Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 21:24:01 Player: Cwaftwer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (841) 841 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5041 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 100/100 System Corruption 26% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (5) ------ Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Skeleton Box Assault Cannon Improved Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Reactive Plating > --- WEAPON ----------- Beam Rifle Longsword +1 > --- INVENTORY -------- Hover Unit Superbattery Signal Interpreter Light Armor Plating Skeleton Box Particle Gun Assault Cannon Improved Grenade Launcher Heavy Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 3 | . . 2 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 59 | 2 8 13 4 7 6 4 8 7 Power 6 | . . 4 1 . 1 . . . Engine 5 | . . 4 1 . . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 10 | . 2 1 . . 4 . 1 2 Treads 2 | . . . . . . . . 2 Leg 3 | . . . . . 3 . . . Wheel 3 | . 2 1 . . . . . . Hover 2 | . . . . . 1 . 1 . Flight . | . . . . . . . . . Utility 19 | . 2 4 1 5 . 1 2 4 Device 6 | . 1 1 . 1 . 1 . 2 Storage 4 | . . 1 . 2 . . 1 . Processor 3 | . . 2 . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . 1 . 1 2 . . 1 1 Artifact . | . . . . . . . . . Weapon 24 | 2 4 4 2 2 1 3 5 1 Energy Gun 13 | 2 2 3 1 1 . 2 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 1 1 . . . 2 . Slashing Weapon 4 | . . . . 1 1 . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Parts Lost 18 | . . . 3 . 3 2 7 3 Power 2 | . . . 1 . . . 1 . Propulsion 7 | . . . 1 . 2 1 2 1 Utility 7 | . . . 1 . . 1 4 1 Weapon 2 | . . . . . 1 . . 1 Highest Loss Streak 3 | . . . 3 . 3 2 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 35 96 96 88 87 68 57 41 Engine 5 | . . 10 10 11 10 . . . Core 1 | . . . . . . 9 7 . Treads 1 | . . . . . . . . 10 Leg 1 | . . . . . . 13 3 . Wheel 8 | . 5 22 19 11 9 . . . Device 4 | . 1 10 9 . . 2 7 3 Storage 6 | . . 6 11 11 11 9 3 . Processor 15 | . . 20 22 22 22 13 9 14 Protection 5 | . 1 4 1 11 11 9 9 2 Energy Gun 14 | . 22 14 21 22 19 4 9 1 Ballistic Gun 1 | . 5 7 . . . . . . Impact Weapon 2 | . . . . . . . 4 9 Slashing Weapon 1 | . . . . . 1 6 3 . Naked Turns 3 | . 3 . . . . . . . Heaviest Build 44 | 3 10 19 24 39 39 44 42 11 Greatest Support 56 | 3 24 24 24 12 25 25 15 56 Greatest Overweight (x) 11 | . . . 1 3 11 2 8 1 Average Overweight (x) 1 | . . . . 1 2 1 2 . Largest Inventory Capacity 15 | 5 5 8 8 15 15 15 15 5 Average Capacity 8 | 5 5 6 8 10 15 15 8 5 Most Carried 10 | 3 5 7 7 8 10 9 9 5 Average Carried 6 | 1 3 5 6 7 8 8 5 4 Final Capacity 15 | 5 5 8 8 15 15 15 5 5 Final Carried 9 | 1 5 7 5 8 9 9 5 4 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 908 | 186 116 150 139 . 115 40 . 162 Remotely . | . . . . . . . . . Salvage Created 980 | . 77 189 135 . 217 54 . 308 Parts 41 | . 3 16 4 . 8 5 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 22 | . 1 5 5 . 4 1 . 6 Melee 9 | . . . 1 . 3 1 . 4 Guns 8 | . 1 5 2 . . . . . Classes Destroyed 9 | . 3 2 1 . 1 . . 2 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . . . . . 2 Operator 2 | . 1 1 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . . 3 3 . . . . . Grunt 7 | . 1 . 1 . 3 . . 2 Brawler 1 | . . . 1 . . . . . Sentry 7 | . . 2 . . . 1 . 4 Hunter 1 | . . . . . 1 . . . Best Kill Streak 3 | . 1 3 3 . 3 1 . 3 Combat Bots Only 3 | . 1 3 3 . 3 1 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 191 | . 6 30 60 . 24 6 . 65 Missed 39 | . . 8 9 . 5 1 . 16 Damage Taken 3294 | . 66 234 481 . 288 424 1012 789 Core 764 | . 21 42 98 . 46 112 189 256 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 41 | . . . . . 31 10 . . Regen/Repaired (Parts) 73 | . . 73 . . . . . . Core Remaining (%) 81 | 100 91 . . . 53 . . . Volleys Fired 54 | . 12 18 15 . 7 . 1 1 Largest 2 | . 2 2 2 . 2 . 1 1 Hottest 112 | . 90 112 112 . 112 . 65 65 Shots Fired 105 | . 24 35 29 . 13 . 2 2 Gun 105 | . 24 35 29 . 13 . 2 2 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 34 | . 4 30 . . . . . . Thermal 71 | . 20 5 29 . 13 . 2 2 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 5 13 12 . 5 . . 7 Robot Miss Streak 6 | . 5 2 6 . 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 121 | . 13 23 25 . 18 5 . 37 Core Hits 26 | . 5 8 2 . 6 1 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . . 2 Critical Strikes 16 | . . . 5 . 4 2 . 5 Burn 6 | . . . 3 . 2 . . 1 Smash 6 | . . . 2 . . . . 4 Sever 4 | . . . . . 2 2 . . Melee Attacks 174 | . . 4 8 . 9 29 60 64 Impact 99 | . . 4 8 . . . 23 64 Slashing 75 | . . . . . 9 29 37 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2953 | . 151 338 461 . 499 203 . 1301 Guns 928 | . 151 338 276 . 146 . . 17 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2025 | . . . 185 . 353 203 . 1284 Ramming . | . . . . . . . . . Kinetic 325 | . 16 309 . . . . . . Thermal 603 | . 135 29 276 . 146 . . 17 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1469 | . . . 185 . . . . 1284 Slashing 556 | . . . . . 353 203 . . Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . . . 4 23 26 Average Corruption 16 | . . . . . . 4 10 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . 2 15 34 Message Errors 13 | . . . . . . 1 3 9 Matter Fused 16 | . . . . . . 1 3 12 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 12 | . . . . . . . 5 7 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . 2 1 Misfires 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 345 | . . . 98 . . . . 247 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 345 | . . . 98 . . . . 247 Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 495 | . 136 108 495 . 342 . 4 224 Average Temperature 139 | . 51 21 281 . 155 . 3 78 Received Heat Transfer 606 | . 36 36 120 . 99 18 . 297 Effects 7 | . . . 6 . 1 . . . Shutdowns 3 | . . . 3 . . . . . Interference 1 | . . . 1 . . . . . Damage (minor) 3 | . . . 2 . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . 2 . . . . 5 Impact Corruptions 14 | . . . 3 . . . . 11 Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . . . 2 . 4 . . 1 Heat Transferred 1976 | . 348 74 925 . 518 . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 214 | . 82 214 135 . 70 56 4 142 Initial 34 | . . 34 14 . . 27 2 . Average 38 | . 37 86 38 . 10 23 1 55 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 96 | 100 100 78 100 . 100 100 100 100 Level 1 3 | . . 21 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 36 | . 6 8 7 . 4 2 . 9 Peak Tracking Total 5 | . 2 3 5 . 3 1 . 3 Tactical Retreats 2 | . . . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 3 2 1 2 . 1 . 1 Terminals 5 | . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 43 | . 8 7 1 24 . 2 . 1 Successful 38 | . 4 7 1 24 . 1 . 1 Failed 5 | . 4 . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 10 | . 8 1 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 6 | . . 6 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 31 | . 4 1 1 24 . . . 1 Record 23 | . . . . 23 . . . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 6 . . . . . . Scan Component 3 | . . 3 . . . . . . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 78 | . . 78 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 4990 | 36 667 689 622 487 721 473 516 779 Spaces Moved 2248 | 63 249 409 215 408 374 121 191 218 Core 453 | 63 135 . . . 2 . 134 119 Treads 99 | . . . . . . . . 99 Legs 181 | . . . . . 11 121 49 . Wheels 1506 | . 114 409 215 408 360 . . . Hover 9 | . . . . . 1 . 8 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 90 90 105 135 190 50 50 Average Speed 117 | 50 68 90 95 115 139 213 187 113 Slowest Speed 600 | 50 90 90 105 135 600 260 450 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 6 | . . . . . . 1 4 1 Exploration Rate (%) 34 | 3 41 38 38 76 64 11 16 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 99 | . . 4 . . . 24 50 21 Terrain Destroyed 99 | . . 4 . . . 24 50 21 Melee 99 | . . 4 . . . 24 50 21 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 4262 | 67 724 696 587 425 550 305 268 640 Wait 1637 | . 438 223 346 . 145 149 . 336 Move 2235 | 62 248 408 214 407 373 120 186 217 Hop . | . . . . . . . . . Pick Up 65 | 3 14 19 . 6 7 2 5 9 Fast Attach . | . . . . . . . . . Attach 36 | 2 8 6 2 3 3 2 3 7 Detach 4 | . . . . 2 . . 1 1 Swap 23 | . . 7 2 4 3 2 5 . Drop 29 | . 4 11 . 3 3 . 4 4 Fire 54 | . 12 18 15 . 7 . 1 1 Melee 174 | . . 4 8 . 9 29 60 64 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 1 3 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 37 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Discovered new exit (range 9) 944 | -9/Materials | Identified exit to Storage 1135 | -9/Materials | Repaired Hover Unit 1162 | -9/Materials | Repaired Seismic Detector 1189 | -9/Materials | Repaired Lgt. Armor Plating 1376 | -9/Materials | Discovered new exit (range 16) 1392 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Entered Mines 1410 | -9/Mines | Learned location of Zion (-6) 1412 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1932 | -9/Mines | Lost 3 parts (1p1n1u) 2011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2011 | -9/Mines | Discovered new exit (range 5) 2014 | -9/Mines | Identified exit to Exiles 2015 | -9/Mines | Entered Exiles 2041 | -9/Exiles | Met 8R-AWN 2059 | -9/Exiles | Met EX-HEX 2090 | -9/Exiles | Met EX-BIN 2105 | -9/Exiles | Aligned with FarCom system 2106 | -9/Exiles | Given EX-Vault access code 2135 | -9/Exiles | Opened EX-Vault 2139 | -9/Exiles | Found Prototype Slashing Weapon 2140 | -9/Exiles | Identified Longsword +1 2145 | -9/Exiles | Found Prototype Device 2146 | -9/Exiles | Identified Skeleton Box 2152 | -9/Exiles | Found Prototype Storage 2153 | -9/Exiles | Identified Superbattery 2210 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2236 | -9/Exiles | Met EX-DEC 2272 | -9/Exiles | Visited The Gauntlet 2489 | -9/Exiles | Discovered new exit (range 11) 2500 | -9/Exiles | Identified exit to Mines 2502 | -9/Exiles | Stole three prototypes: Superbattery, Skeleton Box, Longsword +1 2502 | -9/Exiles | Entered Mines 3153 | -8/Mines | Discovered new exit (range 8) 3204 | -8/Mines | Lost 3 parts (2n1w) 3221 | -8/Mines | Identified exit to Materials 3223 | -8/Mines | Entered Materials 3223 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3489 | -8/Materials | Crushed by falling debris 3696 | -8/Materials | Identified exit to Garrison 3696 | -8/Materials | Entered Garrison 3848 | -8/Garrison | Crushed by falling debris 3872 | -8/Garrison | Build established: Scavenger-Mutant 3874 | -8/Garrison | Crushed by falling debris 4024 | -8/Garrison | Crushed by falling debris 4025 | -8/Garrison | System corruption reached 10% 4101 | -8/Garrison | Crushed by falling debris 4102 | -8/Garrison | Core integrity fell below 50% 4116 | -8/Garrison | Installed Relay Interface Framework 4132 | -8/Garrison | Lost 3 parts (1p2u) 4207 | -8/Garrison | Discovered new exit (range 9) 4210 | -8/Garrison | Identified exit to Materials 4212 | -8/Garrison | Entered Materials 4567 | -8/Materials | Build established: Assassin 4631 | -8/Materials | Core integrity fell below 20% 4767 | -8/Materials | Crushed by falling debris 4921 | -8/Materials | Build established: Mutant 4991 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+108). Y-45 Defender suffers critical hit (Burn). Critical hit (Burn: +37). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Particle Gun destroyed. Med. Treads destroyed. Imp. Ion Engine melted. Y-45 Defender destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-8). K-01 Serf collects debris. R-06 Scavenger collects Corrupted Hvy. Assault Rifle. K-01 Serf collects debris. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###########????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????##########??# #????????????????????? | | ??????# #??# [ #????????????????????? | | ??????# """ #??#! #????????????????????? | | ??????# """ #??# @ #????????????????????? | | ??????# """ #########g####????????????????????? | | ??????# # % ####???????????????????? | | ??????# """ # g o???????????????? | | ??????# """ # #########??????????????? | | ??????# """ + ########??????????????????????? | | ??????# [ # #?????????????????????????????? | | ??????########## #?????????????????????????????? | | ?????## #??????# #?????????????????????????????? | | ????## ##??????# #?????????????????????????????? | | ???## ##???????# #?????????????????????????????? | | ??## ##????????# #?????????????????????????????? | | ??# ##?????????+ #?????????????????????????????? | | ??# #??????????# w#?????????????????????????????? | | ??# #??????????# #?????????????????????????????? | | ??# #??????????# #?????????????????????????????? | | ??# #?????????? ?????????????????????????????? | | ??# #??????????? ????????? ???????????????????? | | ??# #??????????? ?????????????????? ??????????? | | ??# #??????????? ????? ?????? ????? ???????????? | | ??####?????????? ?????#?????#?????????+????????? | | ??## ##????????? #????#??#?##??#?##?# ?????????? | | ???## ##???????? #?????+##??#????##????????????? | | ????############ # ?? ##?##???###?? ????????? | | ?????## # +?"T" ? #?##?#?#??#? ?#??? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningXenonMagmablaster Manual? 0 Play Time 00:36:55 Cumulative 27.3 hours Start 2024.04.21 @ 20:51:23 End 2024.04.21 @ 21:24:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f480d5ba-c3f7-48c1-85e5-f04fb490f69c