Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 10:53:03 Player: Petvaria Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (94) 470 Value Destroyed (2464) 2464 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (1600) 1600 TOTAL SCORE: 16454 Bonus ------- Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Mini Fusion Reactor Micro Antimatter Reactor Advanced Power Amplifier Nova Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Datajack Vibroblade > --- INVENTORY -------- Cooled Fission Core Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array Advanced Energy Well Transdimensional Reconstructor Advanced Datajack Power Sword [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Chain Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Utility 11 | . . 1 1 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 5 3 31 15 14 1 . . . 3 1 . . 2 7 1 4 . . 12 . 2 . 9 1 1 8 . 9 . . 7 9 Power 25 | . 1 4 3 1 . . . . 1 . . . 1 2 . 1 . . 4 . . . 2 . . 2 . . . . 2 1 Engine 9 | . 1 3 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Core 11 | . . 1 . 1 . . . . . . . . 1 1 . 1 . . 4 . . . 1 . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 Propulsion 41 | 2 1 13 6 5 . . . . 1 . . . . 1 . . . . 1 . . . 2 1 1 1 . 2 . . 3 1 Treads 20 | 2 1 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . 1 1 5 . . . . 1 . . . . 1 . . . . 1 . . . 2 1 1 1 . 2 . . 3 1 Utility 52 | 1 1 9 3 6 . . . . 1 1 . . . 3 1 3 . . 2 . 2 . 3 . . 5 . 5 . . . 6 Device 13 | . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . 1 . . 2 . 2 . . . 4 Storage 7 | 1 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Processor 5 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Hackware 14 | . . . . 3 . . . . 1 . . . . 1 1 1 . . 1 . 1 . 1 . . 1 . 3 . . . . Protection 13 | . . 7 3 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 5 3 2 1 . . . . . . . 1 1 . . . . 5 . . . 2 . . . . 2 . . 2 1 Energy Gun 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . Unidentified Prototypes 28 | . . 2 2 . . . . . . . . . . . . . . . 8 . . . . . . 7 . 2 . . 5 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Lost 49 | . . 12 4 . . . . . . 3 1 . 3 4 1 . . . 1 . 1 . 4 3 3 . . 3 . . . 6 Power 11 | . . 3 1 . . . . . . 1 . . 2 . 1 . . . 1 . . . . . 1 . . . . . . 1 Propulsion 16 | . . 6 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . 4 Utility 17 | . . 2 2 . . . . . . 1 . . 1 3 . . . . . . 1 . 3 2 . . . 1 . . . 1 Weapon 5 | . . 1 . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . 3 3 . . . . . . 3 1 . 2 2 3 . . . 1 . 1 . 2 3 4 . . 2 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 4 9 14 5 8 9 10 10 9 7 7 7 6 6 7 5 7 7 7 8 7 8 8 7 6 6 8 7 4 . 2 4 Power 1 | . 2 1 1 2 2 2 2 2 2 1 1 1 . . . . . . . 1 1 1 1 1 . . 1 1 . . 1 2 Propulsion 2 | . . 1 4 2 3 3 3 3 3 3 3 3 3 4 5 4 4 4 4 4 4 5 5 4 3 3 4 3 1 . . . Utility 2 | . . 3 3 . 1 2 2 3 3 2 2 2 2 . 1 . 3 3 3 3 2 2 2 2 2 2 2 1 1 . . . Weapon 1 | . 2 3 3 . 2 2 2 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 4 3 1 . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . 1 4 . . 2 Power 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | . . 2 2 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 82 92 92 84 100 100 100 100 93 95 92 86 84 81 66 89 94 94 99 100 93 94 90 82 72 84 94 92 57 . 8 22 Engine 3 | . 11 7 8 5 . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . 2 . 1 7 7 7 7 3 4 6 6 6 . . 4 5 5 4 5 5 5 4 . 1 1 . . . . . . Treads 11 | . 28 29 34 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 27 30 30 30 30 29 33 33 33 33 29 29 29 29 29 29 29 26 26 26 26 25 28 31 27 15 . 5 7 Device 2 | . . . . 1 7 7 7 7 6 6 6 6 2 4 . 3 5 5 5 5 5 5 4 5 . . . 5 4 . . 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 7 10 4 2 . . . Processor 3 | . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . . 7 Hackware 14 | . . . . 20 23 23 23 23 23 26 26 26 26 23 17 27 29 29 29 29 31 31 30 25 21 23 26 30 22 . . . Protection 6 | . . 18 21 . . . . . . . . . . 4 5 5 5 5 5 5 4 5 4 . . 2 5 2 . . . . Ballistic Gun 8 | . 28 21 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 7 7 7 7 6 2 . . . . . . . . . . . . 4 5 5 5 5 4 2 . . . Special Melee Weapon 2 | . . . . 6 7 7 7 7 6 6 5 . . 2 . . . . 4 5 5 5 2 5 5 5 5 4 2 . . . Peak Build Rating 131 | 5 7 17 26 43 45 45 45 45 54 54 47 44 44 60 45 65 65 65 83 73 81 81 102 97 87 118 110 131 131 . 37 72 Average Rating 44 | 3 5 13 21 35 43 45 45 45 49 48 46 44 42 50 42 61 65 65 71 73 78 81 90 93 84 100 110 121 73 . 19 42 On Entrance 53 | . 5 6 17 25 43 45 45 45 45 54 47 44 44 42 43 45 65 65 65 73 73 81 81 93 87 84 110 110 131 . . 37 Naked Turns 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 196 8 . Heaviest Build 46 | 8 18 36 46 21 19 19 19 19 23 23 17 16 18 30 15 21 21 21 38 22 22 22 31 29 28 36 36 38 37 . 8 19 Greatest Support 83 | 40 40 60 83 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 27 27 27 27 37 40 40 39 38 43 43 3 19 27 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 Most Carried 15 | 3 6 12 15 15 9 10 10 10 10 9 7 7 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 . 5 5 Average Carried 8 | 2 4 9 14 5 8 9 9 9 9 7 7 7 6 9 9 8 10 10 9 10 9 10 9 9 8 9 10 9 4 . 2 4 Final Capacity 15 | 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 3 6 11 15 8 9 10 10 10 9 7 7 7 6 10 9 10 10 10 10 10 10 10 10 9 7 10 10 10 . . 5 5 Class Distribution -------------------- 29% | Hacker-Sprinter 25% | Scavenger-Mutant 24% | Wizard-Sprinter 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 3320 | 186 358 927 605 . 239 . . . . 2 . . 30 . . 11 44 112 255 . . 57 121 14 . 159 . 45 40 . . 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4248 | . 648 1790 1028 . . . . . . . . . . . . 11 . . . . . . 132 . . 520 . . 119 . . . Parts 222 | . 42 116 47 . . . . . . . . . . . . . . . . . . . 7 . . 6 . . 4 . . . Haulers Intercepted 14 | . 2 6 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 13 . 1 . . . . . . . 7 . . . . . . . 2 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 68 | . 15 34 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 68 | . 15 34 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 6 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 3 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 8 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 34 | . 7 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 4 6 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Combat Bots Only 6 | . 5 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 2 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1019 | . 69 197 137 4 . . . . . 19 13 . 42 66 2 2 8 11 9 14 12 . 53 34 40 . 20 28 . 40 3 196 Missed 408 | . 12 53 32 1 . . . . . 9 10 . 27 34 1 2 5 7 3 4 7 . 24 23 22 . 11 12 . 15 2 92 Hits 611 | . 57 144 105 3 . . . . . 10 3 . 15 32 1 . 3 4 6 10 5 . 29 11 18 . 9 16 . 25 1 104 Melee 4 | . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Projectile 607 | . 57 142 105 3 . . . . . 10 3 . 14 32 . . 3 4 6 10 5 . 29 11 18 . 9 16 . 25 1 104 Critical Strikes 18 | . . 1 4 . . . . . . . . . . 3 . . . . 1 1 . . 2 1 1 . . 1 . 1 . 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Taken 9856 | . 534 1800 1463 48 . . . . . 205 30 . 248 529 58 . 51 71 173 261 109 . 521 219 300 . 118 321 . 578 20 2199 Core 3846 | . 95 215 228 14 . . . . . 39 12 . 93 245 . . 39 35 19 89 21 . 179 101 76 . 67 74 . 578 20 1607 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Redirected to Shielding 605 | . . 235 60 . . . . . . . . . . 93 . . . 11 26 51 13 . 92 . . . . 24 . . . . Regen/Repaired (Parts) 140 | . . . . . . . . . . . . . . . . . . . 52 . 88 . . . . . . . . . . . Core Remaining (%) 71 | 100 62 46 58 . . . . 98 . . . . 83 . . . . . . 57 . . . . . . 61 . 94 . 58 . Volleys Fired 295 | . 67 147 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 113 | . 40 70 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Shots Fired 586 | . 134 293 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gun 583 | . 134 293 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 578 | . 134 288 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 11 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 6 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 429 | . 79 211 110 . . . . . . . . . . 1 . 1 . . . . . . 4 . . 16 . 1 6 . . . Core Hits 165 | . 36 74 48 . . . . . . . . . . . . . . . . . . . 1 . . 5 . . 1 . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 91 | . . . . 1 . 4 1 . 6 . . . 1 4 . 2 2 . . . 4 . 18 . . 16 . 25 7 . . . Impact 13 | . . . . . . . . . . . . . 1 3 . 2 2 . . . 4 . 1 . . . . . . . . . Slashing 72 | . . . . 1 . 4 1 . 6 . . . . . . . . . . . . . 15 . . 16 . 24 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 4 . . . . 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7112 | . 820 2600 1730 . . . . . . . . . . . . 128 . . . . . . 247 . . 1317 . . 267 1 . 2 Guns 5150 | . 820 2600 1730 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1959 | . . . . . . . . . . . . . . . . 128 . . . . . . 247 . . 1317 . . 267 . . . Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kinetic 5100 | . 820 2550 1730 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 50 | . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 254 | . . . . . . . . . . . . . . . . 128 . . . . . . 126 . . . . . . . . . Slashing 1705 | . . . . . . . . . . . . . . . . . . . . . . . 121 . . 1317 . . 267 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . 10 10 10 10 11 11 3 3 3 6 6 6 6 . . . 2 2 Average Corruption 6 | . . . . . . . . . . . . . . . 10 10 10 10 10 11 2 3 3 3 6 6 6 . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . . . . . . . 2 8 5 3 23 2 2 1 10 3 3 4 4 . . . . 1 Message Errors 16 | . . . . . . . . . . . . . . . . 1 1 . 8 . 1 . 2 . 1 1 1 . . . . . Matter Fused 18 | . . . . . . . . . . . . . . . . 1 1 2 5 1 . 1 3 . 2 2 . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 2 . . 5 . . . 1 . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . 1 1 2 . 1 . 1 . 3 1 . . . . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . 1 . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . . . . . . . . . . . . . . 128 . . . . . . 101 . . 209 . . 24 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 462 | . . . . . . . . . . . . . . . . 128 . . . . . . 101 . . 209 . . 24 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 12 238 102 . . . . . . 2 1 . 6 5 . 288 . 7 261 326 . . 135 8 . 155 . 2 . . . 18 Average Temperature 58 | . 6 19 25 . . . . . . 2 1 . 5 5 . 155 . 4 119 227 . . 31 4 . 87 . 2 . . . 13 Received Heat Transfer 1936 | . 150 657 648 27 . . . . . 12 6 . 39 45 . . . 18 18 30 9 . 106 12 18 . . 33 . 18 . 90 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Low Security (%) 70 | 100 96 52 22 76 . . . . 100 . . . . 100 100 100 . . . . 100 100 72 . . . . 100 100 100 100 46 Level 1 28 | . 3 43 77 23 . . . . . . . . . . . . . . . . . . 20 . . . . . . . . 50 Level 2 1 | . . 3 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 437 | . 210 405 339 237 . . . . 150 . . . . 145 41 30 . . . . 49 11 437 . . . . 171 2 178 88 422 Initial 165 | . . . 165 142 . . . . 150 . . . . 65 41 7 . . . . . 11 . . . . . 13 . . 88 22 Average 133 | . 72 190 235 143 . . . . 110 . . . . 46 22 8 . . . . 9 3 126 . . . . 89 . 86 66 179 Influence Increases 5977 | . 418 968 582 185 . 30 . 45 165 75 . . 180 578 . 106 15 120 . . 78 . 704 . 285 15 30 510 9 258 . 621 Destroy 0b10 Robot/C 1480 | . 300 680 380 . . . . 40 . . . . . . . . . . . . . . 60 . . . . . . 20 . . Destroy 0b10 Robot/NC 155 | . 30 55 25 . . . . 5 . . . . . . . 5 . . . . . . 10 . . 15 . 5 5 . . . Destroy Leader 374 | . 66 184 98 . . . . . . . . . . . . . . . . . . . 12 . . . . 2 2 10 . . Successful Hack 98 | . 6 . . 5 . . . . 9 . . . . 4 . 41 . . . . 12 . 12 . . . . 9 . . . . Disable Machine 195 | . . . 45 15 . . . . . . . . . 15 . 15 . . . . . . 75 . . . . 15 . . . 15 Destroy Structure 180 | . 1 4 4 . . . . . 6 . . . . 4 . . . . . . 6 . 100 . . . . 44 2 3 . 6 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 300 | . . . . 60 . . . . . . . . . 60 . 30 . . . . 15 . 60 . . . . 15 . 15 . 45 Lose Combat Pursuer 3045 | . 15 45 30 105 . 30 . . . 75 . . 180 495 . 15 15 120 . . 45 . 375 . 285 . 30 420 . 210 . 555 Influence Decreases 5555 | . 418 575 660 273 155 97 5 45 100 75 53 12 75 564 108 92 40 20 100 . 44 34 260 265 125 354 10 528 11 100 120 237 Entered New Map 1445 | . . . 228 173 85 15 5 . . 25 13 12 . 40 78 4 10 . 100 . . 23 . 165 35 339 . 7 2 . 70 16 Time Decay 2743 | . 280 495 392 100 70 82 . 5 100 20 30 . 45 155 20 57 30 20 . . 32 11 178 50 40 15 10 216 9 60 50 171 Lost Part 422 | . . 80 40 . . . . . . 30 10 . 30 40 10 . . . . . 10 . 32 30 30 . . 30 . . . 50 Lost Ally 182 | . . . . . . . . 40 . . . . . . . . . . . . 2 . 50 20 20 . . 10 . 40 . . Purge Threat 763 | . 138 . . . . . . . . . . . . 329 . 31 . . . . . . . . . . . 265 . . . . Squads Dispatched 28 | . 3 3 4 1 . . . . . . . . . 5 . 1 . . . . 2 . 2 . . . . 1 . 2 . 4 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . 2 Reinforcement 15 | . 2 3 1 . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 19 | . 1 3 4 . . . . . . . . . . 1 . 1 . . 2 . . . 2 . . . . 2 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 32 55 22 9 . 1 . 2 . 9 3 . 18 43 6 5 7 14 34 6 7 . 40 6 20 . 6 35 . 20 2 58 Peak Tracking Total 25 | . 5 5 7 7 . 2 . 2 . 7 3 . 7 11 6 5 6 9 25 6 4 . 14 6 8 . 4 15 . 9 2 24 Tactical Retreats 65 | . 1 3 2 2 . 2 . . . 3 . . 4 7 . 1 1 2 . . 3 . 7 . 5 . 1 6 . 5 . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 14 | . 1 . . 4 . . . . . . . . . 1 . . . . . 1 2 . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 14 | . . . 3 1 . . . 1 . . . . . 1 . 1 . . . . . . 5 . . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 Garrison Access 7 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 76 | . 2 4 3 3 1 1 . . 3 1 . 2 . 7 . 8 . . 1 . 7 . 10 . 1 4 . 12 1 2 . 3 Terminals 46 | . 2 4 2 1 . . . . 2 . . . . 5 . 5 . . . . 4 . 7 . . . . 8 1 2 . 3 Fabricators 10 | . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Total Hacks 166 | . 3 6 4 6 1 1 . . 8 1 . 15 . 14 . 20 . . 1 . 14 . 25 . 1 14 . 25 1 2 . 4 Successful 106 | . 3 1 1 2 1 1 . . 5 1 . 15 . 7 . 13 . . 1 . 9 . 15 . 1 14 . 15 1 . . . Failed 60 | . . 5 3 4 . . . . 3 . . . . 7 . 7 . . . . 5 . 10 . . . . 10 . 2 . 4 Catastrophic 14 | . . 2 2 . . . . . . . . . . . . 1 . . . . . . 4 . . . . 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 2 6 2 5 . . . . 6 . . . . 9 . 14 . . 1 . 10 . 20 . . . . 19 1 1 . 2 Terminals 106 | . 3 6 2 3 . . . . 7 . . . . 11 . 17 . . . . 9 . 21 . . . . 20 1 2 . 4 Fabricators 14 | . . . . 2 . . . . . . . . . 1 . 2 . . . . 3 . 3 . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 1 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . Terminal Hacks 76 | . 1 . . 1 1 1 . . 4 1 . 15 . 5 . 8 . . 1 . 3 . 9 . 1 14 . 10 1 . . . Record 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . Terminal Index 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Unreport Threat 12 | . 1 . . . . . . . . . . . . 3 . 3 . . . . . . 2 . . . . 3 . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Registered Components 5 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . Registered Prototypes 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Seal Access 7 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Unauthorized Hacks 19 | . 2 1 1 . . . . . . . . . . 1 . 4 . . . . 3 . 4 . . . . 3 . . . . Terminals 10 | . 2 1 1 . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 5 | . 2 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . . . . Fabnet 9 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . 3 3 2 . . . . 2 . . . . 5 . 3 . . . . 5 . 6 . . . . 5 . 2 . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 14 . . . . 13 . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . . . 1 . . . . . 1 2 . 4 2 1 . 1 1 2 5 . 2 Non-combat 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . Combat 17 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 1 . 1 1 . 5 . 2 Robot Hacks Applied 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 . . . no_distress 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . . . . . 9 9 9 9 9 9 9 15 15 15 10 10 2 Autooverrided 17 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 1 . 1 1 . 5 . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 23 | . . . . . . . 2 . . . . . . . . . . . . 1 2 . 5 2 1 . 1 2 . 5 . 2 Largest Group 2 | . . . . . . . 2 2 . . . . . . . . . . . 1 2 . 2 1 1 . . 1 . 1 . 2 Highest-Rated Group 140 | . . . . . . . 70 70 . . . . . . . . . . . 47 98 . 105 56 12 . . 82 . 69 . 140 Highest-Rated Ally 93 | . . . . . . . 39 39 . . . . . . . . . . . 47 49 . 93 56 12 . . 82 . 69 . 82 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 12 . . . . . . . . . . . . 3 . 4 5 1 . . 1 . 5 . 5 Total Damage 1592 | . . . . . . . . 195 . . . . . . . . . . . . 112 . 861 141 16 . . 88 . 109 . 70 Kills 10 | . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 4109 | . . . . 43 144 340 302 389 210 10 . . . 73 . 136 173 75 946 29 226 59 171 . . . . 426 55 . . 302 Sensors 4045 | . . . . 43 144 340 302 389 210 10 . . . 73 . 136 173 75 946 29 226 59 171 . . . . 426 55 . . 238 ECM 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . . . . 1 2 3 3 . 1 2 . 1 . . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 9831 | 64 926 1817 921 207 144 340 302 389 210 49 63 18 146 362 59 163 173 75 946 29 226 59 400 100 98 104 100 490 103 196 103 449 Spaces Moved 16167 | 38 372 743 372 461 538 724 829 304 465 196 274 79 476 945 125 625 426 323 1051 116 755 236 1272 305 344 170 417 1267 155 354 260 1150 Core 570 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 354 10 197 Treads 1517 | 30 372 743 372 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14080 | . . . . 461 538 724 829 304 465 196 274 79 476 945 125 625 426 323 1051 116 755 236 1272 305 344 170 417 1267 154 . 250 953 Fastest Speed 20 | 50 160 160 160 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 23 25 25 25 24 25 25 20 20 20 21 50 25 24 Average Speed 38 | 136 160 160 160 26 26 26 26 26 24 23 23 23 23 28 26 23 23 23 24 25 25 25 24 25 25 22 20 20 21 50 32 32 Slowest Speed 160 | 160 160 160 160 96 26 26 26 26 26 23 23 23 23 99 29 29 23 23 97 25 25 25 25 28 28 25 20 24 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 137 | . . . . 2 1 . . . 2 . . . 6 33 . 6 2 . . . 8 1 22 5 1 . 1 22 4 . 1 20 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 64 77 38 17 75 74 83 46 16 45 59 68 74 29 79 22 64 41 91 26 18 96 35 54 47 60 76 36 20 14 36 35 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . 3 2 . . . 1 . . . . . . . . . . . . . 2 . . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . . 4 3 3 2 . . . . . . . . 1 2 . . . . . 1 1 . 2 . . . . . Spaces Dug 56 | . . . . . . 4 . . 6 . . . 1 2 . . 2 . . . 3 . 13 . . . . 22 1 . . 2 Terrain Destroyed 56 | . . . . . . 4 . . 6 . . . 1 2 . . 2 . . . 3 . 13 . . . . 22 1 . . 2 Melee 54 | . . . . . . 4 . . 6 . . . 1 2 . . 2 . . . 3 . 13 . . . . 22 1 . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 19013 | 50 582 1107 568 547 540 871 914 613 552 199 273 78 504 999 149 634 496 322 1739 115 779 234 1317 322 351 210 431 1432 228 372 277 1208 Wait 2098 | . 135 136 71 . . 141 83 308 79 2 . . 31 59 23 . 71 . 646 . 23 . 33 22 5 . 16 98 43 18 . 55 Move 15879 | 37 371 742 371 456 535 723 828 303 460 195 273 78 464 883 124 613 422 322 1050 115 739 233 1229 295 341 169 414 1226 146 353 257 1112 Hop 121 | . . . . 2 1 . . . 2 . . . 5 29 . 5 1 . . . 8 1 20 4 1 . 1 18 4 . 1 18 Pick Up 114 | 8 5 25 18 8 2 2 1 1 1 . . . 1 5 . 6 . . 5 . 2 . 1 . 1 8 . 4 . . 9 1 Fast Attach 57 | . . 8 2 . . . . . 1 . . . . 4 1 . . . 16 . 1 . 6 . . 6 . 4 . . 1 7 Attach 80 | 5 2 13 5 14 1 . . . 1 2 . . 2 5 1 4 . . 1 . 2 . 1 1 3 4 . 4 . . 6 3 Detach 15 | . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 2 . 2 4 Swap 40 | . 1 13 10 1 . . . . 1 . . . . 1 . 2 . . 4 . . . 4 . . 1 . 2 . . . . Drop 121 | . 1 22 13 11 1 1 1 1 1 . . . . 5 . 2 . . 17 . . . 5 . . 6 . 3 26 . 1 4 Fire 295 | . 67 147 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 91 | . . . . 1 . 4 1 . 6 . . . 1 4 . 2 2 . . . 4 . 18 . . 16 . 25 7 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 519 | -10/Materials | Discovered new exit (range 12) 742 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Lost 3 parts (1p2n) 1693 | -9/Materials | Build established: Scavenger-Mutant 2056 | -9/Materials | Discovered new exit (range 14) 2407 | -9/Materials | Core integrity fell below 50% 2739 | -9/Materials | Discovered new exit (range 15) 2808 | -9/Materials | Entered another Materials area 2808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -8/Materials | Garrison activated, responded to threat 2950 | -8/Materials | Lost 3 parts (1p2u) 3215 | -8/Materials | Discovered new exit (range 8) 3487 | -8/Materials | Discovered new exit (range 8) 3729 | -8/Materials | Entered Factory 3729 | -7/Factory | Evolved 2 slots: Utility x2 3825 | -7/Factory | Identified exit to Lower Caves 3857 | -7/Factory | Discovered new exit (range 15) 3936 | -7/Factory | Entered Lower Caves 3947 | -7/Lower Caves | Encountered a Warlord checkpoint 3973 | -7/Lower Caves | Learned Factory stockpile data 3976 | -7/Lower Caves | Entered a destroyed Warlord outpost 4017 | -7/Lower Caves | Build established: Hacker-Sprinter 4048 | -7/Lower Caves | Discovered new exit (range 5) 4079 | -7/Lower Caves | Identified exit to Lower Caves 4080 | -7/Lower Caves | Entered another Lower Caves area 4088 | -7/Lower Caves | Discovered new exit (range 8) 4114 | -7/Lower Caves | Learned Factory terminal intel 4151 | -7/Lower Caves | Encountered a Warlord checkpoint 4166 | -7/Lower Caves | Learned 4 Factory zone layouts 4377 | -7/Lower Caves | Discovered new exit (range 12) 4420 | -7/Lower Caves | Identified exit to Zion 4420 | -7/Lower Caves | Entered Zion 4432 | -7/Zion | Discovered new exit (range 10) 4477 | -7/Zion | Learned location of Data Miner (-6) 4491 | -7/Zion | Learned 8 Factory zone layouts 4507 | -7/Zion | Learned location of 1 exit from Lower Caves 4509 | -7/Zion | Learned Factory security intel 4533 | -7/Zion | Learned location of Warlord (-5) 4606 | -7/Zion | Gained Derelict followers 4639 | -7/Zion | Identified exit to Proximity Caves 4722 | -7/Zion | Entered Proximity Caves 4722 | -6/Proximity Caves | Accompanied by 2 allies 4725 | -6/Proximity Caves | Spotter reported a threat 4742 | -6/Proximity Caves | Learned Factory garrison access intel 4776 | -6/Proximity Caves | Discovered new exit (range 10) 4932 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5104 | -6/Proximity Caves | Identified exit to Factory 5111 | -6/Proximity Caves | Entered Factory 5111 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5112 | -6/Factory | Identified exit to Factory 5115 | -6/Factory | Loaded intel: 25 terminal locations 5116 | -6/Factory | Loaded intel: 3 garrison access locations 5142 | -6/Factory | Identified exit to Lower Caves 5250 | -6/Factory | Spotted B-75 Beast 5321 | -6/Factory | Entered Lower Caves 5322 | -6/Lower Caves | Identified exit to Lower Caves 5327 | -6/Lower Caves | Spotted B-75 Beast 5341 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5362 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5367 | -6/Lower Caves | Learned location of 1 exit from Factory 5370 | -6/Lower Caves | Entered another Lower Caves area 5373 | -6/Lower Caves | Learned Factory non-interactive machine intel 5401 | -6/Lower Caves | Learned Factory emergency access door positions 5405 | -6/Lower Caves | Encountered a Warlord checkpoint 5426 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5431 | -6/Lower Caves | Discovered new exit (range 9) 5433 | -6/Lower Caves | Identified exit to Data Miner 5433 | -6/Lower Caves | Entered Data Miner 5433 | -6/Data Miner | Discovered new exit (range 6) 5438 | -6/Data Miner | Met Data Miner 5444 | -6/Data Miner | Learned location of Section 7 (-3) 5444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5446 | -6/Data Miner | Received God Mode back door access code from Data Miner 5451 | -6/Data Miner | Identified exit to Proximity Caves 5451 | -6/Data Miner | Entered Proximity Caves 5497 | -5/Proximity Caves | Spotted B-75 Beast 5560 | -5/Proximity Caves | Learned Factory trap positions 5591 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5594 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5597 | -5/Proximity Caves | Entered Factory 5597 | -5/Factory | Evolved 2 slots: Utility x2 5598 | -5/Factory | Identified exit to Upper Caves 5599 | -5/Factory | Loaded intel: 102 trap records 5601 | -5/Factory | Loaded intel: 219 non-interactive machine locations 5660 | -5/Factory | Discovered new exit (range 10) 5959 | -5/Factory | Manually triggered Chute Trap 5959 | -5/Factory | Sucked down chute 5959 | -5/Factory | Entered Waste 5965 | -5/Waste | Spotted C-40 Crusher 5968 | -5/Waste | Spotted C-40 Crusher 5969 | -5/Waste | Spotted C-40 Crusher 5969 | -5/Waste | Spotted C-40 Crusher 5971 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5974 | -5/Waste | EMP discharged 5974 | -5/Waste | System corruption reached 10% 6002 | -5/Waste | Lost 3 parts (1p1u1w) 6005 | -5/Waste | Spotted C-40 Crusher 6009 | -5/Waste | Spotted C-40 Crusher 6012 | -5/Waste | Discovered new exit (range 16) 6017 | -5/Waste | Identified exit to Factory 6018 | -5/Waste | Entered Factory 6181 | -5/Factory | Entered Upper Caves 6208 | -5/Upper Caves | Spotted B-75 Beast 6214 | -5/Upper Caves | Encountered a Warlord checkpoint 6345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6352 | -5/Upper Caves | Discovered new exit (range 9) 6354 | -5/Upper Caves | Identified exit to Upper Caves 6354 | -5/Upper Caves | Entered another Upper Caves area 6425 | -5/Upper Caves | Discovered new exit (range 15) 6428 | -5/Upper Caves | Identified exit to Warlord 6429 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6429 | -5/Upper Caves | Entered Warlord 6437 | -5/Warlord | System corruption cleaned by Quarantine Array 6460 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6512 | -5/Warlord | Opened Warlord's prototype stash 6521 | -5/Warlord | Found Prototype Processor 6521 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6527 | -5/Warlord | Found Prototype Hackware 6527 | -5/Warlord | Identified Ghost Barrier 6562 | -5/Warlord | Warlord's base attacked by MAIN.C 6584 | -5/Warlord | Met Warlord 6829 | -5/Warlord | Build established: Wizard-Sprinter 6834 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 6834 | -5/Warlord | Identified Hvy. Autocannon 6912 | -5/Warlord | Warlord forces counterattacked 6918 | -5/Warlord | P-70 Sage assimilated allied R6-G9H(Y) 6937 | -5/Warlord | Spotted AP-SYG(L) 6951 | -5/Warlord | Lost 5 allies 7102 | -5/Warlord | Lost 5 allies 7237 | -5/Warlord | Warlord base infiltrated, sounded retreat 7238 | -5/Warlord | Enhanced Grunt warped into view 7238 | -5/Warlord | Enhanced Grunt warped into view 7238 | -5/Warlord | Enhanced Grunt warped into view 7238 | -5/Warlord | Enhanced Demolisher warped into view 7238 | -5/Warlord | Enhanced Demolisher warped into view 7238 | -5/Warlord | Enhanced Demolisher warped into view 7260 | -5/Warlord | Found Prototype Launcher 7263 | -5/Warlord | Identified Chain Missile Launcher 7346 | -5/Warlord | Lost 9 allies 7371 | -5/Warlord | Spotted Executioner 7371 | -5/Warlord | Spotted Executioner 7372 | -5/Warlord | Spotted Striker 7373 | -5/Warlord | Spotted Executioner 7373 | -5/Warlord | Discovered new exit (range 11) 7375 | -5/Warlord | Identified exit to Proximity Caves 7375 | -5/Warlord | Entered Proximity Caves 7384 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7401 | -4/Proximity Caves | Discovered new exit (range 10) 7402 | -4/Proximity Caves | Lost 3 allies 7403 | -4/Proximity Caves | Identified exit to Factory 7404 | -4/Proximity Caves | Entered Factory 7404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7458 | -4/Factory | Repaired Imp. Propulsion Shielding 7508 | -4/Factory | Discovered new exit (range 14) 7564 | -4/Factory | Discovered new exit (range 14) 7578 | -4/Factory | Identified exit to Upper Caves 7578 | -4/Factory | Identified exit to Extension 7581 | -4/Factory | Discovered new exit (range 5) 7582 | -4/Factory | Identified exit to Research 7630 | -4/Factory | Manually triggered Chute Trap 7630 | -4/Factory | Sucked down chute 7630 | -4/Factory | Entered Waste 7630 | -4/Waste | The area was eerily silent 7687 | -4/Waste | Discovered new exit (range 10) 7689 | -4/Waste | Identified exit to Factory 7689 | -4/Waste | Entered Factory 7849 | -4/Factory | Discovered exit to Research (range 7) 7914 | -4/Factory | Discovered exit to Research (range 8) 7959 | -4/Factory | Fabricated A-27 Freighter? 8089 | -4/Factory | Entered Upper Caves 8186 | -4/Upper Caves | Discovered new exit (range 13) 8188 | -4/Upper Caves | Identified exit to Upper Caves 8189 | -4/Upper Caves | Entered another Upper Caves area 8244 | -4/Upper Caves | Lost 4 parts (2n2u) 8249 | -4/Upper Caves | Learned Research interactive machine intel 8285 | -4/Upper Caves | Discovered new exit (range 7) 8286 | -4/Upper Caves | Identified exit to Zhirov 8287 | -4/Upper Caves | Entered Zhirov 8287 | -4/Zhirov | Discovered new exit (range 3) 8292 | -4/Zhirov | Met Zhirov 8297 | -4/Zhirov | Learned location of Quarantine (-3) 8297 | -4/Zhirov | Learned location of Command (-1) 8299 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8303 | -4/Zhirov | Found Alien Artifact 8304 | -4/Zhirov | Identified Integrated Dissipator 8304 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8309 | -4/Zhirov | Found Alien Artifact 8391 | -4/Zhirov | Identified exit to Proximity Caves 8391 | -4/Zhirov | Entered Proximity Caves 8480 | -3/Proximity Caves | Discovered exit to Research (range 12) 8491 | -3/Proximity Caves | Entered Research 8491 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8492 | -3/Research | Identified exit to Quarantine 8493 | -3/Research | Loaded intel: 46 interactive machine locations 8641 | -3/Research | Spotted B-86 Titan 8737 | -3/Research | Identified exit to Armory 8811 | -3/Research | Found Prototype Hackware 8811 | -3/Research | Identified Exp. Hacking Suite 8981 | -3/Research | Entered Quarantine 9016 | -3/Quarantine | Identified exit to Research 9084 | -3/Quarantine | Entered Research 9084 | -2/Research | Warlord forces began assault on 0b10 9084 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9169 | -2/Research | Local machine network offline 9209 | -2/Research | Discovered new exit (range 16) 9280 | -2/Research | Entered Testing 9307 | -2/Testing | Spotted PG-MU752VX0SO 9360 | -2/Testing | Discovered new exit (range 13) 9383 | -2/Testing | Entered Access 9383 | -1/Access | Evolved 2 slots: Utility x2 9385 | -1/Access | Found Prototype Processor 9385 | -1/Access | Identified Exp. Terrain Scan Processor 9425 | -1/Access | Spotted B-99 Colossus 9549 | -1/Access | Spotted B-99 Colossus 9792 | -1/Access | Core integrity fell below 50% 9816 | -1/Access | Core integrity fell below 20% 9832 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- R-10 Processor collects Med. Matter Pod. Cld. Nuclear Pulse Thruster destroyed. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8T. Penetrated by Slug. Slug penetrates K-01 Serf. Penetrated by Slug. Cld. Field Propulsion Drive destroyed. Slug penetrates Wall. Terminal disabled. K-01 Serf collects debris. Slug penetrates Wall. Adv. Sensor Array destroyed. P-80 Master resets G-73 Enforcer, system corruption cleaned. Penetrated by Slug. S-43 Plague destroyed. Slug penetrates Wall. Slammed into R-10 Processor. Destabilizing: Core damaged (-48). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###C######+###########???????????????? | | ??????????? #???????????????? | | ??????????? ################# | | ?????????? sss s / | | ?????????? ss ########## | | ?????????? A @ #????????# ! | | ?????????????????#####+###########????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Power Amplification 30 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 73 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 75 Defensive Hacking 34 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Imp. Propulsion Shielding | 12% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Desperate Times Challenges ------------ None Game ------ Seed LinearDeepAutohacker Manual? 0 Play Time 02:47:14 Cumulative 178.9 hours Start 2025.09.04 @ 14:57:00 End 2025.09.05 @ 10:53:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b1d3207-494d-450e-8b85-8f5a9bcc0ddf