Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 17:10:52 Player: Soimafreak Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (4200) 4200 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8090 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 500/500 System Corruption 3% Temperature Cool (0) Movement Flying (1295) Ox18 Location -7/DSF Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (5) ------ Cooling System Huge Storage Unit High-capacity Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- High-capacity Matter Pod (200) Improved Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Hardlight Generator Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Cannon > --- INVENTORY -------- Gravmag System VTOL Module Improved VTOL Module Cooling System High-capacity Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Power Shielding Improved EM Pulse Cannon Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 7 | . 1 . 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . . . 2 . Utility 3 | . 1 . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 129 | 8 19 . 27 61 3 11 Power 21 | 1 3 . 7 9 . 1 Engine 18 | 1 3 . 7 6 . 1 Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 47 | 2 . . 11 29 2 3 Treads 3 | . . . 1 2 . . Leg 15 | . . . . 11 2 2 Wheel 25 | 2 . . 10 13 . . Hover . | . . . . . . . Flight 4 | . . . . 3 . 1 Utility 33 | 2 9 . 6 12 1 3 Device 17 | 1 5 . 3 6 . 2 Storage 7 | . 3 . 2 1 . 1 Processor 1 | . . . . 1 . . Hackware 3 | . . . . 2 1 . Protection 5 | 1 1 . 1 2 . . Artifact . | . . . . . . . Weapon 28 | 3 7 . 3 11 . 4 Energy Gun 11 | 3 4 . 1 3 . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 7 | . 1 . 2 3 . 1 Launcher 5 | . 2 . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 4 . 2 11 . 13 Power 5 | . 1 . . 2 . 2 Propulsion 7 | . . . 1 2 . 4 Utility 6 | . 2 . . 1 . 3 Weapon 12 | . 1 . 1 6 . 4 Highest Loss Streak 9 | . 3 . 1 4 . 9 To Critical Strikes 2 | . . . . 2 . . Average Slot Usage (%) 94 | . 98 100 96 96 77 65 Engine 13 | . 11 12 18 11 . . Core 2 | . . . . 3 14 6 Leg 4 | . . . . 6 12 18 Wheel 14 | . 25 25 19 8 2 . Device 14 | . 19 12 14 14 . 2 Storage 15 | . 11 25 20 14 7 9 Processor 3 | . . . . 7 . . Hackware 1 | . . . . 1 20 12 Protection 2 | . 3 . 3 1 . . Energy Gun 10 | . 19 12 6 10 14 6 Energy Cannon 1 | . . . . 3 . 1 Ballistic Gun 1 | . . . . 3 . . Ballistic Cannon 6 | . . 12 13 3 7 3 Launcher 1 | . 5 . . 1 . 1 Naked Turns . | . . . . . . . Heaviest Build 118 | 8 34 34 111 118 106 111 Greatest Support 75 | 20 20 20 31 40 40 75 Greatest Overweight (x) 27 | . 1 1 5 12 4 27 Average Overweight (x) 2 | . . 1 2 3 2 2 Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 Average Capacity 21 | 5 10 15 21 24 25 25 Most Carried 22 | 5 15 14 21 22 13 14 Average Carried 13 | 3 8 14 16 15 11 8 Final Capacity 25 | 5 15 15 25 25 25 25 Final Carried 20 | 5 14 14 20 12 12 2 Class Distribution -------------------- 55% | Hacker-Mutant 34% | Hacker-Skirmisher 5% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2744 | 280 198 . 980 1164 . 122 Remotely . | . . . . . . . Salvage Created 4309 | 40 555 . 1117 2279 12 306 Parts 233 | 2 43 . 62 117 1 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 98 | 1 12 . 29 51 . 5 Guns 43 | 1 4 . 11 27 . . Cannons 39 | . . . 18 18 . 3 AOE 15 | . 8 . . 6 . 1 Classes Destroyed 10 | 1 3 . 2 3 . 1 Worker 4 | . 1 . 1 2 . . Builder 4 | . 2 . . 2 . . Operator 2 | . . . . 1 1 . Watcher 11 | . 3 . 4 4 . . Grunt 64 | 1 12 . 17 31 . 3 Brawler 4 | . . . 3 1 . . Duelist 2 | . . . . 2 . . Sentry 22 | . . . 9 13 . . Specialist 1 | . . . . . . 1 Hunter 5 | . . . . 4 . 1 Best Kill Streak 9 | 1 3 . 6 9 1 2 Combat Bots Only 5 | 1 3 . 5 5 . 2 Max Kills in Single Turn 3 | 1 2 . 2 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 565 | 1 41 . 91 223 . 209 Missed 173 | . 14 . 29 67 . 63 Damage Taken 4546 | 7 484 . 571 1592 . 1892 Core 1146 | . 103 . 104 237 . 702 Absorbed by Shields 64 | . . . . . . 64 Redirected to Shielding 9 | . . . 9 . . . Ignored by Resistances 2392 | 4 146 . 347 944 . 951 Regen/Repaired (Parts) 76 | . . . 38 38 . . Core Remaining (%) 72 | 100 . 58 74 56 . . Volleys Fired 239 | 2 27 1 79 102 1 27 Largest 3 | 2 2 2 2 3 3 3 Hottest 204 | 90 90 75 102 204 204 204 Shots Fired 528 | 4 48 2 153 273 3 45 Gun 260 | 4 36 1 51 154 2 12 Cannon 238 | . . 1 102 107 1 27 Launcher 30 | . 12 . . 12 . 6 Special . | . . . . . . . Kinetic 238 | . . 1 102 122 1 12 Thermal 170 | 2 9 . 49 96 2 12 Explosive 30 | . 12 . . 12 . 6 Electromagnetic 90 | 2 27 1 2 43 . 15 Robot Hit Streak 54 | 4 44 . 16 54 30 18 Robot Miss Streak 4 | . 1 . 4 2 3 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 412 | 4 44 . 105 213 3 43 Core Hits 240 | 2 30 . 44 136 3 25 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 3 . 6 5 . . Burn 5 | . 2 . 1 2 . . Destroy 1 | . . . . 1 . . Blast 6 | . . . 5 1 . . Corrupt 2 | . 1 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10119 | 49 1089 . 2062 5478 76 1365 Guns 4056 | 49 461 . 688 2451 69 338 Cannons 3963 | . . . 1374 1866 7 716 Explosions 2100 | . 628 . . 1161 . 311 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3302 | . . . 1374 1631 7 290 Thermal 3399 | 25 227 . 664 2076 69 338 Explosive 1716 | . 489 . . 916 . 311 Electromagnetic 1702 | 24 373 . 24 855 . 426 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . 1 . 3 Average Corruption 1 | . 1 4 . 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 7 1 . . . 2 Message Errors 3 | . 2 1 . . . . Matter Fused 2 | . 1 . . . . 1 Heat Flow Errors 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 79 | . . . 26 51 . 2 Projectiles 62 | . . . 26 34 . 2 Explosions 17 | . . . . 17 . . Melee . | . . . . . . . Knockbacks 25 | . . . 7 10 . 8 Impact . | . . . . . . . Kinetic 24 | . . . 6 10 . 8 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 121 | . 25 . . 96 . . Shots 6 | . 3 . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 433 | 66 332 . 433 369 144 204 Average Temperature 82 | 36 105 . 98 71 73 73 Received Heat Transfer 1987 | 6 183 . 360 936 . 502 Effects 6 | . 1 . 2 3 . . Shutdowns 2 | . . . 1 1 . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . . 2 . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . 2 . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 . . 7 2 . Heat Transferred 7650 | 74 657 . 1517 4477 150 775 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 361 | 20 278 37 361 314 25 64 Initial 37 | . 9 37 9 . 20 13 Average 83 | 7 75 37 90 94 25 27 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 86 | 100 87 100 87 82 100 100 Level 1 13 | . 12 . 12 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Squads Dispatched 26 | . 2 . 4 18 . 2 Investigation 13 | . 2 . 3 8 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 1 3 . 2 Assault . | . . . . . . . Garrison 7 | . . . . 7 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | 1 17 . 37 54 . 9 Peak Tracking Total 4 | 1 3 . 3 4 . 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 7 | . . . 3 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 4 | . . . . 4 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 9 | . . . 4 5 . . Max in Single Turn 2 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 37 | . 8 . 14 14 1 . Terminals 25 | . 7 . 8 9 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units 5 | . 1 . 2 2 . . Scanalyzers 4 | . . . 2 2 . . Garrison Access . | . . . . . . . Total Hacks 128 | . 32 . 42 53 1 . Successful 103 | . 27 . 35 40 1 . Failed 25 | . 5 . 7 13 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 84 | . 27 . 26 30 1 . Fabricators . | . . . . . . . Repair Stations 9 | . . . 6 3 . . Recycling Units 22 | . 5 . 5 12 . . Scanalyzers 13 | . . . 5 8 . . Garrison Access . | . . . . . . . Terminal Hacks 63 | . 23 . 20 19 1 . Record 18 | . 5 . 10 3 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Emergency Access Points 3 | . . . 2 1 . . Terminal Index 1 | . 1 . . . . . Repair Station Index 2 | . . . 1 1 . . Recycling Unit Index 1 | . . . . 1 . . Alert Level 7 | . 4 . 1 2 . . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 3 | . 2 . . 1 . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 2 | . 1 . 1 . . . Surveillance Status 3 | . 2 . . 1 . . Patrol Status 1 | . . . 1 . . . Transport Status 2 | . 1 . . 1 . . Reinforcement Status 1 | . 1 . . . . . Assault Status 2 | . . . . 2 . . Recall Investigation 2 | . 1 . . 1 . . Hauler Manifests 2 | . . . 1 1 . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 5 3 . . Scan Component 5 | . . . 3 2 . . Repair 3 | . . . 2 1 . . Recycling Unit Hacks 20 | . 4 . 5 11 . . Recycle Component 9 | . 3 . 2 4 . . Process 3 | . . . 1 2 . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 3 | . 1 . . 2 . . Retrieve Components 3 | . . . 1 2 . . Scanalyzer 12 | . . . 5 7 . . Insert Component 6 | . . . 3 3 . . Analyze 6 | . . . 2 4 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 31 | . 7 . 12 12 . . Full Trace Events 19 | . 3 . 5 11 . . Feedback Events 2 | . 1 . . 1 . . Corruption 2 | . 1 . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 2 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 1 . . Time 127 | . . . 74 53 . . Parts Recycled 9 | . 3 . 2 4 . . Recycled Matter 539 | . . . 389 150 . . Retrieved Matter 16 | . . . . 16 . . Retrieved Components 5 | . . . 2 3 . . Parts Scanalyzed 5 | . . . 2 3 . . Part Schematics Acquired 5 | . . . 2 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 7444 | 215 1049 14 2281 3367 141 377 Spaces Moved 4673 | 250 1117 12 1609 1526 52 107 Core 71 | 70 . . . . . 1 Treads 1 | . . . . 1 . . Legs 617 | . . . . 468 47 102 Wheels 3973 | 180 1117 12 1609 1050 5 . Hover . | . . . . . . . Flight 11 | . . . . 7 . 4 Fastest Speed 50 | 50 80 95 95 145 150 196 Average Speed 136 | 71 82 95 122 189 258 270 Slowest Speed 1400 | 80 95 95 160 932 270 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . 1 . . . . 1 Exploration Rate (%) 50 | 11 95 10 90 82 1 66 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 245 | . 83 . 1 135 . 26 Melee . | . . . . . . . Projectile 3 | . . . 1 2 . . AOE 242 | . 83 . . 133 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 5273 | 281 1200 12 1778 1777 58 167 Wait 14 | 10 . . 4 . . . Move 4666 | 249 1115 11 1608 1525 51 107 Hop . | . . . . . . . Pick Up 134 | 12 27 . 37 48 1 9 Fast Attach . | . . . . . . . Attach 75 | 7 8 . 14 34 3 9 Detach 14 | . 1 . 2 8 2 1 Swap 54 | 1 11 . 13 27 . 2 Drop 76 | . 10 . 21 33 . 12 Fire 239 | 2 27 1 79 102 1 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . 1 . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 134 | -11/Scrapyard | Identified exit to Materials 134 | -11/Scrapyard | Discovered exit to Materials (range 8) 216 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 767 | -10/Materials | Identified exit to Materials 767 | -10/Materials | Discovered exit to Materials (range 8) 971 | -10/Materials | Discovered exit to Materials (range 4) 1097 | -10/Materials | Crushed by falling debris 1106 | -10/Materials | Discovered exit to Materials (range 12) 1128 | -10/Materials | Lost 3 parts (1p2u) 1153 | -10/Materials | Identified exit to Mines 1153 | -10/Materials | Discovered exit to Mines (range 16) 1265 | -10/Materials | Entered Mines 1265 | -10/Mines | Discovered exit to Materials (range 9) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1411 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Discovered exit to Mines (range 8) 1593 | -9/Materials | Identified exit to Materials 1593 | -9/Materials | Discovered exit to Materials (range 8) 2062 | -9/Materials | Discovered exit to Materials (range 5) 2922 | -9/Materials | Repaired Corrupted Lgt. Treads 3167 | -9/Materials | Repaired Adv. Weight Redist. System? 3560 | -9/Materials | Entered another Materials area 3560 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3792 | -8/Materials | Garrison activated, responded to threat 3852 | -8/Materials | Lost 3 parts (1n1u1w) 3892 | -8/Materials | Garrison activated, responded to threat 3927 | -8/Materials | Lost 4 parts (1p1n2w) 4266 | -8/Materials | Garrison activated, responded to threat 4388 | -8/Materials | Build established: Hacker-Tank 4685 | -8/Materials | Repaired Corrupted Carbon-fiber Leg? 4685 | -8/Materials | Identified exit to Factory 4685 | -8/Materials | Discovered exit to Factory (range 16) 4698 | -8/Materials | Build established: Hacker-Skirmisher 5724 | -8/Materials | Discovered exit to Factory (range 16) 6772 | -8/Materials | Discovered exit to Factory (range 16) 6852 | -8/Materials | Sterilization system engaged 6852 | -8/Materials | Non-combat units ordered to evacuate 6927 | -8/Materials | Entered Factory 6927 | -7/Factory | Evolved 2 slots: Propulsion x2 7065 | -7/Factory | Identified exit to DSF 7068 | -7/Factory | Entered DSF 7168 | -7/DSF | Additional patrols routed to DSF 7322 | -7/DSF | Crushed by falling debris 7353 | -7/DSF | Lost 9 parts (1p2n3u3w) 7373 | -7/DSF | Core integrity fell below 50% 7397 | -7/DSF | Core integrity fell below 20% 7415 | -7/DSF | Lost 3 parts (2n1w) 7445 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- A-02 Transporter knocked back. A-02 Transporter destroyed. A-02 Transporter knocked back. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. A-02 Transporter knocked back. A-02 Transporter destroyed. Flak Cannon destroyed. Imp. Titanium Leg destroyed. Titanium Leg destroyed. Acquired Ion Engine. S-27 Virus destroyed. System corrupted: Matter fused (-10). [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????####????????????????????? | | ?????????????????### #????????#""?????????? | | ??????????????##?# #?????????#"#?????????? | | ?????????????##"##"""##?###???##"####??????? | | ?????????????#" %]] ##""#####"""""#??????? | | ?????????????## %]]] #===#]=##"""""#??????? | | ??????????????#% = ""##"#???? | | ??????????????# """""#???? | | ??????????????### #===#=%## ""###????? | | ??????????????# #===#/]### ###??????? | | ??????????????# ! ]]########## ##???????? | | ?????????????## !]]######## #???????? | | ?????????????# = ] # #???????? | | ?????????????## # =!#[# #[[ ####^^##???????? | | ??????????????# ! %= [[ #?== ????????? | | ??????????????#!! ### ##== ????????? | | ??????????????#!! % #???#== #???????? | | ??????????????###[ [ ####?#### ##???????? | | ??????????#!???## = ###]]]#!!!## #??????? | | ??????#===#!!!## ##]]]#!!!## #??????? | | ?? !% %! !!#??????? | | ?? 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"%" % %!= @ !!#??????? | | ??? ##!!!#===##a !%##!!!# ## #??????? | | ??????#!??#===?## !###!!!# #? ????????? | | ??????????###???# #?#####?##??###????????? | | ???????????????!! /??????????????????????? | | ??????????????#!! /??????????????????????? | | ??????????????#!! //?????????????????????? | | ??????????????### ##?????????????????????? | | ???????????????? ]??????????????????????? | | ???????????????? ]??????????????????????? | | ??????????????? ]??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# #??????????????????????? | | ???????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Offensive Hacking 50 Trap Extractor Capacity 4 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness I Spy Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Safety First Shopping List Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed AlloyChromaticStick Manual? 0 Play Time 03:03:11 Cumulative 3.0 hours Start 2024.04.01 @ 13:14:52 End 2024.04.01 @ 17:10:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec194692-cfd0-499b-9f49-ec0f9ac08b80