Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.11 @ 16:15:05 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (729) 3645 Value Destroyed (39858) 39858 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (29528) 29528 TOTAL SCORE: 85251 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19817 Follower Combat Kills 776 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2238 Scanned by Researcher 500 Win 3000 Friendly Fire -203 Cogmind --------- Core Integrity 2414/2450 Matter 450/450 Energy 1473/1500 System Corruption 0% Temperature Cool (18) Movement Hovering (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Cooling System Advanced Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Force Field Improved System Restoration Module Long-range Tractor Beam > --- WEAPON (4) ------- Hypervelocity Multirail Heavy Autocannon Gamma Bomb Array > --- INVENTORY (5) ---- Protomatter-78 Protomatter-77 Advanced Cooling System Advanced Coolant Injector Improved Stasis Canceller Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Focal Shield Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Multirail Heavy Autocannon Gamma Bomb Array > --- INVENTORY -------- Protomatter Protomatter Improved Stasis Canceller Improved System Restoration Module [Rating: 187] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Signal Interpreter Device Advanced Power Amplifier Storage Energy Well Processor Experimental Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gamma Bomb Array Energy Gun Arc Thrower Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 19 | 3 . . . 1 . 4 . . . . 1 2 . . 2 . . 1 . 1 . . 1 . 1 . . . 1 . 1 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Utility 10 | 1 . . . 1 . 1 . . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . Weapon 3 | 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 5 1 2 . 2 1 15 . 2 . 2 14 2 . 3 13 2 8 4 11 1 . 7 5 13 5 3 11 8 15 9 16 19 Power 11 | 1 . . . 1 . 1 . 1 . 1 . . . . 2 . . . . . . 1 . 2 . . 1 . . . . . Engine 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . 1 . . . . . Propulsion 40 | 2 . . . . . 5 . . . 1 2 . . . 2 . 2 1 . . . 2 3 2 . . 2 3 4 2 4 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . 4 . . . 1 2 . . . 2 . 2 1 . . . 1 2 2 . . 2 3 4 2 4 3 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Utility 109 | . . 2 . 1 . 5 . . . . 4 1 . 3 9 1 5 2 7 1 . 4 2 7 3 2 6 5 9 5 12 13 Device 79 | . . . . . . 2 . . . . 2 1 . 3 4 1 3 2 5 1 . 2 1 6 3 2 6 4 7 4 8 12 Storage 10 | . . 1 . . . . . . . . . . . . 3 . . . 1 . . 2 . . . . . 1 . . 2 . Processor 16 | . . . . 1 . 3 . . . . 1 . . . . . 2 . 1 . . . 1 1 . . . . 2 1 2 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 . . . 1 4 . 1 . . 8 1 . . . 1 1 1 4 . . . . 2 2 1 2 . 2 2 . 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 1 . . . 1 1 . . . . 2 1 . . . 1 1 . 1 . . . . 1 . . . . . 1 . . Ballistic Cannon 13 | . . . . . . 3 . . . . 2 . . . . . . . 3 . . . . 1 . 1 2 . . 1 . . Launcher 12 | . . . . . . . . 1 . . 4 . . . . . . 1 . . . . . . 1 . . . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . 3 . . . . 3 . . . 6 . 2 . 2 . . 4 . 1 . . 7 . 3 3 5 . Parts Lost 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 71 88 100 99 100 92 100 100 100 99 99 97 100 100 98 100 99 97 93 93 94 92 92 94 94 95 90 85 86 89 90 90 Engine 1 | . 14 14 14 12 12 3 . 6 8 4 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 5 8 1 . 3 7 6 6 6 2 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 3 11 11 11 11 10 10 10 10 10 9 9 5 4 4 4 4 4 Wheel 1 | . 28 28 28 25 25 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 14 33 33 33 32 30 26 26 26 25 29 29 26 22 21 21 20 20 25 23 23 23 23 22 26 26 26 Device 24 | . . . . . . 2 16 16 16 16 20 24 26 26 21 17 16 17 21 25 26 25 25 25 27 28 27 32 34 36 35 30 Storage 3 | . . 11 14 12 12 7 . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 . . . 1 4 Processor 9 | . . . . 11 12 14 16 16 16 16 9 6 6 6 5 5 8 11 11 10 10 10 10 10 9 9 9 9 10 9 8 11 Ballistic Gun 6 | . 28 28 28 25 25 2 8 2 . . 4 11 13 13 12 11 11 11 6 5 5 5 5 5 4 4 1 . . . 4 4 Ballistic Cannon 7 | . . . . . . 23 16 16 16 16 10 6 6 6 5 5 5 5 9 10 10 10 10 9 9 9 11 9 9 8 4 4 Launcher 4 | . . . . . . . . 5 8 8 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 6 7 11 11 11 12 30 26 29 29 32 34 45 45 47 58 58 57 64 71 76 76 80 80 82 82 83 115 115 113 113 126 123 Greatest Support 155 | 31 31 31 31 31 31 57 31 31 31 44 44 57 57 57 79 79 79 80 80 80 80 80 97 96 96 96 115 120 131 131 146 155 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Capacity 3 | 1 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 Most Carried 5 | . 1 1 1 1 1 2 2 2 2 3 3 3 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Carried 3 | . . 1 1 1 1 1 1 2 2 2 1 2 2 2 3 3 3 3 3 3 3 4 3 4 3 3 3 3 4 3 4 4 Final Capacity 5 | 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Final Carried 5 | . 1 1 1 1 1 2 2 2 2 2 3 2 2 3 3 3 4 4 4 3 4 4 4 4 4 4 4 4 4 4 5 5 Class Distribution -------------------- 39% | Scout 22% | Scavenger-Scout 18% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Gunner | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 17297 | 250 . 196 . 82 68 445 64 163 . 164 168 142 68 538 188 250 460 150 1020 192 252 . 1024 1253 264 568 530 665 740 648 1996 4749 Remotely 10099 | . . . . . . . . . . . . . . . . . . . . . . . . . 263 568 530 665 740 648 1996 4689 Salvage Created 39332 | . . 147 . 99 159 376 . 182 . 227 254 64 . 840 386 1234 1529 1381 1409 373 277 . 1584 1866 421 1556 975 1810 749 801 3838 16795 Parts 1408 | . 3 11 . 14 7 24 . 4 . 9 19 2 1 55 23 45 50 18 69 20 10 . 66 81 23 55 54 84 32 21 167 441 Haulers Intercepted 17 | . . . . . . 2 . . . . 2 . . . . . 4 . 2 . . . . 1 . . . . 2 1 1 2 Recyclers Shooed 17 | . . . . 1 . 3 . . . . . . . . . . 2 . 2 . . . . 1 . . . . 4 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . . . . . . 6 . 10 . 4 11 . . 10 . . . 3 12 . 19 . 7 5 86 27 . . . . Prevented 237 | . . . . . . . . 2 . 4 . . . . . 22 . . . 12 1 . 35 . 13 50 41 57 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 552 | . 1 2 . 3 3 5 . 5 . 8 6 1 2 8 6 23 15 6 13 8 7 . 31 25 10 21 17 32 9 6 71 208 Guns 319 | . 1 2 . 3 3 . . . . . 1 1 1 6 . 4 9 5 2 . 3 . 4 6 1 3 . . . . 62 202 Cannons 112 | . . . . . . 5 . 3 . 7 1 . 1 . 1 2 6 1 7 2 4 . 8 11 3 2 7 13 9 5 9 5 AOE 68 | . . . . . . . . 2 . 1 4 . . . 4 12 . . 2 4 . . 10 6 5 6 6 5 . 1 . . Classes Destroyed 29 | . 1 3 . 1 1 5 . . . . . . . 4 2 1 . 1 . . . . 2 . . 1 1 . . . 3 3 Worker 27 | . . 1 . 2 . 3 . . . . . . . . . . 3 . 4 . . . . 6 . . . . . . . 8 Builder 14 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 8 Tunneler 10 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 3 Hauler 17 | . . . . . . 2 . . . . 2 . . . . . 4 . 2 . . . . 1 . . . . 2 1 1 2 Recycler 31 | . . 1 . . . 2 . . . . . . . . . . 2 . 2 . . . . 3 . . . . 3 5 . 13 Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Watcher 27 | . . . . . . 1 . . . . 1 . . . . . 2 . 5 . . . . 4 . . . . 1 . 6 7 Swarmer 73 | . . . . 3 . 2 . 2 . 6 1 . 1 . . 7 . . . 1 3 . 6 4 2 . . 4 3 4 13 11 Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 7 Grunt 213 | . 1 2 . . . . . 3 . . 4 . 1 . . 9 5 . 6 2 4 . 15 8 7 12 11 18 1 2 21 81 Brawler 19 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . 1 1 . . 1 10 Duelist 29 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . 4 1 4 . . 4 11 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sentry 56 | . . . . . 3 1 . . . 1 . . . . . 2 2 . 3 2 . . 3 5 1 2 . 2 4 . 8 17 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 42 | . . . . . . 1 . . . 1 . . . . . . 6 . 3 . . . 2 4 . 1 1 2 . . 10 11 Programmer 45 | . . . . . . 1 . . . . 1 1 . . . . 2 . 1 . . . 1 4 . . . 1 1 . 2 30 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 4 Executioner 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 Zionite 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 43 | . 1 3 . 3 2 3 . 2 . 4 4 1 1 17 6 12 14 2 13 7 3 . 6 9 7 5 8 7 7 5 14 43 Combat Bots Only 30 | . 1 2 . 3 2 2 . 2 . 4 3 1 1 4 6 12 3 2 5 7 3 . 6 6 7 5 8 7 4 4 12 30 Max Kills in Single Turn 5 | . 1 1 . 1 1 2 . 1 . 1 4 1 1 1 5 3 2 1 3 3 1 . 2 5 2 2 3 2 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . 1 3 . . . 2 3 . . 2 3 . . 2 4 2 2 2 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 12599 | . 71 234 . 61 130 269 . 122 . 522 327 42 207 443 331 562 481 . 501 109 40 . 755 528 129 721 280 875 254 227 819 3559 Core 9982 | . 61 196 . 33 96 204 . 95 . 412 274 33 164 348 261 463 385 . 405 84 31 . 605 424 99 577 220 686 194 178 641 2813 Absorbed by Shields 2849 | . . . . . . . . . . . . . . . . . 146 . . . . . 280 193 49 269 104 338 97 87 469 817 Redirected to Core 8743 | . 29 130 . 27 96 189 . 95 . 378 189 33 153 301 240 336 313 . 338 84 31 . 526 378 99 498 205 627 194 159 596 2499 Core Remaining (%) 94 | 100 . . . 91 97 . . . . 62 . . . . . 100 . . . . . . 100 . . . . 100 . 100 100 98 Volleys Fired 1609 | . 6 14 . 12 8 26 . 18 . 20 23 2 8 63 13 33 51 26 59 12 21 . 68 76 19 41 28 55 56 36 215 600 Largest 4 | . 2 2 . 2 2 3 . 3 . 2 2 3 3 3 3 4 3 3 3 3 3 . 3 3 3 3 2 1 2 2 1 2 Hottest 170 | . 40 40 . 40 40 144 . 121 . 96 96 108 108 108 108 154 114 114 147 147 147 . 147 155 155 155 170 90 143 170 90 130 Shots Fired 2324 | . 12 28 . 24 16 77 . 34 . 32 38 6 16 179 18 54 143 75 117 22 38 . 124 178 41 59 29 55 58 37 215 599 Gun 1242 | . 12 28 . 24 16 2 . 2 . . 11 4 8 117 7 20 92 51 32 5 13 . 22 57 12 9 . . . . 171 527 Cannon 920 | . . . . . . 75 . 28 . 24 25 2 8 58 6 10 51 24 79 13 24 . 76 116 23 22 19 29 58 36 44 70 Launcher 162 | . . . . . . . . 4 . 8 2 . . 4 5 24 . . 6 4 1 . 26 5 6 28 10 26 . 1 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2161 | . 12 28 . 24 16 77 . 30 . 24 36 6 16 175 13 30 143 75 111 18 37 . 98 173 34 31 19 29 58 36 215 597 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 163 | . . . . . . . . 4 . 8 2 . . 4 5 24 . . 6 4 1 . 26 5 7 28 10 26 . 1 . 2 Robot Hit Streak 90 | . 9 10 . 8 5 14 . 4 . 5 10 11 3 13 7 17 43 19 25 19 5 . 49 64 9 30 30 40 20 34 28 90 Robot Miss Streak 3 | . 1 1 . 2 1 3 . 3 . 3 2 . 2 3 3 2 2 1 2 1 2 . 1 3 3 2 1 3 3 3 3 3 Penetration Max 4 | . . . . . . 1 . . . 1 1 . . 1 . 1 2 . 1 . 1 . 1 1 . . . . . . 3 4 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1630 | . 10 20 . 9 11 40 . 19 . 17 18 5 5 101 8 41 111 63 67 17 12 . 79 118 18 40 20 36 47 31 192 475 Core Hits 1688 | . 2 8 . 5 6 18 . 6 . 12 18 1 3 46 20 34 49 18 50 34 12 . 95 80 35 73 42 118 45 31 195 632 Critical Hits 883 | . . . . . 1 10 . 3 . 4 . . . 7 2 2 16 3 8 2 1 . 6 10 3 1 1 . 2 2 189 610 Critical Kills 331 | . . . . . 1 4 . 2 . 2 . . . 1 1 1 5 1 5 2 . . 1 6 . . 1 . 1 . 63 234 Critical Parts Destroyed 504 | . . . . . . 5 . 1 . 2 . . . 6 1 1 11 1 3 . 1 . 4 4 3 1 . . 1 2 110 347 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70419 | . 129 264 . 142 134 1194 . 584 . 732 1032 130 104 2939 2730 2481 3704 2009 3388 1306 583 . 5258 7106 1664 2611 2836 4372 2964 2014 5990 12019 Guns 25149 | . 129 264 . 142 134 15 . 20 . . 318 102 49 1888 71 371 2678 1379 787 124 170 . 610 1711 278 204 . . . . 3358 10347 Cannons 26014 | . . . . . . 1179 . 278 . 414 202 28 55 665 58 192 1026 630 1547 355 399 . 2135 3278 714 321 1864 1596 2964 1879 2632 1603 Explosions 19256 | . . . . . . . . 286 . 318 512 . . 386 2601 1918 . . 1054 827 14 . 2513 2117 672 2086 972 2776 . 135 . 69 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51163 | . 129 264 . 142 134 1194 . 298 . 414 520 130 104 2553 129 563 3704 2009 2334 479 569 . 2745 4989 992 525 1864 1596 2964 1879 5990 11950 Thermal 4684 | . . . . . . . . . . . . . . . 2180 221 . . 658 96 . . 573 651 115 . 128 62 . . . . Explosive 1473 | . . . . . . . . . . . 445 . . . . . . . . . . . . 1028 . . . . . . . . Electromagnetic 13099 | . . . . . . . . 286 . 318 67 . . 386 421 1697 . . 396 731 14 . 1940 438 557 2086 844 2714 . 135 . 69 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 3 3 3 3 4 . 1 1 1 1 2 2 20 20 19 13 11 9 7 7 7 2 2 . . . 6 Average Corruption 5 | . . . . . . 2 3 3 3 3 . 1 1 1 1 1 1 13 18 16 12 9 9 4 7 5 1 1 . . . 4 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . 6 6 2 2 . . . 9 . . . . . 7 Effects 329 | . . . . . . 7 7 6 1 7 . 4 2 6 5 1 2 20 85 23 31 3 20 25 7 19 . 10 . . . 38 Message Errors 53 | . . . . . . 2 . . . 1 . 1 . 1 . . . 2 6 2 3 1 4 5 2 7 . 7 . . . 9 Matter Fused 37 | . . . . . . 2 4 1 . 1 . . . . . . . 2 8 5 3 . 2 4 1 1 . . . . . 3 Heat Flow Errors 33 | . . . . . . 1 3 2 . 2 . . . . . . . 2 2 3 1 1 2 4 . 4 . 2 . . . 4 Energy Discharges 27 | . . . . . . 1 . 1 . 1 . 1 . . 4 . . . 4 1 3 . . 2 2 3 . . . . . 4 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 1 . 1 1 . . 2 1 2 . . . 2 3 . 2 . . 1 1 . . . . . . 5 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 48 | . . . . . . . . . . . . . . . . . . 2 25 10 10 1 . . . . . . . . . . Targeting Errors 84 | . . . . . . . . 1 . 1 . . 1 1 . 1 2 7 30 2 4 . 10 8 1 4 . 1 . . . 10 Weapon Failures 15 | . . . . . . . . . . . . . . 2 1 . . 3 3 . 2 . . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2450 | . . . . . . 37 . . . 6 41 . . 23 139 17 . . 234 49 . . 103 360 23 38 374 74 242 232 458 . Projectiles 1852 | . . . . . . 37 . . . 6 . . . 19 . . . . 23 39 . . 75 237 23 38 362 61 242 232 458 . Explosions 598 | . . . . . . . . . . . 41 . . 4 139 17 . . 211 10 . . 28 123 . . 12 13 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 149 | . . . . . . 11 . 3 . 2 1 . 1 4 . . 8 . 8 . . . 4 25 . 1 8 11 30 19 13 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | . . . . . . 10 . 2 . 2 1 . 1 4 . . 7 . 8 . . . 4 25 . 1 6 11 25 18 13 . Secondary 11 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 2 . 5 1 . . Self-Inflicted Damage 395 | . . . . . . . . . . 32 . . . . . 77 . . . . . . 28 . . 31 9 90 . 11 . 117 Shots 36 | . . . . . . . . . . 2 . . . . . 3 . . . . . . 6 . . 7 1 11 . 1 . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . . 7 . . 4 368 197 165 . 175 . . . . 2 99 15 206 135 215 198 99 184 211 . 213 . 169 23 23 210 177 Average Temperature 53 | . . 3 . . 4 95 98 74 . 86 . . . . 2 29 9 99 15 39 40 67 90 88 . 103 . 97 10 10 20 16 Received Heat Transfer 1747 | . 39 129 . . 54 18 . 54 . . 39 . 18 27 135 120 44 . 93 36 . . 174 57 43 133 43 204 12 30 64 181 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 52 | . . . . . . . . . . . . . . 2 1 5 . . 2 2 . . 9 2 1 10 4 14 . . . . Combat Hostiles 49 | . . . . . . . . . . . . . . 2 1 4 . . 2 2 . . 7 2 1 10 4 14 . . . . Parts Fried 118 | . . . . . . . . 2 . 1 . . . 8 13 6 . . 4 1 . . 16 4 3 23 10 24 . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 16 Heat Transferred 2300 | . . . . . . . . . . . . . . . 50 150 . . 500 100 . . 550 550 200 . 150 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . . . . . . . . . . . 1 4 . . 1 1 . . 7 1 2 . 2 1 . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 6328 | . 30 76 . 80 181 239 . . . . 1120 . . . . . 735 267 1638 . . . . 1001 . . . . 369 446 1630 6328 Initial 1100 | . . 11 . . 31 81 . . . . 195 . . . . . 308 257 186 . . . . 220 . . . . 332 90 250 1100 Average 1358 | . 6 44 . 15 121 127 . . . . 631 . . . . . 481 265 721 . . . . 513 . . . . 179 278 855 2898 Maximum Alert Level 5 | . . . . . . 1 . . . . 4 . . . . . 3 1 5 . . . . 3 . . . . 1 2 5 5 Low Security (%) 18 | 100 100 100 . 100 100 69 . . . . . . . . . . . . 17 . . . . 2 . . . . 54 19 6 . Level 1 16 | . . . . . . 30 . . . . 34 . . . . . 28 100 . . . . . 42 . . . . 45 66 13 . Level 2 14 | . . . . . . . . . . . 14 . . . . . 63 . 47 . . . . 34 . . . . . 13 24 . Level 3 8 | . . . . . . . . . . . 40 . . . . . 8 . 9 . . . . 20 . . . . . . 21 4 Level 4 13 | . . . . . . . . . . . 9 . . . . . . . 21 . . . . . . . . . . . 29 22 Level 5 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 23 High Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 78 | . . . . . 1 3 . . . . 2 . . . . 1 6 . 5 . 1 . . 10 . 1 . 1 4 . 1 42 Investigation 11 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 2 . . . 1 2 . 1 1 Extermination 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 4 Reinforcement 18 | . . . . . 1 1 . . . . 1 . . . . . 3 . 3 . . . . 5 . . . . 1 . . 3 Assault 36 | . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 . 1 . . . . . 30 Garrison 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 3 Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 18 | . . . . 1 1 1 . . . . . . . . . . 3 . 2 . . . . 2 . . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 676 | . 3 2 . 4 9 10 . 9 . 11 11 2 8 38 6 22 19 5 22 8 7 . 32 36 13 34 52 39 10 10 75 179 Peak Tracking Total 18 | . 2 2 . 3 7 4 . 4 . 4 3 1 4 5 6 8 3 2 4 7 4 . 7 4 7 10 14 7 3 4 8 18 Tactical Retreats 42 | . 1 . . 1 . 1 . . . . 1 . 1 4 . 2 . . 1 1 1 . 4 4 1 3 2 2 . . 2 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 26 | . . . . . . 2 . . . . 5 . . . . . 1 . 1 . 3 . . 4 . 1 1 . . 4 . 4 Indirectly 10 | . . . . . . . . . . . 3 . . . . . . . . . 3 . . 2 . 1 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . 2 6 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 89 | . . . . . . 6 . . . . 7 . 2 . 3 2 2 . 33 . . . 1 16 . . 2 . . 4 1 10 Max in Single Turn 21 | . . . . . . 4 . . . . 2 . . . 2 2 1 . 21 . . . 1 6 . . 2 . . 1 1 1 Garrison Access 10 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 3 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 76 | . 1 1 1 . . 5 1 1 3 . 5 2 . . . . 7 . 9 1 1 4 . 7 2 . 1 1 7 6 5 5 Terminals 40 | . 1 . . . . 3 . . . . 2 . . . . . 5 . 6 . 1 . . 5 1 . . 1 5 5 2 3 Fabricators 11 | . . . . . . 2 . . . . 2 . . . . . 1 . 2 . . . . 2 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 3 2 Total Hacks 227 | . 5 1 1 . . 12 6 1 17 . 10 4 . . . . 18 . 27 1 6 15 . 23 12 . 6 13 13 13 15 8 Successful 138 | . 2 1 1 . . 4 6 1 17 . 7 4 . . . . 8 . 17 1 2 15 . 8 12 . 6 9 3 6 6 2 Failed 89 | . 3 . . . . 8 . . . . 3 . . . . . 10 . 10 . 4 . . 15 . . . 4 10 7 9 6 Catastrophic 17 | . . . . . . . . . . . 1 . . . . . 1 . 3 . . . . 3 . . . 1 4 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 3 . 1 . . 4 . . . . . . . 4 . . 11 . 8 . 6 . . 6 . . 2 5 . 1 1 . Terminals 129 | . 5 . . . . 10 . . . . 4 . . . . . 14 . 19 . 6 . . 17 11 . . 13 9 10 6 5 Fabricators 27 | . . . . . . 2 . . . . 4 . . . . . 3 . 7 . . . . 6 . . . . 2 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 2 . 9 3 Terminal Hacks 107 | . 2 1 1 . . 2 6 1 17 . 3 4 . . . . 2 . 9 1 2 15 . 4 12 . 6 9 2 4 3 1 Record 45 | . . . 1 . . . 6 . 11 . . 3 . . . . . . . . . 5 . . 11 . . 8 . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . Open Door 5 | . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 15 | . . . . . . 1 . . . . . . . . . . . . 3 . 1 . . 3 . . . 1 2 . 3 1 Locate Traps 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 16 | . . . . . . 2 . . . . 3 . . . . . 1 . 4 . . . . 3 . . . . 1 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 1 1 . . Build 7 | . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 2 1 Seal Access 6 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 2 1 Unauthorized Hacks 9 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . 1 . . . . . . 1 . Terminals 7 | . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . Track 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Botnet 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 1 . . . . 5 . . . . 4 . . . . . 6 . 7 . 1 . . 7 1 . . 1 7 6 5 4 Full Trace Events 12 | . 1 . . . . 2 . . . . . . . . . . 1 . . . 1 . . 2 1 . . 1 2 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . 3 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Matter 789 | . . . . . . 219 . . . . 285 . . . . . . . 285 . . . . . . . . . . . . . Time 266 | . . . . . . 38 . . . . 76 . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 29 | . . . . . . 9 . . . . 10 . . . . . . . 10 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . 2 . . Matter 782 | . . . . . . . . . . . 190 . . . . . . . 212 . . . . 168 . . . . . 212 . . Time 256 | . . . . . . . . . . . 31 . . . . . . . 106 . . . . 84 . . . . . 35 . . Total Part Build Rating 38 | . . . . . . . . . . . 10 . . . . . . . 12 . . . . 4 . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 7 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 1 . 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 18 | . . 1 . . . 3 . . . 1 2 2 . . . . 2 . 2 2 . . . . . 1 . 2 . . . . Largest Group 5 | . . 1 1 . . 3 . . . 1 3 5 3 . . . 1 . 2 2 1 . . . . 1 . 2 2 . . . Highest-Rated Group 226 | . . 31 31 . . 48 . . . 94 176 226 176 . . . 60 . 82 78 29 . . . . 47 . 92 92 . . . Highest-Rated Ally 94 | . . 31 31 . . 16 . . . 94 94 94 94 . . . 60 . 41 49 29 . . . . 47 . 46 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . 14 31 8 25 . . . 2 . 7 . 3 . . . . 2 . 26 1 . . . Total Damage 4587 | . . . . . . . . . . 235 1938 357 860 . . . 105 . 334 . 64 . . . . 58 . 614 22 . . . Kills 32 | . . . . . . . . . . 3 11 2 5 . . . 1 . 5 . 1 . . . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . 1 . . . . 1 2 2 . . . . . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 17772 | 36 83 308 208 216 121 787 294 378 36 313 457 369 440 700 386 304 610 161 776 408 489 95 831 841 320 843 649 756 499 334 1029 3695 Spaces Moved 22442 | 32 59 263 207 187 100 831 560 429 78 303 613 491 527 1163 682 466 815 142 1216 708 739 133 1238 1025 583 1209 728 1096 788 459 1307 3265 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1220 | 31 59 263 207 187 100 373 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21221 | . . . . . . 458 560 429 78 303 613 491 527 1163 682 466 815 142 1216 708 739 133 1238 1025 583 1209 728 1096 788 459 1307 3265 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 90 90 90 90 90 38 46 46 46 42 42 38 38 38 36 36 36 36 40 40 40 40 38 38 38 38 38 38 36 36 31 31 Average Speed 41 | 90 90 90 90 90 90 65 46 46 46 67 42 57 38 38 40 36 36 38 40 40 40 41 39 38 38 38 38 39 41 38 34 31 Slowest Speed 120 | 100 90 90 90 90 90 120 46 46 46 106 106 102 38 42 42 36 40 40 40 40 40 101 40 43 38 38 38 40 44 102 36 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 19 68 58 30 18 25 71 54 70 54 24 61 59 84 68 57 26 96 39 76 66 56 84 19 73 92 75 84 27 70 43 49 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 15 | . . 1 1 2 . . . . 1 . . 1 . 2 . . . . . . . 3 . . 1 1 . 2 . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 1 . . 3 2 . 2 . 3 1 3 . 2 . . . 3 1 . 2 . 4 4 . 5 . . . . Spaces Dug 109 | . . . . . . 2 . . . . 6 . 4 . . . 6 . 16 3 5 . 12 12 1 4 . 4 6 3 2 23 Terrain Destroyed 809 | . . . . . . 47 . 13 . 5 34 1 5 3 10 42 49 6 157 10 15 . 79 180 18 17 5 21 10 6 16 60 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 370 | . . . . . . 10 . 13 . 5 9 1 5 3 1 8 49 6 40 7 15 . 39 65 11 17 . 4 10 3 16 33 AOE 439 | . . . . . . 37 . . . . 25 . . . 9 34 . . 117 3 . . 40 115 7 . 5 17 . 3 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 29217 | 36 77 305 228 210 115 1013 596 576 77 377 771 573 753 1288 773 551 1025 190 1406 813 898 171 1475 1333 648 1543 1072 1365 925 597 1778 5659 Wait 3981 | . 7 19 22 9 . 125 35 121 . 35 92 71 203 33 46 17 101 5 86 57 135 25 105 186 20 217 269 139 39 59 171 1532 Move 22410 | 31 58 262 206 186 99 830 559 428 77 302 612 490 526 1162 681 465 815 141 1215 707 738 132 1237 1024 582 1208 727 1095 787 458 1306 3264 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 86 | . 1 . . . . 2 1 1 . 2 4 . . 3 . . 3 2 3 . 1 . 7 1 1 8 1 5 1 2 5 32 Fast Attach 159 | 5 . 2 . 1 . 14 . 1 . 2 11 1 . . 12 2 6 2 11 . . 7 4 12 4 1 9 4 14 9 12 13 Attach 12 | . . . . . . . . . . . 2 1 . . . . 1 1 . 1 . . . . 1 . 1 1 . . 2 1 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 30 | . 1 . . 1 1 1 . 1 . . 1 . . 3 1 . 1 1 1 . . 1 1 1 . 2 1 3 1 . 2 5 Drop 213 | . 1 . . 1 1 11 1 2 . 3 9 . . 2 10 2 9 4 12 . . 6 11 13 4 9 13 11 14 9 16 39 Fire 1609 | . 6 14 . 12 8 26 . 18 . 20 23 2 8 63 13 33 51 26 59 12 21 . 68 76 19 41 28 55 56 36 215 600 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 12 . 3 Rewire 47 | . . . . . . . . . . . . . . . . . 10 . . 16 . . . . . 17 . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 647 | . 3 8 . . 6 4 . 4 . 13 17 8 16 22 10 32 28 8 11 20 3 . 42 20 17 40 23 48 13 12 49 170 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 120 | -10/Materials | Entered Mines 157 | -10/Mines | Found a hidden stash of uninstalled traps 311 | -10/Mines | Build established: Mutant 313 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 332 | -10/Mines | Received a Mining Laser from a helpful Derelict 332 | -10/Mines | Discovered new exit (range 15) 412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 413 | -10/Mines | Discovered new exit (range 5) 428 | -10/Mines | Entered Exiles 428 | -10/Exiles | Accompanied by 1 ally 440 | -10/Exiles | Discovered new exit (range 15) 452 | -10/Exiles | Met 8R-AWN 468 | -10/Exiles | Met EX-HEX 494 | -10/Exiles | Met EX-BIN 576 | -10/Exiles | Met EX-DEC 580 | -10/Exiles | Learned location of Zion (-6) 608 | -10/Exiles | Discovered new exit (range 10) 636 | -10/Exiles | Entered Mines 636 | -9/Mines | Accompanied by 1 ally 638 | -9/Mines | Reached level 2 638 | -9/Mines | Upgraded with Utility slot (x1) 701 | -9/Mines | Assembled infested the area 845 | -9/Mines | Discovered new exit (range 8) 852 | -9/Mines | Entered Materials 854 | -8/Materials | Reached level 3 960 | -8/Materials | Discovered new exit (range 16) 973 | -8/Materials | Entered Factory 975 | -7/Factory | Reached level 4 980 | -7/Factory | Upgraded with Propulsion slot (x1) 980 | -7/Factory | Upgraded with Utility slot (x1) 980 | -7/Factory | Upgraded with Weapon slot (x1) 1117 | -7/Factory | Discovered new exit (range 7) 1266 | -7/Factory | Build established: Gunner 1415 | -7/Factory | Reached level 5 1418 | -7/Factory | Upgraded with Propulsion slot (x1) 1490 | -7/Factory | Fabricated G-47 Trooper? 1563 | -7/Factory | Identified exit to Lower Caves 1699 | -7/Factory | Discovered new exit (range 16) 1760 | -7/Factory | Entered Lower Caves 1796 | -7/Lower Caves | Learned 8 Factory zone layouts 1796 | -7/Lower Caves | Learned Armory trap positions 1796 | -7/Lower Caves | Learned Extension stockpile data 1796 | -7/Lower Caves | Learned Extension terminal intel 1973 | -7/Lower Caves | Build established: Mutant 2011 | -7/Lower Caves | Discovered new exit (range 5) 2013 | -7/Lower Caves | Identified exit to Lower Caves 2054 | -7/Lower Caves | Entered another Lower Caves area 2055 | -7/Lower Caves | Encountered a Warlord checkpoint 2056 | -7/Lower Caves | Reached level 6 2194 | -7/Lower Caves | Discovered new exit (range 14) 2371 | -7/Lower Caves | Build established: Scout 2397 | -7/Lower Caves | Discovered new exit (range 9) 2400 | -7/Lower Caves | Identified exit to Data Miner 2432 | -7/Lower Caves | Entered Data Miner 2432 | -7/Data Miner | Discovered new exit (range 6) 2441 | -7/Data Miner | Met Data Miner 2450 | -7/Data Miner | Learned location of Section 7 (-2) 2450 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2458 | -7/Data Miner | Received God Mode back door access code from Data Miner 2467 | -7/Data Miner | Identified exit to Proximity Caves 2468 | -7/Data Miner | Entered Proximity Caves 2470 | -6/Proximity Caves | Reached level 7 2493 | -6/Proximity Caves | Escorted by Enhanced Grunt 2495 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2548 | -6/Proximity Caves | Reached level 8 2642 | -6/Proximity Caves | Core integrity fell below 50% 2754 | -6/Proximity Caves | Discovered new exit (range 15) 2774 | -6/Proximity Caves | Identified exit to Factory 2781 | -6/Proximity Caves | Entered Factory 2781 | -6/Factory | Accompanied by 1 ally 2783 | -6/Factory | Reached level 9 2832 | -6/Factory | Fabricated Imp. Gravmag System (x2) 2854 | -6/Factory | Upgraded with Utility slot (x1) 2861 | -6/Factory | Fabricated H-66 Slayer? 2898 | -6/Factory | Reached level 10 2965 | -6/Factory | Core integrity fell below 50% 2968 | -6/Factory | Reached level 11 3095 | -6/Factory | Discovered new exit (range 10) 3101 | -6/Factory | Identified exit to Factory 3148 | -6/Factory | Found Prototype Processor 3148 | -6/Factory | Identified Exp. Signal Interpreter 3158 | -6/Factory | Identified exit to Lower Caves 3193 | -6/Factory | Local fabrication network quarantined 3238 | -6/Factory | Entered Lower Caves 3238 | -6/Lower Caves | Accompanied by 3 allies 3239 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3240 | -6/Lower Caves | Reached level 12 3265 | -6/Lower Caves | Encountered a Warlord checkpoint 3290 | -6/Lower Caves | Upgraded with Utility slot (x1) 3290 | -6/Lower Caves | Upgraded with Weapon slot (x1) 3372 | -6/Lower Caves | A Commander dispatched an escort 3375 | -6/Lower Caves | Learned Research trap positions 3375 | -6/Lower Caves | Learned Research emergency access door positions 3428 | -6/Lower Caves | Discovered new exit (range 8) 3433 | -6/Lower Caves | Identified exit to Lower Caves 3508 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3526 | -6/Lower Caves | Learned location of Extension (-5) 3607 | -6/Lower Caves | Entered another Lower Caves area 3607 | -6/Lower Caves | Accompanied by 5 allies 3608 | -6/Lower Caves | Commander's escort returned to base 3608 | -6/Lower Caves | Commander's escort returned to base 3609 | -6/Lower Caves | Reached level 13 3673 | -6/Lower Caves | Learned Factory terminal intel 3753 | -6/Lower Caves | Learned 4 Factory zone layouts 4004 | -6/Lower Caves | Discovered new exit (range 14) 4014 | -6/Lower Caves | Identified exit to Zion 4047 | -6/Lower Caves | Entered Zion 4049 | -6/Zion | Reached level 14 4069 | -6/Zion | Given the Hacking Drone Bay 4077 | -6/Zion | System corruption cleaned by Quarantine Array 4091 | -6/Zion | Learned Factory terminal intel 4103 | -6/Zion | Visited the Megawrench Repair Shop 4103 | -6/Zion | Megawrench repaired 9 parts 4210 | -6/Zion | Learned location of Quarantine (-2) 4356 | -6/Zion | Attacked by Zionites 4541 | -6/Zion | Destroyed Imprinter 4560 | -6/Zion | Extracted access codes from Imprinter's data core 4639 | -6/Zion | Build established: Gunner 4737 | -6/Zion | Opened final containment barrier to the Deep Caves 4742 | -6/Zion | Discovered new exit (range 5) 4743 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4744 | -6/Zion | Identified exit to Deep Caves 4747 | -6/Zion | Entered Deep Caves 4832 | -6/Deep Caves | Z-Facility disabled 4926 | -6/Deep Caves | Found Prototype Protection 4926 | -6/Deep Caves | Identified Zio. Weapon Casing 5010 | -6/Deep Caves | Exposed GOLEM chamber 5010 | -6/Deep Caves | Reached level 15 5054 | -6/Deep Caves | Discovered new exit (range 6) 5056 | -6/Deep Caves | Identified exit to Proximity Caves 5056 | -6/Deep Caves | Upgraded with Power slot (x1) 5056 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 5133 | -6/Deep Caves | Entered Proximity Caves 5226 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5233 | -5/Proximity Caves | Reached level 16 5270 | -5/Proximity Caves | Spotted B-75 Beast 5310 | -5/Proximity Caves | Discovered exit to Factory (range 12) 5325 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5345 | -5/Proximity Caves | Reached level 17 5375 | -5/Proximity Caves | Destroyed 12 combat bots 5437 | -5/Proximity Caves | Entered Factory 5439 | -5/Factory | Loaded intel: 22 terminal locations 5439 | -5/Factory | Reached level 18 5618 | -5/Factory | Spotted B-75 Beast 5708 | -5/Factory | Discovered new exit (range 17) 5719 | -5/Factory | Discovered new exit (range 17) 5719 | -5/Factory | Identified exit to Factory 5737 | -5/Factory | First assault squad dispatched 5783 | -5/Factory | Reached level 19 5993 | -5/Factory | Reached level 20 6047 | -5/Factory | Sucked down chute 6047 | -5/Factory | Entered Waste 6054 | -5/Waste | Destroyed C-40 Crusher 6062 | -5/Waste | EMP discharged 6062 | -5/Waste | System corruption reached 10% 6064 | -5/Waste | Destroyed C-40 Crusher 6080 | -5/Waste | Spotted C-40 Crusher 6080 | -5/Waste | Spotted C-40 Crusher 6085 | -5/Waste | Destroyed C-40 Crusher 6095 | -5/Waste | Spotted C-40 Crusher 6107 | -5/Waste | Destroyed C-40 Crusher 6153 | -5/Waste | Destroyed C-40 Crusher 6161 | -5/Waste | Destroyed C-40 Crusher 6162 | -5/Waste | EMP discharged 6176 | -5/Waste | Upgraded with Utility slot (x1) 6185 | -5/Waste | Discovered new exit (range 16) 6188 | -5/Waste | Found Gamma Bomb Array 6202 | -5/Waste | Identified exit to Factory 6208 | -5/Waste | Entered Factory 6209 | -5/Factory | Loaded intel: 22 terminal locations 6351 | -5/Factory | Reached level 21 6378 | -5/Factory | Identified exit to Upper Caves 6378 | -5/Factory | Identified exit to Extension 6508 | -5/Factory | First assault squad dispatched 6530 | -5/Factory | Incoming assault squad redirected 6533 | -5/Factory | Fabricated Adv. Shield Generator (x2) 6675 | -5/Factory | Discovered exit to Factory (range 10) 6709 | -5/Factory | Local fabrication network quarantined 6734 | -5/Factory | Found Prototype Processor 6734 | -5/Factory | Identified Exp. Targeting Computer 6843 | -5/Factory | Fabricated H-66 Slayer? 6893 | -5/Factory | Garrison activated, responded to threat 6949 | -5/Factory | Reached level 22 6984 | -5/Factory | Entered Upper Caves 7023 | -5/Upper Caves | Upgraded with Utility slot (x1) 7063 | -5/Upper Caves | Learned location of 1 exit from Factory 7146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7203 | -5/Upper Caves | Discovered new exit (range 9) 7206 | -5/Upper Caves | Identified exit to Upper Caves 7301 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7337 | -5/Upper Caves | Destroyed 7 combat bots 7392 | -5/Upper Caves | Entered another Upper Caves area 7392 | -5/Upper Caves | Accompanied by 2 allies 7509 | -5/Upper Caves | Discovered new exit (range 16) 7514 | -5/Upper Caves | Identified exit to Zhirov 7629 | -5/Upper Caves | Build established: Mutant 7881 | -5/Upper Caves | Entered Zhirov 7883 | -5/Zhirov | Discovered new exit (range 3) 7891 | -5/Zhirov | Met Zhirov 7900 | -5/Zhirov | Learned location of Testing (-3) 7900 | -5/Zhirov | Learned location of Command (-1) 7902 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7910 | -5/Zhirov | Found Alien Artifact 7910 | -5/Zhirov | Identified Integrated Dissipator 7910 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7976 | -5/Zhirov | Identified exit to Proximity Caves 7976 | -5/Zhirov | Entered Proximity Caves 7978 | -4/Proximity Caves | Reached level 23 8063 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8323 | -4/Proximity Caves | Reached level 24 8384 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8445 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 8510 | -4/Proximity Caves | Spotted B-86 Titan 8526 | -4/Proximity Caves | Destroyed B-86 Titan 8596 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8807 | -4/Proximity Caves | Entered Factory 8808 | -4/Factory | Identified exit to Research 8809 | -4/Factory | Reached level 25 8894 | -4/Factory | Spotted B-86 Titan 9115 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 9150 | -4/Factory | Incoming investigation squad redirected 9163 | -4/Factory | Build established: Scout 9416 | -4/Factory | Discovered new exit (range 5) 9419 | -4/Factory | Identified exit to Upper Caves 9476 | -4/Factory | Reached level 26 9557 | -4/Factory | First assault squad dispatched 9648 | -4/Factory | Entered Upper Caves 9671 | -4/Upper Caves | Upgraded with Utility slot (x1) 9710 | -4/Upper Caves | Attracted the attention of an 0b10 base 9750 | -4/Upper Caves | Destroyed 7 combat bots 9751 | -4/Upper Caves | Identified exit to Upper Caves 9751 | -4/Upper Caves | Learned Research terminal intel 9751 | -4/Upper Caves | Learned Factory terminal intel 9751 | -4/Upper Caves | Learned Armory stockpile data 9751 | -4/Upper Caves | Learned Research stockpile data 9751 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 9751 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 9751 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 9751 | -4/Upper Caves | Learned location of Armory (-4) 9968 | -4/Upper Caves | Entered another Upper Caves area 9977 | -4/Upper Caves | Encountered a Warlord checkpoint 9979 | -4/Upper Caves | Discovered exit to Research (range 18) 10230 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10384 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10537 | -4/Upper Caves | Discovered new exit (range 14) 10542 | -4/Upper Caves | Identified exit to Warlord 10566 | -4/Upper Caves | Spotted B-86 Titan 10621 | -4/Upper Caves | Destroyed B-86 Titan 10811 | -4/Upper Caves | Entered Warlord 10824 | -4/Warlord | System corruption cleaned by Quarantine Array 10959 | -4/Warlord | Met Warlord 10959 | -4/Warlord | Reached level 27 10966 | -4/Warlord | Opened Warlord's prototype stash 10976 | -4/Warlord | Found Prototype Device 10976 | -4/Warlord | Identified Exp. Focal Shield 10980 | -4/Warlord | Found Prototype Device 10980 | -4/Warlord | Identified Exp. Cloaking Device 10984 | -4/Warlord | Warlord's base attacked by MAIN.C 10987 | -4/Warlord | Found Prototype Reactor 10987 | -4/Warlord | Identified Vortex Chain Reactor 11196 | -4/Warlord | Destroyed 8 combat bots 11334 | -4/Warlord | Warlord forces counterattacked 11350 | -4/Warlord | Spotted Executioner 11363 | -4/Warlord | Spotted Executioner 11365 | -4/Warlord | Found Prototype Ballistic Cannon 11365 | -4/Warlord | Identified Hvy. Autocannon 11368 | -4/Warlord | Spotted Executioner 11387 | -4/Warlord | Found Prototype Device 11387 | -4/Warlord | Identified Adv. Kinecellerator 11400 | -4/Warlord | Spotted Striker 11400 | -4/Warlord | Spotted Striker 11401 | -4/Warlord | Destroyed Striker 11452 | -4/Warlord | Destroyed 8 combat bots 11456 | -4/Warlord | Discovered new exit (range 8) 11459 | -4/Warlord | Identified exit to Proximity Caves 11460 | -4/Warlord | Entered Proximity Caves 11600 | -3/Proximity Caves | Reached level 28 11822 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11861 | -3/Proximity Caves | Destroyed 7 combat bots 11881 | -3/Proximity Caves | Build established: Scavenger-Scout 12017 | -3/Proximity Caves | Attracted the attention of an 0b10 base 12038 | -3/Proximity Caves | Learned Extension garrison access intel 12038 | -3/Proximity Caves | Learned Factory trap positions 12038 | -3/Proximity Caves | Learned location of 1 exit from Factory 12038 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 12048 | -3/Proximity Caves | Destroyed 7 combat bots 12216 | -3/Proximity Caves | Entered Research 12216 | -3/Research | Accompanied by 2 allies 12217 | -3/Research | Loaded intel: 65 trap records 12218 | -3/Research | Reached level 29 12220 | -3/Research | Loaded intel: 19 terminal locations 12248 | -3/Research | Upgraded with Utility slot (x1) 12340 | -3/Research | Garrison activated, responded to threat 12399 | -3/Research | Incoming investigation squad redirected 12487 | -3/Research | Found Prototype Launcher 12487 | -3/Research | Identified Mni. Smartbomb Launcher 12566 | -3/Research | Found Prototype Processor 12566 | -3/Research | Identified Exp. Melee Analysis Suite 12664 | -3/Research | Discovered new exit (range 19) 12693 | -3/Research | Identified exit to Testing 12715 | -3/Research | Entered Testing 12753 | -3/Testing | Fabricated Imp. Dynamic Insulation System? 12868 | -3/Testing | Spotted PL-1TGOMC9BCG 13014 | -3/Testing | Found Prototype Device 13014 | -3/Testing | Identified Exp. Thermal Shield 13038 | -3/Testing | Found Prototype Ballistic Gun 13038 | -3/Testing | Identified Hyp. Multirail 13044 | -3/Testing | Discovered new exit (range 9) 13049 | -3/Testing | Identified exit to Research 13049 | -3/Testing | Entered Research 13049 | -2/Research | Warlord forces began assault on 0b10 13051 | -2/Research | Reached level 30 13052 | -2/Research | Reached level 31 13060 | -2/Research | Found Prototype Processor 13060 | -2/Research | Identified Exp. Core Analyzer 13098 | -2/Research | Discovered new exit (range 17) 13159 | -2/Research | Research machine network offline 13305 | -2/Research | Destroyed 7 combat bots 13354 | -2/Research | Spotted B-90 Cyclops 13383 | -2/Research | Spotted Striker 13383 | -2/Research | Spotted Striker 13392 | -2/Research | Destroyed Striker 13407 | -2/Research | Build established: Scout 13407 | -2/Research | Spotted B-90 Cyclops 13460 | -2/Research | Destroyed Executioner 13471 | -2/Research | Destroyed Executioner 13477 | -2/Research | Discovered new exit (range 22) 13498 | -2/Research | Spotted FA-NG0(L) 13503 | -2/Research | Destroyed FA-NG0(L) 13521 | -2/Research | Reached level 32 13541 | -2/Research | Identified exit to Access 13551 | -2/Research | Destroyed 12 combat bots 13551 | -2/Research | Found Prototype Processor 13551 | -2/Research | Identified Spectral Analyzer 13560 | -2/Research | Borebot progress halted 13563 | -2/Research | Upgraded with Utility slot (x1) 13611 | -2/Research | Borebot progress halted 13619 | -2/Research | Discovered exit to Access (range 4) 13677 | -2/Research | Spotted Executioner 13679 | -2/Research | Spotted Striker 13685 | -2/Research | Destroyed Striker 13686 | -2/Research | Destroyed Executioner 13759 | -2/Research | Spotted Striker 13761 | -2/Research | Destroyed Striker 13766 | -2/Research | Spotted Striker 13766 | -2/Research | Destroyed Striker 13797 | -2/Research | Destroyed Striker 13800 | -2/Research | Destroyed Executioner 13977 | -2/Research | Spotted Striker 13979 | -2/Research | Destroyed Striker 14034 | -2/Research | High security lockdown imminent 14078 | -2/Research | Entered Access 14080 | -1/Access | Reached level 33 14218 | -1/Access | Discovered new exit (range 16) 14235 | -1/Access | Reached level 34 14263 | -1/Access | Spotted B-99 Colossus 14328 | -1/Access | First assault squad dispatched 14343 | -1/Access | Incoming assault squad redirected 14356 | -1/Access | Incoming assault squad redirected 14487 | -1/Access | Spotted B-99 Colossus 14638 | -1/Access | Destroyed B-99 Colossus 14657 | -1/Access | Destroyed B-99 Colossus 14935 | -1/Access | Garrison activated, responded to threat 15130 | -1/Access | Reached level 35 15594 | -1/Access | Incoming assault squad redirected 15636 | -1/Access | Build established: Scavenger-Scout 15968 | -1/Access | High security lockdown imminent 16048 | -1/Access | High security lockdown engaged 16194 | -1/Access | Destroyed Executioner 16204 | -1/Access | Spotted Executioner 16206 | -1/Access | Destroyed Executioner 16212 | -1/Access | Spotted Executioner 16214 | -1/Access | Destroyed Executioner 16293 | -1/Access | Destroyed Investigator 16294 | -1/Access | Destroyed 8 combat bots 16299 | -1/Access | Spotted Striker 16300 | -1/Access | Spotted Striker 16305 | -1/Access | Destroyed Striker 16307 | -1/Access | Destroyed Striker 16313 | -1/Access | Reached level 36 16335 | -1/Access | Spotted Executioner 16336 | -1/Access | Spotted Executioner 16339 | -1/Access | Destroyed Executioner 16340 | -1/Access | Spotted Executioner 16340 | -1/Access | Spotted Executioner 16340 | -1/Access | Spotted Executioner 16342 | -1/Access | Garrison activated, responded to threat 16343 | -1/Access | Destroyed Executioner 16345 | -1/Access | Destroyed Executioner 16346 | -1/Access | Destroyed Executioner 16348 | -1/Access | Destroyed Executioner 16381 | -1/Access | Destroyed 30 combat bots 16418 | -1/Access | Found Prototype Launcher 16434 | -1/Access | Destroyed 7 combat bots 16435 | -1/Access | Destroyed Executioner 16474 | -1/Access | Destroyed 9 combat bots 16542 | -1/Access | Scanned by Researcher 16546 | -1/Access | Destroyed Investigator 16627 | -1/Access | Spotted Executioner 16627 | -1/Access | Spotted Striker 16631 | -1/Access | Destroyed Striker 16635 | -1/Access | Sterilization system engaged 16638 | -1/Access | Destroyed Executioner 16647 | -1/Access | Destroyed Executioner 16647 | -1/Access | Spotted Executioner 16649 | -1/Access | Destroyed Striker 16649 | -1/Access | Reached level 37 16650 | -1/Access | Destroyed Executioner 16718 | -1/Access | Identified exit to Surface 16728 | -1/Access | Destroyed 30 combat bots 16864 | -1/Access | Destroyed 8 combat bots 16935 | -1/Access | Ambient heat levels rising (+10) 17023 | -1/Access | Spotted B-99 Colossus 17062 | -1/Access | Destroyed 7 combat bots 17085 | -1/Access | Ambient heat levels rising (+10) 17092 | -1/Access | Destroyed B-99 Colossus 17235 | -1/Access | Ambient heat levels rising (+10) 17385 | -1/Access | Ambient heat levels rising (+10) 17386 | -1/Access | Destroyed 15 combat bots 17535 | -1/Access | Ambient heat levels rising (+10) 17685 | -1/Access | Ambient heat levels rising (+10) 17773 | *** | Escaped! Last Messages --------------- 17617_ Y-72 Warden heat damages Broken Adv. Heat Sink. 17620_ Y-72 Warden heat damages Broken Adv. Heat Sink, Unknown Protection. 17621_ Y-72 Warden heat damages core (-27). 17649_ Imp. System Restoration Module purges 1% of system corruption (2%). 17653_ Imp. System Restoration Module purges 1% of system corruption (1%). 17655_ Imp. System Restoration Module purges 1% of system corruption (0%). 17685_ ALERT: Ambient heat levels +10. 17691_ Acquired 18 matter. 17724_ Acquired 36 matter. 17734_ Garrison Access disabled. 17735_ Acquired 18 matter. 17738_ Acquired 10 matter. 17738_ Acquired 8 matter. 17746_ Acquired 18 matter. 17747_ Repair Station disabled. 17748_ Acquired 18 matter. 17751_ Recycling Unit disabled. 17756_ Acquired 11 matter. 17757_ Acquired 7 matter. 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[ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 90 Energy Capacity 1500 Matter Stores 450 Matter Capacity 650 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 310 Power Amplification 60 Corruption Prevention 12 Armor Coverage 400 Resistance: KI 30 Resistance: TH 20 Thermal Conversion 60 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Imp. Dynamic Insulation System | -6/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Upper Caves | Hacked Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Gravmag System | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory Adv. Shield Generator | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory Lrn. Terrain Scanner | x1 | -4/Factory Imp. Dynamic Insulation System | x2 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- True Cogmind Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Levels Raised 36 | . . . . 1 1 2 . 1 . 2 3 1 1 1 1 2 3 . 2 . . . 2 2 . . 1 1 1 . 3 5 XP Earned 58296 | 3000 130 750 200 850 1950 2825 500 1050 650 2599 4872 1139 1674 650 1250 3481 4020 139 2827 471 495 220 2912 2121 361 702 653 2102 986 626 4649 7442 XP Spent 56980 | 2975 . . . 1485 . 4470 . 1480 . 3040 2000 2800 . 2215 3385 440 4030 3005 565 2560 . . 2100 . 2600 . 2000 165 2900 . 4450 8315 Upgrades 121 | 10 . . . 5 . 8 . 10 . 12 2 2 . 6 7 2 7 3 3 3 . . 2 . 1 . 4 1 1 . 2 30 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Utility Slot 10 | 1 . . . 1 . 1 . . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . Weapon Slot 3 | 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 37 | 1 . . . 1 . . . . . 2 . . . 1 1 . 2 1 1 2 . . . . . . 2 1 . . . 22 Heat Dissipation 16 | . . . . . . 2 . 1 . 2 . . . 1 2 2 . . 1 . . . . . . . . . . . . 5 Energy Generation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Storage 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Inventory Capacity 5 | 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Sight Range 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . 1 . 8 . 4 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Ranged Accuracy 6 | 1 . . . 1 . . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . Protomatter Created 9677 | . 45 57 . . 46 27 . 28 . 13 139 . 53 161 87 341 208 174 83 199 29 . 666 184 263 366 340 689 175 70 1678 3556 Integrity Restored 12928 | . 61 171 . . 138 81 . 84 . 264 357 171 350 465 222 698 574 158 202 422 43 . 761 387 359 811 428 887 255 247 836 3496 Core 9946 | . 61 171 . . 138 81 . 84 . 264 357 171 241 348 222 502 385 . 170 319 31 . 605 369 154 577 220 686 194 178 641 2777 Parts 2982 | . . . . . . . . . . . . . 109 117 . 196 189 158 32 103 12 . 156 18 205 234 208 201 61 69 195 719 Protomatter Decayed 9204 | . . . . . . . . . . . 19 . . . . . 114 . 19 2 78 . 297 52 72 93 834 435 91 57 3570 3471 Game ------ Seed MakeshiftHardcellTearclaws Manual? 0 Play Time 04:53:07 Cumulative 375.7 hours Start 2021.06.11 @ 11:19:56 End 2021.06.11 @ 16:15:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 22/0/2/1/0/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: db5580d2-f66a-4974-b8f0-a2dd3cf80699