Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 05:24:02 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (2504) 2504 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (593) 593 TOTAL SCORE: 8212 Bonus ------- Follower Combat Kills 419 Entered Garrisons 200 Met Imprinter 300 Friendly Fire -326 Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Programmer] (59) Relay Coupler [Programmer] (55) Relay Coupler [Programmer] (69) Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter System Shield Hacking Drone Bay > --- WEAPON ----------- Slug Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Fission Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Target Analyzer Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Improved Field Recycling Unit Bomb Factory No. 2 Rocket Launcher Remote Datajack Remote Datajack GAL Module [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 3 . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 66 | 6 1 3 . 3 19 14 1 . 4 3 10 2 Power 9 | 1 . 1 . 1 1 1 . . . 1 3 . Engine 4 | 1 . 1 . . . . . . . 1 1 . Core 5 | . . . . 1 1 1 . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . . . 8 4 . . . 1 3 1 Treads 8 | 2 . . . . 6 . . . . . . . Leg 6 | . . . . . . 4 . . . 1 1 . Wheel 4 | . . . . . 2 . . . . . 2 . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 17 | 1 . 1 . 1 6 4 . . 2 . 2 . Device 9 | . . 1 . . 4 2 . . 1 . 1 . Storage 3 | 1 . . . . 1 . . . 1 . . . Processor 2 | . . . . . 1 1 . . . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 2 | . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 1 1 . 1 4 5 1 . 2 1 2 1 Energy Gun 7 | . . 1 . . 4 2 . . . . . . Energy Cannon 3 | . . . . . . 2 . . 1 . . . Ballistic Gun 4 | 2 . . . 1 . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 4 | . 1 . . . . 1 1 . 1 . . . Special Weapon 2 | . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 1 . . 1 1 1 . Parts Lost 37 | . . . . . 5 4 1 1 . 5 15 6 Power 7 | . . . . . 1 1 . . . 1 4 . Propulsion 9 | . . . . . 1 . . . . . 5 3 Utility 6 | . . . . . 1 . . 1 . . 2 2 Weapon 15 | . . . . . 2 3 1 . . 4 4 1 Highest Loss Streak 9 | . . . . . 2 2 1 1 . 5 9 6 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 15 | 3 5 7 8 8 16 18 19 19 19 21 19 11 Power 1 | . 1 1 1 . 1 2 2 2 2 1 . . Propulsion 2 | 1 2 2 2 2 1 2 3 3 3 2 2 . Utility 6 | . 1 1 3 4 4 6 9 8 8 13 13 9 Weapon 3 | . 1 2 1 1 7 5 3 3 3 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . 2 1 1 8 3 . . 4 . . 10 Power 3 | . . 1 . . 1 . . . 1 . . . Propulsion 4 | . . 1 . . 1 2 . . . . . . Utility 14 | . . . 1 1 . . . . 2 . . 10 Weapon 6 | . . . . . 5 1 . . . . . . Tool/Special 2 | . . . . . 1 . . . 1 . . . Average Slot Usage (%) 92 | . 85 96 100 100 94 92 99 99 93 90 67 29 Engine 3 | . 14 14 14 4 . . . . . 3 4 . Core 5 | . . . . 9 8 6 7 7 7 3 1 . Treads 11 | . 28 28 28 28 19 14 . . . . . . Leg 14 | . . . . . . 10 30 30 30 29 19 7 Wheel 1 | . . . . . 7 . . . . . 2 . Device 16 | . . 10 14 4 14 15 23 22 23 22 12 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 3 Processor 5 | . . . . . 7 6 7 7 7 7 6 5 Protection 2 | . . . . 9 8 6 . . . . . . Energy Gun 8 | . . 13 14 4 16 15 10 7 5 3 . . Energy Cannon 4 | . . . . . . 5 11 15 11 6 . . Ballistic Gun 4 | . 26 14 14 23 1 . . . . . 2 . Peak Build Rating 68 | 6 6 8 8 11 37 46 46 50 56 57 68 35 Average Rating 33 | 4 6 7 8 10 27 36 44 47 49 52 47 20 On Entrance 26 | . 6 6 8 8 11 31 46 45 50 56 51 26 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . . . 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 13 15 15 15 18 57 68 64 64 104 104 112 41 Greatest Support 68 | 40 40 40 40 40 62 68 68 68 68 68 68 34 Greatest Overweight (x) 3 | . . . . . 2 3 . . 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 25 20 Average Capacity 17 | 7 8 8 8 8 19 20 20 20 21 25 22 14 Most Carried 25 | 5 6 8 8 8 20 20 20 20 25 25 25 18 Average Carried 16 | 3 5 7 7 7 16 18 19 19 20 23 21 12 Final Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 20 5 Final Carried 25 | 5 6 8 8 8 18 20 20 20 25 23 18 5 Class Distribution -------------------- 56% | Mutant 31% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Matter Collected 1520 | 260 26 147 25 100 178 185 100 19 97 140 243 . Remotely . | . . . . . . . . . . . . . Salvage Created 2262 | 14 76 272 . 24 818 469 118 144 . 36 291 . Parts 135 | 4 8 22 . 5 34 30 4 9 . . 19 . Haulers Intercepted 3 | . . . . . 2 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 3 3 1 2 . . Prevented 7 | . . . . . . . . 5 . 2 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 56 | . 6 8 . 4 13 11 4 3 . . 7 . Guns 31 | . 1 8 . . 11 6 2 3 . . . . Cannons 5 | . . . . . . 4 . . . . 1 . AOE 17 | . 5 . . 4 . . 2 . . . 6 . Classes Destroyed 14 | 1 2 1 . . 5 1 . . . 1 3 . Worker 4 | . . . . . . . . . . . 4 . Builder 2 | . . . . . . . . . . . 2 . Tunneler 2 | 1 . 1 . . . . . . . . . . Hauler 3 | . . . . . 2 1 . . . . . . Recycler 1 | . . . . . . . . . . . 1 . Operator 3 | . . . . . 1 1 . . . . 1 . Watcher 3 | . 1 . . . 2 . . . . . . . Swarmer 21 | . 6 4 . 4 . 6 . 1 . . . . Grunt 23 | . . 4 . . 10 2 3 1 . . 3 . Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 3 | . . . . . 1 1 . 1 . . . . Hunter 6 | . . . . . 1 1 . . . . 4 . Programmer 1 | . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 6 3 . 4 6 3 4 3 . . 9 . Combat Bots Only 6 | . 6 3 . 4 5 3 4 3 . . 5 . Max Kills in Single Turn 3 | 1 3 2 . 3 1 1 1 1 . 1 2 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 3 . . 3 . . 1 . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 513 | . 16 47 . 5 93 60 13 20 . 18 144 97 Missed 154 | . 7 10 . 3 28 19 3 8 . 3 43 30 Hits 359 | . 9 37 . 2 65 41 10 12 . 15 101 67 Melee 7 | . . . . . . . . . . . 7 . Projectile 352 | . 9 37 . 2 65 41 10 12 . 15 94 67 AOE 2 | . . . . . . 2 . . . . . . Critical Strikes 18 | . . 1 . . 5 4 1 . . 1 4 2 Damage Taken 6118 | . 66 389 . 22 1042 841 205 100 . 434 2123 896 Core 1326 | . 20 86 . . 109 99 16 11 . 122 243 620 Absorbed by Shields 124 | . . . . . . . . . . . . 124 Core Remaining (%) 75 | 100 . . . 57 80 . . . . 64 . . Volleys Fired 227 | 3 7 23 . 4 71 49 10 9 1 12 38 . Largest 3 | 2 2 2 . 2 2 3 2 3 1 3 2 . Hottest 185 | 40 40 70 . 70 124 185 113 173 60 173 51 . Shots Fired 389 | 6 11 46 . 6 136 102 12 12 1 18 39 . Gun 291 | 6 8 46 . 4 136 72 2 7 . 5 5 . Cannon 67 | . . . . . . 30 5 5 1 8 18 . Launcher 31 | . 3 . . 2 . . 5 . . 5 16 . Special . | . . . . . . . . . . . . . Kinetic 64 | 6 8 24 . 3 . . . . . . 23 . Thermal 254 | . . 22 . 1 136 87 . 3 1 4 . . Explosive 31 | . 3 . . 2 . . 5 . . 5 16 . Electromagnetic 40 | . . . . . . 15 7 9 . 9 . . Robot Hit Streak 11 | 3 1 8 . 6 8 7 7 8 . 11 3 . Robot Miss Streak 6 | 3 3 6 . 1 3 5 2 1 . 2 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . Shots Hit Robots 208 | 3 4 27 . 5 88 46 7 8 . 11 9 . Core Hits 134 | 1 8 15 . 3 32 19 12 7 . 7 29 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 15 | . . 3 . . 8 2 . . . . 2 . Burn 13 | . . 3 . . 8 2 . . . . . . Destroy 2 | . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6601 | 39 350 385 . 258 1642 1021 542 137 . 496 1730 1 Guns 3111 | 39 43 385 . 27 1641 746 53 115 . 62 . . Cannons 724 | . . . . . . 275 82 22 . 148 197 . Explosions 2764 | . 307 . . 231 . . 407 . . 286 1533 . Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . 1 . . . . . . 1 Kinetic 479 | 39 43 186 . 14 . . . . . . 197 . Thermal 3157 | . . 199 . 13 1641 895 . 22 . 176 211 . Explosive 2450 | . 307 . . 231 . . 407 . . 183 1322 . Electromagnetic 513 | . . . . . . 126 135 115 . 137 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 4 4 4 4 . . 2 Average Corruption 2 | . . . . . 1 2 4 4 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . . . . 2 8 11 14 2 . . . Message Errors 14 | . . . . . 2 1 3 8 . . . . Matter Fused 6 | . . . . . . . 3 2 1 . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . Energy Discharges 3 | . . . . . . 1 2 . . . . . Data Loss (minor) 6 | . . . . . . 1 3 2 . . . . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 3 | . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 134 | . 27 . . 38 . 3 8 . . . 58 . Projectiles 9 | . . . . . . 3 6 . . . . . Explosions 125 | . 27 . . 38 . . 2 . . . 58 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . 8 . . 45 . . . 198 . Shots 6 | . . . . 1 . . 1 . . . 4 . Rammed 2 | . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 210 | . . 165 . 30 210 181 23 170 . 67 10 . Average Temperature 54 | . . 59 . 13 61 47 17 47 . 32 6 . Received Heat Transfer 1404 | . . 144 . . 495 69 108 30 . 60 414 84 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . Parts Melted 18 | . . . . . 9 9 . . . . . . Heat Transferred 6873 | . . 814 . 37 3885 1739 . 37 . 211 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 100 100 . . . . 35 100 Level 1 7 | . . . . . . . . . . . 64 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 374 | 5 138 99 . 142 136 91 . . . . 374 198 Initial 198 | . . 49 . . . . . . . . . 198 Average 61 | . 33 26 . 64 40 31 . . . . 196 180 Influence Increases 2613 | 5 165 249 . 277 560 360 90 60 . 231 616 . Destroy 0b10 Robot/C 1400 | . 120 200 . 180 320 220 80 60 . 80 140 . Destroy 0b10 Robot/NC 90 | 5 5 5 . . 25 10 . . . . 40 . Destroy Leader 282 | . 22 40 . 30 78 52 10 . . 20 30 . Allied During Kill 64 | . . 4 . 15 14 5 . . . 26 . . Successful Hack 60 | . . . . . 32 28 . . . . . . Disable Machine 375 | . . . . 45 15 15 . . . . 300 . Destroy Structure 132 | . 18 . . 7 1 . . . . . 106 . Lose Combat Pursuer 210 | . . . . . 75 30 . . . 105 . . Influence Decreases 2475 | 5 37 316 61 277 560 338 112 60 . 231 332 146 Entered New Map 235 | . . 79 61 . . . 9 . . . . 86 Time Decay 1745 | 5 37 237 . 257 470 243 93 50 . 191 162 . Lost Part 315 | . . . . . 50 35 10 10 . . 150 60 Lost Ally 180 | . . . . 20 40 60 . . . 40 20 . Squads Dispatched 7 | . . . . . 1 3 . . . . 3 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . . . . . 1 2 . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Distress Signals 5 | . . . . . 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 7 10 . 7 28 16 4 3 . 6 15 8 Peak Tracking Total 8 | . 3 3 . 4 6 4 4 3 . 6 5 8 Tactical Retreats 7 | . . . . . 3 1 . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Traps Triggered 6 | . . . . . 1 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Machines Disabled 25 | . . . . 3 1 1 . . . . 20 . Max in Single Turn 14 | . . . . 2 1 1 . . . . 14 . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Machines Accessed 18 | . 2 . 1 . 7 3 . . . . 5 . Terminals 9 | . 1 . . . 6 1 . . . . 1 . Fabricators 3 | . . . . . . 1 . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 46 | . 5 . 1 . 22 5 . . . . 13 . Successful 21 | . 1 . 1 . 12 4 . . . . 3 . Failed 25 | . 4 . . . 10 1 . . . . 10 . Catastrophic 6 | . . . . . 2 1 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . . . 16 . . . . . 1 . Terminals 24 | . 2 . . . 17 2 . . . . 3 . Fabricators 6 | . . . . . . 2 . . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . . . 3 . Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 3 . Terminal Hacks 5 | . . . 1 . 3 1 . . . . . . Record 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . 1 . Scanalyzer 3 | . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 6 . . . . . . . Terminals 6 | . . . . . 6 . . . . . . . Skim 6 | . . . . . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 14 | . 2 . . . 5 2 . . . . 5 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built 4 | . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Total Allies 12 | . . 1 . 3 . 4 . . 4 . . . Largest Group 4 | . . 1 1 3 2 4 . . 4 4 1 . Highest-Rated Group 93 | . . 31 31 40 32 48 . . 93 93 20 . Highest-Rated Ally 31 | . . 31 31 16 16 12 . . 28 28 20 . Total Orders 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 78 | . . 6 . 20 20 12 . . . 20 . . Total Damage 1314 | . . 103 . 193 229 105 . . . 684 . . Kills 14 | . . 2 . 5 3 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 5679 | . . 648 343 203 1324 649 491 673 250 784 310 4 Optics 1918 | . . . . . 1324 594 . . . . . . Sensors 2568 | . . . . . 1 55 491 673 250 784 310 4 Seismic 1194 | . . 648 343 203 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 . 1 1 . . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Turns Passed 8661 | 96 197 842 343 669 1604 650 491 676 1606 789 574 124 Spaces Moved 4654 | 56 108 468 212 395 498 296 337 489 1115 348 258 74 Core 57 | 16 . . . . . . . . . . . 41 Treads 1828 | 40 108 468 212 395 413 192 . . . . . . Legs 2635 | . . . . . . 104 337 489 1115 348 209 33 Wheels 134 | . . . . . 85 . . . . . 49 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 130 130 130 130 200 115 50 Average Speed 149 | 128 160 160 160 160 147 147 130 130 140 200 152 121 Slowest Speed 340 | 160 160 160 160 160 192 340 130 130 200 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 29 94 55 97 44 13 63 63 86 61 11 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . 3 . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 226 | . 15 . . 7 . 1 23 . . 59 121 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . 1 . . . . 5 . AOE 220 | . 15 . . 7 . . 23 . . 59 116 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Total 6003 | 74 121 517 216 429 1232 421 378 518 1160 424 401 112 Wait 855 | . 3 13 . 18 592 38 27 19 20 50 75 . Move 4643 | 55 107 467 211 394 497 295 336 488 1114 347 258 74 Hop . | . . . . . . . . . . . . . Pick Up 87 | 10 1 7 2 3 32 12 1 1 8 4 6 . Fast Attach 14 | 1 . . . 2 1 7 . . 1 . 1 1 Attach 52 | 5 . 1 . . 12 5 2 1 3 6 13 4 Detach 10 | . . . . . 2 . 1 . 3 . 4 . Swap 37 | . 3 2 1 3 10 4 1 . 5 4 4 . Drop 53 | . . 4 2 5 14 11 . . 5 1 2 9 Fire 227 | 3 7 23 . 4 71 49 10 9 1 12 38 . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 294 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 546 | -10/Mines | Learned Materials emergency access door positions 733 | -10/Mines | Learned 2 Materials zone layouts 735 | -10/Mines | Discovered new exit (range 7) 999 | -10/Mines | Discovered new exit (range 9) 1004 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1036 | -10/Mines | Discovered new exit (range 6) 1041 | -10/Mines | Received a Mining Laser from a helpful Derelict 1113 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1117 | -10/Mines | Found Prototype Device 1124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1126 | -10/Mines | Discovered new exit (range 5) 1136 | -10/Mines | Entered Exiles 1136 | -10/Exiles | Found Exiles lab abandoned 1136 | -10/Exiles | Accompanied by 1 ally 1463 | -10/Exiles | Discovered new exit (range 10) 1479 | -10/Exiles | Entered Mines 1525 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1632 | -9/Mines | Learned Materials interactive machine intel 1635 | -9/Mines | Discovered new exit (range 10) 1673 | -9/Mines | Found DCF Scrap (14 items) 1812 | -9/Mines | Found a hidden stash of uninstalled traps 1884 | -9/Mines | Discovered new exit (range 12) 2148 | -9/Mines | Entered Materials 2148 | -8/Materials | Accompanied by 2 allies 2148 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2151 | -8/Materials | Loaded intel: 19 interactive machine locations 2559 | -8/Materials | Discovered new exit (range 13) 2855 | -8/Materials | Build established: Scavenger-Mutant 3124 | -8/Materials | Discovered new exit (range 16) 3188 | -8/Materials | Learned 12 Factory zone layouts 3260 | -8/Materials | Learned Storage emergency access door positions 3309 | -8/Materials | Build established: Mutant 3321 | -8/Materials | Learned Storage emergency access door positions 3373 | -8/Materials | Learned 2 Lower Caves zone layouts 3417 | -8/Materials | Identified exit to Factory 3503 | -8/Materials | Learned location of 2 exits from Factory 3543 | -8/Materials | Learned 4 Factory zone layouts 3595 | -8/Materials | Learned location of 1 exit from Recycling 3655 | -8/Materials | Learned location of 1 exit from Storage 3749 | -8/Materials | Identified Exp. Sensor Array 3752 | -8/Materials | Entered Factory 3752 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3753 | -7/Factory | Identified exit to Factory 3754 | -7/Factory | Identified exit to Lower Caves 4193 | -7/Factory | Fabricated S-27 Virus? 4402 | -7/Factory | Entered Lower Caves 4431 | -7/Lower Caves | Encountered a Warlord checkpoint 4587 | -7/Lower Caves | Learned Factory emergency access door positions 4647 | -7/Lower Caves | Build established: Skirmisher 4872 | -7/Lower Caves | Discovered new exit (range 15) 4889 | -7/Lower Caves | Identified exit to Lower Caves 4893 | -7/Lower Caves | Entered another Lower Caves area 4894 | -7/Lower Caves | Encountered a Warlord checkpoint 5191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5463 | -7/Lower Caves | Discovered new exit (range 13) 5482 | -7/Lower Caves | Identified exit to Zion 5569 | -7/Lower Caves | Entered Zion 5643 | -7/Zion | System corruption cleaned by Quarantine Array 5700 | -7/Zion | Discovered new exit (range 12) 5878 | -7/Zion | Build established: Mutant 5994 | -7/Zion | Given A8's code to call for help 6143 | -7/Zion | Met Imprinter 6303 | -7/Zion | Given the Hacking Drone Bay 6303 | -7/Zion | Found Prototype Device 6307 | -7/Zion | Build established: Skirmisher 6408 | -7/Zion | Found GAL Module 6436 | -7/Zion | Learned Factory interactive machine intel 6557 | -7/Zion | Identified Hacking Drone Bay 6561 | -7/Zion | Found Prototype Device 6714 | -7/Zion | Gained Derelict followers 6879 | -7/Zion | Found Relay Coupler [Programmer] 6882 | -7/Zion | Found Relay Coupler [Programmer] 6891 | -7/Zion | Found Relay Coupler [Programmer] 6894 | -7/Zion | Found Relay Coupler [Programmer] 6897 | -7/Zion | Found Relay Coupler [Programmer] 7066 | -7/Zion | Received a hallucinogenic algorithm 7162 | -7/Zion | Identified exit to Proximity Caves 7175 | -7/Zion | Entered Proximity Caves 7175 | -6/Proximity Caves | Accompanied by 4 allies 7218 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7329 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7512 | -6/Proximity Caves | Spotted B-75 Beast 7550 | -6/Proximity Caves | Allies destroyed B-75 Beast 7561 | -6/Proximity Caves | Lost 3 allies 7575 | -6/Proximity Caves | Lost 5 parts (1p4w) 7799 | -6/Proximity Caves | Found Alien Artifact 7800 | -6/Proximity Caves | Identified Core Expander 7800 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 7824 | -6/Proximity Caves | Build established: Mutant 7896 | -6/Proximity Caves | Learned Factory stockpile data 7938 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7964 | -6/Proximity Caves | Entered Factory 7964 | -6/Factory | Accompanied by 1 ally 7964 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7967 | -6/Factory | Loaded intel: 53 interactive machine locations 8314 | -6/Factory | Lost 9 parts (3p2n2u2w) 8501 | -6/Factory | Lost 3 parts (1p2w) 8538 | -6/Factory | Identified exit to Garrison 8538 | -6/Factory | Entered Garrison 8564 | -6/Garrison | Lost 3 parts (3n) 8629 | -6/Garrison | Core integrity fell below 50% 8637 | -6/Garrison | Spotted B-75 Beast 8650 | -6/Garrison | Core integrity fell below 20% 8662 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08650_ Triggered Stasis Trap. 08650_ A bubble of rippling energy engulfs the area. 08650_ Field strength at 94. 08650_ Field strength at 84. 08651_ Field strength at 73. 08652_ Field strength at 57. 08653_ Field strength at 46. 08654_ Field strength at 40. 08655_ Field strength at 34. 08656_ Field strength at 23. 08657_ Field strength at 14. 08657_ Stasis field depleted. 08657_ Imp. Signal Interpreter destroyed. 08658_ Triggered Stasis Trap. 08658_ A bubble of rippling energy engulfs the area. 08658_ Field strength at 94. 08659_ Field strength at 88. 08660_ Field strength at 77. 08661_ Field strength at 63. 08662_ Field strength at 57. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#g #?????????????????????? | | ????????????????????????# g#?????????????????????? | | ??????????????????????### ###########???????????? | | ??????????????????????? #???????????? | | ????????????????????????#@ #???????????? | | ????????????????????????# #######? #???????????? | | ????????????????????????# #??????? #???????????? | | ????????????????????????# s??????? #???????????? | | ????????????????????????# ##?????? #???????????? | | ????????????????????????# #??????? #???????????? | | ????????????????????????# #??????? #???????????? | | ????????????????????????# #??????? #???????????? | | ????????????????????????#sx#?????## ##""""## #? | | ????????????????????????# s####### #? | | ????????????????????????# B #? | | ????????????????????????# B ? | | ????????????????????????########## ## #??? ?? | | ???????????????????????????????### ## ## #? | | ???????????????????????????????# "? | | ???????????????????????????????# "? | | ???????????????????????????????# "? | | ???????????????????????????????# "? | | ???????????????????????????????### ## ## #? | | ???????????????????????########### ## #??? ?? | | ???????????????????????# ? | | ???????????????????????# ? | | ???????????????????????# ! #? | | ???????????????????????# !!############""""## ##? | | ???????????????????????#!!!#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Force Booster | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Power Maul | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingLargeFlamer Manual? 0 Play Time 00:44:19 Cumulative 495.4 hours Start 2025.11.13 @ 04:22:05 End 2025.11.13 @ 05:24:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 663 Rogue 663 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 91 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8284193a-37d9-4473-a76e-d6b7c6099f97