 577 | . 37 5 . 25 100 57 82 165 106 AOE 8 | . . . . 8 . . . . . Critical Strikes 10 | . . 1 . 2 3 . . 1 3 Part Disruptions 7 | . . . . 2 . . 5 . . Damage Taken 7811 | . 451 87 . 684 1467 513 850 1819 1940 Core 1097 | . 102 . . 40 37 64 71 267 516 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 43 93 90 . . . Volleys Fired 250 | 7 52 12 . . 82 10 21 27 39 Largest 2 | 2 2 2 . . 2 2 2 2 2 Hottest 120 | 60 120 60 . . 50 48 30 74 77 Shots Fired 473 | 14 103 25 . 49 108 20 42 52 60 Gun 365 | 14 102 25 . 49 61 20 42 45 7 Cannon 107 | . . . . . 47 . . 7 53 Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic 395 | 7 52 13 . 49 100 20 42 52 60 Thermal 63 | . 51 12 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | 7 . . . . 8 . . . . Robot Hit Streak 20 | 6 20 4 . 8 12 8 9 13 6 Robot Miss Streak 7 | 1 7 2 . 3 7 2 3 5 6 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 3 . . . . . 4 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Autonomous 50 | . . . . 50 . . . . . Shots Hit Robots 341 | 9 65 13 . 32 88 18 37 36 43 Core Hits 151 | 6 27 8 . 20 33 8 9 12 28 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . 1 . . Critical Strikes 8 | . 4 . . . 2 . 1 . 1 Burn 2 | . 2 . . . . . . . . Destroy 2 | . 2 . . . . . . . . Blast 2 | . . . . . 1 . . . 1 Smash 2 | . . . . . 1 . 1 . . Melee Attacks 32 | . . . . . 6 . 15 10 1 Impact 32 | . . . . . 6 . 15 10 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7222 | 90 665 129 . 996 1832 324 1328 931 927 Guns 4345 | 90 665 129 . 992 667 324 722 624 132 Cannons 1741 | . . . . . 963 . . 44 734 Explosions 259 | . . . . . . . 259 . . Melee 873 | . . . . . 202 . 347 263 61 Ramming 4 | . . . . 4 . . . . . Kinetic 5475 | 28 307 51 . 992 1517 324 722 668 866 Thermal 695 | . 358 78 . . . . 259 . . Explosive . | . . . . . . . . . . Electromagnetic 175 | 62 . . . . 113 . . . . Impact 873 | . . . . . 202 . 347 263 61 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 1 4 4 4 Average Corruption 2 | . 2 2 2 2 . 1 1 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 109 | . 13 11 10 6 . 4 11 39 15 Message Errors 21 | . 3 4 2 1 . 1 . 9 1 Matter Fused 32 | . 5 3 2 2 . 1 5 10 4 Heat Flow Errors 11 | . . . 2 1 . . 3 5 . Energy Discharges 13 | . 1 1 3 1 . . 1 4 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 13 | . 1 1 1 1 . 1 2 2 4 Data Loss (major) 8 | . 3 1 . . . . . 4 . Misfires 7 | . . 1 . . . . . 4 2 Alerts 2 | . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 139 | . . . . . 22 . 77 9 31 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 139 | . . . . . 22 . 77 9 31 Knockbacks 20 | . . . . . 1 . 3 2 14 Impact 3 | . . . . . . . 2 . 1 Kinetic 14 | . . . . . 1 . . 2 11 Secondary 3 | . . . . . . . 1 . 2 Self-Inflicted Damage 36 | . . . . . . . 36 . . Shots 1 | . . . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked 3 | . . . . 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 269 | 40 130 58 192 157 7 210 155 269 58 Average Temperature 54 | 16 44 23 97 49 7 90 46 83 17 Received Heat Transfer 2385 | . 240 51 . 174 675 147 132 186 780 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 2 1 1 Combat Hostiles 5 | . . . . . 1 . 2 1 1 Parts Fried 4 | . . . . . . . 3 1 . Impact Corruptions 7 | . . . . . 1 . 4 1 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1536 | . 1161 175 . . . . 200 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 . 100 100 100 85 . . Level 1 2 | . . . . . . . 14 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 264 | 10 84 93 . 108 71 31 264 . . Initial 23 | . . 23 . . . 23 10 . . Average 27 | 1 17 34 . 27 10 3 79 . . Influence Increases 2222 | 20 327 298 . 167 457 61 432 245 215 Destroy 0b10 Robot/C 1400 | . 220 220 . 100 320 40 100 220 180 Destroy 0b10 Robot/NC 65 | 20 15 . . 5 5 . 15 5 . Destroy Leader 288 | . 46 40 . 20 82 20 40 20 20 Allied During Kill 23 | . . 23 . . . . . . . Successful Hack 56 | . 15 . . . 13 . 28 . . Disable Machine 210 | . . . . . 15 . 195 . . Destroy Structure 90 | . 1 . . 42 7 1 39 . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 75 | . 30 15 . . 15 . . . 15 Influence Decreases 2210 | 20 267 358 . 167 404 92 273 426 203 Entered New Map 147 | . . 37 . . . 30 12 68 . Time Decay 1741 | 20 247 301 . 157 324 62 231 246 153 Lost Part 302 | . 20 . . 10 80 . 30 112 50 Lost Ally 20 | . . 20 . . . . . . . Squads Dispatched 8 | . 1 . . . 1 1 5 . . Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . 1 3 . . Reinforcement 3 | . 1 . . . . . 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 5 | . 2 . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 20 13 . 18 27 4 10 15 14 Peak Tracking Total 6 | . 4 3 . 5 6 1 2 4 6 Tactical Retreats 6 | . 2 1 . . 1 . 1 . 1 ECM-based Alert Blocks 1 | . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 3 | . 1 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 14 | . . . . . 1 . 13 . . Max in Single Turn 12 | . . . . . 1 . 12 . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 20 | . 6 . 1 . 9 1 2 1 . Terminals 16 | . 6 . . . 7 . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 50 | . 14 . 1 . 26 2 6 1 . Successful 27 | . 9 . 1 . 14 . 2 1 . Failed 22 | . 4 . . . 12 2 4 . . Catastrophic 5 | . 1 . . . 3 1 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 42 | . 16 . 1 . 18 . 6 1 . Terminals 38 | . 14 . . . 17 . 6 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . Garrison Access 3 | . . . . . 1 2 . . . Terminal Hacks 4 | . 1 . 1 . 1 . . 1 . Record 1 | . . . . . . . . 1 . Part Schematic 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . Retrieve Study 7 | . . . . . 7 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 15 | . 8 . . . 5 . 2 . . Terminals 15 | . 8 . . . 5 . 2 . . Assimilate 2 | . 2 . . . . . . . . Skim 13 | . 6 . . . 5 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 . . . 7 1 2 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 9 | . 2 3 . 3 . . . . 1 Largest Group 3 | . 2 3 2 3 . . . . 1 Highest-Rated Group 135 | . 19 74 43 40 . . . . 135 Highest-Rated Ally 135 | . 10 31 31 16 . . . . 135 Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . 18 . 30 . . . . . Total Damage 455 | . . 274 . 181 . . . . . Kills 7 | . . 5 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Active Infowar (turns) 7382 | 57 1373 842 747 505 1378 657 1391 432 . Seismic 3844 | 57 1325 842 747 505 368 . . . . ECM 3538 | . 48 . . . 1010 657 1391 432 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 10510 | 130 1401 842 747 505 2511 657 1391 1599 727 Spaces Moved 4576 | 68 806 600 616 289 1004 295 429 299 170 Core 128 | 18 . . . . . . . 80 30 Treads 186 | . . . . . . . . 48 138 Legs 4260 | 50 806 600 616 289 1004 295 429 171 . Wheels 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 97 190 183 184 155 Average Speed 172 | 129 120 120 120 158 144 190 187 495 357 Slowest Speed 1300 | 250 120 120 120 190 190 190 190 1300 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 96 87 92 35 66 9 13 48 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 1 2 . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug 9 | . 1 . . . 1 . 7 . . Terrain Destroyed 105 | . 1 . . 47 7 . 41 1 8 Melee 8 | . . . . . 1 . 7 . . Projectile 63 | . 1 . . 47 6 . . 1 8 AOE 34 | . . . . . . . 34 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 6780 | 94 1148 706 625 337 1950 374 957 359 230 Wait 1680 | . 259 77 3 28 770 51 475 9 8 Move 4567 | 67 805 599 615 288 1003 294 428 298 170 Hop . | . . . . . . . . . . Pick Up 74 | 10 8 4 1 2 34 6 5 2 2 Fast Attach 18 | 6 . . 1 . 5 . . 2 4 Attach 40 | 1 2 . . 1 16 2 5 7 6 Detach . | . . . . . . . . . . Swap 56 | 2 11 5 1 9 16 5 4 3 . Drop 60 | 1 11 9 4 6 18 6 4 1 . Fire 250 | 7 52 12 . . 82 10 21 27 39 Melee 32 | . . . . . 6 . 15 10 1 Ram . | . . . . . . . . . . Kick 3 | . . . . 3 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Discovered new exit (range 6) 1015 | -10/Materials | Discovered new exit (range 6) 1170 | -10/Materials | Learned location of 2 exits from Mines 1221 | -10/Materials | Identified exit to Subcaves 1235 | -10/Materials | Build established: Scavenger-Mutant 1307 | -10/Materials | Learned Materials stockpile data 1314 | -10/Materials | Learned Storage trap positions 1329 | -10/Materials | Learned 4 Recycling zone layouts 1356 | -10/Materials | Learned location of Subcaves (-10) 1532 | -10/Materials | Entered Mines 1533 | -10/Mines | Identified exit to Materials 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1618 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Learned location of Mines (-9) 1888 | -10/Mines | Escorted by a lone wolf Derelict 1908 | -10/Mines | Learned location of Storage (-9) 2374 | -10/Mines | Entered Exiles 2374 | -10/Exiles | Accompanied by 2 allies 2395 | -10/Exiles | Discovered new exit (range 15) 2404 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2421 | -10/Exiles | Met 8R-AWN 2441 | -10/Exiles | Met EX-HEX 2503 | -10/Exiles | Met EX-DEC 2561 | -10/Exiles | Visited The Gauntlet 2829 | -10/Exiles | Discovered new exit (range 11) 2917 | -10/Exiles | Met EX-BIN 2941 | -10/Exiles | Aligned with FarCom system 2942 | -10/Exiles | Given EX-Vault access code 2995 | -10/Exiles | Opened EX-Vault 3004 | -10/Exiles | Found AWS/Gauss 3029 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3046 | -10/Exiles | Exiles lab attacked by MAIN.C 3121 | -10/Exiles | Left Exiles lab with AWS/Gauss 3121 | -10/Exiles | Entered Mines 3126 | -9/Mines | Assembled infested the area 3193 | -9/Mines | Discovered new exit (range 7) 3225 | -9/Mines | Learned 4 Materials zone layouts 3295 | -9/Mines | Build established: Mutant 3417 | -9/Mines | Core integrity fell below 50% 3472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3616 | -9/Mines | AWS/Gauss suddenly broke down 3624 | -9/Mines | Destroyed 7 combat bots 3626 | -9/Mines | Entered Materials 3626 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3627 | -8/Materials | Identified exit to Factory 3742 | -8/Materials | Build established: Scavenger-Mutant 4098 | -8/Materials | Lost 8 parts (2p3n1u2w) 4645 | -8/Materials | Discovered exit to Factory (range 12) 4835 | -8/Materials | Learned location of Lower Caves (-7) 4875 | -8/Materials | Build established: Mutant 4925 | -8/Materials | Learned location of 2 exits from Factory 4933 | -8/Materials | Learned Factory trap positions 4934 | -8/Materials | Learned 4 Recycling zone layouts 4944 | -8/Materials | Learned Factory trap positions 5967 | -8/Materials | Garrison activated, responded to threat 6137 | -8/Materials | Entered Factory 6137 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6138 | -7/Factory | Identified exit to Lower Caves 6139 | -7/Factory | Loaded intel: 72 trap records 6733 | -7/Factory | Discovered new exit (range 14) 6794 | -7/Factory | Entered another Factory area 6794 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6795 | -6/Factory | Loaded intel: 87 trap records 8179 | -6/Factory | Discovered new exit (range 4) 8185 | -6/Factory | Entered Lower Caves 8244 | -6/Lower Caves | Lost 3 parts (2n1u) 8343 | -6/Lower Caves | Learned Factory stockpile data 8366 | -6/Lower Caves | Learned Factory terminal intel 8492 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8553 | -6/Lower Caves | Learned location of 1 exit from Factory 8561 | -6/Lower Caves | Lost 5 parts (2p3n) 8653 | -6/Lower Caves | Lost 7 parts (3n2u2w) 9762 | -6/Lower Caves | Discovered new exit (range 10) 9784 | -6/Lower Caves | Entered another Lower Caves area 9993 | -6/Lower Caves | Core integrity fell below 50% 10067 | -6/Lower Caves | Lost 7 parts (3p2n2w) 10496 | -6/Lower Caves | Core integrity fell below 20% 10511 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10489_ Gauss Cannon destroyed. 10489_ Powered Hammer destroyed. 10490_ G-50 Soldier destroyed. 10491_ Imp. Medium Treads destroyed. 10491_ Wheel destroyed. A strange signal echoes through the caves. 10498_ Carbon-fiber Leg fries itself beyond repair. 10498_ Lgt. Angular Momentum Engine fries itself beyond repair. 10500_ Imp. Heavy Machine Gun destroyed. 10501_ Hvy. Laser fries itself beyond repair. 10502_ Imp. Heavy Machine Gun destroyed. 10503_ Destroyed Unknown Device. 10503_ G-50 Soldier system corrupted by crushing effect. 10503_ G-50 Soldier knocked back. 10504_ G-50 Soldier system terminally corrupted. 10504_ Unknown Device fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ????????????# | | ???????????????????##?#??????? ????????????# | | ?????????????????###"## ?????? ????????????# | | ????????????????? $ ????## ????????????#### | | ?????????????????? ????# ??????????????## | | ??????????????????? ????# #???####??????## | | ??????????????????? #???# #??## ##??#### | | ???????????????????? ???# #??# #?## | | ????????????????????? ##?# #??# ### | | ?????????????????????? #?# #??# | | ??????????????????????? #?# #### | | ???????????????????????# ### ## | | ????????????? ???????# # | | ?????????????# ??????# | | ??????????????# ?????# ### | | ???????????????# #??### ######++######## #?## | | ???????????????# ### #?? #??????????# #??? | | ????????????????# #? #??????????# ##??? | | ????????????????## #" #????#?????# ##???? | | ?????????????????## #" #?? ## ?# #????? | | ??????????????????# #" #? $ ?# #????? | | ??????????????????## #" # + ????? | | ???????????????????# % ; + ????? | | ???????????????????# gg g% " " ???# ????? | | ????????????# ###### %%/% """?????# ????? | | ????????????# % %@# # #????? | | ???????????# % % #T # ?????? | | ???????????# % ### #? ""?# ?????? | | ??????????? ????# %%#?? "??# ?????? | | ???????????? ??????# %% % #???""" "??? ?????? | | ???????????????????# %%% #???####++###??? ?????? | | ???????????????????## ??????????????????????? | | ????????????????????# ??????????????????????? | | ???????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????? ## ???????????????????????? | | ?????????????????????#??# ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 335 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Great Maul | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By It Was An Accident, I Swear Challenges ------------ None Game ------ Seed DamperAccelerationFlail Manual? 0 Play Time 01:31:33 Cumulative 27.7 hours Start 2026.09.20 @ 16:05:52 End 2026.09.20 @ 18:25:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddfd6f9e-035c-45c4-a6e0-0c5ed84866b5