Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.24 @ 09:09:56 Player: F-forge Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (243) 1215 Value Destroyed (8212) 8212 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3887) 3887 TOTAL SCORE: 18194 Bonus ------- High Alert Combat Kills 755 Follower Combat Kills 832 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 183/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced ECM Suite Relay Coupler [Hunter] (17) Autogun Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Flail > --- INVENTORY -------- Advanced VSS Leg Improved Heat Sink Advanced Signal Interpreter Armor Integrity Analyzer Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] System Restoration Module Hypervelocity Gauss Cannon Improved Remote Datajack [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 7 | . . 1 . 2 . 2 . . . 2 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 137 | 9 8 21 18 7 23 6 15 8 5 16 1 Power 20 | 1 1 2 3 1 6 . 2 1 2 1 . Engine 9 | 1 . 2 3 . . . 1 1 1 . . Core 10 | . 1 . . 1 6 . 1 . . 1 . Reactor 1 | . . . . . . . . . 1 . . Propulsion 35 | 2 . 6 3 . 7 3 8 4 1 1 . Treads 2 | 2 . . . . . . . . . . . Leg 27 | . . 3 1 . 7 3 8 4 1 . . Wheel 5 | . . 3 2 . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 36 | 3 2 5 4 4 2 3 3 2 . 7 1 Device 17 | 2 1 2 1 2 2 1 1 1 . 3 1 Storage 5 | 1 1 2 1 . . . . . . . . Processor 7 | . . 1 1 2 . . 1 1 . 1 . Hackware 3 | . . . . . . 2 . . . 1 . Protection 4 | . . . 1 . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 46 | 3 5 8 8 2 8 . 2 1 2 7 . Energy Gun 15 | 1 1 5 2 1 4 . . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 15 | 2 1 1 2 . 3 . . . 2 4 . Ballistic Cannon 6 | . 2 . . . 1 . 2 . . 1 . Launcher 3 | . . . 3 . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon 4 | . . 1 1 . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . 2 4 1 . . . . . . . Parts Lost 44 | 1 . 1 1 1 11 . 6 . 4 19 . Power 5 | . . 1 . . 1 . 1 . 1 1 . Propulsion 5 | . . . . . 1 . 1 . . 3 . Utility 14 | 1 . . 1 . 1 . 1 . . 10 . Weapon 20 | . . . . 1 8 . 3 . 3 5 . Highest Loss Streak 10 | 1 . 1 1 1 3 . 2 . 1 10 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 12 | 4 9 13 14 14 12 14 13 14 14 12 5 Power . | . . . . . . 1 . 1 . . 1 Propulsion 1 | 1 2 1 . 1 1 2 2 2 1 . . Utility 5 | 1 2 2 5 4 6 8 7 8 8 9 2 Weapon 4 | 1 4 8 7 7 2 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | 1 6 7 2 4 1 . 1 2 1 8 2 Power . | . . . . . . . . . . . . Propulsion 8 | . 3 3 . 1 . . . 1 . . . Utility 15 | . 3 1 . 1 . . . 1 . 7 2 Weapon 10 | 1 . 3 2 2 1 . 1 . . . . Tool/Special 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 93 | . 100 99 87 83 92 99 98 100 98 93 . Engine 5 | . 10 8 9 2 . . 1 6 4 4 . Core 2 | . 3 2 . 4 6 6 4 . . . . Treads 2 | . 28 . . . . . . . . . . Leg 15 | . . 20 11 . 21 26 25 26 26 21 . Wheel 6 | . . 12 12 14 3 . . . . . . Device 8 | . 14 11 7 6 5 17 5 6 6 9 . Storage 8 | . 14 11 9 7 7 6 6 6 6 4 . Processor 16 | . . 10 9 22 23 20 25 26 26 21 . Hackware 2 | . . . . . . 1 6 6 6 8 . Energy Gun 8 | . 13 15 8 7 6 6 2 5 5 . . Ballistic Gun 5 | . 6 . 8 6 8 11 4 . 2 10 . Ballistic Cannon 3 | . 8 2 . . 4 . 5 13 9 . . Impact Weapon 3 | . . 4 9 7 . . . . . 4 . Peak Build Rating 77 | 8 11 23 39 50 63 73 71 71 75 77 8 Average Rating 39 | 6 8 20 35 47 50 70 66 69 71 69 2 On Entrance 38 | . 8 11 21 37 49 61 73 66 70 64 2 Avg Prop Armor Cover (%) 8 | . . 8 . . . . . . . . . Naked Turns 97 | . . . . . . . . . . 27 70 Heaviest Build 61 | 14 22 34 45 39 49 51 61 52 55 54 . Greatest Support 93 | 40 40 51 68 56 93 89 89 74 76 76 3 Greatest Overweight (x) 2 | 2 . 2 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 14 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 4 9 13 14 14 12 14 13 14 14 12 5 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 10 15 13 15 15 15 15 15 15 5 5 Class Distribution -------------------- 52% | Mutant 12% | Assassin 7% | Hacker-Assassin 5% | Scavenger-Gunner 4% | Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Garrison Commander-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Assassin | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5370 | 308 245 406 791 304 1040 101 591 377 766 441 . Remotely 186 | 186 . . . . . . . . . . . Salvage Created 8757 | 256 565 1709 1475 815 1074 120 801 342 913 687 . Parts 438 | 25 43 97 71 40 52 9 27 12 30 32 . Haulers Intercepted 14 | . 2 6 5 1 . . . . . . . Recyclers Shooed 7 | 1 3 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 173 | 1 13 24 32 14 31 1 15 8 24 10 . Melee 2 | . . . . 1 1 . . . . . . Guns 111 | 1 8 16 17 12 20 1 10 2 15 9 . Cannons 37 | . 5 6 . . 7 . 4 6 9 . . AOE 18 | . . 2 15 . . . . . . 1 . Classes Destroyed 18 | 4 5 2 1 3 2 . . . 1 . . Worker 13 | 1 1 3 2 2 . . . 1 . 3 . Builder 2 | . 1 1 . . . . . . . . . Tunneler 10 | 8 . 1 . . . . . 1 . . . Hauler 14 | . 2 6 5 1 . . . . . . . Recycler 8 | 1 . 5 1 . . . . . . 1 . Mechanic 2 | . . . 1 1 . . . . . . . Operator 4 | . . 2 . . . 1 . 1 . . . Watcher 16 | . 3 4 4 . . 1 . 3 . 1 . Swarmer 52 | . 3 11 13 . 10 . 2 2 7 4 . Grunt 75 | . 10 8 12 8 8 1 11 4 12 1 . Brawler 3 | . . . . 1 . . 1 . 1 . . Duelist 3 | . . . . 1 1 . 1 . . . . Sentry 22 | . . 6 7 . 5 . . 1 2 1 . Demolisher 1 | 1 . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . Hunter 2 | . . . . . 1 . . . . 1 . Programmer 14 | . . . . 4 5 . . 1 1 3 . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 3 3 7 8 5 7 1 4 6 5 6 . Combat Bots Only 7 | 1 3 6 7 4 7 1 4 5 5 5 . Max Kills in Single Turn 3 | 2 1 2 3 2 2 1 1 2 1 1 . Gunslinging 1 | . . . . 1 1 . . . . . . Exploded 3 | . . 1 3 . . . . . . 1 . Melee 1 | . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1290 | 2 38 75 127 51 434 1 164 12 119 242 25 Missed 397 | . 10 16 40 18 141 . 48 4 33 79 8 Hits 893 | 2 28 59 87 33 293 1 116 8 86 163 17 Melee 17 | . . . . 4 1 . 1 . 1 10 . Projectile 876 | 2 28 59 87 29 292 1 115 8 85 153 17 AOE 3 | 2 . . . . . . . . . 1 . Critical Strikes 36 | . . 2 4 2 3 . 7 . 3 15 . Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 11245 | 88 229 746 944 430 2634 44 1674 139 1170 2919 228 Core 2114 | 33 27 109 137 46 455 16 176 15 91 781 228 Absorbed by Shields 21 | . . . . . . . 4 . 7 . 10 Ignored by Resistances 3247 | 24 73 220 274 123 814 13 460 38 334 807 67 Regen/Repaired (Parts) 822 | . . 62 . 429 . . . . . 331 . Core Remaining (%) 66 | 86 76 72 75 . 28 . . . 64 . . Volleys Fired 623 | 17 46 82 100 44 112 10 63 25 66 58 . Largest 3 | 2 2 2 2 2 3 3 2 3 3 2 . Hottest 169 | 60 100 90 95 86 151 121 88 169 169 56 . Shots Fired 1224 | 34 90 155 188 80 213 16 114 63 171 100 . Gun 930 | 34 55 116 175 77 170 12 86 19 86 100 . Cannon 258 | . 33 39 . . 36 . 21 44 85 . . Launcher 17 | . . . 13 . 4 . . . . . . Special 19 | . 2 . . 3 3 4 7 . . . . Kinetic 704 | 23 44 39 84 36 144 8 73 44 109 100 . Thermal 328 | . 46 38 83 41 39 . . 19 62 . . Explosive 17 | . . . 13 . 4 . . . . . . Electromagnetic 158 | 11 . 78 8 . 23 4 34 . . . . Robot Hit Streak 53 | 10 13 20 32 31 53 5 18 20 21 35 . Robot Miss Streak 5 | 1 2 2 4 1 4 3 2 5 2 3 . Penetration Max 1 | . . . . . 1 1 1 . . 1 . Secondary Targets 9 | . . 1 1 2 1 . 1 . . 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . 1 . Shots Hit Robots 930 | 25 67 116 143 77 146 10 88 44 128 86 . Core Hits 448 | 14 33 62 77 30 94 5 34 18 50 30 1 Critical Kills 5 | . . . . 1 1 . 1 . . 2 . Critical Parts Destroyed 10 | . . . . 1 3 . 5 . . 1 . Critical Strikes 75 | . 4 8 9 7 8 . 10 10 16 3 . Burn 30 | . 1 5 9 5 4 . . 3 3 . . Destroy 12 | . . . . 1 2 . 6 . . 3 . Blast 27 | . 3 2 . . . . 2 7 13 . . Corrupt 3 | . . 1 . . . . 2 . . . . Smash 3 | . . . . 1 2 . . . . . . Melee Attacks 54 | . . 2 12 14 12 . . . . 14 . Impact 53 | . . 1 12 14 12 . . . . 14 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . 1 3 3 . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21300 | 342 1029 2237 3664 1751 3356 172 1975 1277 3342 2152 3 Guns 12479 | 258 534 1360 1940 1186 1924 172 1486 283 1588 1748 . Cannons 5037 | . 472 593 . . 742 . 489 987 1754 . . Explosions 2033 | 84 . 284 1350 . 315 . . . . . . Melee 1711 | . . . 374 565 375 . . . . 397 . Ramming 40 | . 23 . . . . . . 7 . 7 3 Kinetic 10931 | 119 562 593 840 482 1830 92 1462 987 2216 1748 . Thermal 4907 | 84 444 673 999 704 594 . . 283 1126 . . Explosive 1633 | . . . 1318 . 315 . . . . . . Electromagnetic 2078 | 139 . 971 133 . 242 80 513 . . . . Impact 1711 | . . . 374 565 375 . . . . 397 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . 2 6 . . . 3 19 19 Average Corruption 3 | . . . . 1 4 . . . 3 4 19 Corruption Purged 1 | . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . . . . 18 37 . . . 12 25 3 Message Errors 25 | . . . . 7 11 . . . 2 5 . Matter Fused 18 | . . . . 3 6 . . . 3 4 2 Heat Flow Errors 9 | . . . . 1 1 . . . 2 5 . Energy Discharges 12 | . . . . 4 4 . . . 1 3 . Parts Rejected 2 | . . . . . 1 . . . . 1 . Data Loss (minor) 10 | . . . . 3 3 . . . 2 1 1 Data Loss (major) 5 | . . . . . 3 . . . 1 1 . Misfires 6 | . . . . . 5 . . . 1 . . Alerts 3 | . . . . . 2 . . . . 1 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 701 | . . 11 268 89 97 . 12 75 11 138 . Projectiles 125 | . . 2 20 . 5 . 12 75 11 . . Explosions 95 | . . 9 81 . 5 . . . . . . Melee 481 | . . . 167 89 87 . . . . 138 . Knockbacks 66 | . 9 5 3 4 11 . 5 13 13 3 . Impact 9 | . . . 2 4 . . . . . 3 . Kinetic 53 | . 8 5 . . 11 . 5 12 12 . . Secondary 4 | . 1 . 1 . . . . 1 1 . . Self-Inflicted Damage 302 | 28 . 208 21 . 41 . . . . 3 1 Shots 11 | 1 . 6 2 . 2 . . . . . . Rammed 10 | . 4 . . . . . . . . 1 5 Targets Rammed 11 | . 4 . . . . . . 1 . 1 5 Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 392 | 32 264 174 195 281 295 9 321 392 249 263 . Average Temperature 69 | 15 63 45 41 82 74 9 139 145 57 100 . Received Heat Transfer 3664 | . 147 249 558 225 867 18 888 84 364 228 36 Effects 2 | . . . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Robots Corrupted 10 | . . . 3 2 3 . 1 . . 1 . Combat Hostiles 5 | . . . . 1 3 . 1 . . . . Parts Fried 15 | . . 6 1 2 4 . 1 . . 1 . Impact Corruptions 20 | . . . 8 3 4 . . . . 5 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 24 | . 3 3 8 3 2 . . 2 3 . . Heat Transferred 13399 | 50 1369 1867 3195 1850 1559 . . 950 2559 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | 2 . 5 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . 1 1 . 3 2 4 2 3 2 . Low Security (%) 62 | 100 100 70 77 100 19 . . . . 60 100 Level 1 16 | . . 29 22 . 18 62 3 38 25 26 . Level 2 12 | . . . . . 34 37 32 61 42 13 . Level 3 7 | . . . . . 28 . 50 . 32 . . Level 4 1 | . . . . . . . 13 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1128 | 30 114 311 309 112 742 542 1128 532 947 448 90 Initial 512 | . . 18 . 112 . 337 327 512 249 430 60 Average 214 | . 22 126 115 25 438 380 798 416 600 186 70 Influence Increases 7394 | 80 474 1011 1253 532 872 435 1001 374 738 594 30 Destroy 0b10 Robot/C 3880 | 20 260 480 640 280 660 180 520 160 480 200 . Destroy 0b10 Robot/NC 360 | 50 35 110 65 20 . 20 . 35 . 25 . Destroy Leader 682 | 10 60 120 158 72 40 44 40 56 30 52 . Allied During Kill 74 | . . . . . 2 30 40 2 . . . Trap Triggered on 0b10 40 | . . 10 30 . . . . . . . . Successful Hack 197 | . 23 44 66 34 . . . . 8 22 . Select Force Hacks 470 | . 60 60 60 30 . 90 . 60 . 110 . Disable Machine 234 | . 18 72 36 18 . 36 . 9 9 36 . Anti-Garrison Action 350 | . . . . . 100 . 200 . 50 . . Destroy Structure 342 | . 3 55 78 3 55 35 21 22 56 14 . Partial Spotted 45 | . . 15 . 30 . . . . . . . Lose Combat Pursuer 720 | . 15 45 120 45 15 . 180 30 105 135 30 Influence Decreases 7304 | 80 423 1062 964 821 130 645 405 1096 197 1442 39 Entered New Map 2149 | . . 33 . 177 . 405 205 616 157 517 39 Time Decay 4508 | 80 423 1019 934 614 . 220 . 440 . 778 . Lost Part 387 | . . 10 10 10 110 . 60 . 40 147 . Lost Ally 260 | . . . 20 20 20 20 140 40 . . . Squads Dispatched 37 | . 2 4 5 8 . 4 . 6 . 8 . Investigation 20 | . 2 3 4 2 . 3 . 2 . 4 . Extermination 9 | . . . . 5 . . . 1 . 3 . Reinforcement 7 | . . 1 1 1 . 1 . 2 . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 12 | . . 5 2 . . 1 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 286 | 1 18 38 49 19 35 11 32 13 26 34 10 Peak Tracking Total 12 | 1 3 7 6 4 8 4 8 3 7 12 10 Tactical Retreats 24 | . 1 3 4 2 1 . 6 1 3 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . . 1 . 1 4 . 9 . 3 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 23 | . . . 16 7 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 18 | . 6 9 3 . . . . . . . . Reused 4 | . . 1 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . 1 3 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 29 | . 2 8 4 2 . 4 3 1 1 4 . Max in Single Turn 2 | . 1 1 1 1 . 2 1 1 1 1 . Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 76 | . 7 15 15 11 1 7 1 7 1 10 1 Terminals 44 | . 5 10 12 4 1 3 1 4 1 2 1 Fabricators 5 | . . . . 3 . . . . . 2 . Repair Stations 5 | . . 1 . 2 . . . . . 2 . Recycling Units 14 | . 2 2 2 1 . 3 . 2 . 2 . Scanalyzers 4 | . . 2 1 . . . . . . 1 . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 200 | . 18 53 42 35 3 11 1 13 3 19 2 Successful 131 | . 13 43 25 18 1 4 . 8 1 18 . Failed 69 | . 5 10 17 17 2 7 1 5 2 1 2 Catastrophic 7 | . . 3 . 1 . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 116 | . 13 30 37 9 1 9 1 10 . 4 2 Terminals 136 | . 16 37 37 18 3 7 1 9 3 3 2 Fabricators 10 | . . . . 7 . . . . . 3 . Repair Stations 17 | . . 2 . 7 . . . . . 8 . Recycling Units 16 | . 2 2 3 1 . 3 . 3 . 2 . Scanalyzers 16 | . . 12 2 . . . . . . 2 . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . Terminal Hacks 38 | . 6 17 7 2 1 . . 2 1 2 . Part Schematic 2 | . . . . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 2 | . . 1 1 . . . . . . . . Branch Access Points 3 | . . 2 1 . . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . Recycling Unit Index 4 | . 1 2 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Locate Traps 6 | . 2 3 1 . . . . . . . . Reprogram Traps 3 | . 1 2 . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . 3 . . . . . 2 . Network Status 1 | . . . . 1 . . . . . . . Load Schematic 2 | . . . . 1 . . . . . 1 . Build 2 | . . . . 1 . . . . . 1 . Repair Station Hacks 15 | . . 2 . 6 . . . . . 7 . Scan Component 8 | . . 1 . 3 . . . . . 4 . Repair 7 | . . 1 . 3 . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 16 | . . 12 2 . . . . . . 2 . Insert Component 6 | . . 4 1 . . . . . . 1 . Analyze 6 | . . 4 1 . . . . . . 1 . Retrieve Study 4 | . . 4 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 53 | . 7 12 16 6 . 3 . 5 . 4 . Terminals 38 | . 5 10 14 5 . . . 3 . 1 . Assimilate 4 | . . . 3 1 . . . . . . . Botnet 34 | . 5 10 11 4 . . . 3 . 1 . Fabricators 1 | . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 14 | . 2 2 2 1 . 3 . 2 . 2 . Tunnel 14 | . 2 2 2 1 . 3 . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 56 | . 4 12 14 9 1 3 1 4 1 6 1 Full Trace Events 5 | . . 1 1 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . Part Schematics Acquired 8 | . . 4 1 2 . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . Parts Repaired 6 | . . 1 . 3 . . . . . 2 . Time 256 | . . 32 . 98 . . . . . 126 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 1 . . . . . . 1 . Part Schematics Acquired 6 | . . 4 1 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . 3 . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . mark_system 1 | . . . . . . 1 . . . . . formatsys_high 2 | . . . . . . 2 . . . . . Relay Couplers Released 13 | . . . . . 4 . 6 . 3 . . Machine Destruction 6 | . . . . . . . 6 . . . . Programmers 7 | . . . . . 4 . . . 3 . . Attached 1 | . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . 1 . . 6 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 18 | . . 1 2 2 6 2 5 . . . . Largest Group 6 | . . 1 2 1 5 6 5 2 . . . Highest-Rated Group 250 | . . 8 20 26 146 164 250 127 . . . Highest-Rated Ally 95 | . . 8 10 26 40 40 95 95 . . . Total Orders 2 | . . . 1 1 . . . . . . . STAY 2 | . . . 1 1 . . . . . . . Ally Attacks 128 | . . 1 . . 7 49 67 4 . . . Total Damage 3081 | . . 12 . . 116 1119 1632 202 . . . Kills 25 | . . . . . 2 11 11 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 15541 | 150 1663 2826 1730 2298 1669 458 1389 896 889 1573 . Optics 9172 | . . . . 2298 1669 458 1389 896 889 1573 . Sensors 9379 | . 1526 1820 1730 1720 1 458 . 744 . 1380 . Terrain 1962 | . . 1006 . 498 . 457 1 . . . . Seismic 287 | 150 137 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 18353 | 2440 1663 2826 2090 2298 1669 458 1389 896 889 1664 71 Spaces Moved 9505 | 433 732 1324 1415 1245 1036 316 889 654 546 847 68 Core 128 | 7 . . . . . . . . . 53 68 Treads 1158 | 426 732 . . . . . . . . . . Legs 4711 | . . 497 321 . 777 316 889 654 546 711 . Wheels 3425 | . . 827 1094 1245 259 . . . . . . Hover 83 | . . . . . . . . . . 83 . Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 160 90 100 100 100 112 117 112 112 40 50 Average Speed 115 | 158 160 105 106 100 116 117 119 112 116 105 50 Slowest Speed 200 | 160 160 200 130 100 127 120 120 120 117 117 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 43 95 87 93 25 87 10 53 18 58 21 16 Regions Visited 11 Branch Regions . Pre-discovered Areas 14 | . 2 2 2 1 . 3 . 2 . 2 . Known Exits Taken 6 | . . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 9 | . . 1 4 2 . . . . . 2 . Terrain Destroyed 270 | 8 . 55 74 2 33 45 6 18 18 11 . Melee 9 | . . 1 4 2 . . . . . 2 . Projectile 57 | . . 2 . . 3 1 6 18 18 9 . AOE 204 | 8 . 52 70 . 30 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 15729 | 2152 1131 2609 1801 2209 1304 390 1105 767 662 1494 105 Wait 5060 | 1687 316 1130 189 868 79 48 106 62 33 542 . Move 9491 | 432 731 1323 1414 1244 1034 315 887 653 544 846 68 Hop . | . . . . . . . . . . . . Pick Up 104 | 6 13 22 13 11 13 2 6 6 5 7 . Fast Attach 39 | 8 . 3 5 4 3 1 2 1 1 10 1 Attach 48 | . . 7 5 2 15 2 8 . 2 7 . Detach 1 | . . . 1 . . . . . . . . Swap 103 | 1 9 18 23 7 15 7 8 7 3 5 . Drop 109 | 1 12 22 23 8 7 5 9 12 5 4 1 Fire 623 | 17 46 82 100 44 112 10 63 25 66 58 . Melee 54 | . . 2 12 14 12 . . . . 14 . Ram 6 | . . . . . . . . . . 1 5 Kick 1 | . . . . . . . . 1 . . . Crush 4 | . 4 . . . . . . . . . . Escape Stasis 50 | . . . . . 1 . 16 . 3 . 30 Rewire 13 | . . . . . 13 . . . . . . Trap 23 | . . . 16 7 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 1280 | -11/Scrapyard | Assembled infested the area 2441 | -11/Scrapyard | Entered Materials 2442 | -10/Materials | Build established: Mutant 2894 | -10/Materials | Discovered new exit (range 7) 2983 | -10/Materials | Discovered new exit (range 7) 3246 | -10/Materials | Discovered new exit (range 16) 4005 | -10/Materials | Discovered new exit (range 14) 4104 | -10/Materials | Entered another Materials area 4104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4221 | -9/Materials | Discovered new exit (range 12) 4649 | -9/Materials | Discovered new exit (range 15) 4723 | -9/Materials | Identified exit to Storage 4890 | -9/Materials | Identified exit to Mines 5497 | -9/Materials | Repaired Imp. Ion Engine+ 5548 | -9/Materials | Discovered new exit (range 9) 5565 | -9/Materials | Identified exit to Materials 6930 | -9/Materials | Entered another Materials area 6930 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7675 | -8/Materials | Discovered new exit (range 4) 7678 | -8/Materials | Identified exit to Factory 7959 | -8/Materials | Destroyed 7 combat bots 9020 | -8/Materials | Entered Factory 9020 | -7/Factory | Evolved 2 slots: Utility x2 9309 | -7/Factory | Build established: Assassin 9459 | -7/Factory | Repaired Arm. Huge Wheel 9650 | -7/Factory | Discovered new exit (range 19) 9668 | -7/Factory | Identified exit to Factory 10013 | -7/Factory | Fabricated O-24 Administrator (x1) 10637 | -7/Factory | Identified exit to Garrison 10679 | -7/Factory | Repaired Med. Armor Plating 10724 | -7/Factory | Repaired Arm. Huge Wheel 11079 | -7/Factory | Discovered exit to Factory (range 13) 11318 | -7/Factory | Entered Garrison 11358 | -7/Garrison | Triggered checkpoint 11438 | -7/Garrison | Triggered checkpoint 11456 | -7/Garrison | Discovered exit to Factory (range 12) 11596 | -7/Garrison | Triggered checkpoint 11621 | -7/Garrison | Triggered checkpoint 11623 | -7/Garrison | Build established: Tank 11678 | -7/Garrison | Destroyed 7 combat bots 11724 | -7/Garrison | Lost 3 parts (1n2w) 11740 | -7/Garrison | Core integrity fell below 50% 11856 | -7/Garrison | Triggered checkpoint 12027 | -7/Garrison | Discovered exit to Factory (range 10) 12068 | -7/Garrison | Triggered checkpoint 12252 | -7/Garrison | Discovered exit to Factory (range 10) 12445 | -7/Garrison | Build established: Skirmisher 12459 | -7/Garrison | Triggered checkpoint 12944 | -7/Garrison | Installed Relay Interface Framework 12987 | -7/Garrison | Entered Factory 12987 | -6/Factory | Accompanied by 5 allies 12987 | -6/Factory | Evolved 2 slots: Utility x2 13223 | -6/Factory | Build established: Commander-Skirmisher 13441 | -6/Factory | Identified exit to Garrison 13445 | -6/Factory | Entered Garrison 13445 | -6/Garrison | Accompanied by 4 allies 13459 | -6/Garrison | Triggered checkpoint 13490 | -6/Garrison | Garrison Relay disabled 13583 | -6/Garrison | Triggered checkpoint 13651 | -6/Garrison | Lost 3 allies 13907 | -6/Garrison | Triggered checkpoint 13924 | -6/Garrison | Build established: Bothacker-Gunner 13982 | -6/Garrison | Found embedded Infiltrators 14007 | -6/Garrison | Discovered new exit (range 11) 14019 | -6/Garrison | Identified exit to Factory 14217 | -6/Garrison | Triggered checkpoint 14222 | -6/Garrison | Triggered checkpoint 14239 | -6/Garrison | Build established: Scavenger-Gunner 14353 | -6/Garrison | Triggered checkpoint 14429 | -6/Garrison | Discovered exit to Factory (range 12) 14471 | -6/Garrison | Garrison Relay disabled 14606 | -6/Garrison | Discovered exit to Factory (range 19) 14675 | -6/Garrison | Triggered checkpoint 14713 | -6/Garrison | Triggered checkpoint 14771 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14834 | -6/Garrison | Entered Factory 14834 | -6/Factory | Accompanied by 2 allies 15254 | -6/Factory | Build established: Bothacker-Skirmisher 15467 | -6/Factory | Garrison activated, responded to threat 15601 | -6/Factory | Identified exit to Garrison 15614 | -6/Factory | Build established: Hacker-Skirmisher 15730 | -6/Factory | Entered Garrison 15798 | -6/Garrison | Spotted B-75 Beast 15814 | -6/Garrison | Triggered checkpoint 15881 | -6/Garrison | Destroyed B-75 Beast 16028 | -6/Garrison | Triggered checkpoint 16031 | -6/Garrison | Triggered checkpoint 16043 | -6/Garrison | Build established: Hacker-Gunner 16194 | -6/Garrison | Discovered new exit (range 12) 16220 | -6/Garrison | Triggered checkpoint 16440 | -6/Garrison | Discovered new exit (range 30) 16440 | -6/Garrison | Discovered new exit (range 31) 16440 | -6/Garrison | Discovered new exit (range 72) 16544 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 16566 | -6/Garrison | Triggered checkpoint 16590 | -6/Garrison | Identified exit to Factory 16619 | -6/Garrison | Entered Factory 16619 | -5/Factory | Evolved 2 slots: Utility x2 16932 | -5/Factory | Build established: Hacker-Assassin 17256 | -5/Factory | Repaired Adv. Heat Sink 17909 | -5/Factory | Repaired Arm. Leg 18022 | -5/Factory | Lost 5 parts (3u2w) 18133 | -5/Factory | Watched by a mysterious "MATRIX" hacker 18175 | -5/Factory | System corruption reached 10% 18192 | -5/Factory | Released all parts (7) 18218 | -5/Factory | Core integrity fell below 50% 18221 | -5/Factory | Lost 10 parts (1p2n5u2w) 18280 | -5/Factory | Identified exit to Garrison 18283 | -5/Factory | Entered Garrison 18338 | -5/Garrison | Core integrity fell below 20% 18339 | -5/Garrison | Spotted B-75 Beast 18354 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18324_ Field strength at 34. 18325_ Field strength at 28. 18326_ Field strength at 22. 18327_ Field strength at 16. 18328_ Field strength at 10. 18329_ Field strength at 4. 18330_ Stasis field depleted. 18335_ RIF reveals location of phase wall. 18336_ Connecting with Garrison Terminal... 18337_ Penetrated by Slug. 18339_ RIF reveals location of phase wall. Garrison Door activated. 18341_ RIF reveals location of phase wall. 18345_ System corrupted: Matter fused (-7). 18347_ Acquired Adv. Shield Generator. 18348_ Dropped Adv. Shield Generator. 18350_ Slammed into S-27 Virus. 18351_ Slug penetrates Wall. 18352_ Slammed into S-27 Virus. 18354_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????? ??? ?????????????????????? | | ????????????????? ?? +????????????????????? | | ?????????????????? ?? #????????????????????? | | ??????????????? ??# ?# #????????????????????? | | ??????????????? #? ## ##???????????????????? | | ?????????????? ? ???????????????????? | | ?????????????? ? ???????????????????? | | ??????????????? ? ????????????????????? | | ????????????????? ? ????????????????????? | | ?????????????# ???# ?# #????????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????+ ###########??????????? | | ?????????????+ + ##"T"#??????????? | | ?????????????# #### "#??????????? | | ?????????????# ##""""##g ##??# ######??????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????# #???# #???????????????? | | ????????????????????????#x #???# #????###???###??? | | ????????????????????????#g #???# #????# ??? ??? | | ????????????????????????# #???# #????# #???# #??? | | ????????????????????????# #####+##???# #???# ##?? | | ?????????????????????####@ Y #???# #???# #?# | | ?????????????????????# ssss ^ #####+#####+## # | | ?????????????????????# #########^ # | | ?????????????????????# !#??????# ###########+#### | | ?????????????????????# !#??????# #?????????# #??? | | ?????????????????????# !#??????# #?????????# #??? | | ?????????????????????# !#??????# #?????????# #??? | | ?????????????????????# !#??????# ###???????# #??? | | ?????????????????????# !#??????# #???????# ??? | | ?????????????????????####??????# #???????###??? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 32 Relay Coupler Types 1 Relay Coupler Value 15 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Adv. VSS Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 11% | -9/Materials Arm. Huge Wheel | 36% | -7/Factory Med. Armor Plating | 8% | -7/Factory Arm. Huge Wheel | 35% | -7/Factory Adv. Heat Sink | 2% | -5/Factory Arm. Leg | 14% | -5/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastDroneHarness Manual? 0 Play Time 02:32:22 Cumulative 150.0 hours Start 2026.09.24 @ 06:37:45 End 2026.09.24 @ 09:09:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 0 Adventurer 62 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a7875f2-a4f9-4c3d-a216-fa608e3c4159