Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 21:32:04 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2506 Bonus ------- None Cogmind --------- Core Integrity 28/400 Matter 296/300 Energy 89/100 System Corruption 0% Temperature Warm (161) Movement Flying (440) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Large Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Aluminum Leg Flight Unit Large Storage Unit Light Armor Plating Small Laser Advanced Beam Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Flight Unit Large Storage Unit Light Armor Plating Small Laser Advanced Beam Cannon Plasma Cutter [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | 7 13 19 . 2 . Power 9 | 1 5 3 . . . Engine 8 | 1 5 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 14 | 3 3 8 . . . Treads 4 | . 2 2 . . . Leg 4 | 2 . 2 . . . Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight 4 | . . 4 . . . Utility 6 | . 2 3 . 1 . Device 1 | . 1 . . . . Storage 2 | . 1 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 3 3 5 . 1 . Energy Gun 3 | 2 1 . . . . Energy Cannon 4 | . . 3 . 1 . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 20 | . 8 7 . . 5 Power 5 | . 2 2 . . 1 Propulsion 9 | . 3 3 . . 3 Utility 1 | . 1 . . . . Weapon 5 | . 2 2 . . 1 Highest Loss Streak 6 | . 4 6 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 87 86 100 100 94 Engine 7 | . 12 7 . . . Core 3 | . . 2 11 11 9 Treads 5 | . 11 4 . . . Leg 5 | . 9 3 . . . Flight 20 | . . 25 44 44 40 Device 4 | . 11 . . . . Storage 13 | . 12 15 11 11 11 Protection 4 | . . 5 11 10 . Energy Gun 2 | . 5 1 . . . Energy Cannon 7 | . . 13 11 11 11 Ballistic Gun 11 | . 14 7 11 11 9 Ballistic Cannon 1 | . 4 . . . . Peak Build Rating 18 | 5 7 15 15 18 18 Average Rating 10 | 3 6 11 15 15 17 On Entrance 9 | . 5 6 15 15 18 Naked Turns . | . . . . . . Heaviest Build 55 | 6 28 55 35 35 32 Greatest Support 40 | 10 40 40 16 16 16 Greatest Overweight (x) 18 | . 8 18 2 2 2 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 11 | 5 7 11 8 10 9 Average Carried 6 | 3 4 7 8 8 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 9 | 5 7 8 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 704 | 125 375 198 6 . . Remotely . | . . . . . . Salvage Created 1029 | . 536 464 . . 29 Parts 65 | . 35 29 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 16 8 . . 1 Guns 15 | . 12 3 . . . Cannons 10 | . 4 5 . . 1 Classes Destroyed 7 | . 5 2 . . . Worker 2 | . 2 . . . . Recycler 1 | . . 1 . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Swarmer 7 | . 6 . . . 1 Grunt 14 | . 10 4 . . . Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 284 | . 122 122 13 . 27 Missed 81 | . 34 36 7 . 4 Damage Taken 2479 | . 868 1221 46 . 344 Core 485 | . 113 232 16 . 124 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 111 | . 65 39 . . 7 Largest 2 | . 2 2 . . 2 Hottest 136 | . 60 136 . . 91 Shots Fired 167 | . 101 56 . . 10 Gun 125 | . 85 37 . . 3 Cannon 42 | . 16 19 . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 112 | . 83 26 . . 3 Thermal 55 | . 18 30 . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 4 10 . . 1 Robot Miss Streak 4 | . 3 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 53 36 . . 2 Core Hits 50 | . 33 16 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1156 | . 575 478 5 . 98 Guns 724 | . 440 248 . . 36 Cannons 422 | . 135 225 . . 62 Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | . . 5 5 . . Kinetic 616 | . 431 149 . . 36 Thermal 530 | . 144 324 . . 62 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . 4 . . . . Impact . | . . . . . . Kinetic 3 | . 3 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 28 | . 26 . 2 . . Shots 1 | . 1 . . . . Rammed 4 | . 1 2 1 . . Targets Rammed 5 | . 2 2 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 280 | . 46 280 . . 161 Average Temperature 52 | . 14 75 . . 98 Received Heat Transfer 804 | . 264 540 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1068 | . 325 632 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 325 | . 325 208 40 . . Initial 63 | . . 63 40 . . Average 125 | . 158 125 40 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 71 | 100 69 60 100 . . Level 1 28 | . 30 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 29 14 4 . 4 Peak Tracking Total 8 | . 8 6 3 . 4 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 4 | . 2 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2134 | 67 819 674 224 250 100 Spaces Moved 909 | 45 307 230 117 136 74 Core 9 | 3 1 5 . . . Treads 226 | . 183 43 . . . Legs 168 | 38 123 7 . . . Wheels 4 | 4 . . . . . Hover . | . . . . . . Flight 502 | . . 175 117 136 74 Fastest Speed 50 | 50 120 111 191 111 111 Average Speed 193 | 111 201 233 191 181 112 Slowest Speed 1000 | 120 450 1000 191 191 194 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 52 18 28 11 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1118 | 58 414 309 117 139 81 Wait 28 | . 23 5 . . . Move 904 | 44 306 229 116 135 74 Hop . | . . . . . . Pick Up 16 | 6 5 5 . . . Fast Attach 20 | 5 3 11 . 1 . Attach 11 | . 6 4 . 1 . Detach 7 | . . 5 . 2 . Swap 10 | 2 4 4 . . . Drop 6 | 1 . 5 . . . Fire 111 | . 65 39 . . 7 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 4 | . 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 12) 68 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 4 parts (1p2n1w) 468 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x2 1015 | -9/Materials | Lost 6 parts (1p3n2w) 1395 | -9/Materials | Core integrity fell below 50% 1524 | -9/Materials | Discovered new exit (range 16) 1561 | -9/Materials | Entered Mines 1628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1767 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1785 | -9/Mines | Entered Zion 1990 | -7/Zion | Discovered new exit (range 15) 2035 | -7/Zion | Entered Proximity Caves 2104 | -6/Proximity Caves | Spotter reported a threat 2127 | -6/Proximity Caves | Core integrity fell below 20% 2135 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01917_ Extracted schematic archive: Disruptor Cannon. 01921_ Extracted schematic archive: Imp. Weapon Cycler. 01923_ Extracted schematic archive: Component Analysis Suite. 01925_ Extracted schematic archive: Imp. Medium Treads. 01933_ Extracted schematic archive: Hvy. Missile Launcher. 01934_ Extracted schematic archive: Imp. Trap Scanner. 01936_ Extracted schematic archive: Imp. Titanium Leg. 01940_ Extracted schematic archive: Power Amplifier. 01990_ EXIT=FOUND 02015_ Acquired Mak. Salvage Targeting Computer. LOCATION=UNKNOWN GOAL=ESCAPE 02104_ ALERT: Unidentified potential threat approaching Complex 0b10. 02116_ Flight Unit destroyed. 02123_ Hvy. Assault Rifle destroyed. 02128_ Flight Unit destroyed. 02128_ Lgt. Nuclear Core destroyed. 02129_ S-27 Virus destroyed. 02131_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? ##?????????????? | | ???????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????##????## ###???????????? | | ??????????????????????## ##?# ##??????????? | | ??????????????????????# #? #??????????? | | ??????????????????????# ## #??????????? | | ??????????????????????# % #??????????? | | ??????????????????????# @ s #??????????? | | ??????????????????????# s###### #???????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ###???????????????????? | | ???????????????????????## #???????????????????? | | ???????????????????##### ##???????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# ###?????????????????? | | ???????????????????# ## ##????????????????? | | ???????????????????## ### ##???????????????? | | ????????????????????###### ######??????????? | | ????????????????????????# #??????????? | | ??????####??????????????# #??????????? | | ?????## ##????????????# ####???????? | | ?????# #####????????## ?????? | | ?????# ######????# ?????? | | ????## ###### #####??????? | | ??### ##??????????? | | ?## ## ## ##???????????? | | ?# ###?## ### ##????????????? | | ## ??????# #?## ## #?????????????? | | ?????## #??###### ???????????? | | ##???# ###???????##### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionUltimateLauncher Manual? 0 Play Time 00:20:12 Cumulative 18.5 hours Start 2024.11.08 @ 20:38:49 End 2024.11.08 @ 21:32:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef7fdf19-ae10-49cb-9466-be5a441ab61f