Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 12:58:05 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (296) 1480 Value Destroyed (9373) 9373 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (3738) 3738 TOTAL SCORE: 25011 Bonus ------- High Alert Combat Kills 1477 Follower Combat Kills 763 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 3/100 System Corruption 20% Temperature Cool (6) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Cooled Impulse Thruster Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Spectral Analyzer Advanced Terrain Scan Processor Experimental Propulsion Shielding Makeshift Ablative Armor Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Sensor Drone Bay > --- WEAPON ----------- Fusion Bomb Launcher Impact Mace Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Long-range Sensor Array Transdimensional Reconstructor [Rating: 158] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Experimental Q-thruster Utility Improved Hacking Suite Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Scatter Rocket Array Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 Utility 7 | . . . 1 . . . 1 2 2 . . . . . . 1 . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 405 | 6 13 8 41 10 2 6 23 78 24 1 8 17 9 . 6 11 3 9 1 18 39 1 19 3 4 12 2 31 Power 35 | 1 1 . 2 . . . . 5 2 . 1 2 1 . 1 . . 1 . 4 4 . 2 . . 4 . 4 Engine 18 | 1 1 . 2 . . . . 4 2 . 1 1 1 . . . . . . 2 . . . . . 3 . . Core 9 | . . . . . . . . 1 . . . 1 . . 1 . . 1 . 1 2 . 1 . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 1 . 3 Propulsion 99 | 2 3 3 13 1 . . 9 14 7 1 4 5 . . 1 3 . 1 . 3 11 . 3 1 . 3 . 11 Treads 51 | 2 3 3 12 1 . . 9 12 6 1 . 1 . . . 1 . . . . . . . . . . . . Leg 5 | . . . . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . Wheel 11 | . . . 1 . . . . 2 . . 4 1 . . 1 1 . 1 . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . 3 5 . 2 . . . . 2 Flight 20 | . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 . 3 . 9 Utility 136 | 1 4 2 13 3 2 . 4 26 7 . 2 7 4 . 3 3 3 5 . 7 11 1 8 2 3 3 2 10 Device 58 | . 1 2 2 . . . 1 14 5 . . 5 . . 2 1 2 3 . 5 2 1 4 2 1 2 . 3 Storage 19 | 1 1 . 4 . 2 . 1 2 1 . 1 . 1 . . 1 . 1 . . 2 . . . . . . 1 Processor 11 | . . . . . . . . . . . . 2 2 . . . . . . . 3 . 1 . 1 1 . 1 Hackware 13 | . . . . . . . . 5 . . 1 . . . . . . . . . 2 . 2 . 1 . . 2 Protection 35 | . 2 . 7 3 . . 2 5 1 . . . 1 . 1 1 1 1 . 2 2 . 1 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 5 3 13 6 . 6 10 33 8 . 1 3 4 . 1 5 . 2 1 4 13 . 6 . 1 2 . 6 Energy Gun 21 | 1 4 3 8 2 . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Energy Cannon 25 | . . . 2 . . 1 2 8 5 . 1 1 1 . . 1 . 1 . 1 1 . . . . . . . Ballistic Gun 32 | 1 1 . 2 2 . 3 3 14 . . . . . . . . . . . . 3 . 3 . . . . . Ballistic Cannon 10 | . . . . . . . . 1 . . . 2 1 . 1 2 . . . . 3 . . . . . . . Launcher 22 | . . . 1 2 . 2 4 3 3 . . . . . . . . . . . 1 . . . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 1 7 . . . . . . . . . . . . 3 . 3 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . 2 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Unidentified Prototypes 21 | . 1 1 2 . . . . 4 1 . . . . . . . . . 1 3 1 . 1 . . 3 . 3 Corrupted Parts 4 | . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . System Corruption 25 | . . 13 . . . . . 10 . . . . . . . . . 2 . . . . . . . . . . Parts Lost 104 | . 2 5 3 1 . 1 1 18 10 1 4 . . . 2 2 1 4 . 14 15 2 . 3 . 3 . 12 Power 11 | . . . . . . . . 2 1 . 1 . . . . . . 1 . 3 1 1 . . . . . 1 Propulsion 40 | . . 3 . . . . . 5 4 . 3 . . . 1 1 . . . 3 9 . . 2 . 2 . 7 Utility 38 | . 1 . 3 1 . . 1 7 5 1 . . . . 1 . 1 2 . 6 4 . . 1 . 1 . 3 Weapon 15 | . 1 2 . . . 1 . 4 . . . . . . . 1 . 1 . 2 1 1 . . . . . 1 Highest Loss Streak 10 | . 2 4 2 1 . 1 1 6 5 1 3 . . . 2 1 1 2 . 7 10 2 . 2 . 3 . 4 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 89 | . 98 99 96 99 100 100 99 91 83 12 30 47 96 93 96 98 100 96 79 76 74 47 59 71 73 96 78 67 Engine 6 | . 14 14 10 11 11 11 9 6 5 . 5 . 1 6 5 . . . . 1 . . . . . 4 5 . Treads 18 | . 27 27 25 33 33 33 35 27 23 6 6 6 6 6 6 7 5 5 5 3 . . . . . . . . Leg 1 | . . . . . . . . . . 1 . 11 13 13 13 7 5 5 5 3 . . . . . . . . Wheel 2 | . . . 5 . . . . 1 . . 9 6 6 6 5 5 11 11 11 6 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 5 18 5 9 9 5 2 . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 5 10 10 13 15 27 21 20 Device 10 | . 3 14 10 11 11 11 9 11 13 3 . 5 13 13 12 16 17 21 13 14 6 5 3 4 5 9 5 3 Storage 7 | . 14 14 11 11 11 11 9 9 7 . 2 . 3 6 5 3 5 5 5 3 3 . . . . . . 1 Processor 5 | . . . . . . . . . . . . 5 24 20 20 17 17 11 11 11 15 10 13 15 17 15 15 8 Hackware 6 | . . . . . . . . 13 11 . . 6 6 6 6 5 5 5 5 5 9 5 10 15 18 20 15 13 Protection 6 | . 9 . 9 10 11 11 16 4 7 . . . 1 6 6 7 5 5 5 2 1 . 4 1 . . 2 4 Energy Gun 4 | . 17 28 14 11 11 3 . . . . . . . . . . . 4 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . 6 1 10 . 4 . 3 . . 2 5 5 . 3 . . . . . . . . Ballistic Gun 4 | . 9 . 7 10 11 18 9 6 . . . . . . . . . . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 2 6 . 4 7 11 5 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 4 . . . . . . . . . . . . 2 5 3 10 10 6 5 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 6 6 2 . . 4 2 3 . . . . 6 7 3 Naked Turns 55 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 44 Heaviest Build 257 | 14 36 35 43 45 61 61 72 92 91 1 12 40 45 35 58 71 73 250 250 257 60 9 31 15 8 39 26 50 Greatest Support 98 | 40 40 40 62 68 68 68 95 88 98 3 70 18 10 10 22 22 22 22 22 33 53 10 44 16 14 39 26 50 Greatest Overweight (x) 20 | 1 1 11 4 . . . . 3 1 . 1 3 4 3 5 7 3 11 11 20 8 . 3 4 . 7 . 2 Average Overweight (x) . | . . . 1 . . . . . . . . . 3 3 3 5 3 2 10 2 . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 25 15 20 20 20 20 20 5 5 5 5 5 5 8 8 35 35 35 15 5 5 5 5 5 5 10 Average Capacity 14 | 7 12 15 14 15 18 20 20 20 18 5 5 5 5 5 5 6 8 11 35 23 11 5 5 5 5 5 5 6 Most Carried 25 | 6 15 15 15 15 16 18 20 20 20 5 5 5 5 5 5 8 8 16 25 24 15 5 5 5 5 5 5 10 Average Carried 12 | 3 10 14 14 14 15 17 19 19 17 5 4 3 3 5 4 6 7 7 20 15 9 5 4 4 4 4 4 5 Final Capacity 35 | 8 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 8 8 35 35 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 15 15 15 16 18 19 14 5 5 5 2 5 5 5 8 8 16 25 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 40% | Mutant 23% | Hacker-Mutant 11% | Scavenger-Mutant 7% | Hacker-Sprinter 6% | Derelict-Assassin 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Assassin | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 8024 | 210 476 114 662 258 20 164 298 2155 205 . 299 166 78 . 592 224 426 256 32 145 326 . 65 107 64 341 . 341 Remotely 86 | . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . . Salvage Created 11576 | . 774 205 1750 160 . 476 739 2980 1031 . 157 144 . . 311 349 362 280 395 149 487 . 65 68 . . . 694 Parts 517 | . 32 15 101 21 . 25 49 118 37 . 10 4 . . 5 26 10 17 1 1 20 . . 1 . . . 24 Haulers Intercepted 13 | . 2 . 5 . . . 1 2 1 . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 10 | . 3 . 1 . . . 1 2 2 . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . 2 . . 12 . 8 14 1 4 . . . 10 7 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 220 | . 11 5 27 17 . 10 27 55 22 . 1 . . . 6 7 2 7 . 2 13 . . 1 . . . 7 Melee 9 | . . . . . . . . 4 . . . . . . . . . . . . 5 . . . . . . . Guns 79 | . 11 5 24 8 . 4 7 17 . . . . . . . . . 2 . . 1 . . . . . . . Cannons 52 | . . . . . . 1 8 10 8 . 1 . . . 6 7 2 5 . 1 3 . . . . . . . AOE 58 | . . . 3 9 . 5 12 8 14 . . . . . . . . . . 1 . . . . . . . 6 Classes Destroyed 19 | . 5 2 2 2 . 1 . 3 3 . . . . . . . . . . . . . . . . . . 1 Worker 19 | . . 1 1 . . . . 3 5 . 4 . . . . . . . . . . . 1 . . . . 4 Builder 17 | . 2 . 2 . . . 2 5 . . . . . . . 1 . . . . 1 . 1 . . . . 3 Hauler 13 | . 2 . 5 . . . 1 2 1 . . . . . . . . . . . . . . . . . . 2 Recycler 24 | . 5 . 5 . . 3 . 6 1 . . . . . . . . . . . 1 . . . . . . 3 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 2 . . . . 3 . . . . . . . 1 . . . . . . 1 . . . . . Watcher 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Swarmer 71 | . 3 3 11 7 . 4 13 11 . . . . . . 1 . . 4 . . 10 . . . . . . 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 71 | . 8 . 7 1 . 5 9 23 10 . 1 . . . 3 . . 1 . 1 1 . . 1 . . . . Brawler 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Duelist 4 | . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 2 9 . . . 5 5 . . . . . . 1 . . . . 1 2 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . 3 3 . . . . . . 1 . . . . . . . . . . . . Programmer 25 | . . . . . . . . 10 3 . . . . . . 6 2 2 . . . . . . . . . 2 Decomposer 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 5 7 . 4 12 11 9 . 2 . . . 3 4 2 5 . 1 4 . 1 1 . . . 8 Combat Bots Only 12 | . 4 3 3 7 . 4 12 7 7 . 1 . . . 3 3 2 5 . 1 4 . . 1 . . . 4 Max Kills in Single Turn 6 | . 1 1 3 4 . 2 4 4 6 . 1 . . . 1 1 1 1 . 1 1 . 1 1 . . . 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 4 . 1 4 2 5 . . . . . . . . . . 1 . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Damage Taken 22639 | . 520 442 1062 659 . 347 714 5071 2712 89 744 20 . . 323 643 405 686 . 1684 2364 44 437 483 27 343 . 2820 Core 4323 | . 104 85 61 58 . 55 68 398 501 89 184 . . . 20 83 61 65 . 186 753 3 130 97 27 44 . 1251 Absorbed by Shields 397 | . . . . . . . . . 233 . . . . . . . . . . . . . . . . 120 . 44 Redirected to Shielding 359 | . . . . . . . . 51 . . . . . . . . . . . 153 . . . . . . . 155 Regen/Repaired (Parts) 783 | . . . 96 . . . 112 571 . . . . . . . . . . . . . . . . . 4 . . Core Remaining (%) 48 | 100 . 24 . . . 56 87 43 . . . . . . 6 . . . . 60 . . . . . . 8 . Volleys Fired 701 | . 59 19 87 34 . 20 46 199 52 . 29 10 13 . 20 29 27 20 . 11 14 . . . . . . 12 Largest 3 | . 2 2 2 2 . 2 2 2 2 . 1 1 2 . 1 3 2 3 . 1 2 . . . . . . 1 Hottest 208 | . 85 85 112 102 . 102 101 136 170 . 68 68 122 . 61 208 151 208 . 90 96 . . . . . . 60 Shots Fired 1120 | . 110 38 171 60 . 35 83 288 87 . 27 10 19 . 18 62 35 34 . 11 20 . . . . . . 12 Gun 606 | . 110 38 168 54 . 28 39 155 . . . . . . . . . 2 . . 12 . . . . . . . Cannon 468 | . . . 2 . . 1 35 127 81 . 27 10 19 . 18 62 35 32 . 11 8 . . . . . . . Launcher 46 | . . . 1 6 . 6 9 6 6 . . . . . . . . . . . . . . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 506 | . 44 . 68 28 . 18 39 204 . . . 1 13 . 18 33 7 13 . . 20 . . . . . . . Thermal 415 | . 35 . 74 26 . 11 35 24 81 . 27 9 6 . . 29 28 19 . 11 . . . . . . . . Explosive 46 | . . . 1 6 . 6 9 6 6 . . . . . . . . . . . . . . . . . . 12 Electromagnetic 153 | . 31 38 28 . . . . 54 . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 35 | . 9 15 14 4 . 3 10 35 9 . 5 3 4 . 6 8 5 6 . 8 9 . . . . . . 5 Robot Miss Streak 10 | . 10 3 3 6 . 3 3 7 5 . 5 4 . . 1 5 2 5 . 1 3 . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Secondary Targets 9 | . 4 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 820 | . 79 24 119 20 . 18 55 239 56 . 19 5 1 . 14 30 16 11 13 25 43 . 3 2 . 1 . 27 Core Hits 521 | . 69 10 57 27 . 24 44 95 97 . 12 2 1 . 9 12 8 8 3 9 10 . . . . . . 24 Critical Kills 13 | . . . . 1 . . . 2 . . . . . . 5 2 1 . . . 2 . . . . . . . Critical Parts Destroyed 33 | . . . . . . . 1 16 . . . . . . 2 3 1 1 . . 6 . 2 . . . . 1 Critical Strikes 61 | . . 2 4 2 . . 1 22 . . . . . . 8 5 2 1 1 . 10 . 2 . . . . 1 Burn 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 22 | . . . 1 1 . . 1 3 . . . . . . 8 5 2 1 . . . . . . . . . . Blast 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 27 | . . . . . . . . 16 . . . . . . . . . . . . 8 . 2 . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Melee Attacks 312 | . . . . . . . 1 97 . . . . . . 1 2 . . 13 17 80 5 12 15 . 3 2 64 Impact 226 | . . . . . . . 1 97 . . . . . . . . . . . . 49 5 12 15 . 2 1 44 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 66 | . . . . . . . . . . . . . . . 1 2 . . 13 17 31 . . . . . . 2 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 18 Sneak Attacks 27 | . . . . . . . . 9 . . . . . . 1 . . . . 7 3 . 3 . . . . 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 2 Damage Inflicted 30351 | . 1202 327 2111 954 . 823 2016 8595 4249 . 417 102 21 . 316 994 529 398 812 357 1871 . 317 118 . 62 . 3760 Guns 7329 | . 1026 327 1907 441 . 319 596 2434 . . . . . . . . . 41 . . 238 . . . . . . . Cannons 7139 | . . . 21 . . 22 554 1856 1588 . 387 102 21 . 261 994 529 357 . 311 136 . . . . . . . Explosions 8250 | . 176 . 183 513 . 482 866 1279 2641 . . . . . . . . . . . . . . . . . . 2110 Melee 7570 | . . . . . . . . 3013 . . . . . . 55 . . . 812 46 1497 . 317 118 . 62 . 1650 Ramming 63 | . . . . . . . . 13 20 . 30 . . . . . . . . . . . . . . . . . Kinetic 6359 | . 310 . 688 252 . 240 596 2944 . . . . . . 261 478 84 132 . . 374 . . . . . . . Thermal 6626 | . 635 . 958 189 . 101 554 594 1588 . 387 102 21 . . 516 445 225 . 311 . . . . . . . . Explosive 7515 | . . . 136 513 . 482 866 767 2641 . . . . . . . . . . . . . . . . . . 2110 Electromagnetic 2218 | . 257 327 329 . . . . 1264 . . . . . . . . . 41 . . . . . . . . . . Impact 5547 | . . . . . . . . 3013 . . . . . . . . . . . . 1146 . 317 118 . 62 . 891 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1314 | . . . . . . . . . . . . . . . 55 . . . 812 46 351 . . . . . . 50 Entropic 709 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 709 Highest Corruption 34 | . 2 15 . . . . . 31 21 33 34 34 34 34 34 7 11 18 18 18 . 9 11 11 11 11 . 20 Average Corruption 15 | . 1 12 . . . . . 11 11 28 33 34 34 34 34 4 10 15 18 18 . 9 9 11 11 11 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 556 | . 15 36 . . . . . 178 15 11 28 25 43 15 34 12 19 33 21 21 . 2 13 13 6 1 . 15 Message Errors 132 | . 4 2 . . . . . 39 2 2 3 5 13 8 10 4 5 9 7 10 . 1 2 2 1 . . 3 Matter Fused 119 | . 3 14 . . . . . 42 . 1 10 3 6 . 5 2 6 10 1 4 . 1 4 5 1 . . 1 Heat Flow Errors 47 | . . 4 . . . . . 19 1 1 . . 3 1 2 2 1 3 3 2 . . 2 1 1 . . 1 Energy Discharges 68 | . 4 5 . . . . . 21 3 1 2 6 6 2 4 . 1 6 1 1 . . 3 . 1 1 . . Parts Rejected 9 | . 1 . . . . . . 4 1 1 . . . . . . . . . . . . . . . . . 2 Parts Fused 7 | . . 1 . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . . Data Loss (minor) 57 | . 2 2 . . . . . 25 2 . . 4 4 2 5 . 2 1 5 . . . . 1 1 . . 1 Data Loss (major) 45 | . 1 7 . . . . . 11 2 2 1 3 5 1 1 1 3 3 2 1 . . 1 . . . . . Misfires 15 | . . . . . . . . 8 . . . 1 3 . 1 1 1 . . . . . . . . . . . Alerts 10 | . . 1 . . . . . . . . 1 2 . 1 2 . . . 2 1 . . . . . . . . Misdirections 29 | . . . . . . . . . 4 3 7 . . . 1 . . . . 2 . . . 4 1 . . 7 Weapon Failures 18 | . . . . . . . . 8 . . 2 1 3 . 3 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3141 | . 26 . . 15 . . . 1354 54 . . 19 . . . . 69 . 241 . 481 . 287 51 . . . 544 Projectiles 190 | . . . . . . . . 39 41 . . 19 . . . . 69 . . . . . . . . . . 22 Explosions 226 | . 26 . . 15 . . . 34 13 . . . . . . . . . . . . . . . . . . 138 Melee 2725 | . . . . . . . . 1281 . . . . . . . . . . 241 . 481 . 287 51 . . . 384 Knockbacks 27 | . . . . . . . . 11 . . . . . . 1 5 . 2 . . 2 . 1 1 . 2 . 2 Impact 13 | . . . . . . . . 8 . . . . . . . . . . . . 1 . 1 1 . 1 . 1 Kinetic 12 | . . . . . . . . 3 . . . . . . 1 5 . 2 . . 1 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 634 | . 60 . 24 86 . 6 37 39 368 . 14 . . . . . . . . . . . . . . . . . Shots 26 | . 2 . 1 3 . 1 2 1 16 . . . . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . 2 3 . 6 . . . . . . . . . . . . . . 2 . . Targets Rammed 13 | . . . . . . . . 2 3 . 6 . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 264 272 63 52 . 12 18 272 450 143 110 . 209 108 191 199 196 218 227 206 . . 219 107 220 . . 242 Average Temperature 80 | . 73 59 18 34 . 6 11 87 123 87 24 . 66 64 57 121 128 61 102 66 . . 102 79 114 . . 63 Received Heat Transfer 3903 | . 183 81 258 112 . 144 315 1329 286 . 249 9 . . 126 . . 27 . 431 90 . 76 60 . 91 . 36 Effects 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Fried 44 | . . 2 3 . . . . 26 . . . . . . . . . 1 . . 5 . 3 1 . . . 3 Impact Corruptions 80 | . . . . . . . . 46 . . 1 . . . . . . . . . 12 . 10 3 . . . 8 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 4 1 . . . 3 4 . . . . . . 1 . 1 . . . . . . . . . . Heat Transferred 9512 | . 725 . 2209 444 . 185 962 731 1851 . 703 185 37 . . 481 444 222 . 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 4 . 2 . . . . 6 1 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Peak Influence 1434 | . 251 149 538 227 . 180 553 1434 1106 393 458 . . . . 268 . . . . 339 115 402 . . . . 674 Initial 685 | . . 69 . 207 . . 3 251 685 383 268 . . . . 175 . . . . . 95 66 . . . . 23 Average 276 | . 103 51 196 127 . 80 142 439 778 384 328 . . . . 156 . . . . 178 104 204 . . . . 371 Maximum Alert Level 4 | . 1 . 2 1 . . 2 4 4 1 2 . . . . 1 . . . . 1 . 2 . . . . 2 Low Security (%) 50 | 100 86 100 60 70 . 100 79 15 . . . . . . . 81 . . . . 53 100 51 . . . . 28 Level 1 29 | . 13 . 22 29 . . 3 53 . 100 95 . . . . 18 . . . . 46 . 48 . . . . 21 Level 2 11 | . . . 16 . . . 17 14 35 . 4 . . . . . . . . . . . . . . . . 50 Level 3 5 | . . . . . . . . 6 64 . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 2 1 . . 6 22 11 . 1 . . . . 6 . . . . 3 . 4 . . . . 10 Investigation 14 | . 1 . . 1 . . 1 1 1 . . . . . . 1 . . . . 2 . 1 . . . . 5 Extermination 16 | . . . . . . . . 8 1 . 1 . . . . 2 . . . . 1 . 1 . . . . 2 Reinforcement 21 | . 1 . 2 . . . 2 7 1 . . . . . . 3 . . . . . . 2 . . . . 3 Assault 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Garrison 12 | . . . . . . . 3 3 6 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 25 | . 1 . 3 . . . 3 3 . . . . . . . . . . . . 3 . 1 . . 2 . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 527 | . 24 5 42 17 . 10 36 79 42 5 16 2 . . 6 9 2 8 . 18 45 6 23 17 6 24 4 81 Peak Tracking Total 24 | . 4 3 5 7 . 4 8 5 12 5 8 4 . . 3 2 2 5 . 10 14 6 10 9 9 12 4 24 Tactical Retreats 52 | . 1 . 1 1 . . 2 4 3 2 3 1 . . . . . 1 . 3 6 . 6 6 3 . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 24 | . 5 . 1 . . . . 5 1 . 2 . . . . . 2 . . . 3 . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . 15 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 31 | . 1 . 2 1 . 1 3 8 9 . . . . . . 1 . 1 . . 2 . . 1 . 1 . . Max in Single Turn 4 | . 1 . 1 1 . 1 1 4 4 . . . . . . 1 . 1 . . 1 . . 1 . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 82 | . 5 1 10 1 1 . 5 16 2 . 1 1 2 3 . 6 . . 4 . 9 . 4 . . 1 . 10 Terminals 43 | . 5 . 9 . . . 3 7 2 . 1 . . . . 2 . . . . 4 . 3 . . . . 7 Fabricators 8 | . . . . . . . . 2 . . . . . . . 1 . . . . 2 . 1 . . . . 2 Repair Stations 7 | . . . 1 . . . 1 4 . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . Total Hacks 225 | . 11 1 22 1 1 . 17 40 8 . 2 1 2 25 . 15 . . 17 . 26 . 11 . . 1 . 24 Successful 133 | . 7 1 13 1 1 . 6 18 5 . . 1 2 25 . 7 . . 17 . 18 . 6 . . 1 . 4 Failed 92 | . 4 . 9 . . . 11 22 3 . 2 . . . . 8 . . . . 8 . 5 . . . . 20 Catastrophic 18 | . . . 2 . . . 1 4 . . 1 . . . . . . . . . 3 . 1 . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 4 . 12 . . . 1 9 1 . 2 . . . . 3 . . . . 8 . 2 2 . 1 . 4 Terminals 106 | . 11 . 20 . . . 9 19 8 . 2 . . . . 6 . . . . 10 . 8 . . . . 13 Fabricators 28 | . . . . . . . . 3 . . . . . . . 3 . . . . 11 . 3 . . . . 8 Repair Stations 18 | . . . 2 . . . 3 11 . . . . . . . 2 . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 2 . . . . . . . 3 . . . . 2 . . . . . . 3 Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 5 1 . . . . . . . 1 . . . . 3 . . . . . . . Terminal Hacks 89 | . 6 1 9 1 1 . 4 4 5 . . 1 2 25 . 2 . . 17 . 5 . 3 . . 1 . 2 Record 12 | . . . . . 1 . . . . . . . . 6 . . . . 5 . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . 11 . . . . 4 . 2 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . 1 1 . . . . 3 . . . . 4 . 1 . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . 1 2 . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Disarm Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 Fabricator Hacks 12 | . . . . . . . . 2 . . . . . . . 1 . . . . 6 . 2 . . . . 1 Network Status 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 Build 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Repair Station Hacks 11 | . . . 2 . . . 2 6 . . . . . . . 1 . . . . . . . . . . . . Scan Component 6 | . . . 1 . . . 1 3 . . . . . . . 1 . . . . . . . . . . . . Repair 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 1 . 2 . . . . 3 . . . . . . . 2 . . . . 4 . 1 . . . . 1 Terminals 11 | . 1 . 2 . . . . 3 . . . . . . . 2 . . . . 2 . 1 . . . . . Track 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 6 . . . 4 11 2 . 1 . . . . 5 . . . . 8 . 4 . . . . 8 Full Trace Events 10 | . . . . . . . 1 1 1 . . . . . . 1 . . . . 2 . 1 . . . . 3 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 225 | . . . . . . . . . . . . . . . . 56 . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . 11 . . . . 4 . 2 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . 111 . 111 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 9 . 9 . . . . . Parts Repaired 5 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Time 178 | . . . 51 . . . 44 83 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 19 | . . 3 . 2 . . . . 1 1 . . . . 1 . . . . 1 3 1 . 1 . 5 . . Largest Group 5 | . . 3 3 2 1 . . . 1 1 . . . . 1 . . . . 1 3 1 . 1 . 5 1 . Highest-Rated Group 275 | . . 40 40 43 26 . . . 40 31 . . . . 96 . . . . 30 90 46 . 127 . 275 65 . Highest-Rated Ally 127 | . . 16 16 31 26 . . . 40 31 . . . . 96 . . . . 30 30 46 . 127 . 65 65 . Total Orders 37 | . . . . . . . 1 7 1 . . 3 5 . 2 8 . 4 . 2 . . 1 . . 3 . . STAY 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 28 | . . . . . . . 1 6 1 . . 3 4 . 2 4 . 4 . 2 . . 1 . . . . . Ally Attacks 178 | . . . 28 9 . . . . . 11 . . . . 20 . . . . 1 10 12 . 4 . 83 . . Total Damage 5563 | . . . 243 125 . . . . . 145 . . . . 602 . . . . 122 370 276 . 457 . 3223 . . Kills 30 | . . . 6 1 . . . . . . . . . . 4 . . . . 1 1 . . 3 . 14 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 2 . . . . . . . . . . 1 . 2 1 . 1 . . . 1 . . . . Drone Launches 37 | . . . . . . . 1 9 1 . . 3 6 . 4 2 2 4 . 3 . . 1 . . . . 1 Drone Recoveries 35 | . . . . . . . 1 9 1 . . 3 5 . 4 3 . 5 . 3 . . 1 . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Items 23 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 25108 | 80 1650 1070 2101 1376 641 1032 1126 5236 1139 172 341 476 838 369 732 905 586 840 463 437 887 71 456 211 148 898 173 654 Spaces Moved 18510 | 44 874 608 1163 788 389 603 519 2405 542 324 331 424 542 108 441 433 386 561 175 424 1325 223 772 475 364 1059 611 1597 Core 1011 | 6 . 1 . . . . . . 161 324 105 261 . . . . . . . . 2 . 12 2 . 1 . 136 Treads 6780 | 38 874 607 603 788 389 603 519 1914 381 . 30 . . . 34 . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheels 4108 | . . . 560 . . . . 491 . . 196 162 542 108 407 433 386 561 175 87 . . . . . . . . Hover 1583 | . . . . . . . . . . . . . . . . . . . . 337 994 . 251 . . 1 . . Flight 5027 | . . . . . . . . . . . . . . . . . . . . . 329 223 509 473 364 1057 611 1461 Fastest Speed 14 | 50 160 160 95 155 160 160 148 130 50 50 50 50 125 125 125 130 130 115 235 42 24 24 19 17 34 18 18 14 Average Speed 104 | 150 160 160 142 158 160 160 163 167 156 50 80 69 129 125 143 161 130 129 236 86 37 24 36 26 34 22 18 22 Slowest Speed 600 | 160 240 600 240 160 160 160 167 247 250 50 180 200 140 125 225 185 130 250 250 390 450 24 200 250 34 400 18 150 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . 25 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 96 99 89 100 79 101 58 59 11 87 15 58 73 75 57 11 59 77 61 57 31 93 17 78 57 93 63 58 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . . . 3 1 . . . . . . . . 1 . . . 1 3 . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . Scrap Searched 18 | . . 2 . 2 . 1 . . . . . 1 3 . . . 1 2 . 1 . . . 3 2 . . . Spaces Dug 167 | . . . . 6 . . 24 42 . . . . . . . 1 4 3 . . 31 5 8 3 . 1 1 38 Terrain Destroyed 626 | . 17 . 14 53 . 55 57 66 100 . . . . . . 22 16 18 . 2 38 5 8 3 . 1 1 150 Melee 100 | . . . . . . . 1 27 . . . . . . . 1 . . . . 31 5 8 3 . 1 1 22 Projectile 107 | . . . . 6 . 2 2 15 18 . . . . . . 21 16 18 . 2 7 . . . . . . . AOE 419 | . 17 . 14 47 . 53 54 24 82 . . . . . . . . . . . . . . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 22616 | 55 1014 662 1452 859 409 634 724 3144 733 332 376 594 658 342 516 578 436 643 200 487 1545 229 917 535 387 1714 672 1769 Wait 2304 | . 51 17 98 16 16 3 102 326 91 8 . 136 82 234 46 95 19 40 . 11 36 . 106 43 18 598 54 58 Move 18427 | 43 873 607 1162 787 388 602 518 2404 542 323 330 423 541 107 440 432 385 560 174 423 1325 222 763 470 363 1059 610 1551 Hop 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 21 Pick Up 154 | 6 12 7 25 4 1 3 15 13 8 . . 2 6 . 2 4 1 9 7 2 8 . 3 2 . 3 1 10 Fast Attach 188 | 6 6 4 18 1 . . 1 26 7 1 4 8 7 . 2 5 . 6 1 11 28 1 15 . 3 7 1 19 Attach 79 | . 3 3 2 1 . 1 3 14 5 . 2 9 . . 2 1 1 2 1 6 5 . 3 3 1 1 1 9 Detach 47 | . . . 2 . . . . 2 1 . 1 4 1 . . . . 1 4 1 12 . 3 2 1 1 1 10 Swap 140 | . 4 1 21 8 2 5 19 38 12 . 2 . 2 . 2 5 2 1 . 1 6 . 1 . . 4 . 4 Drop 190 | . 6 4 37 8 2 . 19 23 9 . 2 2 6 1 1 5 1 2 . 4 22 1 9 2 1 7 3 13 Fire 701 | . 59 19 87 34 . 20 46 199 52 . 29 10 13 . 20 29 27 20 . 11 14 . . . . . . 12 Melee 289 | . . . . . . . 1 97 . . . . . . 1 2 . . 13 17 76 5 11 12 . 2 1 51 Ram 10 | . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 11 Rewire 36 | . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . 31 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / [*Arm]) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves (discovered 2 exits: [*Upp] / *Res) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 922 | -10/Materials | Discovered new exit (range 10) 1023 | -10/Materials | Discovered new exit (range 16) 1731 | -10/Materials | Entered Mines 1745 | -10/Mines | Core integrity fell below 50% 1943 | -10/Mines | System corruption reached 10% 1946 | -10/Mines | Lost 4 parts (2n2w) 2027 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -10/Mines | Learned Materials stockpile data 2226 | -10/Mines | Learned Materials emergency access door positions 2243 | -10/Mines | Found the Drone Emporium 2252 | -10/Mines | Found Prototype Device 2252 | -10/Mines | Identified Sensor Drone Bay 2337 | -10/Mines | Discovered new exit (range 6) 2378 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2549 | -10/Mines | Learned Materials stockpile data 2625 | -10/Mines | Discovered new exit (range 11) 2801 | -10/Mines | Entered Materials 2801 | -9/Materials | Accompanied by 3 allies 2801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -9/Materials | Discovered new exit (range 8) 3332 | -9/Materials | Build established: Scavenger-Mutant 3502 | -9/Materials | Discovered new exit (range 11) 3842 | -9/Materials | Discovered new exit (range 4) 4241 | -9/Materials | Repaired Hvy. Ion Engine 4260 | -9/Materials | Discovered new exit (range 14) 4300 | -9/Materials | Build established: Mutant 4452 | -9/Materials | Discovered new exit (range 10) 4756 | -9/Materials | Discovered new exit (range 5) 4874 | -9/Materials | Discovered new exit (range 11) 4902 | -9/Materials | Entered Mines 5056 | -9/Mines | Discovered new exit (range 15) 5065 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5069 | -9/Mines | Found Prototype Device 5082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5082 | -9/Mines | Discovered new exit (range 5) 5203 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5288 | -9/Mines | Met a Derelict shopkeep closing up shop 5416 | -9/Mines | Assembled infested the area 5463 | -9/Mines | Destroyed 7 combat bots 5690 | -9/Mines | Learned location of Storage (-9) 5714 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5939 | -9/Mines | Discovered new exit (range 9) 6278 | -9/Mines | Entered Exiles 6278 | -9/Exiles | Accompanied by 1 ally 6299 | -9/Exiles | Discovered new exit (range 15) 6308 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6318 | -9/Exiles | Met 8R-AWN 6344 | -9/Exiles | Met EX-HEX 6451 | -9/Exiles | Met EX-DEC 6492 | -9/Exiles | Visited The Gauntlet 6774 | -9/Exiles | Learned location of Zion (-7) 6879 | -9/Exiles | Discovered new exit (range 14) 6919 | -9/Exiles | Entered Mines 7000 | -8/Mines | Discovered new exit (range 6) 7110 | -8/Mines | Discovered new exit (range 10) 7531 | -8/Mines | Build established: Scavenger-Mutant 7951 | -8/Mines | Entered Materials 7951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8248 | -8/Materials | Repaired Med. Treads 8384 | -8/Materials | Build established: Mutant 8554 | -8/Materials | Discovered new exit (range 16) 8814 | -8/Materials | Discovered new exit (range 4) 8846 | -8/Materials | Garrison activated, responded to threat 8906 | -8/Materials | Destroyed 12 combat bots 9077 | -8/Materials | Entered Factory 9077 | -7/Factory | Evolved 2 slots: Utility x2 9083 | -7/Factory | Identified Exp. Sensor Array 10365 | -7/Factory | Repaired Broken Exp. Sensor Array 10581 | -7/Factory | Build established: Hacker-Mutant 10748 | -7/Factory | Repaired Arm. Treads 11299 | -7/Factory | Repaired Arm. Treads 11538 | -7/Factory | Discovered new exit (range 15) 11613 | -7/Factory | Identified exit to Factory 12692 | -7/Factory | Discovered exit to Factory (range 16) 12748 | -7/Factory | System corruption reached 10% 13665 | -7/Factory | Destroyed 7 combat bots 13696 | -7/Factory | Lost 5 parts (1p2n1u1w) 13707 | -7/Factory | System corruption reached 30% 13877 | -7/Factory | First assault squad dispatched 14007 | -7/Factory | Garrison activated, responded to threat 14218 | -7/Factory | Discovered exit to Factory (range 13) 14242 | -7/Factory | Core integrity fell below 50% 14299 | -7/Factory | Lost 6 parts (1p2n1u2w) 14313 | -7/Factory | Entered another Factory area 14313 | -6/Factory | Evolved 2 slots: Utility x2 14457 | -6/Factory | Found Prototype Launcher 14663 | -6/Factory | First assault squad dispatched 14823 | -6/Factory | Identified Scatter Rocket Array 14825 | -6/Factory | Garrison activated, responded to threat 14942 | -6/Factory | Identified exit to Lower Caves 15159 | -6/Factory | Cargo convoy interrupted 15163 | -6/Factory | Garrison activated, responded to threat 15188 | -6/Factory | Destroyed 7 combat bots 15272 | -6/Factory | System corruption reached 10% 15314 | -6/Factory | Lost 5 parts (1p1n3u) 15357 | -6/Factory | Released all parts (8) 15424 | -6/Factory | Core integrity fell below 50% 15452 | -6/Factory | Sucked down chute 15452 | -6/Factory | Entered Waste 15453 | -6/Waste | Met a frightened Derelict 15467 | -6/Waste | EMP discharged 15477 | -6/Waste | Spotted C-40 Crusher 15526 | -6/Waste | Spotted C-40 Crusher 15529 | -6/Waste | Spotted C-40 Crusher 15530 | -6/Waste | Spotted C-40 Crusher 15554 | -6/Waste | Spotted C-40 Crusher 15559 | -6/Waste | Crushed by Compactor (1 part destroyed) 15567 | -6/Waste | EMP discharged 15567 | -6/Waste | System corruption reached 30% 15571 | -6/Waste | Build established: Mutant 15601 | -6/Waste | Discovered new exit (range 12) 15624 | -6/Waste | Entered Factory 15864 | -6/Factory | Spotted B-75 Beast 15909 | -6/Factory | Core integrity fell below 20% 15959 | -6/Factory | Discovered exit to Lower Caves (range 13) 15965 | -6/Factory | Entered Lower Caves 15995 | -6/Lower Caves | Lost 3 parts (1p2n) 16067 | -6/Lower Caves | Encountered a Warlord checkpoint 16323 | -6/Lower Caves | Discovered new exit (range 14) 16441 | -6/Lower Caves | Entered another Lower Caves area 16442 | -6/Lower Caves | Encountered a Warlord checkpoint 16588 | -6/Lower Caves | Discovered new exit (range 14) 17006 | -6/Lower Caves | Build established: Derelict-Skirmisher 17022 | -6/Lower Caves | Discovered new exit (range 12) 17279 | -6/Lower Caves | Entered Data Miner 17279 | -6/Data Miner | Accompanied by 1 ally 17280 | -6/Data Miner | Discovered new exit (range 7) 17296 | -6/Data Miner | Met Data Miner 17331 | -6/Data Miner | Learned location of Section 7 (-3) 17331 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17338 | -6/Data Miner | Build established: Derelict-Assassin 17600 | -6/Data Miner | Received God Mode back door access code from Data Miner 17648 | -6/Data Miner | Entered Proximity Caves 17648 | -5/Proximity Caves | Accompanied by 1 ally 17728 | -5/Proximity Caves | Escorted by Enhanced Grunt 17730 | -5/Proximity Caves | Spotter reported a threat 17948 | -5/Proximity Caves | Learned Factory emergency access door positions 18205 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18372 | -5/Proximity Caves | Discovered new exit (range 6) 18380 | -5/Proximity Caves | Entered Factory 18380 | -5/Factory | Accompanied by 1 ally 18380 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18645 | -5/Factory | Build established: Scavenger-Assassin 18733 | -5/Factory | Identified exit to Upper Caves 19187 | -5/Factory | Cargo convoy interrupted 19227 | -5/Factory | Discovered new exit (range 13) 19255 | -5/Factory | Identified exit to Factory 19285 | -5/Factory | Entered Upper Caves 19296 | -5/Upper Caves | System corruption reached 10% 19372 | -5/Upper Caves | Learned 4 Factory zone layouts 19481 | -5/Upper Caves | Learned Factory interactive machine intel 19673 | -5/Upper Caves | Build established: Scavenger-Mutant 19830 | -5/Upper Caves | Discovered new exit (range 8) 19871 | -5/Upper Caves | Entered another Upper Caves area 19871 | -5/Upper Caves | Accompanied by 1 ally 20064 | -5/Upper Caves | Encountered a Warlord checkpoint 20539 | -5/Upper Caves | Discovered new exit (range 18) 20711 | -5/Upper Caves | Entered Zhirov 20711 | -5/Zhirov | Discovered new exit (range 3) 20777 | -5/Zhirov | Met Zhirov 20829 | -5/Zhirov | Learned location of Quarantine (-3) 20829 | -5/Zhirov | Learned location of Testing (-2) 20829 | -5/Zhirov | Learned location of Command (-1) 20845 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20883 | -5/Zhirov | Found Alien Artifact 20883 | -5/Zhirov | Identified Integrated Dissipator 20883 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20904 | -5/Zhirov | Build established: Hauler-Mutant 20911 | -5/Zhirov | Found Alien Artifact 21174 | -5/Zhirov | Entered Proximity Caves 21211 | -4/Proximity Caves | Learned Research security intel 21284 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21483 | -4/Proximity Caves | Lost 7 parts (1p3n2u1w) 21530 | -4/Proximity Caves | Lost 5 parts (1p4u) 21595 | -4/Proximity Caves | Discovered exit to Factory (range 14) 21611 | -4/Proximity Caves | Entered Factory 21611 | -4/Factory | Evolved 2 slots: Propulsion x2 21612 | -4/Factory | Identified exit to Research 21613 | -4/Factory | Loaded intel: 52 interactive machine locations 21683 | -4/Factory | Discovered new exit (range 9) 21718 | -4/Factory | Fabricated B-60 Warrior? 21758 | -4/Factory | Discovered new exit (range 9) 21905 | -4/Factory | Build established: Hacker-Sprinter 21944 | -4/Factory | Fabricated Exp. Q-thruster? 22002 | -4/Factory | Lost 3 parts (2n1u) 22233 | -4/Factory | Spotted B-86 Titan 22309 | -4/Factory | Core integrity fell below 50% 22370 | -4/Factory | Lost 10 parts (1p6n2u1w) 22498 | -4/Factory | Manually triggered Chute Trap 22498 | -4/Factory | Sucked down chute 22498 | -4/Factory | Entered Waste 22498 | -4/Waste | Spotted C-40 Crusher 22499 | -4/Waste | Met a frightened Derelict 22501 | -4/Waste | Spotted C-40 Crusher 22512 | -4/Waste | Spotted C-40 Crusher 22513 | -4/Waste | EMP discharged 22513 | -4/Waste | Spotted C-40 Crusher 22546 | -4/Waste | Spotted C-40 Crusher 22546 | -4/Waste | Spotted C-40 Crusher 22560 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22566 | -4/Waste | Discovered new exit (range 12) 22569 | -4/Waste | Entered Factory 22670 | -4/Factory | Spotted B-86 Titan 22770 | -4/Factory | Discovered new exit (range 4) 22771 | -4/Factory | Incoming investigation squad redirected 22857 | -4/Factory | Fabricated Exp. Q-thruster? 22980 | -4/Factory | System corruption reached 10% 23025 | -4/Factory | Entered Upper Caves 23026 | -4/Upper Caves | CL-ANK showed up to help 23031 | -4/Upper Caves | CL-ANK revealed a hidden path 23054 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23071 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 23075 | -4/Upper Caves | Spotted B-86 Titan 23076 | -4/Upper Caves | Core integrity fell below 20% 23080 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23159 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23165 | -4/Upper Caves | Found Prototype Special Weapon 23222 | -4/Upper Caves | Discovered new exit (range 19) 23236 | -4/Upper Caves | Entered another Upper Caves area 23370 | -4/Upper Caves | Discovered new exit (range 9) 23384 | -4/Upper Caves | Entered Warlord 23400 | -4/Warlord | System corruption cleaned by Quarantine Array 23448 | -4/Warlord | Met Warlord 23450 | -4/Warlord | Opened Warlord's prototype stash 23458 | -4/Warlord | Found Prototype Processor 23473 | -4/Warlord | Warlord's base attacked by MAIN.C 23657 | -4/Warlord | Found Prototype Piercing Weapon 23657 | -4/Warlord | Identified Vortex Lance 23666 | -4/Warlord | Found Vortex Lance 23763 | -4/Warlord | Warlord forces counterattacked 23795 | -4/Warlord | Identified Spectral Analyzer 23798 | -4/Warlord | Found Prototype Reactor 23977 | -4/Warlord | Spotted Striker 23986 | -4/Warlord | Allies destroyed Striker 24021 | -4/Warlord | Spotted B-90 Cyclops 24045 | -4/Warlord | Spotted B-86 Titan 24148 | -4/Warlord | Warlord base infiltrated, sounded retreat 24156 | -4/Warlord | Spotted B-86 Titan 24156 | -4/Warlord | Spotted B-90 Cyclops 24156 | -4/Warlord | Allies destroyed B-90 Cyclops 24223 | -4/Warlord | Discovered new exit (range 22) 24230 | -4/Warlord | Spotted Executioner 24278 | -4/Warlord | Spotted Striker 24282 | -4/Warlord | Entered Proximity Caves 24282 | -3/Proximity Caves | Accompanied by 1 ally 24309 | -3/Proximity Caves | Lost 3 parts (2n1u) 24445 | -3/Proximity Caves | Spotted B-86 Titan 24455 | -3/Proximity Caves | Entered Research 24455 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24572 | -3/Research | Found Unknown Launcher 24573 | -3/Research | Identified Fusion Bomb Launcher 24588 | -3/Research | Incoming investigation squad redirected 24747 | -3/Research | Found Prototype Launcher 24801 | -3/Research | Spotted B-86 Titan 24848 | -3/Research | Discovered new exit (range 22) 24867 | -3/Research | Identified Hellfire Missile Launcher 24883 | -3/Research | Lost 3 parts (1n1u1w) 24902 | -3/Research | Identified Transdimensional Reconstructor 24902 | -3/Research | Warped through subspace 24937 | -3/Research | System corruption reached 10% 24967 | -3/Research | Lost 4 parts (2n2u) 24992 | -3/Research | Search patrols dispatched 25030 | -3/Research | Incoming investigation squad redirected 25036 | -3/Research | Core integrity fell below 50% 25054 | -3/Research | Core integrity fell below 20% 25107 | -3/Research | Spotted Striker 25107 | -3/Research | Spotted Striker 25108 | -3/Research | Cargo convoy interrupted 25109 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25060_ Penetrated by Slug. 25067_ Acquired Cld. Impulse Thruster. 25070_ Acquired Force Lance. 25079_ System corrupted: Component data lost. 25082_ W-44 Eye sends out distress signal. 25100_ Connecting with Terminal... Feedback: System corruption (+1%). 25100_ ALERT: Suspicious activity at Terminal R009. Dispatching Investigation squad. 25102_ System corrupted: Matter fused (-7). 25107_ C-30 ARC bursts open, deploying its payload. 25107_ P-80 Master unfolds itself. 25107_ Striker unfolds itself. 25107_ P-80 Master unfolds itself. 25107_ M-36 Artificer unfolds itself. 25107_ Penetrated by Slug. 25107_ Impulse Thruster Array destroyed. 25108_ ALERT: Cargo convoy interrupted, initiating access lockdown. 25109_ Cld. Impulse Thruster destroyed. 25109_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #???????????????## #?????????????????? | | # ################## #?????????????????? | | # #?????????????????? | | # #################### #?????????????????? | | # #??????????????????# #?????????????????? | | # #???????????######## #?????????????????? | | # #???????????#! ## #?????????????????? | | # ###########?# ===## #?????????????????? | | # # ] ] #?# == ## ############/###??? | | # # #?# ## ? | | # # ! #?# ## #???? | | # # #?# * ## #???? | | + #?# ## #???? | | # #####+#### #???? | | # / #???? | | # ##### #################### #???? | | ##+#############???# #??###### #######???? #???? | | ? ??????????????# #??# #?????? #???? | | ?????????????# #??# #???????????? | | ????????????# #??# """ "" #???????????? | | ??######??# #??# """ """#???????????? | | ?# ] ??# #??# """ T"#???????????? | | # ?# #### m """#???????????? | | # ?# g # pYp "" #???????????? | | / # k #pK"""pp #???????????? | | # # %/@ """ #???????????? | | # |!! A k# """K #???????????? | | # |!! # # p #???????????? | | # |!! # # =#???????????? | | ############ ?# ##############???????????? | | ???????????# ?# ???????????????????????? | | ???????????# ??# ??????????????????????? | | ???????????######??# ????????????????????? | | ???????????????????# ???????????????????? | | ???????????????????###########+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 65 Energy Generation 49 Energy Capacity 640 Matter Stores 450 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 335 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Q-thruster | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Exp. Q-thruster | x1 | -4/Factory Exp. Q-thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMolecularDrive Manual? 0 Play Time 04:31:20 Cumulative 635.3 hours Start 2023.04.06 @ 16:34:46 End 2023.04.10 @ 12:58:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 644 Adventurer 0 Explorer 1 Win Type - Total 30 Types 21/0/6/3/0/0/0/0/0 Lore% 84 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1be4a766-1ff0-4e52-bdb3-3b52605d3e70