Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:39:07 Player: Demo Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1577) 1577 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 4141 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 265/265 System Corruption 12% Temperature Critical (648) Movement Rolling (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Wheel Medium Matter Pod (42) Large Matter Pod (0) Beam Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Wheel Wheel Backup Propulsion I > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Pulse Rifle Pulse Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heat Sink Medium Matter Pod Large Matter Pod Signal Interpreter Targeting Computer Particle Gun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 67 | 7 8 13 6 24 9 Power 6 | . 1 2 . 2 1 Engine 6 | . 1 2 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 4 5 2 12 3 Treads 4 | 2 1 . . . 1 Leg 6 | . . 4 . 2 . Wheel 15 | . 3 1 2 7 2 Hover 3 | . . . . 3 . Flight . | . . . . . . Utility 8 | 2 . 1 . 2 3 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . 1 . 2 1 Artifact . | . . . . . . Weapon 25 | 3 3 5 4 8 2 Energy Gun 9 | 1 2 2 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 1 2 1 2 1 Ballistic Cannon 4 | . . 1 . 3 . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 45 | . 4 13 1 15 12 Power 5 | . . 2 . 2 1 Propulsion 17 | . 2 5 . 6 4 Utility 7 | . . 1 . 2 4 Weapon 16 | . 2 5 1 5 3 Highest Loss Streak 8 | . 3 8 1 6 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 85 | . 81 70 96 82 97 Engine 7 | . 5 6 11 6 8 Treads 6 | . 14 3 . . 5 Leg 4 | . . 10 15 2 . Wheel 12 | . 5 4 6 18 28 Hover 1 | . . . . 6 . Device 4 | . 14 3 . . . Storage 11 | . 14 11 11 9 8 Protection 5 | . . 1 11 7 8 Energy Gun 14 | . 12 15 20 6 18 Ballistic Gun 14 | . 14 11 19 9 17 Ballistic Cannon 2 | . . 3 . 15 . Naked Turns . | . . . . . . Heaviest Build 29 | 10 14 20 24 26 29 Greatest Support 42 | 3 20 26 20 36 42 Greatest Overweight (x) 3 | 3 3 2 2 2 1 Average Overweight (x) . | 1 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 3 6 6 7 5 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 7 8 7 8 4 Class Distribution -------------------- 45% | Scavenger-Tank 37% | Mutant 6% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1708 | 175 328 134 258 521 292 Remotely . | . . . . . . Salvage Created 2052 | 36 427 403 167 630 389 Parts 140 | 6 31 31 16 47 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 65 | . 13 16 6 14 16 Guns 44 | . 13 13 1 1 16 Cannons 10 | . . 3 . 7 . AOE 11 | . . . 5 6 . Classes Destroyed 12 | 1 4 1 2 3 1 Worker 5 | . . . 2 3 . Builder 3 | . 1 . . 2 . Tunneler 3 | 2 . . 1 . . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 22 | . 6 9 4 3 . Grunt 18 | . 7 6 1 4 . Duelist 1 | . . . 1 . . Sentry 6 | . . 1 . 3 2 Specialist 4 | . . . . 4 . Assembled 14 | . . . . . 14 Best Kill Streak 11 | 2 3 11 4 7 7 Combat Bots Only 11 | . 3 11 4 6 7 Max Kills in Single Turn 4 | 1 1 1 4 3 2 Gunslinging 1 | . . . . . 1 Exploded 4 | . . . 4 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 444 | . 110 172 7 89 66 Missed 115 | . 32 52 1 19 11 Damage Taken 4733 | . 791 1216 144 1483 1099 Core 1120 | . 183 350 8 329 250 Absorbed by Shields 29 | . . . . . 29 Redirected to Shielding 51 | . . . . 51 . Core Remaining (%) 45 | 100 26 . 10 . . Volleys Fired 229 | 5 59 54 12 39 60 Largest 4 | 2 2 4 4 4 4 Hottest 182 | 70 70 120 136 179 182 Shots Fired 517 | 10 92 122 32 121 140 Gun 434 | 10 92 106 27 59 140 Cannon 69 | . . 16 . 53 . Launcher 14 | . . . 5 9 . Special . | . . . . . . Kinetic 280 | 5 65 59 12 91 48 Thermal 217 | 5 27 57 15 21 92 Explosive 14 | . . . 5 9 . Electromagnetic 6 | . . 6 . . . Robot Hit Streak 30 | 5 13 24 16 7 30 Robot Miss Streak 11 | 2 5 11 1 3 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 6 | . . 1 . . 5 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 311 | 7 57 74 19 66 88 Core Hits 140 | 2 24 27 13 36 38 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 . . 3 2 4 Burn 8 | 1 . . 3 1 3 Destroy 1 | . . . . . 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5454 | 89 727 856 507 1657 1618 Guns 3901 | 89 727 688 206 573 1618 Cannons 801 | . . 168 . 633 . Explosions 746 | . . . 301 445 . Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 2695 | 51 549 420 65 1018 592 Thermal 1983 | 38 178 412 141 188 1026 Explosive 672 | . . . 301 371 . Electromagnetic 98 | . . 24 . 74 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . 24 8 . Projectiles 2 | . . . . 2 . Explosions 30 | . . . 24 6 . Melee . | . . . . . . Knockbacks 6 | . . 1 . 5 . Impact . | . . . . . . Kinetic 6 | . . 1 . 5 . Secondary . | . . . . . . Self-Inflicted Damage 99 | . . . 20 79 . Shots 6 | . . . 2 4 . Rammed 1 | . . . . 1 . Targets Rammed 5 | . . . . 5 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 733 | . 18 249 205 436 733 Average Temperature 139 | . 9 93 82 177 170 Received Heat Transfer 1064 | . 276 369 . 252 167 Effects 20 | . . 1 . 4 15 Shutdowns 5 | . . . . 1 4 Energy Bleed 6 | . . . . 3 3 Interference 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 . 2 3 1 . Heat Transferred 5073 | 185 459 875 569 506 2479 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 494 | 10 214 420 357 494 486 Initial 321 | . 6 90 163 61 321 Average 258 | 2 108 262 271 355 423 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 36 | 100 89 34 1 11 . Level 1 41 | . 10 56 98 40 35 Level 2 22 | . . 8 . 48 64 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 1 1 4 . Investigation 5 | . 4 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . 1 . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 22 25 5 18 37 Peak Tracking Total 16 | . 7 13 4 5 16 Tactical Retreats 13 | . 4 2 . 2 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 7 | . 5 . 1 1 . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 25 . 2 1 . Successful 9 | . 8 . . 1 . Failed 18 | . 16 . 2 . . Catastrophic 4 | . 4 . . . . Database Lockouts 1 | . 1 . . . . Manual 12 | . 12 . . . . Terminals 27 | . 25 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 8 . . . . Robot Analysis 5 | . 5 . . . . Unreport Threat 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . 1 1 . Full Trace Events 4 | . 3 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 5 | . 5 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2437 | 86 705 350 405 388 503 Spaces Moved 1129 | 52 265 132 241 200 239 Core 146 | 52 91 3 . . . Treads 8 | . 8 . . . . Legs 208 | . . 61 147 . . Wheels 767 | . 166 68 94 200 239 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 80 80 80 Average Speed 116 | 111 136 116 139 93 92 Slowest Speed 200 | 200 200 150 190 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 54 20 38 11 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 31 | . . . 11 19 1 Terrain Destroyed 139 | . . . 52 86 1 Melee . | . . . . . . Projectile 15 | . . . . 14 1 AOE 124 | . . . 52 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1811 | 68 516 221 289 307 410 Wait 335 | . 178 19 26 25 87 Move 1125 | 51 264 131 240 200 239 Hop . | . . . . . . Pick Up 22 | 4 6 4 1 6 1 Fast Attach 47 | 6 2 10 4 20 5 Attach 16 | . 4 3 2 4 3 Detach 2 | 1 . . 1 . . Swap 4 | 1 2 . . . 1 Drop 16 | . 1 . 3 8 4 Fire 229 | 5 59 54 12 39 60 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 527 | -10/Materials | Lost 3 parts (1n2w) 548 | -10/Materials | Core integrity fell below 50% 592 | -10/Materials | Central database locked down 609 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Discovered new exit (range 4) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Weapon x2 944 | -9/Materials | Core integrity fell below 50% 968 | -9/Materials | Lost 8 parts (1p3n1u3w) 973 | -9/Materials | Destroyed 11 combat bots 1057 | -9/Materials | Core integrity fell below 20% 1108 | -9/Materials | Lost 5 parts (1p2n2w) 1124 | -9/Materials | Discovered new exit (range 15) 1142 | -9/Materials | Entered Mines 1144 | -9/Mines | Met a Derelict bent on vengeance 1426 | -9/Mines | Learned location of Zion (-7) 1449 | -9/Mines | Learned location of Storage (-8) 1458 | -9/Mines | Build established: Scavenger-Tank 1464 | -9/Mines | Discovered new exit (range 6) 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 2 slots: Propulsion x2 1625 | -8/Materials | Lost 6 parts (1n1u4w) 1637 | -8/Materials | Discovered new exit (range 15) 1689 | -8/Materials | Core integrity fell below 50% 1728 | -8/Materials | Lost 5 parts (1p2n1u1w) 1873 | -8/Materials | Lost 3 parts (1p2n) 1935 | -8/Materials | Identified exit to Garrison 1935 | -8/Materials | Entered Garrison 1978 | -8/Garrison | Triggered checkpoint 2075 | -8/Garrison | Assembled breached garrison interior 2435 | -8/Garrison | Core integrity fell below 20% 2439 | -8/Garrison | Core destroyed Last Messages --------------- 02429_ Slug penetrates as-19742. 02429_ as-19742 suffers critical hit (Destroy). 02429_ as-19742 destroyed. 02430_ Overheating: Targeting Computer damaged (-5). 02430_ Overheating: Hvy. Assault Rifle damaged (-3). 02430_ Overheating: Wheel damaged (-1). 02430_ Overheating: Gauss Rifle damaged (-1). 02432_ Gauss Rifle destroyed. 02435_ Overheating: Core damaged (-93). 02436_ Power failure, Imp. Ion Engine shutdown. 02436_ Particle Gun destroyed. 02437_ Overheating: Wheel damaged (-1). 02438_ Wheel destroyed. 02438_ Targeting Computer destroyed. 02438_ System corrupted by crushing effect (+1). 02438_ System corrupted by crushing effect (+3). 02438_ as-33267 destroyed. 02439_ Overheating: Core damaged (-82). 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